foundryvtt-reve-de-dragon/module/actor-sheet.js

377 lines
14 KiB
JavaScript
Raw Normal View History

2020-05-21 21:48:20 +02:00
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
2020-05-22 22:37:02 +02:00
import { RdDUtility } from "./rdd-utility.js";
2020-11-10 13:53:51 +01:00
import { RdDEncaisser } from "./rdd-roll-encaisser.js";
2020-05-22 22:37:02 +02:00
2020-09-20 21:45:46 +02:00
/* -------------------------------------------- */
2020-05-22 00:48:43 +02:00
export class RdDActorSheet extends ActorSheet {
2020-05-21 21:48:20 +02:00
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
2020-05-22 00:48:43 +02:00
classes: ["rdd", "sheet", "actor"],
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
width: 640,
2020-11-29 18:21:34 +01:00
//height: 720,
2020-08-14 22:24:35 +02:00
tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}],
2020-11-20 12:06:54 +01:00
dragDrop: [{dragSelector: ".item-list .item", dropSelector: null}],
editCaracComp: false
2020-05-21 21:48:20 +02:00
});
}
/* -------------------------------------------- */
2020-05-22 19:28:01 +02:00
getData() {
let data = super.getData();
2020-11-24 16:41:15 +01:00
data.itemsByType = RdDUtility.buildItemsClassification(data.items);
2020-06-07 23:16:29 +02:00
// Competence per category
2020-05-22 19:28:01 +02:00
data.competenceByCategory = {};
2020-08-13 22:28:56 +02:00
let competenceXPTotal = 0;
2020-05-22 19:28:01 +02:00
if (data.itemsByType.competence) {
for (const item of data.itemsByType.competence) {
2020-06-07 23:16:29 +02:00
//console.log("Push...", item, item.data.categorie);
2020-05-22 19:28:01 +02:00
let list = data.competenceByCategory[item.data.categorie];
if (!list) {
list = [];
data.competenceByCategory[item.data.categorie] = list;
}
2020-08-14 22:24:35 +02:00
if (!RdDUtility.isTronc( item.name ) ) // Ignorer les compétences 'troncs' à ce stade
competenceXPTotal += RdDUtility.computeCompetenceXPCost(item)
2020-05-22 19:28:01 +02:00
list.push(item);
}
}
2020-08-14 22:24:35 +02:00
competenceXPTotal += RdDUtility.computeCompetenceTroncXP(data.itemsByType.competence);
2020-08-13 22:28:56 +02:00
data.data.competenceXPTotal = competenceXPTotal;
//console.log("XP competence : ", competenceXPTotal);
// Compute current carac sum
let sum = 0;
Object.values(data.data.carac).forEach(carac => { if (!carac.derivee) { sum += parseInt(carac.value) } } );
data.data.caracSum = sum;
2020-06-10 08:23:58 +02:00
// Force empty arme, at least for Esquive
if (data.itemsByType.arme == undefined ) data.itemsByType.arme = [];
2020-11-23 20:40:56 +01:00
for (const arme of data.itemsByType.arme) {
2020-06-10 08:23:58 +02:00
arme.data.niveau = 0; // Per default, TODO to be fixed
for ( const melee of data.competenceByCategory.melee ) {
if (melee.name == arme.data.competence )
arme.data.niveau = melee.data.niveau
}
2020-09-02 22:00:35 +02:00
for ( const tir of data.competenceByCategory.tir ) {
if (tir.name == arme.data.competence )
arme.data.niveau = tir.data.niveau
}
for ( const lancer of data.competenceByCategory.lancer ) {
if (lancer.name == arme.data.competence )
arme.data.niveau = lancer.data.niveau
}
2020-11-23 21:49:30 +01:00
}
// To avoid armour and so on...
data.data.combat = duplicate( RdDUtility.checkNull(data.itemsByType['arme']));
2020-11-24 18:39:27 +01:00
data.data.combat = RdDUtility.finalizeArmeList( data.data.combat, data.competenceByCategory );
2020-06-10 08:23:58 +02:00
if (data.competenceByCategory && data.competenceByCategory.melee) {
//Specific case for Esquive and Corps à Corps
for ( const melee of data.competenceByCategory.melee ) {
if (melee.name == "Esquive")
data.data.combat.push( { name: "Esquive", data: { niveau: melee.data.niveau, description: "", force: 6, competence: "Esquive", dommages: 0} } );
2020-06-10 08:23:58 +02:00
if (melee.name == "Corps à corps")
data.data.combat.push( { name: "Corps à corps", data: { niveau: melee.data.niveau, description: "", force: 6, competence: "Corps à corps", dommages: data.data.attributs.plusdom.value } } );
2020-06-07 23:16:29 +02:00
}
}
2020-06-12 22:46:04 +02:00
data.data.carac.taille.isTaille = true; // To avoid button link;
2020-11-25 00:50:20 +01:00
data.data.nbLegeres = this.actor.countBlessures(data.data.blessures.legeres.liste );
data.data.nbGraves = this.actor.countBlessures(data.data.blessures.graves.liste );
data.data.nbCritiques = this.actor.countBlessures(data.data.blessures.critiques.liste );
// Mise à jour de l'encombrement total
this.actor.computeEncombrementTotal();
2020-11-12 14:43:08 +01:00
// Common data
2020-05-22 19:28:01 +02:00
data.data.competenceByCategory = data.competenceByCategory;
data.data.encombrementTotal = this.actor.encombrementTotal;
data.data.isGM = game.user.isGM;
data.ajustementsConditions = CONFIG.RDD.ajustementsConditions;
data.difficultesLibres = CONFIG.RDD.difficultesLibres;
2020-11-20 12:06:54 +01:00
// Gestion du lock/unlock des zones éditables (carac+compétences)
data.data.editCaracComp = this.options.editCaracComp;
data.data.lockUnlockText = (this.options.editCaracComp) ? "Bloquer" : "Debloquer";
2020-11-11 11:43:13 +01:00
2020-11-12 14:43:08 +01:00
// low is normal, this the base used to compute the grid.
2020-11-18 20:16:59 +01:00
data.data.fatigue = {
malus: RdDUtility.calculMalusFatigue(data.data.sante.fatigue.value, data.data.sante.endurance.max),
html: "<table class='table-fatigue'>" + RdDUtility.makeHTMLfatigueMatrix( data.data.sante.fatigue.value, data.data.sante.endurance.max ).html() + "</table>"
}
2020-11-18 16:57:58 +01:00
2020-11-20 12:06:54 +01:00
RdDUtility.filterItemsPerTypeForSheet(data );
data.data.sortReserve = data.data.reve.reserve.list;
2020-11-18 16:57:58 +01:00
RdDUtility.buildArbreDeConteneur( this, data );
data.data.surEncombrementMessage = (data.data.compteurs.surenc.value < 0) ? "Sur-Encombrement!" : "";
2020-11-12 14:43:08 +01:00
2020-05-22 19:28:01 +02:00
return data;
}
/* -------------------------------------------- */
2020-11-10 13:53:51 +01:00
async displayDialogEncaisser( ) {
let data = { ajustementsConditions: CONFIG.RDD.ajustementsConditions /* techniquement on peut encaisser à +20 */ };
2020-11-10 13:53:51 +01:00
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-encaisser.html', data );
new RdDEncaisser(html, this.actor ).render(true);
2020-11-10 13:53:51 +01:00
}
2020-05-22 19:28:01 +02:00
2020-11-11 11:43:13 +01:00
/* -------------------------------------------- */
async _onDrop(event) {
2020-11-28 09:59:30 +01:00
await RdDUtility.processItemDropEvent(this, event);
2020-11-18 16:57:58 +01:00
super._onDrop(event);
2020-11-11 11:43:13 +01:00
}
2020-11-12 14:43:08 +01:00
2020-11-12 17:06:19 +01:00
/* -------------------------------------------- */
async confirmerSuppression(li) {
let itemId = li.data("item-id");
let d = new Dialog({
title: "Confirmer la suppression",
content: "<p>Etes vous certain de vouloir supprimer cet objet ?</p>",
buttons: {
delete: {
icon: '<i class="fas fa-check"></i>',
label: "Supprimer",
callback: () => {
console.log("Delete : ", itemId);
2020-11-12 17:06:19 +01:00
this.actor.deleteOwnedItem( itemId );
li.slideUp(200, () => this.render(false));
}
},
cancel: {
icon: '<i class="fas fa-times"></i>',
label: "Annuler"
}
},
default: "cancel",
});
d.render(true);
}
2020-11-10 13:53:51 +01:00
/* -------------------------------------------- */
2020-05-21 21:48:20 +02:00
/** @override */
activateListeners(html) {
super.activateListeners(html);
2020-06-12 11:47:41 +02:00
2020-05-21 21:48:20 +02:00
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
// Update Inventory Item
html.find('.item-edit').click(ev => {
const li = $(ev.currentTarget).parents(".item");
2020-11-05 20:23:16 +01:00
const item = this.actor.getOwnedItem(li.data("item-id"));
2020-05-21 21:48:20 +02:00
item.sheet.render(true);
});
2020-11-07 21:06:37 +01:00
2020-05-21 21:48:20 +02:00
// Delete Inventory Item
html.find('.item-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item");
2020-11-12 17:06:19 +01:00
this.confirmerSuppression( li );
2020-05-21 21:48:20 +02:00
});
2020-11-07 21:06:37 +01:00
// Update Inventory Item
html.find('.encaisser-direct').click(ev => {
2020-11-10 13:53:51 +01:00
this.displayDialogEncaisser()
2020-11-07 21:06:37 +01:00
});
// Blessure control
html.find('.blessure-control').click(ev => {
const li = $(ev.currentTarget).parents(".item");
let btype = li.data("blessure-type");
let index = li.data('blessure-index');
let active = $(ev.currentTarget).data('blessure-active');
//console.log(btype, index, active);
this.actor.manageBlessureFromSheet(btype, index, active).then( this.render(true) );
});
// Blessure data
html.find('.blessures-soins').change(ev => {
const li = $(ev.currentTarget).parents(".item");
let btype = li.data('blessure-type');
let index = li.data('blessure-index');
let psoins = li.find('input[name=premiers_soins]').val();
let pcomplets = li.find('input[name=soins_complets]').val();
let jours = li.find('input[name=jours]').val();
let loc = li.find('input[name=localisation]').val();
//console.log(btype, index, psoins, pcomplets, jours, loc);
this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc).then( this.render(true) );
2020-07-20 12:02:07 +02:00
});
2020-06-23 23:34:12 +02:00
// Equip Inventory Item
html.find('.item-equip').click(ev => {
const li = $(ev.currentTarget).parents(".item");
2020-11-05 20:23:16 +01:00
this.actor.equiperObjet(li.data("item-id"));
2020-06-23 23:34:12 +02:00
this.render(true);
});
2020-06-12 22:46:04 +02:00
// Roll Carac
html.find('.carac-label a').click((event) => {
let caracName = event.currentTarget.attributes.name.value;
this.actor.rollCarac( caracName.toLowerCase() );
});
2020-05-22 22:37:02 +02:00
// Roll Skill
html.find('.competence-label a').click((event) => {
let compName = event.currentTarget.text;
this.actor.rollCompetence( compName);
});
// Points de reve actuel
html.find('.ptreve-actuel a').click((event) => {
this.actor.rollCarac( 'reveActuel' );
});
// Roll Weapon1
2020-06-07 23:16:29 +02:00
html.find('.arme-label a').click((event) => {
let armeName = event.currentTarget.text;
2020-11-23 20:40:56 +01:00
let competenceName = event.currentTarget.attributes['data-competence-name'].value;
this.actor.rollArme( armeName, competenceName);
2020-06-07 23:16:29 +02:00
});
2020-11-14 20:46:39 +01:00
// Display TMR, normal
html.find('.visu-tmr a').click((event) => {
this.actor.displayTMR( "visu");
});
2020-07-25 10:29:28 +02:00
// Display TMR, normal
2020-07-24 10:51:11 +02:00
html.find('.monte-tmr a').click((event) => {
2020-11-14 20:46:39 +01:00
this.actor.displayTMR( "normal" );
2020-07-25 10:29:28 +02:00
});
// Display TMR, fast
html.find('.monte-tmr-rapide a').click((event) => {
2020-11-14 20:46:39 +01:00
this.actor.displayTMR( "rapide" );
2020-07-24 10:51:11 +02:00
});
2020-11-16 04:32:42 +01:00
html.find('.dormir-une-heure').click((event) => {
this.actor.dormir(1);
});
html.find('.dormir-chateau-dormant').click((event) => {
this.actor.dormirChateauDormant();
});
2020-11-16 04:32:42 +01:00
2020-07-24 10:51:11 +02:00
// Display info about queue
html.find('.queuesouffle-label a').click((event) => {
let myID = event.currentTarget.attributes['data-item-id'].value;
2020-07-24 10:51:11 +02:00
const item = this.actor.getOwnedItem(myID);
item.sheet.render(true);
});
// Display info about queue
2020-07-05 21:45:25 +02:00
html.find('.sort-label a').click((event) => {
2020-07-24 10:51:11 +02:00
let myID = event.currentTarget.attributes['data-id'].value;
const item = this.actor.getOwnedItem(myID);
item.sheet.render(true);
2020-07-05 21:45:25 +02:00
});
2020-07-24 10:51:11 +02:00
2020-11-20 12:06:54 +01:00
if (this.options.editCaracComp) {
// On carac change
html.find('.carac-value').change((event) => {
let caracName = event.currentTarget.name.replace(".value", "").replace("data.carac.", "");
//console.log("Value changed :", event, caracName);
this.actor.updateCarac( caracName, parseInt(event.target.value) );
} );
// On competence change
html.find('.competence-value').change((event) => {
let compName = event.currentTarget.attributes.compname.value;
//console.log("Competence changed :", compName);
this.actor.updateCompetence( compName, parseInt(event.target.value) );
} );
// On competence xp change
html.find('.competence-xp').change((event) => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceXP( compName, parseInt(event.target.value) );
} );
}
// Gestion du bouton lock/unlock
html.find('.lock-unlock-sheet a').click((event) => {
this.options.editCaracComp = !this.options.editCaracComp;
this.render(true);
});
2020-07-14 22:19:29 +02:00
// On pts de reve change
html.find('.pointsreve-value').change((event) => {
let reveValue = event.currentTarget.value;
let reve = duplicate( this.actor.data.data.reve.reve );
reve.value = reveValue;
2020-07-28 09:20:01 +02:00
this.actor.update( { "data.reve.reve": reve } );
2020-06-01 23:50:10 +02:00
} );
2020-11-16 03:52:34 +01:00
// On seuil de reve change
html.find('.seuil-reve-value').change((event) => {
console.log("seuil-reve-value", event.currentTarget)
this.actor.setPointsDeSeuil(event.currentTarget.value);
} );
2020-07-14 22:19:29 +02:00
2020-08-29 22:52:41 +02:00
// On stress change
html.find('.compteur-edit').change((event) => {
let fieldName = event.currentTarget.attributes.name.value;
this.actor.updateCompteurValue( fieldName, parseInt(event.target.value) );
} );
html.find('#stress-test').click((event) => {
this.actor.stressTest();
this.render(true);
});
2020-05-28 23:36:09 +02:00
2020-06-23 23:34:12 +02:00
html.find('#vie-plus').click((event) => {
2020-05-28 23:36:09 +02:00
this.actor.santeIncDec("vie", 1);
this.render(true);
});
2020-06-23 23:34:12 +02:00
html.find('#vie-moins').click((event) => {
2020-05-28 23:36:09 +02:00
this.actor.santeIncDec("vie", -1);
this.render(true);
});
2020-06-23 23:34:12 +02:00
html.find('#endurance-plus').click((event) => {
2020-05-28 23:36:09 +02:00
this.actor.santeIncDec("endurance", 1);
this.render(true);
});
2020-06-23 23:34:12 +02:00
html.find('#endurance-moins').click((event) => {
2020-05-28 23:36:09 +02:00
this.actor.santeIncDec("endurance", -1);
this.render(true);
});
html.find('#ptreve-actuel-plus').click((event) => {
this.actor.reveActuelIncDec(1);
this.render(true);
});
2020-11-17 19:29:18 +01:00
html.find('#ptreve-actuel-moins').click((event) => {
this.actor.reveActuelIncDec(-1);
2020-11-17 19:29:18 +01:00
this.render(true);
});
2020-06-23 23:34:12 +02:00
html.find('#fatigue-plus').click((event) => {
2020-05-28 23:36:09 +02:00
this.actor.santeIncDec("fatigue", 1);
this.render(true);
});
2020-06-23 23:34:12 +02:00
html.find('#fatigue-moins').click((event) => {
2020-05-28 23:36:09 +02:00
this.actor.santeIncDec("fatigue", -1);
this.render(true);
});
2020-05-21 21:48:20 +02:00
}
2020-05-28 23:36:09 +02:00
2020-05-21 21:48:20 +02:00
/* -------------------------------------------- */
/** @override */
setPosition(options={}) {
const position = super.setPosition(options);
const sheetBody = this.element.find(".sheet-body");
const bodyHeight = position.height - 192;
sheetBody.css("height", bodyHeight);
return position;
}
/* -------------------------------------------- */
/** @override */
_updateObject(event, formData) {
// Update the Actor
return this.object.update(formData);
}
}