bol/lang/de.json

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2022-05-11 13:14:58 +02:00
{
"ACTOR.TypeCharacter": "Charakter",
"ACTOR.TypeEncounter": "NSC",
"ITEM.TypeItem": "Objekt",
"ITEM.TypeFeature": "Eigenschaft",
"ITEM.TypeWeapon": "Waffe",
"ITEM.TypeArmor": "Rüstung",
"BOL.attributes.vigor": "Stärke",
"BOL.attributes.halfvigor" : "Demi-vigueur",
"BOL.attributes.agility": "Geschicklichkeit",
"BOL.attributes.mind": "Verstand",
"BOL.attributes.appeal": "Auftreten",
"BOL.aptitudes.init": "Initiative",
"BOL.aptitudes.melee": "Nahkampf",
"BOL.aptitudes.ranged": "Fernkampf",
"BOL.aptitudes.def": "Verteidigung",
"BOL.aptitudes.prot": "Schutz",
"BOL.resources.hp": "Lebensblut",
"BOL.resources.hero": "Held",
"BOL.resources.faith": "Glaube",
"BOL.resources.creation": "Erschaffung",
"BOL.resources.power": "Arkane Macht",
"BOL.resources.villainy": "Boshaftigkeit",
"BOL.resources.alchemypoints": "Alchemiepunkte",
"BOL.traits.xp": "Erfahrung",
"BOL.ui.tab.stats": "Attribute",
"BOL.ui.tab.combat": "Kampf",
"BOL.ui.tab.actions": "Aktionen",
"BOL.ui.tab.features": "Eigenschaften",
"BOL.ui.tab.equipment": "Ausrüstung",
"BOL.ui.tab.description": "Beschreibung",
"BOL.ui.tab.details": "Details",
"BOL.ui.tab.spellalchemy": "Zaubersprüche & Alchemie",
"BOL.ui.properties": "Eigenschaften",
"BOL.ui.description": "Beschreibung",
"BOL.ui.actions": "Aktionen",
"BOL.ui.capacities": "Fähigkeiten",
"BOL.ui.capacityProperties": "Fähigkeitenseigenschaften",
"BOL.ui.damages": "Schaden",
"BOL.ui.details": "Details",
"BOL.ui.category": "Kategorie",
"BOL.ui.subcategory": "Unterkategorie",
"BOL.ui.type": "Typ",
"BOL.ui.subtype": "Untertyp",
"BOL.ui.attribute" : "Attribut",
"BOL.ui.aptitude" : "Einstellungen",
"BOL.ui.advantages" : "Vorteile/Nachteile",
"BOL.ui.modifiers": "Modifikatoren",
"BOL.ui.item": "Objekt",
"BOL.ui.edit": "Ändern",
"BOL.ui.unequip": "Ablegen",
"BOL.ui.equip": "Anlegen",
"BOL.ui.delete": "Löschen",
"BOL.ui.roll" : "Würfeln",
"BOL.ui.equipment" : "Ausrüstung",
"BOL.ui.equipmentProperties" : "Ausrüstungseigenschaften",
"BOL.ui.weaponAttack" : "Waffenangriff",
"BOL.ui.weaponProperties" : "Waffeneigenschaften",
"BOL.ui.protectionProperties" : "Schutzeigenschaften",
"BOL.ui.magicalProperties" : "Magieeigenschaften",
"BOL.ui.capacatyProperties" : "Fähigkeiteneigenschaften",
"BOL.ui.alchemyProperties": "Alchemieeigenschaften",
"BOL.ui.armor" : "Rüstung",
"BOL.ui.reach" : "Reichweite",
"BOL.ui.weapon" : "Waffe",
"BOL.ui.melee" : "Nahkampf",
"BOL.ui.ranged" : "Fernkampf",
"BOL.ui.protection" : "Schutz",
"BOL.ui.shield" : "Schild",
"BOL.ui.blocking" : "Blocken",
"BOL.ui.range" : "Reichweite",
"BOL.ui.quantity" : "Menge",
"BOL.ui.qty" : "Anz.",
"BOL.ui.slot" : "Slot",
"BOL.ui.weight" : "Gewicht",
"BOL.ui.price": "Preis",
"BOL.ui.cancel": "Abbrechen",
"BOL.ui.submit": "OK",
"BOL.ui.attributeCheck" : "Attributsprobe",
"BOL.ui.aptitudeCheck" : "Fähigkeitsprobe",
"BOL.ui.weaponCheck" : "Waffenprobe",
"BOL.ui.spellCheck" : "Zauberprobe",
"BOL.ui.careers" : "Laufbahnen",
"BOL.ui.boons" : "Gaben",
"BOL.ui.flaws" : "Schwächen",
"BOL.ui.rank" : "Rang",
"BOL.ui.success" : "Erfolg",
"BOL.ui.failure" : "Fehlschlag",
"BOL.ui.fumble" : "Kritischer Fehlschlag",
"BOL.ui.critical" : "Mächtiger Erfolg",
"BOL.ui.maneuvers" : "Kampfmanöver",
"BOL.ui.stacksize" : "Stapelgröße (max)",
"BOL.ui.weapons" : "Waffen",
"BOL.ui.protections" : "Schutz",
"BOL.ui.ammos" : "Munition",
"BOL.ui.containers" : "Behälter",
"BOL.ui.treasure" : "Schätze",
"BOL.ui.vehicles" : "Fahrzeuge/Reittiere",
"BOL.ui.misc" : "Verschiedenes",
"BOL.ui.vehicleProperties" : "Fahrzeugeigenschaften",
"BOL.ui.speed" : "Geschwindigkeit",
"BOL.ui.noWeaponName" : "Unbekannte Waffe",
"BOL.ui.targetDefence": "Verteidigung",
"BOL.ui.applyShieldMalus": "Schildmalus anwenden",
"BOL.ui.shieldMalus": "Schildmalus",
"BOL.ui.defenseScore": "Verteidigungswert",
"BOL.ui.defender": "Verteidiger",
"BOL.ui.difficulty": "Schwierigkeit",
"BOL.ui.spellProperties": "Zaubereigenschaften",
"BOL.ui.duration": "Dauer",
"BOL.ui.spellkeep": "Aufrechterhalten",
"BOL.ui.concentrate": "Konzentrieren",
"BOL.ui.registerInit": "Register Init.",
"BOL.ui.isSorcerer": "Ist Zauberer?",
"BOL.ui.isAlchemist": "Ist Alchemist?",
"BOL.ui.isPriest": "Ist Priester/Druide?",
"BOL.ui.circle": "Kreis",
"BOL.ui.spells": "Zaubersprüche",
"BOL.ui.focusSpell": "Zauberspruch wirken",
"BOL.ui.sorcererRank" : "Zaubererrang",
"BOL.ui.alchemistRank": "Alchemistenrang",
"BOL.ui.mandatoryconditions": "Benötigte Vorraussetzungen",
"BOL.ui.optionnalconditions": "Optionale Vorraussetzungen",
"BOL.ui.ppcost": "Arkane Macht-Kosten",
"BOL.ui.ppAvailable": "Verfügbare Arkane Macht",
"BOL.ui.pccost": "Creation Points cost",
"BOL.ui.pcnow": "Actual Creation Points",
"BOL.ui.alchemyType": "Typ",
"BOL.ui.alchemy": "Alchemie",
"BOL.ui.makeAlchemy": "Alchemika herstellen",
"BOL.ui.alchemyCostTotal": "Alchemiepunkte ingesamt",
"BOL.ui.alchemyInvest": "Alchemiepunkte investieren",
"BOL.ui.alchemyCurrent": "Aktuelle Alchemiepunkte in Objekten",
"BOL.ui.advance": "Status",
"BOL.ui.isadvantage": "Gibt zusätzlichen Würfel?",
"BOL.ui.isbonusdice": "Gibt zusätzlichen Würfel?",
"BOL.ui.ismalusdice": "Gibt zusätzlichen Würfel?",
"BOL.ui.bonusmalus": "Zusätzliche Boni/Mali?",
"BOL.ui.nbdices": "Anzahl der Würfel",
"BOL.ui.totalmod": "Kompletter Mod.",
"BOL.ui.rangeModifiers": "Reichweitenmodifikator",
"BOL.ui.money": "Gold",
"BOL.ui.moneyTitle": "Gold & Schätze",
"BOL.ui.fightOption": "Kampfoptionen",
"BOL.ui.none": "Nichts",
"BOL.ui.fightOptionType": "Kampfoptionstypen",
"BOL.ui.activated": "Aktiviert",
"BOL.ui.deactivated": "Deaktiviert",
"BOL.ui.status": "Status",
"BOL.ui.toactivated": "Aktiv (>Deaktivieren)",
"BOL.ui.todeactivated": "Inaktiv (>Aktivieren)",
"BOL.ui.armorAgiMalus": "Rüschtung+Schild-Malus (Geschick)",
"BOL.ui.armorInitMalus": "Rüstungsmalus (Init)",
"BOL.ui.attackValue": "Angriffswert",
"BOL.featureCategory.origins": "Herkünfte",
"BOL.featureCategory.races": "Rassen",
"BOL.featureCategory.careers": "Laufbahnen",
"BOL.featureCategory.boons": "Gaben",
"BOL.featureCategory.flaws": "Schwächen",
"BOL.featureCategory.languages": "Sprachen",
"BOL.featureCategory.fightoptions": "Kampfoptionen",
"BOL.featureSubtypes.origin": "Herkunft",
"BOL.featureSubtypes.race": "Rasse",
"BOL.featureSubtypes.career": "Laufbahn",
"BOL.featureSubtypes.boon": "Gabe",
"BOL.featureSubtypes.flaw": "Schwäche",
"BOL.featureSubtypes.language": "Sprache",
"BOL.featureSubtypes.gods": "Glauben & Götter",
"BOL.featureSubtypes.fightOption": "Kampfoption",
"BOL.bougette.nomoney": "Mittellos",
"BOL.bougette.tolive": "Zum Überleben",
"BOL.bougette.easylife": "Einfaches Leben",
"BOL.bougette.luxury" : "Luxuriöses Leben",
"BOL.bougette.rich": "Reich!",
"BOL.fightOptionTypes.armor": "Angriff um die Rüstung zu beschädigen",
"BOL.fightOptionTypes.intrepid": "Rücksichtsloser Angriff",
"BOL.fightOptionTypes.twoweaponsdef": "Kampf mit zwei Waffen (Verteidigung)",
"BOL.fightOptionTypes.twoweaponsatt": "Kampf mit zwei Waffen (Angriff)",
"BOL.fightOptionTypes.fulldefense": "Volle Verteidigung",
"BOL.fightOptionTypes.defense": "Verteidigungshaltung",
"BOL.fightOptionTypes.attack": "Angriffshaltung",
"BOL.itemCategory.object": "Objekt",
"BOL.itemCategory.equipment": "Ausrüstung",
"BOL.itemCategory.consumable": "Verbrauchsgut",
"BOL.itemCategory.spell": "Zauber",
"BOL.itemCategory.vehicle": "Fahrzeug/Reittier",
"BOL.itemCategory.other": "Verschiedenes",
"BOL.itemCategory.capacity" : "Fähigkeiten",
"BOL.itemCategory.alchemy": "Alchemie",
"BOL.combatCategory.protections": "Schutz",
"BOL.combatCategory.shields": "Schilde",
"BOL.combatCategory.melee": "Nahkampfwaffen",
"BOL.combatCategory.ranged": "Fernkampfwaffen",
"BOL.combatCategory.fightOptions": "Kampfoptionen",
"BOL.combatCategory.natural": "Natürliche Waffen",
"BOL.equipmentCategory.weapon": "Waffe",
"BOL.equipmentCategory.armor": "Rüstung",
"BOL.equipmentCategory.protection": "Schutz",
"BOL.equipmentCategory.shield": "Schild",
"BOL.equipmentCategory.helm": "Helm",
"BOL.equipmentCategory.jewel": "Schmuck",
"BOL.equipmentCategory.scroll": "Schriftrolle",
"BOL.equipmentCategory.ammunition": "Munition",
"BOL.equipmentCategory.container": "Behälter",
"BOL.equipmentCategory.currency": "Gold",
"BOL.equipmentCategory.other": "Verschiedenes",
"BOL.protectionCategory.armor": "Rüstung",
"BOL.protectionCategory.shield": "Schild",
"BOL.protectionCategory.helm": "Helm",
"BOL.protectionCategory.other": "Verschiedenes",
"BOL.spellItem.charm": "Zauber",
"BOL.spellItem.circle1": "Erster Kreis",
"BOL.spellItem.circle2": "Zweiter Kreis",
"BOL.spellItem.circle3": "Dritter Kreis",
"BOL.alchemyItem.common": "Häufig",
"BOL.alchemyItem.scarce": "Selten",
"BOL.alchemyItem.legend": "Legendär",
"BOL.alchemyItem.mythic": "Mystisch",
"BOL.weaponCategory.melee": "Nahkampf",
"BOL.weaponCategory.ranged": "Fernkampf",
"BOL.weaponCategory.other": "Verschiedenes",
"BOL.itemProperty.damageMultiplier": "Schadensmultiplikator",
"BOL.itemProperty.attackBonusDice": "Angriffsbonuswürfel",
"BOL.itemProperty.equipable": "Ausrüstbar",
"BOL.itemProperty.protection": "Schutz",
"BOL.itemProperty.blocking": "Blocken",
"BOL.itemProperty.magical": "Magisch",
"BOL.itemProperty.magicalProperties": "Magische Eigenschaften",
"BOL.itemProperty.concealable": "Versteckbar",
"BOL.itemProperty.2H": "Zweihändig",
"BOL.itemProperty.helm": "Helm",
"BOL.itemProperty.improvised": "Improvisiert",
"BOL.itemProperty.shield": "Schild",
"BOL.itemProperty.melee": "Nahkampf",
"BOL.itemProperty.throwable": "Werfbar",
"BOL.itemProperty.ignoreshield": "Ignoriert Schilde",
"BOL.itemProperty.bashing": "Nicht-tödlicher Schaden",
"BOL.itemProperty.stackable": "Stapelbar",
"BOL.itemProperty.ranged": "Fernkampf",
"BOL.itemProperty.weapon": "Waffe",
"BOL.itemProperty.reloadable": "Nachladbar",
"BOL.itemProperty.worn": "Angelegt",
"BOL.itemProperty.spell" : "Zauber",
"BOL.itemProperty.armor" : "Rüstung",
"BOL.itemProperty.consumable" : "Verbrauchsgut",
"BOL.itemProperty.bow" : "Bogen",
"BOL.itemProperty.crossbow" : "Armbrust",
"BOL.itemProperty.throwing" : "Wurfwaffe",
"BOL.itemProperty.activable" : "Aktivierbar",
"BOL.itemProperty.powder" : "Schießpulverwaffe",
"BOL.itemProperty.attackAttribute" : "Angriff (Attribut)",
"BOL.itemProperty.attackAptitude" : "Angriff (Fähigkeit)",
"BOL.itemProperty.attackModifiers" : "Angriff (Modifikatoren)",
"BOL.itemProperty.attackReroll1" : "Angriff (bei 1 erneut würfeln)",
"BOL.itemProperty.damage" : "Schaden (Sch)",
"BOL.itemProperty.damageModifiers" : "Schaden (Modifikatoren)",
"BOL.itemProperty.damageAttribute" : "Schaden (Attribut)",
"BOL.itemProperty.damageSpecial" : "Schaden (Spezial)",
"BOL.itemProperty.damageReroll1" : "bei 1 erneut würfeln",
"BOL.itemProperty.range" : "Reichweite (in m)",
"BOL.itemProperty.soakFormula": "Auslösen (Formel)",
"BOL.itemProperty.soakModifiers": "Auslösen (Modifikatoren)",
"BOL.itemProperty.soakValue": "Auslösen (Wert)",
"BOL.itemProperty.armorQuality": "Rüstungsqualität",
"BOL.itemProperty.blockingMalus" : "Blockmalus",
"BOL.itemProperty.blockingAttacksBlocked" : "Angriff geblockt",
"BOL.itemProperty.blocking1Attack" : "Ein Angriff blocken",
"BOL.itemProperty.blockingAllAttacks" : "Alle Angriffe blocken",
"BOL.itemProperty.slot" : "Slotplatz",
"BOL.itemProperty.reload": "Nachladen (Aktion)",
"BOL.itemProperty.weaponSize" : "Waffengröße",
"BOL.itemProperty.difficulty": "Schwierigkeit",
"BOL.itemProperty.natural": "Natürliche Waffe",
"BOL.itemProperty.onlymodifier": "Nur Modifikator (d.h. Angriffe von Kreaturen)",
"BOL.itemStat.quantity": "Anzahl",
"BOL.itemStat.weight": "Gewicht",
"BOL.itemStat.price": "Preis",
"BOL.itemStat.range": "Reichweite",
"BOL.itemStat.damage": "Schaden",
"BOL.itemStat.reload": "Nachladen (Aktion)",
"BOL.itemStat.soak": "Auslösen",
"BOL.itemStat.blocking": "Blocken",
"BOL.itemStat.modifiers": "Modifikatoren",
"BOL.weaponSize.unarmed" : "Unbewaffnet",
"BOL.weaponSize.improvised" : "Improvisiert",
"BOL.weaponSize.light" : "Leicht",
"BOL.weaponSize.medium" : "Mittel",
"BOL.weaponSize.heavy" : "Schwer",
"BOL.itemModifiers.init": "Malus (Initiative)",
"BOL.itemModifiers.social": "Malus (Sozial)",
"BOL.itemModifiers.agility": "Malus (Geschick)",
"BOL.itemModifiers.powercost": "Malus (Zusatzkosten Arkane Macht)",
"BOL.itemBlocking.malus": "Sozial",
"BOL.itemBlocking.nbAttacksPerRound": "Beweglichkeit",
"BOL.soakFormula.none" : "-",
"BOL.soakFormula.light" : "Leicht (Verhindert d6-3 erlittenen Schaden)",
"BOL.soakFormula.medium" : "Mittel (Verhindert d6-2 erlittenen Schaden)",
"BOL.soakFormula.heavy" : "Schwer (Verhindert d6-1 erlittenen Schaden)",
"BOL.armorQuality.none" : "-",
"BOL.armorQuality.light" : "Leicht",
"BOL.armorQuality.lightQ" : "Leicht Qualität",
"BOL.armorQuality.lightSup" : "Leicht Überlegen",
"BOL.armorQuality.lightLeg" : "Leicht Legendär",
"BOL.armorQuality.medium" : "Mittel",
"BOL.armorQuality.mediumQ" : "Mittel Qualität",
"BOL.armorQuality.mediumSup" : "Mittel Überlegen",
"BOL.armorQuality.mediumLeg" : "Mittel Legendär",
"BOL.armorQuality.heavy" : "Schwer",
"BOL.armorQuality.heavyQ" : "Schwer Qualität",
"BOL.armorQuality.heavySup" : "Schwer Überlegen",
"BOL.armorQuality.heavyLeg" : "Schwer Legendär",
"BOL.equipmentSlots.none" : "-",
"BOL.equipmentSlots.head" : "Kopf",
"BOL.equipmentSlots.neck" : "Hals",
"BOL.equipmentSlots.shoulders" : "Schultern",
"BOL.equipmentSlots.body" : "Körper",
"BOL.equipmentSlots.rhand" : "Rechte Hand",
"BOL.equipmentSlots.lhand" : "Linke Hand",
"BOL.equipmentSlots.2hands" : "Zweihändig",
"BOL.equipmentSlots.rarm" : "Rechter Arm",
"BOL.equipmentSlots.larm" : "Linker Arm",
"BOL.equipmentSlots.chest" : "Torso",
"BOL.equipmentSlots.belt" : "Gürtel",
"BOL.equipmentSlots.legs" : "Beine",
"BOL.equipmentSlots.feet" : "Füße",
"BOL.equipmentSlots.finder" : "Finger",
"BOL.equipmentSlots.ear" : "Ohr",
"BOL.vehicleCategory.mount" : "Reittier",
"BOL.vehicleCategory.flying" : "Fluggerät",
"BOL.vehicleCategory.boat" : "Schiff",
"BOL.vehicleCategory.other" : "Anderes",
"BOL.range.PointBlank": "Direkt",
"BOL.range.Short": "Kurz",
"BOL.range.Medium": "Mittel",
"BOL.range.Long": "Weit",
"BOL.range.VeryLong": "Sehr weit",
"BOL.range.Extreme": "Extrem weit",
"BOL.range.Maximum": "Maximale Reichweite",
"BOL.notification.MacroMultipleTokensSelected": "Du hast mehrere Token ausgewählt",
"BOL.notification.MacroNoActorAvailable": "Es konnte kein Akteur gefunden werden",
"BOL.notification.MacroNoTokenSelected": "Du musst einen Token auswählen",
"BOL.size.tiny": "Winzig",
"BOL.size.verysmall": "Sehr klein",
"BOL.size.small" : "Klein",
"BOL.size.medium" : "Mittel",
"BOL.size.large" : "Groß",
"BOL.size.verylarge": "Sehr groß",
"BOL.size.huge" :"Riesig",
"BOL.size.massive" : "Massiv",
"BOL.size.enormous": "Enorm",
"BOL.size.gigantic": "Gigantisch",
"BOL.size.immense": "Immens",
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"BOL.size.colossal": "Kolossal",
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"BOL.chat.fightactive": "{name} activates the fight option {foName} for this round !",
"BOL.chat.fightunactive": "{name} deactivates the fight option {foName} for this round !",
"BOL.chat.isdead": "{name} is dead !",
"BOL.chat.epitaph": "Keep his name and memory in honor !",
"BOL.chat.vitalityzero": "Lifeblood of {name} is now {hp} : he is going to fall unconscious !",
"BOL.chat.vitalityheroism": "You can spent 1 Hero Point to raise up for 1 round.",
"BOL.chat.vitalityheroismhint": "In this case, your lifeblood raises up to its maximum divided by 2.",
"BOL.chat.vitalitydying": "Lifeblood of {name} is now {hp} ! He is dying ...",
"BOL.chat.vitalitydyingheroism": "You can spent 1 Hero Point to Defy Death.",
"BOL.chat.alchemytitle": "Alchemy recipe : {name}",
"BOL.chat.alchemypoints": "Craft Points cost : {pcCostCurrent}",
"BOL.chat.alchemysuccess": "The alchemy recipe is a success !<br>Create the relevant item/effect in your Inventory.<br>Stage counter has been resetted.",
"BOL.chat.alchemyfailure": "The alchemy recipe has failed !<br>Stage counter has been resetted.",
"BOL.chat.rolldamage": "Roll for damages",
"BOL.chat.rolldamage6": "Roll for damages +6",
"BOL.chat.rolldamage12": "Roll for damages +12 (1 HP)",
"BOL.chat.damageresult": "Damages of {name} : {total}",
"BOL.chat.damagetarget": "Target : {target}",
"BOL.chat.applydamagetotarget": "Apply damages to the target",
"BOL.chat.fightoption": "Combat options",
"BOL.chat.reroll": "Reroll (1 HP)",
"BOL.chat.toheroic": "Convert to Mighty success (1 HP)",
"BOL.chat.tolegend": "Convert to Legendary succes (1 HP)",
"BOL.chat.hurttitle": "{name} is going to receive {damageTotal} damages !",
"BOL.chat.armordefault": "This attack is bypassing armor : armor is not used to reduce damages !",
"BOL.chat.witharmor": "Hit with armor",
"BOL.chat.withoutarmor": "Hit without armor",
"BOL.chat.shakeoff": "Shake off Wounds (1 HP)",
"BOL.chat.splinteredshield": "Splintered Shield/Sword {name} (1 HP)",
"BOL.chat.damagesummary": "Damages received by {name}",
"BOL.chat.protectvalue": "Armor protect",
"BOL.chat.noprotectvalue": "No armor !",
"BOL.chat.heroreducedamage": "One Hero Point has been spent, for reducing damges by {total}.",
"BOL.chat.herosplintered": "No damages received, thanks to splintered shield/sword with {weaponHero.name}. The weapon/shield has been destroyed ! One HP point has been spent also.",
"BOL.chat.finaldamage": "Final Damage : {finalDamage} damages !",
"BOL.chat.spell": "Spell",
"BOL.chat.spellcost": "Power Points cost",
"BOL.chat.spellremaining": "Remaining Power Points",
"BOL.dialog.soeasy": "So easy (+4)",
"BOL.dialog.veryeasy": "Very easy (+2)",
"BOL.dialog.easy": "Easy (+1)",
"BOL.dialog.moderate": "Moderate (0)",
"BOL.dialog.hard": "Hard (-1)",
"BOL.dialog.tough": "Tough (-2)",
"BOL.dialog.demanding": "Demanding (-4)",
"BOL.dialog.formidable": "Formidable (-6)",
"BOL.dialog.heroic": "Heroic (-8)",
"BOL.dialog.mythic": "Mythic (-10)",
"BOL.dialog.divine": "Divine (-12)",
"BOL.dialog.pointblank": "Point blank (+1)",
"BOL.dialog.close": "Close (0)",
"BOL.dialog.medium": "Medium (-1))",
"BOL.dialog.long": "Long (-2)",
"BOL.dialog.distant": "Distant (-4)",
"BOL.dialog.extreme": "Extreme (-6)",
"BOL.dialog.utmost": "Utmost (-8)",
"BOL.ui.name": "Name",
"BOL.ui.xp": "Experience",
"BOL.ui.xpspent": "Spent",
"BOL.ui.xptotal": "Total",
"BOL.ui.biosize": "Size",
"BOL.ui.bioweight": "Weight",
"BOL.ui.bioage": "Age",
"BOL.ui.biohair": "Hair",
"BOL.ui.bioeyes": "Eyes",
"BOL.ui.biosigns": "Signs",
"BOL.ui.biodescription": "Description",
"BOL.ui.bionotes": "Notes"
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}