forked from public/bol
Enhance localization stuff
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@ -87,6 +87,7 @@
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"BOL.ui.failure": "Échec",
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"BOL.ui.fumble": "Échec critique",
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"BOL.ui.critical": "Succès critique",
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"BOL.ui.criticallegend": "Succès légendaire !",
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"BOL.ui.maneuvers": "Actions de combat",
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"BOL.ui.stacksize": "Taille de pile (max)",
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"BOL.ui.weapons": "Armes",
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@ -366,7 +367,7 @@
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"BOL.chat.rolldamage": "Lancer les dommages",
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"BOL.chat.rolldamage6": "Lancer les dommages +6",
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"BOL.chat.rolldamage12": "Dommages +12 (1 Pt. d'Heroisme)",
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"BOL.chat.damageresult": "Dommages de {weapon.name} : {total}",
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"BOL.chat.damageresult": "Dommages de {name} : {total}",
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"BOL.chat.damagetarget": "Cible : {target}",
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"BOL.chat.applydamagetotarget": "Appliquer les dommages à la cible",
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"BOL.chat.fightoption": "Option de combat",
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@ -25,6 +25,7 @@ export class BoLRoll {
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let rollData = {
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mode: "attribute",
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actorId: actor.id,
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img: actor.img,
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attribute: attribute,
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attrValue: attribute.value,
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aptValue: 0,
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@ -52,6 +53,7 @@ export class BoLRoll {
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{
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mode: "aptitude",
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actorId: actor.id,
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img: actor.img,
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attribute: attribute,
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aptitude: aptitude,
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attrValue: attribute.value,
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@ -84,6 +86,7 @@ export class BoLRoll {
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let rolldata = {
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mode: "weapon",
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actorId: actor.id,
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img: actor.img,
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weapon: weapon,
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isRanged: weaponData.properties.ranged || weaponData.properties.throwing,
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targetId: target?.id,
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@ -131,6 +134,7 @@ export class BoLRoll {
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let alchemyDef = {
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mode: "alchemy",
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actorId: actor.id,
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img: actor.img,
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alchemy: alchemy,
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attribute: actor.data.data.attributes.mind,
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attrValue: actor.data.data.attributes.mind.value,
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@ -154,6 +158,7 @@ export class BoLRoll {
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let spellDef = {
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mode: "spell",
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actorId: actor.id,
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img: actor.img,
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spell: spell,
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attribute: actor.data.data.attributes.mind,
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attrValue: actor.data.data.attributes.mind.value,
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@ -14,7 +14,7 @@
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"url": "https://github.com/ZigmundKreud/bol",
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"license": "LICENSE.txt",
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"flags": {},
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"version": "1.3.10",
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"version": "1.3.11",
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"templateVersion": 10,
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"minimumCoreVersion": "0.8.6",
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"compatibleCoreVersion": "9",
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@ -1,9 +1,13 @@
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<div>
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{{#if isSuccess}}
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{{#if isCritical}}
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<h2 class="success critical"><i class="fas fa-check-double"></i> {{localize "BOL.ui.critical"}}...
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{{#if isLegendary}}
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<h2 class="success critical"><i class="fas fa-check-double"></i> {{localize "BOL.ui.criticallegend"}}...
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{{else}}
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<h2 class="success"><i class="fas fa-check"></i> {{localize "BOL.ui.success"}}...
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{{#if isCritical}}
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<h2 class="success critical"><i class="fas fa-check-double"></i> {{localize "BOL.ui.critical"}}...
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{{else}}
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<h2 class="success"><i class="fas fa-check"></i> {{localize "BOL.ui.success"}}...
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{{/if}}
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{{/if}}
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{{/if}}
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{{#if isFailure}}
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@ -13,7 +17,7 @@
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<h2 class="failure"><i class="fas fa-times"></i> {{localize "BOL.ui.failure"}}...
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{{/if}}
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{{/if}}
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<img class="chat-icon" src="{{actor.img}}" alt="{{actor.name}}"/>
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<img class="chat-icon" src="{{img}}" alt="{{actor.name}}"/>
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</h2>
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</div>
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@ -36,7 +40,7 @@
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{{#if alchemy}}
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{{> "systems/bol/templates/chat/rolls/alchemy-roll-card.hbs"}}
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{{/if}}
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{{#if reroll}}
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<button class="chat-button button hero-reroll" data-roll-id=="{{rollId}}" data-actor-id="{{actor.id}}">{{localize "BOL.chat.reroll"}}</button>
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{{/if}}
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