diff --git a/lang/en.json b/lang/en.json index 6834085..9dee65c 100644 --- a/lang/en.json +++ b/lang/en.json @@ -150,6 +150,7 @@ "BOL.ui.todeactivated": "Inactive (>Activer)", "BOL.ui.armorAgiMalus": "Armor+Shield Malus (Agi)", "BOL.ui.armorInitMalus": "Armor Malus (Init)", + "BOL.ui.attackValue": "Attack value", "BOL.featureCategory.origins": "Origines", "BOL.featureCategory.races": "Races", @@ -196,6 +197,7 @@ "BOL.combatCategory.melee": "Armes de contact", "BOL.combatCategory.ranged": "Armes à distance", "BOL.combatCategory.fightOptions": "Fight options", + "BOL.combatCategory.natural": "Natural Weapons", "BOL.equipmentCategory.weapon": "Arme", "BOL.equipmentCategory.armor": "Armure", @@ -278,6 +280,8 @@ "BOL.itemProperty.reload": "Rechargement (Actions)", "BOL.itemProperty.weaponSize" : "Classe d'arme", "BOL.itemProperty.difficulty": "Difficulty", + "BOL.itemProperty.natural": "Natural weapon", + "BOL.itemProperty.onlymodifier": "Modifier only (ie creatures attacks)", "BOL.itemStat.quantity": "Quantité", "BOL.itemStat.weight": "Poids", @@ -355,5 +359,19 @@ "BOL.notification.MacroMultipleTokensSelected": "Vous avez sélectionné plusieurs tokens", "BOL.notification.MacroNoActorAvailable": "Aucun acteur n'a pu être ciblé", - "BOL.notification.MacroNoTokenSelected": "Vous devez sélectionner un token" + "BOL.notification.MacroNoTokenSelected": "Vous devez sélectionner un token", + + "BOL.size.tiny": "Tiny", + "BOL.size.verysmall": "Very Small", + "BOL.size.small" : "Small", + "BOL.size.medium" : "Medium", + "BOL.size.large" : "Large", + "BOL.size.verylarge": "Very Large", + "BOL.size.huge" :"Huge", + "BOL.size.massive" : "Massive", + "BOL.size.enormous": "Enormous", + "BOL.size.gigantic": "Gigantic", + "BOL.size.immense": "Immense", + "BOL.size.colossal": "Colossal" + } \ No newline at end of file diff --git a/lang/fr.json b/lang/fr.json index 13c2976..42281bc 100644 --- a/lang/fr.json +++ b/lang/fr.json @@ -5,9 +5,8 @@ "ITEM.TypeFeature": "Trait", "ITEM.TypeWeapon": "Arme", "ITEM.TypeArmor": "Armure", - "BOL.attributes.vigor": "Vigueur", - "BOL.attributes.halfvigor" : "Demi-vigueur", + "BOL.attributes.halfvigor": "Demi-vigueur", "BOL.attributes.agility": "Agilité", "BOL.attributes.mind": "Esprit", "BOL.attributes.appeal": "Aura", @@ -24,7 +23,6 @@ "BOL.resources.villainy": "Vilénie", "BOL.resources.alchemypoints": "Points de Creation", "BOL.traits.xp": "Expérience", - "BOL.ui.tab.stats": "Attributs", "BOL.ui.tab.combat": "Combat", "BOL.ui.tab.actions": "Actions", @@ -33,7 +31,6 @@ "BOL.ui.tab.description": "Description", "BOL.ui.tab.details": "Details", "BOL.ui.tab.spellalchemy": "Sorts&Alchimie", - "BOL.ui.properties": "Propriétés", "BOL.ui.description": "Description", "BOL.ui.actions": "Actions", @@ -44,64 +41,64 @@ "BOL.ui.subcategory": "Sous-catégorie", "BOL.ui.type": "Type", "BOL.ui.subtype": "Sous-type", - "BOL.ui.attribute" : "Attribut", - "BOL.ui.aptitude" : "Aptitude", - "BOL.ui.advantages" : "Avantages/Désavantages", + "BOL.ui.attribute": "Attribut", + "BOL.ui.aptitude": "Aptitude", + "BOL.ui.advantages": "Avantages/Désavantages", "BOL.ui.modifiers": "Modificateurs", "BOL.ui.item": "Objet", "BOL.ui.edit": "Editer", "BOL.ui.unequip": "Déséquiper", "BOL.ui.equip": "Équiper", "BOL.ui.delete": "Supprimer", - "BOL.ui.roll" : "Utiliser", - "BOL.ui.equipment" : "Équipement", - "BOL.ui.equipmentProperties" : "Propriétés d'équipement", - "BOL.ui.weaponAttack" : "Attaque d'arme", - "BOL.ui.weaponProperties" : "Propriétés offensives", - "BOL.ui.protectionProperties" : "Protection", - "BOL.ui.magicalProperties" : "Propriétés magiques", - "BOL.ui.capacityProperties" : "Propriétés de capacité", + "BOL.ui.roll": "Utiliser", + "BOL.ui.equipment": "Équipement", + "BOL.ui.equipmentProperties": "Propriétés d'équipement", + "BOL.ui.weaponAttack": "Attaque d'arme", + "BOL.ui.weaponProperties": "Propriétés offensives", + "BOL.ui.protectionProperties": "Protection", + "BOL.ui.magicalProperties": "Propriétés magiques", + "BOL.ui.capacityProperties": "Propriétés de capacité", "BOL.ui.alchemyProperties": "Propriétés des Préparations Alchimiques", - "BOL.ui.armor" : "Armure", - "BOL.ui.reach" : "Allonge", - "BOL.ui.weapon" : "Arme", - "BOL.ui.melee" : "Arme de contact", - "BOL.ui.ranged" : "Arme à distance", - "BOL.ui.protection" : "Protection", - "BOL.ui.shield" : "Bouclier", - "BOL.ui.blocking" : "Blocage", - "BOL.ui.range" : "Portée", - "BOL.ui.quantity" : "Quantité", - "BOL.ui.qty" : "Qté", - "BOL.ui.slot" : "Empl.", - "BOL.ui.weight" : "Poids", + "BOL.ui.armor": "Armure", + "BOL.ui.reach": "Allonge", + "BOL.ui.weapon": "Arme", + "BOL.ui.melee": "Arme de contact", + "BOL.ui.ranged": "Arme à distance", + "BOL.ui.protection": "Protection", + "BOL.ui.shield": "Bouclier", + "BOL.ui.blocking": "Blocage", + "BOL.ui.range": "Portée", + "BOL.ui.quantity": "Quantité", + "BOL.ui.qty": "Qté", + "BOL.ui.slot": "Empl.", + "BOL.ui.weight": "Poids", "BOL.ui.price": "Prix", "BOL.ui.cancel": "Annuler", "BOL.ui.submit": "OK", - "BOL.ui.attributeCheck" : "Test d'attribut", - "BOL.ui.aptitudeCheck" : "Test d'aptitude", - "BOL.ui.weaponCheck" : "Jet d'attaque", - "BOL.ui.spellCheck" : "Jet de sort", - "BOL.ui.careers" : "Carrières", - "BOL.ui.boons" : "Avantages", - "BOL.ui.flaws" : "Désavantages", - "BOL.ui.rank" : "Rang", - "BOL.ui.success" : "Succès", - "BOL.ui.failure" : "Échec", - "BOL.ui.fumble" : "Échec critique", - "BOL.ui.critical" : "Succès critique", - "BOL.ui.maneuvers" : "Actions de combat", - "BOL.ui.stacksize" : "Taille de pile (max)", - "BOL.ui.weapons" : "Armes", - "BOL.ui.protections" : "Protections", - "BOL.ui.ammos" : "Munitions", - "BOL.ui.containers" : "Conteneurs", - "BOL.ui.treasure" : "Trésor", - "BOL.ui.vehicles" : "Véhicules/Montures", - "BOL.ui.misc" : "Divers", - "BOL.ui.vehicleProperties" : " Propriétés de véhicule", - "BOL.ui.speed" : "Vitesse", - "BOL.ui.noWeaponName" : "Arme Inconnue", + "BOL.ui.attributeCheck": "Test d'attribut", + "BOL.ui.aptitudeCheck": "Test d'aptitude", + "BOL.ui.weaponCheck": "Jet d'attaque", + "BOL.ui.spellCheck": "Jet de sort", + "BOL.ui.careers": "Carrières", + "BOL.ui.boons": "Avantages", + "BOL.ui.flaws": "Désavantages", + "BOL.ui.rank": "Rang", + "BOL.ui.success": "Succès", + "BOL.ui.failure": "Échec", + "BOL.ui.fumble": "Échec critique", + "BOL.ui.critical": "Succès critique", + "BOL.ui.maneuvers": "Actions de combat", + "BOL.ui.stacksize": "Taille de pile (max)", + "BOL.ui.weapons": "Armes", + "BOL.ui.protections": "Protections", + "BOL.ui.ammos": "Munitions", + "BOL.ui.containers": "Conteneurs", + "BOL.ui.treasure": "Trésor", + "BOL.ui.vehicles": "Véhicules/Montures", + "BOL.ui.misc": "Divers", + "BOL.ui.vehicleProperties": " Propriétés de véhicule", + "BOL.ui.speed": "Vitesse", + "BOL.ui.noWeaponName": "Arme Inconnue", "BOL.ui.targetDefence": "Défense", "BOL.ui.applyShieldMalus": "Appliquer le Malus de Petit Bouclier", "BOL.ui.shieldMalus": "Malus de Bouclier", @@ -109,7 +106,7 @@ "BOL.ui.defender": "Défenseur", "BOL.ui.difficulty": "Difficulté", "BOL.ui.spellProperties": "Propriétés du Sort", - "BOL.ui.duration": "Durée", + "BOL.ui.duration": "Durée", "BOL.ui.spellkeep": "Prolongation", "BOL.ui.concentrate": "Concentration", "BOL.ui.registerInit": "Enregistrer comme Init. de combat", @@ -119,7 +116,7 @@ "BOL.ui.circle": "Cercle", "BOL.ui.spells": "Sorts", "BOL.ui.focusSpell": "Lance un sort", - "BOL.ui.sorcererRank" : "Rang du Sorcier", + "BOL.ui.sorcererRank": "Rang du Sorcier", "BOL.ui.alchemistRank": "Rang de l'Alchimiste", "BOL.ui.mandatoryconditions": "Conditions obligatoires", "BOL.ui.optionnalconditions": "Conditions optionnelles", @@ -132,7 +129,7 @@ "BOL.ui.makeAlchemy": "Réaliser une Préparation Alchmique", "BOL.ui.alchemyCostTotal": "Points de Création nécessaires pour la Préparation", "BOL.ui.alchemyInvest": "Points de Création investis", - "BOL.ui.alchemyCurrent": "Points de Création actuel dans la Préparation", + "BOL.ui.alchemyCurrent": "Points de Création actuel dans la Préparation", "BOL.ui.advance": "Avancement", "BOL.ui.isbonusdice": "Fourni un dé bonus?", "BOL.ui.ismalusdice": "Fourni un dé malus?", @@ -150,9 +147,9 @@ "BOL.ui.toactivated": "Active (>Désactiver)", "BOL.ui.todeactivated": "Inactive (>Activer)", "BOL.ui.status": "Statut", - "BOL.ui.armorAgiMalus": "Malus d'Armure+Bouclier (Agi)", - "BOL.ui.armorInitMalus": "Malus d'Armure (Init)", - + "BOL.ui.armorAgiMalus": "Malus d'Armure+Bouclier (Agi)", + "BOL.ui.armorInitMalus": "Malus d'Armure (Init)", + "BOL.ui.attackValue": "Valeur d'attaque", "BOL.featureCategory.origins": "Origines", "BOL.featureCategory.races": "Races", "BOL.featureCategory.careers": "Carrières", @@ -160,13 +157,11 @@ "BOL.featureCategory.flaws": "Désavantages", "BOL.featureCategory.languages": "Langues", "BOL.featureCategory.fightoptions": "Options de Combat", - "BOL.bougette.nomoney": "A sec", - "BOL.bougette.tolive": "De quoi vivre", + "BOL.bougette.tolive": "De quoi vivre", "BOL.bougette.easylife": "A l'aise", - "BOL.bougette.luxury" : "Luxe&Volupté", + "BOL.bougette.luxury": "Luxe&Volupté", "BOL.bougette.rich": "Richissime", - "BOL.featureSubtypes.origin": "Origine", "BOL.featureSubtypes.race": "Race", "BOL.featureSubtypes.career": "Carrière", @@ -175,7 +170,6 @@ "BOL.featureSubtypes.language": "Langue", "BOL.featureSubtypes.gods": "Dieux & Foi", "BOL.featureSubtypes.fightOption": "Option de Combat", - "BOL.fightOptionTypes.armor": "Attaque au défaut d'armure", "BOL.fightOptionTypes.intrepid": "Attaque intrépide", "BOL.fightOptionTypes.twoweaponsdef": "Combat à 2 armes (Défense)", @@ -183,22 +177,20 @@ "BOL.fightOptionTypes.fulldefense": "Défense totale", "BOL.fightOptionTypes.defense": "Posture défensive", "BOL.fightOptionTypes.attack": "Posture offensive", - "BOL.itemCategory.object": "Objet", "BOL.itemCategory.equipment": "Équipement", "BOL.itemCategory.consumable": "Consommable", "BOL.itemCategory.spell": "Sort", "BOL.itemCategory.vehicle": "Monture/Véhicule", "BOL.itemCategory.other": "Autre", - "BOL.itemCategory.capacity" : "Capacité", + "BOL.itemCategory.capacity": "Capacité", "BOL.itemCategory.alchemy": "Préparation Alchimique", - "BOL.combatCategory.protections": "Protections", "BOL.combatCategory.shields": "Boucliers", "BOL.combatCategory.melee": "Armes de contact", "BOL.combatCategory.ranged": "Armes à distance", "BOL.combatCategory.fightOptions": "Options de combat", - + "BOL.combatCategory.natural": "Armes Naturelless", "BOL.equipmentCategory.weapon": "Arme", "BOL.equipmentCategory.armor": "Armure", "BOL.equipmentCategory.protection": "Protection", @@ -210,26 +202,21 @@ "BOL.equipmentCategory.container": "Conteneur", "BOL.equipmentCategory.currency": "Monnaie", "BOL.equipmentCategory.other": "Autre", - "BOL.protectionCategory.armor": "Armure", "BOL.protectionCategory.shield": "Bouclier", "BOL.protectionCategory.helm": "Casque", "BOL.protectionCategory.other": "Autre", - - "BOL.spellItem.charm": "Charme", - "BOL.spellItem.circle1": "Premier Cercle", - "BOL.spellItem.circle2": "Second Cercle", - "BOL.spellItem.circle3": "Troisième Cercle", - - "BOL.alchemyItem.common": "Courante", - "BOL.alchemyItem.scarce": "Rare", - "BOL.alchemyItem.legend": "Légendaire", - "BOL.alchemyItem.mythic": "Mythique", - + "BOL.spellItem.charm": "Charme", + "BOL.spellItem.circle1": "Premier Cercle", + "BOL.spellItem.circle2": "Second Cercle", + "BOL.spellItem.circle3": "Troisième Cercle", + "BOL.alchemyItem.common": "Courante", + "BOL.alchemyItem.scarce": "Rare", + "BOL.alchemyItem.legend": "Légendaire", + "BOL.alchemyItem.mythic": "Mythique", "BOL.weaponCategory.melee": "Arme de mêlée", "BOL.weaponCategory.ranged": "Arme de tir", "BOL.weaponCategory.other": "Autre", - "BOL.itemProperty.damageMultiplier": "Multiplicateur de dommages", "BOL.itemProperty.attackBonusDice": "Dé de Bonus d'attaque", "BOL.itemProperty.equipable": "Équipable", @@ -250,37 +237,38 @@ "BOL.itemProperty.weapon": "Offensive", "BOL.itemProperty.reloadable": "Rechargeable", "BOL.itemProperty.worn": "Équipé", - "BOL.itemProperty.spell" : "Sort", - "BOL.itemProperty.armor" : "Armure", - "BOL.itemProperty.consumable" : "Consommable", - "BOL.itemProperty.bow" : "Arc", - "BOL.itemProperty.crossbow" : "Arbalète", - "BOL.itemProperty.throwing" : "Arme de jet", - "BOL.itemProperty.activable" : "Activable", - "BOL.itemProperty.powder" : "Arme à poudre", - "BOL.itemProperty.attackAttribute" : "Attaque (Attribut)", - "BOL.itemProperty.attackAptitude" : "Attaque (Aptitude)", - "BOL.itemProperty.attackModifiers" : "Attaque (Modificateurs)", - "BOL.itemProperty.attackReroll1" : "Attaque (Relancer les 1)", - "BOL.itemProperty.damage" : "Dommages (Dés)", - "BOL.itemProperty.damageModifiers" : "Dommages (Modificateurs)", - "BOL.itemProperty.damageAttribute" : "Dommages (Attribut)", - "BOL.itemProperty.damageSpecial" : "Dommages (Spécial)", - "BOL.itemProperty.damageReroll1" : "Relancer les 1", - "BOL.itemProperty.range" : "Portée (en m)", + "BOL.itemProperty.spell": "Sort", + "BOL.itemProperty.armor": "Armure", + "BOL.itemProperty.consumable": "Consommable", + "BOL.itemProperty.bow": "Arc", + "BOL.itemProperty.crossbow": "Arbalète", + "BOL.itemProperty.throwing": "Arme de jet", + "BOL.itemProperty.activable": "Activable", + "BOL.itemProperty.powder": "Arme à poudre", + "BOL.itemProperty.attackAttribute": "Attaque (Attribut)", + "BOL.itemProperty.attackAptitude": "Attaque (Aptitude)", + "BOL.itemProperty.attackModifiers": "Attaque (Modificateurs)", + "BOL.itemProperty.attackReroll1": "Attaque (Relancer les 1)", + "BOL.itemProperty.damage": "Dommages (Dés)", + "BOL.itemProperty.damageModifiers": "Dommages (Modificateurs)", + "BOL.itemProperty.damageAttribute": "Dommages (Attribut)", + "BOL.itemProperty.damageSpecial": "Dommages (Spécial)", + "BOL.itemProperty.damageReroll1": "Relancer les 1", + "BOL.itemProperty.range": "Portée (en m)", "BOL.itemProperty.soakFormula": "Encaissement (Formule)", "BOL.itemProperty.soakModifiers": "Encaissement (Modificateur)", "BOL.itemProperty.soakValue": "Encaissement (Valeur par défaut)", "BOL.itemProperty.armorQuality": "Qualité d'armure", - "BOL.itemProperty.blockingMalus" : "Malus de blocage", - "BOL.itemProperty.blockingAttacksBlocked" : "Attaques bloquée", - "BOL.itemProperty.blocking1Attack" : "Bloque 1 attaque", - "BOL.itemProperty.blockingAllAttacks" : "Bloque toutes les attaques", - "BOL.itemProperty.slot" : "Emplacement utilisé", + "BOL.itemProperty.blockingMalus": "Malus de blocage", + "BOL.itemProperty.blockingAttacksBlocked": "Attaques bloquée", + "BOL.itemProperty.blocking1Attack": "Bloque 1 attaque", + "BOL.itemProperty.blockingAllAttacks": "Bloque toutes les attaques", + "BOL.itemProperty.slot": "Emplacement utilisé", "BOL.itemProperty.reload": "Rechargement (Actions)", - "BOL.itemProperty.weaponSize" : "Classe d'arme", + "BOL.itemProperty.weaponSize": "Classe d'arme", "BOL.itemProperty.difficulty": "Difficulté", - + "BOL.itemProperty.natural": "Arme naturelle", + "BOL.itemProperty.onlymodifier": "Modificateur uniquement (ie attaques de créatures)", "BOL.itemStat.quantity": "Quantité", "BOL.itemStat.weight": "Poids", "BOL.itemStat.price": "Prix", @@ -290,63 +278,54 @@ "BOL.itemStat.soak": "Valeur de protection", "BOL.itemStat.blocking": "Bloquage", "BOL.itemStat.modifiers": "Modificateurs", - - "BOL.weaponSize.unarmed" : "Mains nues", - "BOL.weaponSize.improvised" : "Arme improvisée", - "BOL.weaponSize.light" : "Légère", - "BOL.weaponSize.medium" : "Moyenne", - "BOL.weaponSize.heavy" : "Lourde", - + "BOL.weaponSize.unarmed": "Mains nues", + "BOL.weaponSize.improvised": "Arme improvisée", + "BOL.weaponSize.light": "Légère", + "BOL.weaponSize.medium": "Moyenne", + "BOL.weaponSize.heavy": "Lourde", "BOL.itemModifiers.init": "Malus (Initiative)", "BOL.itemModifiers.social": "Malus (Social)", "BOL.itemModifiers.agility": "Malus (Agilité)", "BOL.itemModifiers.powercost": "Malus (Coût supplémentaire en PP)", - "BOL.itemBlocking.malus": "Social", "BOL.itemBlocking.nbAttacksPerRound": "Agilité", - - "BOL.soakFormula.none" : "-", - "BOL.soakFormula.light" : "Légère (Annule d6-3 dégâts subis)", - "BOL.soakFormula.medium" : "Moyenne (Annule d6-2 dégâts subis)", - "BOL.soakFormula.heavy" : "Lourde (Annule d6-1 dégâts subis)", - - "BOL.armorQuality.none" : "-", - "BOL.armorQuality.light" : "Légère", - "BOL.armorQuality.lightQ" : "Légère de qualité", - "BOL.armorQuality.lightSup" : "Légère Supérieure", - "BOL.armorQuality.lightLeg" : "Légère Légendaire", - "BOL.armorQuality.medium" : "Moyenne", - "BOL.armorQuality.mediumQ" : "Moyenne de qualité", - "BOL.armorQuality.mediumSup" : "Moyenne Supérieure", - "BOL.armorQuality.mediumLeg" : "Moyenne Légendaire", - "BOL.armorQuality.heavy" : "Lourde", - "BOL.armorQuality.heavyQ" : "Lourde de qualité", - "BOL.armorQuality.heavySup" : "Lourde Supérieure", - "BOL.armorQuality.heavyLeg" : "Lourde Légendaire", - - "BOL.equipmentSlots.none" : "-", - "BOL.equipmentSlots.head" : "Tête", - "BOL.equipmentSlots.neck" : "Cou", - "BOL.equipmentSlots.shoulders" : "Épaules", - "BOL.equipmentSlots.body" : "Corps", - "BOL.equipmentSlots.rhand" : "Main droite", - "BOL.equipmentSlots.lhand" : "Main gauche", - "BOL.equipmentSlots.2hands" : "2 mains", - "BOL.equipmentSlots.rarm" : "Bras droit", - "BOL.equipmentSlots.larm" : "Bras gauche", - "BOL.equipmentSlots.chest" : "Torse", - "BOL.equipmentSlots.belt" : "Ceinture", - "BOL.equipmentSlots.legs" : "Jambes", - "BOL.equipmentSlots.feet" : "Pieds", - "BOL.equipmentSlots.finder" : "Doigt", - "BOL.equipmentSlots.ear" : "Oreille", - - "BOL.vehicleCategory.mount" : "Monture terrestre", - "BOL.vehicleCategory.flying" : "Monture volante", - "BOL.vehicleCategory.boat" : "Bateau", - "BOL.vehicleCategory.other" : "Autre", - - + "BOL.soakFormula.none": "-", + "BOL.soakFormula.light": "Légère (Annule d6-3 dégâts subis)", + "BOL.soakFormula.medium": "Moyenne (Annule d6-2 dégâts subis)", + "BOL.soakFormula.heavy": "Lourde (Annule d6-1 dégâts subis)", + "BOL.armorQuality.none": "-", + "BOL.armorQuality.light": "Légère", + "BOL.armorQuality.lightQ": "Légère de qualité", + "BOL.armorQuality.lightSup": "Légère Supérieure", + "BOL.armorQuality.lightLeg": "Légère Légendaire", + "BOL.armorQuality.medium": "Moyenne", + "BOL.armorQuality.mediumQ": "Moyenne de qualité", + "BOL.armorQuality.mediumSup": "Moyenne Supérieure", + "BOL.armorQuality.mediumLeg": "Moyenne Légendaire", + "BOL.armorQuality.heavy": "Lourde", + "BOL.armorQuality.heavyQ": "Lourde de qualité", + "BOL.armorQuality.heavySup": "Lourde Supérieure", + "BOL.armorQuality.heavyLeg": "Lourde Légendaire", + "BOL.equipmentSlots.none": "-", + "BOL.equipmentSlots.head": "Tête", + "BOL.equipmentSlots.neck": "Cou", + "BOL.equipmentSlots.shoulders": "Épaules", + "BOL.equipmentSlots.body": "Corps", + "BOL.equipmentSlots.rhand": "Main droite", + "BOL.equipmentSlots.lhand": "Main gauche", + "BOL.equipmentSlots.2hands": "2 mains", + "BOL.equipmentSlots.rarm": "Bras droit", + "BOL.equipmentSlots.larm": "Bras gauche", + "BOL.equipmentSlots.chest": "Torse", + "BOL.equipmentSlots.belt": "Ceinture", + "BOL.equipmentSlots.legs": "Jambes", + "BOL.equipmentSlots.feet": "Pieds", + "BOL.equipmentSlots.finder": "Doigt", + "BOL.equipmentSlots.ear": "Oreille", + "BOL.vehicleCategory.mount": "Monture terrestre", + "BOL.vehicleCategory.flying": "Monture volante", + "BOL.vehicleCategory.boat": "Bateau", + "BOL.vehicleCategory.other": "Autre", "BOL.range.PointBlank": "Bout portant", "BOL.range.Short": "Courte", "BOL.range.Medium": "Moyenne", @@ -354,8 +333,20 @@ "BOL.range.VeryLong": "Très longue", "BOL.range.Extreme": "Extrême", "BOL.range.Maximum": "Maximale", - "BOL.notification.MacroMultipleTokensSelected": "Vous avez sélectionné plusieurs tokens", "BOL.notification.MacroNoActorAvailable": "Aucun acteur n'a pu être ciblé", - "BOL.notification.MacroNoTokenSelected": "Vous devez sélectionner un token" + "BOL.notification.MacroNoTokenSelected": "Vous devez sélectionner un token", + + "BOL.size.tiny": "Minuscule", + "BOL.size.verysmall": "Très petite", + "BOL.size.small": "Petite", + "BOL.size.medium": "Moyenne", + "BOL.size.large": "Grande", + "BOL.size.verylarge": "Très grande", + "BOL.size.huge": "Enorme", + "BOL.size.massive": "Massive", + "BOL.size.enormous": "Colossale", + "BOL.size.gigantic": "Gigantesque", + "BOL.size.immense": "Immense", + "BOL.size.colossal": "Monstrueuse" } \ No newline at end of file diff --git a/packs/boonsflawscreatures.db b/packs/boonsflawscreatures.db new file mode 100644 index 0000000..2fb4b41 --- /dev/null +++ b/packs/boonsflawscreatures.db @@ -0,0 +1,8 @@ +{"name":"Attaque Timide","type":"feature","img":"icons/svg/item-bag.svg","data":{"category":null,"subtype":"flaw","description":"

Attaque timide : la créature subit un dé de malus  aux jets d’attaque.

","properties":{"isbonusdice":true,"ismalusdice":true},"rank":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"kQghu0tL1dft5xLu":3},"flags":{},"_id":"CoqlfsDV1gL5swbK"} +{"name":"Prédateur","type":"feature","img":"icons/svg/item-bag.svg","data":{"category":null,"subtype":"boon","description":"

 la créature lance un dé de bonus pour tout ce qui concerne le pistage d’une proie.

","properties":{"isbonusdice":true},"rank":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"kQghu0tL1dft5xLu":3},"flags":{},"_id":"DFdLY7fkVZDIf7rU"} +{"name":"Camouflage","type":"feature","img":"icons/svg/item-bag.svg","data":{"category":null,"subtype":"boon","description":"

Camouflage : la créature est difficile à repérer  en raison de la coloration ou de la texture de sa peau ou de son pelage (dé de bonus pour se cacher).

","properties":{"isbonusdice":true},"rank":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"kQghu0tL1dft5xLu":3},"flags":{"core":{"sourceId":"Item.b0PsoNEd8a0dN2Wm"}},"_id":"P2pgGD4FVKzOZ4uM"} +{"name":"Attaque féroce","type":"feature","img":"icons/svg/item-bag.svg","data":{"category":null,"subtype":"boon","description":"

 la créature bénéficie d’un dé de bonus aux jets d’attaque.

","properties":{"isbonusdice":true},"rank":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"kQghu0tL1dft5xLu":3},"flags":{"core":{"sourceId":"Item.b0PsoNEd8a0dN2Wm"}},"_id":"RqEO7ELH72MZBZFV"} +{"name":"Attaque Venimeuse","type":"feature","img":"icons/svg/item-bag.svg","data":{"category":null,"subtype":"boon","description":"

Attaque venimeuse : la description de la  créature indique les effets de son venin

","properties":{"isbonusdice":false},"rank":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"kQghu0tL1dft5xLu":3},"flags":{"core":{"sourceId":"Item.b0PsoNEd8a0dN2Wm"}},"_id":"U77iMP7V529zbJt9"} +{"name":"Attaque Multiple","type":"feature","img":"icons/svg/item-bag.svg","data":{"category":null,"subtype":"boon","description":"

Attaques multiples : la créature possède  deux types d’attaque totalement différents qui nécessitent deux jets d’attaque séparés.

","properties":{"isbonusdice":false},"rank":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"kQghu0tL1dft5xLu":3},"flags":{"core":{"sourceId":"Item.b0PsoNEd8a0dN2Wm"}},"_id":"USkChPye9J4sZxwC"} +{"name":"Déficience","type":"feature","img":"icons/svg/item-bag.svg","data":{"category":null,"subtype":"flaw","description":"

Déficience : la créature est affligée d’un odorat, d’une audition ou d’une vision déficiente et subit un dé de malus quand elle doit y faire appel.

","properties":{"isbonusdice":true,"ismalusdice":true},"rank":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"kQghu0tL1dft5xLu":3},"flags":{"core":{"sourceId":"Item.P0r8grkVY7xu5HOS"}},"_id":"htSqR7I7F5GVIelK"} +{"name":"Attaque Spéciale","type":"feature","img":"icons/svg/item-bag.svg","data":{"category":null,"subtype":"boon","description":"

Attaque spéciale : la créature attaque selon une méthode inhabituelle. La nature de cette attaque est expliquée dans sa description.

\n

 

","properties":{"isbonusdice":false},"rank":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"kQghu0tL1dft5xLu":3},"flags":{"core":{"sourceId":"Item.b0PsoNEd8a0dN2Wm"}},"_id":"yofwG0YrsL902G77"} diff --git a/packs/creatures.db b/packs/creatures.db new file mode 100644 index 0000000..182dc6f --- /dev/null +++ b/packs/creatures.db @@ -0,0 +1,47 @@ +{"_id":"1QGaindSWLCT4QXD","name":"Sardolith","type":"encounter","img":"icons/svg/mystery-man.svg","data":{"details":{"biography":"","notes":"","height":"","age":"","weight":"","hair":"","eyes":"","signs":"","size":"gigantic","languages":[],"hait":""},"combat":{"lastinit":0,"iscritical":false,"isfumble":false,"islegendary":false},"prot":{"key":"prot","label":"BOL.aptitudes.prot","base":0,"value":0,"bonus":0},"attributes":{"vigor":{"key":"vigor","label":"BOL.attributes.vigor","base":0,"value":14,"min":-1,"max":5,"bonus":0},"agility":{"key":"agility","label":"BOL.attributes.agility","base":0,"value":-2,"min":-1,"max":5,"bonus":0},"mind":{"key":"mind","label":"BOL.attributes.mind","base":0,"value":-2,"min":-1,"max":5,"bonus":0},"appeal":{"key":"appeal","label":"BOL.attributes.appeal","base":0,"value":0,"bonus":0}},"aptitudes":{"init":{"key":"init","label":"BOL.aptitudes.init","base":0,"value":0,"bonus":0},"melee":{"key":"melee","label":"BOL.aptitudes.melee","base":0,"value":0,"bonus":0},"ranged":{"key":"ranged","label":"BOL.aptitudes.ranged","base":0,"value":0,"bonus":0},"def":{"key":"def","label":"BOL.aptitudes.def","base":0,"value":0,"bonus":0}},"resources":{"hp":{"key":"hp","label":"BOL.resources.hp","base":0,"value":70,"bonus":0,"max":70},"hero":{"key":"hero","label":"BOL.resources.hero","value":5,"max":5},"faith":{"key":"faith","label":"BOL.resources.faith","value":0,"max":0},"power":{"key":"power","label":"BOL.resources.power","value":0,"bonus":0,"max":0},"alchemypoints":{"key":"alchemypoints","label":"BOL.resources.alchemypoints","value":0,"bonus":0,"max":0}},"type":"creature","villainy":false,"size":"","environment":"","bougette":{"state":"nomoney"}},"token":{"name":"Andrak","img":"icons/svg/mystery-man.svg","displayName":0,"actorLink":false,"width":1,"height":1,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"alpha":1,"vision":false,"dimSight":0,"brightSight":0,"sightAngle":0,"light":{"alpha":0.5,"angle":0,"bright":0,"coloration":1,"dim":0,"gradual":true,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"animation":{"speed":5,"intensity":5,"reverse":false},"darkness":{"min":0,"max":1}},"disposition":-1,"displayBars":0,"bar1":{"attribute":"resources.hp"},"bar2":{"attribute":"resources.hero"},"flags":{},"randomImg":false},"items":[{"_id":"mvXGkWoCcRGjUpYV","name":"Attaque (x2)","type":"item","img":"icons/svg/item-bag.svg","data":{"category":"equipment","subtype":"weapon","description":"","properties":{"ranged":false,"melee":false,"spell":false,"protection":false,"weapon":true,"armor":false,"helm":false,"shield":false,"equipable":true,"consumable":false,"magical":false,"2H":false,"reloadable":false,"bow":false,"crossbow":false,"throwing":false,"stackable":false,"natural":true,"concealable":false,"ignoreshield":false,"attackBonusDice":false,"attackAttribute":"vigor","attackAptitude":"melee","attackModifiers":0,"weaponSize":"unarmed","damage":"d6","damageAttribute":"zero","damageModifiers":0,"damageMultiplier":"3","damageReroll1":false,"slot":"none","onlymodifier":true},"quantity":1,"weight":0,"price":0,"worn":true},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"kQghu0tL1dft5xLu":3},"flags":{"core":{"sourceId":"Item.3uOPjSkTmi8TONMA"}}},{"_id":"UzhuN2JbtbahZAG1","name":"Protection","type":"item","img":"icons/svg/item-bag.svg","data":{"category":"equipment","subtype":"armor","description":"","properties":{"ranged":false,"melee":false,"spell":false,"protection":true,"weapon":false,"armor":true,"helm":false,"shield":false,"equipable":true,"consumable":false,"magical":false,"2H":false,"reloadable":false,"bow":false,"crossbow":false,"throwing":false,"stackable":false,"modifiers":{"init":null,"agility":null,"powercost":null,"social":false},"slot":"none","armorQuality":"none","soak":{"formula":"d6","value":4}},"quantity":1,"weight":0,"price":0,"worn":true},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"kQghu0tL1dft5xLu":3},"flags":{"core":{"sourceId":"Item.xxw6sHwoRh8hMrCs"}}},{"_id":"RdYFpDeGdFm1FUMQ","name":"Attaque Multiple","type":"feature","img":"icons/svg/item-bag.svg","data":{"category":null,"subtype":"boon","description":"

Le sardolith peut effectuer deux jets d’attaque contre la même cible ou contre des cibles différentes.

","properties":{"isbonusdice":false},"rank":0},"effects":[],"folder":"wpux2MVvsihGhw7t","sort":0,"permission":{"default":0,"kQghu0tL1dft5xLu":3},"flags":{"core":{"sourceId":"Item.b0PsoNEd8a0dN2Wm"}}},{"_id":"SwnsrSLtk9fGfwkK","name":"Attaque Venimeuse","type":"feature","img":"icons/svg/item-bag.svg","data":{"category":null,"subtype":"boon","description":"

Le poison de la morsure du sardolith tue sur-le-champ toute créature de taille petite ou moins. Pour les autres, il faut réussir un jet de vigueur de difficulté Impossible ( -6) pour résister au poison. En cas d’échec, la victime sombre dans un coma qui dure 1d6 jours et se conclut par la mort, si un antidote n’ est pas administré dans l’intervalle. Tous les sardoliths ne possèdent pas cette capacité spéciale.

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Déficience : la créature est affligée d’un odorat, d’une audition ou d’une vision déficiente et subit un dé de malus quand elle doit y faire appel.

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Pour résister à la décharge électrique, un héros doit réussir un jet de vigueur de difficulté Ardue (-1). En cas d’échec, il perd connaissance pour une durée en rounds égale à 6 moins sa vigueur.

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Un héros mordu par un zathog doit immédiatement effectuer un jet de vigueur Difficile (-2). En cas ’échec, il encaisse 2 points de dégâts supplémentaires dus au poison. Chaque round suivant, le héros subit automatiquement la perte de 2 points de dégâts supplémentaires. Pour chaque point de vitalité perdu à cause du poison, le héros reçoit un malus de -1 à tous ses jets, jusqu’à ce qu’il soit guéri de son empoisonnement (ce qui nécessite qu’un médecin réussisse un jet d’action  ifficile). 

\n

Si le héros tombe à 0 point de vitalité, il sombre dans l’inconscience et doit effectuer un nouveau jet  e vigueur Difficile (-2). En cas de succès, il reste stable, ne subit plus de dégâts dus au poison, mais  e reprend conscience qu’à condition de réussir un jet de vigueur Ardu (-1) pouvant être tenté chaque  atin, jusqu’à ce qu’un médecin le soigne (jet d’action Difficile) ou qu’un alchimiste lui administre un  ntidote. un héros mordu par un zathog doit immédiatement effectuer un jet de vigueur Difficile (-2).  En cas d’échec, il encaisse 2 points de dégâts supplémentaires dus au poison. Chaque round suivant, le héros subit automatiquement la perte de 2 points de dégâts supplémentaires. Pour chaque point de  vitalité perdu à cause du poison, le héros reçoit  un malus de -1 à tous ses jets, jusqu’à ce qu’il soit guéri de son empoisonnement (ce qui nécessite qu’un médecin réussisse un jet d’action  ifficile).

\n

Si le héros tombe à 0 point de vitalité, il sombre  dans l’inconscience et doit effectuer un nouveau jet de vigueur Difficile (-2). En cas de succès, il reste stable, ne subit plus de dégâts dus au poison, mais ne reprend conscience qu’à condition de réussir un jet de vigueur Ardu (-1) pouvant être tenté chaque matin, jusqu’à ce qu’un médecin le soigne (jet d’action Difficile) ou qu’un alchimiste lui administre un antidote.

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Une fois enveloppé dans la masse gélatineuse du xolth, un héros devra tuer le monstre pour se sortir de là. Mais à chaque round passé dans le corps du xolth, il subit d6 points de dégâts.

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Un xolth évitera autant que possible le feu.

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 la créature bénéficie d’un dé de bonus aux jets d’attaque.

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Quand une jit mord une créature vivante, lancez un d6. Sur un 1, la jit injecte ses œufs dans la plaie. Quelques jours plus tard, des centaines d’araignées éclosent et se frayent un chemin dans la chair de leur hôte en provoquant généralement sa mort. Si un médecin s’occupe de la plaie moins d’une heure après la morsure, il pourra en retirer les œufs avant qu’ils se soient insinués en profondeur. Sinon, il est encore possible d’intervenir durant les premières vingt-quatre heures en rouvrant la plaie pour en extraire les œufs (infligeant d6 points de dégâts à l’hôte).

\n

Passé ce délai, il est trop tard pour intervenir : les araignées éclosent et sortent de leur hôte en creusant sa chair, ce qui lui inflige d6 x2 points de dégâts.

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Attaques multiples : la créature possède  deux types d’attaque totalement différents qui nécessitent deux jets d’attaque séparés.

","properties":{"isbonusdice":false},"rank":0},"effects":[],"folder":"wpux2MVvsihGhw7t","sort":0,"permission":{"default":0,"kQghu0tL1dft5xLu":3},"flags":{"core":{"sourceId":"Item.b0PsoNEd8a0dN2Wm"}}}],"effects":[],"folder":null,"sort":0,"permission":{"default":0,"kQghu0tL1dft5xLu":3},"flags":{"world":{"lastHPgy3ZiOSwCe9idZMG":20,"lastHPXRh10kcMGMPI8RT4":20,"lastHPMM8YxUd74d0KD8vO":25,"lastHPqnLMVCuOTxWXAapF":40,"lastHP5XdaMIbHJyFEqRv0":100,"lastHPyGlDTCiMiaH4vJTH":100},"core":{"sourceId":"Actor.gy3ZiOSwCe9idZMG"}}} diff --git a/system.json b/system.json index 88ee7b8..9e160fb 100644 --- a/system.json +++ b/system.json @@ -14,7 +14,8 @@ "url": "https://github.com/ZigmundKreud/bol", "license": "LICENSE.txt", "flags": {}, - "version": "1.3.1", + "version": "1.3.3", + "templateVersion": 10, "minimumCoreVersion": "0.8.6", "compatibleCoreVersion": "9", "scripts": [], @@ -44,8 +45,16 @@ "path": "./packs/boons.db", "tag": "boon", "type": "Item", - "private": false, - "entity": "Item" + "private": false + }, + { + "name": "boons", + "label": "Avantages/Désavantages de Créatures", + "system": "bol", + "path": "./packs/boonsflawscreatures.db", + "tag": "boon", + "type": "Item", + "private": false }, { "name": "flaws", @@ -54,8 +63,7 @@ "path": "./packs/flaws.db", "tag": "flaw", "type": "Item", - "private": false, - "entity": "Item" + "private": false }, { "name": "careers", @@ -74,8 +82,7 @@ "path": "./packs/origins.db", "tag": "origin", "type": "Item", - "private": false, - "entity": "Item" + "private": false }, { "name": "races", @@ -84,8 +91,7 @@ "path": "./packs/races.db", "tag": "race", "type": "Item", - "private": false, - "entity": "Item" + "private": false }, { "name": "equipment", @@ -94,8 +100,7 @@ "path": "./packs/equipment.db", "tag": "item", "type": "Item", - "private": false, - "entity": "Item" + "private": false }, { "label": "Aides de Jeu", @@ -103,8 +108,7 @@ "name": "aides-de-jeu", "path": "packs/aides-de-jeu.db", "system": "bol", - "private": false, - "entity": "JournalEntry" + "private": false }, { "label": "Cartes", @@ -112,8 +116,7 @@ "name": "cartes", "path": "packs/cartes.db", "system": "bol", - "private": false, - "entity": "Scene" + "private": false }, { "label": "Langues", @@ -121,8 +124,7 @@ "name": "languages", "path": "packs/languages.db", "system": "bol", - "private": false, - "entity": "Item" + "private": false }, { "label": "Sorts", @@ -130,8 +132,7 @@ "name": "spells", "path": "packs/spells.db", "system": "bol", - "private": false, - "entity": "Item" + "private": false }, { "label": "Dieux", @@ -139,8 +140,7 @@ "name": "godsfaith", "path": "packs/godsfaith.db", "system": "bol", - "private": false, - "entity": "Item" + "private": false }, { "label": "Options de Combat", @@ -148,8 +148,15 @@ "name": "fightoptions", "path": "packs/fightoptions.db", "system": "bol", - "private": false, - "entity": "Item" + "private": false + }, + { + "label": "Créatures", + "type": "Actor", + "name": "creatures", + "path": "packs/creatures.db", + "system": "bol", + "private": false } ], "system": [], diff --git a/template.json b/template.json index 9b680dd..8d831f3 100644 --- a/template.json +++ b/template.json @@ -15,6 +15,7 @@ "hair": "", "eyes": "", "signs": "", + "size": "", "languages": [] }, "combat": { diff --git a/templates/actor/actor-sheet.hbs b/templates/actor/actor-sheet.hbs index 1378ccc..ff3a378 100644 --- a/templates/actor/actor-sheet.hbs +++ b/templates/actor/actor-sheet.hbs @@ -14,48 +14,55 @@ {{!-- Sheet Tab Navigation --}} {{!-- Sheet Body --}}
-
{{> - "systems/bol/templates/actor/parts/tabs/actor-stats.hbs"}} +
+ {{#if (eq data.type "creature")}} + {{>"systems/bol/templates/actor/parts/tabs/creature-stats.hbs"}} + {{else}} + {{>"systems/bol/templates/actor/parts/tabs/actor-stats.hbs"}} + {{/if}}
- {{> "systems/bol/templates/actor/parts/tabs/actor-actions.hbs"}} -
- -
- {{> "systems/bol/templates/actor/parts/tabs/actor-combat.hbs"}} -
- -
- {{> "systems/bol/templates/actor/parts/tabs/actor-features.hbs"}} + {{#if (eq data.type "creature")}} + {{> "systems/bol/templates/actor/parts/tabs/creature-actions.hbs"}} + {{else}} + {{> "systems/bol/templates/actor/parts/tabs/actor-actions.hbs"}} + {{/if}}
- {{#if (or isSorcerer isAlchemist)}} -
- {{> "systems/bol/templates/actor/parts/tabs/actor-spellalchemy.hbs"}} -
+ {{#if (ne data.type "creature")}} +
+ {{> "systems/bol/templates/actor/parts/tabs/actor-features.hbs"}} +
+ + {{#if (or isSorcerer isAlchemist)}} +
+ {{> "systems/bol/templates/actor/parts/tabs/actor-spellalchemy.hbs"}} +
+ {{/if}} + +
+ {{> "systems/bol/templates/actor/parts/tabs/actor-equipment.hbs"}} +
{{/if}} -
- {{> "systems/bol/templates/actor/parts/tabs/actor-equipment.hbs"}} -
-
- {{> "systems/bol/templates/actor/parts/tabs/actor-biodata.hbs"}} -
+
diff --git a/templates/actor/parts/actor-header.hbs b/templates/actor/parts/actor-header.hbs index 49b9937..2aac79a 100644 --- a/templates/actor/parts/actor-header.hbs +++ b/templates/actor/parts/actor-header.hbs @@ -23,6 +23,7 @@
-
Poids
-
-
Age
-
- -
  • -
    Cheveux
    -
    -
    Yeux
    -
    -
  • -
  • -
    Signes distinctifs
    -
    -
  • - + {{#if (ne data.type "creature")}} +
  • +
    Taille
    +
    +
    Poids
    +
    +
    Age
    +
    +
  • +
  • +
    Cheveux
    +
    +
    Yeux
    +
    +
  • +
  • +
    Signes distinctifs
    +
    +
  • + {{else}} +
  • +
    Taille
    +
    + +
    +
  • + {{/if}} +
    1. Description
      diff --git a/templates/actor/parts/tabs/creature-actions.hbs b/templates/actor/parts/tabs/creature-actions.hbs new file mode 100644 index 0000000..5a28186 --- /dev/null +++ b/templates/actor/parts/tabs/creature-actions.hbs @@ -0,0 +1,62 @@ +{{#each combatCreature as |combatType id|}} +
        +
      1. +
        {{localize combatType.label}}
        + {{#if protection}}
        {{localize "BOL.ui.protection"}}
        {{/if}} + {{#if blocking}}
        {{localize "BOL.ui.blocking"}}
        {{/if}} + {{#if weapon}}
        {{localize "BOL.ui.damages"}}
        {{/if}} + {{#if ranged}}
        {{localize "BOL.ui.range"}}
        {{else}}
        {{/if}} + {{#if options}}
        {{localize "BOL.ui.status"}}
        {{else}}
        {{/if}} +
      2. + {{#each combatType.items as |item id|}} +
      3. +
        +

        {{#if ../weapon}}{{/if}}{{item.name}}{{#if ../weapon}}{{/if}}

        + {{#if ../protection}}
        {{item.data.properties.soak.formula}} / {{item.data.properties.soak.value}}
        {{/if}} + {{#if ../blocking}}
        {{item.data.properties.blocking.malus}}
        {{/if}} + {{#if ../weapon}}{{/if}} + {{#if ../ranged}}
        {{item.data.properties.range}}
        {{else}}
        {{/if}} + {{#if ../options}}
        + {{#if item.data.properties.activated}} + {{localize "BOL.ui.toactivated"}} + {{else}} + {{localize "BOL.ui.todeactivated"}} + {{/if}} +
        {{else}} +
        +
        + + +
        + {{/if}} +
      4. + {{/each}} +
      +{{/each}} + + +{{#each features as | features key|}} + {{#if (gt (count features.items) 0)}} +
        +
      1. +
        {{localize features.label}}
        + {{#if ranked}} +
        {{localize "BOL.ui.rank"}}
        + {{/if}} +
        +
      2. + {{#each features.items as |item id|}} +
      3. +

        +
        + {{item.name}} +

        +
        + + +
        +
      4. + {{/each}} +
      + {{/if}} +{{/each}} diff --git a/templates/actor/parts/tabs/creature-stats.hbs b/templates/actor/parts/tabs/creature-stats.hbs new file mode 100644 index 0000000..2a93ffe --- /dev/null +++ b/templates/actor/parts/tabs/creature-stats.hbs @@ -0,0 +1,32 @@ +
      + {{#each data.attributes as |attribute id|}} + {{#if (ne id "appeal")}} +
      +
      +
      + + + +
      + {{/if}} + {{/each}} +
      +
      + +
      +
      +
      +
      + + +
      +
      diff --git a/templates/dialogs/weapon-roll-dialog.hbs b/templates/dialogs/weapon-roll-dialog.hbs index 6a44d65..1e7b38e 100644 --- a/templates/dialogs/weapon-roll-dialog.hbs +++ b/templates/dialogs/weapon-roll-dialog.hbs @@ -8,9 +8,18 @@ - {{> "systems/bol/templates/dialogs/attribute-roll-part.hbs"}} - - {{> "systems/bol/templates/dialogs/aptitude-roll-part.hbs"}} + {{#if weapon.data.data.properties.onlymodifier}} + {{else}} + {{> "systems/bol/templates/dialogs/attribute-roll-part.hbs"}} + {{> "systems/bol/templates/dialogs/aptitude-roll-part.hbs"}} + {{/if}} + +
      +
      + +
      +
      {{weapon.data.data.properties.attackModifiers}}
      +
      diff --git a/templates/item/parts/properties/item/weapon-properties.hbs b/templates/item/parts/properties/item/weapon-properties.hbs index 93fd231..3a5c337 100644 --- a/templates/item/parts/properties/item/weapon-properties.hbs +++ b/templates/item/parts/properties/item/weapon-properties.hbs @@ -11,6 +11,9 @@ +

      @@ -29,6 +32,10 @@ + + {{#if data.properties.ranged}}