forked from public/foundryvtt-reve-de-dragon
		
	Fix TMR minimize/maximize
Au lieu de minimiser les TMRs, les actions dans les TMRs sont bloquées tant qu'une action liée au TMRs est en cours.
This commit is contained in:
		@@ -1,4 +1,7 @@
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# v11.0
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## v11.0.25 - la vision du rêve de Khrachtchoum
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- Les TMRs restent affichées tant que le Haut-rêvant est en demi-rêve
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## v11.0.24 - les couleurs de Khrachtchoum
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- nouvelle carte des TMRs
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@@ -369,7 +369,7 @@ export class RdDActor extends RdDBaseActor {
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  async _openRollDialog({ name, label, template, rollData, callbackAction }) {
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    const dialog = await RdDRoll.create(this, rollData,
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      { html: template },
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      { html: template, close: html => { this.tmrApp?.restoreTMRAfterAction() } },
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      {
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        name: name,
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        label: label,
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@@ -380,6 +380,7 @@ export class RdDActor extends RdDBaseActor {
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        ]
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      });
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    dialog.render(true);
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    return dialog
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  }
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@@ -846,7 +847,7 @@ export class RdDActor extends RdDBaseActor {
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      system: { sortid: sort._id, draconic: (draconic?.name ?? sort.system.draconic), ptreve: ptreve, coord: coord, heurecible: 'Vaisseau' }
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    }],
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      { renderSheet: false });
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    this.currentTMR.updateTokens();
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    this.tmrApp.updateTokens();
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  }
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  /* -------------------------------------------- */
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@@ -2138,12 +2139,12 @@ export class RdDActor extends RdDBaseActor {
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      ui.notifications.info(`Aucun sort disponible en ${TMRUtility.getTMR(coord).label} !`);
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      return;
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    }
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    if (this.currentTMR) this.currentTMR.minimize(); // Hide
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    const draconicList = this.computeDraconicAndSortIndex(sorts);
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    const reve = duplicate(this.system.carac.reve);
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    await this._openRollDialog({
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    const dialog = await this._openRollDialog({
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      name: 'lancer-un-sort',
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      label: 'Lancer un sort',
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      template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-sort.html',
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@@ -2161,6 +2162,7 @@ export class RdDActor extends RdDBaseActor {
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      },
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      callbackAction: r => this._rollUnSortResult(r)
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    });
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    this.tmrApp?.setTMRPendingAction(dialog);
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  }
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  /* -------------------------------------------- */
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@@ -2252,9 +2254,9 @@ export class RdDActor extends RdDBaseActor {
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    await this.update({ "system.reve.reve.value": reveActuel });
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    if (rollData.isSortReserve) {
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      this.currentTMR.maximize(); // Re-display TMR
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      this.tmrApp.maximize(); // Re-display TMR
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    } else {
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      this.currentTMR.close(); // Close TMR !
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      this.tmrApp.close(); // Close TMR !
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    }
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    // Final chat message
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    await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-sort.html');
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@@ -2723,8 +2725,6 @@ export class RdDActor extends RdDBaseActor {
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      ui.notifications.info(`Aucun signe draconiques en ${coord} !`);
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      return;
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    }
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    if (this.currentTMR) this.currentTMR.minimize(); // Hide
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    let draconicList = this.getDraconicList()
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      .map(draconic => {
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        let draconicLecture = duplicate(draconic);
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@@ -2747,7 +2747,7 @@ export class RdDActor extends RdDBaseActor {
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    const dialog = await RdDRoll.create(this, rollData,
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      {
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        html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-signedraconique.html',
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        close: html => { this.currentTMR.maximize() } // Re-display TMR
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        close: html => { this.tmrApp?.restoreTMRAfterAction() }
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      },
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      {
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        name: 'lire-signe-draconique',
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@@ -2759,6 +2759,7 @@ export class RdDActor extends RdDBaseActor {
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      }
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    );
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    dialog.render(true);
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    this.tmrApp?.setTMRPendingAction(dialog);
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  }
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  /* -------------------------------------------- */
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@@ -2777,7 +2778,7 @@ export class RdDActor extends RdDBaseActor {
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    }
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    await this.deleteEmbeddedDocuments("Item", [rollData.signe._id]);
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    await RdDResolutionTable.displayRollData(rollData, this.name, 'chat-resultat-lecture-signedraconique.html');
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    this.currentTMR.close();
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    this.tmrApp.close();
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  }
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  /* -------------------------------------------- */
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@@ -3012,8 +3013,8 @@ export class RdDActor extends RdDBaseActor {
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  /* -------------------------------------------- */
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  refreshTMRView() {
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    if (this.currentTMR) {
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      this.currentTMR.externalRefresh();
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    if (this.tmrApp) {
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      this.tmrApp.externalRefresh();
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    }
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  }
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@@ -3021,6 +3022,7 @@ export class RdDActor extends RdDBaseActor {
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  async displayTMR(mode = "normal") {
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    if (this.tmrApp) {
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      ui.notifications.warn("Vous êtes déja dans les TMR....");
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      this.tmrApp.forceTMRDisplay();
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      return
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    }
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    if (mode != 'visu' && this.getEffect(STATUSES.StatusDemiReve)) {
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@@ -3066,8 +3068,8 @@ export class RdDActor extends RdDBaseActor {
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      hasPlayerOwner: this.hasPlayerOwner
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    }
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    this.currentTMR = await RdDTMRDialog.create(this, tmrFormData);
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    this.currentTMR.render(true);
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    this.tmrApp = await RdDTMRDialog.create(this, tmrFormData);
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    this.tmrApp.render(true);
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  }
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  /* -------------------------------------------- */
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@@ -2,7 +2,6 @@ import { SHOW_DICE } from "./constants.js";
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import { RollDataAjustements } from "./rolldata-ajustements.js";
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import { RdDUtility } from "./rdd-utility.js";
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import { TMRUtility } from "./tmr-utility.js";
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import { tmrConstants } from "./tmr-constants.js";
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import { RdDResolutionTable } from "./rdd-resolution-table.js";
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import { RdDTMRRencontreDialog } from "./rdd-tmr-rencontre-dialog.js";
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import { ChatUtility } from "./chat-utility.js";
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@@ -39,7 +38,8 @@ export class RdDTMRDialog extends Dialog {
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      title: "Terres Médianes de Rêve",
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      content: html,
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      buttons: {
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        closeButton: { label: "Fermer", callback: html => this.close(html) }
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        closeButton: {
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          label: "Fermer", callback: html => this.close() }
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      },
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      default: "closeButton"
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    }
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@@ -63,6 +63,7 @@ export class RdDTMRDialog extends Dialog {
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    this.rencontreState = 'aucune';
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    this.pixiApp = new PIXI.Application({ width: 720, height: 860 });
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    this.pixiTMR = new PixiTMR(this, this.pixiApp);
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    this.subdialog = undefined
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    this.callbacksOnAnimate = [];
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    if (!this.viewOnly) {
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@@ -73,6 +74,27 @@ export class RdDTMRDialog extends Dialog {
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    this.pixiTMR.load((loader, resources) => this.createPixiSprites());
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  }
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  async forceTMRDisplay() {
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    this.bringToTop();
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    if (this.subdialog) {
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      this.subdialog.bringToTop();
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    }
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  }
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  async restoreTMRAfterAction() {
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    this.subdialog = undefined
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    this.bringToTop();
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  }
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  forceTMRContinueAction() {
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    ui.notifications.warn('Vous devez finir votre action avant de continuer dans les TMR');
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    this.subdialog.bringToTop();
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    return;
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  }
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  setTMRPendingAction(dialog) {
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    this.subdialog = dialog
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  }
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  isDemiReveCache() {
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    return !game.user.isGM && this.actor.isTMRCache();
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  }
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@@ -174,6 +196,9 @@ export class RdDTMRDialog extends Dialog {
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  /* -------------------------------------------- */
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  async moveFromKey(move) {
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    if (this.subdialog) {
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      return this.forceTMRContinueAction();
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    }
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    let oddq = TMRUtility.coordTMRToOddq(this._getActorCoord());
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    if (move == 'top') oddq.row -= 1;
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@@ -198,7 +223,9 @@ export class RdDTMRDialog extends Dialog {
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    super.activateListeners(html);
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    this.html = html;
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    document.getElementById("tmrrow1").insertCell(0).append(this.pixiApp.view);
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    document.getElementsByClassName("tmr-row")
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      .item(0)
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      .insertCell(0).append(this.pixiApp.view);
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    if (this.viewOnly) {
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      this.html.find('.lancer-sort').remove();
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@@ -209,6 +236,10 @@ export class RdDTMRDialog extends Dialog {
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    HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue"));
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    HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getActorCoord()));
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    this.html.find('tr.tmr-row *').click((event) => {
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      this.subdialog?.bringToTop();
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    });
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    // Roll Sort
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    this.html.find('.lancer-sort').click((event) => {
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      this.actor.rollUnSort(this._getActorCoord());
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@@ -230,7 +261,6 @@ export class RdDTMRDialog extends Dialog {
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      this.cumulFatigue += this.fatigueParCase;
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    }
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    await this.actor.reveActuelIncDec(reveCout);
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    // Le reste...
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    this.updateValuesDisplay();
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    let tmr = TMRUtility.getTMR(this._getActorCoord());
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@@ -270,6 +300,10 @@ export class RdDTMRDialog extends Dialog {
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  /* -------------------------------------------- */
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  async close() {
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    if (this.subdialog) {
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      return this.forceTMRContinueAction()
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    }
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    this.descenteTMR = true;
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    if (this.actor.tmrApp) {
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      this.actor.tmrApp = undefined; // Cleanup reference
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@@ -292,6 +326,7 @@ export class RdDTMRDialog extends Dialog {
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    switch (action) {
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      case 'derober':
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        await this.derober();
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        this.restoreTMRAfterAction();
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        return;
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      case 'refouler':
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        await this.refouler();
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@@ -304,6 +339,7 @@ export class RdDTMRDialog extends Dialog {
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        break;
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    }
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    await this.postRencontre(tmr);
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    this.restoreTMRAfterAction();
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  }
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  async derober() {
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@@ -359,7 +395,6 @@ export class RdDTMRDialog extends Dialog {
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  /* -------------------------------------------- */
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  checkQuitterTMR() {
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    if (this.actor.isDead()) {
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      this._tellToGM("Vous êtes mort : vous quittez les Terres médianes !");
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      this.close();
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@@ -530,8 +565,9 @@ export class RdDTMRDialog extends Dialog {
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        await this.maitriserRencontre();
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      }
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      else {
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        let dialog = new RdDTMRRencontreDialog(this, this.currentRencontre, tmr);
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        const dialog = new RdDTMRRencontreDialog(this.actor, this.currentRencontre, tmr);
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        dialog.render(true);
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        this.setTMRPendingAction(dialog);
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      }
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    }
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    else {
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@@ -586,7 +622,10 @@ export class RdDTMRDialog extends Dialog {
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      ? TMRUtility.getTMRType(tmr.coord) + " ??"
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      : tmr.label + " (" + tmr.coord + ")");
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    const fakeDialogRencontre = { bringToTop: () => { } };
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    this.setTMRPendingAction(fakeDialogRencontre)
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    let myRoll = await RdDDice.rollTotal("1dt", { showDice: SHOW_DICE });
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    this.restoreTMRAfterAction()
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    if (myRoll == 7) {
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      this._tellToUser(myRoll + ": Rencontre en " + locTMR);
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      return await game.system.rdd.rencontresTMR.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre())
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@@ -781,7 +820,7 @@ export class RdDTMRDialog extends Dialog {
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    const dialog = await RdDRoll.create(this.actor, rollData,
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      {
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        html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-maitrise-tmr.html',
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        close: html => { this.maximize(); } // Re-display TMR
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        close: html => { this.restoreTMRAfterAction(); }
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      },
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      {
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        name: rollData.maitrise.verbe, label: rollData.maitrise.action,
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@@ -861,7 +900,8 @@ export class RdDTMRDialog extends Dialog {
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  nettoyerRencontre() {
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    if (!this.currentRencontre) return; // Sanity check
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    if (this.currentRencontre.graphics) {
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      for (let drawRect of this.currentRencontre.graphics) { // Suppression des dessins des zones possibles
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      for (let drawRect of this.currentRencontre.graphics) {
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        // Suppression des dessins des zones possibles
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        this.pixiApp.stage.removeChild(drawRect);
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      }
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    }
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@@ -894,8 +934,8 @@ export class RdDTMRDialog extends Dialog {
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  }
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  /* -------------------------------------------- */
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  isConnaissanceFleuve(currentTMR, nextTMR) {
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    return TMRUtility.getTMR(currentTMR).type == 'fleuve' &&
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  isConnaissanceFleuve(tmrApp, nextTMR) {
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    return TMRUtility.getTMR(tmrApp).type == 'fleuve' &&
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      TMRUtility.getTMR(nextTMR).type == 'fleuve' &&
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      EffetsDraconiques.isConnaissanceFleuve(this.actor);
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  }
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@@ -905,6 +945,9 @@ export class RdDTMRDialog extends Dialog {
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    if (this.viewOnly) {
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      return;
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    }
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    if (this.subdialog) {
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      return this.forceTMRContinueAction()
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    }
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    let clickOddq = TMRUtility.computeEventOddq(event);
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    let currentOddq = TMRUtility.coordTMRToOddq(this._getActorCoord());
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@@ -971,9 +1014,11 @@ export class RdDTMRDialog extends Dialog {
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  /* -------------------------------------------- */
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  async _messagerDemiReve(targetCoord) {
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    /*
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     TODO: si la case a un sort en réserve, lancer ce sort.
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     TODO:
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     Si la case a un sort en réserve, lancer ce sort.
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     Si la case est le demi-rêve, ne pas lancer de sort.
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     Si un lancement de sort est en cours, trouver un moyen de réafficher cette fenêtre si on essaie de lancer un sort (ou bloquer le lancer de sort)
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     Si un lancement de sort est en cours, trouver un moyen de réafficher cette fenêtre
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       si on essaie de lancer un sort (ou bloquer le lancer de sort)
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    */
 | 
			
		||||
    this.notifierResonanceSigneDraconique(targetCoord);
 | 
			
		||||
    await this.actor.rollUnSort(targetCoord);
 | 
			
		||||
@@ -990,6 +1035,9 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _deplacerDemiReve(targetCoord, deplacementType) {
 | 
			
		||||
    if (this.subdialog) {
 | 
			
		||||
      return this.forceTMRContinueAction()
 | 
			
		||||
    }
 | 
			
		||||
    if (this.currentRencontre != 'normal') {
 | 
			
		||||
      this.nettoyerRencontre();
 | 
			
		||||
    }
 | 
			
		||||
@@ -1039,6 +1087,10 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async positionnerDemiReve(coord) {
 | 
			
		||||
    if (this.subdialog) {
 | 
			
		||||
      return this.forceTMRContinueAction()
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    await this.actor.updateCoordTMR(coord);
 | 
			
		||||
    this.forceDemiRevePositionView();
 | 
			
		||||
    let tmr = TMRUtility.getTMR(coord);
 | 
			
		||||
 
 | 
			
		||||
@@ -2,7 +2,7 @@
 | 
			
		||||
export class RdDTMRRencontreDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  constructor(tmrApp, rencontre, tmr) {
 | 
			
		||||
  constructor(actor, rencontre, tmr) {
 | 
			
		||||
    const dialogConf = {
 | 
			
		||||
      title: "Rencontre en TMR!",
 | 
			
		||||
      content: "Vous rencontrez un " + rencontre.name + " de force " + rencontre.system.force + "<br>",
 | 
			
		||||
@@ -28,23 +28,30 @@ export class RdDTMRRencontreDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
    this.toClose = false;
 | 
			
		||||
    this.tmr = tmr;
 | 
			
		||||
    this.tmrApp = tmrApp;
 | 
			
		||||
    this.actor = actor;
 | 
			
		||||
    this.rencontre = rencontre;
 | 
			
		||||
    this.tmrApp.minimize();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onButtonAction(action) {
 | 
			
		||||
    this.toClose = true;
 | 
			
		||||
    this.tmrApp.onActionRencontre(action, this.tmr, this.rencontre)
 | 
			
		||||
    this.actor.tmrApp?.onActionRencontre(action, this.tmr, this.rencontre)
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  close() {
 | 
			
		||||
  async close() {
 | 
			
		||||
    if (this.actor.tmrApp){
 | 
			
		||||
      if (this.toClose) {
 | 
			
		||||
      this.tmrApp.maximize();
 | 
			
		||||
      return super.close();
 | 
			
		||||
        this.actor.tmrApp?.restoreTMRAfterAction();
 | 
			
		||||
        return await super.close();
 | 
			
		||||
      }
 | 
			
		||||
      else {
 | 
			
		||||
        ui.notifications.info("Vous devez résoudre la rencontre.");
 | 
			
		||||
        this.actor.tmrApp.forceTMRContinueAction();
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      return await super.close();
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -378,6 +378,9 @@ export class TMRUtility {
 | 
			
		||||
 | 
			
		||||
  // /* -------------------------------------------- */
 | 
			
		||||
  static computeEventPosition(event) {
 | 
			
		||||
    if (!event.nativeEvent.target.getBoundingClientRect) {
 | 
			
		||||
      return { x: 0, y: 0 }
 | 
			
		||||
    }
 | 
			
		||||
    const canvasRect = event.nativeEvent.target.getBoundingClientRect();
 | 
			
		||||
    return {
 | 
			
		||||
      x: event.nativeEvent.clientX - canvasRect.left,
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
<form class="tmr-dialog">
 | 
			
		||||
<table>
 | 
			
		||||
  <tr id="tmrrow1">
 | 
			
		||||
  <tr class="tmr-row">
 | 
			
		||||
    <td>
 | 
			
		||||
      {{#if (eq mode "visu")}}
 | 
			
		||||
      <div class="flex-group-center">
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user