forked from public/bol
Update v11
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@ -1,6 +1,5 @@
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import { BoLDefaultRoll } from "../controllers/bol-rolls.js";
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import { BoLDefaultRoll, BoLRoll } from "../controllers/bol-rolls.js";
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import { BoLUtility } from "../system/bol-utility.js";
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import { BoLRoll } from "../controllers/bol-rolls.js";
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/**
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* Extend the base Actor entity by defining a custom roll data structure which is ideal for the Simple system.
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@ -753,7 +752,7 @@ export class BoLActor extends Actor {
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/*-------------------------------------------- */
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buildListeActions() {
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return this.melee.concat(this.ranged).concat(this.natural)
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return this.melee.concat(this.ranged).concat(this.natural).concat(this.fightoptions)
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}
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/*-------------------------------------------- */
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@ -64,7 +64,27 @@ export class BoLItemSheet extends ItemSheet {
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}
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/* -------------------------------------------- */
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_getHeaderButtons() {
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let buttons = super._getHeaderButtons();
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buttons.unshift({
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class: "post",
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icon: "fas fa-comment",
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onclick: ev => this.postItem()
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});
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return buttons
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}
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/* -------------------------------------------- */
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postItem() {
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let chatData = duplicate(this.item)
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if (this.actor) {
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chatData.actor = { id: this.actor.id };
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}
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BoLUtility.postItem(chatData);
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}
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/* -------------------------------------------- */
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/** @override */
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setPosition(options = {}) {
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const position = super.setPosition(options);
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@ -1,5 +1,6 @@
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/* -------------------------------------------- */
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import { BoLRoll } from "../controllers/bol-rolls.js";
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import { BoLUtility } from "../system/bol-utility.js";
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/* -------------------------------------------- */
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export class BoLTokenHud {
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@ -30,9 +31,16 @@ export class BoLTokenHud {
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(event) => {
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let actionIndex = Number(event.currentTarget.attributes['data-action-index'].value)
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let action = hudData.actionsList[actionIndex]
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const weapon = actor.items.get( action._id )
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BoLRoll.weaponCheckWithWeapon(hudData.actor, duplicate(weapon))
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//console.log("Clicked", action)
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const actionItem = actor.items.get(action._id)
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if (actionItem.system.subtype == "weapon") {
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BoLRoll.weaponCheckWithWeapon(hudData.actor, duplicate(actionItem))
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} else if (actionItem.system.subtype == "fightoption") {
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let chatData = duplicate(actionItem)
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if (actionItem.actor) {
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chatData.actor = { id: actionItem.actor._id };
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}
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BoLUtility.postItem(chatData);
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}
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})
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const controlIconTarget = html.find('.control-icon[data-action=target]');
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@ -199,6 +199,44 @@ export class BoLUtility {
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CONFIG.statusEffects = duplicate(game.bol.config.statusEffects)
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}
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/* -------------------------------------------- */
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static chatDataSetup(content, modeOverride, isRoll = false, forceWhisper) {
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let chatData = {
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user: game.user.id,
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rollMode: modeOverride || game.settings.get("core", "rollMode"),
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content: content
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};
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if (["gmroll", "blindroll"].includes(chatData.rollMode)) chatData["whisper"] = ChatMessage.getWhisperRecipients("GM").map(u => u.id);
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if (chatData.rollMode === "blindroll") chatData["blind"] = true;
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else if (chatData.rollMode === "selfroll") chatData["whisper"] = [game.user];
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if (forceWhisper) { // Final force !
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chatData["speaker"] = ChatMessage.getSpeaker();
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chatData["whisper"] = ChatMessage.getWhisperRecipients(forceWhisper);
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}
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return chatData;
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}
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/* -------------------------------------------- */
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static postItem(chatData) {
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// Don't post any image for the item (which would leave a large gap) if the default image is used
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if (chatData.img.includes("/blank.png")) {
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chatData.img = null;
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}
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// JSON object for easy creation
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chatData.jsondata = JSON.stringify(
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{
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compendium: "postedItem",
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payload: chatData,
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});
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renderTemplate('systems/bol/templates/item/post-item.hbs', chatData).then(html => {
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let chatOptions = BoLUtility.chatDataSetup(html);
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ChatMessage.create(chatOptions, "selfroll")
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});
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}
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/* -------------------------------------------- */
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static createDirectOptionList(min, max) {
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let options = {};
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@ -14,7 +14,7 @@
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],
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"url": "https://www.uberwald.me/gitea/public/bol",
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"license": "LICENSE.txt",
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"version": "11.0.5",
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"version": "11.0.6",
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"compatibility": {
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"minimum": "10",
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"maximum": "11",
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@ -203,7 +203,7 @@
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],
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"socket": true,
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"manifest": "https://www.uberwald.me/gitea/public/bol/raw/v10/system.json",
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"download": "https://www.uberwald.me/gitea/public/bol/archive/bol-v11.0.5.zip",
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"download": "https://www.uberwald.me/gitea/public/bol/archive/bol-v11.0.6.zip",
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"background": "systems/bol/ui/page_accueil.webp",
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"gridDistance": 1.5,
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"gridUnits": "m",
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