foundryvtt-reve-de-dragon/templates/actor/competence.html

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{{#unless system.isHidden}}
<li class="item flexrow list-item {{#if system.isLevelUp}}xp-level-up tooltip{{/if}}" data-item-id="{{_id}}">
<a class="competence-label roll-competence" name="{{name}}" data-tooltip="Niveau {{plusMoins system.niveau}} en {{name}}">
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<img class="sheet-competence-img" src="{{img}}"/>
<span>{{name}}</span>
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</a>
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{{#if system.isLevelUp}}
<span class="tooltiptext ttt-levelup">Vous pouvez dépenser {{system.xpNext}} points d'Experience pour augmenter de 1 votre compétence {{name}}</span>
<a class="competence-xp-augmenter" compname="{{name}}">
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<i class="fas fa-arrow-alt-circle-up"></i>
</a>
{{/if}}
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<input class="competence-value" type="text" compname="{{name}}" name="comp-value-{{name}}"
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value="{{plusMoins system.niveau}}" data-dtype="number"
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{{#if (or (not @root.options.vueDetaillee) @root.options.vueArchetype)}}disabled{{/if}} />
{{#if @root.options.vueDetaillee}}
<span class="competence-xp {{#unless system.isLevelUp}}tooltip{{/unless}}">
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<input class="competence-xp " type="text" compname="{{name}}" name="comp-xp-{{name}}"
value="{{numberFormat system.xp decimals=0 sign=false}}" data-dtype="number"
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{{#if (or (not @root.options.vueDetaillee) @root.options.vueArchetype)}}disabled{{/if}} />
{{#unless system.isLevelUp}}
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<span class="tooltiptext left-competence ttt-xp">Vous devez acquérir {{system.xpNext}} points d'Experience pour augmenter de 1 votre compétence {{name}}</span>
{{/unless}}
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</span>
{{/if}}
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{{#if (eq system.categorie 'draconic')}}
<input class="competence-xp-sort" type="text" compname="{{name}}" name="comp-xp-sort-{{name}}"
value="{{numberFormat system.xp_sort decimals=0 sign=false}}" data-dtype="number"
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{{#if (or (not @root.options.vueDetaillee) @root.options.vueArchetype)}}disabled{{/if}} />
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{{/if}}
{{#if @root.options.vueDetaillee}}
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<div class="item-controls">
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{{#if system.stressXpMax}}
<a class="competence-stress-augmenter" compname="{{name}}"
data-tooltip="Dépenser {{system.stressXpMax}} points de stress {{#if system.isStressLevelUp}} pour augmenter d'un niveau {{/if}}">
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<i class="fas fa-arrow-alt-circle-up allouer-stress{{#if system.isStressLevelUp}}-level-up{{/if}}"></i>
</a>
{{else}}
<i class="far fa-circle"></i>
{{/if}}
<input class="competence-archetype niveau-archetype" type="text" compname="{{name}}" name="comp-archetype-{{name}}"
value="{{plusMoins system.niveau_archetype}}" data-dtype="number" data-tooltip="Niveau d'archétype {{plusMoins system.niveau_archetype}}"
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{{#if (not @root.options.vueArchetype)}}disabled{{/if}} />
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
{{#if @root.options.isGM}}
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
{{/if}}
&nbsp;
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
</div>
{{/if}}
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</li>
{{/unless}}