forked from public/swade-fr-content
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10
fr.json
10
fr.json
@ -88,5 +88,13 @@
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"Personal Defense" : "Autodéfense",
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"Surveillance": "Surveillance",
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"Transportation": "Transport",
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"Weapon": "Arme"
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"Weapon": "Arme",
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"vigor": "Vigueur",
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"smarts": "Intelligence",
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"agility": "Agilité",
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"spirit": "Âme",
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"strength": "Force",
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"Health": "Santé",
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"SWADE.Wounds": "Blessures"
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}
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@ -1,5 +1,5 @@
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import { SWDELUXStatBlockParser } from "./sw-statblock-parser.js";
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import { ClassCounter} from "https://www.uberwald.me/fvtt_appcount/count-class-ready.js"
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const __compFolderTranslation = [
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{
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compendium: 'swade-core-rules.swade-vehicles',
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@ -341,30 +341,6 @@ const subFolder = {
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'Vehicular Weapons': 'Armes de véhicules'
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}
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/************************************************************************************/
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// Register world usage statistics
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function registerUsageCount(registerKey) {
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if (game.user.isGM) {
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game.settings.register(registerKey, "world-key", {
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name: "Unique world key",
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scope: "world",
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config: false,
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default: "",
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type: String
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});
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let worldKey = game.settings.get(registerKey, "world-key")
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if (worldKey == undefined || worldKey == "") {
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worldKey = randomID(32)
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game.settings.set(registerKey, "world-key", worldKey)
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}
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// Simple API counter
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let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
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$.ajax(regURL)
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/* -------------------------------------------- */
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}
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}
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/************************************************************************************/
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async function loadSecretCompendiums() {
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@ -445,8 +421,7 @@ Hooks.once('ready', () => {
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checkSwidSettings()
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//FolderTranslate.translateFolders()
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registerUsageCount("swade-fr-content")
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ClassCounter.registerUsageCount("swade-fr-content")
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});
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/************************************************************************************/
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