diff --git a/dev-notes.md b/dev-notes.md deleted file mode 100644 index 9816dda6..00000000 --- a/dev-notes.md +++ /dev/null @@ -1,61 +0,0 @@ -# Actor notes - -> The Actor#getData default implementation gives you the following for use in sheet rendering: - -``` - actor -> the Actor instance - data -> a cloned copy of Actor#data - items -> a cloned copy of Actor#data#items - effects -> a cloned copy of Actor#data#effects -``` - -> if all you need is a safe copy of `Actor#data`, you'll be much better off by simply defining your own function and avoiding all the wasted work that the parent class does which will slow down your sheet -```js -getData(options) { - return { - data: foundry.utils.deepClone(this.object.data) - } -} -``` - -who knows, maybe you don't even need to copy your actor data, skip the copy and it's even faster: -```js -getData(options) { - return { - data: this.object.data - } -} -``` - - -Atropos19/02/2021 -There are two recommended ways to create owned items in 0.8.0: -```js -await Item.create(itemData, {parent: actor}); -await actor.createEmbeddedDocuments("Item", itemDataArray); -``` - - -You can update an embedded item in one of two ways: -```js -//Method 1: - -const item = actor.items.get(itemId); -item.update(data); - -//Method 2: -actor.updateEmbeddedDocuments("Item", [{_id: itemId, ...}]); -``` - - -I noticed adding an ActiveEffect to an actor in code using - -```js -this.createEmbeddedDocuments('ActiveEffect', [effet], options); -this.applyActiveEffects(); -``` - -Atropos — Aujourd’hui à 14:42 -Two notes on this: -1. You don't actually need to call this.applyActiveEffects() because this will happen automatically whenever an effect is created/updated/deleted -2. If you want to suppress the automatic display of the sheet for the newly created document, you can pass options.renderSheet = false as part of your options object \ No newline at end of file