foundryvtt-reve-de-dragon/module/tirage/fenetre-recherche-tirage.js

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import { RdDItem } from '../item.js';
import { HtmlUtility } from '../html-utility.js';
import { Misc } from "../misc.js";
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import { CompendiumTableHelpers } from '../settings/system-compendiums.js';
import { RdDRaretes } from '../item/raretes.js';
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const FILTER_GROUPS = [
{ group: 'type', label: "Type d'objet" },
{ group: 'comestible', label: 'Alimentaire' },
{ group: 'categorie', label: 'Utilisation' },
{ group: 'rarete', label: 'Rarete' },
{ group: 'qualite', label: 'Qualité' },
{ group: 'enc', label: 'Encombrement' },
{ group: 'prix', label: 'Prix' },
]
const FILTERS = [
{ group: 'comestible', code: 'comestible', label: 'Comestible', check: (item, milieux) => item.getUtilisation() == 'cuisine' },
{ group: 'comestible', code: 'pret', label: 'Préparé', check: (item, milieux) => item.getUtilisationCuisine() == 'pret' },
{ group: 'comestible', code: 'brut', label: 'A préparer', check: (item, milieux) => item.getUtilisationCuisine() == 'brut' },
{ group: 'comestible', code: 'boisson', label: 'Boisson', check: (item, milieux) => item.isBoisson() },
{ group: 'comestible', code: 'alcool', label: 'Alcool', check: (item, milieux) => item.isAlcool() },
{ group: 'comestible', code: 'immangeable', label: 'Immangeable', check: (item, milieux) => item.isInventaire() && item.getUtilisation() != 'cuisine' },
{ group: 'categorie', code: 'alchimie', label: 'Alchimique', check: (item, milieux) => item.isInventaire() && item.getUtilisation() == 'alchimie' },
{ group: 'categorie', code: 'soins', label: 'Médical', check: (item, milieux) => item.isInventaire() && item.getUtilisation() == 'soins' },
{ group: 'categorie', code: 'poison', label: 'Toxique', check: (item, milieux) => item.isInventaire() && item.getUtilisation() == 'poison' },
{ group: 'categorie', code: 'autres', label: 'Autres', check: (item, milieux) => !item.isInventaire() || item.getUtilisation() == '' },
{ group: "qualite", code: "mauvaise", label: "Mauvaise (négative)", check: (item, milieux) => item.isInventaire() && item.system.qualite < 0 },
{ group: "qualite", code: "quelconque", label: "Quelconque (0)", check: (item, milieux) => item.isInventaire() && item.system.qualite == 0 },
{ group: "qualite", code: "correcte", label: "Correcte (1-3)", check: (item, milieux) => item.isInventaire() && 1 <= item.system.qualite && item.system.qualite <= 3 },
{ group: "qualite", code: "bonne", label: "Bonne (4-6)", check: (item, milieux) => item.isInventaire() && 4 <= item.system.qualite && item.system.qualite <= 6 },
{ group: "qualite", code: "excellente", label: "Excellente (7-9)", check: (item, milieux) => item.isInventaire() && 7 <= item.system.qualite && item.system.qualite <= 9 },
{ group: "qualite", code: "mythique", label: "Mythique (10+)", check: (item, milieux) => item.isInventaire() && 10 <= item.system.qualite },
{ group: "enc", code: "negligeable", label: "Négligeable (jusqu'à 0.1)", check: (item, milieux) => item.isInventaire() && item.system.encombrement <= 0.1 },
{ group: "enc", code: "leger", label: "Léger (0.1 à 0.5)", check: (item, milieux) => item.isInventaire() && 0.1 < item.system.encombrement && item.system.encombrement <= 0.5 },
{ group: "enc", code: "moyen", label: "Moyen (0.5 à 1.5)", check: (item, milieux) => item.isInventaire() && 0.5 < item.system.encombrement && item.system.encombrement <= 1.5 },
{ group: "enc", code: "lourd", label: "Lourd (1.5 à 3)", check: (item, milieux) => item.isInventaire() && 1.5 < item.system.encombrement && item.system.encombrement <= 3 },
{ group: "enc", code: "massif", label: "Massif (3 à 10)", check: (item, milieux) => item.isInventaire() && 3 < item.system.encombrement && item.system.encombrement <= 10 },
{ group: "enc", code: "anemort", label: "Un âne mort (plus de 10)", check: (item, milieux) => item.isInventaire() && 10 < item.system.encombrement },
{ group: "prix", code: "gratuit", label: "Gratuit", check: (item, milieux) => item.isInventaire() && item.system.cout == 0 },
{ group: "prix", code: "deniers", label: "Deniers (étain)", check: (item, milieux) => item.isInventaire() && 0 < item.system.cout && item.system.cout < 0.1 },
{ group: "prix", code: "bronze", label: "Sous (bronze)", check: (item, milieux) => item.isInventaire() && 0.1 <= item.system.cout && item.system.cout < 1 },
{ group: "prix", code: "sols", label: "Sols (argent)", check: (item, milieux) => item.isInventaire() && 1 <= item.system.cout && item.system.cout < 10 },
{ group: "prix", code: "dragons", label: "Dragons (or)", check: (item, milieux) => item.isInventaire() && 10 <= item.system.cout },
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]
function $filterMilieux(milieux) {
return milieux.map(m => {
return {
code: m,
label: m,
check: (item, milieux) => item.isPresentDansMilieux(m)
}
})
}
function $filterRarete() {
return RdDRaretes.raretes()
.filter(it => it.frequence > 0)
.map(r => {
return {
group: 'rarete',
code: r.code,
label: r.label,
check: (item, milieux) => item.getRaretes(milieux).map(it => it.code).includes(r.code)
}
});
}
function $filterTypes() {
return RdDItem.getItemTypesInventaire().map(type => {
return {
group: 'type',
code: type,
label: Misc.typeName('Item', type),
check: (item, milieux) => item.type == type
};
});
}
function $getAllFilters() {
return FILTERS
.concat($filterTypes())
.concat($filterRarete());
}
function $addFilterToGroup(groups, filter) {
if (filter.group && filter.code && filter.label) {
let fg = groups.find(g => g.group == filter.group);
if (fg == undefined) {
groups.push({ group: filter.group, label: filter.group, filters: [filter] })
}
else if (fg.filters == undefined) {
fg.filters = [filter];
}
else {
fg.filters.push(filter);
}
}
else {
console.warn("Filtre incorrect, pas de groupe/code/label", filter);
}
}
function $loadFilters(parameters) {
$getAllFilters(parameters.milieux).forEach(f => $addFilterToGroup(parameters.filterGroups, f));
}
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export class FenetreRechercheTirage extends Application {
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-tirage.hbs",
title: `Recherches et tirages`,
width: 600,
height: 600,
popOut: true,
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dragDrop: [{ dragSelector: "a.content-link" }],
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resizable: true
});
}
static async create() {
const milieux = await game.system.rdd.environnement.milieux();
const parameters = {
milieux: milieux,
filterMilieux: $filterMilieux(milieux),
filterGroups: duplicate(FILTER_GROUPS).filter(it => it.group),
}
const options = {}
$loadFilters(parameters);
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new FenetreRechercheTirage(parameters, options).render(true);
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}
constructor(parameters, options) {
super(options);
this.parameters = parameters;
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}
async getData() {
return mergeObject(await super.getData(), this.parameters)
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}
_canDragStart() { return true; }
_onDragStart(event) { }
_getHeaderButtons() {
let buttons = super._getHeaderButtons();
if (game.user.isGM) {
buttons.unshift({
class: "configurer",
label: "Configurer",
icon: "fas fa-cogs",
onclick: ev => this.configurer()
});
}
return buttons
}
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activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.showFilterGroup(this.html, false);
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this.html.find("a.section-filters-toggle").click(event => {
const groupDiv = this.html.find(event.currentTarget)?.parents('div.section-filters-root').first();
const visible = groupDiv.find('div.section-filters-content').first().is(":visible");
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this.showFilterGroup(groupDiv, !visible)
});
this.html.find("input:is(.activate-filter-group,.activate-filter-milieu)").change(event => this.changeListeFiltresActifs())
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this.html.find("a.supprimer-filtres").click(async event => this.supprimerFiltres())
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this.html.find("a.recherche-filtres").click(async event => await this.recherche())
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this.html.find("a.tirage-filtres").click(async event => {
const table = await this.buildTable();
const row = await CompendiumTableHelpers.getRandom(table, 'Item')
await CompendiumTableHelpers.tableRowToChatMessage(row, 'Item');
})
}
showFilterGroup(groupDiv, show) {
if (groupDiv) {
HtmlUtility.showControlWhen(groupDiv.find('div.section-filters-content'), show);
HtmlUtility.showControlWhen(groupDiv.find('i.section-filters-hide'), show);
HtmlUtility.showControlWhen(groupDiv.find('i.section-filters-show'), !show);
}
}
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supprimerFiltres() {
this.html.find('input:is(.activate-filter-group,.activate-filter-milieu)').prop("checked", false);
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this.html.find('div.liste-resultats').html('');
this.changeListeFiltresActifs();
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}
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async recherche() {
const table = await this.buildTable();
const htmlResultats = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats.hbs`, { resultats: table });
this.html.find('div.liste-resultats').html(htmlResultats);
this._dragDrop.forEach(dragDropHandler => dragDropHandler.bind(this.element[0]))
}
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async buildTable() {
const milieux = this.getSelectedMilieux();
const filterItemMilieux = this.buildCheckedGroupFilter(milieux);
const filter = it => filterItemMilieux(it, milieux);
const itemFrequence = it => it.getFrequence(milieux);
return await game.system.rdd.environnement.buildTable(itemFrequence, filter)
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}
buildMilieuxFilter(milieux) {
if (milieux) {
return this.buildOrFilter(this.parameters.filterMilieux.filter(it => milieux.includes(it.code)).map(f => f.check));
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}
return (it, mi) => true;
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}
buildCheckedGroupFilter(milieux) {
const filtersList = this.getGroupCheckedFilters()
.map(gf => this.buildOrFilter(gf.filters.map(f => f.check)));
if (milieux) {
filtersList.push(this.buildMilieuxFilter(milieux));
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}
return this.buildAndFilter(filtersList)
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}
buildAndFilter(filters) { return filters.reduce((f1, f2) => { return (it, mi) => f1(it, mi) && f2(it, mi); }); }
buildOrFilter(filters) { return filters.reduce((f1, f2) => { return (it, mi) => f1(it, mi) || f2(it, mi); }); }
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changeListeFiltresActifs() {
const milieux = this.getSelectedMilieux();
const summariesList = this.getGroupCheckedFilters()
.map(gf => {
return gf.group.label + ': ' + gf.filters
.map(f => f.label)
.reduce(Misc.joining(', '))
});
if (milieux) {
summariesList.push('Milieux: ' + this.parameters.filterMilieux.filter(f => milieux.includes(f.code)).map(f => f.label).reduce(Misc.joining(', ')))
}
const fullText = summariesList.length == 0 ? "" : summariesList.reduce(Misc.joining(' - '));
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this.html.find('span.liste-filtres-actifs').text(fullText);
}
getGroupCheckedFilters() {
const checkedGroupFilters = jQuery.map(this.html.find('input.activate-filter-group:checked'), it => this.html.find(it))
.map(element => {
return {
group: element.data('group'),
code: element.data('code')
};
}).filter(it => it.group);
const entries = Object.entries(Misc.classify(checkedGroupFilters, it => it.group));
return entries.map(([key, list]) => {
const group = this.parameters.filterGroups.find(g => g.group == key);
const filters = list.map(it => group.filters.find(f => it.code == f.code));
return { group, filters };
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});
}
getSelectedMilieux() {
const milieux = jQuery.map(this.html.find('input.activate-filter-milieu:checked'), it => {
return this.html.find(it).data('code');
});
return milieux.length == 0 ? undefined : milieux
}
async configurer() {
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FenetreRechercheConfiguration.create();
}
}
class FenetreRechercheConfiguration extends Dialog {
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static async create() {
const configuration = {
compendiums: game.packs.filter(it => it.metadata.type == 'Item').map(it => it.metadata)
.map(it => mergeObject({ selected: game.system.rdd.environnement.compendiums.includes(it.id) }, it))
}
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-configuration.hbs", configuration);
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new FenetreRechercheConfiguration(html).render(true);
}
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constructor(html) {
const options = {
classes: ["fenetre-recherche-configuration"],
width: 600,
height: 'fit-content',
'max-height': 600,
height: 'fit-content',
'z-index': 99999
};
const conf = {
title: 'Configuration de la recherche',
content: html,
buttons: {
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"Sauvegarder": { label: "Sauvegarder", callback: async it => { await this.sauvegarder(); } }
}
};
super(conf, options)
}
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activateListeners(html) {
this.html = html;
super.activateListeners(html);
this.html.find("button.configuration-save").click(event => this.sauvegarder())
}
async sauvegarder() {
const compendiumIds = jQuery.map(this.html.find("input.select-compendium:checked"), it => {
return this.html.find(it).data('id');
});
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await game.system.rdd.environnement.saveCompendiums(compendiumIds);
this.close();
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}
}