Merge branch 'master-improve' into 'master'

Jets de masse

See merge request LeRatierBretonnien/foundryvtt-reve-de-dragon!174
This commit is contained in:
Leratier Bretonnien 2021-03-25 06:32:16 +00:00
commit 1c0c775de3
4 changed files with 96 additions and 19 deletions

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@ -171,8 +171,8 @@ export class RdDActor extends Actor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getReveActuel() { getReveActuel() {
const actorData = Misc.data(this); const templateData = Misc.templateData(this);
return Misc.toInt(actorData.data.reve?.reve?.value ?? actorData.data.carac.reve.value); return Misc.toInt(templateData.reve?.reve?.value ?? templateData.carac.reve.value);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getChanceActuel() { getChanceActuel() {
@ -1613,6 +1613,12 @@ export class RdDActor extends Actor {
return 0; return 0;
} }
/* -------------------------------------------- */
appliquerExperience(rollData) {
const callback = this.createCallbackExperience();
if (callback.condition(rollData)) { callback.action(rollData); }
}
/* -------------------------------------------- */ /* -------------------------------------------- */
createCallbackExperience() { createCallbackExperience() {
return { return {
@ -1948,6 +1954,32 @@ export class RdDActor extends Actor {
RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-general.html'); RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-general.html');
} }
async rollCaracCompetence(caracName, compName, diff) {
const carac = this.getCaracByName(caracName);
if (!carac) {
ui.notifications.warn(`${this.name} n'a pas de caractéristique correspondant à ${caracName}`)
return;
}
const competence = this.getCompetence(compName);
if (compName && !competence) {
ui.notifications.warn(`${this.name} n'a pas de compétence correspondant à ${compName}`)
return;
}
let rollData = {
alias: this.name,
caracValue: Number(carac.value),
selectedCarac: carac,
competence: competence,
finalLevel: (competence?.data.niveau??0) + diff,
diffLibre: diff,
showDice: true,
show: { title: "Jets multiples" }
};
await RdDResolutionTable.rollData(rollData);
this.appliquerExperience(rollData);
RdDResolutionTable.displayRollData( rollData, this )
}
/* -------------------------------------------- */ /* -------------------------------------------- */
async rollCompetence(name) { async rollCompetence(name) {
let rollData = { competence: this.getCompetence(name) } let rollData = { competence: this.getCompetence(name) }
@ -2380,19 +2412,29 @@ export class RdDActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
static _findCaracByName(carac, name) { static _findCaracByName(carac, name) {
name = name.toLowerCase(); name = Grammar.toLowerCaseNoAccent(name);
switch (name) { switch (name) {
case 'reve-actuel': case 'rêve actuel': case 'reve-actuel': case 'rêve actuel':
return carac.reve; return carac.reve;
case 'chance-actuelle': case 'chance actuelle': case 'chance-actuelle': case 'chance actuelle':
return carac.chance; return carac.chance;
} }
for (const [key, value] of Object.entries(carac)) { const keys = Object.entries(carac)
if (name == key || name == value.label.toLowerCase()) { .filter(it => it[0].includes(name) || Grammar.toLowerCaseNoAccent(it[1].label).includes(name))
return carac[key]; .map(it => it[0]);
} if (keys.length>1){
const names = keys.reduce((a, b) => `${a}<br>${b}`);
ui.notifications.info(`Plusieurs caractéristiques possibles:<br>${names}<br>La première sera choisie.`);
} }
return carac[name]; // Per default if (keys.length>0){
return carac[keys[0]];
}
// for (const [key, value] of Object.entries(carac)) {
// if (key.includes(name) || Grammar.toLowerCaseNoAccent(value.label).includes('name')) {
// return carac[key];
// }
// }
return undefined; // Per default
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -3070,22 +3112,20 @@ export class RdDActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
_deleteStatusEffectsByIds(effectIds, options) { _deleteStatusEffectsByIds(effectIds, options) {
this.deleteEmbeddedEntity('ActiveEffect', effectIds, options); this.deleteEmbeddedEntity('ActiveEffect', effectIds, options);
this.applyActiveEffects();
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async addStatusEffectById(id, options = { renderSheet: true }) { async addStatusEffectById(id, options = { renderSheet: false }) {
const statusEffect = CONFIG.statusEffects.find(it => it.id == id); const statusEffect = CONFIG.statusEffects.find(it => it.id == id);
await this.addStatusEffect(statusEffect, options); await this.addStatusEffect(statusEffect, options);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async addStatusEffect(statusEffect, options = { renderSheet: true }) { async addStatusEffect(statusEffect, options = { renderSheet: false }) {
this.deleteStatusEffectById(statusEffect.id, options); this.deleteStatusEffectById(statusEffect.id, options);
const effet = duplicate(statusEffect); const effet = duplicate(statusEffect);
effet["flags.core.statusId"] = effet.id; effet["flags.core.statusId"] = effet.id;
await this.createEmbeddedEntity('ActiveEffect', effet, options); await this.createEmbeddedEntity('ActiveEffect', effet, options);
this.applyActiveEffects();
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

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@ -1,3 +1,5 @@
import { Grammar } from "./grammar.js";
const competenceTroncs = [["Esquive", "Dague", "Corps à corps"], const competenceTroncs = [["Esquive", "Dague", "Corps à corps"],
["Epée à 1 main", "Epée à 2 mains", "Hache à 1 main", "Hache à 2 mains", "Lance", "Masse à 1 main", "Masse à 2 mains"]]; ["Epée à 1 main", "Epée à 2 mains", "Hache à 1 main", "Hache à 2 mains", "Lance", "Masse à 1 main", "Masse à 2 mains"]];
@ -183,8 +185,20 @@ export class RdDItemCompetence extends Item {
/* -------------------------------------------- */ /* -------------------------------------------- */
static findCompetence(list, name) { static findCompetence(list, name) {
name = name.toLowerCase(); name = Grammar.toLowerCaseNoAccent(name);
return list.find(it => it.name.toLowerCase() == name && (it.type == "competence" || it.type == "competencecreature")) const competences = list.filter(it => Grammar.toLowerCaseNoAccent(it.name).includes(name) && (it.type == "competence" || it.type == "competencecreature"));
if (competences.length == 0) {
return undefined;
}
let competence = competences.find(it => Grammar.toLowerCaseNoAccent(it.name) == name);
if (!competence) {
competence = competences[0];
if (competences.length>1) {
const names = competences.map(it => it.name).reduce((a, b) => `${a}<br>${b}`);
ui.notifications.info(`Plusieurs compétences possibles:<br>${names}<br>La première sera choisie: ${competence.name}`);
}
}
return competence;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

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@ -11,9 +11,9 @@ import { RdDRollResolutionTable } from "./rdd-roll-resolution-table.js";
import { RdDRollTables } from "./rdd-rolltables.js"; import { RdDRollTables } from "./rdd-rolltables.js";
import { RdDUtility } from "./rdd-utility.js"; import { RdDUtility } from "./rdd-utility.js";
import { TMRRencontres } from "./tmr-rencontres.js"; import { TMRRencontres } from "./tmr-rencontres.js";
import { TMRType, TMRUtility } from "./tmr-utility.js"; import { TMRUtility } from "./tmr-utility.js";
const rddRollNumeric = /(\d+)\s*([\+\-]?\d+)?\s*(s)?/; const rddRollNumeric = /$(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
/* -------------------------------------------- */ /* -------------------------------------------- */
export class RdDCommands { export class RdDCommands {
@ -64,9 +64,11 @@ export class RdDCommands {
descr: `Effectue un jet de dés dans la table de résolution. Exemples: descr: `Effectue un jet de dés dans la table de résolution. Exemples:
<br><strong>/rdd</strong> ouvre la table de résolution <br><strong>/rdd</strong> ouvre la table de résolution
<br><strong>/rdd 10 3</strong> effectue un jet 10 à +3 <br><strong>/rdd 10 3</strong> effectue un jet 10 à +3
<br><strong>/rdd 10 +2</strong> effectue un jet 10 à +2
<br><strong>/rdd 15 -2</strong> effectue un jet 15 à -2 <br><strong>/rdd 15 -2</strong> effectue un jet 15 à -2
<br><strong>/rdd 15 0 s</strong> effectue un jet 15 à 0, avec significative requise` <br><strong>/rdd 15 0 s</strong> effectue un jet 15 à 0, avec significative requise
<br><strong>/rdd Vue Vigilance -2</strong> effectue un jet de Vue/Vigilance à -2 pour les tokens sélectionnés
<br><strong>/rdd vol déser +2</strong> effectue un jet de Volonté/Survie en désert à +2 pour les tokens sélectionnés
`
}); });
rddCommands.registerCommand({ path: ["/ddr"], func: (content, msg, params) => rddCommands.rollDeDraconique(msg), descr: "Lance un Dé Draconique" }); rddCommands.registerCommand({ path: ["/ddr"], func: (content, msg, params) => rddCommands.rollDeDraconique(msg), descr: "Lance un Dé Draconique" });
@ -217,6 +219,27 @@ export class RdDCommands {
await this.rollRdDNumeric(msg, carac, diff, significative); await this.rollRdDNumeric(msg, carac, diff, significative);
return; return;
} }
let actors = canvas.tokens.controlled.map(it => it.actor).filter(it => it);
if (actors && actors.length > 0){
let length = params.length;
let diff = Number(params[length-1]);
if (Number.isInteger(Number(diff))){
length --;
}
else {
diff = 0;
}
const caracName = params[0];
const compName = length>1 ? params.slice(1, length).reduce((a, b) => `${a} ${b}`): undefined;
for (let actor of actors) {
await actor.rollCaracCompetence(caracName, compName, diff);
}
return;
}
else{
ui.notifications.warn("Sélectionnez au moins un personnage pour lancer les dés")
}
} }
} }

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@ -2,7 +2,7 @@
"name": "foundryvtt-reve-de-dragon", "name": "foundryvtt-reve-de-dragon",
"title": "Rêve de Dragon", "title": "Rêve de Dragon",
"description": "Rêve de Dragon RPG for FoundryVTT", "description": "Rêve de Dragon RPG for FoundryVTT",
"version": "1.3.37", "version": "1.3.38",
"manifestPlusVersion": "1.0.0", "manifestPlusVersion": "1.0.0",
"minimumCoreVersion": "0.7.5", "minimumCoreVersion": "0.7.5",
"compatibleCoreVersion": "0.7.9", "compatibleCoreVersion": "0.7.9",