149 lines
5.1 KiB
JavaScript
149 lines
5.1 KiB
JavaScript
|
import { SYSTEM_SOCKET_ID } from "../constants.js";
|
||
|
import { Monnaie } from "../item-monnaie.js";
|
||
|
import { Misc } from "../misc.js";
|
||
|
import { SystemCompendiums } from "../settings/system-compendiums.js";
|
||
|
|
||
|
export class RdDBaseActor extends Actor {
|
||
|
|
||
|
static getDefaultImg(itemType) {
|
||
|
return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
|
||
|
}
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
static init() {
|
||
|
Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id));
|
||
|
Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id));
|
||
|
Hooks.on("deleteItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onDeleteItem(item, options, id));
|
||
|
Hooks.on("updateActor", (actor, change, options, actorId) => actor.onUpdateActor(change, options, actorId));
|
||
|
}
|
||
|
|
||
|
|
||
|
static onSocketMessage(sockmsg) {
|
||
|
switch (sockmsg.msg) {
|
||
|
case "msg_remote_actor_call":
|
||
|
return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId);
|
||
|
case "msg_reset_nombre_astral":
|
||
|
console.log("RESET ASTRAL", game.user.character);
|
||
|
game.user.character.resetNombreAstral();
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static remoteActorCall(callData, userId = undefined) {
|
||
|
userId = userId ?? Misc.firstConnectedGMId();
|
||
|
if (userId == game.user.id) {
|
||
|
RdDBaseActor.onRemoteActorCall(callData, userId);
|
||
|
return false;
|
||
|
}
|
||
|
else {
|
||
|
game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_remote_actor_call", data: callData, userId: userId });
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static onRemoteActorCall(callData, userId) {
|
||
|
if (userId == game.user.id) {
|
||
|
const actor = game.actors.get(callData?.actorId);
|
||
|
if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
|
||
|
const args = callData.args;
|
||
|
console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
|
||
|
actor[callData.method](...args);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static getParentActor(document) {
|
||
|
return document?.parent instanceof Actor ? document.parent : undefined
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Cet methode surcharge Actor.create() pour ajouter si besoin des Items par défaut:
|
||
|
* compétences et monnaies.
|
||
|
*
|
||
|
* @param {Object} actorData template d'acteur auquel ajouter des informations.
|
||
|
* @param {Object} options optionspour customiser la création
|
||
|
*/
|
||
|
static async create(actorData, options) {
|
||
|
// import depuis un compendium
|
||
|
if (actorData instanceof Array) {
|
||
|
return super.create(actorData, options);
|
||
|
}
|
||
|
// Création d'un acteur avec des items (uniquement en cas de duplication): pas besoin d'ajouter d'items
|
||
|
if (actorData.items) {
|
||
|
return await super.create(actorData, options);
|
||
|
}
|
||
|
|
||
|
if (actorData.type == "personnage") {
|
||
|
const competences = await SystemCompendiums.getCompetences(actorData.type);
|
||
|
actorData.items = competences.map(i => i.toObject())
|
||
|
.concat(Monnaie.monnaiesStandard());
|
||
|
}
|
||
|
else {
|
||
|
actorData.items = [];
|
||
|
}
|
||
|
return super.create(actorData, options);
|
||
|
}
|
||
|
|
||
|
constructor(docData, context = {}) {
|
||
|
if (!context.rdd?.ready) {
|
||
|
mergeObject(context, { rdd: { ready: true } });
|
||
|
const ActorConstructor = game.system.rdd.actorClasses[docData.type];
|
||
|
if (ActorConstructor) {
|
||
|
if (!docData.img) {
|
||
|
docData.img = ActorConstructor.defaultIcon;
|
||
|
}
|
||
|
return new ActorConstructor(docData, context);
|
||
|
}
|
||
|
}
|
||
|
super(docData, context);
|
||
|
}
|
||
|
|
||
|
isCreatureEntite() { return this.type == 'creature' || this.type == 'entite'; }
|
||
|
isCreature() { return this.type == 'creature'; }
|
||
|
isEntite() { return this.type == 'entite'; }
|
||
|
isPersonnage() { return this.type == 'personnage'; }
|
||
|
isVehicule() { return this.type == 'vehicule'; }
|
||
|
|
||
|
getItem(id, type = undefined) {
|
||
|
const item = this.items.get(id);
|
||
|
if (type == undefined || (item?.type == type)) {
|
||
|
return item;
|
||
|
}
|
||
|
return undefined;
|
||
|
}
|
||
|
|
||
|
listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); }
|
||
|
filterItems(filter, type = undefined) { return this.listItems(type)?.filter(filter) ?? []; }
|
||
|
findItemLike(idOrName, type) {
|
||
|
return this.getItem(idOrName, type)
|
||
|
?? Misc.findFirstLike(idOrName, this.listItems(type), { description: Misc.typeName('Item', type) });
|
||
|
}
|
||
|
|
||
|
|
||
|
recompute() { }
|
||
|
|
||
|
/* -------------------------------------------- */
|
||
|
async onPreUpdateItem(item, change, options, id) { }
|
||
|
|
||
|
async onCreateItem(item, options, id) { }
|
||
|
|
||
|
async onDeleteItem(item, options, id) { }
|
||
|
|
||
|
async onUpdateActor(update, options, actorId) { }
|
||
|
|
||
|
|
||
|
getFortune() {
|
||
|
return Monnaie.getFortune(this.itemTypes['monnaie']);
|
||
|
}
|
||
|
|
||
|
async createItem(type, name = undefined) {
|
||
|
if (!name) {
|
||
|
name = 'Nouveau ' + Misc.typeName('Item', type);
|
||
|
}
|
||
|
await this.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true });
|
||
|
}
|
||
|
|
||
|
canReceive(item) {
|
||
|
return false;
|
||
|
}
|
||
|
}
|