Merge pull request '12.0.26 - Astrobazzarh le Haut-rêvant' (#728) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: public/foundryvtt-reve-de-dragon#728
This commit is contained in:
commit
3cbd777e6a
@ -1,4 +1,10 @@
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# 12.0
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# 12.0
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## 12.0.26 - Astrobazzarh le Haut-rêvant
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- bouton pour le don de haut-rêve en un clic
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- les compétences de draconic ne sont plus précédées de "Voie de"
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- migration des compétences & compendiums
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- Correction feuille simplifiée qui ne s'affichait pas en ccas de sort variable
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## 12.0.24 - Les ajustements d'Astrobazzarh
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## 12.0.24 - Les ajustements d'Astrobazzarh
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- amélioration
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- amélioration
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- meilleure gestion des noms des voies de draconic
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- meilleure gestion des noms des voies de draconic
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@ -214,6 +214,8 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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});
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});
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// Boutons spéciaux MJs
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// Boutons spéciaux MJs
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this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ"))
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this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ"))
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this.html.find('.don-de-haut-reve').click(async event => this.actor.addDonDeHautReve())
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this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible())
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this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible())
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}
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}
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@ -38,6 +38,8 @@ import { RdDCoeur } from "./coeur/rdd-coeur.js";
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import { DialogChoixXpCarac } from "./dialog-choix-xp-carac.js";
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import { DialogChoixXpCarac } from "./dialog-choix-xp-carac.js";
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import { RdDItemArme } from "./item-arme.js";
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import { RdDItemArme } from "./item-arme.js";
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import { RdDCombatManager } from "./rdd-combat.js";
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import { RdDCombatManager } from "./rdd-combat.js";
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import { RdDItemTete } from "./item/tete.js";
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import { SystemCompendiums } from "./settings/system-compendiums.js";
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export const MAINS_DIRECTRICES = ['Droitier', 'Gaucher', 'Ambidextre']
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export const MAINS_DIRECTRICES = ['Droitier', 'Gaucher', 'Ambidextre']
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@ -53,41 +55,27 @@ export class RdDActor extends RdDBaseActorSang {
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* Prepare Character type specific data
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* Prepare Character type specific data
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*/
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*/
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prepareActorData() {
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prepareActorData() {
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this.$computeCaracDerivee()
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this.$computeIsHautRevant()
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}
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/* -------------------------------------------- */
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$computeCaracDerivee() {
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this.system.carac.force.value = Math.min(this.system.carac.force.value, parseInt(this.system.carac.taille.value) + 4);
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this.system.carac.force.value = Math.min(this.system.carac.force.value, parseInt(this.system.carac.taille.value) + 4);
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this.system.carac.melee.value = Math.floor((parseInt(this.system.carac.force.value) + parseInt(this.system.carac.agilite.value)) / 2);
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this.system.carac.melee.value = Math.floor((this.getForce() + parseInt(this.system.carac.agilite.value)) / 2);
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this.system.carac.tir.value = Math.floor((parseInt(this.system.carac.vue.value) + parseInt(this.system.carac.dexterite.value)) / 2);
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this.system.carac.tir.value = Math.floor((parseInt(this.system.carac.vue.value) + parseInt(this.system.carac.dexterite.value)) / 2);
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this.system.carac.lancer.value = Math.floor((parseInt(this.system.carac.tir.value) + parseInt(this.system.carac.force.value)) / 2);
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this.system.carac.lancer.value = Math.floor((parseInt(this.system.carac.tir.value) + parseInt(this.system.carac.force.value)) / 2);
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this.system.carac.derobee.value = Math.floor(parseInt(((21 - this.system.carac.taille.value)) + parseInt(this.system.carac.agilite.value)) / 2);
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this.system.carac.derobee.value = Math.floor(parseInt(((21 - this.system.carac.taille.value)) + parseInt(this.system.carac.agilite.value)) / 2);
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let bonusDomKey = Math.floor((parseInt(this.system.carac.force.value) + parseInt(this.system.carac.taille.value)) / 2);
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super.prepareActorData()
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let tailleData = RdDCarac.getCaracDerivee(bonusDomKey);
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this.system.attributs.plusdom.value = tailleData.plusdom;
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this.system.attributs.encombrement.value = (parseInt(this.system.carac.force.value) + parseInt(this.system.carac.taille.value)) / 2;
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this.system.attributs.sconst.value = RdDCarac.calculSConst(this.system.carac.constitution.value);
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this.system.attributs.sconst.value = RdDCarac.calculSConst(this.getConstitution())
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this.system.attributs.sust.value = RdDCarac.getCaracDerivee(this.system.carac.taille.value).sust;
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this.system.attributs.sust.value = RdDCarac.getCaracDerivee(this.getTaille()).sust
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this.system.sante.vie.max = Math.ceil((parseInt(this.system.carac.taille.value) + parseInt(this.system.carac.constitution.value)) / 2);
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this.system.sante.vie.value = Math.min(this.system.sante.vie.value, this.system.sante.vie.max)
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this.system.sante.fatigue.max = this.getFatigueMax()
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this.system.sante.endurance.max = Math.max(parseInt(this.system.carac.taille.value) + parseInt(this.system.carac.constitution.value), parseInt(this.system.sante.vie.max) + parseInt(this.system.carac.volonte.value));
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this.system.sante.endurance.value = Math.min(this.system.sante.endurance.value, this.system.sante.endurance.max);
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this.system.sante.fatigue.max = this.getFatigueMax();
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this.system.sante.fatigue.value = Math.min(this.system.sante.fatigue.value, this.system.sante.fatigue.max);
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this.system.sante.fatigue.value = Math.min(this.system.sante.fatigue.value, this.system.sante.fatigue.max);
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//Compteurs
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//Compteurs
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this.system.reve.reve.max = this.system.carac.reve.value;
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this.system.reve.reve.max = 3 * this.getReve()
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this.system.compteurs.chance.max = this.system.carac.chance.value;
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this.system.compteurs.chance.max = this.getChance()
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}
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$computeIsHautRevant() {
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this.system.attributs.hautrevant.value = this.itemTypes[ITEM_TYPES.tete].find(it => RdDItemTete.isDonDeHautReve(it))
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this.system.attributs.hautrevant.value = this.itemTypes['tete'].find(it => Grammar.equalsInsensitive(it.name, 'don de haut-reve'))
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? "Haut rêvant"
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? "Haut rêvant"
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: "";
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: "";
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}
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}
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@ -112,6 +100,8 @@ export class RdDActor extends RdDBaseActorSang {
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getChanceActuel() { return this.system.compteurs.chance?.value ?? 10 }
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getChanceActuel() { return this.system.compteurs.chance?.value ?? 10 }
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getMoralTotal() { return this.system.compteurs.moral?.value ?? 0 }
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getMoralTotal() { return this.system.compteurs.moral?.value ?? 0 }
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getEnduranceMax() { return Math.max(1, Math.max(this.getTaille() + this.getConstitution(), this.getVieMax() + this.getVolonte())) }
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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getEtatGeneral(options = { ethylisme: false }) {
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getEtatGeneral(options = { ethylisme: false }) {
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const etatGeneral = this.system.compteurs.etat?.value ?? 0
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const etatGeneral = this.system.compteurs.etat?.value ?? 0
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@ -989,6 +979,16 @@ export class RdDActor extends RdDBaseActorSang {
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});
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});
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}
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}
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/* -------------------------------------------- */
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async addDonDeHautReve() {
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if (!game.user.isGM || this.isHautRevant()) {
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return
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}
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const donHR = await RdDItemTete.teteDonDeHautReve()
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if (donHR) {
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this.createEmbeddedDocuments('Item', [donHR.toObject()])
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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async reinsertionAleatoire(raison, accessible = tmr => true) {
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async reinsertionAleatoire(raison, accessible = tmr => true) {
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@ -1083,9 +1083,7 @@ export class RdDActor extends RdDBaseActorSang {
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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getSConst() {
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getSConst() { return RdDCarac.calculSConst(this.getConstitution()) }
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return RdDCarac.calculSConst(this.system.carac.constitution.value)
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}
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async ajoutXpConstitution(xp) {
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async ajoutXpConstitution(xp) {
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await this.update({ "system.carac.constitution.xp": Misc.toInt(this.system.carac.constitution.xp) + xp });
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await this.update({ "system.carac.constitution.xp": Misc.toInt(this.system.carac.constitution.xp) + xp });
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@ -1237,16 +1235,14 @@ export class RdDActor extends RdDBaseActorSang {
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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async consommerNourritureboisson(itemId, choix = { doses: 1, seForcer: false, supprimerSiZero: false }, userId = undefined) {
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async consommerNourritureboisson(itemId, choix = { doses: 1, seForcer: false, supprimerSiZero: false }) {
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if (userId != undefined && userId != game.user.id) {
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if (!this.isOwner) {
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RdDBaseActor.remoteActorCall({
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RdDBaseActor.remoteActorCall({
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tokenId: this.token?.id,
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tokenId: this.token?.id,
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actorId: this.id,
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actorId: this.id,
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method: 'consommerNourritureboisson',
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method: 'consommerNourritureboisson', args: [itemId, choix]
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args: [itemId, choix, userId]
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})
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},
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return
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userId)
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return;
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}
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}
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const item = this.getItem(itemId)
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const item = this.getItem(itemId)
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if (!item.getUtilisationCuisine()) {
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if (!item.getUtilisationCuisine()) {
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@ -2521,7 +2517,11 @@ export class RdDActor extends RdDBaseActorSang {
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async onRollTachePremiersSoins(blessureId, rollData) {
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async onRollTachePremiersSoins(blessureId, rollData) {
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if (!this.isOwner) {
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if (!this.isOwner) {
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return RdDBaseActor.remoteActorCall({ tokenId: this.token?.id, actorId: this.id, method: 'onRollTachePremiersSoins', args: [blessureId, rollData] });
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return RdDBaseActor.remoteActorCall({
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tokenId: this.token?.id,
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actorId: this.id,
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method: 'onRollTachePremiersSoins', args: [blessureId, rollData]
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})
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}
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}
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const blessure = this.getItem(blessureId, 'blessure')
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const blessure = this.getItem(blessureId, 'blessure')
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console.log('TODO update blessure', this, blessureId, rollData, rollData.tache);
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console.log('TODO update blessure', this, blessureId, rollData, rollData.tache);
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@ -2551,7 +2551,11 @@ export class RdDActor extends RdDBaseActorSang {
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async onRollSoinsComplets(blessureId, rollData) {
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async onRollSoinsComplets(blessureId, rollData) {
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if (!this.isOwner) {
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if (!this.isOwner) {
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return RdDBaseActor.remoteActorCall({ tokenId: this.token?.id, actorId: this.id, method: 'onRollSoinsComplets', args: [blessureId, rollData] });
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return RdDBaseActor.remoteActorCall({
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tokenId: this.token?.id,
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actorId: this.id,
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method: 'onRollSoinsComplets', args: [blessureId, rollData]
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})
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}
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}
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const blessure = this.getItem(blessureId, 'blessure')
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const blessure = this.getItem(blessureId, 'blessure')
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if (blessure && blessure.system.premierssoins.done && !blessure.system.soinscomplets.done) {
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if (blessure && blessure.system.premierssoins.done && !blessure.system.soinscomplets.done) {
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@ -19,6 +19,7 @@ import { RdDCombat, RdDCombatManager } from "../rdd-combat.js";
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import { RdDConfirm } from "../rdd-confirm.js";
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import { RdDConfirm } from "../rdd-confirm.js";
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import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js";
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import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js";
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import { RdDItemArme } from "../item-arme.js";
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import { RdDItemArme } from "../item-arme.js";
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import { RdDCarac } from "../rdd-carac.js";
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const POSSESSION_SANS_DRACONIC = {
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const POSSESSION_SANS_DRACONIC = {
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img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp',
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img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp',
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@ -36,6 +37,13 @@ const POSSESSION_SANS_DRACONIC = {
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*/
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*/
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export class RdDBaseActorReve extends RdDBaseActor {
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export class RdDBaseActorReve extends RdDBaseActor {
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prepareActorData() {
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super.prepareActorData()
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this.system.attributs.plusdom.value = this.getBonusDegat()
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this.system.sante.endurance.max = this.getEnduranceMax()
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this.system.sante.endurance.value = Math.min(this.system.sante.endurance.value, this.system.sante.endurance.max)
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}
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getCaracChanceActuelle() {
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getCaracChanceActuelle() {
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return {
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return {
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label: 'Chance actuelle',
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label: 'Chance actuelle',
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@ -52,21 +60,26 @@ export class RdDBaseActorReve extends RdDBaseActor {
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};
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};
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}
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}
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getTaille() { return Misc.toInt(this.system.carac.taille?.value) }
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getConstitution() { return this.getReve() }
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getForce() { return this.getReve() }
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getAgilite() { return this.getForce() }
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getReve() { return Misc.toInt(this.system.carac.reve?.value) }
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getChance() { return this.getReve() }
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getReveActuel() { return this.getReve() }
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getReveActuel() { return this.getReve() }
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getChanceActuel() { return this.getChance() }
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getChanceActuel() { return this.getChance() }
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getReve() { return Number(this.system.carac.reve?.value ?? 0) }
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getEnduranceMax() { return Math.max(1, this.getTaille() + this.getConstitution()) }
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getForce() { return this.getReve() }
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getEncombrementMax() { return (this.getForce() + this.getTaille()) / 2 }
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getTaille() { return Number(this.system.carac.taille?.value ?? 0) }
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getBonusDegat() { return RdDCarac.getCaracDerivee(this.getEncombrementMax()).plusdom }
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getAgilite() { return this.getForce() }
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getChance() { return this.getReve() }
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getMoralTotal() { return 0 }
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getMoralTotal() { return 0 }
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getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) }
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getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
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getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
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getSConst() { return 0 }
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getSConst() { return 0 }
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||||||
|
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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getEncombrementMax() { return 0 }
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isSurenc() { return false }
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isSurenc() { return false }
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computeMalusSurEncombrement() { return 0 }
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computeMalusSurEncombrement() { return 0 }
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@ -84,7 +97,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
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isActorCombat() { return true }
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isActorCombat() { return true }
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getCaracInit(competence) {
|
getCaracInit(competence) {
|
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if (!competence){
|
if (!competence) {
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return 0
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return 0
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||||||
}
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}
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if (competence.type == ITEM_TYPES.competencecreature) {
|
if (competence.type == ITEM_TYPES.competencecreature) {
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@ -445,8 +458,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
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RdDBaseActor.remoteActorCall({
|
RdDBaseActor.remoteActorCall({
|
||||||
tokenId: this.token?.id,
|
tokenId: this.token?.id,
|
||||||
actorId: this.id,
|
actorId: this.id,
|
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method: 'encaisserDommagesValidationGR',
|
method: 'encaisserDommagesValidationGR', args: [rollData, armure, show, attackerToken, defenderToken]
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args: [rollData, armure, show, attackerToken, defenderToken]
|
|
||||||
})
|
})
|
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} else {
|
} else {
|
||||||
DialogValidationEncaissement.validerEncaissement(this, rollData, armure,
|
DialogValidationEncaissement.validerEncaissement(this, rollData, armure,
|
||||||
|
@ -6,6 +6,7 @@ import { RdDBaseActorReve } from "./base-actor-reve.js";
|
|||||||
import { RdDDice } from "../rdd-dice.js";
|
import { RdDDice } from "../rdd-dice.js";
|
||||||
import { RdDItemBlessure } from "../item/blessure.js";
|
import { RdDItemBlessure } from "../item/blessure.js";
|
||||||
import { ChatUtility } from "../chat-utility.js";
|
import { ChatUtility } from "../chat-utility.js";
|
||||||
|
import { Misc } from "../misc.js";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Classe de base pour les acteurs qui peuvent subir des blessures
|
* Classe de base pour les acteurs qui peuvent subir des blessures
|
||||||
@ -14,25 +15,32 @@ import { ChatUtility } from "../chat-utility.js";
|
|||||||
*/
|
*/
|
||||||
export class RdDBaseActorSang extends RdDBaseActorReve {
|
export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||||
|
|
||||||
|
prepareActorData() {
|
||||||
|
this.system.sante.vie.max = Math.ceil((this.getTaille() + this.getConstitution()) / 2)
|
||||||
|
this.system.sante.vie.value = Math.min(this.system.sante.vie.value, this.system.sante.vie.max)
|
||||||
|
super.prepareActorData()
|
||||||
|
this.system.attributs.encombrement.value = this.getEncombrementMax()
|
||||||
|
}
|
||||||
|
|
||||||
getForce() { return Number(this.system.carac.force?.value ?? 0) }
|
getForce() { return Misc.toInt(this.system.carac.force?.value) }
|
||||||
|
getConstitution() { return Misc.toInt(this.system.carac.constitution?.value) }
|
||||||
|
getVolonte() { return Misc.toInt(this.system.carac.volonte?.value) }
|
||||||
|
|
||||||
getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) }
|
getVieMax() { return Misc.toInt(this.system.sante.vie?.max) }
|
||||||
getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
|
getEnduranceMax() { return Math.max(1, this.getTaille() + this.getConstitution()) }
|
||||||
getSConst() { return 0 }
|
getFatigueMax() { return this.getEnduranceMax() * 2 }
|
||||||
|
|
||||||
getEnduranceMax() { return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE)) }
|
getProtectionNaturelle() { return Misc.toInt(this.system.attributs?.protection?.value) }
|
||||||
|
|
||||||
getFatigueActuelle() {
|
getFatigueActuelle() {
|
||||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||||
return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value ?? 0));
|
return Math.max(0, Math.min(this.getFatigueMax(), Misc.toInt(this.system.sante.fatigue?.value)))
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
getFatigueRestante() { return this.getFatigueMax() - this.getFatigueActuelle() }
|
getFatigueRestante() { return this.getFatigueMax() - this.getFatigueActuelle() }
|
||||||
getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value }
|
getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value }
|
||||||
getFatigueMax() { return this.getEnduranceMax() * 2 }
|
|
||||||
|
|
||||||
malusFatigue() {
|
malusFatigue() {
|
||||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||||
@ -42,7 +50,6 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getEncombrementMax() { return Number(this.system.attributs?.encombrement?.value ?? 0) }
|
|
||||||
isSurenc() { return this.computeMalusSurEncombrement() < 0 }
|
isSurenc() { return this.computeMalusSurEncombrement() < 0 }
|
||||||
|
|
||||||
computeMalusSurEncombrement() {
|
computeMalusSurEncombrement() {
|
||||||
|
@ -18,6 +18,7 @@ export class RdDBaseActor extends Actor {
|
|||||||
.map(it => it[0])
|
.map(it => it[0])
|
||||||
.find(it => it)
|
.find(it => it)
|
||||||
}
|
}
|
||||||
|
|
||||||
static $findCaracByName(carac, name) {
|
static $findCaracByName(carac, name) {
|
||||||
const caracList = Object.entries(carac);
|
const caracList = Object.entries(carac);
|
||||||
let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' });
|
let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' });
|
||||||
@ -26,6 +27,16 @@ export class RdDBaseActor extends Actor {
|
|||||||
}
|
}
|
||||||
return entry && entry.length > 0 ? carac[entry[0]] : undefined;
|
return entry && entry.length > 0 ? carac[entry[0]] : undefined;
|
||||||
}
|
}
|
||||||
|
static getDefaultValue(actorType, path) {
|
||||||
|
if (path.includes('.')) {
|
||||||
|
path = path.split('.')
|
||||||
|
}
|
||||||
|
let obj = game.model.Actor[actorType]
|
||||||
|
for (let p of path) {
|
||||||
|
obj = obj ? obj[p] : undefined
|
||||||
|
}
|
||||||
|
return obj
|
||||||
|
}
|
||||||
|
|
||||||
static getDefaultImg(itemType) {
|
static getDefaultImg(itemType) {
|
||||||
return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
|
return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
|
||||||
@ -45,28 +56,31 @@ export class RdDBaseActor extends Actor {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static remoteActorCall(callData, userId = undefined) {
|
static remoteActorCall(callData) {
|
||||||
userId = userId ?? Misc.firstConnectedGMId();
|
if (game.user.isGM) {
|
||||||
if (userId == game.user.id) {
|
RdDBaseActor.onRemoteActorCall(callData, game.user.id)
|
||||||
RdDBaseActor.onRemoteActorCall(callData, userId);
|
return false
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_remote_actor_call", data: callData, userId: userId });
|
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||||
return true;
|
msg: "msg_remote_actor_call",
|
||||||
|
data: callData,
|
||||||
|
userId: Misc.firstConnectedGMId()
|
||||||
|
})
|
||||||
|
return true
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static onRemoteActorCall(callData, userId) {
|
static onRemoteActorCall(callData, userId) {
|
||||||
if (userId == game.user.id) {
|
|
||||||
const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId);
|
const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId);
|
||||||
if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
|
if (userId == game.user.id) {
|
||||||
|
// Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
|
||||||
const args = callData.args;
|
const args = callData.args;
|
||||||
console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
|
console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
|
||||||
actor[callData.method](...args);
|
actor[callData.method](...args);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
static getRealActor(actorId, tokenId) {
|
static getRealActor(actorId, tokenId) {
|
||||||
if (tokenId) {
|
if (tokenId) {
|
||||||
@ -178,7 +192,8 @@ export class RdDBaseActor extends Actor {
|
|||||||
this.computeEncTotal()
|
this.computeEncTotal()
|
||||||
}
|
}
|
||||||
|
|
||||||
async prepareActorData() { }
|
prepareActorData() { }
|
||||||
|
|
||||||
async computeEtatGeneral() { }
|
async computeEtatGeneral() { }
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
findPlayer() {
|
findPlayer() {
|
||||||
@ -210,6 +225,9 @@ export class RdDBaseActor extends Actor {
|
|||||||
getMonnaie(id) { return this.findItemLike(id, 'monnaie'); }
|
getMonnaie(id) { return this.findItemLike(id, 'monnaie'); }
|
||||||
getEncombrementMax() { return 0 }
|
getEncombrementMax() { return 0 }
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
async updateCarac(caracName, to) {
|
||||||
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async onPreUpdateItem(item, change, options, id) { }
|
async onPreUpdateItem(item, change, options, id) { }
|
||||||
async onCreateItem(item, options, id) { }
|
async onCreateItem(item, options, id) { }
|
||||||
@ -234,21 +252,20 @@ export class RdDBaseActor extends Actor {
|
|||||||
}
|
}
|
||||||
|
|
||||||
async creerObjetParMJ(object) {
|
async creerObjetParMJ(object) {
|
||||||
if (!Misc.isFirstConnectedGM()) {
|
if (this.isOwner) {
|
||||||
|
await this.createEmbeddedDocuments('Item', [object])
|
||||||
|
return
|
||||||
|
}
|
||||||
RdDBaseActor.remoteActorCall({
|
RdDBaseActor.remoteActorCall({
|
||||||
tokenId: this.token?.id,
|
tokenId: this.token?.id,
|
||||||
actorId: this.id,
|
actorId: this.id,
|
||||||
method: 'creerObjetParMJ',
|
method: 'creerObjetParMJ', args: [object]
|
||||||
args: [object]
|
})
|
||||||
});
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
await this.createEmbeddedDocuments('Item', [object])
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async cleanupConteneurs() {
|
async cleanupConteneurs() {
|
||||||
if (Misc.isOwnerPlayerOrUniqueConnectedGM(this)) {
|
if (Misc.isOwnerPlayer(this)) {
|
||||||
let updates = this.itemTypes['conteneur']
|
let updates = this.itemTypes['conteneur']
|
||||||
.filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0)
|
.filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0)
|
||||||
.map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } });
|
.map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } });
|
||||||
@ -319,7 +336,7 @@ export class RdDBaseActor extends Actor {
|
|||||||
ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`);
|
ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (fromActorId && !game.user.isGM) {
|
if (fromActorId && !this.isOwner) {
|
||||||
RdDBaseActor.remoteActorCall({
|
RdDBaseActor.remoteActorCall({
|
||||||
userId: Misc.connectedGMOrUser(),
|
userId: Misc.connectedGMOrUser(),
|
||||||
tokenId: this.token?.id,
|
tokenId: this.token?.id,
|
||||||
@ -354,10 +371,9 @@ export class RdDBaseActor extends Actor {
|
|||||||
if (!Misc.isFirstConnectedGM()) {
|
if (!Misc.isFirstConnectedGM()) {
|
||||||
RdDBaseActor.remoteActorCall({
|
RdDBaseActor.remoteActorCall({
|
||||||
actorId: achat.vendeurId ?? achat.acheteurId,
|
actorId: achat.vendeurId ?? achat.acheteurId,
|
||||||
method: 'achatVente',
|
method: 'achatVente', args: [achat]
|
||||||
args: [achat]
|
|
||||||
});
|
});
|
||||||
return;
|
return
|
||||||
}
|
}
|
||||||
const cout = Number(achat.prixTotal ?? 0);
|
const cout = Number(achat.prixTotal ?? 0);
|
||||||
const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined;
|
const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined;
|
||||||
|
@ -25,9 +25,6 @@ export class RdDCommerce extends RdDBaseActor {
|
|||||||
}
|
}
|
||||||
await super.depenserSols(cout)
|
await super.depenserSols(cout)
|
||||||
}
|
}
|
||||||
async consommerNourritureboisson(itemId, choix, userId) {
|
|
||||||
// ne pas consommer pour un commerce
|
|
||||||
}
|
|
||||||
|
|
||||||
async decrementerQuantiteItem(item, quantite) {
|
async decrementerQuantiteItem(item, quantite) {
|
||||||
if (this.system.illimite) {
|
if (this.system.illimite) {
|
||||||
|
@ -1,6 +1,4 @@
|
|||||||
import { ENTITE_INCARNE } from "../constants.js";
|
|
||||||
import { ITEM_TYPES } from "../item.js";
|
import { ITEM_TYPES } from "../item.js";
|
||||||
import { STATUSES } from "../settings/status-effects.js";
|
|
||||||
import { RdDBaseActorSang } from "./base-actor-sang.js";
|
import { RdDBaseActorSang } from "./base-actor-sang.js";
|
||||||
|
|
||||||
export class RdDCreature extends RdDBaseActorSang {
|
export class RdDCreature extends RdDBaseActorSang {
|
||||||
@ -9,6 +7,7 @@ export class RdDCreature extends RdDBaseActorSang {
|
|||||||
return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg";
|
return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
getEnduranceMax() { return Math.max(1, this.getVieMax() + this.getConstitution()) }
|
||||||
isCreature() { return true }
|
isCreature() { return true }
|
||||||
|
|
||||||
canReceive(item) {
|
canReceive(item) {
|
||||||
|
@ -27,6 +27,7 @@ export class RdDEntite extends RdDBaseActorReve {
|
|||||||
getForce() { return this.getReve() }
|
getForce() { return this.getReve() }
|
||||||
getAgilite() { return this.getReve() }
|
getAgilite() { return this.getReve() }
|
||||||
getChance() { return this.getReve() }
|
getChance() { return this.getReve() }
|
||||||
|
getEnduranceMax() { return Math.max(1, this.getTaille() + this.getReve()) }
|
||||||
|
|
||||||
getDraconicOuPossession() {
|
getDraconicOuPossession() {
|
||||||
return this.itemTypes[ITEM_TYPES.competencecreature]
|
return this.itemTypes[ITEM_TYPES.competencecreature]
|
||||||
|
@ -76,7 +76,7 @@ const MAPPING_BASE = [
|
|||||||
{ column: "derobee", rollClass: 'roll-carac', colName: 'Dérobée', getter: (actor, context) => actor.system.carac.derobee.value },
|
{ column: "derobee", rollClass: 'roll-carac', colName: 'Dérobée', getter: (actor, context) => actor.system.carac.derobee.value },
|
||||||
{ column: "vie", getter: (actor, context) => actor.system.sante.vie.max },
|
{ column: "vie", getter: (actor, context) => actor.system.sante.vie.max },
|
||||||
{ column: "endurance", getter: (actor, context) => actor.system.sante.endurance.max },
|
{ column: "endurance", getter: (actor, context) => actor.system.sante.endurance.max },
|
||||||
{ column: "plusdom", colName: '+dom', getter: (actor, context) => actor.system.attributs.plusdom.value },
|
{ column: "plusdom", colName: '+dom', getter: (actor, context) => actor.getBonusDegat() },
|
||||||
{ column: "protectionnaturelle", colName: 'Protection naturelle', getter: (actor, context) => actor.system.attributs.protection.value > 0 ? actor.system.attributs.protection.value : '' },
|
{ column: "protectionnaturelle", colName: 'Protection naturelle', getter: (actor, context) => actor.system.attributs.protection.value > 0 ? actor.system.attributs.protection.value : '' },
|
||||||
{ column: "description", getter: (actor, context) => Mapping.getDescription(actor) },
|
{ column: "description", getter: (actor, context) => Mapping.getDescription(actor) },
|
||||||
{ column: "armure", getter: (actor, context) => Mapping.getArmure(actor, context) },
|
{ column: "armure", getter: (actor, context) => Mapping.getArmure(actor, context) },
|
||||||
@ -169,10 +169,10 @@ export class Mapping {
|
|||||||
arme: arme
|
arme: arme
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
static dommagesArme(actor, arme, maniement){
|
static dommagesArme(actor, arme, maniement) {
|
||||||
const dmgArme = RdDItemArme.dommagesReels(arme, maniement)
|
const dmgArme = RdDItemArme.dommagesReels(arme, maniement)
|
||||||
const dommages = Misc.toSignedString(dmgArme + RdDBonus.bonusDmg(actor, maniement, dmgArme))
|
const dommages = Misc.toSignedString(dmgArme + RdDBonus.bonusDmg(actor, maniement, dmgArme))
|
||||||
switch(arme.system.mortalite) {
|
switch (arme.system.mortalite) {
|
||||||
case 'non-mortel': return `(${dommages})`
|
case 'non-mortel': return `(${dommages})`
|
||||||
case 'empoignade': return '-'
|
case 'empoignade': return '-'
|
||||||
}
|
}
|
||||||
@ -259,6 +259,9 @@ export class Mapping {
|
|||||||
const diff = 'R' + RdDItemSort.addSpaceToNonNumeric(sort.system.difficulte)
|
const diff = 'R' + RdDItemSort.addSpaceToNonNumeric(sort.system.difficulte)
|
||||||
return `${sort.name}${ptSeuil} (${caseTMR}) ${diff} ${coutReve}`
|
return `${sort.name}${ptSeuil} (${caseTMR}) ${diff} ${coutReve}`
|
||||||
}
|
}
|
||||||
|
static toVar(caseSpeciale) {
|
||||||
|
return Grammar.toLowerCaseNoAccent(caseSpeciale).startsWith('var') ? 'var' : caseSpeciale
|
||||||
|
}
|
||||||
|
|
||||||
static bonusCase(sort) {
|
static bonusCase(sort) {
|
||||||
const list = RdDItemSort.stringToBonuscases(sort.system.bonuscase).sort(Misc.descending(it => it.bonus))
|
const list = RdDItemSort.stringToBonuscases(sort.system.bonuscase).sort(Misc.descending(it => it.bonus))
|
||||||
|
@ -5,12 +5,12 @@ import { RdDBaseActorReve } from "../actor/base-actor-reve.js";
|
|||||||
import { Grammar } from "../grammar.js";
|
import { Grammar } from "../grammar.js";
|
||||||
import { Misc } from "../misc.js";
|
import { Misc } from "../misc.js";
|
||||||
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
|
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
|
||||||
|
import { RdDItemTete } from "../item/tete.js";
|
||||||
|
|
||||||
const WHITESPACES = "\\s+"
|
const WHITESPACES = "\\s+"
|
||||||
const NUMERIC = "[\\+\\-]?\\d+"
|
const NUMERIC = "[\\+\\-]?\\d+"
|
||||||
const NUMERIC_VALUE = "(?<value>" + NUMERIC + ")"
|
const NUMERIC_VALUE = "(?<value>" + NUMERIC + ")"
|
||||||
|
|
||||||
const XREGEXP_NAME = "(?<name>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+)"
|
|
||||||
const XREGEXP_COMP_CREATURE = WHITESPACES + "(?<carac>\\d+)"
|
const XREGEXP_COMP_CREATURE = WHITESPACES + "(?<carac>\\d+)"
|
||||||
+ WHITESPACES + NUMERIC_VALUE
|
+ WHITESPACES + NUMERIC_VALUE
|
||||||
+ "(" + WHITESPACES + "(?<init>\\d+)?\\s+?(?<dommages>[\\+\\-]?\\d+)?" + ")?"
|
+ "(" + WHITESPACES + "(?<init>\\d+)?\\s+?(?<dommages>[\\+\\-]?\\d+)?" + ")?"
|
||||||
@ -22,11 +22,12 @@ const compParser = {
|
|||||||
entite: XREGEXP_COMP_CREATURE
|
entite: XREGEXP_COMP_CREATURE
|
||||||
}
|
}
|
||||||
|
|
||||||
const XREGEXP_SORT_VOIE = "[OHNT\\/]+"
|
const XREGEXP_SORT_VOIE = "(?<voies>[OHNT](\\/[OHNT])*)"
|
||||||
const XREGEXP_SORT_CASE = "\\((?<case>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+)\\)";
|
const XREGEXP_SORT_NAME = "(?<name>[^\\(]+)"
|
||||||
|
const XREGEXP_SORT_CASE = "\\((?<case>([A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+|[A-M]\\d{1,2})+)\\)";
|
||||||
|
|
||||||
const XREGEXP_SORT = "(" + XREGEXP_SORT_VOIE
|
const XREGEXP_SORT = "(" + XREGEXP_SORT_VOIE
|
||||||
+ WHITESPACES + XREGEXP_NAME
|
+ WHITESPACES + XREGEXP_SORT_NAME
|
||||||
+ WHITESPACES + XREGEXP_SORT_CASE
|
+ WHITESPACES + XREGEXP_SORT_CASE
|
||||||
+ WHITESPACES + "R(?<diff>([\\-\\d]+|(\\w|\\s)+))"
|
+ WHITESPACES + "R(?<diff>([\\-\\d]+|(\\w|\\s)+))"
|
||||||
+ WHITESPACES + "r(?<reve>(\\d+(\\+)?|\\s\\w+))"
|
+ WHITESPACES + "r(?<reve>(\\d+(\\+)?|\\s\\w+))"
|
||||||
@ -104,7 +105,7 @@ export class RdDStatBlockParser {
|
|||||||
return "vaisseau";
|
return "vaisseau";
|
||||||
}
|
}
|
||||||
|
|
||||||
static async parseStatBlock(statString, type = "npc") {
|
static async parseStatBlock(statString) {
|
||||||
|
|
||||||
//statString = statBlock03;
|
//statString = statBlock03;
|
||||||
if (!statString) {
|
if (!statString) {
|
||||||
@ -122,10 +123,10 @@ export class RdDStatBlockParser {
|
|||||||
statString = statString.trim();
|
statString = statString.trim();
|
||||||
|
|
||||||
// TODO: check for entite
|
// TODO: check for entite
|
||||||
let actorType = RdDStatBlockParser.parseActorType(statString);
|
let type = RdDStatBlockParser.parseActorType(statString);
|
||||||
|
|
||||||
// Now start carac
|
// Now start carac
|
||||||
let actorData = foundry.utils.deepClone(game.model.Actor[actorType]);
|
let actorData = foundry.utils.deepClone(game.model.Actor[type]);
|
||||||
for (let key in actorData.carac) {
|
for (let key in actorData.carac) {
|
||||||
let caracDef = actorData.carac[key];
|
let caracDef = actorData.carac[key];
|
||||||
// Parse the stat string for each caracteristic
|
// Parse the stat string for each caracteristic
|
||||||
@ -136,7 +137,7 @@ export class RdDStatBlockParser {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// If creature we need to setup additionnal fields
|
// If creature we need to setup additionnal fields
|
||||||
switch (actorType) {
|
switch (type) {
|
||||||
case "creature":
|
case "creature":
|
||||||
RdDStatBlockParser.parseCreature(statString, actorData)
|
RdDStatBlockParser.parseCreature(statString, actorData)
|
||||||
break
|
break
|
||||||
@ -147,14 +148,14 @@ export class RdDStatBlockParser {
|
|||||||
|
|
||||||
let items = [];
|
let items = [];
|
||||||
// Get skills from compendium
|
// Get skills from compendium
|
||||||
const competences = await SystemCompendiums.getCompetences(actorType);
|
const competences = await SystemCompendiums.getCompetences(type);
|
||||||
//console.log("Competences : ", competences);
|
//console.log("Competences : ", competences);
|
||||||
for (let comp of competences) {
|
for (let comp of competences) {
|
||||||
let compMatch = XRegExp.exec(statString, XRegExp(comp.name + compParser[actorType], 'giu'));
|
let compMatch = XRegExp.exec(statString, XRegExp(comp.name + compParser[type], 'giu'));
|
||||||
if (compMatch) {
|
if (compMatch) {
|
||||||
comp = comp.toObject()
|
comp = comp.toObject()
|
||||||
comp.system.niveau = Number(compMatch.value);
|
comp.system.niveau = Number(compMatch.value);
|
||||||
if (actorType == "creature" || actorType == "entite") {
|
if (type == "creature" || type == "entite") {
|
||||||
comp.system.carac_value = Number(compMatch.carac);
|
comp.system.carac_value = Number(compMatch.carac);
|
||||||
if (compMatch.dommages != undefined) {
|
if (compMatch.dommages != undefined) {
|
||||||
comp.system.dommages = Number(compMatch.dommages);
|
comp.system.dommages = Number(compMatch.dommages);
|
||||||
@ -163,7 +164,7 @@ export class RdDStatBlockParser {
|
|||||||
}
|
}
|
||||||
items.push(comp)
|
items.push(comp)
|
||||||
}
|
}
|
||||||
else if (actorType == "personnage") {
|
else if (type == "personnage") {
|
||||||
comp = comp.toObject()
|
comp = comp.toObject()
|
||||||
items.push(comp)
|
items.push(comp)
|
||||||
}
|
}
|
||||||
@ -213,103 +214,133 @@ export class RdDStatBlockParser {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Attemp to detect spell
|
|
||||||
let hautRevant = false
|
|
||||||
let sorts = await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-oniros")
|
|
||||||
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-hypnos"))
|
|
||||||
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-narcos"))
|
|
||||||
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-thanatos"))
|
|
||||||
|
|
||||||
XRegExp.forEach(statString, XRegExp(XREGEXP_SORT, 'giu'),
|
if (type == "personnage") {
|
||||||
|
await RdDStatBlockParser.parseHautReve(statString, actorData, items);
|
||||||
|
RdDStatBlockParser.parsePersonnage(statString, actorData);
|
||||||
|
}
|
||||||
|
|
||||||
|
let name = RdDStatBlockParser.extractName(type, statString);
|
||||||
|
|
||||||
|
let newActor = await RdDBaseActorReve.create({ name, type: type, system: actorData, items });
|
||||||
|
await newActor.remiseANeuf()
|
||||||
|
await RdDStatBlockParser.setValActuelle(newActor, statString)
|
||||||
|
// DUmp....
|
||||||
|
console.log(actorData);
|
||||||
|
}
|
||||||
|
|
||||||
|
static async setValActuelle(newActor, statString) {
|
||||||
|
const updates = {
|
||||||
|
}
|
||||||
|
const endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)\\s+(\\(actuelle\\s*:\\s+(?<actuelle>\\d+)\\))?", 'giu'));
|
||||||
|
if (endurance?.value) {
|
||||||
|
if (newActor.getEnduranceMax() != endurance.value) {
|
||||||
|
ui.notifications.warn(`Vérifier le calcul de l'endurance, calcul: ${newActor.getEnduranceMax()} / import: ${endurance.value}`)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (endurance?.actuelle) {
|
||||||
|
updates['system.sante.endurance.value'] = Number(endurance?.actuelle)
|
||||||
|
}
|
||||||
|
|
||||||
|
const vie = XRegExp.exec(statString, XRegExp("vie\\s+(?<value>\\d+)\\s+(\\(actuelle\\s*:\\s+(?<actuelle>\\d+)\\))?", 'giu'));
|
||||||
|
if (vie?.value) {
|
||||||
|
if (newActor.getVieMax() != vie.value) {
|
||||||
|
ui.notifications.warn(`Vérifier le calcul de la vie, calcul: ${newActor.getVieMax()} / import: ${vie.value}`)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (vie?.actuelle) {
|
||||||
|
updates['system.sante.vie.value'] = Number(vie?.actuelle)
|
||||||
|
}
|
||||||
|
await newActor.update(updates)
|
||||||
|
}
|
||||||
|
|
||||||
|
static async parseHautReve(statString, actorData, items) {
|
||||||
|
let hautRevant = false;
|
||||||
|
// Attemp to detect spell
|
||||||
|
let sorts = await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-oniros");
|
||||||
|
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-hypnos"));
|
||||||
|
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-narcos"));
|
||||||
|
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-thanatos"));
|
||||||
|
|
||||||
|
XRegExp.forEach(statString, XRegExp(XREGEXP_SORT, 'gu' /* keep case sensitive to match the spell draconic skill */),
|
||||||
function (matchSort, i) {
|
function (matchSort, i) {
|
||||||
let sort = sorts.find(s => Grammar.equalsInsensitive(s.name, matchSort.name))
|
const sortName = Grammar.toLowerCaseNoAccent(matchSort.name).trim().replace("’", "'");
|
||||||
|
let sort = sorts.find(s => Grammar.toLowerCaseNoAccent(s.name) == sortName)
|
||||||
if (sort) {
|
if (sort) {
|
||||||
hautRevant = true
|
hautRevant = true;
|
||||||
sort = sort.toObject();
|
sort = sort.toObject();
|
||||||
if (matchSort.bonus && matchSort.bonuscase) {
|
if (matchSort.bonus && matchSort.bonuscase) {
|
||||||
sort.system.bonuscase = `${matchSort.bonuscase}:${matchSort.bonus}`
|
sort.system.bonuscase = `${matchSort.bonuscase}:${matchSort.bonus}`;
|
||||||
}
|
}
|
||||||
items.push(sort);
|
items.push(sort);
|
||||||
}
|
}
|
||||||
|
else {
|
||||||
|
ui.notifications.warn(`Impossible de trouver le sort ${matchSort.name} / ${sortName}`)
|
||||||
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
if (hautRevant) {
|
if (hautRevant) {
|
||||||
let tetes = await SystemCompendiums.getWorldOrCompendiumItems("tete", "tetes-de-dragon-pour-tous-personnages")
|
const donHR = await RdDItemTete.teteDonDeHautReve();
|
||||||
let donHR = tetes.find(t => Grammar.equalsInsensitive(t.name, "Don de Haut-Rêve"))
|
|
||||||
if (donHR) {
|
if (donHR) {
|
||||||
items.push(donHR.toObject());
|
items.push(donHR.toObject());
|
||||||
}
|
}
|
||||||
}
|
|
||||||
if (actorType == "personnage") {
|
|
||||||
|
|
||||||
let feminin = XRegExp.exec(statString, XRegExp("né(?<value>e?) à", 'giu'));
|
const demiReve = XRegExp.exec(statString, XRegExp("Demi-rêve\\s+(?<value>[A-M]\\d{1,2})", 'giu'))
|
||||||
actorData.sexe = (feminin?.value == 'e') ? 'féminin' : 'masculin'
|
actorData.reve.tmrpos.coord = demiReve?.value ?? 'A1'
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static parsePersonnage(statString, actorData) {
|
||||||
|
actorData.reve.seuil.value = actorData.carac.reve.value
|
||||||
|
|
||||||
|
const reveActuel = XRegExp.exec(statString, XRegExp("Rêve actuel\\s+(?<value>\\d+)", 'giu'))
|
||||||
|
actorData.reve.reve.value = reveActuel?.value ? Number(reveActuel.value) : actorData.reve.seuil.value
|
||||||
|
|
||||||
|
const feminin = XRegExp.exec(statString, XRegExp("né(?<value>e?) à", 'giu'));
|
||||||
|
actorData.sexe = (feminin?.value == 'e') ? 'féminin' : 'masculin';
|
||||||
|
|
||||||
// Get hour name : heure du XXXXX
|
// Get hour name : heure du XXXXX
|
||||||
let heure = XRegExp.exec(statString, XRegExp("heure (du|de la|des|de l\')\\s*(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s]+),", 'giu'));
|
const heure = XRegExp.exec(statString, XRegExp("heure (du|de la|des|de l\')\\s*(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s]+),", 'giu'));
|
||||||
actorData.heure = this.getHeureKey(heure?.value || "Vaisseau");
|
actorData.heure = this.getHeureKey(heure?.value || "Vaisseau");
|
||||||
|
|
||||||
// Get age
|
// Get age
|
||||||
let age = XRegExp.exec(statString, XRegExp("(?<value>\\d+) ans", 'giu'));
|
const age = XRegExp.exec(statString, XRegExp("(?<value>\\d+) ans", 'giu'));
|
||||||
if (age?.value) {
|
if (age?.value) {
|
||||||
actorData.age = Number(age.value);
|
actorData.age = Number(age.value);
|
||||||
}
|
}
|
||||||
// Get height
|
// Get height
|
||||||
let taille = XRegExp.exec(statString, XRegExp("(?<value>\\d+m\\d+)", 'giu'));
|
const taille = XRegExp.exec(statString, XRegExp("(?<value>\\d+m\\d+)", 'giu'));
|
||||||
if (taille?.value) {
|
if (taille?.value) {
|
||||||
actorData.taille = taille.value;
|
actorData.taille = taille.value;
|
||||||
}
|
}
|
||||||
// Get weight
|
// Get weight
|
||||||
let poids = XRegExp.exec(statString, XRegExp("(?<value>\\d+) kg", 'giu'));
|
const poids = XRegExp.exec(statString, XRegExp("(?<value>\\d+) kg", 'giu'));
|
||||||
if (poids?.value) {
|
if (poids?.value) {
|
||||||
actorData.poids = poids.value;
|
actorData.poids = poids.value;
|
||||||
}
|
}
|
||||||
// Get cheveux
|
// Get cheveux
|
||||||
let cheveux = XRegExp.exec(statString, XRegExp("kg,\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+),\\s+yeux", 'giu'));
|
const cheveux = XRegExp.exec(statString, XRegExp("kg,\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+),\\s+yeux", 'giu'));
|
||||||
if (cheveux?.value) {
|
if (cheveux?.value) {
|
||||||
actorData.cheveux = cheveux.value;
|
actorData.cheveux = cheveux.value;
|
||||||
}
|
}
|
||||||
// Get yeux
|
// Get yeux
|
||||||
let yeux = XRegExp.exec(statString, XRegExp("yeux\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+), Beau", 'giu'));
|
const yeux = XRegExp.exec(statString, XRegExp("yeux\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+), Beau", 'giu'));
|
||||||
if (yeux?.value) {
|
if (yeux?.value) {
|
||||||
actorData.yeux = yeux.value;
|
actorData.yeux = yeux.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get beauty
|
// Get beauty
|
||||||
let beaute = XRegExp.exec(statString, XRegExp("beauté\\s+(?<value>\\d+)", 'giu'));
|
const beaute = XRegExp.exec(statString, XRegExp("beauté\\s+(?<value>\\d+)", 'giu'));
|
||||||
if (beaute?.value) {
|
if (beaute?.value) {
|
||||||
actorData.beaute = Number(beaute.value);
|
actorData.beaute = Number(beaute.value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Name is all string before ', né'
|
|
||||||
let name = RdDStatBlockParser.extractName(actorType, statString);
|
|
||||||
|
|
||||||
let newActor = RdDBaseActorReve.create({ name: name || "Importé", type: actorType, system: actorData, items: items });
|
|
||||||
|
|
||||||
// DUmp....
|
|
||||||
console.log(actorData);
|
|
||||||
}
|
|
||||||
|
|
||||||
static parseCreature(statString, actorData) {
|
static parseCreature(statString, actorData) {
|
||||||
let plusDom = XRegExp.exec(statString, XRegExp("\\+dom\\s+(?<value>[\\+\\-]?\\d+)", 'giu'));
|
|
||||||
if (plusDom?.values) {
|
|
||||||
actorData.attributs.plusdom.value = Number(plusDom.value);
|
|
||||||
}
|
|
||||||
let protection = XRegExp.exec(statString, XRegExp("protection\\s+(?<value>[\\-]?\\d+)", 'giu'));
|
let protection = XRegExp.exec(statString, XRegExp("protection\\s+(?<value>[\\-]?\\d+)", 'giu'));
|
||||||
if (protection?.value) {
|
if (protection?.value) {
|
||||||
actorData.attributs.protection.value = Number(protection.value);
|
actorData.attributs.protection.value = Number(protection.value);
|
||||||
}
|
}
|
||||||
let endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)", 'giu'));
|
|
||||||
if (endurance?.value) {
|
|
||||||
actorData.sante.endurance.value = Number(endurance.value);
|
|
||||||
actorData.sante.endurance.max = Number(endurance.value);
|
|
||||||
}
|
|
||||||
let vie = XRegExp.exec(statString, XRegExp("vie\\s+(?<value>\\d+)", 'giu'));
|
|
||||||
if (vie.value) {
|
|
||||||
actorData.sante.vie.value = Number(vie.value);
|
|
||||||
actorData.sante.vie.max = Number(vie.value);
|
|
||||||
}
|
|
||||||
let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu'));
|
let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu'));
|
||||||
if (vitesse?.value) {
|
if (vitesse?.value) {
|
||||||
actorData.attributs.vitesse.value = vitesse.value;
|
actorData.attributs.vitesse.value = vitesse.value;
|
||||||
@ -317,11 +348,6 @@ export class RdDStatBlockParser {
|
|||||||
}
|
}
|
||||||
|
|
||||||
static parseEntite(statString, actorData) {
|
static parseEntite(statString, actorData) {
|
||||||
let plusDom = XRegExp.exec(statString, XRegExp("\\+dom\\s+(?<value>[\\+\\-]?\\d+)", 'giu'));
|
|
||||||
if (plusDom?.values) {
|
|
||||||
actorData.attributs.plusdom.value = Number(plusDom.value);
|
|
||||||
}
|
|
||||||
|
|
||||||
actorData.definition.categorieentite = 'cauchemar'
|
actorData.definition.categorieentite = 'cauchemar'
|
||||||
actorData.definition.typeentite = ENTITE_NONINCARNE
|
actorData.definition.typeentite = ENTITE_NONINCARNE
|
||||||
let endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)", 'giu'));
|
let endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)", 'giu'));
|
||||||
@ -350,24 +376,21 @@ export class RdDStatBlockParser {
|
|||||||
|
|
||||||
static extractName(actorType, statString) {
|
static extractName(actorType, statString) {
|
||||||
switch (actorType) {
|
switch (actorType) {
|
||||||
case "personnage": return RdDStatBlockParser.extractNamePersonnage(statString);
|
case "personnage":
|
||||||
case "creature": return RdDStatBlockParser.extractNameCreature(statString);
|
// Name is all string before first comma ','
|
||||||
|
const namePersonnage = XRegExp.exec(statString, XRegExp("(?<value>[\\p{Letter}\\s\\d]+),", 'giu'));
|
||||||
|
if (namePersonnage?.value) {
|
||||||
|
return Misc.upperFirst(namePersonnage?.value);
|
||||||
}
|
}
|
||||||
return RdDStatBlockParser.extractNameCreature(statString);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static extractNamePersonnage(statString) {
|
|
||||||
let name = XRegExp.exec(statString, XRegExp("(?<value>[\\p{Letter}\\s\\d]+),", 'giu'));
|
|
||||||
if (!name?.value) {
|
|
||||||
name = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+taille", 'giu'));
|
|
||||||
}
|
|
||||||
return Misc.upperFirst(name?.value || "Importé");
|
|
||||||
}
|
|
||||||
|
|
||||||
static extractNameCreature(statString) {
|
|
||||||
const name = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+taille", 'giu'));
|
const name = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+taille", 'giu'));
|
||||||
return Misc.upperFirst(name?.value || "Importé");
|
return Misc.upperFirst(name?.value || "Importé");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static warning(message) {
|
||||||
|
ui.notifications.warn(message);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/************************************************************************************/
|
/************************************************************************************/
|
||||||
|
25
module/item/tete.js
Normal file
25
module/item/tete.js
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
import { Grammar } from "../grammar.js"
|
||||||
|
import { ITEM_TYPES, RdDItem } from "../item.js"
|
||||||
|
import { SystemCompendiums } from "../settings/system-compendiums.js"
|
||||||
|
|
||||||
|
const DON_HAUT_REVE = "Don de Haut-Rêve"
|
||||||
|
|
||||||
|
export class RdDItemTete extends RdDItem {
|
||||||
|
|
||||||
|
static get defaultIcon() {
|
||||||
|
return "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"
|
||||||
|
}
|
||||||
|
|
||||||
|
static isDonDeHautReve(tete) {
|
||||||
|
return tete.type == ITEM_TYPES.tete && Grammar.equalsInsensitive(tete.name, DON_HAUT_REVE)
|
||||||
|
}
|
||||||
|
|
||||||
|
static async teteDonDeHautReve() {
|
||||||
|
const tetes = await SystemCompendiums.getItems("tetes-de-dragon-pour-tous-personnages", ITEM_TYPES.tete)
|
||||||
|
const tete = tetes.find(it => RdDItemTete.isDonDeHautReve(it))
|
||||||
|
if (!tete) {
|
||||||
|
ui.notifications.warn(`Impossible de trouver la tête "${DON_HAUT_REVE}", vérifiez le compendium de têtes pour tous personnages`)
|
||||||
|
}
|
||||||
|
return tete
|
||||||
|
}
|
||||||
|
}
|
@ -137,7 +137,7 @@ class _10_0_21_VehiculeStructureResistanceMax extends Migration {
|
|||||||
}
|
}
|
||||||
|
|
||||||
class _10_0_33_MigrationNomsDraconic extends Migration {
|
class _10_0_33_MigrationNomsDraconic extends Migration {
|
||||||
get code() { return "competences-creature-parade"; }
|
get code() { return "competences-nom-draconic"; }
|
||||||
get version() { return "10.0.33"; }
|
get version() { return "10.0.33"; }
|
||||||
|
|
||||||
migrationNomDraconic(ancien) {
|
migrationNomDraconic(ancien) {
|
||||||
@ -530,15 +530,25 @@ class _11_2_20_MigrationAstrologie extends Migration {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
class _12_0_24_MigrationVoieSorts extends Migration {
|
class _12_0_26_MigrationVoieSorts extends Migration {
|
||||||
get code() { return "migration-voies-sorts" }
|
get code() { return "migration-voies-sorts" }
|
||||||
get version() { return "12.0.24" }
|
get version() { return "12.0.26" }
|
||||||
|
|
||||||
async migrate() {
|
async migrate() {
|
||||||
await this.applyItemsUpdates(items => items
|
await this.applyItemsUpdates(items => items
|
||||||
.filter(it => ITEM_TYPES.sort == it.type)
|
.filter(it => [ITEM_TYPES.sort, ITEM_TYPES.sortreserve].includes(it.type))
|
||||||
.map(it => this.migrateSort(it))
|
.map(it => this.migrateSort(it))
|
||||||
)
|
)
|
||||||
|
await this.applyItemsUpdates(items => items
|
||||||
|
.filter(it => ITEM_TYPES.competence == it.type && it.system.categorie == 'draconic')
|
||||||
|
.map(it => this.migrateDraconic(it))
|
||||||
|
)
|
||||||
|
}
|
||||||
|
migrateDraconic(it) {
|
||||||
|
return {
|
||||||
|
_id: it.id,
|
||||||
|
name: this.convertDraconic(it.name),
|
||||||
|
}
|
||||||
}
|
}
|
||||||
migrateSort(it) {
|
migrateSort(it) {
|
||||||
return {
|
return {
|
||||||
@ -575,6 +585,7 @@ export class Migrations {
|
|||||||
new _10_7_19_CategorieCompetenceCreature(),
|
new _10_7_19_CategorieCompetenceCreature(),
|
||||||
new _10_7_19_PossessionsEntiteVictime(),
|
new _10_7_19_PossessionsEntiteVictime(),
|
||||||
new _11_2_20_MigrationAstrologie(),
|
new _11_2_20_MigrationAstrologie(),
|
||||||
|
new _12_0_26_MigrationVoieSorts()
|
||||||
];
|
];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -58,9 +58,6 @@ export class Misc {
|
|||||||
* @param {*} value value to convert to an integer using parseInt
|
* @param {*} value value to convert to an integer using parseInt
|
||||||
*/
|
*/
|
||||||
static toInt(value) {
|
static toInt(value) {
|
||||||
if (value == undefined) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
const parsed = parseInt(value);
|
const parsed = parseInt(value);
|
||||||
return isNaN(parsed) ? 0 : parsed;
|
return isNaN(parsed) ? 0 : parsed;
|
||||||
}
|
}
|
||||||
@ -203,11 +200,7 @@ export class Misc {
|
|||||||
if (!document.testUserPermission){
|
if (!document.testUserPermission){
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
return game.users.filter(u => document.testUserPermission(u, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)) == game.user
|
return game.users.find(u => document.testUserPermission(u, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)) == game.user
|
||||||
}
|
|
||||||
|
|
||||||
static isOwnerPlayerOrUniqueConnectedGM(actor) {
|
|
||||||
return Misc.isFirstOwnerPlayer(actor) ?? Misc.isFirstConnectedGM();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -64,7 +64,7 @@ export class RdDCarac {
|
|||||||
}
|
}
|
||||||
|
|
||||||
static getCaracDerivee(value) {
|
static getCaracDerivee(value) {
|
||||||
return TABLE_CARACTERISTIQUES_DERIVEES[Math.min(Math.max(Number(value), 1), 32)];
|
return TABLE_CARACTERISTIQUES_DERIVEES[Math.min(Math.max(Math.floor(Number(value)), 1), 32)];
|
||||||
}
|
}
|
||||||
|
|
||||||
static computeTotal(carac, beaute = undefined) {
|
static computeTotal(carac, beaute = undefined) {
|
||||||
|
@ -436,7 +436,7 @@ export class RdDCombat {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static onMsgEncaisser(msg) {
|
static onMsgEncaisser(msg) {
|
||||||
let defender = canvas.tokens.get(msg.defenderToken.id).actor;
|
let defender = canvas.tokens.get(msg.defenderToken.id).actor;
|
||||||
if (Misc.isOwnerPlayerOrUniqueConnectedGM(defender)) {
|
if (Misc.isOwnerPlayer(defender)) {
|
||||||
let attackerRoll = msg.attackerRoll;
|
let attackerRoll = msg.attackerRoll;
|
||||||
let attacker = msg.attackerId ? game.actors.get(msg.attackerId) : undefined;
|
let attacker = msg.attackerId ? game.actors.get(msg.attackerId) : undefined;
|
||||||
defender.encaisserDommages(attackerRoll, attacker, msg.attackerToken);
|
defender.encaisserDommages(attackerRoll, attacker, msg.attackerToken);
|
||||||
@ -1251,7 +1251,7 @@ export class RdDCombat {
|
|||||||
this._onEchecTotal(defenderRoll);
|
this._onEchecTotal(defenderRoll);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Misc.isOwnerPlayerOrUniqueConnectedGM(this.defender)) {
|
if (Misc.isOwnerPlayer(this.defender)) {
|
||||||
attackerRoll.attackerId = this.attackerId;
|
attackerRoll.attackerId = this.attackerId;
|
||||||
attackerRoll.defenderTokenId = this.defenderToken.id;
|
attackerRoll.defenderTokenId = this.defenderToken.id;
|
||||||
|
|
||||||
|
@ -70,6 +70,7 @@ import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.
|
|||||||
import { RdDActorExportSheet } from "./actor/export-scriptarium/actor-encart-sheet.js"
|
import { RdDActorExportSheet } from "./actor/export-scriptarium/actor-encart-sheet.js"
|
||||||
import { RdDStatBlockParser } from "./apps/rdd-import-stats.js"
|
import { RdDStatBlockParser } from "./apps/rdd-import-stats.js"
|
||||||
import { RdDItemSort } from "./item-sort.js"
|
import { RdDItemSort } from "./item-sort.js"
|
||||||
|
import { RdDItemTete } from "./item/tete.js"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* RdD system
|
* RdD system
|
||||||
@ -97,6 +98,7 @@ export class SystemReveDeDragon {
|
|||||||
ombre: RdDItemOmbre,
|
ombre: RdDItemOmbre,
|
||||||
poison: RdDItemPoison,
|
poison: RdDItemPoison,
|
||||||
queue: RdDItemQueue,
|
queue: RdDItemQueue,
|
||||||
|
tete: RdDItemTete,
|
||||||
rencontre: RdDRencontre,
|
rencontre: RdDRencontre,
|
||||||
service: RdDItemService,
|
service: RdDItemService,
|
||||||
signedraconique: RdDItemSigneDraconique,
|
signedraconique: RdDItemSigneDraconique,
|
||||||
|
@ -20,6 +20,7 @@ import { ExperienceLog } from "./actor/experience-log.js";
|
|||||||
import { RdDCoeur } from "./coeur/rdd-coeur.js";
|
import { RdDCoeur } from "./coeur/rdd-coeur.js";
|
||||||
import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js";
|
import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js";
|
||||||
import { RDD_CONFIG } from "./constants.js";
|
import { RDD_CONFIG } from "./constants.js";
|
||||||
|
import { RdDBaseActor } from "./actor/base-actor.js";
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
// This table starts at 0 -> niveau -10
|
// This table starts at 0 -> niveau -10
|
||||||
@ -145,8 +146,8 @@ export class RdDUtility {
|
|||||||
'systems/foundryvtt-reve-de-dragon/templates/actor/alchimie.html',
|
'systems/foundryvtt-reve-de-dragon/templates/actor/alchimie.html',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/actor/astrologie.html',
|
'systems/foundryvtt-reve-de-dragon/templates/actor/astrologie.html',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/actor/chirurgie.html',
|
'systems/foundryvtt-reve-de-dragon/templates/actor/chirurgie.html',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.html',
|
'systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.hbs',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.html',
|
'systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.hbs',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html',
|
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queue.html',
|
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queue.html',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-souffles.html',
|
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-souffles.html',
|
||||||
@ -288,6 +289,8 @@ export class RdDUtility {
|
|||||||
Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree());
|
Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree());
|
||||||
Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
|
Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
|
||||||
|
|
||||||
|
Handlebars.registerHelper('actor-default', (actorType, ...path) => RdDBaseActor.getDefaultValue(actorType, path.slice(0, -1)));
|
||||||
|
|
||||||
Handlebars.registerHelper('array-includes', (array, value) => array.includes(value));
|
Handlebars.registerHelper('array-includes', (array, value) => array.includes(value));
|
||||||
Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
|
Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
|
||||||
Handlebars.registerHelper('isLastIndex', (index, list) => index + 1 >= list.length);
|
Handlebars.registerHelper('isLastIndex', (index, list) => index + 1 >= list.length);
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
import { ChatUtility } from "../chat-utility.js";
|
import { ChatUtility } from "../chat-utility.js";
|
||||||
import { HIDE_DICE, SYSTEM_RDD } from "../constants.js";
|
import { HIDE_DICE, SYSTEM_RDD } from "../constants.js";
|
||||||
|
import { Grammar } from "../grammar.js";
|
||||||
import { RdDItem } from "../item.js";
|
import { RdDItem } from "../item.js";
|
||||||
import { Misc } from "../misc.js";
|
import { Misc } from "../misc.js";
|
||||||
import { RdDDice } from "../rdd-dice.js";
|
import { RdDDice } from "../rdd-dice.js";
|
||||||
@ -84,15 +85,14 @@ export class SystemCompendiums extends FormApplication {
|
|||||||
static async getWorldOrCompendiumItems(itemType, compendium) {
|
static async getWorldOrCompendiumItems(itemType, compendium) {
|
||||||
let items = game.items.filter(it => it.type == itemType)
|
let items = game.items.filter(it => it.type == itemType)
|
||||||
if (compendium) {
|
if (compendium) {
|
||||||
const ids = items.map(it => it.id);
|
const ids = items.map(it => it.id)
|
||||||
const names = items.map(it => it.name.toLowerCase());
|
const names = items.map(it => Grammar.toLowerCaseNoAccent(it.name))
|
||||||
const compendiumItems = await SystemCompendiums.getItems(compendium);
|
const compendiumItems = await SystemCompendiums.getItems(compendium, itemType)
|
||||||
items = items.concat(compendiumItems
|
return items.concat(compendiumItems
|
||||||
.filter(it => it.type == itemType)
|
|
||||||
.filter(it => !ids.includes(it.id))
|
.filter(it => !ids.includes(it.id))
|
||||||
.filter(it => !names.includes(it.name.toLowerCase())));
|
.filter(it => !names.includes(Grammar.equalsInsensitive(it.name))))
|
||||||
}
|
}
|
||||||
return items;
|
return items
|
||||||
}
|
}
|
||||||
|
|
||||||
static async loadDocument(document) {
|
static async loadDocument(document) {
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
name: Voie d'Hypnos
|
name: Hypnos
|
||||||
type: competence
|
type: competence
|
||||||
img: systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp
|
||||||
_id: bt2cR4aE6lIOeg4F
|
_id: bt2cR4aE6lIOeg4F
|
@ -1,4 +1,4 @@
|
|||||||
name: Voie de Narcos
|
name: Narcos
|
||||||
type: competence
|
type: competence
|
||||||
img: systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp
|
||||||
_id: u1Peok1EYkBcVsmN
|
_id: u1Peok1EYkBcVsmN
|
@ -1,4 +1,4 @@
|
|||||||
name: Voie d'Oniros
|
name: Oniros
|
||||||
type: competence
|
type: competence
|
||||||
img: systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp
|
||||||
_id: nnR2UHelUaF8dxYn
|
_id: nnR2UHelUaF8dxYn
|
@ -1,4 +1,4 @@
|
|||||||
name: Voie de Thanatos
|
name: Thanatos
|
||||||
type: competence
|
type: competence
|
||||||
img: systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp
|
img: systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp
|
||||||
_id: dPlTQzvU3CEg5qKc
|
_id: dPlTQzvU3CEg5qKc
|
@ -1,9 +1,9 @@
|
|||||||
{
|
{
|
||||||
"id": "foundryvtt-reve-de-dragon",
|
"id": "foundryvtt-reve-de-dragon",
|
||||||
"title": "Rêve de Dragon",
|
"title": "Rêve de Dragon",
|
||||||
"version": "12.0.24",
|
"version": "12.0.26",
|
||||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download/12.0.24/rddsystem.zip",
|
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download/12.0.26/rddsystem.zip",
|
||||||
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download//12.0.24/system.json",
|
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download/12.0.26/system.json",
|
||||||
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
|
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
|
||||||
"compatibility": {
|
"compatibility": {
|
||||||
"minimum": "11",
|
"minimum": "11",
|
||||||
|
@ -112,7 +112,7 @@
|
|||||||
"type": "string",
|
"type": "string",
|
||||||
"value": 0,
|
"value": 0,
|
||||||
"label": "Vitesse",
|
"label": "Vitesse",
|
||||||
"derivee": true
|
"derivee": false
|
||||||
},
|
},
|
||||||
"protection": {
|
"protection": {
|
||||||
"type": "number",
|
"type": "number",
|
||||||
@ -195,13 +195,13 @@
|
|||||||
"type": "string",
|
"type": "string",
|
||||||
"value": 0,
|
"value": 0,
|
||||||
"label": "Vitesse",
|
"label": "Vitesse",
|
||||||
"derivee": true
|
"derivee": false
|
||||||
},
|
},
|
||||||
"encombrement": {
|
"encombrement": {
|
||||||
"type": "number",
|
"type": "number",
|
||||||
"value": 0,
|
"value": 0,
|
||||||
"label": "Encombrement",
|
"label": "Encombrement",
|
||||||
"derivee": false
|
"derivee": true
|
||||||
},
|
},
|
||||||
"protection": {
|
"protection": {
|
||||||
"type": "number",
|
"type": "number",
|
||||||
|
@ -129,11 +129,10 @@
|
|||||||
<div>
|
<div>
|
||||||
{{#if system.attributs.hautrevant.value}}
|
{{#if system.attributs.hautrevant.value}}
|
||||||
<h3>Haut rêvant</h3>
|
<h3>Haut rêvant</h3>
|
||||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.html"}}
|
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.hbs"}}
|
||||||
{{else}}
|
{{else}}
|
||||||
<h3>Vous n'avez pas le don de haut-rêve</h3>
|
<h3>Vous n'avez pas le don de haut-rêve</h3>
|
||||||
<p>Attribuer la Tête de Dragon 'Don de Haut Rêve' pour rendre le personnage Haut-Rêvant.</p>
|
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.hbs"}}
|
||||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.html"}}
|
|
||||||
{{/if}}
|
{{/if}}
|
||||||
<br><br>
|
<br><br>
|
||||||
</div>
|
</div>
|
||||||
|
@ -1,8 +1,21 @@
|
|||||||
<ol class="carac-list alterne-list">
|
<ol class="carac-list alterne-list">
|
||||||
{{#each system.attributs as |attr key|}}
|
{{#each system.attributs as |attr key|}}
|
||||||
|
{{#if (and (eq key 'plusdom') (eq @root.system.definition.typeentite 'nonincarne'))}}
|
||||||
|
{{else}}
|
||||||
<li class="caracteristique flexrow list-item" data-attribute="{{key}}">
|
<li class="caracteristique flexrow list-item" data-attribute="{{key}}">
|
||||||
<span class="carac-label" name="system.attributs.{{key}}.label">{{attr.label}}</span>
|
<span class="carac-label" name="system.attributs.{{key}}.label">{{attr.label}}</span>
|
||||||
|
{{#if (actor-default @root.type 'attributs' key 'derivee')}}
|
||||||
|
<input class="caracteristique streched" type="text" name="system.attributs.{{key}}.value"
|
||||||
|
{{#if (eq key 'plusdom')}}
|
||||||
|
value="{{numberFormat attr.value decimals=0 sign=true}}"
|
||||||
|
{{else}}
|
||||||
|
value="{{attr.value}}"
|
||||||
|
{{/if}}
|
||||||
|
data-dtype="{{attr.type}}" disabled/>
|
||||||
|
{{else}}
|
||||||
<input class="caracteristique streched" type="text" name="system.attributs.{{key}}.value" value="{{attr.value}}" data-dtype="{{attr.type}}" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}/>
|
<input class="caracteristique streched" type="text" name="system.attributs.{{key}}.value" value="{{attr.value}}" data-dtype="{{attr.type}}" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}/>
|
||||||
|
{{/if}}
|
||||||
</li>
|
</li>
|
||||||
|
{{/if}}
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</ol>
|
</ol>
|
||||||
|
@ -11,10 +11,6 @@
|
|||||||
{{selectOptions (RDD_CONFIG 'typeEntite') selected=system.definition.typeentite}}
|
{{selectOptions (RDD_CONFIG 'typeEntite') selected=system.definition.typeentite}}
|
||||||
</select>
|
</select>
|
||||||
</li>
|
</li>
|
||||||
{{#each system.attributs as |attr key|}}
|
|
||||||
<li class="caracteristique flexrow list-item" data-attribute="{{key}}">
|
|
||||||
<span class="carac-label" name="system.attributs.{{key}}.label">{{attr.label}} : </span>
|
|
||||||
<input class="caracteristique streched" type="text" name="system.attributs.{{key}}.value" value="{{attr.value}}" data-dtype="{{attr.type}}" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}/>
|
|
||||||
</li>
|
|
||||||
{{/each}}
|
|
||||||
</ol>
|
</ol>
|
||||||
|
|
||||||
|
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/carac-creature.html"}}
|
||||||
|
@ -1,12 +1,14 @@
|
|||||||
<ul class="carac-list alterne-list">
|
<ul class="carac-list alterne-list">
|
||||||
{{#each system.carac as |carac key|}}
|
{{#each system.carac as |carac key|}}
|
||||||
|
{{#if (and (eq key 'taille') (eq @root.system.definition.typeentite 'nonincarne'))}}
|
||||||
|
{{else}}
|
||||||
<li class="caracteristique flexrow list-item{{#if carac.isLevelUp}} xp-level-up{{/if}}" data-attribute="{{key}}">
|
<li class="caracteristique flexrow list-item{{#if carac.isLevelUp}} xp-level-up{{/if}}" data-attribute="{{key}}">
|
||||||
{{#if (eq key 'taille')}}
|
{{#if (eq key 'taille')}}
|
||||||
<span class="carac-label" name="system.carac.{{key}}.label">{{carac.label}}</span>
|
<span class="carac-label" name="system.carac.{{key}}.label">{{carac.label}}</span>
|
||||||
<input class="carac-value" type="text" name="system.carac.{{key}}.value" value="{{carac.value}}" data-dtype="{{carac.type}}" {{#unless @root.options.vueDetaillee}}disabled{{/unless}} />
|
<input class="carac-value" type="text" name="system.carac.{{key}}.value" value="{{carac.value}}" data-dtype="{{carac.type}}" {{#unless @root.options.vueDetaillee}}disabled{{/unless}} />
|
||||||
<label class="carac-xp"/>
|
<label class="carac-xp"/>
|
||||||
{{else}}
|
{{else}}
|
||||||
{{#if carac.derivee}}
|
{{#if (actor-default @root.type 'carac' key 'derivee')}}
|
||||||
<span class="carac-label" name="system.carac.{{key}}.label"><a class="roll-carac" data-carac-name={{key}}>{{carac.label}}</a></span>
|
<span class="carac-label" name="system.carac.{{key}}.label"><a class="roll-carac" data-carac-name={{key}}>{{carac.label}}</a></span>
|
||||||
<label class="competence-value">{{carac.value}}</label>
|
<label class="competence-value">{{carac.value}}</label>
|
||||||
<label class="carac-xp"/>
|
<label class="carac-xp"/>
|
||||||
@ -32,5 +34,6 @@
|
|||||||
{{/if}}
|
{{/if}}
|
||||||
{{/if}}
|
{{/if}}
|
||||||
</li>
|
</li>
|
||||||
|
{{/if}}
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</ul>
|
</ul>
|
||||||
|
@ -26,7 +26,7 @@
|
|||||||
{{/if}}
|
{{/if}}
|
||||||
</span>
|
</span>
|
||||||
</li>
|
</li>
|
||||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.html"}}
|
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.hbs"}}
|
||||||
<hr>
|
<hr>
|
||||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/hr-signes-draconiques.html"}}
|
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/hr-signes-draconiques.html"}}
|
||||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/hr-rencontres.html"}}
|
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/hr-rencontres.html"}}
|
@ -5,9 +5,7 @@
|
|||||||
<a class="jet-vie" name="system.sante.vie.label" data-tooltip="Faire un jet de vie">Vie</a>
|
<a class="jet-vie" name="system.sante.vie.label" data-tooltip="Faire un jet de vie">Vie</a>
|
||||||
<a class="vie-moins"><i class="fa-solid fa-square-minus"></i></a>
|
<a class="vie-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||||
<input class="resource-content" type="text" name="system.sante.vie.value" value="{{system.sante.vie.value}}" data-dtype="Number" />
|
<input class="resource-content" type="text" name="system.sante.vie.value" value="{{system.sante.vie.value}}" data-dtype="Number" />
|
||||||
/ {{#if @root.options.vueDetaillee}}
|
/ {{system.sante.vie.max}}
|
||||||
<input class="resource-content" type="text" name="system.sante.vie.max" value="{{system.sante.vie.max}}" data-dtype="Number"/>
|
|
||||||
{{else}}{{system.sante.vie.max}}{{/if}}
|
|
||||||
<a class="vie-plus"><i class="fa-solid fa-square-plus"></i></a>
|
<a class="vie-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||||
</label>
|
</label>
|
||||||
</li>
|
</li>
|
||||||
@ -16,9 +14,7 @@
|
|||||||
<a class="jet-endurance" name="system.sante.endurance.label" data-tooltip="Faire un jet d'endurance pour ne pas être sonné">Endurance</a>
|
<a class="jet-endurance" name="system.sante.endurance.label" data-tooltip="Faire un jet d'endurance pour ne pas être sonné">Endurance</a>
|
||||||
<a class="endurance-moins"><i class="fa-solid fa-square-minus"></i></a>
|
<a class="endurance-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||||
<input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number"/>
|
<input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number"/>
|
||||||
/ {{#if @root.options.vueDetaillee}}
|
/ {{system.sante.endurance.max}}
|
||||||
<input class="resource-content" type="text" name="system.sante.endurance.max" value="{{system.sante.endurance.max}}" data-dtype="Number"/>
|
|
||||||
{{else}}{{system.sante.endurance.max}}{{/if}}
|
|
||||||
<a class="endurance-plus"><i class="fa-solid fa-square-plus"></i></a>
|
<a class="endurance-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||||
</label>
|
</label>
|
||||||
</li>
|
</li>
|
||||||
|
@ -6,9 +6,7 @@
|
|||||||
Endurance
|
Endurance
|
||||||
<a class="endurance-moins"><i class="fa-solid fa-square-minus"></i></a>
|
<a class="endurance-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||||
<input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number" />
|
<input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number" />
|
||||||
/ {{#if @root.options.vueDetaillee}}
|
/ {{system.sante.endurance.max}}
|
||||||
<input class="resource-content" type="text" name="system.sante.endurance.max" value="{{system.sante.endurance.max}}" data-dtype="Number"/>
|
|
||||||
{{else}}{{system.sante.endurance.max}}{{/if}}
|
|
||||||
<a class="endurance-plus"><i class="fa-solid fa-square-plus"></i></a>
|
<a class="endurance-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||||
</label>
|
</label>
|
||||||
</li>
|
</li>
|
||||||
|
41
templates/actor/non-haut-revant.hbs
Normal file
41
templates/actor/non-haut-revant.hbs
Normal file
@ -0,0 +1,41 @@
|
|||||||
|
{{#if (not system.attributs.hautrevant.value)}}
|
||||||
|
<p>Attribuer la Tête de Dragon
|
||||||
|
{{#if options.isGM}}
|
||||||
|
<a class="chat-card-button don-de-haut-reve" data-tooltip="Donner le don de haut-rêve">Don de Haut Rêve</a>
|
||||||
|
{{else}}
|
||||||
|
'Don de Haut Rêve'
|
||||||
|
{{/if}}
|
||||||
|
pour rendre le personnage Haut-Rêvant.</p>
|
||||||
|
{{/if}}
|
||||||
|
<li class="item flexrow">
|
||||||
|
<span class="competence-label">Seuil de Rêve :</span>
|
||||||
|
<span>
|
||||||
|
{{#if options.isGM}}
|
||||||
|
<input class="competence-value seuil-reve-value" type="text" name="system.reve.seuil.value" value="{{system.reve.seuil.value}}" data-dtype="Number"/>
|
||||||
|
{{else}}
|
||||||
|
{{system.reve.seuil.value}}
|
||||||
|
{{/if}}
|
||||||
|
</span>
|
||||||
|
</li>
|
||||||
|
<li class="item flexrow" >
|
||||||
|
<span class="competence-label">Refoulement : </span>
|
||||||
|
<span>
|
||||||
|
{{#if options.isGM}}
|
||||||
|
<input class="competence-value" type="text" name="system.reve.refoulement.value" value="{{system.reve.refoulement.value}}" data-dtype="Number"/>
|
||||||
|
{{else}}
|
||||||
|
{{system.reve.refoulement.value}}
|
||||||
|
{{/if}}
|
||||||
|
</span>
|
||||||
|
</li>
|
||||||
|
{{#if system.reve.reve.thanatosused}}
|
||||||
|
<li class="item flexrow" >
|
||||||
|
<span class="competence-label">La prochaine queue est une Ombre</span>
|
||||||
|
<span>
|
||||||
|
<img class="sheet-competence-img" src="systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp"/>
|
||||||
|
</span>
|
||||||
|
</li>
|
||||||
|
{{/if}}
|
||||||
|
<hr>
|
||||||
|
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html"}}
|
||||||
|
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/dragon-souffles.html"}}
|
||||||
|
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/dragon-tetes.html"}}
|
@ -1,34 +0,0 @@
|
|||||||
<ul class="item-list">
|
|
||||||
<li class="item flexrow">
|
|
||||||
<span class="competence-label">Seuil de Rêve :</span>
|
|
||||||
<span>
|
|
||||||
{{#if options.isGM}}
|
|
||||||
<input class="competence-value seuil-reve-value" type="text" name="system.reve.seuil.value" value="{{system.reve.seuil.value}}" data-dtype="Number"/>
|
|
||||||
{{else}}
|
|
||||||
{{system.reve.seuil.value}}
|
|
||||||
{{/if}}
|
|
||||||
</span>
|
|
||||||
</li>
|
|
||||||
<li class="item flexrow" >
|
|
||||||
<span class="competence-label">Refoulement : </span>
|
|
||||||
<span>
|
|
||||||
{{#if options.isGM}}
|
|
||||||
<input class="competence-value" type="text" name="system.reve.refoulement.value" value="{{system.reve.refoulement.value}}" data-dtype="Number"/>
|
|
||||||
{{else}}
|
|
||||||
{{system.reve.refoulement.value}}
|
|
||||||
{{/if}}
|
|
||||||
</span>
|
|
||||||
</li>
|
|
||||||
{{#if system.reve.reve.thanatosused}}
|
|
||||||
<li class="item flexrow" >
|
|
||||||
<span class="competence-label">La prochaine queue est une Ombre</span>
|
|
||||||
<span>
|
|
||||||
<img class="sheet-competence-img" src="systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp"/>
|
|
||||||
</span>
|
|
||||||
</li>
|
|
||||||
{{/if}}
|
|
||||||
</ul>
|
|
||||||
<hr>
|
|
||||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html"}}
|
|
||||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/dragon-souffles.html"}}
|
|
||||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/dragon-tetes.html"}}
|
|
Loading…
Reference in New Issue
Block a user