Minor fixes
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@ -416,6 +416,7 @@ export class RdDActor extends Actor {
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ChatMessage.create(message);
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ChatMessage.create(message);
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}
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}
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/* -------------------------------------------- */
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async _recupererEthylisme(message) {
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async _recupererEthylisme(message) {
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let ethylisme = duplicate(this.data.data.compteurs.ethylisme);
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let ethylisme = duplicate(this.data.data.compteurs.ethylisme);
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ethylisme.nb_doses = 0;
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ethylisme.nb_doses = 0;
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@ -1356,7 +1357,6 @@ export class RdDActor extends Actor {
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whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name)
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whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name)
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};
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};
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await this.transformerStress(message);
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await this.transformerStress(message);
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ChatMessage.create(message);
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ChatMessage.create(message);
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}
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}
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@ -1366,10 +1366,9 @@ export class RdDActor extends Actor {
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const stress = Misc.toInt(compteurs.stress.value);
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const stress = Misc.toInt(compteurs.stress.value);
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if (stress <= 0) {
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if (stress <= 0) {
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return;
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return false;
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}
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}
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let stressRoll = await this._stressRoll();
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let stressRoll = await this._stressRoll();
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let convertis = Math.floor(stress * stressRoll.factor);
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let convertis = Math.floor(stress * stressRoll.factor);
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compteurs.stress.value = Math.max(stress - convertis - 1, 0);
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compteurs.stress.value = Math.max(stress - convertis - 1, 0);
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@ -1389,6 +1388,7 @@ export class RdDActor extends Actor {
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compteurs.exaltation.value = 0;
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compteurs.exaltation.value = 0;
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message.content += "<br>Vous transformez " + convertis + " points de Stress en Expérience" + stressRoll.comment;
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message.content += "<br>Vous transformez " + convertis + " points de Stress en Expérience" + stressRoll.comment;
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await this.update({ "data.compteurs": compteurs });
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await this.update({ "data.compteurs": compteurs });
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return true;
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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@ -16,7 +16,7 @@ export class RdDRollDialogEthylisme extends Dialog {
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// Common conf
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// Common conf
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let dialogConf = { content: html, title: "Test d'éthylisme", buttons: myButtons, default: "rollButton" };
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let dialogConf = { content: html, title: "Test d'éthylisme", buttons: myButtons, default: "rollButton" };
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let dialogOptions = { classes: ["rdddialog"], width: 400, height: 400, 'z-index': 99999 }
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let dialogOptions = { classes: ["rdddialog"], width: 400, height: 220, 'z-index': 99999 }
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super(dialogConf, dialogOptions)
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super(dialogConf, dialogOptions)
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//console.log("ETH", rollData);
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//console.log("ETH", rollData);
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24
templates/chat-resultat-ethylisme.html
Normal file
24
templates/chat-resultat-ethylisme.html
Normal file
@ -0,0 +1,24 @@
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<h4>
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{{alias}} {{#if isSortReserve}}met en réserve{{else}}lance{{/if}}
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le {{#if selectedSort.data.isrituel}}rituel{{else}}sort{{/if}}
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{{selectedSort.name}}
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</h4>
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<div>Pour {{selectedSort.data.ptreve_reel}} point{{~#if (gt selectedSort.data.ptreve_reel 1)}}s{{/if}} de rêve en {{coordLabel}} ({{coord}}).
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{{#if show.reveInsuffisant}}
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<span>Pas assez de rêve!</span>
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{{/if}}
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</div>
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{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}}
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<hr>
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<div>
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<span>
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{{#if rolled.isETotal}}Echec TOTAL
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{{else if rolled.isEchec}}Echec
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{{else}}Réussite{{/if}}
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du {{#if selectedSort.data.isrituel}}rituel{{else}}sort{{/if}},
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{{#if (eq depenseReve 0)}}pas de dépense de rêve
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{{else if (eq depenseReve 1)}}1 point de rêve a été dépensé
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{{else}}{{depenseReve}} points de rêve ont été dépensés
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{{~/if}}.
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</span>
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</div>
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