forked from public/bol
526 lines
14 KiB
JavaScript
526 lines
14 KiB
JavaScript
export const System = {};
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System.label = "Barbarians of Lemuria";
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System.name = "bol";
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System.rootPath = "/systems/" + System.name;
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System.dataPath = System.rootPath + "/data";
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System.templatesPath = System.rootPath + "/templates";
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System.debugMode = true;
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export const BOL = {};
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BOL.damageValues = {
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"1": "1",
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"2": "2",
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"3": "3",
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"d3" : "d3",
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"d6M" : "d6M (Malus)",
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"d6" : "d6",
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"d6B" : "d6B (Bonus)",
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"d6BB" : "d6B + dé bonus",
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}
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BOL.damageMultiplier = {
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"1": "x1",
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"2": "x2",
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"3": "x3",
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"4": "x4",
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"5": "x5",
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"6": "x6",
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"7": "7",
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"8": "x8"
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}
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BOL.listTypes = {
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"attribute": "BOL.ui.attribute",
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"aptitude": "BOL.ui.aptitude",
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"career": "BOL.ui.career",
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"boon": "BOL.ui.boon",
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"flaw": "BOL.ui.flaw",
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"other": "BOL.ui.other"
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}
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BOL.spellType = {
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"0": "BOL.spellItem.charm",
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"1": "BOL.spellItem.circle1",
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"2": "BOL.spellItem.circle2",
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"3": "BOL.spellItem.circle3"
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}
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BOL.alchemyType = {
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"common": "BOL.alchemyItem.common",
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"scarce": "BOL.alchemyItem.scarce",
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"legend": "BOL.alchemyItem.legend",
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"mythic": "BOL.alchemyItem.mythic",
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}
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BOL.equipmentSlots = {
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"none" : "BOL.equipmentSlots.none",
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"head" : "BOL.equipmentSlots.head",
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"neck" : "BOL.equipmentSlots.neck",
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"shoulders" : "BOL.equipmentSlots.shoulders",
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"body" : "BOL.equipmentSlots.body",
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"rhand" : "BOL.equipmentSlots.rhand",
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"lhand" : "BOL.equipmentSlots.lhand",
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"2hands" : "BOL.equipmentSlots.2hands",
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"rarm" : "BOL.equipmentSlots.rarm",
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"larm" : "BOL.equipmentSlots.larm",
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"chest" : "BOL.equipmentSlots.chest",
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"belt" : "BOL.equipmentSlots.belt",
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"legs" : "BOL.equipmentSlots.legs",
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"feet" : "BOL.equipmentSlots.feet",
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"finder" : "BOL.equipmentSlots.finder",
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"ear" : "BOL.equipmentSlots.ear"
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}
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BOL.armorQualities = {
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"none" : "BOL.armorQuality.none",
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"light" : "BOL.armorQuality.light",
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"lightQ" : "BOL.armorQuality.lightQ",
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"lightSup" : "BOL.armorQuality.lightSup",
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"lightLeg" : "BOL.armorQuality.lightLeg",
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"medium" : "BOL.armorQuality.medium",
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"mediumQ" : "BOL.armorQuality.mediumQ",
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"mediumSup" : "BOL.armorQuality.mediumSup",
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"mediumLeg" : "BOL.armorQuality.mediumLeg",
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"heavy" : "BOL.armorQuality.heavy",
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"heavyQ" : "BOL.armorQuality.heavyQ",
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"heavySup" : "BOL.armorQuality.heavySup",
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"heavyLeg" : "BOL.armorQuality.heavyLeg"
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}
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BOL.soakFormulas = {
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"none" : "0",
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"light" : "1d6-3",
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"lightQ" : "1d6r1-3",
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"lightSup" : "1d6-2",
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"lightLeg" : "2d6kh1-2",
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"medium" : "1d6-2",
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"mediumQ" : "1d6r1-2",
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"mediumSup" : "1d6-1",
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"mediumLeg" : "2d6kh1-1",
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"heavy" : "1d6-1",
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"heavyQ" : "1d6r1-1",
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"heavySup" : "1d6",
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"heavyLeg" : "2d6kh1"
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}
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BOL.attackAttributes = {
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"vigor" : "BOL.attributes.vigor",
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"agility" : "BOL.attributes.agility",
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"mind" : "BOL.attributes.mind",
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"appeal" : "BOL.attributes.appeal"
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}
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BOL.attackAptitudes = {
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"melee" : "BOL.aptitudes.melee",
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"ranged" : "BOL.aptitudes.ranged"
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}
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BOL.aptitudes = {
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"melee" : "BOL.aptitudes.melee",
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"ranged" : "BOL.aptitudes.ranged",
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"init" : "BOL.aptitudes.init",
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"def" : "BOL.aptitudes.def"
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}
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BOL.resources = {
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"hp" : "BOL.resources.hp",
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"hero" : "BOL.resources.hero",
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"faith" : "BOL.resources.faith",
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"power" : "BOL.resources.power",
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"alchemypoints" : "BOL.resources.alchemypoints"
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}
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BOL.weaponSizes = {
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"unarmed" : "BOL.weaponSize.unarmed",
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"improvised" : "BOL.weaponSize.improvised",
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"light" : "BOL.weaponSize.light",
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"medium" : "BOL.weaponSize.medium",
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"heavy" : "BOL.weaponSize.heavy"
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}
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BOL.damageAttributes = {
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"zero" : "0",
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"vigor" : "BOL.attributes.vigor",
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"half-vigor" : "BOL.attributes.halfvigor"
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}
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BOL.itemCategories = {
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"equipment" : "BOL.itemCategory.equipment",
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"capacity" : "BOL.itemCategory.capacity",
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"spell" : "BOL.itemCategory.spell",
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"alchemy" : "BOL.itemCategory.alchemy",
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"vehicle" : "BOL.itemCategory.vehicle",
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"vehicleweapon": "BOL.itemCategory.vehicleweapon",
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"other" : "BOL.itemCategory.other"
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}
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BOL.itemSubtypes = {
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"armor" : "BOL.equipmentCategory.armor",
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"weapon" : "BOL.equipmentCategory.weapon",
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"shield" : "BOL.equipmentCategory.shield",
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"helm" : "BOL.equipmentCategory.helm",
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"jewel" : "BOL.equipmentCategory.jewel",
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"scroll" : "BOL.equipmentCategory.scroll",
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"container" : "BOL.equipmentCategory.container",
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"ammunition" : "BOL.equipmentCategory.ammunition",
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"currency" : "BOL.equipmentCategory.currency",
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"other" : "BOL.equipmentCategory.other"
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}
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BOL.vehicleSubtypes = {
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"mount" : "BOL.vehicleCategory.mount",
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"flying" : "BOL.vehicleCategory.flying",
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"boat" : "BOL.vehicleCategory.boat",
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"other" : "BOL.vehicleCategory.other"
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}
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// BOL.equipmentCategories = {
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// "armor" : "BOL.equipmentCategory.armor",
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// "weapon" : "BOL.equipmentCategory.weapon",
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// "shield" : "BOL.equipmentCategory.shield",
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// "helm" : "BOL.equipmentCategory.helm",
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// "jewel" : "BOL.equipmentCategory.jewel",
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// "scroll" : "BOL.equipmentCategory.scroll",
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// "container" : "BOL.equipmentCategory.container",
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// "ammunition" : "BOL.equipmentCategory.ammunition",
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// "currency" : "BOL.equipmentCategory.currency",
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// "other" : "BOL.equipmentCategory.other"
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// }
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BOL.rangeModifiers = {
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"1": "BOL.dialog.pointblank",
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"0": "BOL.dialog.close",
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"-1": "BOL.dialog.medium",
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"-2": "BOL.dialog.long",
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"-4": "BOL.dialog.distant",
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"-6": "BOL.dialog.extreme",
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"-8": "BOL.dialog.utmost"
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}
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BOL.difficultyModifiers = {
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"4": "BOL.dialog.soeasy",
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"2": "BOL.dialog.veryeasy",
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"1": "BOL.dialog.easy",
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"0": "BOL.dialog.moderate",
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"-1": "BOL.dialog.hard",
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"-2": "BOL.dialog.tough",
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"-4": "BOL.dialog.demanding",
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"-6": "BOL.dialog.formidable",
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"-8": "BOL.dialog.heroic",
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"-10": "BOL.dialog.mythic",
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"-12": "BOL.dialog.divine"
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}
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BOL.alchemyModifiers = {
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"2": "BOL.dialog.veryeasy",
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"1": "BOL.dialog.easy",
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"0": "BOL.dialog.moderate",
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"-1": "BOL.dialog.hard",
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"-2": "BOL.dialog.tough",
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"-4": "BOL.dialog.demanding",
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"-6": "BOL.dialog.formidable",
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"-8": "BOL.dialog.heroic",
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}
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BOL.spellModifiers = BOL.alchemyModifiers
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BOL.spellMandatoryConditions = {
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"1": "1",
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"2": "2",
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"3": "3",
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"4": "4"
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}
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BOL.spellOptionnalConditions = {
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"1": "1",
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"2": "2",
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"3": "3",
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"4": "4",
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"5": "5",
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"6": "6",
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"7": "7",
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"8": "8"
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}
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BOL.effectIdentifiers = {
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"always": "BOL.ui.always",
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}
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BOL.protectionCategories = {
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"armor" : "BOL.protectionCategory.armor",
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"shield" : "BOL.protectionCategory.shield",
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"helm" : "BOL.protectionCategory.helm",
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"other" : "BOL.protectionCategory.other"
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}
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BOL.weaponCategories = {
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"melee" : "BOL.weaponCategory.melee",
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"ranged" : "BOL.weaponCategory.ranged",
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"other" : "BOL.weaponCategory.other"
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}
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BOL.itemProperties1 = {
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"equipable" : "BOL.itemProperty.equipable",
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"protection" : "BOL.itemProperty.protection",
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"magical" : "BOL.itemProperty.magical",
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"worn" : "BOL.itemProperty.worn",
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}
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BOL.itemProperties2 = {
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"equipable" : "BOL.itemProperty.equipable",
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"protection" : "BOL.itemProperty.protection",
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"blocking" : "BOL.itemProperty.blocking",
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"magical" : "BOL.itemProperty.magical",
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"concealable" : "BOL.itemProperty.concealable",
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"2H" : "BOL.itemProperty.2H",
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"helm" : "BOL.itemProperty.helm",
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"improvised" : "BOL.itemProperty.improvised",
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"shield" : "BOL.itemProperty.shield",
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"melee" : "BOL.itemProperty.melee",
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"throwable" : "BOL.itemProperty.throwable",
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"ignoreshield" : "BOL.itemProperty.ignoreshield",
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"bashing" : "BOL.itemProperty.bashing",
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"stackable" : "BOL.itemProperty.stackable",
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"ranged" : "BOL.itemProperty.ranged",
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"weapon" : "BOL.itemProperty.weapon",
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"reloadable" : "BOL.itemProperty.reloadable",
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"worn" : "BOL.itemProperty.worn",
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"spell" : "BOL.itemProperty.spell",
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"armor" : "BOL.itemProperty.armor",
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"consumable" : "BOL.itemProperty.consumable",
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"bow" : "BOL.itemProperty.bow",
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"crossbow" : "BOL.itemProperty.crossbow",
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"throwing" : "BOL.itemProperty.throwing",
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"activable" : "BOL.itemProperty.activable",
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"powder" : "BOL.itemProperty.powder",
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"damage" : "BOL.itemProperty.damage",
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"difficulty": "BOL.itemProperty.difficulty"
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}
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BOL.itemStats = {
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"quantity" : "BOL.itemStat.quantity",
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"weight" : "BOL.itemStat.weight",
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"price" : "BOL.itemStat.price",
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"range" : "BOL.itemStat.range",
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"damage" : "BOL.itemStat.damage",
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"reload" : "BOL.itemStat.reload",
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"soak" : "BOL.itemStat.soak",
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"blocking" : "BOL.itemStat.blocking",
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"modifiers" : "BOL.itemStat.modifiers"
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}
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BOL.itemModifiers = {
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"init" : "BOL.itemModifiers.init",
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"social" : "BOL.itemModifiers.social",
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"agility" : "BOL.itemModifiers.agility",
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"powercost" : "BOL.itemModifiers.powercost"
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}
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BOL.itemBlocking = {
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"malus" : "BOL.itemBlocking.malus",
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"nbAttacksPerRound" : "BOL.itemBlocking.nbAttacksPerRound"
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}
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BOL.itemSoak = {
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"formula" : "BOL.itemSoak.formula",
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"value" : "BOL.itemSoak.value"
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}
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BOL.featureSubtypes = {
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"origin" : "BOL.featureSubtypes.origin",
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"race" : "BOL.featureSubtypes.race",
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"career" : "BOL.featureSubtypes.career",
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"boon" : "BOL.featureSubtypes.boon",
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"flaw" : "BOL.featureSubtypes.flaw",
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"language" : "BOL.featureSubtypes.language",
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"godsfaith" : "BOL.featureSubtypes.gods",
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"fightoption" : "BOL.featureSubtypes.fightOption",
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"boleffect": "BOL.featureSubtypes.effect",
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"horoscope": "BOL.featureSubtypes.horoscope",
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"xplog": "BOL.featureSubtypes.xplog",
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}
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BOL.fightOptionTypes = {
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"armordefault": "BOL.fightOptionTypes.armor",
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"intrepid": "BOL.fightOptionTypes.intrepid",
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"twoweaponsdef": "BOL.fightOptionTypes.twoweaponsdef",
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"twoweaponsatt": "BOL.fightOptionTypes.twoweaponsatt",
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"fulldefense": "BOL.fightOptionTypes.fulldefense",
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"defense": "BOL.fightOptionTypes.defense",
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"attack": "BOL.fightOptionTypes.attack",
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"other": "BOL.fightOptionTypes.other"
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}
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BOL.itemIcons = {
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"item": "icons/containers/chest/chest-worn-oak-tan.webp",
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"feature": "icons/sundries/scrolls/scroll-plain-tan-red.webp",
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"species": "icons/environment/people/group.webp",
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"profile": "icons/sundries/documents/blueprint-axe.webp",
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"path": "icons/sundries/books/book-embossed-gold-red.webp"
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}
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BOL.actorIcons = {
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"npc": "icons/environment/people/commoner.webp",
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"encounter": "icons/svg/mystery-man-black.svg",
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"loot": "icons/containers/bags/sack-simple-leather-brown.webp"
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}
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BOL.bougetteState = {
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"0": "BOL.bougette.nomoney",
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"1": "BOL.bougette.tolive",
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"2": "BOL.bougette.easylife",
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"3": "BOL.bougette.luxury",
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"4": "BOL.bougette.rich"
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}
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BOL.bougetteDice = {
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"0": "0",
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"1": "2d6-1",
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"2": "2d6",
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"3": "2d6+1",
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"4": "2d6+2"
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}
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BOL.creatureSize = {
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"tiny": {order: 1, label: "BOL.size.tiny"},
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"verysmall": {order: 2, label: "BOL.size.verysmall"},
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"small": {order: 3, label: "BOL.size.small"},
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"medium": {order: 4, label: "BOL.size.medium"},
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"large": {order: 5, label: "BOL.size.large"},
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"verylarge": {order: 6, label: "BOL.size.verylarge"},
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"huge": {order: 7, label: "BOL.size.huge"},
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"massive": {order: 8, label: "BOL.size.massive"},
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"enormous": {order: 9, label: "BOL.size.enormous"},
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"gigantic": {order: 10, label: "BOL.size.gigantic"},
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"immense": {order: 11, label: "BOL.size.immense"},
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"colossal": {order: 12, label: "BOL.size.colossal"}
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}
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BOL.horoscopeAnswer = {
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"favorable": "BOL.ui.horoscopefavorable",
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"unfavorable": "BOL.ui.horoscopeunfavorable",
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}
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BOL.bolEffectModifier = {
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"-8": "-8",
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"-6": "-6",
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"-4": "-4",
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"-2": "-2",
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"-1": "-1",
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"1B": "1B",
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"2B": "2B",
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"1M": "1M",
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"2M": "2M",
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"+1": "+1",
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"+2": "+2",
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"+4": "+4",
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"+6": "+6",
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"+8": "+8",
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}
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BOL.statusEffects = [
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{
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"id": "dead",
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"label": "EFFECT.StatusDead",
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"icon": "icons/svg/skull.svg"
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},
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{
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"id": "unconscious",
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"label": "EFFECT.StatusUnconscious",
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"icon": "icons/svg/unconscious.svg"
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},
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{
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"id": "sleep",
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"label": "EFFECT.StatusAsleep",
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"icon": "icons/svg/sleep.svg"
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},
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{
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"id": "stun",
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"label": "EFFECT.StatusStunned",
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"icon": "icons/svg/daze.svg"
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},
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{
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"id": "prone",
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"label": "EFFECT.StatusProne",
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"icon": "icons/svg/falling.svg"
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},
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{
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"id": "restrain",
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"label": "EFFECT.StatusRestrained",
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"icon": "icons/svg/net.svg"
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},
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{
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"id": "paralysis",
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"label": "EFFECT.StatusParalysis",
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"icon": "icons/svg/paralysis.svg"
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},
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{
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"id": "fly",
|
|
"label": "EFFECT.StatusFlying",
|
|
"icon": "icons/svg/wing.svg"
|
|
},
|
|
{
|
|
"id": "blind",
|
|
"label": "EFFECT.StatusBlind",
|
|
"icon": "icons/svg/blind.svg"
|
|
},
|
|
{
|
|
"id": "deaf",
|
|
"label": "EFFECT.StatusDeaf",
|
|
"icon": "icons/svg/deaf.svg"
|
|
},
|
|
{
|
|
"id": "silence",
|
|
"label": "EFFECT.StatusSilenced",
|
|
"icon": "icons/svg/silenced.svg"
|
|
},
|
|
{
|
|
"id": "fear",
|
|
"label": "EFFECT.StatusFear",
|
|
"icon": "icons/svg/terror.svg"
|
|
},
|
|
{
|
|
"id": "burning",
|
|
"label": "EFFECT.StatusBurning",
|
|
"icon": "icons/svg/fire.svg"
|
|
},
|
|
{
|
|
"id": "frozen",
|
|
"label": "EFFECT.StatusFrozen",
|
|
"icon": "icons/svg/frozen.svg"
|
|
},
|
|
{
|
|
"id": "shock",
|
|
"label": "EFFECT.StatusShocked",
|
|
"icon": "icons/svg/lightning.svg"
|
|
},
|
|
{
|
|
"id": "disease",
|
|
"label": "EFFECT.StatusDisease",
|
|
"icon": "icons/svg/biohazard.svg"
|
|
},
|
|
{
|
|
"id": "poison",
|
|
"label": "EFFECT.StatusPoison",
|
|
"icon": "icons/svg/poison.svg"
|
|
},
|
|
{
|
|
"id": "curse",
|
|
"label": "EFFECT.StatusCursed",
|
|
"icon": "icons/svg/sun.svg"
|
|
},
|
|
{
|
|
"id": "invisible",
|
|
"label": "EFFECT.StatusInvisible",
|
|
"icon": "icons/svg/invisible.svg"
|
|
},
|
|
{
|
|
"id": "target",
|
|
"label": "EFFECT.StatusTarget",
|
|
"icon": "icons/svg/target.svg"
|
|
},
|
|
{
|
|
"id": "eye",
|
|
"label": "EFFECT.StatusMarked",
|
|
"icon": "icons/svg/eye.svg"
|
|
}
|
|
]
|
|
|
|
BOL.debug = false; |