Merge pull request '12.0.26 - Astrobazzarh le Haut-rêvant' (#728) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11

Reviewed-on: public/foundryvtt-reve-de-dragon#728
This commit is contained in:
uberwald 2024-12-05 16:16:09 +01:00
commit 3cbd777e6a
34 changed files with 432 additions and 316 deletions

View File

@ -1,4 +1,10 @@
# 12.0 # 12.0
## 12.0.26 - Astrobazzarh le Haut-rêvant
- bouton pour le don de haut-rêve en un clic
- les compétences de draconic ne sont plus précédées de "Voie de"
- migration des compétences & compendiums
- Correction feuille simplifiée qui ne s'affichait pas en ccas de sort variable
## 12.0.24 - Les ajustements d'Astrobazzarh ## 12.0.24 - Les ajustements d'Astrobazzarh
- amélioration - amélioration
- meilleure gestion des noms des voies de draconic - meilleure gestion des noms des voies de draconic

View File

@ -214,6 +214,8 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
}); });
// Boutons spéciaux MJs // Boutons spéciaux MJs
this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ")) this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ"))
this.html.find('.don-de-haut-reve').click(async event => this.actor.addDonDeHautReve())
this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible()) this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible())
} }

View File

@ -38,6 +38,8 @@ import { RdDCoeur } from "./coeur/rdd-coeur.js";
import { DialogChoixXpCarac } from "./dialog-choix-xp-carac.js"; import { DialogChoixXpCarac } from "./dialog-choix-xp-carac.js";
import { RdDItemArme } from "./item-arme.js"; import { RdDItemArme } from "./item-arme.js";
import { RdDCombatManager } from "./rdd-combat.js"; import { RdDCombatManager } from "./rdd-combat.js";
import { RdDItemTete } from "./item/tete.js";
import { SystemCompendiums } from "./settings/system-compendiums.js";
export const MAINS_DIRECTRICES = ['Droitier', 'Gaucher', 'Ambidextre'] export const MAINS_DIRECTRICES = ['Droitier', 'Gaucher', 'Ambidextre']
@ -53,41 +55,27 @@ export class RdDActor extends RdDBaseActorSang {
* Prepare Character type specific data * Prepare Character type specific data
*/ */
prepareActorData() { prepareActorData() {
this.$computeCaracDerivee()
this.$computeIsHautRevant()
}
/* -------------------------------------------- */
$computeCaracDerivee() {
this.system.carac.force.value = Math.min(this.system.carac.force.value, parseInt(this.system.carac.taille.value) + 4); this.system.carac.force.value = Math.min(this.system.carac.force.value, parseInt(this.system.carac.taille.value) + 4);
this.system.carac.melee.value = Math.floor((parseInt(this.system.carac.force.value) + parseInt(this.system.carac.agilite.value)) / 2);
this.system.carac.melee.value = Math.floor((this.getForce() + parseInt(this.system.carac.agilite.value)) / 2);
this.system.carac.tir.value = Math.floor((parseInt(this.system.carac.vue.value) + parseInt(this.system.carac.dexterite.value)) / 2); this.system.carac.tir.value = Math.floor((parseInt(this.system.carac.vue.value) + parseInt(this.system.carac.dexterite.value)) / 2);
this.system.carac.lancer.value = Math.floor((parseInt(this.system.carac.tir.value) + parseInt(this.system.carac.force.value)) / 2); this.system.carac.lancer.value = Math.floor((parseInt(this.system.carac.tir.value) + parseInt(this.system.carac.force.value)) / 2);
this.system.carac.derobee.value = Math.floor(parseInt(((21 - this.system.carac.taille.value)) + parseInt(this.system.carac.agilite.value)) / 2); this.system.carac.derobee.value = Math.floor(parseInt(((21 - this.system.carac.taille.value)) + parseInt(this.system.carac.agilite.value)) / 2);
let bonusDomKey = Math.floor((parseInt(this.system.carac.force.value) + parseInt(this.system.carac.taille.value)) / 2); super.prepareActorData()
let tailleData = RdDCarac.getCaracDerivee(bonusDomKey);
this.system.attributs.plusdom.value = tailleData.plusdom;
this.system.attributs.encombrement.value = (parseInt(this.system.carac.force.value) + parseInt(this.system.carac.taille.value)) / 2;
this.system.attributs.sconst.value = RdDCarac.calculSConst(this.system.carac.constitution.value); this.system.attributs.sconst.value = RdDCarac.calculSConst(this.getConstitution())
this.system.attributs.sust.value = RdDCarac.getCaracDerivee(this.system.carac.taille.value).sust; this.system.attributs.sust.value = RdDCarac.getCaracDerivee(this.getTaille()).sust
this.system.sante.vie.max = Math.ceil((parseInt(this.system.carac.taille.value) + parseInt(this.system.carac.constitution.value)) / 2);
this.system.sante.vie.value = Math.min(this.system.sante.vie.value, this.system.sante.vie.max) this.system.sante.fatigue.max = this.getFatigueMax()
this.system.sante.endurance.max = Math.max(parseInt(this.system.carac.taille.value) + parseInt(this.system.carac.constitution.value), parseInt(this.system.sante.vie.max) + parseInt(this.system.carac.volonte.value));
this.system.sante.endurance.value = Math.min(this.system.sante.endurance.value, this.system.sante.endurance.max);
this.system.sante.fatigue.max = this.getFatigueMax();
this.system.sante.fatigue.value = Math.min(this.system.sante.fatigue.value, this.system.sante.fatigue.max); this.system.sante.fatigue.value = Math.min(this.system.sante.fatigue.value, this.system.sante.fatigue.max);
//Compteurs //Compteurs
this.system.reve.reve.max = this.system.carac.reve.value; this.system.reve.reve.max = 3 * this.getReve()
this.system.compteurs.chance.max = this.system.carac.chance.value; this.system.compteurs.chance.max = this.getChance()
}
$computeIsHautRevant() { this.system.attributs.hautrevant.value = this.itemTypes[ITEM_TYPES.tete].find(it => RdDItemTete.isDonDeHautReve(it))
this.system.attributs.hautrevant.value = this.itemTypes['tete'].find(it => Grammar.equalsInsensitive(it.name, 'don de haut-reve'))
? "Haut rêvant" ? "Haut rêvant"
: ""; : "";
} }
@ -112,6 +100,8 @@ export class RdDActor extends RdDBaseActorSang {
getChanceActuel() { return this.system.compteurs.chance?.value ?? 10 } getChanceActuel() { return this.system.compteurs.chance?.value ?? 10 }
getMoralTotal() { return this.system.compteurs.moral?.value ?? 0 } getMoralTotal() { return this.system.compteurs.moral?.value ?? 0 }
getEnduranceMax() { return Math.max(1, Math.max(this.getTaille() + this.getConstitution(), this.getVieMax() + this.getVolonte())) }
/* -------------------------------------------- */ /* -------------------------------------------- */
getEtatGeneral(options = { ethylisme: false }) { getEtatGeneral(options = { ethylisme: false }) {
const etatGeneral = this.system.compteurs.etat?.value ?? 0 const etatGeneral = this.system.compteurs.etat?.value ?? 0
@ -989,6 +979,16 @@ export class RdDActor extends RdDBaseActorSang {
}); });
} }
/* -------------------------------------------- */
async addDonDeHautReve() {
if (!game.user.isGM || this.isHautRevant()) {
return
}
const donHR = await RdDItemTete.teteDonDeHautReve()
if (donHR) {
this.createEmbeddedDocuments('Item', [donHR.toObject()])
}
}
/* -------------------------------------------- */ /* -------------------------------------------- */
async reinsertionAleatoire(raison, accessible = tmr => true) { async reinsertionAleatoire(raison, accessible = tmr => true) {
@ -1083,9 +1083,7 @@ export class RdDActor extends RdDBaseActorSang {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getSConst() { getSConst() { return RdDCarac.calculSConst(this.getConstitution()) }
return RdDCarac.calculSConst(this.system.carac.constitution.value)
}
async ajoutXpConstitution(xp) { async ajoutXpConstitution(xp) {
await this.update({ "system.carac.constitution.xp": Misc.toInt(this.system.carac.constitution.xp) + xp }); await this.update({ "system.carac.constitution.xp": Misc.toInt(this.system.carac.constitution.xp) + xp });
@ -1237,16 +1235,14 @@ export class RdDActor extends RdDBaseActorSang {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async consommerNourritureboisson(itemId, choix = { doses: 1, seForcer: false, supprimerSiZero: false }, userId = undefined) { async consommerNourritureboisson(itemId, choix = { doses: 1, seForcer: false, supprimerSiZero: false }) {
if (userId != undefined && userId != game.user.id) { if (!this.isOwner) {
RdDBaseActor.remoteActorCall({ RdDBaseActor.remoteActorCall({
tokenId: this.token?.id, tokenId: this.token?.id,
actorId: this.id, actorId: this.id,
method: 'consommerNourritureboisson', method: 'consommerNourritureboisson', args: [itemId, choix]
args: [itemId, choix, userId] })
}, return
userId)
return;
} }
const item = this.getItem(itemId) const item = this.getItem(itemId)
if (!item.getUtilisationCuisine()) { if (!item.getUtilisationCuisine()) {
@ -2521,7 +2517,11 @@ export class RdDActor extends RdDBaseActorSang {
async onRollTachePremiersSoins(blessureId, rollData) { async onRollTachePremiersSoins(blessureId, rollData) {
if (!this.isOwner) { if (!this.isOwner) {
return RdDBaseActor.remoteActorCall({ tokenId: this.token?.id, actorId: this.id, method: 'onRollTachePremiersSoins', args: [blessureId, rollData] }); return RdDBaseActor.remoteActorCall({
tokenId: this.token?.id,
actorId: this.id,
method: 'onRollTachePremiersSoins', args: [blessureId, rollData]
})
} }
const blessure = this.getItem(blessureId, 'blessure') const blessure = this.getItem(blessureId, 'blessure')
console.log('TODO update blessure', this, blessureId, rollData, rollData.tache); console.log('TODO update blessure', this, blessureId, rollData, rollData.tache);
@ -2551,7 +2551,11 @@ export class RdDActor extends RdDBaseActorSang {
async onRollSoinsComplets(blessureId, rollData) { async onRollSoinsComplets(blessureId, rollData) {
if (!this.isOwner) { if (!this.isOwner) {
return RdDBaseActor.remoteActorCall({ tokenId: this.token?.id, actorId: this.id, method: 'onRollSoinsComplets', args: [blessureId, rollData] }); return RdDBaseActor.remoteActorCall({
tokenId: this.token?.id,
actorId: this.id,
method: 'onRollSoinsComplets', args: [blessureId, rollData]
})
} }
const blessure = this.getItem(blessureId, 'blessure') const blessure = this.getItem(blessureId, 'blessure')
if (blessure && blessure.system.premierssoins.done && !blessure.system.soinscomplets.done) { if (blessure && blessure.system.premierssoins.done && !blessure.system.soinscomplets.done) {

View File

@ -19,6 +19,7 @@ import { RdDCombat, RdDCombatManager } from "../rdd-combat.js";
import { RdDConfirm } from "../rdd-confirm.js"; import { RdDConfirm } from "../rdd-confirm.js";
import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js"; import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js";
import { RdDItemArme } from "../item-arme.js"; import { RdDItemArme } from "../item-arme.js";
import { RdDCarac } from "../rdd-carac.js";
const POSSESSION_SANS_DRACONIC = { const POSSESSION_SANS_DRACONIC = {
img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp', img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp',
@ -36,6 +37,13 @@ const POSSESSION_SANS_DRACONIC = {
*/ */
export class RdDBaseActorReve extends RdDBaseActor { export class RdDBaseActorReve extends RdDBaseActor {
prepareActorData() {
super.prepareActorData()
this.system.attributs.plusdom.value = this.getBonusDegat()
this.system.sante.endurance.max = this.getEnduranceMax()
this.system.sante.endurance.value = Math.min(this.system.sante.endurance.value, this.system.sante.endurance.max)
}
getCaracChanceActuelle() { getCaracChanceActuelle() {
return { return {
label: 'Chance actuelle', label: 'Chance actuelle',
@ -52,21 +60,26 @@ export class RdDBaseActorReve extends RdDBaseActor {
}; };
} }
getTaille() { return Misc.toInt(this.system.carac.taille?.value) }
getConstitution() { return this.getReve() }
getForce() { return this.getReve() }
getAgilite() { return this.getForce() }
getReve() { return Misc.toInt(this.system.carac.reve?.value) }
getChance() { return this.getReve() }
getReveActuel() { return this.getReve() } getReveActuel() { return this.getReve() }
getChanceActuel() { return this.getChance() } getChanceActuel() { return this.getChance() }
getReve() { return Number(this.system.carac.reve?.value ?? 0) } getEnduranceMax() { return Math.max(1, this.getTaille() + this.getConstitution()) }
getForce() { return this.getReve() } getEncombrementMax() { return (this.getForce() + this.getTaille()) / 2 }
getTaille() { return Number(this.system.carac.taille?.value ?? 0) } getBonusDegat() { return RdDCarac.getCaracDerivee(this.getEncombrementMax()).plusdom }
getAgilite() { return this.getForce() }
getChance() { return this.getReve() }
getMoralTotal() { return 0 } getMoralTotal() { return 0 }
getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) }
getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) } getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
getSConst() { return 0 } getSConst() { return 0 }
/* -------------------------------------------- */ /* -------------------------------------------- */
getEncombrementMax() { return 0 }
isSurenc() { return false } isSurenc() { return false }
computeMalusSurEncombrement() { return 0 } computeMalusSurEncombrement() { return 0 }
@ -84,7 +97,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
isActorCombat() { return true } isActorCombat() { return true }
getCaracInit(competence) { getCaracInit(competence) {
if (!competence){ if (!competence) {
return 0 return 0
} }
if (competence.type == ITEM_TYPES.competencecreature) { if (competence.type == ITEM_TYPES.competencecreature) {
@ -445,8 +458,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
RdDBaseActor.remoteActorCall({ RdDBaseActor.remoteActorCall({
tokenId: this.token?.id, tokenId: this.token?.id,
actorId: this.id, actorId: this.id,
method: 'encaisserDommagesValidationGR', method: 'encaisserDommagesValidationGR', args: [rollData, armure, show, attackerToken, defenderToken]
args: [rollData, armure, show, attackerToken, defenderToken]
}) })
} else { } else {
DialogValidationEncaissement.validerEncaissement(this, rollData, armure, DialogValidationEncaissement.validerEncaissement(this, rollData, armure,

View File

@ -6,6 +6,7 @@ import { RdDBaseActorReve } from "./base-actor-reve.js";
import { RdDDice } from "../rdd-dice.js"; import { RdDDice } from "../rdd-dice.js";
import { RdDItemBlessure } from "../item/blessure.js"; import { RdDItemBlessure } from "../item/blessure.js";
import { ChatUtility } from "../chat-utility.js"; import { ChatUtility } from "../chat-utility.js";
import { Misc } from "../misc.js";
/** /**
* Classe de base pour les acteurs qui peuvent subir des blessures * Classe de base pour les acteurs qui peuvent subir des blessures
@ -14,25 +15,32 @@ import { ChatUtility } from "../chat-utility.js";
*/ */
export class RdDBaseActorSang extends RdDBaseActorReve { export class RdDBaseActorSang extends RdDBaseActorReve {
prepareActorData() {
this.system.sante.vie.max = Math.ceil((this.getTaille() + this.getConstitution()) / 2)
this.system.sante.vie.value = Math.min(this.system.sante.vie.value, this.system.sante.vie.max)
super.prepareActorData()
this.system.attributs.encombrement.value = this.getEncombrementMax()
}
getForce() { return Number(this.system.carac.force?.value ?? 0) } getForce() { return Misc.toInt(this.system.carac.force?.value) }
getConstitution() { return Misc.toInt(this.system.carac.constitution?.value) }
getVolonte() { return Misc.toInt(this.system.carac.volonte?.value) }
getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) } getVieMax() { return Misc.toInt(this.system.sante.vie?.max) }
getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) } getEnduranceMax() { return Math.max(1, this.getTaille() + this.getConstitution()) }
getSConst() { return 0 } getFatigueMax() { return this.getEnduranceMax() * 2 }
getEnduranceMax() { return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE)) } getProtectionNaturelle() { return Misc.toInt(this.system.attributs?.protection?.value) }
getFatigueActuelle() { getFatigueActuelle() {
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value ?? 0)); return Math.max(0, Math.min(this.getFatigueMax(), Misc.toInt(this.system.sante.fatigue?.value)))
} }
return 0; return 0;
} }
getFatigueRestante() { return this.getFatigueMax() - this.getFatigueActuelle() } getFatigueRestante() { return this.getFatigueMax() - this.getFatigueActuelle() }
getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value } getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value }
getFatigueMax() { return this.getEnduranceMax() * 2 }
malusFatigue() { malusFatigue() {
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
@ -42,7 +50,6 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getEncombrementMax() { return Number(this.system.attributs?.encombrement?.value ?? 0) }
isSurenc() { return this.computeMalusSurEncombrement() < 0 } isSurenc() { return this.computeMalusSurEncombrement() < 0 }
computeMalusSurEncombrement() { computeMalusSurEncombrement() {

View File

@ -18,6 +18,7 @@ export class RdDBaseActor extends Actor {
.map(it => it[0]) .map(it => it[0])
.find(it => it) .find(it => it)
} }
static $findCaracByName(carac, name) { static $findCaracByName(carac, name) {
const caracList = Object.entries(carac); const caracList = Object.entries(carac);
let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' }); let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' });
@ -26,6 +27,16 @@ export class RdDBaseActor extends Actor {
} }
return entry && entry.length > 0 ? carac[entry[0]] : undefined; return entry && entry.length > 0 ? carac[entry[0]] : undefined;
} }
static getDefaultValue(actorType, path) {
if (path.includes('.')) {
path = path.split('.')
}
let obj = game.model.Actor[actorType]
for (let p of path) {
obj = obj ? obj[p] : undefined
}
return obj
}
static getDefaultImg(itemType) { static getDefaultImg(itemType) {
return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
@ -45,28 +56,31 @@ export class RdDBaseActor extends Actor {
} }
} }
static remoteActorCall(callData, userId = undefined) { static remoteActorCall(callData) {
userId = userId ?? Misc.firstConnectedGMId(); if (game.user.isGM) {
if (userId == game.user.id) { RdDBaseActor.onRemoteActorCall(callData, game.user.id)
RdDBaseActor.onRemoteActorCall(callData, userId); return false
return false;
} }
else { else {
game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_remote_actor_call", data: callData, userId: userId }); game.socket.emit(SYSTEM_SOCKET_ID, {
return true; msg: "msg_remote_actor_call",
data: callData,
userId: Misc.firstConnectedGMId()
})
return true
} }
} }
static onRemoteActorCall(callData, userId) { static onRemoteActorCall(callData, userId) {
if (userId == game.user.id) {
const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId); const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId);
if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon if (userId == game.user.id) {
// Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
const args = callData.args; const args = callData.args;
console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')'); console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
actor[callData.method](...args); actor[callData.method](...args);
} }
} }
}
static getRealActor(actorId, tokenId) { static getRealActor(actorId, tokenId) {
if (tokenId) { if (tokenId) {
@ -178,7 +192,8 @@ export class RdDBaseActor extends Actor {
this.computeEncTotal() this.computeEncTotal()
} }
async prepareActorData() { } prepareActorData() { }
async computeEtatGeneral() { } async computeEtatGeneral() { }
/* -------------------------------------------- */ /* -------------------------------------------- */
findPlayer() { findPlayer() {
@ -210,6 +225,9 @@ export class RdDBaseActor extends Actor {
getMonnaie(id) { return this.findItemLike(id, 'monnaie'); } getMonnaie(id) { return this.findItemLike(id, 'monnaie'); }
getEncombrementMax() { return 0 } getEncombrementMax() { return 0 }
/* -------------------------------------------- */
async updateCarac(caracName, to) {
}
/* -------------------------------------------- */ /* -------------------------------------------- */
async onPreUpdateItem(item, change, options, id) { } async onPreUpdateItem(item, change, options, id) { }
async onCreateItem(item, options, id) { } async onCreateItem(item, options, id) { }
@ -234,21 +252,20 @@ export class RdDBaseActor extends Actor {
} }
async creerObjetParMJ(object) { async creerObjetParMJ(object) {
if (!Misc.isFirstConnectedGM()) { if (this.isOwner) {
await this.createEmbeddedDocuments('Item', [object])
return
}
RdDBaseActor.remoteActorCall({ RdDBaseActor.remoteActorCall({
tokenId: this.token?.id, tokenId: this.token?.id,
actorId: this.id, actorId: this.id,
method: 'creerObjetParMJ', method: 'creerObjetParMJ', args: [object]
args: [object] })
});
return;
}
await this.createEmbeddedDocuments('Item', [object])
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async cleanupConteneurs() { async cleanupConteneurs() {
if (Misc.isOwnerPlayerOrUniqueConnectedGM(this)) { if (Misc.isOwnerPlayer(this)) {
let updates = this.itemTypes['conteneur'] let updates = this.itemTypes['conteneur']
.filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0) .filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0)
.map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } }); .map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } });
@ -319,7 +336,7 @@ export class RdDBaseActor extends Actor {
ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`); ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`);
return; return;
} }
if (fromActorId && !game.user.isGM) { if (fromActorId && !this.isOwner) {
RdDBaseActor.remoteActorCall({ RdDBaseActor.remoteActorCall({
userId: Misc.connectedGMOrUser(), userId: Misc.connectedGMOrUser(),
tokenId: this.token?.id, tokenId: this.token?.id,
@ -354,10 +371,9 @@ export class RdDBaseActor extends Actor {
if (!Misc.isFirstConnectedGM()) { if (!Misc.isFirstConnectedGM()) {
RdDBaseActor.remoteActorCall({ RdDBaseActor.remoteActorCall({
actorId: achat.vendeurId ?? achat.acheteurId, actorId: achat.vendeurId ?? achat.acheteurId,
method: 'achatVente', method: 'achatVente', args: [achat]
args: [achat]
}); });
return; return
} }
const cout = Number(achat.prixTotal ?? 0); const cout = Number(achat.prixTotal ?? 0);
const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined; const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined;

View File

@ -25,9 +25,6 @@ export class RdDCommerce extends RdDBaseActor {
} }
await super.depenserSols(cout) await super.depenserSols(cout)
} }
async consommerNourritureboisson(itemId, choix, userId) {
// ne pas consommer pour un commerce
}
async decrementerQuantiteItem(item, quantite) { async decrementerQuantiteItem(item, quantite) {
if (this.system.illimite) { if (this.system.illimite) {

View File

@ -1,6 +1,4 @@
import { ENTITE_INCARNE } from "../constants.js";
import { ITEM_TYPES } from "../item.js"; import { ITEM_TYPES } from "../item.js";
import { STATUSES } from "../settings/status-effects.js";
import { RdDBaseActorSang } from "./base-actor-sang.js"; import { RdDBaseActorSang } from "./base-actor-sang.js";
export class RdDCreature extends RdDBaseActorSang { export class RdDCreature extends RdDBaseActorSang {
@ -9,6 +7,7 @@ export class RdDCreature extends RdDBaseActorSang {
return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg"; return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg";
} }
getEnduranceMax() { return Math.max(1, this.getVieMax() + this.getConstitution()) }
isCreature() { return true } isCreature() { return true }
canReceive(item) { canReceive(item) {

View File

@ -27,6 +27,7 @@ export class RdDEntite extends RdDBaseActorReve {
getForce() { return this.getReve() } getForce() { return this.getReve() }
getAgilite() { return this.getReve() } getAgilite() { return this.getReve() }
getChance() { return this.getReve() } getChance() { return this.getReve() }
getEnduranceMax() { return Math.max(1, this.getTaille() + this.getReve()) }
getDraconicOuPossession() { getDraconicOuPossession() {
return this.itemTypes[ITEM_TYPES.competencecreature] return this.itemTypes[ITEM_TYPES.competencecreature]

View File

@ -76,7 +76,7 @@ const MAPPING_BASE = [
{ column: "derobee", rollClass: 'roll-carac', colName: 'Dérobée', getter: (actor, context) => actor.system.carac.derobee.value }, { column: "derobee", rollClass: 'roll-carac', colName: 'Dérobée', getter: (actor, context) => actor.system.carac.derobee.value },
{ column: "vie", getter: (actor, context) => actor.system.sante.vie.max }, { column: "vie", getter: (actor, context) => actor.system.sante.vie.max },
{ column: "endurance", getter: (actor, context) => actor.system.sante.endurance.max }, { column: "endurance", getter: (actor, context) => actor.system.sante.endurance.max },
{ column: "plusdom", colName: '+dom', getter: (actor, context) => actor.system.attributs.plusdom.value }, { column: "plusdom", colName: '+dom', getter: (actor, context) => actor.getBonusDegat() },
{ column: "protectionnaturelle", colName: 'Protection naturelle', getter: (actor, context) => actor.system.attributs.protection.value > 0 ? actor.system.attributs.protection.value : '' }, { column: "protectionnaturelle", colName: 'Protection naturelle', getter: (actor, context) => actor.system.attributs.protection.value > 0 ? actor.system.attributs.protection.value : '' },
{ column: "description", getter: (actor, context) => Mapping.getDescription(actor) }, { column: "description", getter: (actor, context) => Mapping.getDescription(actor) },
{ column: "armure", getter: (actor, context) => Mapping.getArmure(actor, context) }, { column: "armure", getter: (actor, context) => Mapping.getArmure(actor, context) },
@ -169,10 +169,10 @@ export class Mapping {
arme: arme arme: arme
} }
} }
static dommagesArme(actor, arme, maniement){ static dommagesArme(actor, arme, maniement) {
const dmgArme = RdDItemArme.dommagesReels(arme, maniement) const dmgArme = RdDItemArme.dommagesReels(arme, maniement)
const dommages = Misc.toSignedString(dmgArme + RdDBonus.bonusDmg(actor, maniement, dmgArme)) const dommages = Misc.toSignedString(dmgArme + RdDBonus.bonusDmg(actor, maniement, dmgArme))
switch(arme.system.mortalite) { switch (arme.system.mortalite) {
case 'non-mortel': return `(${dommages})` case 'non-mortel': return `(${dommages})`
case 'empoignade': return '-' case 'empoignade': return '-'
} }
@ -259,6 +259,9 @@ export class Mapping {
const diff = 'R' + RdDItemSort.addSpaceToNonNumeric(sort.system.difficulte) const diff = 'R' + RdDItemSort.addSpaceToNonNumeric(sort.system.difficulte)
return `${sort.name}${ptSeuil} (${caseTMR}) ${diff} ${coutReve}` return `${sort.name}${ptSeuil} (${caseTMR}) ${diff} ${coutReve}`
} }
static toVar(caseSpeciale) {
return Grammar.toLowerCaseNoAccent(caseSpeciale).startsWith('var') ? 'var' : caseSpeciale
}
static bonusCase(sort) { static bonusCase(sort) {
const list = RdDItemSort.stringToBonuscases(sort.system.bonuscase).sort(Misc.descending(it => it.bonus)) const list = RdDItemSort.stringToBonuscases(sort.system.bonuscase).sort(Misc.descending(it => it.bonus))

View File

@ -5,12 +5,12 @@ import { RdDBaseActorReve } from "../actor/base-actor-reve.js";
import { Grammar } from "../grammar.js"; import { Grammar } from "../grammar.js";
import { Misc } from "../misc.js"; import { Misc } from "../misc.js";
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js"; import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
import { RdDItemTete } from "../item/tete.js";
const WHITESPACES = "\\s+" const WHITESPACES = "\\s+"
const NUMERIC = "[\\+\\-]?\\d+" const NUMERIC = "[\\+\\-]?\\d+"
const NUMERIC_VALUE = "(?<value>" + NUMERIC + ")" const NUMERIC_VALUE = "(?<value>" + NUMERIC + ")"
const XREGEXP_NAME = "(?<name>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+)"
const XREGEXP_COMP_CREATURE = WHITESPACES + "(?<carac>\\d+)" const XREGEXP_COMP_CREATURE = WHITESPACES + "(?<carac>\\d+)"
+ WHITESPACES + NUMERIC_VALUE + WHITESPACES + NUMERIC_VALUE
+ "(" + WHITESPACES + "(?<init>\\d+)?\\s+?(?<dommages>[\\+\\-]?\\d+)?" + ")?" + "(" + WHITESPACES + "(?<init>\\d+)?\\s+?(?<dommages>[\\+\\-]?\\d+)?" + ")?"
@ -22,11 +22,12 @@ const compParser = {
entite: XREGEXP_COMP_CREATURE entite: XREGEXP_COMP_CREATURE
} }
const XREGEXP_SORT_VOIE = "[OHNT\\/]+" const XREGEXP_SORT_VOIE = "(?<voies>[OHNT](\\/[OHNT])*)"
const XREGEXP_SORT_CASE = "\\((?<case>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+)\\)"; const XREGEXP_SORT_NAME = "(?<name>[^\\(]+)"
const XREGEXP_SORT_CASE = "\\((?<case>([A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+|[A-M]\\d{1,2})+)\\)";
const XREGEXP_SORT = "(" + XREGEXP_SORT_VOIE const XREGEXP_SORT = "(" + XREGEXP_SORT_VOIE
+ WHITESPACES + XREGEXP_NAME + WHITESPACES + XREGEXP_SORT_NAME
+ WHITESPACES + XREGEXP_SORT_CASE + WHITESPACES + XREGEXP_SORT_CASE
+ WHITESPACES + "R(?<diff>([\\-\\d]+|(\\w|\\s)+))" + WHITESPACES + "R(?<diff>([\\-\\d]+|(\\w|\\s)+))"
+ WHITESPACES + "r(?<reve>(\\d+(\\+)?|\\s\\w+))" + WHITESPACES + "r(?<reve>(\\d+(\\+)?|\\s\\w+))"
@ -104,7 +105,7 @@ export class RdDStatBlockParser {
return "vaisseau"; return "vaisseau";
} }
static async parseStatBlock(statString, type = "npc") { static async parseStatBlock(statString) {
//statString = statBlock03; //statString = statBlock03;
if (!statString) { if (!statString) {
@ -122,10 +123,10 @@ export class RdDStatBlockParser {
statString = statString.trim(); statString = statString.trim();
// TODO: check for entite // TODO: check for entite
let actorType = RdDStatBlockParser.parseActorType(statString); let type = RdDStatBlockParser.parseActorType(statString);
// Now start carac // Now start carac
let actorData = foundry.utils.deepClone(game.model.Actor[actorType]); let actorData = foundry.utils.deepClone(game.model.Actor[type]);
for (let key in actorData.carac) { for (let key in actorData.carac) {
let caracDef = actorData.carac[key]; let caracDef = actorData.carac[key];
// Parse the stat string for each caracteristic // Parse the stat string for each caracteristic
@ -136,7 +137,7 @@ export class RdDStatBlockParser {
} }
// If creature we need to setup additionnal fields // If creature we need to setup additionnal fields
switch (actorType) { switch (type) {
case "creature": case "creature":
RdDStatBlockParser.parseCreature(statString, actorData) RdDStatBlockParser.parseCreature(statString, actorData)
break break
@ -147,14 +148,14 @@ export class RdDStatBlockParser {
let items = []; let items = [];
// Get skills from compendium // Get skills from compendium
const competences = await SystemCompendiums.getCompetences(actorType); const competences = await SystemCompendiums.getCompetences(type);
//console.log("Competences : ", competences); //console.log("Competences : ", competences);
for (let comp of competences) { for (let comp of competences) {
let compMatch = XRegExp.exec(statString, XRegExp(comp.name + compParser[actorType], 'giu')); let compMatch = XRegExp.exec(statString, XRegExp(comp.name + compParser[type], 'giu'));
if (compMatch) { if (compMatch) {
comp = comp.toObject() comp = comp.toObject()
comp.system.niveau = Number(compMatch.value); comp.system.niveau = Number(compMatch.value);
if (actorType == "creature" || actorType == "entite") { if (type == "creature" || type == "entite") {
comp.system.carac_value = Number(compMatch.carac); comp.system.carac_value = Number(compMatch.carac);
if (compMatch.dommages != undefined) { if (compMatch.dommages != undefined) {
comp.system.dommages = Number(compMatch.dommages); comp.system.dommages = Number(compMatch.dommages);
@ -163,7 +164,7 @@ export class RdDStatBlockParser {
} }
items.push(comp) items.push(comp)
} }
else if (actorType == "personnage") { else if (type == "personnage") {
comp = comp.toObject() comp = comp.toObject()
items.push(comp) items.push(comp)
} }
@ -213,103 +214,133 @@ export class RdDStatBlockParser {
} }
} }
// Attemp to detect spell
let hautRevant = false
let sorts = await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-oniros")
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-hypnos"))
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-narcos"))
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-thanatos"))
XRegExp.forEach(statString, XRegExp(XREGEXP_SORT, 'giu'), if (type == "personnage") {
await RdDStatBlockParser.parseHautReve(statString, actorData, items);
RdDStatBlockParser.parsePersonnage(statString, actorData);
}
let name = RdDStatBlockParser.extractName(type, statString);
let newActor = await RdDBaseActorReve.create({ name, type: type, system: actorData, items });
await newActor.remiseANeuf()
await RdDStatBlockParser.setValActuelle(newActor, statString)
// DUmp....
console.log(actorData);
}
static async setValActuelle(newActor, statString) {
const updates = {
}
const endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)\\s+(\\(actuelle\\s*:\\s+(?<actuelle>\\d+)\\))?", 'giu'));
if (endurance?.value) {
if (newActor.getEnduranceMax() != endurance.value) {
ui.notifications.warn(`Vérifier le calcul de l'endurance, calcul: ${newActor.getEnduranceMax()} / import: ${endurance.value}`)
}
}
if (endurance?.actuelle) {
updates['system.sante.endurance.value'] = Number(endurance?.actuelle)
}
const vie = XRegExp.exec(statString, XRegExp("vie\\s+(?<value>\\d+)\\s+(\\(actuelle\\s*:\\s+(?<actuelle>\\d+)\\))?", 'giu'));
if (vie?.value) {
if (newActor.getVieMax() != vie.value) {
ui.notifications.warn(`Vérifier le calcul de la vie, calcul: ${newActor.getVieMax()} / import: ${vie.value}`)
}
}
if (vie?.actuelle) {
updates['system.sante.vie.value'] = Number(vie?.actuelle)
}
await newActor.update(updates)
}
static async parseHautReve(statString, actorData, items) {
let hautRevant = false;
// Attemp to detect spell
let sorts = await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-oniros");
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-hypnos"));
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-narcos"));
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-thanatos"));
XRegExp.forEach(statString, XRegExp(XREGEXP_SORT, 'gu' /* keep case sensitive to match the spell draconic skill */),
function (matchSort, i) { function (matchSort, i) {
let sort = sorts.find(s => Grammar.equalsInsensitive(s.name, matchSort.name)) const sortName = Grammar.toLowerCaseNoAccent(matchSort.name).trim().replace("", "'");
let sort = sorts.find(s => Grammar.toLowerCaseNoAccent(s.name) == sortName)
if (sort) { if (sort) {
hautRevant = true hautRevant = true;
sort = sort.toObject(); sort = sort.toObject();
if (matchSort.bonus && matchSort.bonuscase) { if (matchSort.bonus && matchSort.bonuscase) {
sort.system.bonuscase = `${matchSort.bonuscase}:${matchSort.bonus}` sort.system.bonuscase = `${matchSort.bonuscase}:${matchSort.bonus}`;
} }
items.push(sort); items.push(sort);
} }
else {
ui.notifications.warn(`Impossible de trouver le sort ${matchSort.name} / ${sortName}`)
}
}); });
if (hautRevant) { if (hautRevant) {
let tetes = await SystemCompendiums.getWorldOrCompendiumItems("tete", "tetes-de-dragon-pour-tous-personnages") const donHR = await RdDItemTete.teteDonDeHautReve();
let donHR = tetes.find(t => Grammar.equalsInsensitive(t.name, "Don de Haut-Rêve"))
if (donHR) { if (donHR) {
items.push(donHR.toObject()); items.push(donHR.toObject());
} }
}
if (actorType == "personnage") {
let feminin = XRegExp.exec(statString, XRegExp("né(?<value>e?) à", 'giu')); const demiReve = XRegExp.exec(statString, XRegExp("Demi-rêve\\s+(?<value>[A-M]\\d{1,2})", 'giu'))
actorData.sexe = (feminin?.value == 'e') ? 'féminin' : 'masculin' actorData.reve.tmrpos.coord = demiReve?.value ?? 'A1'
}
}
static parsePersonnage(statString, actorData) {
actorData.reve.seuil.value = actorData.carac.reve.value
const reveActuel = XRegExp.exec(statString, XRegExp("Rêve actuel\\s+(?<value>\\d+)", 'giu'))
actorData.reve.reve.value = reveActuel?.value ? Number(reveActuel.value) : actorData.reve.seuil.value
const feminin = XRegExp.exec(statString, XRegExp("né(?<value>e?) à", 'giu'));
actorData.sexe = (feminin?.value == 'e') ? 'féminin' : 'masculin';
// Get hour name : heure du XXXXX // Get hour name : heure du XXXXX
let heure = XRegExp.exec(statString, XRegExp("heure (du|de la|des|de l\')\\s*(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s]+),", 'giu')); const heure = XRegExp.exec(statString, XRegExp("heure (du|de la|des|de l\')\\s*(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s]+),", 'giu'));
actorData.heure = this.getHeureKey(heure?.value || "Vaisseau"); actorData.heure = this.getHeureKey(heure?.value || "Vaisseau");
// Get age // Get age
let age = XRegExp.exec(statString, XRegExp("(?<value>\\d+) ans", 'giu')); const age = XRegExp.exec(statString, XRegExp("(?<value>\\d+) ans", 'giu'));
if (age?.value) { if (age?.value) {
actorData.age = Number(age.value); actorData.age = Number(age.value);
} }
// Get height // Get height
let taille = XRegExp.exec(statString, XRegExp("(?<value>\\d+m\\d+)", 'giu')); const taille = XRegExp.exec(statString, XRegExp("(?<value>\\d+m\\d+)", 'giu'));
if (taille?.value) { if (taille?.value) {
actorData.taille = taille.value; actorData.taille = taille.value;
} }
// Get weight // Get weight
let poids = XRegExp.exec(statString, XRegExp("(?<value>\\d+) kg", 'giu')); const poids = XRegExp.exec(statString, XRegExp("(?<value>\\d+) kg", 'giu'));
if (poids?.value) { if (poids?.value) {
actorData.poids = poids.value; actorData.poids = poids.value;
} }
// Get cheveux // Get cheveux
let cheveux = XRegExp.exec(statString, XRegExp("kg,\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+),\\s+yeux", 'giu')); const cheveux = XRegExp.exec(statString, XRegExp("kg,\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+),\\s+yeux", 'giu'));
if (cheveux?.value) { if (cheveux?.value) {
actorData.cheveux = cheveux.value; actorData.cheveux = cheveux.value;
} }
// Get yeux // Get yeux
let yeux = XRegExp.exec(statString, XRegExp("yeux\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+), Beau", 'giu')); const yeux = XRegExp.exec(statString, XRegExp("yeux\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+), Beau", 'giu'));
if (yeux?.value) { if (yeux?.value) {
actorData.yeux = yeux.value; actorData.yeux = yeux.value;
} }
// Get beauty // Get beauty
let beaute = XRegExp.exec(statString, XRegExp("beauté\\s+(?<value>\\d+)", 'giu')); const beaute = XRegExp.exec(statString, XRegExp("beauté\\s+(?<value>\\d+)", 'giu'));
if (beaute?.value) { if (beaute?.value) {
actorData.beaute = Number(beaute.value); actorData.beaute = Number(beaute.value);
} }
} }
// Name is all string before ', né'
let name = RdDStatBlockParser.extractName(actorType, statString);
let newActor = RdDBaseActorReve.create({ name: name || "Importé", type: actorType, system: actorData, items: items });
// DUmp....
console.log(actorData);
}
static parseCreature(statString, actorData) { static parseCreature(statString, actorData) {
let plusDom = XRegExp.exec(statString, XRegExp("\\+dom\\s+(?<value>[\\+\\-]?\\d+)", 'giu'));
if (plusDom?.values) {
actorData.attributs.plusdom.value = Number(plusDom.value);
}
let protection = XRegExp.exec(statString, XRegExp("protection\\s+(?<value>[\\-]?\\d+)", 'giu')); let protection = XRegExp.exec(statString, XRegExp("protection\\s+(?<value>[\\-]?\\d+)", 'giu'));
if (protection?.value) { if (protection?.value) {
actorData.attributs.protection.value = Number(protection.value); actorData.attributs.protection.value = Number(protection.value);
} }
let endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)", 'giu'));
if (endurance?.value) {
actorData.sante.endurance.value = Number(endurance.value);
actorData.sante.endurance.max = Number(endurance.value);
}
let vie = XRegExp.exec(statString, XRegExp("vie\\s+(?<value>\\d+)", 'giu'));
if (vie.value) {
actorData.sante.vie.value = Number(vie.value);
actorData.sante.vie.max = Number(vie.value);
}
let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu')); let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu'));
if (vitesse?.value) { if (vitesse?.value) {
actorData.attributs.vitesse.value = vitesse.value; actorData.attributs.vitesse.value = vitesse.value;
@ -317,11 +348,6 @@ export class RdDStatBlockParser {
} }
static parseEntite(statString, actorData) { static parseEntite(statString, actorData) {
let plusDom = XRegExp.exec(statString, XRegExp("\\+dom\\s+(?<value>[\\+\\-]?\\d+)", 'giu'));
if (plusDom?.values) {
actorData.attributs.plusdom.value = Number(plusDom.value);
}
actorData.definition.categorieentite = 'cauchemar' actorData.definition.categorieentite = 'cauchemar'
actorData.definition.typeentite = ENTITE_NONINCARNE actorData.definition.typeentite = ENTITE_NONINCARNE
let endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)", 'giu')); let endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)", 'giu'));
@ -350,24 +376,21 @@ export class RdDStatBlockParser {
static extractName(actorType, statString) { static extractName(actorType, statString) {
switch (actorType) { switch (actorType) {
case "personnage": return RdDStatBlockParser.extractNamePersonnage(statString); case "personnage":
case "creature": return RdDStatBlockParser.extractNameCreature(statString); // Name is all string before first comma ','
const namePersonnage = XRegExp.exec(statString, XRegExp("(?<value>[\\p{Letter}\\s\\d]+),", 'giu'));
if (namePersonnage?.value) {
return Misc.upperFirst(namePersonnage?.value);
} }
return RdDStatBlockParser.extractNameCreature(statString);
} }
static extractNamePersonnage(statString) {
let name = XRegExp.exec(statString, XRegExp("(?<value>[\\p{Letter}\\s\\d]+),", 'giu'));
if (!name?.value) {
name = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+taille", 'giu'));
}
return Misc.upperFirst(name?.value || "Importé");
}
static extractNameCreature(statString) {
const name = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+taille", 'giu')); const name = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+taille", 'giu'));
return Misc.upperFirst(name?.value || "Importé"); return Misc.upperFirst(name?.value || "Importé");
} }
static warning(message) {
ui.notifications.warn(message);
}
} }
/************************************************************************************/ /************************************************************************************/

25
module/item/tete.js Normal file
View File

@ -0,0 +1,25 @@
import { Grammar } from "../grammar.js"
import { ITEM_TYPES, RdDItem } from "../item.js"
import { SystemCompendiums } from "../settings/system-compendiums.js"
const DON_HAUT_REVE = "Don de Haut-Rêve"
export class RdDItemTete extends RdDItem {
static get defaultIcon() {
return "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"
}
static isDonDeHautReve(tete) {
return tete.type == ITEM_TYPES.tete && Grammar.equalsInsensitive(tete.name, DON_HAUT_REVE)
}
static async teteDonDeHautReve() {
const tetes = await SystemCompendiums.getItems("tetes-de-dragon-pour-tous-personnages", ITEM_TYPES.tete)
const tete = tetes.find(it => RdDItemTete.isDonDeHautReve(it))
if (!tete) {
ui.notifications.warn(`Impossible de trouver la tête "${DON_HAUT_REVE}", vérifiez le compendium de têtes pour tous personnages`)
}
return tete
}
}

View File

@ -137,7 +137,7 @@ class _10_0_21_VehiculeStructureResistanceMax extends Migration {
} }
class _10_0_33_MigrationNomsDraconic extends Migration { class _10_0_33_MigrationNomsDraconic extends Migration {
get code() { return "competences-creature-parade"; } get code() { return "competences-nom-draconic"; }
get version() { return "10.0.33"; } get version() { return "10.0.33"; }
migrationNomDraconic(ancien) { migrationNomDraconic(ancien) {
@ -530,15 +530,25 @@ class _11_2_20_MigrationAstrologie extends Migration {
} }
} }
class _12_0_24_MigrationVoieSorts extends Migration { class _12_0_26_MigrationVoieSorts extends Migration {
get code() { return "migration-voies-sorts" } get code() { return "migration-voies-sorts" }
get version() { return "12.0.24" } get version() { return "12.0.26" }
async migrate() { async migrate() {
await this.applyItemsUpdates(items => items await this.applyItemsUpdates(items => items
.filter(it => ITEM_TYPES.sort == it.type) .filter(it => [ITEM_TYPES.sort, ITEM_TYPES.sortreserve].includes(it.type))
.map(it => this.migrateSort(it)) .map(it => this.migrateSort(it))
) )
await this.applyItemsUpdates(items => items
.filter(it => ITEM_TYPES.competence == it.type && it.system.categorie == 'draconic')
.map(it => this.migrateDraconic(it))
)
}
migrateDraconic(it) {
return {
_id: it.id,
name: this.convertDraconic(it.name),
}
} }
migrateSort(it) { migrateSort(it) {
return { return {
@ -575,6 +585,7 @@ export class Migrations {
new _10_7_19_CategorieCompetenceCreature(), new _10_7_19_CategorieCompetenceCreature(),
new _10_7_19_PossessionsEntiteVictime(), new _10_7_19_PossessionsEntiteVictime(),
new _11_2_20_MigrationAstrologie(), new _11_2_20_MigrationAstrologie(),
new _12_0_26_MigrationVoieSorts()
]; ];
} }

View File

@ -58,9 +58,6 @@ export class Misc {
* @param {*} value value to convert to an integer using parseInt * @param {*} value value to convert to an integer using parseInt
*/ */
static toInt(value) { static toInt(value) {
if (value == undefined) {
return 0;
}
const parsed = parseInt(value); const parsed = parseInt(value);
return isNaN(parsed) ? 0 : parsed; return isNaN(parsed) ? 0 : parsed;
} }
@ -203,11 +200,7 @@ export class Misc {
if (!document.testUserPermission){ if (!document.testUserPermission){
return false return false
} }
return game.users.filter(u => document.testUserPermission(u, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)) == game.user return game.users.find(u => document.testUserPermission(u, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)) == game.user
}
static isOwnerPlayerOrUniqueConnectedGM(actor) {
return Misc.isFirstOwnerPlayer(actor) ?? Misc.isFirstConnectedGM();
} }
/** /**

View File

@ -64,7 +64,7 @@ export class RdDCarac {
} }
static getCaracDerivee(value) { static getCaracDerivee(value) {
return TABLE_CARACTERISTIQUES_DERIVEES[Math.min(Math.max(Number(value), 1), 32)]; return TABLE_CARACTERISTIQUES_DERIVEES[Math.min(Math.max(Math.floor(Number(value)), 1), 32)];
} }
static computeTotal(carac, beaute = undefined) { static computeTotal(carac, beaute = undefined) {

View File

@ -436,7 +436,7 @@ export class RdDCombat {
/* -------------------------------------------- */ /* -------------------------------------------- */
static onMsgEncaisser(msg) { static onMsgEncaisser(msg) {
let defender = canvas.tokens.get(msg.defenderToken.id).actor; let defender = canvas.tokens.get(msg.defenderToken.id).actor;
if (Misc.isOwnerPlayerOrUniqueConnectedGM(defender)) { if (Misc.isOwnerPlayer(defender)) {
let attackerRoll = msg.attackerRoll; let attackerRoll = msg.attackerRoll;
let attacker = msg.attackerId ? game.actors.get(msg.attackerId) : undefined; let attacker = msg.attackerId ? game.actors.get(msg.attackerId) : undefined;
defender.encaisserDommages(attackerRoll, attacker, msg.attackerToken); defender.encaisserDommages(attackerRoll, attacker, msg.attackerToken);
@ -1251,7 +1251,7 @@ export class RdDCombat {
this._onEchecTotal(defenderRoll); this._onEchecTotal(defenderRoll);
} }
if (Misc.isOwnerPlayerOrUniqueConnectedGM(this.defender)) { if (Misc.isOwnerPlayer(this.defender)) {
attackerRoll.attackerId = this.attackerId; attackerRoll.attackerId = this.attackerId;
attackerRoll.defenderTokenId = this.defenderToken.id; attackerRoll.defenderTokenId = this.defenderToken.id;

View File

@ -70,6 +70,7 @@ import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.
import { RdDActorExportSheet } from "./actor/export-scriptarium/actor-encart-sheet.js" import { RdDActorExportSheet } from "./actor/export-scriptarium/actor-encart-sheet.js"
import { RdDStatBlockParser } from "./apps/rdd-import-stats.js" import { RdDStatBlockParser } from "./apps/rdd-import-stats.js"
import { RdDItemSort } from "./item-sort.js" import { RdDItemSort } from "./item-sort.js"
import { RdDItemTete } from "./item/tete.js"
/** /**
* RdD system * RdD system
@ -97,6 +98,7 @@ export class SystemReveDeDragon {
ombre: RdDItemOmbre, ombre: RdDItemOmbre,
poison: RdDItemPoison, poison: RdDItemPoison,
queue: RdDItemQueue, queue: RdDItemQueue,
tete: RdDItemTete,
rencontre: RdDRencontre, rencontre: RdDRencontre,
service: RdDItemService, service: RdDItemService,
signedraconique: RdDItemSigneDraconique, signedraconique: RdDItemSigneDraconique,

View File

@ -20,6 +20,7 @@ import { ExperienceLog } from "./actor/experience-log.js";
import { RdDCoeur } from "./coeur/rdd-coeur.js"; import { RdDCoeur } from "./coeur/rdd-coeur.js";
import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js"; import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js";
import { RDD_CONFIG } from "./constants.js"; import { RDD_CONFIG } from "./constants.js";
import { RdDBaseActor } from "./actor/base-actor.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
// This table starts at 0 -> niveau -10 // This table starts at 0 -> niveau -10
@ -145,8 +146,8 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/actor/alchimie.html', 'systems/foundryvtt-reve-de-dragon/templates/actor/alchimie.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/astrologie.html', 'systems/foundryvtt-reve-de-dragon/templates/actor/astrologie.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/chirurgie.html', 'systems/foundryvtt-reve-de-dragon/templates/actor/chirurgie.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.html', 'systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.html', 'systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html', 'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queue.html', 'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queue.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-souffles.html', 'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-souffles.html',
@ -288,6 +289,8 @@ export class RdDUtility {
Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree()); Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree());
Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode()); Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
Handlebars.registerHelper('actor-default', (actorType, ...path) => RdDBaseActor.getDefaultValue(actorType, path.slice(0, -1)));
Handlebars.registerHelper('array-includes', (array, value) => array.includes(value)); Handlebars.registerHelper('array-includes', (array, value) => array.includes(value));
Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1))); Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
Handlebars.registerHelper('isLastIndex', (index, list) => index + 1 >= list.length); Handlebars.registerHelper('isLastIndex', (index, list) => index + 1 >= list.length);

View File

@ -1,5 +1,6 @@
import { ChatUtility } from "../chat-utility.js"; import { ChatUtility } from "../chat-utility.js";
import { HIDE_DICE, SYSTEM_RDD } from "../constants.js"; import { HIDE_DICE, SYSTEM_RDD } from "../constants.js";
import { Grammar } from "../grammar.js";
import { RdDItem } from "../item.js"; import { RdDItem } from "../item.js";
import { Misc } from "../misc.js"; import { Misc } from "../misc.js";
import { RdDDice } from "../rdd-dice.js"; import { RdDDice } from "../rdd-dice.js";
@ -84,15 +85,14 @@ export class SystemCompendiums extends FormApplication {
static async getWorldOrCompendiumItems(itemType, compendium) { static async getWorldOrCompendiumItems(itemType, compendium) {
let items = game.items.filter(it => it.type == itemType) let items = game.items.filter(it => it.type == itemType)
if (compendium) { if (compendium) {
const ids = items.map(it => it.id); const ids = items.map(it => it.id)
const names = items.map(it => it.name.toLowerCase()); const names = items.map(it => Grammar.toLowerCaseNoAccent(it.name))
const compendiumItems = await SystemCompendiums.getItems(compendium); const compendiumItems = await SystemCompendiums.getItems(compendium, itemType)
items = items.concat(compendiumItems return items.concat(compendiumItems
.filter(it => it.type == itemType)
.filter(it => !ids.includes(it.id)) .filter(it => !ids.includes(it.id))
.filter(it => !names.includes(it.name.toLowerCase()))); .filter(it => !names.includes(Grammar.equalsInsensitive(it.name))))
} }
return items; return items
} }
static async loadDocument(document) { static async loadDocument(document) {

View File

@ -1,4 +1,4 @@
name: Voie d'Hypnos name: Hypnos
type: competence type: competence
img: systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp img: systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp
_id: bt2cR4aE6lIOeg4F _id: bt2cR4aE6lIOeg4F

View File

@ -1,4 +1,4 @@
name: Voie de Narcos name: Narcos
type: competence type: competence
img: systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp img: systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp
_id: u1Peok1EYkBcVsmN _id: u1Peok1EYkBcVsmN

View File

@ -1,4 +1,4 @@
name: Voie d'Oniros name: Oniros
type: competence type: competence
img: systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp img: systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp
_id: nnR2UHelUaF8dxYn _id: nnR2UHelUaF8dxYn

View File

@ -1,4 +1,4 @@
name: Voie de Thanatos name: Thanatos
type: competence type: competence
img: systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp img: systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp
_id: dPlTQzvU3CEg5qKc _id: dPlTQzvU3CEg5qKc

View File

@ -1,9 +1,9 @@
{ {
"id": "foundryvtt-reve-de-dragon", "id": "foundryvtt-reve-de-dragon",
"title": "Rêve de Dragon", "title": "Rêve de Dragon",
"version": "12.0.24", "version": "12.0.26",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download/12.0.24/rddsystem.zip", "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download/12.0.26/rddsystem.zip",
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download//12.0.24/system.json", "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download/12.0.26/system.json",
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md", "changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
"compatibility": { "compatibility": {
"minimum": "11", "minimum": "11",

View File

@ -112,7 +112,7 @@
"type": "string", "type": "string",
"value": 0, "value": 0,
"label": "Vitesse", "label": "Vitesse",
"derivee": true "derivee": false
}, },
"protection": { "protection": {
"type": "number", "type": "number",
@ -195,13 +195,13 @@
"type": "string", "type": "string",
"value": 0, "value": 0,
"label": "Vitesse", "label": "Vitesse",
"derivee": true "derivee": false
}, },
"encombrement": { "encombrement": {
"type": "number", "type": "number",
"value": 0, "value": 0,
"label": "Encombrement", "label": "Encombrement",
"derivee": false "derivee": true
}, },
"protection": { "protection": {
"type": "number", "type": "number",

View File

@ -129,11 +129,10 @@
<div> <div>
{{#if system.attributs.hautrevant.value}} {{#if system.attributs.hautrevant.value}}
<h3>Haut rêvant</h3> <h3>Haut rêvant</h3>
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.html"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.hbs"}}
{{else}} {{else}}
<h3>Vous n'avez pas le don de haut-rêve</h3> <h3>Vous n'avez pas le don de haut-rêve</h3>
<p>Attribuer la Tête de Dragon 'Don de Haut Rêve' pour rendre le personnage Haut-Rêvant.</p> {{> "systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.hbs"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.html"}}
{{/if}} {{/if}}
<br><br> <br><br>
</div> </div>

View File

@ -1,8 +1,21 @@
<ol class="carac-list alterne-list"> <ol class="carac-list alterne-list">
{{#each system.attributs as |attr key|}} {{#each system.attributs as |attr key|}}
{{#if (and (eq key 'plusdom') (eq @root.system.definition.typeentite 'nonincarne'))}}
{{else}}
<li class="caracteristique flexrow list-item" data-attribute="{{key}}"> <li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label" name="system.attributs.{{key}}.label">{{attr.label}}</span> <span class="carac-label" name="system.attributs.{{key}}.label">{{attr.label}}</span>
{{#if (actor-default @root.type 'attributs' key 'derivee')}}
<input class="caracteristique streched" type="text" name="system.attributs.{{key}}.value"
{{#if (eq key 'plusdom')}}
value="{{numberFormat attr.value decimals=0 sign=true}}"
{{else}}
value="{{attr.value}}"
{{/if}}
data-dtype="{{attr.type}}" disabled/>
{{else}}
<input class="caracteristique streched" type="text" name="system.attributs.{{key}}.value" value="{{attr.value}}" data-dtype="{{attr.type}}" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}/> <input class="caracteristique streched" type="text" name="system.attributs.{{key}}.value" value="{{attr.value}}" data-dtype="{{attr.type}}" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}/>
{{/if}}
</li> </li>
{{/if}}
{{/each}} {{/each}}
</ol> </ol>

View File

@ -11,10 +11,6 @@
{{selectOptions (RDD_CONFIG 'typeEntite') selected=system.definition.typeentite}} {{selectOptions (RDD_CONFIG 'typeEntite') selected=system.definition.typeentite}}
</select> </select>
</li> </li>
{{#each system.attributs as |attr key|}}
<li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label" name="system.attributs.{{key}}.label">{{attr.label}} : </span>
<input class="caracteristique streched" type="text" name="system.attributs.{{key}}.value" value="{{attr.value}}" data-dtype="{{attr.type}}" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}/>
</li>
{{/each}}
</ol> </ol>
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/carac-creature.html"}}

View File

@ -1,12 +1,14 @@
<ul class="carac-list alterne-list"> <ul class="carac-list alterne-list">
{{#each system.carac as |carac key|}} {{#each system.carac as |carac key|}}
{{#if (and (eq key 'taille') (eq @root.system.definition.typeentite 'nonincarne'))}}
{{else}}
<li class="caracteristique flexrow list-item{{#if carac.isLevelUp}} xp-level-up{{/if}}" data-attribute="{{key}}"> <li class="caracteristique flexrow list-item{{#if carac.isLevelUp}} xp-level-up{{/if}}" data-attribute="{{key}}">
{{#if (eq key 'taille')}} {{#if (eq key 'taille')}}
<span class="carac-label" name="system.carac.{{key}}.label">{{carac.label}}</span> <span class="carac-label" name="system.carac.{{key}}.label">{{carac.label}}</span>
<input class="carac-value" type="text" name="system.carac.{{key}}.value" value="{{carac.value}}" data-dtype="{{carac.type}}" {{#unless @root.options.vueDetaillee}}disabled{{/unless}} /> <input class="carac-value" type="text" name="system.carac.{{key}}.value" value="{{carac.value}}" data-dtype="{{carac.type}}" {{#unless @root.options.vueDetaillee}}disabled{{/unless}} />
<label class="carac-xp"/> <label class="carac-xp"/>
{{else}} {{else}}
{{#if carac.derivee}} {{#if (actor-default @root.type 'carac' key 'derivee')}}
<span class="carac-label" name="system.carac.{{key}}.label"><a class="roll-carac" data-carac-name={{key}}>{{carac.label}}</a></span> <span class="carac-label" name="system.carac.{{key}}.label"><a class="roll-carac" data-carac-name={{key}}>{{carac.label}}</a></span>
<label class="competence-value">{{carac.value}}</label> <label class="competence-value">{{carac.value}}</label>
<label class="carac-xp"/> <label class="carac-xp"/>
@ -32,5 +34,6 @@
{{/if}} {{/if}}
{{/if}} {{/if}}
</li> </li>
{{/if}}
{{/each}} {{/each}}
</ul> </ul>

View File

@ -26,7 +26,7 @@
{{/if}} {{/if}}
</span> </span>
</li> </li>
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.html"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.hbs"}}
<hr> <hr>
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/hr-signes-draconiques.html"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/hr-signes-draconiques.html"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/hr-rencontres.html"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/hr-rencontres.html"}}

View File

@ -5,9 +5,7 @@
<a class="jet-vie" name="system.sante.vie.label" data-tooltip="Faire un jet de vie">Vie</a> <a class="jet-vie" name="system.sante.vie.label" data-tooltip="Faire un jet de vie">Vie</a>
<a class="vie-moins"><i class="fa-solid fa-square-minus"></i></a> <a class="vie-moins"><i class="fa-solid fa-square-minus"></i></a>
<input class="resource-content" type="text" name="system.sante.vie.value" value="{{system.sante.vie.value}}" data-dtype="Number" /> <input class="resource-content" type="text" name="system.sante.vie.value" value="{{system.sante.vie.value}}" data-dtype="Number" />
/ {{#if @root.options.vueDetaillee}} / {{system.sante.vie.max}}
<input class="resource-content" type="text" name="system.sante.vie.max" value="{{system.sante.vie.max}}" data-dtype="Number"/>
{{else}}{{system.sante.vie.max}}{{/if}}
<a class="vie-plus"><i class="fa-solid fa-square-plus"></i></a> <a class="vie-plus"><i class="fa-solid fa-square-plus"></i></a>
</label> </label>
</li> </li>
@ -16,9 +14,7 @@
<a class="jet-endurance" name="system.sante.endurance.label" data-tooltip="Faire un jet d'endurance pour ne pas être sonné">Endurance</a> <a class="jet-endurance" name="system.sante.endurance.label" data-tooltip="Faire un jet d'endurance pour ne pas être sonné">Endurance</a>
<a class="endurance-moins"><i class="fa-solid fa-square-minus"></i></a> <a class="endurance-moins"><i class="fa-solid fa-square-minus"></i></a>
<input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number"/> <input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number"/>
/ {{#if @root.options.vueDetaillee}} / {{system.sante.endurance.max}}
<input class="resource-content" type="text" name="system.sante.endurance.max" value="{{system.sante.endurance.max}}" data-dtype="Number"/>
{{else}}{{system.sante.endurance.max}}{{/if}}
<a class="endurance-plus"><i class="fa-solid fa-square-plus"></i></a> <a class="endurance-plus"><i class="fa-solid fa-square-plus"></i></a>
</label> </label>
</li> </li>

View File

@ -6,9 +6,7 @@
Endurance Endurance
<a class="endurance-moins"><i class="fa-solid fa-square-minus"></i></a> <a class="endurance-moins"><i class="fa-solid fa-square-minus"></i></a>
<input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number" /> <input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number" />
/ {{#if @root.options.vueDetaillee}} / {{system.sante.endurance.max}}
<input class="resource-content" type="text" name="system.sante.endurance.max" value="{{system.sante.endurance.max}}" data-dtype="Number"/>
{{else}}{{system.sante.endurance.max}}{{/if}}
<a class="endurance-plus"><i class="fa-solid fa-square-plus"></i></a> <a class="endurance-plus"><i class="fa-solid fa-square-plus"></i></a>
</label> </label>
</li> </li>

View File

@ -0,0 +1,41 @@
{{#if (not system.attributs.hautrevant.value)}}
<p>Attribuer la Tête de Dragon
{{#if options.isGM}}
<a class="chat-card-button don-de-haut-reve" data-tooltip="Donner le don de haut-rêve">Don de Haut Rêve</a>
{{else}}
'Don de Haut Rêve'
{{/if}}
pour rendre le personnage Haut-Rêvant.</p>
{{/if}}
<li class="item flexrow">
<span class="competence-label">Seuil de Rêve :</span>
<span>
{{#if options.isGM}}
<input class="competence-value seuil-reve-value" type="text" name="system.reve.seuil.value" value="{{system.reve.seuil.value}}" data-dtype="Number"/>
{{else}}
{{system.reve.seuil.value}}
{{/if}}
</span>
</li>
<li class="item flexrow" >
<span class="competence-label">Refoulement : </span>
<span>
{{#if options.isGM}}
<input class="competence-value" type="text" name="system.reve.refoulement.value" value="{{system.reve.refoulement.value}}" data-dtype="Number"/>
{{else}}
{{system.reve.refoulement.value}}
{{/if}}
</span>
</li>
{{#if system.reve.reve.thanatosused}}
<li class="item flexrow" >
<span class="competence-label">La prochaine queue est une Ombre</span>
<span>
<img class="sheet-competence-img" src="systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp"/>
</span>
</li>
{{/if}}
<hr>
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/dragon-souffles.html"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/dragon-tetes.html"}}

View File

@ -1,34 +0,0 @@
<ul class="item-list">
<li class="item flexrow">
<span class="competence-label">Seuil de Rêve :</span>
<span>
{{#if options.isGM}}
<input class="competence-value seuil-reve-value" type="text" name="system.reve.seuil.value" value="{{system.reve.seuil.value}}" data-dtype="Number"/>
{{else}}
{{system.reve.seuil.value}}
{{/if}}
</span>
</li>
<li class="item flexrow" >
<span class="competence-label">Refoulement : </span>
<span>
{{#if options.isGM}}
<input class="competence-value" type="text" name="system.reve.refoulement.value" value="{{system.reve.refoulement.value}}" data-dtype="Number"/>
{{else}}
{{system.reve.refoulement.value}}
{{/if}}
</span>
</li>
{{#if system.reve.reve.thanatosused}}
<li class="item flexrow" >
<span class="competence-label">La prochaine queue est une Ombre</span>
<span>
<img class="sheet-competence-img" src="systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp"/>
</span>
</li>
{{/if}}
</ul>
<hr>
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/dragon-souffles.html"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/dragon-tetes.html"}}