diff --git a/module/actor.js b/module/actor.js
index b7929202..8bce2611 100644
--- a/module/actor.js
+++ b/module/actor.js
@@ -1572,7 +1572,7 @@ export class RdDActor extends Actor {
/* -------------------------------------------- */
async ajouteNombreAstral( data ) {
// Gestion expérience (si existante)
- this.appliquerExperience( request.rolled, "vue", "astrologie");
+ this.appliquerExperience( data.rolled, "vue", "astrologie");
// Ajout du nombre astral
const item = {name: "Nombre Astral", type: "nombreastral", data:
diff --git a/module/rdd-combat.js b/module/rdd-combat.js
index 57a56a64..a22a350f 100644
--- a/module/rdd-combat.js
+++ b/module/rdd-combat.js
@@ -205,6 +205,7 @@ export class RdDCombat {
return rollData;
}
+ /* -------------------------------------------- */
_modifieRollDataCreature(rollData, competence) {
competence = duplicate(competence);
competence.data.defaut_carac = "carac_creature";
@@ -283,6 +284,7 @@ export class RdDCombat {
RdDCombat._sendRollMessage(this.attacker, this.defender, this.defenderTokenId, "msg_defense", message, rollData);
}
+ /* -------------------------------------------- */
_buildMessageDefense(rollData) {
let message = "" + this.defender.name + " doit se défendre :";
@@ -303,6 +305,7 @@ export class RdDCombat {
return message;
}
+ /* -------------------------------------------- */
_buildMessageEncaisser(rollData) {
return "
Encaisser à " + Misc.toSignedString(rollData.dmg.total) + " !";
}
@@ -521,6 +524,7 @@ export class RdDCombat {
dialog.render(true);
}
+ /* -------------------------------------------- */
_prepareEsquive(attackerRoll, competence) {
let rollData = {
forceValue: this.defender.getForceValue(),