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Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.

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Connaissance des recettes et préparations alchimiques. Identification, élaboration, des solutions diverses, breuvages, poudres, onguents, crèmes, etc. (voir Principes d’alchimie, p357).

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Utilisation de tous les types d’arcs.

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Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

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Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

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Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

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Utilisation de toutes les sortes de bouclierpour parer.

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L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

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Savoir chanter juste, se souvenir de mélodies, improviser.

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C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

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jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

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par le joueur lui-même).

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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

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Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

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Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

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Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

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l’anonymat, se cacher.

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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":2400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[]},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","data":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":2500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[]},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[]},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"sort":2700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[]},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"sort":2800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[]},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","data":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[]},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"sort":3000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[]},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[]},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","data":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":3200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[]},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[]},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[]},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","data":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":3400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[]},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":3500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[]},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","data":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":3700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[]},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":3800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[]},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","data":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"sort":3900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[]},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":4000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[]},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[]},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":4200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[]},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[]},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"sort":4400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[]},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[]},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"sort":4600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[]},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"sort":4700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[]},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":4800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[]},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":4900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[]},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[]},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"sort":5100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[]},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":5200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[]},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"sort":5300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[]},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[]},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","data":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[]},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","data":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[]},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[]},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","data":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[]},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","data":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[]},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":6000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[]},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

\n

 

","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"sort":6100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[]},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

\n

bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

","defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"sort":6200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[]},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’illusion, suggestion, invocation.

\n

 

","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"sort":6300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[]},{"_id":"nnR2UHelUaF8dxYn","name":"Voie d'Oniros","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie s’appliquant au monde inanimé.

\n

 

","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"sort":6400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[]},{"_id":"u1Peok1EYkBcVsmN","name":"Voie de Narcos","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’enchantement.

","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"sort":6500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[]},{"_id":"dPlTQzvU3CEg5qKc","name":"Voie de Thanatos","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie noire des forces du cauchemar.

\n

 

","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"sort":6600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp","effects":[]},{"_id":"c5wursWW03ckpyqn","name":"Zoologie","type":"competence","data":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des espèces animales, de leurs mœurs, leur des habitat.

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Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.

\n

 

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Connaissance des recettes et préparations alchimiques. Identification, élaboration, des solutions diverses, breuvages, poudres, onguents, crèmes, etc. (voir Principes d’alchimie, p357).

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Utilisation de tous les types d’arbalètes.

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Utilisation de tous les types d’arcs.

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Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

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Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

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Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

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Utilisation de toutes les sortes de bouclierpour parer.

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L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

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Savoir chanter juste, se souvenir de mélodies, improviser.

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C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

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L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

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Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

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jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

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par le joueur lui-même).

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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

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Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

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Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

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Être capable de danser en mesure, de danser harmonieusement avec une personne

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ou un groupe, de charmer un public par une exhibition.

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Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

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également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"sort":2100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[]},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":2200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[]},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","data":{"niveau":1,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":2300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[]},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":2400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[]},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":2500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[]},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[]},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"sort":2700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[]},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"sort":2800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[]},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[]},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"sort":3000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[]},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[]},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":3200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[]},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[]},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[]},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":3400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[]},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":3500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[]},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":3700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[]},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","data":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":3800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[]},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"sort":3900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[]},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":4000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[]},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[]},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":4200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[]},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[]},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"sort":6900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[]},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[]},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"sort":4600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[]},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"sort":4700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[]},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","data":{"niveau":1,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":4800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[]},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":4900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[]},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[]},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"sort":5100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[]},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":5200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[]},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"sort":5300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[]},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[]},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[]},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[]},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[]},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[]},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[]},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":6000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[]},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

\n

 

","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"sort":6100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[]},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","data":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

\n

bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

","defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"sort":6200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[]},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’illusion, suggestion, invocation.

\n

 

","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"sort":6300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[]},{"_id":"nnR2UHelUaF8dxYn","name":"Voie d'Oniros","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie s’appliquant au monde inanimé.

\n

 

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Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.

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Utilisation de tous les types d’arcs.

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Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

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Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

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Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

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Utilisation de toutes les sortes de bouclierpour parer.

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\n

 

","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"sort":1300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[]},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":1400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[]},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","data":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":1500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[]},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":1600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[]},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"sort":1700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[]},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[]},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la dague en lancer.

","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"sort":1900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[]},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":2000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[]},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":2200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[]},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":2300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[]},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":2400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[]},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":2500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[]},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"sort":2700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[]},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","data":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"sort":2800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[]},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[]},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"sort":3000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[]},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[]},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":3200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[]},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[]},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[]},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":3400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[]},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":3500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[]},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":3700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[]},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":3800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[]},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"sort":3900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[]},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[]},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":4200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[]},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[]},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[]},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"sort":4600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[]},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"sort":4700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[]},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":4900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[]},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[]},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"sort":5100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[]},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","data":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[]},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[]},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[]},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

\n

 

","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"sort":6100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[]},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

\n

bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

","defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"sort":6200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[]},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’illusion, suggestion, invocation.

\n

 

","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"sort":6300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[]},{"_id":"nnR2UHelUaF8dxYn","name":"Voie d'Oniros","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie s’appliquant au monde inanimé.

\n

 

","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"sort":6400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[]},{"_id":"u1Peok1EYkBcVsmN","name":"Voie de Narcos","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’enchantement.

","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"sort":6500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[]},{"_id":"dPlTQzvU3CEg5qKc","name":"Voie de Thanatos","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie noire des forces du cauchemar.

\n

 

","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"sort":6600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp","effects":[]},{"_id":"c5wursWW03ckpyqn","name":"Zoologie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des espèces animales, de leurs mœurs, leur des habitat.

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Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.

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Connaissance des recettes et préparations alchimiques. Identification, élaboration, des solutions diverses, breuvages, poudres, onguents, crèmes, etc. (voir Principes d’alchimie, p357).

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Utilisation de tous les types d’arbalètes.

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Utilisation de tous les types d’arcs.

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Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

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Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

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Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

\n

 

","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"sort":700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp","effects":[]},{"_id":"SJE3ghtswQwP1dIy","name":"Bouclier","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les sortes de bouclierpour parer.

\n

 

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L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[]},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Savoir chanter juste, se souvenir de mélodies, improviser.

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C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

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L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

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L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

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Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

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jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

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par le joueur lui-même).

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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

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Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

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Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

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Pour utiliser les Dagues et les Couteaux en combat

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[]},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la dague en lancer.

","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"sort":1900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[]},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","data":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":2000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[]},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"sort":2100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[]},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":2200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[]},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":2300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[]},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":2400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[]},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":2500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[]},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":1050000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[]},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"sort":2700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[]},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"sort":2800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[]},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[]},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"sort":3000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[]},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[]},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":3200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[]},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[]},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[]},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":3400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[]},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":3500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[]},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":3700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[]},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","data":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":3800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[]},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"sort":3900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[]},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":4000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[]},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[]},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":4200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[]},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[]},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"sort":4400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[]},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[]},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"sort":4600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[]},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"sort":4700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[]},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":4800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[]},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":4900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[]},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[]},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","data":{"niveau":5,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"sort":5100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[]},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":5200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[]},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"sort":6900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[]},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[]},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[]},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[]},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[]},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[]},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[]},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":6000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[]},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

\n

 

","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"sort":6100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[]},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

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bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

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exemple. Indispensable pour monter sérieusement la garde.

\n

 

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Magie d’illusion, suggestion, invocation.

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Magie s’appliquant au monde inanimé.

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Magie noire des forces du cauchemar.

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Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.

\n

 

","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_acrobatie.webp","effects":[]},{"_id":"TAKRb9CdMUhs9dd4","name":"Alchimie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des recettes et préparations alchimiques. Identification, élaboration, des solutions diverses, breuvages, poudres, onguents, crèmes, etc. (voir Principes d’alchimie, p357).

\n

 

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Utilisation de tous les types d’arbalètes.

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Utilisation de tous les types d’arcs.

\n

 

","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arc.webp","effects":[]},{"_id":"rwsHwIDszSIPBkrO","name":"Armes d'hast","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp","effects":[]},{"_id":"GIIQm22Q4bBsmxpE","name":"Astrologie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

\n

 

","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"sort":600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp","effects":[]},{"_id":"PmwXYvmutlyQEonB","name":"Botanique","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

\n

 

","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"sort":700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp","effects":[]},{"_id":"SJE3ghtswQwP1dIy","name":"Bouclier","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les sortes de bouclierpour parer.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp","effects":[]},{"_id":"tvIGIPaEJZBaySil","name":"Bricolage","type":"competence","data":{"niveau":4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[]},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Savoir chanter juste, se souvenir de mélodies, improviser.

\n

 

","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"sort":1000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[]},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":1100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[]},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":1200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[]},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

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","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"sort":1300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[]},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":1400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[]},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":1500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[]},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":1600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[]},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","data":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"sort":1700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[]},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[]},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la dague en lancer.

","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"sort":6900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[]},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":2000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[]},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"sort":2100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[]},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":2200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[]},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":2300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[]},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":2400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[]},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":2500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[]},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[]},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"sort":2700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[]},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"sort":2800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[]},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[]},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"sort":3000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[]},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[]},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":3200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[]},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[]},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[]},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":3400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[]},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":3500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[]},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":3700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[]},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","data":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":3800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[]},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"sort":3900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[]},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":4000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[]},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","data":{"niveau":2,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[]},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","data":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":4200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[]},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[]},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"sort":4400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[]},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[]},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","data":{"niveau":-2,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"sort":4600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[]},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"sort":4700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[]},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":4800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[]},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":4900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[]},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[]},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"sort":5100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[]},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":5200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[]},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"sort":5300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[]},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[]},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","data":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[]},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","data":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[]},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[]},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[]},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","data":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[]},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":6000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[]},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

\n

 

","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"sort":6100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[]},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","data":{"niveau":5,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

\n

bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

","defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"sort":6200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[]},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’illusion, suggestion, invocation.

\n

 

","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"sort":6300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[]},{"_id":"nnR2UHelUaF8dxYn","name":"Voie d'Oniros","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie s’appliquant au monde inanimé.

\n

 

","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"sort":6400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[]},{"_id":"u1Peok1EYkBcVsmN","name":"Voie de Narcos","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’enchantement.

","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"sort":6500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[]},{"_id":"dPlTQzvU3CEg5qKc","name":"Voie de Thanatos","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie noire des forces du cauchemar.

\n

 

","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"sort":6600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp","effects":[]},{"_id":"c5wursWW03ckpyqn","name":"Zoologie","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des espèces animales, de leurs mœurs, leur des habitat.

","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":6700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp","effects":[]},{"_id":"FVFYxBJMevM74zn8","name":"Ceinturon de cuir","type":"conteneur","data":{"description":"","capacite":6,"encombrement":0.1,"equipe":false,"qualite":0,"contenu":["zS91HVwnIEhahQAJ","hA80PUHarXXadIC7","FLDMoFikNkmXBR11","y3oKRjdbMkar7CnP","FJt6SDmRWpiGMtNm","jPIDljzgs9Rbd1Q1","GPtOaDRGom9R4Qqx"],"cout":0.5},"sort":3900000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Z0ij7qpoYeWMVocP"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/ceinturon.webp","effects":[]},{"_id":"FJt6SDmRWpiGMtNm","name":"Dague","type":"arme","data":{"categorie_parade":"","description":"","quantite":1,"encombrement":0.5,"equipe":false,"dommages":"1","penetration":0,"force":"7","resistance":8,"competence":"Dague","cout":3,"portee_courte":0,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"portee_moyenne":0,"portee_extreme":0,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":""},"sort":4400000,"flags":{"core":{"sheetClass":"","sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.CGYOJbaKtYvF2qa9"}},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/dague.webp","effects":[]},{"_id":"Dsajs318KWHjQKOB","name":"Chemise de lin","type":"objet","data":{"description":"","quantite":1,"encombrement":0,"equipe":true,"resistance":0,"qualite":0,"cout":0.3},"sort":6900000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.cobfvOmFpti5lJuK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/chemise_lin.webp","effects":[]},{"_id":"GPtOaDRGom9R4Qqx","name":"Massette","type":"arme","data":{"categorie_parade":"","description":"","quantite":1,"encombrement":1,"equipe":false,"dommages":"2","penetration":0,"force":"9","resistance":8,"competence":"Masse à 1 main","cout":2,"portee_courte":0,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"portee_moyenne":0,"portee_extreme":0,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":""},"sort":7000000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.wK5sGduzSvY3XxMF"}},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/massette.webp","effects":[]},{"_id":"JADL3k6BhHLCkW64","name":"Bas de lin","type":"objet","data":{"description":"","quantite":1,"encombrement":0,"equipe":true,"resistance":0,"qualite":0,"cout":0.3},"sort":7100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Sm28dG9isppoQzPQ"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bas_lin.webp","effects":[]},{"_id":"31Hl3SK3WHBsaADr","name":"Bottes de cuir souple","type":"objet","data":{"description":"","quantite":1,"encombrement":0.4,"equipe":true,"resistance":0,"qualite":0,"cout":2},"sort":7200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.B2BhuxveVKMnD8fe"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bottes_de_cuir.webp","effects":[]},{"_id":"Ya0pjRXrMngO2T8C","name":"Etain (1 denier)","type":"monnaie","data":{"quantite":0,"valeur_deniers":1,"encombrement":0.01,"description":""},"sort":7300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp","effects":[]},{"_id":"srPuStDvkwaCPjRb","name":"Bronze (10 deniers)","type":"monnaie","data":{"quantite":0,"valeur_deniers":10,"encombrement":0.01,"description":""},"sort":7400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp","effects":[]},{"_id":"eY0cbDSkrT2fZeyM","name":"Argent (1 sol)","type":"monnaie","data":{"quantite":0,"valeur_deniers":100,"encombrement":0.01,"description":""},"sort":7500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp","effects":[]},{"_id":"EnaQcCGmm6WLqInW","name":"Or (10 sols)","type":"monnaie","data":{"quantite":0,"valeur_deniers":1000,"encombrement":0.01,"description":""},"sort":7600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp","effects":[]}],"effects":[]} diff --git a/packs/ortigrise-journal.db b/packs/ortigrise-journal.db new file mode 100644 index 0000000..9037114 --- /dev/null +++ b/packs/ortigrise-journal.db @@ -0,0 +1 @@ +{"name":"La fête du Sémergal","permission":{"default":0,"Q2G6GTdrotKzYGUC":3},"flags":{"core":{"sourceId":"JournalEntry.mViipaFAGRgTgrOE"}},"content":"

Chaque saison a lieu la fête du Sémergal. En prévision de ce grand moment, Ortigrisains et Ortigrisaines mettent de côté les fruits et les œufs pourris et conservent soigneusement le contenu des pots de chambre.

\n

Peu avant la pleine lune, si aucun volontaire ne s’est désigné pour être le prochain Sémergal, on le tire au sort parmi les villageois de plus de quinze ans. Puis au jour dit, le 14e du mois à l’heure de la Couronne, on le conduit au Sanctuaire de la Plaque, et on l’y enferme pendant une heure avec une chandelle pour s’éclairer. Le Sémergal est censé y apprendre par cœur la phrase gravée, jusqu’au début de l’heure du Dragon, où on lui rouvre la porte.

\n

Entre la double haie de tous les villageois rassemblés sur la place, il fait alors les quelques pas qui le séparent de la fontaine, et prononce une phrase. Puis il n’a que le temps de se protéger le visage avant que ne commencent à pleuvoir sur lui détritus et immondices parmi les rires et les huées.

\n

 

\n

\"\"

","img":"modules/foundryvtt-rdd-fontaine-ortigrise/scenes/pic/feteDuSemergal.webp","_id":"DbAFBCZu0ruSXe1t"} diff --git a/packs/ortigrise-objets.db b/packs/ortigrise-objets.db new file mode 100644 index 0000000..116176f --- /dev/null +++ b/packs/ortigrise-objets.db @@ -0,0 +1,5 @@ +{"name":"Chope de bière","permission":{"default":0,"Q2G6GTdrotKzYGUC":3},"type":"objet","data":{"description":"

Bière locale d'Ortigrise, force -1

","quantite":1,"encombrement":0,"equipe":false,"resistance":0,"qualite":0,"cout":0.01},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/chope_gres.webp","effects":[],"_id":"3r3P20GDyDkW0Rpc"} +{"name":"Verre de vin","permission":{"default":0,"Q2G6GTdrotKzYGUC":3},"type":"objet","data":{"description":"

Vin local d'Ortigrise, Force -2

","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":2,"cout":0.01},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bouteille_gres.webp","effects":[],"_id":"DbEGDKdobVrm81w8"} +{"name":"Repas substantiel (4 sust)","permission":{"default":0,"Q2G6GTdrotKzYGUC":3},"type":"objet","data":{"description":"

Un bon repas préparé par Antonia, simple, mais bon

","quantite":1,"encombrement":0.4,"equipe":false,"resistance":0,"qualite":4,"cout":0.1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/provision_cuite.webp","effects":[],"_id":"XENwKrIsrttVbWwK"} +{"name":"Nuit au dortoir","permission":{"default":0,"Q2G6GTdrotKzYGUC":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0,"equipe":false,"resistance":0,"qualite":0,"cout":0.05},"flags":{},"img":"icons/svg/sleep.svg","effects":[],"_id":"kTSeJTJ04VXG2T9B"} +{"name":"Nouvelles Langues mortes","permission":{"default":0,"Q2G6GTdrotKzYGUC":3},"type":"livre","data":{"description":"

Les Nouvelles Langues Mortes par Elzévir l’Obsolète,  est un ouvrage d’érudition sur les langues anciennes, comprenant plusieurs glossaires.

\n

Sans le lire à fond, il peut également être utilisé comme un dictionnaire.

","competence":"Ecriture","auteur":"Elzévir l’Obsolète","quantite":1,"difficulte":-3,"points_de_tache":14,"encombrement":0.5,"xp":"22","niveau_minimum":-11,"niveau_maximum":11,"cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/livre.webp","effects":[],"_id":"vjZN6uTPfaVqdHyi"}