From 453e7da8484578e172528af39a799674e762fb77 Mon Sep 17 00:00:00 2001 From: Vincent Vandemeulebrouck Date: Wed, 30 Nov 2022 01:11:31 +0100 Subject: [PATCH] =?UTF-8?q?Cr=C3=A9ation=20du=20compendium=20Faune,=20Flor?= =?UTF-8?q?e,=20Min=C3=A9raux?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - les tables d'environnement se basent sur ce seul compendium - les tables de compendiums peuvent chercher plusieurs types d'items - déplacement de la botanique - déplacement des sels alchimiques depuis l'équipement - modification de l'équipement de départ - modification des acteurs (lien vers compendium de l'item source) --- module/environnement.js | 24 +- module/rdd-herbes.js | 2 +- module/rdd-rolltables.js | 22 +- module/settings/system-compendiums.js | 22 +- packs/archetypes.db | 6 +- packs/botanique.db | 61 ---- packs/equipement.db | 403 +++++++++++++------------- packs/faune-flore-mineraux.db | 67 +++++ packs/rappel-des-regles.db | 16 +- packs/voyageurs.db | 6 +- system.json | 6 +- 11 files changed, 311 insertions(+), 324 deletions(-) delete mode 100644 packs/botanique.db create mode 100644 packs/faune-flore-mineraux.db diff --git a/module/environnement.js b/module/environnement.js index 4d8499dd..38b8c554 100644 --- a/module/environnement.js +++ b/module/environnement.js @@ -26,18 +26,13 @@ const MILIEUX = [ const ITEM_ENVIRONNEMENT_TYPES = [ 'herbe', 'ingredient' ] -const COMPENDIUMS_ENVIRONNEMENT = [ - { type: 'Item', subType: 'herbe', compendium: 'botanique' }, - { type: 'Item', subType: 'ingredient', compendium: 'botanique' }, - { type: 'Item', subType: 'ingredient', compendium: 'equipement' }, -] export class Environnement { static init() { game.settings.register(SYSTEM_RDD, SETTINGS_LISTE_MILIEUX, { name: "Liste des milieux proposés", - hint: "Liste des noms de milieux proposés, séparés par des virgules", + hint: "Liste des milieux proposés pour la faune&flore, séparés par des virgules", scope: "world", config: true, default: MILIEUX.reduce(Misc.joining(',')), @@ -63,7 +58,7 @@ export class Environnement { const milieux = new Set(this.getMilieuxSettings()); const elements = await this.getElements(it => 1, it => ITEM_ENVIRONNEMENT_TYPES.includes(it.type)); elements.forEach(it => it.system.environnement.forEach(env => milieux.add(env.milieu))) - return [...milieux]; + return [...milieux]; } getMilieuxSettings() { @@ -76,32 +71,25 @@ export class Environnement { async searchToChatMessage(search) { const table = await this.buildEnvironnementTable(search); - await CompendiumTableHelpers.tableToChatMessage(table, 'Item', 'herbe', 'Ressource naturelle'); + await CompendiumTableHelpers.tableToChatMessage(table, 'Item', ITEM_ENVIRONNEMENT_TYPES, `ressources en "${search}"`); return true } async getRandom(search) { const table = await this.buildEnvironnementTable(search); - const row = await CompendiumTableHelpers.getRandom(table, 'Item', 'herbe', undefined, 'Ressource naturelle'); - return row + return await CompendiumTableHelpers.getRandom(table, 'Item', ITEM_ENVIRONNEMENT_TYPES, undefined, `ressources en "${search}"`); } async buildEnvironnementTable(search) { const itemRareteEnMilieu = item => item.system?.environnement.find(env => Grammar.includesLowerCaseNoAccent(env.milieu, search)); const itemFrequenceEnMilieu = item => itemRareteEnMilieu(item)?.frequence ?? 0; const isPresentEnMilieu = item => itemFrequenceEnMilieu(item) > 0; - let elements = await this.getElements(itemFrequenceEnMilieu, isPresentEnMilieu); - return CompendiumTableHelpers.buildTable(elements, itemFrequenceEnMilieu); + return await this.table.buildTable(itemFrequenceEnMilieu, isPresentEnMilieu); } async getElements(itemFrequence, filter) { - let elements = []; - for (let c of COMPENDIUMS_ENVIRONNEMENT) { - const fromCompendium = await c.table.getContent(itemFrequence, filter); - elements = elements.concat(fromCompendium); - } - return elements; + return await this.table.getContent(itemFrequence, filter); } } diff --git a/module/rdd-herbes.js b/module/rdd-herbes.js index 18b5fad5..5210e03e 100644 --- a/module/rdd-herbes.js +++ b/module/rdd-herbes.js @@ -13,7 +13,7 @@ export class RdDHerbes extends Item { } static async listCategorieHerbes(categorie) { - const herbes = await SystemCompendiums.getWorldOrCompendiumItems('herbe', 'botanique'); + const herbes = await SystemCompendiums.getWorldOrCompendiumItems('herbe', 'faune-flore-mineraux'); return herbes.filter(it => Grammar.equalsInsensitive(it.system.categorie, categorie)); } diff --git a/module/rdd-rolltables.js b/module/rdd-rolltables.js index 0c8d50d2..606b9ed0 100644 --- a/module/rdd-rolltables.js +++ b/module/rdd-rolltables.js @@ -37,7 +37,7 @@ export class RdDRollTables { /* -------------------------------------------- */ static async getCompetence(toChat = false) { if (toChat == 'liste') { - return await RdDRollTables.listOrRoll('competences', 'Item', 'competence', toChat, it => 1); + return await RdDRollTables.listOrRoll('competences', 'Item', ['competence'], toChat, it => 1); } else { return await RdDRollTables.drawItemFromRollTable("Détermination aléatoire de compétence", toChat); @@ -46,49 +46,49 @@ export class RdDRollTables { /* -------------------------------------------- */ static async getSouffle(toChat = false) { - return await RdDRollTables.listOrRoll('souffles-de-dragon', 'Item', 'souffle', toChat); + return await RdDRollTables.listOrRoll('souffles-de-dragon', 'Item', ['souffle'], toChat); } /* -------------------------------------------- */ static async getQueue(toChat = false) { - return await RdDRollTables.listOrRoll('queues-de-dragon', 'Item', 'queue', toChat); + return await RdDRollTables.listOrRoll('queues-de-dragon', 'Item', ['queue'], toChat); } static async getDesirLancinant(toChat = false) { - return await RdDRollTables.listOrRoll('queues-de-dragon', 'Item', 'queue', toChat, + return await RdDRollTables.listOrRoll('queues-de-dragon', 'Item', ['queue'], toChat, it => it.system.frequence, it => it.system.categorie == 'lancinant'); } static async getIdeeFixe(toChat = false) { - return await RdDRollTables.listOrRoll('queues-de-dragon', 'Item', 'queue', toChat, + return await RdDRollTables.listOrRoll('queues-de-dragon', 'Item', ['queue'], toChat, it => it.system.frequence, it => it.system.categorie == 'ideefixe'); } /* -------------------------------------------- */ static async getTeteHR(toChat = false) { - return await RdDRollTables.listOrRoll('tetes-de-dragon-pour-haut-revants', 'Item', 'tete', toChat); + return await RdDRollTables.listOrRoll('tetes-de-dragon-pour-haut-revants', 'Item', ['tete'], toChat); } /* -------------------------------------------- */ static async getTete(toChat = false) { - return await RdDRollTables.listOrRoll('tetes-de-dragon-pour-tous-personnages', 'Item', 'tete', toChat); + return await RdDRollTables.listOrRoll('tetes-de-dragon-pour-tous-personnages', 'Item', ['tete'], toChat); } /* -------------------------------------------- */ static async getOmbre(toChat = false) { - return await RdDRollTables.listOrRoll('ombres-de-thanatos', 'Item', 'ombre', toChat); + return await RdDRollTables.listOrRoll('ombres-de-thanatos', 'Item', ['ombre'], toChat); } /* -------------------------------------------- */ static async getTarot(toChat = true) { - return await RdDRollTables.listOrRoll('tarot-draconique', 'Item', 'tarot', toChat); + return await RdDRollTables.listOrRoll('tarot-draconique', 'Item', ['tarot'], toChat); } /* -------------------------------------------- */ - static async listOrRoll(compendium, type, subType, toChat, itemFrequence = it => it.system.frequence, filter = it => true) { - const table = new CompendiumTable(compendium, type, subType); + static async listOrRoll(compendium, type, subTypes, toChat, itemFrequence = it => it.system.frequence, filter = it => true) { + const table = new CompendiumTable(compendium, type, subTypes); if (toChat == 'liste') { return await table.toChatMessage(itemFrequence, filter); } diff --git a/module/settings/system-compendiums.js b/module/settings/system-compendiums.js index d562e4bb..5700bde7 100644 --- a/module/settings/system-compendiums.js +++ b/module/settings/system-compendiums.js @@ -16,7 +16,7 @@ const CONFIGURABLE_COMPENDIUMS = { 'rencontres': { label: "Rencontres dans les TMR", type: "Item" }, 'tetes-de-dragon-pour-haut-revants': { label: "Têtes de dragons (haut-rêvant)", type: "Item" }, 'tetes-de-dragon-pour-tous-personnages': { label: "Têtes de dragons (tous)", type: "Item" }, - 'botanique': { label: "Herbes & plantes", type: "Item" }, + 'faune-flore-mineraux': { label: "Herbes & plantes", type: "Item" }, 'equipement': { label: "Equipements", type: "Item" }, } @@ -172,17 +172,17 @@ export class SystemCompendiums extends FormApplication { */ export class CompendiumTable { - constructor(compendium, type, subType, sorting = undefined) { + constructor(compendium, type, subTypes, sorting = undefined) { this.compendium = compendium; this.type = type; - this.subType = subType; + this.subTypes = subTypes; this.sorting = sorting ?? Misc.ascending(it => it.name); } async getContent(itemFrequence = it => it.system.frequence, filter = it => true) { return await SystemCompendiums.getContent(this.compendium, this.type, - it => this.subType == it.type && filter(it), + it => this.subTypes.includes(it.type) && filter(it), itemFrequence, this.sorting); } @@ -194,12 +194,12 @@ export class CompendiumTable { async getRandom(itemFrequence = it => it.system.frequence, filter = it => true, forcedRoll = undefined) { const table = await this.buildTable(itemFrequence, filter); - return await CompendiumTableHelpers.getRandom(table, this.type, this.subType, forcedRoll, SystemCompendiums.getCompendium(compendium)); + return await CompendiumTableHelpers.getRandom(table, this.type, this.subTypes, forcedRoll, SystemCompendiums.getCompendium(compendium)); } async toChatMessage(itemFrequence = it => it.system.frequence, filter = it => true, typeName = undefined) { const table = await this.buildTable(itemFrequence, filter); - await CompendiumTableHelpers.tableToChatMessage(table, this.type, this.subType, typeName); + await CompendiumTableHelpers.tableToChatMessage(table, this.type, this.subTypes, typeName); return true; } } @@ -220,9 +220,9 @@ export class CompendiumTableHelpers { }); } - static async getRandom(table, type, subType, forcedRoll = undefined, localisation = undefined) { + static async getRandom(table, type, subTypes, forcedRoll = undefined, localisation = undefined) { if (table.length == 0) { - ui.notifications.warn(`Aucun ${Misc.typeName(type, subType)} trouvé dans ${localisation ?? ' les compendiums'}`); + ui.notifications.warn(`Aucun ${Misc.typeName(type, subTypes[0])} trouvé dans ${localisation ?? ' les compendiums'}`); return undefined; } return await CompendiumTableHelpers.selectRow(table, forcedRoll); @@ -270,10 +270,10 @@ export class CompendiumTableHelpers { } /* -------------------------------------------- */ - static async tableToChatMessage(table, type, subType, typeName = undefined) { + static async tableToChatMessage(table, type, subTypes, typeName = undefined) { const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table.html', { - img: RdDItem.getDefaultImg(subType), - typeName: typeName ?? Misc.typeName(type, subType), + img: RdDItem.getDefaultImg(subTypes[0]), + typeName: typeName ?? Misc.typeName(type, subTypes[0]), table, isGM: game.user.isGM, }); diff --git a/packs/archetypes.db b/packs/archetypes.db index f2eb5a46..0914ad79 100644 --- a/packs/archetypes.db +++ b/packs/archetypes.db @@ -4,8 +4,8 @@ {"_id":"5xPFHgrY5AIP9Mnb","name":"Ménestrelle","type":"personnage","sort":100001,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.archetypes.5xPFHgrY5AIP9Mnb"}},"img":"systems/foundryvtt-reve-de-dragon/icons/archetypes/Menestrelle.webp","items":[{"_id":"zyNYa3hYtrOcF2jA","name":"Acrobatie","type":"competence","sort":100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_acrobatie.webp","effects":[],"system":{"niveau":6,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"TAKRb9CdMUhs9dd4","name":"Alchimie","type":"competence","sort":200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des recettes et préparations alchimiques. Identification, élaboration, des solutions diverses, breuvages, poudres, onguents, crèmes, etc. (voir Principes d’alchimie, p357).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"lt9VC7PkX4Faiduq","name":"Arbalète","type":"competence","sort":300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arbalete.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de tous les types d’arbalètes.

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tVbFkKSN4n0RSrFU","name":"Arc","type":"competence","sort":400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arc.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de tous les types d’arcs.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"rwsHwIDszSIPBkrO","name":"Armes d'hast","type":"competence","sort":500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"GIIQm22Q4bBsmxpE","name":"Astrologie","type":"competence","sort":600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PmwXYvmutlyQEonB","name":"Botanique","type":"competence","sort":700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"SJE3ghtswQwP1dIy","name":"Bouclier","type":"competence","sort":800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les sortes de bouclierpour parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tvIGIPaEJZBaySil","name":"Bricolage","type":"competence","sort":900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","sort":1000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"system":{"niveau":6,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Savoir chanter juste, se souvenir de mélodies, improviser.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","sort":1100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","sort":1200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"system":{"niveau":6,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","sort":1400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"MDcrbPs81LNryCtz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

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Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

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Pour utiliser les Dagues et les Couteaux en combat

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Utilisation de la dague en lancer.

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Être capable de danser en mesure, de danser harmonieusement avec une personne

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ou un groupe, de charmer un public par une exhibition.

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Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

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Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

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l’anonymat, se cacher.

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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

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\n

 

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\n

 

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Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

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Utilisation de tous les types de fléaux, pour attaquer.

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Utilisation de la fronde giratoire.

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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

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Utilisation de la lance courte ou de la javeline en lancer.

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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

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Diagnostic et soin des maladies. Connaissance des remèdes.

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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

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Nager, plonger.

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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

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Art extrêmement dangereux du vol à la tire.

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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

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bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

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exemple. Indispensable pour monter sérieusement la garde.

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Magie s’appliquant au monde inanimé.

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Magie noire des forces du cauchemar.

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Pour utiliser les Dagues et les Couteaux en combat

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Être capable de danser en mesure, de danser harmonieusement avec une personne

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ou un groupe, de charmer un public par une exhibition.

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Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

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également savoir faire un schéma, une carte, un plan, aux proportions exactes.

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Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

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l’anonymat, se cacher.

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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

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Utilisation de tous les types de fléaux, pour attaquer.

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Utilisation de la fronde giratoire.

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Utilisation de la lance courte ou de la javeline en lancer.

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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

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Diagnostic et soin des maladies. Connaissance des remèdes.

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Nager, plonger.

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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

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Art extrêmement dangereux du vol à la tire.

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L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

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L’art de se déguiser, de se grimer, de se rendre méconnaissable.

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Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

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bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

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exemple. Indispensable pour monter sérieusement la garde.

\n

 

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Magie d’illusion, suggestion, invocation.

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Magie s’appliquant au monde inanimé.

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Magie d’enchantement.

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Magie noire des forces du cauchemar.

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Connaissance des espèces animales, de leurs mœurs, leur des habitat.

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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

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Diagnostic et soin des maladies. Connaissance des remèdes.

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L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

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Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

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L’art de se déguiser, de se grimer, de se rendre méconnaissable.

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Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

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bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

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exemple. Indispensable pour monter sérieusement la garde.

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Magie d’illusion, suggestion, invocation.

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Magie s’appliquant au monde inanimé.

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Magie d’enchantement.

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Magie noire des forces du cauchemar.

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Connaissance des espèces animales, de leurs mœurs, leur des habitat.

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Grand haubert de mailles avec capuche À enfiler sur une cotte de cuir souple ou de drap matelassé) + bottes de cuir / métal.

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C’est une épée plus courte que la dragonne, mais plus large. Elle peut s’utiliser à une ou deux mains. Sa grande solidité en fait l’épée de prédilection des gardes et des soldats.

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C’est probablement à elle que le Guerrier Sorde doit son nom (à moins que ce ne soit l’inverse).

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Utilisation de tous les types d’arcs.

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Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

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Utilisation de toutes les sortes de bouclierpour parer.

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L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

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Savoir chanter juste, se souvenir de mélodies, improviser.

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C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

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L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

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Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

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jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

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par le joueur lui-même).

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Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

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Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

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Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

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également savoir faire un schéma, une carte, un plan, aux proportions exactes.

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l’anonymat, se cacher.

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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","sort":3800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","sort":4600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","sort":4700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","sort":4800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","sort":5300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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L’art de se déguiser, de se grimer, de se rendre méconnaissable.

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Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

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bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

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exemple. Indispensable pour monter sérieusement la garde.

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Magie d’illusion, suggestion, invocation.

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Magie s’appliquant au monde inanimé.

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Magie noire des forces du cauchemar.

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Comestible, il possède toutefois des vertus hallucinogènes, provoquant des crises de fou rire, et, d’une manière générale, faisant trouver de la drôlerie dans tout.
En termes de jeu, il augmente l’EMPATHIE au détriment de l’INTELLECT.

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Fréquent.

\n

Cf : p.139

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Nie jusqu'à 2 points d'armure.

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Rechargement 1 round.

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Comme son nom l’indique, c’est une bâtarde de l'épée longue et de l'épée sorde, à la fois longue et large, pouvant s’utiliser à une ou deux mains.

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Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte de cuir souple + culottes de cuir souple + bottes de cuir souple.

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Utilisation de tous les types d’arcs.

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Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

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L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

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jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

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par le joueur lui-même).

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Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","sort":3800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","sort":4600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","sort":4700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","sort":4800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","sort":5300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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L’art de se déguiser, de se grimer, de se rendre méconnaissable.

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bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

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exemple. Indispensable pour monter sérieusement la garde.

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Comestible, il possède toutefois des vertus hallucinogènes, provoquant des crises de fou rire, et, d’une manière générale, faisant trouver de la drôlerie dans tout.
En termes de jeu, il augmente l’EMPATHIE au détriment de l’INTELLECT.

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Fréquent.

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Cf : p.139

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Connaissance des recettes et préparations alchimiques. Identification, élaboration, des solutions diverses, breuvages, poudres, onguents, crèmes, etc. (voir Principes d’alchimie, p357).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"lt9VC7PkX4Faiduq","name":"Arbalète","type":"competence","sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arbalete.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de tous les types d’arbalètes.

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tVbFkKSN4n0RSrFU","name":"Arc","type":"competence","sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arc.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de tous les types d’arcs.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"rwsHwIDszSIPBkrO","name":"Armes d'hast","type":"competence","sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"GIIQm22Q4bBsmxpE","name":"Astrologie","type":"competence","sort":600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PmwXYvmutlyQEonB","name":"Botanique","type":"competence","sort":700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"SJE3ghtswQwP1dIy","name":"Bouclier","type":"competence","sort":800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les sortes de bouclierpour parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tvIGIPaEJZBaySil","name":"Bricolage","type":"competence","sort":900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","sort":1000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Savoir chanter juste, se souvenir de mélodies, improviser.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","sort":1100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","sort":1200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","sort":1400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","sort":1700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","descriptionmj":"","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la dague en lancer.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","sort":2000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","sort":2100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","sort":2200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","sort":2300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","sort":2400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","sort":2500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

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Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

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Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

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Nager, plonger.

\n

 

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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

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Art extrêmement dangereux du vol à la tire.

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Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

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L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","sort":6000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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L’art de se déguiser, de se grimer, de se rendre méconnaissable.

\n

 

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Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

\n

bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

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Magie d’illusion, suggestion, invocation.

\n

 

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Magie s’appliquant au monde inanimé.

\n

 

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Magie d’enchantement.

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Magie noire des forces du cauchemar.

\n

 

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Connaissance des espèces animales, de leurs mœurs, leur des habitat.

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Le champirigolo est un champignon de bordure de sous-bois, ressemblant à un petit bonhomme caché sous un chapeau conique aplati. Le « visage » du bonhomme, de couleur chair, tavelé, donne souvent l’impression de tirer la langue à qui le regarde.
Comestible, il possède toutefois des vertus hallucinogènes, provoquant des crises de fou rire, et, d’une manière générale, faisant trouver de la drôlerie dans tout.
En termes de jeu, il augmente l’EMPATHIE au détriment de l’INTELLECT.

\n

Fréquent.

\n

Cf : p.139

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Nie jusqu'à 2 points d'armure.

\n

Rechargement 1 round.

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Comme son nom l’indique, c’est une bâtarde de l'épée longue et de l'épée sorde, à la fois longue et large, pouvant s’utiliser à une ou deux mains.

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Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte de cuir souple + culottes de cuir souple + bottes de cuir souple.

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Utilisation de toutes les sortes de bouclierpour parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tvIGIPaEJZBaySil","name":"Bricolage","type":"competence","sort":900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","sort":1000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Savoir chanter juste, se souvenir de mélodies, improviser.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","sort":1100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","sort":1200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","sort":1400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","sort":1700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","descriptionmj":"","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la dague en lancer.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","sort":2000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","sort":2100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","sort":2200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","sort":2300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","sort":2400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","sort":2500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","sort":3800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","sort":4600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","sort":4700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","sort":4800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","sort":5300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","sort":6000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","sort":6100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","sort":6200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

\n

bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

","descriptionmj":"","defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","sort":6300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’illusion, suggestion, invocation.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"nnR2UHelUaF8dxYn","name":"Voie d'Oniros","type":"competence","sort":6400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie s’appliquant au monde inanimé.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"u1Peok1EYkBcVsmN","name":"Voie de Narcos","type":"competence","sort":6500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’enchantement.

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dPlTQzvU3CEg5qKc","name":"Voie de Thanatos","type":"competence","sort":6600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie noire des forces du cauchemar.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"c5wursWW03ckpyqn","name":"Zoologie","type":"competence","sort":6700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des espèces animales, de leurs mœurs, leur des habitat.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"NJSgpR36dwCus1BC","name":"Ceinturon de cuir","type":"conteneur","sort":7200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Z0ij7qpoYeWMVocP"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/ceinturon.webp","effects":[],"folder":null,"system":{"description":"","descriptionmj":"","capacite":6,"encombrement":0.1,"equipe":false,"qualite":0,"contenu":["lfZMViJW1a4u4TE3","Al6AgGfxLwBjMlz4"],"cout":0.5},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"lfZMViJW1a4u4TE3","name":"Bourse de cuir","type":"conteneur","sort":7300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.zlDa1vwmls6Uf4pt"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bourse.webp","effects":[],"folder":null,"system":{"description":"","descriptionmj":"","capacite":0.5,"encombrement":0.01,"equipe":false,"qualite":0,"contenu":["i5Bku2BRQFe6FIVY"],"cout":0.1},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"IpMXQ6z8LYW0SmuR","name":"Bouclier moyen","type":"arme","sort":7500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.1O7IJiQSDYxJ5VsD"}},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/bouclier_moyen.webp","effects":[],"folder":null,"system":{"categorie_parade":"","description":"","descriptionmj":"","quantite":1,"encombrement":2,"equipe":true,"dommages":"0","penetration":0,"force":"11","resistance":15,"competence":"Bouclier","tir":"","lancer":"","cout":6,"portee_courte":0,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":false,"unemain":false,"initpremierround":""},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i5Bku2BRQFe6FIVY","name":"Champirigolo","type":"ingredient","sort":7600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.45vMHMwrCFeLZyH8"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Champirigolo.webp","effects":[],"folder":null,"system":{"description":"

Le champirigolo est un champignon de bordure de sous-bois, ressemblant à un petit bonhomme caché sous un chapeau conique aplati. Le « visage » du bonhomme, de couleur chair, tavelé, donne souvent l’impression de tirer la langue à qui le regarde.
Comestible, il possède toutefois des vertus hallucinogènes, provoquant des crises de fou rire, et, d’une manière générale, faisant trouver de la drôlerie dans tout.
En termes de jeu, il augmente l’EMPATHIE au détriment de l’INTELLECT.

\n

Fréquent.

\n

Cf : p.139

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Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

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Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

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ou un groupe, de charmer un public par une exhibition.

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Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

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Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

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Utilisation de tous les types de fléaux, pour attaquer.

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Utilisation de la fronde giratoire.

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Utilisation de la lance courte ou de la javeline en lancer.

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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

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Diagnostic et soin des maladies. Connaissance des remèdes.

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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

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Art extrêmement dangereux du vol à la tire.

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Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

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L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

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\n

 

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

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L’art de se déguiser, de se grimer, de se rendre méconnaissable.

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Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

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bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

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exemple. Indispensable pour monter sérieusement la garde.

\n

 

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Magie d’illusion, suggestion, invocation.

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Magie s’appliquant au monde inanimé.

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Magie d’enchantement.

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Magie noire des forces du cauchemar.

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Connaissance des espèces animales, de leurs mœurs, leur des habitat.

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C’est une épée plus courte que la dragonne, mais plus large. Elle peut s’utiliser à une ou deux mains. Sa grande solidité en fait l’épée de prédilection des gardes et des soldats.

\n

C’est probablement à elle que le Guerrier Sorde doit son nom (à moins que ce ne soit l’inverse).

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L'armure classique du chevalier. Armure complète de plaques (heaume, cuirasse, épaulières, cubitières, ventrière, cuissards, jambières).

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Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.

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Utilisation de tous les types d’arcs.

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Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

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Utilisation de toutes les sortes de bouclierpour parer.

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L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

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Savoir chanter juste, se souvenir de mélodies, improviser.

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C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

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Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

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jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

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par le joueur lui-même).

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Être capable de danser en mesure, de danser harmonieusement avec une personne

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ou un groupe, de charmer un public par une exhibition.

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l’anonymat, se cacher.

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\n

 

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Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

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\n

 

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Utilisation de tous les types de fléaux, pour attaquer.

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Utilisation de la fronde giratoire.

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\n

 

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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

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Diagnostic et soin des maladies. Connaissance des remèdes.

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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

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Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

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Nager, plonger.

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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

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Art extrêmement dangereux du vol à la tire.

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Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

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L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

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\n

 

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Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

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\n

 

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\n

 

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\n

 

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\n

 

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\n

 

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L’art de se déguiser, de se grimer, de se rendre méconnaissable.

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Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

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bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

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Magie d’illusion, suggestion, invocation.

\n

 

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Magie s’appliquant au monde inanimé.

\n

 

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Magie d’enchantement.

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Magie noire des forces du cauchemar.

\n

 

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Connaissance des espèces animales, de leurs mœurs, leur des habitat.

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Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte de cuir souple + culottes de cuir souple + bottes de cuir souple.

\n

 

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Nie jusqu'à 2 points d'armure.

\n

Rechargement 1/2 round (s'il tire en début de round, il pourra recharger durant le reste du round pour tirer de nouveau au début du round suivant).

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Pour utiliser les Dagues et les Couteaux en combat

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","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la dague en lancer.

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Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

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Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

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Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

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Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

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Utilisation du fouet.

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Utilisation de la fronde giratoire.

\n

 

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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

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Utilisation de la lance courte ou de la javeline en lancer.

\n

 

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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

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ture maçonnée.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","sort":4600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","sort":4800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"folder":null,"system":{"niveau":5,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

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exemple. Indispensable pour monter sérieusement la garde.

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\n

 

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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

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Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"folder":null,"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

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Utilisation de la fronde giratoire.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","sort":3800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"folder":null,"system":{"niveau":8,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"folder":null,"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","sort":4600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"folder":null,"system":{"niveau":-2,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","sort":4700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","sort":4800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","sort":5300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[],"folder":null,"system":{"niveau":8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

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","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tvIGIPaEJZBaySil","name":"Bricolage","type":"competence","sort":900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","sort":1000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Savoir chanter juste, se souvenir de mélodies, improviser.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","sort":1100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","sort":1200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","sort":1400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","sort":1700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","descriptionmj":"","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la dague en lancer.

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Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","sort":2100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","sort":2200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","sort":2300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","sort":2400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","sort":2500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":1050000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","sort":3800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

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Diagnostic et soin des maladies. Connaissance des remèdes.

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Art extrêmement dangereux du vol à la tire.

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bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

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exemple. Indispensable pour monter sérieusement la garde.

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Magie s’appliquant au monde inanimé.

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Magie noire des forces du cauchemar.

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Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.

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Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

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Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

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Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

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Utilisation de toutes les sortes de bouclierpour parer.

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L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

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Savoir chanter juste, se souvenir de mélodies, improviser.

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C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

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Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

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jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

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par le joueur lui-même).

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Être capable de danser en mesure, de danser harmonieusement avec une personne

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ou un groupe, de charmer un public par une exhibition.

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Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

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également savoir faire un schéma, une carte, un plan, aux proportions exactes.

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Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

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l’anonymat, se cacher.

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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

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\n

 

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\n

 

\n

 

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Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

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\n

 

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Utilisation de tous les types de fléaux, pour attaquer.

\n

 

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Utilisation de la fronde giratoire.

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\n

 

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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

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Utilisation de la lance courte ou de la javeline en lancer.

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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

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ture maçonnée.

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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

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Diagnostic et soin des maladies. Connaissance des remèdes.

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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

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Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

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Nager, plonger.

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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

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Art extrêmement dangereux du vol à la tire.

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Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

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L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

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\n

 

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Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

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\n

 

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

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L’art de se déguiser, de se grimer, de se rendre méconnaissable.

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Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

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bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

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exemple. Indispensable pour monter sérieusement la garde.

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Magie d’illusion, suggestion, invocation.

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Magie s’appliquant au monde inanimé.

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Magie d’enchantement.

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Magie noire des forces du cauchemar.

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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

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Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

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Utilisation du fouet.

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Utilisation de la fronde giratoire.

\n

 

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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

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Utilisation de la lance courte ou de la javeline en lancer.

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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

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ture maçonnée.

\n

 

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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

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Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

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Nager, plonger.

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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

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Art extrêmement dangereux du vol à la tire.

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Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

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L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

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","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

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","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

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","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

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","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","sort":6000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

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","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","sort":6100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

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","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","sort":6200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

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bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

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exemple. Indispensable pour monter sérieusement la garde.

\n

 

","descriptionmj":"","defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","sort":6300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’illusion, suggestion, invocation.

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Magie s’appliquant au monde inanimé.

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Magie d’enchantement.

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Magie noire des forces du cauchemar.

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Connaissance des espèces animales, de leurs mœurs, leur des habitat.

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Deux épaisseurs de drap surpiquées, avec rembourrage de laine.

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Pourpoint ou cotte de drap matelassé + culottes de drap matelassé + bottes de cuir souple. Le pourpoint est une sorte de veste ; la cotte est une sorte de tunique, lacée sur la poitrine, et descendant jusqu’aux genoux, façon Robin des Bois.

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Le champirigolo est un champignon de bordure de sous-bois, ressemblant à un petit bonhomme caché sous un chapeau conique aplati. Le « visage » du bonhomme, de couleur chair, tavelé, donne souvent l’impression de tirer la langue à qui le regarde.
Comestible, il possède toutefois des vertus hallucinogènes, provoquant des crises de fou rire, et, d’une manière générale, faisant trouver de la drôlerie dans tout.
En termes de jeu, il augmente l’EMPATHIE au détriment de l’INTELLECT.

\n

Fréquent.

\n

Cf : p.139

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Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.

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Connaissance des recettes et préparations alchimiques. Identification, élaboration, des solutions diverses, breuvages, poudres, onguents, crèmes, etc. (voir Principes d’alchimie, p357).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"lt9VC7PkX4Faiduq","name":"Arbalète","type":"competence","sort":300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arbalete.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de tous les types d’arbalètes.

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tVbFkKSN4n0RSrFU","name":"Arc","type":"competence","sort":400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arc.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de tous les types d’arcs.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"rwsHwIDszSIPBkrO","name":"Armes d'hast","type":"competence","sort":500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"GIIQm22Q4bBsmxpE","name":"Astrologie","type":"competence","sort":600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PmwXYvmutlyQEonB","name":"Botanique","type":"competence","sort":700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"SJE3ghtswQwP1dIy","name":"Bouclier","type":"competence","sort":800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les sortes de bouclierpour parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tvIGIPaEJZBaySil","name":"Bricolage","type":"competence","sort":900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","sort":1000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Savoir chanter juste, se souvenir de mélodies, improviser.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","sort":1100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","sort":1200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","sort":1400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","sort":1700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","descriptionmj":"","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la dague en lancer.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","sort":2000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","sort":2100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","sort":2200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","sort":2300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","sort":2400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","sort":2500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"folder":null,"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","sort":3800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","sort":4600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","sort":4700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","sort":4800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"folder":null,"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","sort":5300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","sort":6000000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","sort":6100000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[],"folder":null,"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","sort":6200000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"folder":null,"system":{"niveau":4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

\n

bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

","descriptionmj":"","defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","sort":6300000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’illusion, suggestion, invocation.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"nnR2UHelUaF8dxYn","name":"Voie d'Oniros","type":"competence","sort":6400000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie s’appliquant au monde inanimé.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"u1Peok1EYkBcVsmN","name":"Voie de Narcos","type":"competence","sort":6500000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’enchantement.

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dPlTQzvU3CEg5qKc","name":"Voie de Thanatos","type":"competence","sort":6600000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie noire des forces du cauchemar.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"c5wursWW03ckpyqn","name":"Zoologie","type":"competence","sort":6700000,"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp","effects":[],"folder":null,"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des espèces animales, de leurs mœurs, leur des habitat.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i42zzohNKPYS0kMp","name":"Drap Matelassé","type":"armure","sort":6900000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.vQ494sD9FgFI08kZ"}},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/drap_matelasse.webp","effects":[],"folder":null,"system":{"description":"

Deux épaisseurs de drap surpiquées, avec rembourrage de laine.

\n

Pourpoint ou cotte de drap matelassé + culottes de drap matelassé + bottes de cuir souple. Le pourpoint est une sorte de veste ; la cotte est une sorte de tunique, lacée sur la poitrine, et descendant jusqu’aux genoux, façon Robin des Bois.

\n

 

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Le champirigolo est un champignon de bordure de sous-bois, ressemblant à un petit bonhomme caché sous un chapeau conique aplati. Le « visage » du bonhomme, de couleur chair, tavelé, donne souvent l’impression de tirer la langue à qui le regarde.
Comestible, il possède toutefois des vertus hallucinogènes, provoquant des crises de fou rire, et, d’une manière générale, faisant trouver de la drôlerie dans tout.
En termes de jeu, il augmente l’EMPATHIE au détriment de l’INTELLECT.

\n

Fréquent.

\n

Cf : p.139

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Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.

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Connaissance des recettes et préparations alchimiques. Identification, élaboration, des solutions diverses, breuvages, poudres, onguents, crèmes, etc. (voir Principes d’alchimie, p357).

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Utilisation de tous les types d’arcs.

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Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

\n

 

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Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

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Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

\n

 

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Utilisation de toutes les sortes de bouclierpour parer.

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C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

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L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

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L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","sort":1400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","sort":1700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","descriptionmj":"","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"system":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la dague en lancer.

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Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","sort":2100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"system":{"niveau":6,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

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Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","sort":2300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","sort":2400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","sort":2500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":6800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"system":{"niveau":6,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"system":{"niveau":6,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","sort":3800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"system":{"niveau":5,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"system":{"niveau":6,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","sort":4600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"system":{"niveau":5,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","sort":4700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

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Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

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L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","sort":6900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[],"system":{"niveau":5,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

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","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","sort":6200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

\n

bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

","descriptionmj":"","defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","sort":6300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"wpIEazG9UwhrWiMH"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’illusion, suggestion, invocation.

\n

 

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Magie s’appliquant au monde inanimé.

\n

 

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Magie d’enchantement.

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Magie noire des forces du cauchemar.

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Connaissance des espèces animales, de leurs mœurs, leur des habitat.

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Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

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Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

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Être capable de danser en mesure, de danser harmonieusement avec une personne

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ou un groupe, de charmer un public par une exhibition.

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Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

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également savoir faire un schéma, une carte, un plan, aux proportions exactes.

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Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

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l’anonymat, se cacher.

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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

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Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

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Utilisation de tous les types de fléaux, pour attaquer.

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Utilisation de la fronde giratoire.

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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

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Utilisation de la lance courte ou de la javeline en lancer.

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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

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Diagnostic et soin des maladies. Connaissance des remèdes.

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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

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Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

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Nager, plonger.

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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

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Art extrêmement dangereux du vol à la tire.

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L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

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exemple. Indispensable pour monter sérieusement la garde.

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Fruit du floumier, sorte de poirier pleureur vivant dans les lieux très humides, au bord des rivières ou dans les marais. La floume a l’aspect d’une poire jaune pâle à la chair ferme, grumeleuse et rose. Son goût est âcre et amer, et son pouvoir nutritif encore plus faible que celui des clopinettes. Il existe heureusement une larve parasite, appelée ver du floumier ou plus simplement floumette. Ce ver ronge la floume de l’intérieur et la dévore entièrement, ne laissant à la place de la chair qu’un excrément brunâtre, sorte de gelée poisseuse. Cette pommade est en revanche hautement nutritive, bien que son goût soit parmi les plus ignobles. Jouer VOLONTÉ à -3, et en cas d’échec, recracher tellement c’est mauvais. Une floume bien floumée, c’est à-dire bien véreuse, vaut en moyenne 3 points de sustentation.

\n

Fréquente.

","niveau":0,"encombrement":0.05,"base":0,"quantite":1,"milieu":"Lieux humides","rarete":"Frequente","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Floume.webp","effects":[],"_id":"0EA5It28VyLzQE6n"} -{"name":"Salsimir à points jaunes","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Sorte de bolet doté d’un pied blanc et mince, au chapeau arrondi brun à pois jaunes.

\n

Commun.

","niveau":1,"encombrement":0.1,"base":0,"quantite":1,"milieu":"Lieux sombres et humides","rarete":"Commune","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Salsimir%20%C3%A0%20points%20jaunes.webp","effects":[],"_id":"2IHZslApFfV72VMw"} -{"name":"Tanemiel d'argent","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Herbe de repos.

\n

Variété de tanemiel aux reflets argentés, poussant comme ses frères en forêts humides et chaudes, et dont l'existence est presque aussi mythique. 

\n

Rarissime.

","niveau":5,"base":0,"quantite":1,"milieu":"Forêts chaudes et humides","rarete":"Rarissime","categorie":"Repos","cout":0.5},"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tanemiel%20argent%C3%A9.webp","effects":[],"_id":"3Idia6bqLgdtiswS"} -{"name":"Cheleuse","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Fausse menthe à feuilles urticantes.

\n

M1 \\ P 5 minutes \\ D1 \\ -3 \\ Liqueur de Bagdol +16, Mirobolant +14.

\n

Fréquente.

","niveau":0,"base":0,"quantite":1,"milieu":"Lieux humides","rarete":"Frequente","categorie":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Cheleuse.webp","effects":[],"_id":"3PzaM8d7jLjdzdkt"} -{"name":"Champirigolo","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Le champirigolo est un champignon de bordure de sous-bois, ressemblant à un petit bonhomme caché sous un chapeau conique aplati. Le « visage » du bonhomme, de couleur chair, tavelé, donne souvent l’impression de tirer la langue à qui le regarde.
Comestible, il possède toutefois des vertus hallucinogènes, provoquant des crises de fou rire, et, d’une manière générale, faisant trouver de la drôlerie dans tout.
En termes de jeu, il augmente l’EMPATHIE au détriment de l’INTELLECT.

\n

Fréquent.

\n

Cf : p.139

","niveau":null,"encombrement":0.1,"base":0,"quantite":1,"milieu":"Lieux sombres et humides","rarete":"Frequente","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Champirigolo.webp","effects":[],"_id":"45vMHMwrCFeLZyH8"} -{"name":"Nanar","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Champignon assez amusant, avec un pied minuscule et un joli petit chapeau rose.

\n

M2 \\ P 2 minutes \\ D1 \\ -3 \\ Teinture d’Érozonne +16, Lait de lune +12.

\n

Commun.

","niveau":0,"encombrement":0,"base":0,"quantite":1,"milieu":"Lieux sombres et humides","rarete":"Commune","categorie":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Nanar.webp","effects":[],"_id":"4ROad7HKzxuRKXNK"} -{"name":"Fausse suppure","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Herbe de soin.

\n

Mousse semblable à la suppure, mais plus sèche, et poussant en tous milieux.

\n

Commune.

\n

 

\n

Voir Les herbes de soin, p100.

","niveau":1,"base":0,"quantite":1,"milieu":"Tous","rarete":"Commune","categorie":"Soin","cout":0.02},"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Fausse%20suppure.webp","effects":[],"_id":"57FoMF6mBK2ogX53"} -{"name":"Salsimir ventru","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

À points jaunes ou à points rouges, le salsimir ventru se distingue par un pied large et renflé.

\n

Rare.

","niveau":4,"encombrement":0.1,"base":0,"quantite":1,"milieu":"Lieux sombres et humides","rarete":"Rare","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Salsimir%20ventru.webp","effects":[],"_id":"66Rzf8phcEQRIShv"} -{"name":"Tricolet","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Champignon à pied blanc, triple volve, et large chapeau vert à points bleus.

\n

Rare.

","niveau":4,"encombrement":0.1,"base":0,"quantite":1,"milieu":"Lieux sombres et humides","rarete":"Rare","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tricollet.webp","effects":[],"_id":"6gb2cjdPXI44ym8D"} -{"name":"Salsimir à points verts","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Champignon semblable aux autres variétés de salsimir, hormis la couleur de ses points.

\n

M1 \\ P 5 minutes \\ D1 \\ -5 \\ Lait de lune +14, Gelée royale +12.

\n

Rare.

","niveau":null,"encombrement":0.1,"base":0,"quantite":1,"milieu":"Lieux sombres et humides","rarete":"Rare","categorie":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Salsimir%20%C3%A0%20points%20verts.webp","effects":[],"_id":"7IV2V4ZotDEP2sLs"} -{"name":"Tanemiel doré","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Herbe de soin.

\n

Variété de tanemiel aux feuilles luisantes de couleur ambrée.

\n

Rarissime.

\n

 

\n

Voir Les herbes de soin, p100.

","niveau":10,"base":0,"quantite":1,"milieu":"Forêts chaudes et humides","rarete":"Rarissime","categorie":"Soin","cout":2},"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tanemiel%20dor%C3%A9.webp","effects":[],"_id":"7RgTRB47YPH74BwF"} -{"name":"Bousille","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Appétissant champignon brun beige très semblable à la morille.

\n

M5 \\ P 6 rounds \\ D3 \\ -4 \\ Teinture d’Érozonne +10, Topazoïne +6.

\n

Fréquente.

","niveau":0,"encombrement":0,"base":0,"quantite":1,"milieu":"Lieux sombres et humides","rarete":"Frequente","categorie":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Bousille.webp","effects":[],"_id":"84i33KtUxLwCK2Uu"} -{"name":"Veloute","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Fruit du veloutier, petit arbre pleureur au tronc recouvert d’un lichen duveteux gris rose, poussant usuellement au bord de l’eau, la veloute est une petite pêche très velue, juteuse et douce, au goût panaché de litchi et de fraise des bois.

\n

Fréquente.

","niveau":0,"encombrement":0.05,"base":0,"quantite":1,"milieu":"Lieux humides","rarete":"Rare","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Veloute.webp","effects":[],"_id":"8MO2HBua7RUdGN3D"} -{"name":"Enervure","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Fausse fougère aux feuilles tranchantes comme des rasoirs, distillant un venin mortel.

\n

M3 \\ P 1 minute \\ D2 \\ -3 \\ Tournegraisse +14, Mirobolant +10.

\n

Fréquente.

","niveau":0,"base":0,"quantite":1,"milieu":"Forêts","rarete":"Frequente","categorie":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/%C3%89nervure.webp","effects":[],"_id":"8QFBVNJMEsANaYaq"} -{"name":"Lulube","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Fruit du lulubier, arbre de la taille d’un cerisier, la lulube est un petit fruit rouge dont le goût est un panaché de cerise et de citron.

\n

Fréquente.

","niveau":0,"encombrement":0.05,"base":0,"quantite":1,"milieu":"Tous","rarete":"Frequente","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Lulube.webp","effects":[],"_id":"8a2EJVdhdU7CXFCn"} -{"name":"Suppure","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Herbe de soin.

\n

Sorte de mousse d’aspect maladif, s’accrochant aux vieux troncs et aux rochers des forêts, d’où elle semble suppurer.

\n

Commune.

\n

 

\n

Voir Les herbes de soin, p100.

","niveau":2,"base":0,"quantite":1,"milieu":"Forêts","rarete":"Commune","categorie":"Soin","cout":0.03},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Suppure.webp","effects":[],"_id":"9XJEICURxX1qVud6"} -{"name":"Salsimir à points rouges","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Autre variété de salsimir, au teint plus clair et tacheté de points rouges. Fréquent.

","niveau":2,"encombrement":0.1,"base":0,"quantite":1,"milieu":"Lieux sombres et humides","rarete":"Frequente","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Salsimir%20%C3%A0%20points%20rouges.webp","effects":[],"_id":"9pTMw1dFbVaN2iiF"} -{"name":"Hécatombe","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Petite poire rouge à peau lustrée, au goût acidulé et pas désagréable.

\n

M4 \\ P 1 minute \\ D2 \\ -5 \\ Bitume de Camphre +12, Mirobolant +6.

\n

Rare.

","niveau":null,"encombrement":0.05,"base":0,"quantite":1,"milieu":"Tous","rarete":"Rare","categorie":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/H%C3%A9catombe.webp","effects":[],"_id":"9tG4XPzyvjrSAj3o"} -{"name":"Fesse de groin","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Poussant à même le sol, sans quasiment de pied, c’est un champignon fendu verticalement, évoquant un gros derrière pustuleux. Quand on le bouscule, il émet un bruit incongru, accompagné d’une odeur pénible.

\n

M3 \\ P 1 minute \\ D1 \\ -3 \\ Bitume de Camphre +16, Élixir des Gnomes +12.

\n

Commune.

","niveau":0,"encombrement":0,"base":0,"quantite":1,"milieu":"Lieux sombres et humides","rarete":"Commune","categorie":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Fesse%20de%20groin.webp","effects":[],"_id":"ALwHAF15KYWUQfQc"} -{"name":"Asper violet","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Champignon violet à pied filiforme et chapeau pointu très éfilé.

\n

Fréquent.

","niveau":2,"encombrement":0.1,"base":0,"quantite":1,"milieu":"Lieux sombres et humides","rarete":"Frequente","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Asper%20violet.webp","effects":[],"_id":"EYy9B0xJ0IGWYEuh"} -{"name":"Ortilise","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Redoutable variété d’ortie, poussant dans les lieux humides, le voisinage des marais.

\n

M3 \\ P 1 minute \\ D2 \\ -3 \\ Topazoïne +12, Lait de lune +8.

\n

Fréquente.

","niveau":0,"base":0,"quantite":1,"milieu":"Lieux humides","rarete":"Frequente","categorie":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Ortilise.webp","effects":[],"_id":"GrzjjbOUWlOUgzEQ"} -{"name":"Tshaï","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Petit arbuste à fleurs blanches et feuilles persistantes, poussant au versant des collines ensoleillées. Une fois séchées, ses feuilles sont consommées en infusion, donnant une boisson parfumée et tonique. Par extension, tshaï est aussi le nom donné à la boisson en question.

\n

Fréquent.

","niveau":null,"base":0,"quantite":1,"milieu":"Collines","rarete":"Frequente","categorie":"Cuisine","cout":null},"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tsha%C3%AF.webp","effects":[],"_id":"H0eZczDzhj1fUUxZ"} -{"name":"Calamine","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Fruit du calaminier, sorte de figuier rampant doté de lianes et de vrilles. La calamine pousse en petites grappes de fruits à goût mi-figue, mi-raisin.

\n

Fréquente.

","niveau":0,"encombrement":0.01,"base":0,"quantite":1,"milieu":"Tous","rarete":"Frequente","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Calamine.webp","effects":[],"_id":"HlUFBr3yInurp96Z"} -{"name":"Primelune","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Apparaissant le plus souvent à la nouvelle lune, c’est un petit champignon à pied blanc et chapeau plat vert tendre.

\n

Commune.

","niveau":1,"encombrement":0.1,"base":0,"quantite":1,"milieu":"Lieux sombres et humides","rarete":"Commune","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Primelune.webp","effects":[],"_id":"Kg13pgjU0u421Kcm"} -{"name":"Fumebol","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Champignon brun ressemblant grossièrement au cèpe bolet.

\n

M5 \\ P 8 rounds \\ D2 \\ -5 \\ Sable-Poudre +12, Huile de Sélikanthe +8.

\n

Rare.

","niveau":0,"encombrement":0,"base":0,"quantite":1,"milieu":"Lieux sombres et humides","rarete":"Rare","categorie":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Fumebol.webp","effects":[],"_id":"LJdoBQBE3KNDLXKq"} -{"name":"Gironcle","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Sorte de girolle à pied violet et corolle brun doré.

\n

Rare.

","niveau":4,"encombrement":0.1,"base":0,"quantite":1,"milieu":"Lieux sombres et humides","rarete":"Rare","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Gironcle.webp","effects":[],"_id":"NhJm0FRVOi8L3xqv"} -{"name":"Amandelle","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Amandelle.webp","data":{"description":"

Fruit de l’amandelier, un petit arbuste à feuilles très découpées de couleur mauve pâle à violet foncé. L’amandelle est une noix plate et allongée au goût d’amande allié au parfum de violette.

\n

Fréquente.

","niveau":0,"encombrement":0.01,"base":0,"quantite":1,"milieu":"Tous","rarete":"Frequente","categorie":"Cuisine","cout":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"jtRmvSuwkwMmIMf0":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.botanique.w7jEFHGFrcrKAesQ"}},"_id":"QN2KLZLNL1JUh2bF"} -{"name":"Ortironce","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Ronce venimeuse infestant de nombreux fourrés.

\n

M4 \\ P 1 minute \\ D2 \\ -3 \\ Bitume de Camphre +12, Teinture d’Érozonne +8.

\n

Commune.

","niveau":0,"base":0,"quantite":1,"milieu":"Forêts","rarete":"Commune","categorie":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Ortironce.webp","effects":[],"_id":"RpUC6z3xhwnmv3sp"} -{"name":"Crétamère","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Petite fraise des bois en forme de crête dentelée. Son goût est très amer et devrait suffire à dissuader les gourmands.

\n

M3 \\ P 3 minutes \\ D2 \\ -3 \\ Lait de lune +12, Gelée royale +8.

\n

Fréquente.

","niveau":null,"encombrement":0.02,"base":0,"quantite":1,"milieu":"Tous","rarete":"Frequente","categorie":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Cr%C3%A9tam%C3%A8re.webp","effects":[],"_id":"Tfl4cElQxPQEXnPY"} -{"name":"Mignote","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Cône du mignotier, arbre voisin du mélèze, poussant en contreforts montagneux. Les mignotes doivent être grillées puis moulues. La farine obtenue a un goût chocolaté qui accompagne agréablement le lait chaud du petit déjeuner.

\n

Fréquente.

","niveau":0,"encombrement":0.05,"base":0,"quantite":1,"milieu":"Contreforts montagneux","rarete":"Frequente","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Mignote.webp","effects":[],"_id":"UfzdMXpTcSgIpAEp"} -{"name":"Endebrume","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Herbe de repos.

\n

Petite plante ramifiée aux tiges fines comme des cheveux, poussant dans les lieux frais et humides : marais ombragés, certaines forêts, et parfois vallées de montagne. Un peu moins rare est la fausse endebrume, qui lui ressemble physiquement, mais n'a aucune vertu.
VUE/Botanique à -1 pour savoir à quelle espèce on a affaire (jet obligatoire à chaque cueillette).

\n

Rare

","niveau":4,"base":0,"quantite":1,"milieu":"Lieux frais et humides","rarete":"Rare","categorie":"Repos","cout":0.2},"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Endebrume.webp","effects":[],"_id":"VGId76yXwx2k0Cli"} -{"name":"Mélikasse","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Fruit du mélikassier, arbuste buissonneux voisin du sureau. La mélikasse pousse en grappes de petites baies noires. Insolite, son goût est un mélange de cassis et de savon.

\n

Fréquente.

","niveau":0,"encombrement":0.02,"base":0,"quantite":1,"milieu":"Tous","rarete":"Frequente","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/M%C3%A9likasse.webp","effects":[],"_id":"WbNKazgQZ4CeHtRo"} -{"name":"Aigronce","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Herbe de repos.

\n

Variété de klampine à l'odeur aigre et piquante. Pousse en lieux boisés des climats tempérés, parfois en lisière.

\n

Fréquente.

","niveau":2,"base":0,"quantite":1,"milieu":"Forêts tempérées","rarete":"Frequente","categorie":"Repos","cout":0.04},"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Aigronce.webp","effects":[],"_id":"XVfDwjgzbRvotbP8"} -{"name":"Endorlotte","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Plante voisine du gui, poussant en parasite dans les branches des arbres de toutes forêts, l’endorlotte est une herbe de soin fonctionnant comme les dix grandes herbes connues, avec un bonus de guérison de +5. Son pouvoir ne s’applique toutefois qu’à la récupération des points de vie, pas à la cicatrisation des blessures.

Elle doit être préparée en décoction selon la règle standard, à raison de 12 - 5 = 7 brins pour une décoction, et bue par le convalescent. Puis lors du test de récupération des points de vie\":
Part. 4 points de vie regagnés
Sign. 3 points de vie regagnés
Norm. 2 points de vie regagnés
Tout échec. Aucun point, sans autre conséquence.

Enchantée, la décoction d’endorlotte fonctionne selon la règle standard avec son bonus de +5, et pratiquement devient équivalente à l’ortigal noir.
Rare.

","niveau":5,"base":0,"quantite":1,"milieu":"Forêts","rarete":"Rare","categorie":"Soin","cout":0.25},"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Endorlotte.webp","effects":[],"_id":"XWpfl6UmaMel1tJn"} -{"name":"Ortigal noir","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Herbe de soin.

\n

Variété d’ortigal aux feuilles d’un vert sombre presque noir.

\n

Fréquent.

\n

 

\n

Voir Les herbes de soin, p100.

","niveau":5,"base":0,"quantite":1,"milieu":"Marais","rarete":"Frequente","categorie":"Soin","cout":0.2},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Ortigal%20noir.webp","effects":[],"_id":"Z20wqDHmbgFQSyXo"} -{"name":"Satum","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Également appelé nez de satin, le satum est une petite plante à feuille unique, douce et moirée comme le satin, poussant en toutes forêts, usuellement à l’orée des clairières. C’est une des herbes de base utilisées en alchimie.

\n

Commun.

\n

 

\n

Voir Principes d’alchimie, p357.

","niveau":null,"base":0,"quantite":1,"milieu":"Forêts","rarete":"Commune","categorie":"Alchimie","cout":0.03},"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Satum.webp","effects":[],"_id":"bBiHuMCom4B4nXBD"} -{"name":"Chronophile","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Minuscule herbacée à feuille unique, poussant usuellement en toutes forêts, parmi les mousses où elle est difficile à repérer. La chronophile entretient des rapports étranges avec le temps. Elle est souvent bien verte en pleine sécheresse, jaunie en période d’humidité, rare au printemps, abondante sous la neige, comme si elle était en perpétuel décalage temporel.

Elle
peut être consommée en décoction, une dose devant toujours faire 3 brins. Plusieurs doses peuvent être préparées dans la même quantité d’eau (2 mesures au départ, réduites à une, selon la recette usuelle).
En décoction naturelle, la chronophile a un effet détestable. Elle plonge le buveur dans un état de décalage temporel sauvage, se traduisant par un état semi-hallucinatoire accompagné de spasmes et de crispations incontrôlables. En termes de jeu, chaque dose ingérée donne un malus de -1 à tous les jets d’action physique.

L’enchantement de la décoction permet
par contre d’en contrôler les effets et de tirer un bénéfice de son effet de décalage temporel. Chaque dose de la décoction doit être enchantée de 3 points de rêve. Si par exemple 3 doses ont été mises à décocter (9 brins), il faudra 9 points de rêve pour l’enchanter (si le nombre de points de rêve est insuffisant, l’effet sauvage l’emporte automatiquement sur l’effet contrôlé). Le buveur doit alors tenter un JR standard r-8. En cas de réussite, la magie n’opère pas, et c’est malheureusement l’effet sauvage qui se produit. En cas de JR échoué, le buveur dépense un point de rêve de maîtrise, puis la magie opère, conférant un bonus de +1 par dose. Ce bonus s’applique à tous les jets de Mêlée et de Dérobée (attaque, parade, esquive) ainsi qu’aux jets de Tir et Lancer sur une cible mobile. Le bonus de décalage temporel ne réduit pas la difficulté due à la taille ou à l’éloignement de la cible, uniquement celle due à son mouvement. L’effet dure une heure (120 min) à compter dès l’ingestion de la potion.

Quoique poussant en toutes forêts, la difficulté à repérer la chronophile en fait une plante rare. On peut la trouver chez les herboristes au prix moyen de 60 deniers la dose.

","niveau":null,"base":0,"quantite":1,"milieu":"Forêts","rarete":"Rare","categorie":"","cout":0.2},"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Chronophile.webp","effects":[],"_id":"c6Gdd4A0QCTEnp6o"} -{"name":"Névropenthe","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Plante foisonnante à grappes de feuilles rondes, dont le vert est souvent piqueté de points rouges. Pousse au coeur de toutes forêts à l’abri des fourrés et des ronciers. C’est une des herbes de base utilisées en alchimie.

\n

Rare.

\n

 

\n

Voir Principes d’alchimie, p357.

","niveau":null,"base":0,"quantite":1,"milieu":"Forêts","rarete":"Rare","categorie":"Alchimie","cout":0.06},"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/N%C3%A9vropenthe.webp","effects":[],"_id":"chm4mCNhQXwJEtNy"} -{"name":"Ortigal","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Herbe de soin.

\n

Plante aquatique des marais, aux petites feuilles rondes et luisantes, voisine du nénuphar.

\n

Fréquent.

\n

 

\n

Voir Les herbes de soin, p100.

","niveau":4,"base":0,"quantite":1,"milieu":"Marais","rarete":"Frequente","categorie":"Soin","cout":0.1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Ortigal.webp","effects":[],"_id":"ckBk9H7jhFQC2IRX"} -{"name":"Croupigne","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Sorte de groseille rose pâle, poussant à l’orée des sous-bois et des clairières.

\n

M2 \\ P 5 minutes \\ D1 \\ -3 \\ Élixir des Gnomes +16, Gelée royale +10.

\n

Fréquente.

","niveau":null,"encombrement":0.02,"base":0,"quantite":1,"milieu":"Forêts","rarete":"Frequente","categorie":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Croupigne.webp","effects":[],"_id":"dr2xZkUKaWa3Gjvr"} -{"name":"Noisemûre","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Fruit du noisemûrier, petit arbuste très ramifié vivant en sous-bois à l’ombre des plus grands arbres. La noisemûre a extérieurement l’apparence d’une grosse noisette à la coquille rougeâtre et granulée. Intérieurement, sa chair est tendre, juteuse et sucrée.

\n

Fréquente.

","niveau":0,"encombrement":0.02,"base":0,"quantite":1,"milieu":"Forêts","rarete":"Frequente","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Noisem%C3%BBre.webp","effects":[],"_id":"eB5Nhus3Ao4H8ePT"} -{"name":"Fricotille","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Bolet à pied mince et blanc, et large chapeau pointu blanc à pois bleus.

\n

Fréquente.

","niveau":3,"encombrement":0.1,"base":0,"quantite":1,"milieu":"Lieux sombres et humides","rarete":"Frequente","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Fricotille.webp","effects":[],"_id":"eKrtkHj3EbYCZu8Y"} -{"name":"Solimonce","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Variété d’ortie non urticante, poussant dans les lieux humides à l’abri de la lumière. Ses décoctions sont réputées souveraines contre les maladies des yeux.

\n

Rare.

\n

 

\n

Voir Fièvre brune, p350.

","niveau":null,"base":0,"quantite":1,"milieu":"Lieux humides","rarete":"Rare","categorie":"Soin","cout":null},"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Solimonce.webp","effects":[],"_id":"eqdFj8nT7JkibPvi"} -{"name":"Trésure","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Fruit du trésurier, buisson épineux de la famille des ronces poussant principalement en montagne. La trésure est une grosse framboise de la taille d’une mandarine, rouge foncé avec un jus noir. Non seulement délicieuse, la trésure est nourrissante et énergétique. Chaque fruit vaut 3 points de sustentation et défatigue instantanément comme après une heure de sommeil. En termes de jeu, effacer un segment comme si l’on venait de dormir une heure. Enfin, faire suivre un repas de trésures (qu’il soit composé d’un ou plusieurs fruits) d’un jet de moral en situation heureuse. Une fois cueillies, les trésures ne se conservent pas plus de 12 heures, et même leur jus n’a plus aucune valeur. Véritables plantes miraculeuses, les trésuriers portent des fruits d’un bout de l’année à l’autre, même en hiver sous la neige.

\n

Rare.

","niveau":0,"encombrement":0.05,"base":0,"quantite":1,"milieu":"Montagnes","rarete":"Rare","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tr%C3%A9sure.webp","effects":[],"_id":"jOCPgZmP3aZtMGdi"} -{"name":"Genèfle","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Fruit du genèflier, arbuste buissonneux vivant en plaine. La genèfle est très semblable à la clopinette, mais avec une peau plus nacrée.

\n

M1 \\ P 10 minutes \\ D1 \\ -3 \\ Teinture d’Érozonne +16, Topazoïne +12.

\n

Commune.

","niveau":null,"encombrement":0.02,"base":0,"quantite":1,"milieu":"Plaines","rarete":"Commune","categorie":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Gen%C3%A8fle.webp","effects":[],"_id":"jbkZ9j04AAIAVBuG"} -{"name":"Murus","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Herbe de soin.

\n

Sorte de minuscule chardon aux feuilles vert violacé, s’accrochant aux rochers escarpés. Son principe actif est contenu dans ses piquants.

\n

Rare.

\n

 

\n

Voir Les herbes de soin, p100.

","niveau":8,"base":0,"quantite":1,"milieu":"Rochers escarpés","rarete":"Rare","categorie":"Soin","cout":0.6},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Murus.webp","effects":[],"_id":"jjVl1PTFgTGdIfZf"} -{"name":"Tanemiel","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Herbe de soin.

\n

Plante grimpante, dotée de vrilles, voisine du liseron, de couleur vert laiteux presque blanc, s’accrochant aux arbres des forêts chaudes et humides.

\n

Rare.

\n

 

\n

Voir Les herbes de soin, p100.

","niveau":9,"base":0,"quantite":1,"milieu":"Forêts chaudes et humides","rarete":"Rare","categorie":"Soin","cout":0.9},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tanemiel.webp","effects":[],"_id":"jqUrbSHwFr5kPW3q"} -{"name":"Mercurion","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Lierre noirâtre s’accrochant aux arbres des forêts, principalement les chênes. C’est une des herbes de base utilisées en alchimie.

\n

Commun.

Voir Principes d’alchimie, p357.

","niveau":null,"base":0,"quantite":1,"milieu":"Forêts de chênes","rarete":"Commune","categorie":"Alchimie","cout":0.02},"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Mercurion.webp","effects":[],"_id":"k1l253yvSebgc7Xq"} -{"name":"Arrache-rêve","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Le plus virulent des champignons vénéneux après l’amanite thanataire, procurant une agonie des plus douloureuses. Ressemble à cette dernière, avec un chapeau en boule au lieu de plat et galbé.

\n

M6 \\ P 4 rounds \\ D4 \\ -3 \\ Tournegraisse +14, Perle de Bjwal +12.

\n

Fréquent.

","niveau":0,"encombrement":0,"base":0,"quantite":1,"milieu":"Lieux sombres et humides","rarete":"Frequente","categorie":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Arrache-r%C3%AAve.webp","effects":[],"_id":"koLhmV2g0Z2tQZiB"} -{"name":"Sajutte","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Herbe de repos.

\n

Petite herbe à sève blanche, très poisseuse, poussant aussi bien en forêt qu'en plaine, qu'en marais (Plus rare en montagne).

\n

Commune.

","niveau":1,"base":0,"quantite":1,"milieu":"Tous (plus rare en montagne)","rarete":"Commune","categorie":"Repos","cout":0.02},"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Sajutte.webp","effects":[],"_id":"l5G3NrS8USofuBK8"} -{"name":"Corne de rêve","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Champignon en forme de conque violet sombre.

\n

Rarissime.

","niveau":5,"encombrement":0.1,"base":0,"quantite":1,"milieu":"Lieux sombres et humides","rarete":"Rarissime","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Corne%20de%20r%C3%AAve.webp","effects":[],"_id":"lDZbDKaPQGvqzK1k"} -{"name":"Amanite Thanataire","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

L’un des plus beaux, mais également le plus foudroyant des champignons vénéneux. Pied et volve élégamment proportionnés, chapeau arrondi à peine galbé, le tout paré d’une somptueuse teinte blanc argenté parsemée de points noirs.

\n

M7 \\ P 3 rounds \\ D4 \\ -3 \\ Tournegraisse +12, Perle de Bjwal +10.

\n

Fréquente.

","niveau":0,"encombrement":0,"base":0,"quantite":1,"milieu":"Lieux sombres et humides","rarete":"Frequente","categorie":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Amanite%20thanataire.webp","effects":[],"_id":"m01q5bqTSKOJLSkY"} -{"name":"Méritoine","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Herbe de soin.

\n

Plante rampante et ramifiée, aux minuscules feuilles vert pâle, s’accrochant aux troncs de certains conifères.

\n

Fréquente.

\n

 

\n

Voir Les herbes de soin, p100.

","niveau":3,"base":0,"quantite":1,"milieu":"Forêts de conifères","rarete":"Frequente","categorie":"Soin","cout":0.06},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/M%C3%A9ritoine.webp","effects":[],"_id":"nuOClbQwu6SLucJn"} -{"name":"Ossiphage","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Également appelée suceuse d’os, c’est une liane rampante à feuilles triangulaires de couleur violacée. Chaque feuille est dotée de trois longs piquants, un à chaque pointe de son triangle. Son venin est si foudroyant que la victime n’a souvent pas le temps d’aller bien loin et meurt empêtrée dans la liane. Il arrive que l’on découvre un squelette entier au coeur d’un bouquet d’ossiphage, chaque os maintenu en place par les vrilles de la plante.

\n

M6 \\ P 3 rounds \\ D4 \\ -5 \\ Perle de Bjwal +10, Huile de Sélikanthe +6.

\n

Rare.

","niveau":0,"base":0,"quantite":1,"milieu":"Forêts","rarete":"Rare","categorie":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Ossiphage.webp","effects":[],"_id":"pa0yqGaJX9x6kvKa"} -{"name":"Faux murus","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Herbe de soin.

\n

Variété de murus poussant en prairie de montagne.

\n

Rare.

\n

 

\n

Voir Les herbes de soin, p100.

","niveau":7,"base":0,"quantite":1,"milieu":"Prairies de montagnes","rarete":"Rare","categorie":"Soin","cout":0.4},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Faux%20murus.webp","effects":[],"_id":"q6DoYNlSp6SEr5hj"} -{"name":"Ortigal rose","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Herbe de repos.

\n

Variété d'ortigal dont l'extrémité des feuilles est toute piquetée de points roses. Comme les autres ortigals, ne pousse qu'en lieux très humides, principalement en marais.

\n

Fréquent.

","niveau":3,"base":0,"quantite":1,"milieu":"Lieux très humides","rarete":"Frequente","categorie":"Repos","cout":0.1},"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Ortigal%20rose.webp","effects":[],"_id":"rXGa2Mx1ttMETTXo"} -{"name":"Clopinette","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Fruit du clopinier, petit arbuste buissonneux semblable au genêt. Les clopinettes poussent en grappes nombreuses de petites baies rondes d’un blanc presque translucide. Peu juteuses, elles sont d’un goût neutre, non sucré, même pas âpre, et sont d’un pouvoir nutritif ridiculement faible (3 livres pour 1 sust). Poussant de préférence en plaine, y compris à l’abord des villages, elles sont ordinairement dédaignées des autochtones, même des animaux sauvages. On les laisse aux voyageurs. Pour cette raison, elles sont parfois appelées baies des voyageurs.

\n

Commune.

","niveau":0,"encombrement":0.01,"base":0,"quantite":1,"milieu":"Plaines","rarete":"Frequente","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Clopinettes.webp","effects":[],"_id":"rkTRMgL8pFygYagr"} -{"name":"Bélidane","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Herbe de soin.

\n

Herbacée aux feuilles fines et dentelées comme celle de la ciguë. Ne pousse que sur les versants de collines ensoleillées.

\n

Fréquente.

\n

 

\n

Voir Les herbes de soin, p100.

","niveau":6,"base":0,"quantite":1,"milieu":"Collines ensoleillées","rarete":"Frequente","categorie":"Soin","cout":0.3},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/B%C3%A9lidane.webp","effects":[],"_id":"vnq7HONrBm90g2gY"} -{"name":"Amandelle","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Fruit de l’amandelier, un petit arbuste à feuilles très découpées de couleur mauve pâle à violet foncé. L’amandelle est une noix plate et allongée au goût d’amande allié au parfum de violette.

\n

Fréquente.

","niveau":0,"encombrement":0.01,"base":0,"quantite":1,"milieu":"Tous","rarete":"Frequente","categorie":"Cuisine","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Amandelle.webp","effects":[],"_id":"w7jEFHGFrcrKAesQ"} -{"name":"Blèmissure","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"ingredient","data":{"description":"

Champignon affectant la forme d’une éponge, de couleur gris blême, apparaissant sur les troncs des arbres.

\n

M4 \\ P 1 minute \\ D2 \\ -4 \\ Élixir des Gnomes +14, Huile de Sélikanthe +10.

\n

Fréquente.

","niveau":0,"encombrement":0,"base":0,"quantite":1,"milieu":"Forêts sombres et humides","rarete":"Frequente","categorie":"","cout":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Bl%C3%A8missure.webp","effects":[],"_id":"wNBWvJSd9i1zHspR"} -{"name":"Herbe de lune","permission":{"default":0,"rYShh2P1DNavdoBD":3},"type":"herbe","data":{"description":"

Petite herbacée aux feuilles en forme de polygone à 7 côtés, d’un bleu très pâle, presque translucide, ne poussant qu’en haute montagne, à partir de 2000 mètres, et uniquement dans les recoins pouvant être éclairés par la lune.

L’herbe de lune possède un fort pouvoir onirique sur celui qui la consomme\"; en termes de jeu, elle permet de gagner des points de rêve. Elle doit être cueillie de nuit et lorsque la lune l’éclaire, faute de quoi son pouvoir est nul. Sa force dépend de la phase lunaire durant laquelle elle est cueillie.

Une fois séchée, l’herbe de lune peut être fumée dans une pipe ou préparée en décoction. Dans les deux cas, une dose doit être composée de 7 brins. Dès la dose absorbée (bue ou fumée), le consommateur doit jouer un JR r-force, c’est-à-dire un jet de points de rêve ajusté négativement à la force de l’herbe. Si le JR réussit, aucun effet ne se produit\"; s’il échoue, le consommateur gagne immédiatement un nombre de points de rêve égal à la force de l’herbe, puis en échange, marque un nombre identique de points de fatigue. On peut ainsi gagner des points de rêve même si le seuil de rêve est dépassé, mais se souvenir que dépasser le triple de son seuil provoque l’éclatement.

L’herbe de lune est parfois trouvable chez les herboristes, mais n’est pas bon marché. Une dose (7 brins) vaut usuellement un nombre de sols égal à sa force. Une dose de force 6 vaut ainsi 6 sols.
Rare.

","niveau":null,"base":0,"quantite":1,"milieu":"Hautes montagnes","rarete":"Rare","categorie":"","cout":null},"flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Herbe%20de%20lune.webp","effects":[],"_id":"x4wGXTdmrzaOn8Sh"} diff --git a/packs/equipement.db b/packs/equipement.db index 278cb361..4f497c25 100644 --- a/packs/equipement.db +++ b/packs/equipement.db @@ -1,205 +1,198 @@ -{"name":"Argent (1 sol)","type":"monnaie","img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.6M7WG9ciKuoYtN9i"}},"_id":"0I30m9qcYJk6UR6o","system":{"quantite":null,"valeur_deniers":null,"encombrement":null,"description":"","descriptionmj":"","data":{"quantite":null,"valeur_deniers":null,"encombrement":null}},"ownership":{"default":0,"jtRmvSuwkwMmIMf0":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206013,"modifiedTime":1668808931041,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} -{"_id":"0Vgscex1VV4ybSUQ","name":"Bonnet de laine","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bonnet_laine.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.0Vgscex1VV4ybSUQ"}},"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.05,"equipe":false,"resistance":0,"qualite":0,"cout":0.06},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206013,"modifiedTime":1668808931042,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} -{"_id":"0ylGrNMzulUaKFP9","name":"Boralm","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/boralm.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.0ylGrNMzulUaKFP9"}},"system":{"description":"

Poudre brune apparaissant sur les parois des grottes.

\n

VUE/Alchimie à -1.

","descriptionmj":"","niveau":0,"encombrement":0.001,"base":0,"quantite":1,"milieu":"Cavernes","rarete":"","categorie":"Alchimie","cout":0.03},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206013,"modifiedTime":1668808931042,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} -{"_id":"1Dc4KzZageae7lhI","name":"Balles de jongleur","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/balle_jongleur.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.1Dc4KzZageae7lhI"}},"system":{"description":"","descriptionmj":"","quantite":4,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.32},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206013,"modifiedTime":1668808931042,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} -{"_id":"1O7IJiQSDYxJ5VsD","name":"Bouclier moyen","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/bouclier_moyen.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.1O7IJiQSDYxJ5VsD"}},"system":{"categorie_parade":"boucliers","description":"","descriptionmj":"","quantite":1,"encombrement":2,"equipe":false,"dommages":"0","penetration":0,"force":"11","resistance":15,"competence":"Bouclier","lancer":"","tir":"","cout":6,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":null,"resistance_magique":null,"rapide":false,"deuxmains":false,"unemain":false,"initpremierround":"hast"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206014,"modifiedTime":1668808931043,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} -{"name":"Provisions cuites","type":"nourritureboisson","img":"systems/foundryvtt-reve-de-dragon/icons/objets/provision_cuite.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.1keQMXTZ2iriOuJh"}},"_id":"1keQMXTZ2iriOuJh","system":{"description":"

pain, fromage, viande séchée...

","descriptionmj":"","sust":1,"boisson":false,"desaltere":0,"alcoolise":false,"force":0,"qualite":0,"exotisme":0,"encombrement":0.1,"quantite":1,"cout":0.02},"ownership":{"default":0,"wYnBx3HmLfGzsj7P":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206014,"modifiedTime":1668808931055,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} -{"_id":"2y61gBIFbATQaKDl","name":"1 m2 de laine","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/tissu_laine.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.2y61gBIFbATQaKDl"}},"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":0.1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206014,"modifiedTime":1668808931041,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} -{"_id":"3DJePXhrDWQxbUeM","name":"Dé à jouer en os","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/des_en_os.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.3DJePXhrDWQxbUeM"}},"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.01,"equipe":false,"resistance":0,"qualite":0,"cout":0.1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206015,"modifiedTime":1668808931046,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} -{"_id":"3cn9nWtY0Vb1PLTx","name":"Dague de jet","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/objets/dagues.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.3cn9nWtY0Vb1PLTx"}},"system":{"categorie_parade":"","description":"

Chaque point de force au dessus de 10 augmente les portées de 1m.

\n

Chaque point de force en dessous de 9 diminue les portées de 1m.

","descriptionmj":"","quantite":1,"encombrement":0.5,"equipe":false,"dommages":"1","penetration":0,"force":"0","resistance":0,"competence":"Dague","lancer":"Dague de jet","tir":"","cout":3,"portee_courte":3,"portee_moyenne":8,"portee_extreme":15,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":"dague"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206015,"modifiedTime":1668808931046,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} -{"_id":"3mHSocNVPyWkmGBR","name":"Nartha","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/nartha.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.3mHSocNVPyWkmGBR"}},"system":{"description":"

Poudre noire obtenue par disruption alchimique du minerai appelé narthalide, sorte de marne.

\n

VUE/Alchimie à -3

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Crème sirupeuse blanchâtre.

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L'armure classique du chevalier. Armure complète de plaques (heaume, cuirasse, épaulières, cubitières, ventrière, cuissards, jambières).

\n

 

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Peut tirer tous les rounds.

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C’est une épée semblable à la rapière, longue et ne frappant uniquement d’estoc. Elle doit son nom à ce qu’elle était particulièrement en vogue, au Second Âge, dans la cité d’Esparlongue. En ce début du Troisième Âge, toutefois, on lui substitue le plus souvent la demi-dragonne, épée très voisine, ne frappant pareillement que d’estoc, mais plus résistante (résistance 10) et moins coûteuse (15 sols) ; son bonus aux dommages (+2) est identique.

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Provoque des dégâts \"non mortels\".

\n

Les armures sont majorées de 2.

\n

Si la protection atteint une valeur de 5 ou plus, le fouet ne peut causer de dégât.

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1 mesure (20cl) de bière.

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La cornebouffe est une préparation à base de gibier, élaborée dans les forêts proches de la mer par des chasseurs spécialisés : les cornebouffiers. Acheminée vers les ports, principaux consommateurs, elle constitue l’aliment de base de la plupart des marins.

\n

Certains voyageurs qui l’ont expérimentée et en ont accepté l’exotisme, en  transportent parfois en cas de disette. Pratiquement, il s’agit de gibier  référentiellement cornu (bramart, cornicochon, mercureuil), que l’on cuit et recuit dans de l’eau de mer avec des herbes, jusqu’à obtenir une pâte, sorte de mastic, que l’on façonne en forme de galettes, puis que l’on laisse longuement sécher au soleil. On aboutit au final à des sortes de petites briques plates, de la taille d’une demi-main, de couleur vert-de-gris, et à peu près aussi dures que les briques véritables. La meilleure façon de consommer ces galettes est de les réhydrater avec de l’eau chaude, c’est la façon dite soupée : on obtient une sorte de soupe ou de bouillie gluante. L’autre façon, dite sèche, consiste à les grignoter telles quelles comme des biscuits, mais il est impératif de boire beaucoup par dessus, sous peine d’une soif torride accompagnée de maux d’estomac.

\n

Légère, peu encombrante, et surtout nourrissante, une galette de cornebouffe suffit pour un repas. Quant au goût, eh bien... ceux qui disent que, tant qu’à y aller, autant manger directement des crottes de chien à la croque-au-sel, ne sont probablement que des enfants gâtés et difficiles.

\n

Aliment de longue conservation (pratiquement inaltérable), la cornebouffe possède un des meilleurs rapports sustentation/encombrement.

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Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte de cuir souple + culottes de cuir souple + bottes de cuir souple.

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Fluide. 

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Liquide rosâtre.

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Poudre blanche apparaissant sous l’écorce de nombreux arbres,

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VUE/Alchimie à 0.

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C’est une épée longue, plus robuste que l’esparlongue, pouvant également frapper de taille.

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Cuir épais clouté, ou petites plaquettes, écailles ou anneaux de fer cousus sur le cuir. Pectoral ou cotte de cuir/métal + jupon ou cuissards de cuir / métal sur culottes de cuir souple + bottes de cuir / métal + casque de métal.

\n

 

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Nie jusqu'à 2 points d'armure.

\n

Rechargement 1/2 round (s'il tire en début de round, il pourra recharger durant le reste du round pour tirer de nouveau au début du round suivant).

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Fluide.

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Liquide rougeâtre clair et sans dépot.

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Nie jusqu'à 2 points d'armure.

\n

Rechargement 1 round.

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C’est probablement à elle que le Guerrier Sorde doit son nom (à moins que ce ne soit l’inverse).

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Deux épaisseurs de drap surpiquées, avec rembourrage de laine.

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Pourpoint ou cotte de drap matelassé + culottes de drap matelassé + bottes de cuir souple. Le pourpoint est une sorte de veste ; la cotte est une sorte de tunique, lacée sur la poitrine, et descendant jusqu’aux genoux, façon Robin des Bois.

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pain, fromage, viande séchée...

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Chaque point de force au dessus de 10 augmente les portées de 1m.

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Chaque point de force en dessous de 9 diminue les portées de 1m.

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L'armure classique du chevalier. Armure complète de plaques (heaume, cuirasse, épaulières, cubitières, ventrière, cuissards, jambières).

\n

 

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Peut tirer tous les rounds.

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C’est une épée semblable à la rapière, longue et ne frappant uniquement d’estoc. Elle doit son nom à ce qu’elle était particulièrement en vogue, au Second Âge, dans la cité d’Esparlongue. En ce début du Troisième Âge, toutefois, on lui substitue le plus souvent la demi-dragonne, épée très voisine, ne frappant pareillement que d’estoc, mais plus résistante (résistance 10) et moins coûteuse (15 sols) ; son bonus aux dommages (+2) est identique.

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Provoque des dégâts \"non mortels\".

\n

Les armures sont majorées de 2.

\n

Si la protection atteint une valeur de 5 ou plus, le fouet ne peut causer de dégât.

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1 mesure (20cl) de bière.

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La cornebouffe est une préparation à base de gibier, élaborée dans les forêts proches de la mer par des chasseurs spécialisés : les cornebouffiers. Acheminée vers les ports, principaux consommateurs, elle constitue l’aliment de base de la plupart des marins.

\n

Certains voyageurs qui l’ont expérimentée et en ont accepté l’exotisme, en  transportent parfois en cas de disette. Pratiquement, il s’agit de gibier  référentiellement cornu (bramart, cornicochon, mercureuil), que l’on cuit et recuit dans de l’eau de mer avec des herbes, jusqu’à obtenir une pâte, sorte de mastic, que l’on façonne en forme de galettes, puis que l’on laisse longuement sécher au soleil. On aboutit au final à des sortes de petites briques plates, de la taille d’une demi-main, de couleur vert-de-gris, et à peu près aussi dures que les briques véritables. La meilleure façon de consommer ces galettes est de les réhydrater avec de l’eau chaude, c’est la façon dite soupée : on obtient une sorte de soupe ou de bouillie gluante. L’autre façon, dite sèche, consiste à les grignoter telles quelles comme des biscuits, mais il est impératif de boire beaucoup par dessus, sous peine d’une soif torride accompagnée de maux d’estomac.

\n

Légère, peu encombrante, et surtout nourrissante, une galette de cornebouffe suffit pour un repas. Quant au goût, eh bien... ceux qui disent que, tant qu’à y aller, autant manger directement des crottes de chien à la croque-au-sel, ne sont probablement que des enfants gâtés et difficiles.

\n

Aliment de longue conservation (pratiquement inaltérable), la cornebouffe possède un des meilleurs rapports sustentation/encombrement.

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Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte de cuir souple + culottes de cuir souple + bottes de cuir souple.

\n

 

","descriptionmj":"","equipe":false,"encombrement":0,"quantite":1,"qualite":0,"cout":6,"protection":2,"deterioration":0,"malus":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1668808206109,"modifiedTime":1669755533747,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"_id":"bA0JDA7awoWhu0vO","name":"Teinture d'Erozonne","type":"potion","img":"systems/foundryvtt-reve-de-dragon/icons/objets/teinture_erozonne.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.bA0JDA7awoWhu0vO"}},"system":{"description":"

Fluide. 

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Liquide rosâtre.

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C’est une épée longue, plus robuste que l’esparlongue, pouvant également frapper de taille.

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Cuir épais clouté, ou petites plaquettes, écailles ou anneaux de fer cousus sur le cuir. Pectoral ou cotte de cuir/métal + jupon ou cuissards de cuir / métal sur culottes de cuir souple + bottes de cuir / métal + casque de métal.

\n

 

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Nie jusqu'à 2 points d'armure.

\n

Rechargement 1/2 round (s'il tire en début de round, il pourra recharger durant le reste du round pour tirer de nouveau au début du round suivant).

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Crème sirupeuse.

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Fluide.

\n

Liquide rougeâtre clair et sans dépot.

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Nie jusqu'à 2 points d'armure.

\n

Rechargement 1 round.

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C’est une épée plus courte que la dragonne, mais plus large. Elle peut s’utiliser à une ou deux mains. Sa grande solidité en fait l’épée de prédilection des gardes et des soldats.

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C’est probablement à elle que le Guerrier Sorde doit son nom (à moins que ce ne soit l’inverse).

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Deux épaisseurs de drap surpiquées, avec rembourrage de laine.

\n

Pourpoint ou cotte de drap matelassé + culottes de drap matelassé + bottes de cuir souple. Le pourpoint est une sorte de veste ; la cotte est une sorte de tunique, lacée sur la poitrine, et descendant jusqu’aux genoux, façon Robin des Bois.

\n

 

","descriptionmj":"","equipe":false,"encombrement":0,"quantite":1,"qualite":0,"cout":4,"protection":1,"deterioration":0,"malus":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1668808206118,"modifiedTime":1669755533747,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Épée demi-dragonne","type":"arme","flags":{"core":{"sourceId":"Item.ErwaSLcGryAbYjkm"}},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/demi_dragonne.webp","effects":[],"_id":"vnlRGjt7X6yQRObA","system":{"description":null,"descriptionmj":"","equipe":false,"encombrement":1.5,"quantite":1,"qualite":0,"cout":15,"resistance":10,"categorie_parade":"epees-longues","dommages":"2","penetration":0,"force":"10","competence":"Epée à 1 main","lancer":"","tir":"","portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":null,"resistance_magique":null,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":"epeedragonne"},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1668808206118,"modifiedTime":1669755533748,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"_id":"wPE64RRcuLlvuPrY","name":"Épée cyane","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_cyane.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.wPE64RRcuLlvuPrY"}},"system":{"description":"

Long cimeterre à l’acier bleuté, exclusivement fabriqué par les Cyans ou Hommes bleus.

","descriptionmj":"","equipe":false,"encombrement":2,"quantite":1,"qualite":0,"cout":25,"resistance":12,"categorie_parade":"epees-lourdes","dommages":"3","penetration":0,"force":"11","competence":"Epée à 1 main","lancer":"","tir":"","portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":null,"resistance_magique":null,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":"epeecyane"},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1668808206118,"modifiedTime":1669755533748,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"_id":"wcW5KcideGi8EY67","name":"Gants de 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laine","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/robe_laine.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.wpWaqe96x3cvqTXy"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.4,"equipe":false,"resistance":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1668808206118,"modifiedTime":1669755533756,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"_id":"x4g6bDu3eUllSSSJ","name":"Eponge de 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coudre","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/aiguille.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.zQWlnUsd8bPySujd"}},"system":{"description":"","descriptionmj":"","encombrement":0.01,"quantite":1,"qualite":0,"cout":0.1,"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1668808206179,"modifiedTime":1669755533740,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"_id":"zYI8mDiysWtmsSyy","name":"Carquois","type":"conteneur","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.zYI8mDiysWtmsSyy"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/carquois.webp","effects":[],"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.5,"contenu":[],"capacite":2,"equipe":false},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1668808206179,"modifiedTime":1669755533744,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"_id":"zlDa1vwmls6Uf4pt","name":"Bourse de cuir","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bourse.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.zlDa1vwmls6Uf4pt"}},"system":{"description":"","descriptionmj":"","encombrement":0.01,"quantite":1,"qualite":0,"cout":0.1,"contenu":[],"capacite":0.5,"equipe":false},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1668808206179,"modifiedTime":1669755533743,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} diff --git a/packs/faune-flore-mineraux.db b/packs/faune-flore-mineraux.db new file mode 100644 index 00000000..b95b36e5 --- /dev/null +++ b/packs/faune-flore-mineraux.db @@ -0,0 +1,67 @@ +{"name":"Floume","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.0EA5It28VyLzQE6n"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Floume.webp","effects":[],"_id":"0EA5It28VyLzQE6n","system":{"description":"

Fruit du floumier, sorte de poirier pleureur vivant dans les lieux très humides, au bord des rivières ou dans les marais. La floume a l’aspect d’une poire jaune pâle à la chair ferme, grumeleuse et rose. Son goût est âcre et amer, et son pouvoir nutritif encore plus faible que celui des clopinettes. Il existe heureusement une larve parasite, appelée ver du floumier ou plus simplement floumette. Ce ver ronge la floume de l’intérieur et la dévore entièrement, ne laissant à la place de la chair qu’un excrément brunâtre, sorte de gelée poisseuse. Cette pommade est en revanche hautement nutritive, bien que son goût soit parmi les plus ignobles. Jouer VOLONTÉ à -3, et en cas d’échec, recracher tellement c’est mauvais. Une floume bien floumée, c’est à-dire bien véreuse, vaut en moyenne 3 points de sustentation.

\n

Fréquente.

","descriptionmj":"","encombrement":0.05,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux humides","environnement":[{"milieu":"Lieux humides","rarete":"Frequente","frequence":18}],"niveau":0,"base":0,"categorie":"Cuisine","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708516,"modifiedTime":1669770106781,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Salsimir à points jaunes","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.2IHZslApFfV72VMw"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Salsimir%20%C3%A0%20points%20jaunes.webp","effects":[],"_id":"2IHZslApFfV72VMw","system":{"description":"

Sorte de bolet doté d’un pied blanc et mince, au chapeau arrondi brun à pois jaunes.

\n

Commun.

","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Lieux sombres et humides","rarete":"Commune","frequence":54}],"niveau":1,"base":0,"categorie":"Cuisine","rarete":"Commune"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708516,"modifiedTime":1669770106785,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Tanemiel d'argent","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.3Idia6bqLgdtiswS"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tanemiel%20argent%C3%A9.webp","effects":[],"_id":"3Idia6bqLgdtiswS","system":{"description":"

Herbe de repos.

\n

Variété de tanemiel aux reflets argentés, poussant comme ses frères en forêts humides et chaudes, et dont l'existence est presque aussi mythique. 

\n

Rarissime.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.5,"milieu":"Forêts chaudes et humides","environnement":[{"milieu":"Forêts chaudes et humides","rarete":"Rarissime","frequence":2}],"niveau":5,"base":0,"categorie":"Repos","rarete":"Rarissime"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708516,"modifiedTime":1669770106786,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Cheleuse","type":"herbe","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.3PzaM8d7jLjdzdkt"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Cheleuse.webp","effects":[],"_id":"3PzaM8d7jLjdzdkt","system":{"description":"

Fausse menthe à feuilles urticantes.

\n

M1 \\ P 5 minutes \\ D1 \\ -3 \\ Liqueur de Bagdol +16, Mirobolant +14.

\n

Fréquente.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux humides","environnement":[{"milieu":"Lieux humides","rarete":"Frequente","frequence":18}],"niveau":0,"base":0,"categorie":"","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708517,"modifiedTime":1669770106779,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Champirigolo","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.45vMHMwrCFeLZyH8"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Champirigolo.webp","effects":[],"_id":"45vMHMwrCFeLZyH8","system":{"description":"

Le champirigolo est un champignon de bordure de sous-bois, ressemblant à un petit bonhomme caché sous un chapeau conique aplati. Le « visage » du bonhomme, de couleur chair, tavelé, donne souvent l’impression de tirer la langue à qui le regarde.
Comestible, il possède toutefois des vertus hallucinogènes, provoquant des crises de fou rire, et, d’une manière générale, faisant trouver de la drôlerie dans tout.
En termes de jeu, il augmente l’EMPATHIE au détriment de l’INTELLECT.

\n

Fréquent.

\n

Cf : p.139

","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Lieux sombres et humides","rarete":"Frequente","frequence":18}],"niveau":null,"base":0,"categorie":"Cuisine","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708517,"modifiedTime":1669770106779,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Nanar","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.4ROad7HKzxuRKXNK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Nanar.webp","effects":[],"_id":"4ROad7HKzxuRKXNK","system":{"description":"

Champignon assez amusant, avec un pied minuscule et un joli petit chapeau rose.

\n

M2 \\ P 2 minutes \\ D1 \\ -3 \\ Teinture d’Érozonne +16, Lait de lune +12.

\n

Commun.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Lieux sombres et humides","rarete":"Commune","frequence":54}],"niveau":0,"base":0,"categorie":"","rarete":"Commune"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708517,"modifiedTime":1669770106783,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Fausse suppure","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.57FoMF6mBK2ogX53"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Fausse%20suppure.webp","effects":[],"_id":"57FoMF6mBK2ogX53","system":{"description":"

Herbe de soin.

\n

Mousse semblable à la suppure, mais plus sèche, et poussant en tous milieux.

\n

Commune.

\n

 

\n

Voir Les herbes de soin, p100.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.02,"milieu":"Tous","environnement":[{"milieu":"Tous","rarete":"Commune","frequence":54}],"niveau":1,"base":0,"categorie":"Soin","rarete":"Commune"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708517,"modifiedTime":1669770106781,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Salsimir ventru","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.66Rzf8phcEQRIShv"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Salsimir%20ventru.webp","effects":[],"_id":"66Rzf8phcEQRIShv","system":{"description":"

À points jaunes ou à points rouges, le salsimir ventru se distingue par un pied large et renflé.

\n

Rare.

","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Lieux sombres et humides","rarete":"Rare","frequence":6}],"niveau":4,"base":0,"categorie":"Cuisine","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708517,"modifiedTime":1669770106786,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Tricolet","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.6gb2cjdPXI44ym8D"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tricollet.webp","effects":[],"_id":"6gb2cjdPXI44ym8D","system":{"description":"

Champignon à pied blanc, triple volve, et large chapeau vert à points bleus.

\n

Rare.

","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Lieux sombres et humides","rarete":"Rare","frequence":6}],"niveau":4,"base":0,"categorie":"Cuisine","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708518,"modifiedTime":1669770106786,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Salsimir à points verts","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.7IV2V4ZotDEP2sLs"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Salsimir%20%C3%A0%20points%20verts.webp","effects":[],"_id":"7IV2V4ZotDEP2sLs","system":{"description":"

Champignon semblable aux autres variétés de salsimir, hormis la couleur de ses points.

\n

M1 \\ P 5 minutes \\ D1 \\ -5 \\ Lait de lune +14, Gelée royale +12.

\n

Rare.

","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Lieux sombres et humides","rarete":"Rare","frequence":6}],"niveau":null,"base":0,"categorie":"","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708518,"modifiedTime":1669770106786,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Tanemiel doré","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.7RgTRB47YPH74BwF"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tanemiel%20dor%C3%A9.webp","effects":[],"_id":"7RgTRB47YPH74BwF","system":{"description":"

Herbe de soin.

\n

Variété de tanemiel aux feuilles luisantes de couleur ambrée.

\n

Rarissime.

\n

 

\n

Voir Les herbes de soin, p100.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":2,"milieu":"Forêts chaudes et humides","environnement":[{"milieu":"Forêts chaudes et humides","rarete":"Rarissime","frequence":2}],"niveau":10,"base":0,"categorie":"Soin","rarete":"Rarissime"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708518,"modifiedTime":1669770106786,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Bousille","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.84i33KtUxLwCK2Uu"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Bousille.webp","effects":[],"_id":"84i33KtUxLwCK2Uu","system":{"description":"

Appétissant champignon brun beige très semblable à la morille.

\n

M5 \\ P 6 rounds \\ D3 \\ -4 \\ Teinture d’Érozonne +10, Topazoïne +6.

\n

Fréquente.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Lieux sombres et humides","rarete":"Frequente","frequence":18}],"niveau":0,"base":0,"categorie":"","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708519,"modifiedTime":1669770106779,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Veloute","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.8MO2HBua7RUdGN3D"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Veloute.webp","effects":[],"_id":"8MO2HBua7RUdGN3D","system":{"description":"

Fruit du veloutier, petit arbre pleureur au tronc recouvert d’un lichen duveteux gris rose, poussant usuellement au bord de l’eau, la veloute est une petite pêche très velue, juteuse et douce, au goût panaché de litchi et de fraise des bois.

\n

Fréquente.

","descriptionmj":"","encombrement":0.05,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux humides","environnement":[{"milieu":"Lieux humides","rarete":"Rare","frequence":6}],"niveau":0,"base":0,"categorie":"Cuisine","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708519,"modifiedTime":1669770106786,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Enervure","type":"herbe","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.8QFBVNJMEsANaYaq"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/%C3%89nervure.webp","effects":[],"_id":"8QFBVNJMEsANaYaq","system":{"description":"

Fausse fougère aux feuilles tranchantes comme des rasoirs, distillant un venin mortel.

\n

M3 \\ P 1 minute \\ D2 \\ -3 \\ Tournegraisse +14, Mirobolant +10.

\n

Fréquente.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0,"milieu":"Forêts","environnement":[{"milieu":"Forêts","rarete":"Frequente","frequence":18}],"niveau":0,"base":0,"categorie":"","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708519,"modifiedTime":1669770106781,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Lulube","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.8a2EJVdhdU7CXFCn"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Lulube.webp","effects":[],"_id":"8a2EJVdhdU7CXFCn","system":{"description":"

Fruit du lulubier, arbre de la taille d’un cerisier, la lulube est un petit fruit rouge dont le goût est un panaché de cerise et de citron.

\n

Fréquente.

","descriptionmj":"","encombrement":0.05,"quantite":1,"qualite":0,"cout":0,"milieu":"Tous","environnement":[{"milieu":"Tous","rarete":"Frequente","frequence":18}],"niveau":0,"base":0,"categorie":"Cuisine","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708519,"modifiedTime":1669770106781,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Suppure","type":"herbe","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.9XJEICURxX1qVud6"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Suppure.webp","effects":[],"_id":"9XJEICURxX1qVud6","system":{"description":"

Herbe de soin.

\n

Sorte de mousse d’aspect maladif, s’accrochant aux vieux troncs et aux rochers des forêts, d’où elle semble suppurer.

\n

Commune.

\n

 

\n

Voir Les herbes de soin, p100.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.03,"milieu":"Forêts","environnement":[{"milieu":"Forêts","rarete":"Commune","frequence":54}],"niveau":2,"base":0,"categorie":"Soin","rarete":"Commune"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708519,"modifiedTime":1669770106786,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Salsimir à points rouges","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.9pTMw1dFbVaN2iiF"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Salsimir%20%C3%A0%20points%20rouges.webp","effects":[],"_id":"9pTMw1dFbVaN2iiF","system":{"description":"

Autre variété de salsimir, au teint plus clair et tacheté de points rouges. Fréquent.

","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Lieux sombres et humides","rarete":"Frequente","frequence":18}],"niveau":2,"base":0,"categorie":"Cuisine","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708520,"modifiedTime":1669770106786,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Hécatombe","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.9tG4XPzyvjrSAj3o"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/H%C3%A9catombe.webp","effects":[],"_id":"9tG4XPzyvjrSAj3o","system":{"description":"

Petite poire rouge à peau lustrée, au goût acidulé et pas désagréable.

\n

M4 \\ P 1 minute \\ D2 \\ -5 \\ Bitume de Camphre +12, Mirobolant +6.

\n

Rare.

","descriptionmj":"","encombrement":0.05,"quantite":1,"qualite":0,"cout":0,"milieu":"Tous","environnement":[{"milieu":"Tous","rarete":"Rare","frequence":6}],"niveau":null,"base":0,"categorie":"","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708520,"modifiedTime":1669770106781,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Fesse de groin","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.ALwHAF15KYWUQfQc"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Fesse%20de%20groin.webp","effects":[],"_id":"ALwHAF15KYWUQfQc","system":{"description":"

Poussant à même le sol, sans quasiment de pied, c’est un champignon fendu verticalement, évoquant un gros derrière pustuleux. Quand on le bouscule, il émet un bruit incongru, accompagné d’une odeur pénible.

\n

M3 \\ P 1 minute \\ D1 \\ -3 \\ Bitume de Camphre +16, Élixir des Gnomes +12.

\n

Commune.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Lieux sombres et humides","rarete":"Commune","frequence":54}],"niveau":0,"base":0,"categorie":"","rarete":"Commune"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708520,"modifiedTime":1669770106781,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Asper violet","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.EYy9B0xJ0IGWYEuh"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Asper%20violet.webp","effects":[],"_id":"EYy9B0xJ0IGWYEuh","system":{"description":"

Champignon violet à pied filiforme et chapeau pointu très éfilé.

\n

Fréquent.

","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Lieux sombres et humides","rarete":"Frequente","frequence":18}],"niveau":2,"base":0,"categorie":"Cuisine","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708520,"modifiedTime":1669770106779,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Candique","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/candique.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.bxDITKRhXiyvLhMz"}},"system":{"description":"

Poudre blanche apparaissant sous l’écorce de nombreux arbres,

\n

VUE/Alchimie à 0.

","descriptionmj":"","encombrement":0.001,"quantite":1,"qualite":0,"cout":0.02,"milieu":"Forêts","environnement":[{"milieu":"Forêts","rarete":"","frequence":54}],"niveau":0,"base":0,"categorie":"Alchimie","rarete":""},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1668808206109,"modifiedTime":1669770106779,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"FjfZ789LlkzUUSMU"} +{"name":"Ortilise","type":"herbe","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.GrzjjbOUWlOUgzEQ"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Ortilise.webp","effects":[],"_id":"GrzjjbOUWlOUgzEQ","system":{"description":"

Redoutable variété d’ortie, poussant dans les lieux humides, le voisinage des marais.

\n

M3 \\ P 1 minute \\ D2 \\ -3 \\ Topazoïne +12, Lait de lune +8.

\n

Fréquente.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux humides","environnement":[{"milieu":"Lieux humides","rarete":"Frequente","frequence":18}],"niveau":0,"base":0,"categorie":"","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708520,"modifiedTime":1669770106785,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Tshaï","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.H0eZczDzhj1fUUxZ"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tsha%C3%AF.webp","effects":[],"_id":"H0eZczDzhj1fUUxZ","system":{"description":"

Petit arbuste à fleurs blanches et feuilles persistantes, poussant au versant des collines ensoleillées. Une fois séchées, ses feuilles sont consommées en infusion, donnant une boisson parfumée et tonique. Par extension, tshaï est aussi le nom donné à la boisson en question.

\n

Fréquent.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":null,"milieu":"Collines","environnement":[{"milieu":"Collines","rarete":"Frequente","frequence":18}],"niveau":null,"base":0,"categorie":"Cuisine","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708520,"modifiedTime":1669770106786,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Obyssum vert","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/l_obyssum_vert.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.D5Z3FaUv91B8eCOP"}},"system":{"description":"

Poudre verdâtre apparaissant sur les tiges de certains roseaux.

\n

VUE/Alchimie à -2

","descriptionmj":"","encombrement":0.001,"quantite":1,"qualite":0,"cout":0.05,"milieu":"Lieux humides","environnement":[{"milieu":"Lieux humides","rarete":"","frequence":54}],"niveau":0,"base":0,"categorie":"Alchimie","rarete":""},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1668808206019,"modifiedTime":1669770106784,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"HTtgzxpvUvMHilqx"} +{"name":"Calamine","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.HlUFBr3yInurp96Z"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Calamine.webp","effects":[],"_id":"HlUFBr3yInurp96Z","system":{"description":"

Fruit du calaminier, sorte de figuier rampant doté de lianes et de vrilles. La calamine pousse en petites grappes de fruits à goût mi-figue, mi-raisin.

\n

Fréquente.

","descriptionmj":"","encombrement":0.01,"quantite":1,"qualite":0,"cout":0,"milieu":"Tous","environnement":[{"milieu":"Tous","rarete":"Frequente","frequence":18}],"niveau":0,"base":0,"categorie":"Cuisine","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708520,"modifiedTime":1669770106779,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Primelune","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.Kg13pgjU0u421Kcm"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Primelune.webp","effects":[],"_id":"Kg13pgjU0u421Kcm","system":{"description":"

Apparaissant le plus souvent à la nouvelle lune, c’est un petit champignon à pied blanc et chapeau plat vert tendre.

\n

Commune.

","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Lieux sombres et humides","rarete":"Commune","frequence":54}],"niveau":1,"base":0,"categorie":"Cuisine","rarete":"Commune"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708521,"modifiedTime":1669770106785,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Fumebol","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.LJdoBQBE3KNDLXKq"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Fumebol.webp","effects":[],"_id":"LJdoBQBE3KNDLXKq","system":{"description":"

Champignon brun ressemblant grossièrement au cèpe bolet.

\n

M5 \\ P 8 rounds \\ D2 \\ -5 \\ Sable-Poudre +12, Huile de Sélikanthe +8.

\n

Rare.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Lieux sombres et humides","rarete":"Rare","frequence":6}],"niveau":0,"base":0,"categorie":"","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708521,"modifiedTime":1669770106781,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Chramaelium","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/chramaelium.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.ncpONCxPPNZ9YbBr"}},"system":{"description":"

Poudre rouge obtenue par disruption alchimique de la chramaele, minerai ayant l’apparence de la glaise.

\n

VUE/Alchimie à -4

","descriptionmj":"","encombrement":0.001,"quantite":1,"qualite":0,"cout":0.5,"milieu":"","environnement":[{"milieu":"","rarete":"","frequence":54}],"niveau":0,"base":0,"categorie":"Alchimie","rarete":""},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1668808206114,"modifiedTime":1669770106780,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"NNTl6CAdRZcylrU1"} +{"name":"Gironcle","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.NhJm0FRVOi8L3xqv"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Gironcle.webp","effects":[],"_id":"NhJm0FRVOi8L3xqv","system":{"description":"

Sorte de girolle à pied violet et corolle brun doré.

\n

Rare.

","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Lieux sombres et humides","rarete":"Rare","frequence":6}],"niveau":4,"base":0,"categorie":"Cuisine","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708521,"modifiedTime":1669770106781,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Amandelle","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Amandelle.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.w7jEFHGFrcrKAesQ"}},"_id":"QN2KLZLNL1JUh2bF","system":{"description":"

Fruit de l’amandelier, un petit arbuste à feuilles très découpées de couleur mauve pâle à violet foncé. L’amandelle est une noix plate et allongée au goût d’amande allié au parfum de violette.

\n

Fréquente.

","descriptionmj":"","encombrement":0.01,"quantite":1,"qualite":0,"cout":0,"milieu":"Tous","environnement":[{"milieu":"Tous","rarete":"Frequente","frequence":18}],"niveau":0,"base":0,"categorie":"Cuisine","rarete":"Frequente"},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708521,"modifiedTime":1669770106778,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3}} +{"name":"Ortironce","type":"herbe","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.RpUC6z3xhwnmv3sp"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Ortironce.webp","effects":[],"_id":"RpUC6z3xhwnmv3sp","system":{"description":"

Ronce venimeuse infestant de nombreux fourrés.

\n

M4 \\ P 1 minute \\ D2 \\ -3 \\ Bitume de Camphre +12, Teinture d’Érozonne +8.

\n

Commune.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0,"milieu":"Forêts","environnement":[{"milieu":"Forêts","rarete":"Commune","frequence":54}],"niveau":0,"base":0,"categorie":"","rarete":"Commune"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708522,"modifiedTime":1669770106785,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Nartha","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/nartha.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.3mHSocNVPyWkmGBR"}},"system":{"description":"

Poudre noire obtenue par disruption alchimique du minerai appelé narthalide, sorte de marne.

\n

VUE/Alchimie à -3

","descriptionmj":"","encombrement":0.001,"quantite":1,"qualite":0,"cout":0.4,"milieu":"","environnement":[{"milieu":"","rarete":"","frequence":54}],"niveau":0,"base":0,"categorie":"Alchimie","rarete":""},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1668808206015,"modifiedTime":1669770106783,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"SiFtJoydPawJaMKA"} +{"name":"Crétamère","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.Tfl4cElQxPQEXnPY"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Cr%C3%A9tam%C3%A8re.webp","effects":[],"_id":"Tfl4cElQxPQEXnPY","system":{"description":"

Petite fraise des bois en forme de crête dentelée. Son goût est très amer et devrait suffire à dissuader les gourmands.

\n

M3 \\ P 3 minutes \\ D2 \\ -3 \\ Lait de lune +12, Gelée royale +8.

\n

Fréquente.

","descriptionmj":"","encombrement":0.02,"quantite":1,"qualite":0,"cout":0,"milieu":"Tous","environnement":[{"milieu":"Tous","rarete":"Frequente","frequence":18}],"niveau":null,"base":0,"categorie":"","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708522,"modifiedTime":1669770106780,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Mignote","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.UfzdMXpTcSgIpAEp"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Mignote.webp","effects":[],"_id":"UfzdMXpTcSgIpAEp","system":{"description":"

Cône du mignotier, arbre voisin du mélèze, poussant en contreforts montagneux. Les mignotes doivent être grillées puis moulues. La farine obtenue a un goût chocolaté qui accompagne agréablement le lait chaud du petit déjeuner.

\n

Fréquente.

","descriptionmj":"","encombrement":0.05,"quantite":1,"qualite":0,"cout":0,"milieu":"Contreforts montagneux","environnement":[{"milieu":"Contreforts montagneux","rarete":"Frequente","frequence":18}],"niveau":0,"base":0,"categorie":"Cuisine","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708522,"modifiedTime":1669770106783,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Endebrume","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.VGId76yXwx2k0Cli"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Endebrume.webp","effects":[],"_id":"VGId76yXwx2k0Cli","system":{"description":"

Herbe de repos.

\n

Petite plante ramifiée aux tiges fines comme des cheveux, poussant dans les lieux frais et humides : marais ombragés, certaines forêts, et parfois vallées de montagne. Un peu moins rare est la fausse endebrume, qui lui ressemble physiquement, mais n'a aucune vertu.
VUE/Botanique à -1 pour savoir à quelle espèce on a affaire (jet obligatoire à chaque cueillette).

\n

Rare

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.2,"milieu":"Lieux frais et humides","environnement":[{"milieu":"Lieux frais et humides","rarete":"Rare","frequence":6}],"niveau":4,"base":0,"categorie":"Repos","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708522,"modifiedTime":1669770106780,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Mélikasse","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.WbNKazgQZ4CeHtRo"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/M%C3%A9likasse.webp","effects":[],"_id":"WbNKazgQZ4CeHtRo","system":{"description":"

Fruit du mélikassier, arbuste buissonneux voisin du sureau. La mélikasse pousse en grappes de petites baies noires. Insolite, son goût est un mélange de cassis et de savon.

\n

Fréquente.

","descriptionmj":"","encombrement":0.02,"quantite":1,"qualite":0,"cout":0,"milieu":"Tous","environnement":[{"milieu":"Tous","rarete":"Frequente","frequence":18}],"niveau":0,"base":0,"categorie":"Cuisine","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708522,"modifiedTime":1669770106781,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Aigronce","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.XVfDwjgzbRvotbP8"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Aigronce.webp","effects":[],"_id":"XVfDwjgzbRvotbP8","system":{"description":"

Herbe de repos.

\n

Variété de klampine à l'odeur aigre et piquante. Pousse en lieux boisés des climats tempérés, parfois en lisière.

\n

Fréquente.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.04,"milieu":"Forêts tempérées","environnement":[{"milieu":"Forêts tempérées","rarete":"Frequente","frequence":18}],"niveau":2,"base":0,"categorie":"Repos","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708522,"modifiedTime":1669770106778,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Endorlotte","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.XWpfl6UmaMel1tJn"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Endorlotte.webp","effects":[],"_id":"XWpfl6UmaMel1tJn","system":{"description":"

Plante voisine du gui, poussant en parasite dans les branches des arbres de toutes forêts, l’endorlotte est une herbe de soin fonctionnant comme les dix grandes herbes connues, avec un bonus de guérison de +5. Son pouvoir ne s’applique toutefois qu’à la récupération des points de vie, pas à la cicatrisation des blessures.

Elle doit être préparée en décoction selon la règle standard, à raison de 12 - 5 = 7 brins pour une décoction, et bue par le convalescent. Puis lors du test de récupération des points de vie\":
Part. 4 points de vie regagnés
Sign. 3 points de vie regagnés
Norm. 2 points de vie regagnés
Tout échec. Aucun point, sans autre conséquence.

Enchantée, la décoction d’endorlotte fonctionne selon la règle standard avec son bonus de +5, et pratiquement devient équivalente à l’ortigal noir.
Rare.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.25,"milieu":"Forêts","environnement":[{"milieu":"Forêts","rarete":"Rare","frequence":6}],"niveau":5,"base":0,"categorie":"Soin","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708522,"modifiedTime":1669770106780,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Ortigal noir","type":"herbe","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.Z20wqDHmbgFQSyXo"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Ortigal%20noir.webp","effects":[],"_id":"Z20wqDHmbgFQSyXo","system":{"description":"

Herbe de soin.

\n

Variété d’ortigal aux feuilles d’un vert sombre presque noir.

\n

Fréquent.

\n

 

\n

Voir Les herbes de soin, p100.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.2,"milieu":"Marais","environnement":[{"milieu":"Marais","rarete":"Frequente","frequence":18}],"niveau":5,"base":0,"categorie":"Soin","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708522,"modifiedTime":1669770106784,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Satum","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.bBiHuMCom4B4nXBD"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Satum.webp","effects":[],"_id":"bBiHuMCom4B4nXBD","system":{"description":"

Également appelé nez de satin, le satum est une petite plante à feuille unique, douce et moirée comme le satin, poussant en toutes forêts, usuellement à l’orée des clairières. C’est une des herbes de base utilisées en alchimie.

\n

Commun.

\n

 

\n

Voir Principes d’alchimie, p357.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.03,"milieu":"Forêts","environnement":[{"milieu":"Forêts","rarete":"Commune","frequence":54}],"niveau":null,"base":0,"categorie":"Alchimie","rarete":"Commune"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708523,"modifiedTime":1669770106786,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Chronophile","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.c6Gdd4A0QCTEnp6o"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Chronophile.webp","effects":[],"_id":"c6Gdd4A0QCTEnp6o","system":{"description":"","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.2,"milieu":"Forêts","environnement":[{"milieu":"Forêts","rarete":"Rare","frequence":6}],"niveau":null,"base":0,"categorie":"","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708523,"modifiedTime":1669770106780,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Névropenthe","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.chm4mCNhQXwJEtNy"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/N%C3%A9vropenthe.webp","effects":[],"_id":"chm4mCNhQXwJEtNy","system":{"description":"

Plante foisonnante à grappes de feuilles rondes, dont le vert est souvent piqueté de points rouges. Pousse au coeur de toutes forêts à l’abri des fourrés et des ronciers. C’est une des herbes de base utilisées en alchimie.

\n

Rare.

\n

 

\n

Voir Principes d’alchimie, p357.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.06,"milieu":"Forêts","environnement":[{"milieu":"Forêts","rarete":"Rare","frequence":6}],"niveau":null,"base":0,"categorie":"Alchimie","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708523,"modifiedTime":1669770106783,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Ortigal","type":"herbe","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.ckBk9H7jhFQC2IRX"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Ortigal.webp","effects":[],"_id":"ckBk9H7jhFQC2IRX","system":{"description":"

Herbe de soin.

\n

Plante aquatique des marais, aux petites feuilles rondes et luisantes, voisine du nénuphar.

\n

Fréquent.

\n

 

\n

Voir Les herbes de soin, p100.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.1,"milieu":"Marais","environnement":[{"milieu":"Marais","rarete":"Frequente","frequence":18}],"niveau":4,"base":0,"categorie":"Soin","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708524,"modifiedTime":1669770106784,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Croupigne","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.dr2xZkUKaWa3Gjvr"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Croupigne.webp","effects":[],"_id":"dr2xZkUKaWa3Gjvr","system":{"description":"

Sorte de groseille rose pâle, poussant à l’orée des sous-bois et des clairières.

\n

M2 \\ P 5 minutes \\ D1 \\ -3 \\ Élixir des Gnomes +16, Gelée royale +10.

\n

Fréquente.

","descriptionmj":"","encombrement":0.02,"quantite":1,"qualite":0,"cout":0,"milieu":"Forêts","environnement":[{"milieu":"Forêts","rarete":"Frequente","frequence":18}],"niveau":null,"base":0,"categorie":"","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708524,"modifiedTime":1669770106780,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Noisemûre","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.eB5Nhus3Ao4H8ePT"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Noisem%C3%BBre.webp","effects":[],"_id":"eB5Nhus3Ao4H8ePT","system":{"description":"

Fruit du noisemûrier, petit arbuste très ramifié vivant en sous-bois à l’ombre des plus grands arbres. La noisemûre a extérieurement l’apparence d’une grosse noisette à la coquille rougeâtre et granulée. Intérieurement, sa chair est tendre, juteuse et sucrée.

\n

Fréquente.

","descriptionmj":"","encombrement":0.02,"quantite":1,"qualite":0,"cout":0,"milieu":"Forêts","environnement":[{"milieu":"Forêts","rarete":"Frequente","frequence":18}],"niveau":0,"base":0,"categorie":"Cuisine","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708525,"modifiedTime":1669770106784,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Fricotille","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.eKrtkHj3EbYCZu8Y"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Fricotille.webp","effects":[],"_id":"eKrtkHj3EbYCZu8Y","system":{"description":"

Bolet à pied mince et blanc, et large chapeau pointu blanc à pois bleus.

\n

Fréquente.

","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Lieux sombres et humides","rarete":"Frequente","frequence":18}],"niveau":3,"base":0,"categorie":"Cuisine","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708525,"modifiedTime":1669770106781,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Solimonce","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.eqdFj8nT7JkibPvi"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Solimonce.webp","effects":[],"_id":"eqdFj8nT7JkibPvi","system":{"description":"

Variété d’ortie non urticante, poussant dans les lieux humides à l’abri de la lumière. Ses décoctions sont réputées souveraines contre les maladies des yeux.

\n

Rare.

\n

 

\n

Voir Fièvre brune, p350.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":null,"milieu":"Lieux humides","environnement":[{"milieu":"Lieux humides","rarete":"Rare","frequence":6}],"niveau":null,"base":0,"categorie":"Soin","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708525,"modifiedTime":1669770106786,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Obbadion","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/l_obbadion.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.69vN8bRlnCrRHQCm"}},"system":{"description":"

Poudre bleuâtre obtenue par disruption alchimique du minerai appelé obbadine,  sorte de tourbe.

\n

VUE/Alchimie à -2

","descriptionmj":"","encombrement":0.001,"quantite":1,"qualite":0,"cout":0.2,"milieu":"Lieux humides","environnement":[{"milieu":"Lieux humides","rarete":"","frequence":54}],"niveau":0,"base":0,"categorie":"Alchimie","rarete":""},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1668808206016,"modifiedTime":1669770106784,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"f4TPpX03pJuyBkuX"} +{"name":"Trésure","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.jOCPgZmP3aZtMGdi"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tr%C3%A9sure.webp","effects":[],"_id":"jOCPgZmP3aZtMGdi","system":{"description":"

Fruit du trésurier, buisson épineux de la famille des ronces poussant principalement en montagne. La trésure est une grosse framboise de la taille d’une mandarine, rouge foncé avec un jus noir. Non seulement délicieuse, la trésure est nourrissante et énergétique. Chaque fruit vaut 3 points de sustentation et défatigue instantanément comme après une heure de sommeil. En termes de jeu, effacer un segment comme si l’on venait de dormir une heure. Enfin, faire suivre un repas de trésures (qu’il soit composé d’un ou plusieurs fruits) d’un jet de moral en situation heureuse. Une fois cueillies, les trésures ne se conservent pas plus de 12 heures, et même leur jus n’a plus aucune valeur. Véritables plantes miraculeuses, les trésuriers portent des fruits d’un bout de l’année à l’autre, même en hiver sous la neige.

\n

Rare.

","descriptionmj":"","encombrement":0.05,"quantite":1,"qualite":0,"cout":0,"milieu":"Montagnes","environnement":[{"milieu":"Montagnes","rarete":"Rare","frequence":6}],"niveau":0,"base":0,"categorie":"Cuisine","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708526,"modifiedTime":1669770106786,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Genèfle","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.jbkZ9j04AAIAVBuG"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Gen%C3%A8fle.webp","effects":[],"_id":"jbkZ9j04AAIAVBuG","system":{"description":"

Fruit du genèflier, arbuste buissonneux vivant en plaine. La genèfle est très semblable à la clopinette, mais avec une peau plus nacrée.

\n

M1 \\ P 10 minutes \\ D1 \\ -3 \\ Teinture d’Érozonne +16, Topazoïne +12.

\n

Commune.

","descriptionmj":"","encombrement":0.02,"quantite":1,"qualite":0,"cout":0,"milieu":"Plaines","environnement":[{"milieu":"Plaines","rarete":"Commune","frequence":54}],"niveau":null,"base":0,"categorie":"","rarete":"Commune"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708526,"modifiedTime":1669770106781,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Murus","type":"herbe","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.jjVl1PTFgTGdIfZf"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Murus.webp","effects":[],"_id":"jjVl1PTFgTGdIfZf","system":{"description":"

Herbe de soin.

\n

Sorte de minuscule chardon aux feuilles vert violacé, s’accrochant aux rochers escarpés. Son principe actif est contenu dans ses piquants.

\n

Rare.

\n

 

\n

Voir Les herbes de soin, p100.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.6,"milieu":"Rochers escarpés","environnement":[{"milieu":"Rochers escarpés","rarete":"Rare","frequence":6}],"niveau":8,"base":0,"categorie":"Soin","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708526,"modifiedTime":1669770106783,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Tanemiel","type":"herbe","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.jqUrbSHwFr5kPW3q"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tanemiel.webp","effects":[],"_id":"jqUrbSHwFr5kPW3q","system":{"description":"

Herbe de soin.

\n

Plante grimpante, dotée de vrilles, voisine du liseron, de couleur vert laiteux presque blanc, s’accrochant aux arbres des forêts chaudes et humides.

\n

Rare.

\n

 

\n

Voir Les herbes de soin, p100.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.9,"milieu":"Forêts chaudes et humides","environnement":[{"milieu":"Forêts chaudes et humides","rarete":"Rare","frequence":6}],"niveau":9,"base":0,"categorie":"Soin","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708526,"modifiedTime":1669770106786,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Mercurion","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.k1l253yvSebgc7Xq"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Mercurion.webp","effects":[],"_id":"k1l253yvSebgc7Xq","system":{"description":"

Lierre noirâtre s’accrochant aux arbres des forêts, principalement les chênes. C’est une des herbes de base utilisées en alchimie.

\n

Commun.

Voir Principes d’alchimie, p357.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.02,"milieu":"Forêts de chênes","environnement":[{"milieu":"Forêts de chênes","rarete":"Commune","frequence":54}],"niveau":null,"base":0,"categorie":"Alchimie","rarete":"Commune"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708526,"modifiedTime":1669770106782,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Boralm","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/boralm.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.0ylGrNMzulUaKFP9"}},"system":{"description":"

Poudre brune apparaissant sur les parois des grottes.

\n

VUE/Alchimie à -1.

","descriptionmj":"","encombrement":0.001,"quantite":1,"qualite":0,"cout":0.03,"milieu":"Cavernes","environnement":[{"milieu":"Cavernes","rarete":"","frequence":54}],"niveau":0,"base":0,"categorie":"Alchimie","rarete":""},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1668808206013,"modifiedTime":1669770106779,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"kbWKsR0HovidPw6d"} +{"name":"Arrache-rêve","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.koLhmV2g0Z2tQZiB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Arrache-r%C3%AAve.webp","effects":[],"_id":"koLhmV2g0Z2tQZiB","system":{"description":"

Le plus virulent des champignons vénéneux après l’amanite thanataire, procurant une agonie des plus douloureuses. Ressemble à cette dernière, avec un chapeau en boule au lieu de plat et galbé.

\n

M6 \\ P 4 rounds \\ D4 \\ -3 \\ Tournegraisse +14, Perle de Bjwal +12.

\n

Fréquent.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Lieux sombres et humides","rarete":"Frequente","frequence":18}],"niveau":0,"base":0,"categorie":"","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708527,"modifiedTime":1669770106779,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Sajutte","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.l5G3NrS8USofuBK8"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Sajutte.webp","effects":[],"_id":"l5G3NrS8USofuBK8","system":{"description":"

Herbe de repos.

\n

Petite herbe à sève blanche, très poisseuse, poussant aussi bien en forêt qu'en plaine, qu'en marais (Plus rare en montagne).

\n

Commune.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.02,"milieu":"Tous (plus rare en montagne)","environnement":[{"milieu":"Tous (plus rare en montagne)","rarete":"Commune","frequence":54}],"niveau":1,"base":0,"categorie":"Repos","rarete":"Commune"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708527,"modifiedTime":1669770106785,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Corne de rêve","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.lDZbDKaPQGvqzK1k"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Corne%20de%20r%C3%AAve.webp","effects":[],"_id":"lDZbDKaPQGvqzK1k","system":{"description":"

Champignon en forme de conque violet sombre.

\n

Rarissime.

","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Lieux sombres et humides","rarete":"Rarissime","frequence":2}],"niveau":5,"base":0,"categorie":"Cuisine","rarete":"Rarissime"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708527,"modifiedTime":1669770106780,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Amanite Thanataire","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.m01q5bqTSKOJLSkY"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Amanite%20thanataire.webp","effects":[],"_id":"m01q5bqTSKOJLSkY","system":{"description":"

L’un des plus beaux, mais également le plus foudroyant des champignons vénéneux. Pied et volve élégamment proportionnés, chapeau arrondi à peine galbé, le tout paré d’une somptueuse teinte blanc argenté parsemée de points noirs.

\n

M7 \\ P 3 rounds \\ D4 \\ -3 \\ Tournegraisse +12, Perle de Bjwal +10.

\n

Fréquente.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Lieux sombres et humides","rarete":"Frequente","frequence":18}],"niveau":0,"base":0,"categorie":"","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708527,"modifiedTime":1669770106779,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Obyssum gris","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/l_obyssum_gris.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.nIOEB0PpMaACqD65"}},"system":{"description":"

Plus rare que le vert, poudre grisâtre apparaissant le long de certaines lianes des marais.

\n

VUE/Alchimie à -4

","descriptionmj":"","encombrement":0.001,"quantite":1,"qualite":0,"cout":0.1,"milieu":"Marais","environnement":[{"milieu":"Marais","rarete":"","frequence":54}],"niveau":0,"base":0,"categorie":"Alchimie","rarete":""},"ownership":{"default":0,"rYShh2P1DNavdoBD":3,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1668808206114,"modifiedTime":1669770106784,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"m9ONkzH9KwLk3P3i"} +{"name":"Méritoine","type":"herbe","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.nuOClbQwu6SLucJn"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/M%C3%A9ritoine.webp","effects":[],"_id":"nuOClbQwu6SLucJn","system":{"description":"

Herbe de soin.

\n

Plante rampante et ramifiée, aux minuscules feuilles vert pâle, s’accrochant aux troncs de certains conifères.

\n

Fréquente.

\n

 

\n

Voir Les herbes de soin, p100.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.06,"milieu":"Forêts de conifères","environnement":[{"milieu":"Forêts de conifères","rarete":"Frequente","frequence":18}],"niveau":3,"base":0,"categorie":"Soin","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708527,"modifiedTime":1669770106782,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Ossiphage","type":"herbe","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.pa0yqGaJX9x6kvKa"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Ossiphage.webp","effects":[],"_id":"pa0yqGaJX9x6kvKa","system":{"description":"

Également appelée suceuse d’os, c’est une liane rampante à feuilles triangulaires de couleur violacée. Chaque feuille est dotée de trois longs piquants, un à chaque pointe de son triangle. Son venin est si foudroyant que la victime n’a souvent pas le temps d’aller bien loin et meurt empêtrée dans la liane. Il arrive que l’on découvre un squelette entier au coeur d’un bouquet d’ossiphage, chaque os maintenu en place par les vrilles de la plante.

\n

M6 \\ P 3 rounds \\ D4 \\ -5 \\ Perle de Bjwal +10, Huile de Sélikanthe +6.

\n

Rare.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0,"milieu":"Forêts","environnement":[{"milieu":"Forêts","rarete":"Rare","frequence":6}],"niveau":0,"base":0,"categorie":"","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708527,"modifiedTime":1669770106785,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Faux murus","type":"herbe","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.q6DoYNlSp6SEr5hj"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Faux%20murus.webp","effects":[],"_id":"q6DoYNlSp6SEr5hj","system":{"description":"

Herbe de soin.

\n

Variété de murus poussant en prairie de montagne.

\n

Rare.

\n

 

\n

Voir Les herbes de soin, p100.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.4,"milieu":"Prairies de montagnes","environnement":[{"milieu":"Prairies de montagnes","rarete":"Rare","frequence":6}],"niveau":7,"base":0,"categorie":"Soin","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708527,"modifiedTime":1669770106781,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Ortigal rose","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.rXGa2Mx1ttMETTXo"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Ortigal%20rose.webp","effects":[],"_id":"rXGa2Mx1ttMETTXo","system":{"description":"

Herbe de repos.

\n

Variété d'ortigal dont l'extrémité des feuilles est toute piquetée de points roses. Comme les autres ortigals, ne pousse qu'en lieux très humides, principalement en marais.

\n

Fréquent.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.1,"milieu":"Lieux très humides","environnement":[{"milieu":"Lieux très humides","rarete":"Frequente","frequence":18}],"niveau":3,"base":0,"categorie":"Repos","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708528,"modifiedTime":1669770106784,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Clopinette","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.rkTRMgL8pFygYagr"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Clopinettes.webp","effects":[],"_id":"rkTRMgL8pFygYagr","system":{"description":"

Fruit du clopinier, petit arbuste buissonneux semblable au genêt. Les clopinettes poussent en grappes nombreuses de petites baies rondes d’un blanc presque translucide. Peu juteuses, elles sont d’un goût neutre, non sucré, même pas âpre, et sont d’un pouvoir nutritif ridiculement faible (3 livres pour 1 sust). Poussant de préférence en plaine, y compris à l’abord des villages, elles sont ordinairement dédaignées des autochtones, même des animaux sauvages. On les laisse aux voyageurs. Pour cette raison, elles sont parfois appelées baies des voyageurs.

\n

Commune.

","descriptionmj":"","encombrement":0.01,"quantite":1,"qualite":0,"cout":0,"milieu":"Plaines","environnement":[{"milieu":"Plaines","rarete":"Frequente","frequence":18}],"niveau":0,"base":0,"categorie":"Cuisine","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708528,"modifiedTime":1669770106780,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Bélidane","type":"herbe","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.vnq7HONrBm90g2gY"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/B%C3%A9lidane.webp","effects":[],"_id":"vnq7HONrBm90g2gY","system":{"description":"

Herbe de soin.

\n

Herbacée aux feuilles fines et dentelées comme celle de la ciguë. Ne pousse que sur les versants de collines ensoleillées.

\n

Fréquente.

\n

 

\n

Voir Les herbes de soin, p100.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.3,"milieu":"Collines ensoleillées","environnement":[{"milieu":"Collines ensoleillées","rarete":"Frequente","frequence":18}],"niveau":6,"base":0,"categorie":"Soin","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708528,"modifiedTime":1669770106779,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Blèmissure","type":"ingredient","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.wNBWvJSd9i1zHspR"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Bl%C3%A8missure.webp","effects":[],"_id":"wNBWvJSd9i1zHspR","system":{"description":"

Champignon affectant la forme d’une éponge, de couleur gris blême, apparaissant sur les troncs des arbres.

\n

M4 \\ P 1 minute \\ D2 \\ -4 \\ Élixir des Gnomes +14, Huile de Sélikanthe +10.

\n

Fréquente.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0,"milieu":"Forêts sombres et humides","environnement":[{"milieu":"Forêts sombres et humides","rarete":"Frequente","frequence":18}],"niveau":0,"base":0,"categorie":"","rarete":"Frequente"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708528,"modifiedTime":1669770106779,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"name":"Herbe de lune","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.x4wGXTdmrzaOn8Sh"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Herbe%20de%20lune.webp","effects":[],"_id":"x4wGXTdmrzaOn8Sh","system":{"description":"

Petite herbacée aux feuilles en forme de polygone à 7 côtés, d’un bleu très pâle, presque translucide, ne poussant qu’en haute montagne, à partir de 2000 mètres, et uniquement dans les recoins pouvant être éclairés par la lune.

L’herbe de lune possède un fort pouvoir onirique sur celui qui la consomme\"; en termes de jeu, elle permet de gagner des points de rêve. Elle doit être cueillie de nuit et lorsque la lune l’éclaire, faute de quoi son pouvoir est nul. Sa force dépend de la phase lunaire durant laquelle elle est cueillie.

Une fois séchée, l’herbe de lune peut être fumée dans une pipe ou préparée en décoction. Dans les deux cas, une dose doit être composée de 7 brins. Dès la dose absorbée (bue ou fumée), le consommateur doit jouer un JR r-force, c’est-à-dire un jet de points de rêve ajusté négativement à la force de l’herbe. Si le JR réussit, aucun effet ne se produit\"; s’il échoue, le consommateur gagne immédiatement un nombre de points de rêve égal à la force de l’herbe, puis en échange, marque un nombre identique de points de fatigue. On peut ainsi gagner des points de rêve même si le seuil de rêve est dépassé, mais se souvenir que dépasser le triple de son seuil provoque l’éclatement.

L’herbe de lune est parfois trouvable chez les herboristes, mais n’est pas bon marché. Une dose (7 brins) vaut usuellement un nombre de sols égal à sa force. Une dose de force 6 vaut ainsi 6 sols.
Rare.

","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":null,"milieu":"Hautes montagnes","environnement":[{"milieu":"Hautes montagnes","rarete":"Rare","frequence":6}],"niveau":null,"base":0,"categorie":"","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669734708528,"modifiedTime":1669770106781,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} diff --git a/packs/rappel-des-regles.db b/packs/rappel-des-regles.db index 9da93dee..056d7d64 100644 --- a/packs/rappel-des-regles.db +++ b/packs/rappel-des-regles.db @@ -1,8 +1,8 @@ -{"_id":"3wVxF2IRf3c1lOxC","name":"Communication avec les créatures invoquées","content":"

Seul le haut-rêvant invocateur peut communiquer avec sa créature invoquée (Guerrier Sorde, Kanaillou, etc.) et ne peut le faire qu’oralement. Cela sous-entend que le haut-rêvant doit être en mesure de parler.

","img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","folder":null,"sort":0,"permission":{"default":0,"jOzRscDxoXZWpGS6":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rappel-des-regles.3wVxF2IRf3c1lOxC"}}} -{"_id":"7uGrUHGdPu0EmIu2","name":"Documentation MJ/Joueurs","content":"

Préambule

\n

Ce système pour Foundry est une implémentation de Rêve de Dragon, un jeu de Denis Gerfaud, publié dans sa troisième édition par \"Le Scriptarium\". Rêve de Dragon est une marque déposée par \"Scriptarium\". Tous les droits leur en reviennent naturellement. 

\n

Merci à Scriptarium (Jidus et Roland Barthelémy) pour l'autorisation d'utilisation des silhouettes de créatures et les Terres Médianes du Rêve.

\n

Crédits : 

\n\n

Pour nous contacter : https://discord.gg/pPSDNJk  , channel #reve-de-dragon

\n

Créer un Personnage

\n

Tout se fait manuellement à l'heure actuelle, il convient donc procéder comme suit :

\n

Caractéristiques, compétences, équipement

\n\n

Pour aller plus loin sur les compétences:

\n\n

Haut-Rêvant

\n

Si votre personnage est haut-rêvant, allez dans le menu Compendium.

\n\n

C'est aussi dans l'onglet Haut-Rêve du personnage que vous pouvez ajouter des têtes, queues, souffles de dragons, (ouvrez le compendium correspondant et faites glisser/déplacer), ainsi que modifier le seuil de rêve.

\n

Partie haute

\n

Les principaux compteurs (vie, endurance, fatigue et rêve, sonné) sont visibles dans la partie haute. Un clic sur le rêve à cet endroit permet de faire un jet de points actuels de rêve (par exemple, un jet de résistance).

\n

Plusieurs boutons sont disponibles:

\n\n

Combat

\n

Pour l'initiative et les attaques, des options sont disponibles sur le token (menu contextuel). A droite, l'initiative (préfixe I:), à gauche les attaques (préfixe A:).

\n

Une fois l'initiative réglée, l'attaquant sélectionne sa cible, puis utilise l'option d'attaque avec cette arme souhaitée (il peut aussi utiliser l'arme dans la feuille de persionnage). La fenêtre de jet de résolution est alors ouverte pour choisir sa difficulté libre, et différents ajustements liés aux conditions et tactiques. 

\n

Si l'attaque réussit, le défenseur recevra un message dans le tchat avec ses actions de défense -ou d'encaissement- disponibles, selon ses compétences : Encaisser, Esquiver, Parer, ...

\n

Un click sur ces actions génère le jet de riposte et produit les résultats. En cas d'échec, le défenseur aura de nouveau un message lui demandant d'encaisser, pour lui donner l'opportunité de faire appel à la chance ou à la destinée.

\n

Si décidément ce n'est pas son jour, il peut cliquer sur le lien pour encaisser, les blessures et l'état général sont automatiquement mis à jour.

\n

Faire un test de Compétence / Caractéristique

\n

Pour réaliser un jet, il suffit de cliquer sur le nom d'une caractéristique, sur une compétence ou sur un objet. Ce clic ouvre la boite de dialogue des jets, qui permet de paramétrer les différentes options (difficulté, compétence/carac, etc). Le lancer affiche les résultats dans le tchat, avec le résultat, la qualité de la réussite, les points d'expérience éventuels à répartir (pour les caractéristiques dérivées) et les points de taches.

\n

L'état général du personnage est automatiquement pris en compte.

\n

De nombreux cas particuliers (interprêter une oeuvre, cuisiner, recette alchimiques, tâches de lecture, de soins, ...) sont aussi disponibles (savoirs et tâches).

\n

Haut Rêve

\n

Pour monter dans les Terres Médianes, il suffit de cliquer sur l'un des boutons \"Monter dans les Terres Médianes!\" sur la feuille de personnage.

\n

La fiche des TMR apparait alors, vous permettant de vous déplacer. Le point de rêve de montée, la fatigue, les rencontres, les cases humides sont automatiquement gérés.

\n

Lorsque vous êtes sur la bonne case, il vous suffit de cliquer sur 'Lancer le sort', qui ouvre la boite de dialogue du lancement.

\n

Si un signe draconique peut être lu dans cette case, il suffit de cliquer sur 'Lire un signe draconique', qui ouvre la boite de dialogue de lecture.

\n

Divers

\n

Certains raccourcis de commandes sont disponibles directement dans le tchat, quelques exemples:

\n\n

Il y en a bien d'autres!

\n

 

\n

Ce qui n'est pas implémenté

\n\n

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Non maîtrisé, le Passeur fou emporte immédiatement le demi- rêve du haut-rêvant jusqu’à la plus proche case où il a un sort en réserve, l’obligeant à le déclencher. Peu importe la distance, même si elle excède les 2d8. À distances égales, choisir le haut de la carte en priorité et tourner dans le sens des aiguilles d’une montre. Si aucun sort n’est en réserve, le Passeur fou emporte le demi-rêve du haut-rêvant dans une direction aléatoire et à un nombre de cases équivalent à sa force.

","img":"systems/foundryvtt-reve-de-dragon/styles/img/ui/tmp_main_r1.webp","folder":null,"sort":0,"permission":{"default":0,"jOzRscDxoXZWpGS6":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rappel-des-regles.G2WDlZwZaEyH94Au"}}} -{"_id":"GRKYbbNDIHdzVNaj","name":"Note sur les invocations de créatures","content":"

Les créatures invoquées ne sont pas des hologrammes sans substance mais des présences physiques véritables. La plupart d’entre elles, comme les guerriers, peuvent être blessées, sonnées, tuées. À l’exception du Kanaillou, chaque type de créature invoquée ne peut accomplir qu’un genre de tâche spécifique. Le ciblage doit être fait, dans les limites de la portée, sur un point du sol libre de tout obstacle, où la créature puisse se matérialiser. La durée de l’invocation dépend de la tâche, mais ne peut excéder la fin de l’heure de naissance du haut-rêvant. À ce moment, la créature se dématérialise intégralement, ainsi que tout son équipement. Même chose si elle est tuée. Il est vain de songer à récupérer l’armure et les armes d’un Guerrier Sorde. Chaque type de créature est toujours invoqué dans une case spécifique et non pas dans n’importe quelle case du même genre. Par ailleurs, ces rituels obéissent à toutes les règles standard d’application des rituels.

","img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","folder":null,"sort":0,"permission":{"default":0,"jOzRscDxoXZWpGS6":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rappel-des-regles.GRKYbbNDIHdzVNaj"}}} -{"_id":"K42KNuBHizMppV5F","name":"Tourbillon rouge","content":"

Le Tourbillon rouge est un tourbillon vampire. Il fonctionne comme les Tourbillons blancs et noirs, sauf que chaque round tant qu’il n’est pas maîtrisé fait dériver le demi-rêve de 4 cases, draine 2 points de rêve et 1 point de vie.

\n

On peut se dérober normalement devant ces rencontres ou les refouler. Toutefois, leur refoulement coûte 2 points au lieu d’un, sauf le Tourbillon rouge qui en coûte 3.

","img":"systems/foundryvtt-reve-de-dragon/styles/img/ui/tmp_main_r1.webp","folder":null,"sort":0,"permission":{"default":0,"jOzRscDxoXZWpGS6":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rappel-des-regles.K42KNuBHizMppV5F"}}} -{"_id":"ZOw0gf4d3VRQh8fH","name":"Matériel de base","content":"

Vêtements

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.2y61gBIFbATQaKDl]{1 m2 de laine}0,210d
@Compendium[foundryvtt-reve-de-dragon.equipement.jyBy6mDAGvJb9k0l]{1 m2 de lin}-15d
@Compendium[foundryvtt-reve-de-dragon.equipement.lq7pjDQESNbZOQ3n]{1 m2 de soie }-3s
@Compendium[foundryvtt-reve-de-dragon.equipement.lq7pjDQESNbZOQ3n]{1 m2 de velours}-3s
@Compendium[foundryvtt-reve-de-dragon.equipement.HsIJSPQ46cec22Y2]{Couverture de laine}0,630d
Pourpoint de cuir souple0,32s
Pourpoint de drap matelassé0,21s
@Compendium[foundryvtt-reve-de-dragon.equipement.lJMKVPB5zlG9UqMD]{Pourpoint de velours}0,28s
Cotte de cuir souple0,42s
Cotte de drap matelassé0,31s
Cotte de laine0,130d
Culottes de cuir souple0,22s
Culottes de drap matelassé0,12s
Culottes de laine0,120d
@Compendium[foundryvtt-reve-de-dragon.equipement.4qoLpa4shvkgDZRy]{Culottes de velours}0,26s
@Compendium[foundryvtt-reve-de-dragon.equipement.wpWaqe96x3cvqTXy]{Robe de laine}0,240d
@Compendium[foundryvtt-reve-de-dragon.equipement.gfU7oZL1JYqF3lAW]{Robe de lin}0,160d
@Compendium[foundryvtt-reve-de-dragon.equipement.PuuPn6WGfU8uBAyb]{Robe de soie}-10s
@Compendium[foundryvtt-reve-de-dragon.equipement.jHxnzdBSVzr7Z7wH]{Robe de velours}0,310s
@Compendium[foundryvtt-reve-de-dragon.equipement.xuk60njqtrSZusSX]{Chemise de laine}0,120d
@Compendium[foundryvtt-reve-de-dragon.equipement.cobfvOmFpti5lJuK]{Chemise de lin}-30d
@Compendium[foundryvtt-reve-de-dragon.equipement.a3Wj2WNKFrzqRGVG]{Chemise de soie}-6s
@Compendium[foundryvtt-reve-de-dragon.equipement.qWhl9EfdnJx4KFTZ]{Bas de laine}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.Sm28dG9isppoQzPQ]{Bas de lin}-30d
@Compendium[foundryvtt-reve-de-dragon.equipement.GiquTnEsiVZn7m6Y]{Bas de soie}-3s
@Compendium[foundryvtt-reve-de-dragon.equipement.YNbbSGLnexiXNyXU]{Manteau de laine}0,860d
@Compendium[foundryvtt-reve-de-dragon.equipement.A9nMgTyEwYzdA0zT]{Manteau de velours}110s
@Compendium[foundryvtt-reve-de-dragon.equipement.GAJIShPe7WugrIVO]{Manteau de fourrure}110s
@Compendium[foundryvtt-reve-de-dragon.equipement.0Vgscex1VV4ybSUQ]{Bonnet de laine}-6d
@Compendium[foundryvtt-reve-de-dragon.equipement.qCLTOjlIOvlj0uo7]{Chaperon de laine}0,120d
@Compendium[foundryvtt-reve-de-dragon.equipement.SsnGNjTekvB50uWa]{Chapeau de cuir souple}-50d
@Compendium[foundryvtt-reve-de-dragon.equipement.OXFFRZOqlhZDJas3]{Béret de velours}-3s
@Compendium[foundryvtt-reve-de-dragon.equipement.Z0ij7qpoYeWMVocP]{Ceinturon de cuir}0,150d
@Compendium[foundryvtt-reve-de-dragon.equipement.wcW5KcideGi8EY67]{Gants de cuir}-1s
@Compendium[foundryvtt-reve-de-dragon.equipement.B2BhuxveVKMnD8fe]{Bottes de cuir souple}0,42s
@Compendium[foundryvtt-reve-de-dragon.equipement.tZWQCuRr1ic3S0pL]{Souliers}0,280d
@Compendium[foundryvtt-reve-de-dragon.equipement.CMtQM06J3BZsHHxH]{Sandales}0,130d
\n

Contenants

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.XlKp5BvZX8A03fUg]{Sac à dos de cuir}0,41s
@Compendium[foundryvtt-reve-de-dragon.equipement.yO9Vx7tqF8qbZoYw]{Besace de cuir}0,250d
@Compendium[foundryvtt-reve-de-dragon.equipement.zlDa1vwmls6Uf4pt]{Bourse de cuir}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.UczsYTAoP9koA2SL]{Bourse, sachet de tissu}-5d
@Compendium[foundryvtt-reve-de-dragon.equipement.iCvphbPdxUcfqetd]{Aumônière}0,120d
@Compendium[foundryvtt-reve-de-dragon.equipement.tBFt4h3jqINsOxLI]{Outre (2 litres)}-20d
@Compendium[foundryvtt-reve-de-dragon.equipement.of2LbmmB4EtlSwte]{Sac en jute (50 litres)}0,18d
@Compendium[foundryvtt-reve-de-dragon.equipement.JhQZDbsmFZBLRcln]{Sac en jute (20 litres)}-4d
@Compendium[foundryvtt-reve-de-dragon.equipement.Flx5inKGs1GQKoYq]{Tube à parchemins}0,150d
@Compendium[foundryvtt-reve-de-dragon.equipement.As5kYvyOrWrr8KJm]{Etui à luth de cuir}0,21s
@Compendium[foundryvtt-reve-de-dragon.equipement.gYFprGGUUVG1Apcf]{Carquois}0,150d
@Compendium[foundryvtt-reve-de-dragon.equipement.snupUovwaPAe46aD]{Fiole en grès (20 cl)}0,110d
@Compendium[foundryvtt-reve-de-dragon.equipement.RWYaq8tnpgrkh5ED]{Flacon de grès (40 cl)}0,215d
@Compendium[foundryvtt-reve-de-dragon.equipement.PkDJ36j7mS3Kfetp]{Bouteille de grès (1 litre)}0,340d
@Compendium[foundryvtt-reve-de-dragon.equipement.XoslLyWIJYY2RGzz]{Fiole de verre (20 cl)}-20d
@Compendium[foundryvtt-reve-de-dragon.equipement.sXoStuW19r9zVi1S]{Flacon de verre (40 cl)}0,130d
@Compendium[foundryvtt-reve-de-dragon.equipement.NNLhxjFsoJVdFuit]{Bouteille de verre (1 litre)}0,270d
@Compendium[foundryvtt-reve-de-dragon.equipement.WC1jMDKcxEJQWGOR]{Burette de fer blanc (40 cl)}0,250d
\n

Cuisine

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.5GOk9cMApM4dBcIU]{Casserole de fer (1 litre)}0,230d
@Compendium[foundryvtt-reve-de-dragon.equipement.hjsIxUmanyz5otLJ]{Marmite de fer (3 litres)}0,660d
@Compendium[foundryvtt-reve-de-dragon.equipement.jKWA5NjsjH0kIZzK]{Chaudron de fer (5 litres)}11s
@Compendium[foundryvtt-reve-de-dragon.equipement.K4n2JuDnoHDUPCZG]{Bouilloire de fer (2 litres)}0,550d
@Compendium[foundryvtt-reve-de-dragon.equipement.InTxnjInfBYHsqcR]{Poêle à frire (40 cm)}0,350d
@Compendium[foundryvtt-reve-de-dragon.equipement.P0yc6QfgKVmM0fpu]{Ecuelle de grès}0,110d
@Compendium[foundryvtt-reve-de-dragon.equipement.RNxCQWMDy06uQ8uj]{Ecuelle de fer}0,115d
@Compendium[foundryvtt-reve-de-dragon.equipement.Reqo8GC9p7GI9k9N]{Chope de grès (20 cl)}0,110d
@Compendium[foundryvtt-reve-de-dragon.equipement.UYXXggulNwnodaOt]{Chope de fer (20 cl)}-15d
@Compendium[foundryvtt-reve-de-dragon.equipement.SrV0r5hnGdKeSIHR]{Cuillère de bois}-3d
@Compendium[foundryvtt-reve-de-dragon.equipement.65SRmXVcyiG5ZW9l]{Cuillère de fer}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.BQPhNy9AUCpEGgFg]{Couteau de cuisine}0,21s
@Compendium[foundryvtt-reve-de-dragon.equipement.4qPaCKONcrsK6JbQ]{Pichet de grès (1 litre)}0,330d
@Compendium[foundryvtt-reve-de-dragon.equipement.7YuWWsFIuZgakGUS]{Mortier en marbre}0,320d
@Compendium[foundryvtt-reve-de-dragon.equipement.dBR6KXvfmjjIcwsc]{Pilon en marbre}0,120d
@Compendium[foundryvtt-reve-de-dragon.equipement.6MVWA3DYbpw8122A]{Entonnoir de fer}0,115d
@Compendium[foundryvtt-reve-de-dragon.equipement.uwwunMSrJoUYTDkG]{Seau de bois ferré (10 litres)}120d
@Compendium[foundryvtt-reve-de-dragon.equipement.nBhYyPbRwcWswiyC]{Tonnelet (10 litres)}125d
\n

Cordage & Toile

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.8bwP6zncdFP0O9ew]{Corde (10 m)}130d
@Compendium[foundryvtt-reve-de-dragon.equipement.nl9cICrauIOEXwFP]{Cordelette (10 m)}0,220d
@Compendium[foundryvtt-reve-de-dragon.equipement.ueBk3MbdEaMbzyPS]{Ficelle (10 m)}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.Eospy1EFNlhgOyXc]{Lacet de cuir (1 m)}-6d
@Compendium[foundryvtt-reve-de-dragon.equipement.j9WpAl1SwHEovg3b]{Tresse de crin}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.TY6Ft8a6WfxD6pD9]{Bobineau de fil}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.iuSOVPBsK8Zg6hoY]{1 m² de bâche}0,520 d
@Compendium[foundryvtt-reve-de-dragon.equipement.Gp9ZrwXkqZbJoVVT]{1 m² de toile de voile}0,210d
\n

Feu & Lumière

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.M1RgJDuQUvxjqJVV]{Chandelle de suif (1 heure)}0,12d
@Compendium[foundryvtt-reve-de-dragon.equipement.ckKnviu9SHvWgya0]{Bougie de cire (2 heures)}0,15d
@Compendium[foundryvtt-reve-de-dragon.equipement.JfxFBlokIegRWTDo]{Torche 1/2 heure (60 min)}0,32d
@Compendium[foundryvtt-reve-de-dragon.equipement.xfdeDEyMK8YtBpzC]{Huile 20 cl (4 heures)}0,14d
@Compendium[foundryvtt-reve-de-dragon.equipement.LaAP5tsP1Sc43hKO]{Lanterne à huile}-5s
@Compendium[foundryvtt-reve-de-dragon.equipement.m9yuZjp9DK7pSqPK]{Lanterne à bougie}13s
@Compendium[foundryvtt-reve-de-dragon.equipement.4LFXefT0HFpaXQLx]{Briquet à silex}-40d
@Compendium[foundryvtt-reve-de-dragon.equipement.3t0NhMC0cFQyCZGH]{Soufflet}0,240d
@Compendium[foundryvtt-reve-de-dragon.equipement.Uxk2tvEqtrmYScjK]{Pot à braise}0,120d
@Compendium[foundryvtt-reve-de-dragon.equipement.UICiMF3wBeLsqm8L]{Pipe en bois}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.PH2J4zR0hwXSg0vc]{Charbon de bois 1 kg}0,56d
\n

Outillage

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.WTWXZeoK5HpCrGFy]{Hachette}14s
@Compendium[foundryvtt-reve-de-dragon.equipement.CQSxJv1mgmIeMCbM]{Grappin}0,52s
@Compendium[foundryvtt-reve-de-dragon.equipement.Ig9qIzaZ5SveXLF7]{Pelle}11s
@Compendium[foundryvtt-reve-de-dragon.equipement.tMWzePiuMtiCQnAU]{Marteau}0,31s
@Compendium[foundryvtt-reve-de-dragon.equipement.3uWCDH1NOjHJpVo1]{Maillet}0,15d
@Compendium[foundryvtt-reve-de-dragon.equipement.cVZbnh5cYxBx6P5b]{Burin, gouge, ciseau}0,130d
@Compendium[foundryvtt-reve-de-dragon.equipement.Lz4dA2NwxdSZ3FZK]{Lime, Râpe}0,250d
@Compendium[foundryvtt-reve-de-dragon.equipement.7c7CO626TCo4lg8b]{Petite scie cadre}16s
@Compendium[foundryvtt-reve-de-dragon.equipement.F6ZHJth4t0PA5PMB]{Alêne, poinçon}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.RKr1ZhTvC6poiNa1]{Gros Clou}0,15d
@Compendium[foundryvtt-reve-de-dragon.equipement.zQWlnUsd8bPySujd]{Aiguille à coudre}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.PaJoTirnA6h4F3pH]{Hameçon}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.AOQsKTjIbcy8NV9t]{Pierre à aiguiser}0,230d
@Compendium[foundryvtt-reve-de-dragon.equipement.nPczxZ7yylpmGSyO]{Crochet de serrurier}0,23s
@Compendium[foundryvtt-reve-de-dragon.equipement.fAzYb7kkW6QxG6i6]{Graisse à Bottes 500g}0,25d
@Compendium[foundryvtt-reve-de-dragon.equipement.XTZVrcMNofAviP63]{Cire d'abeille 500g}0,215d
\n

Soins

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.orpj8CumQ39xMOHy]{Brosse à cheveux}-1s
@Compendium[foundryvtt-reve-de-dragon.equipement.UDmq6CY3NsttcHe4]{Peigne en corne}-40d
@Compendium[foundryvtt-reve-de-dragon.equipement.gmBC6SO3F5d64Vpl]{Miroir en cuivre poli 20 cm}0,21s
@Compendium[foundryvtt-reve-de-dragon.equipement.x4g6bDu3eUllSSSJ]{Eponge de mer}-1s
@Compendium[foundryvtt-reve-de-dragon.equipement.lKkYFkzWVs2TZDZP]{Petit pot de fard}-30d
@Compendium[foundryvtt-reve-de-dragon.equipement.RyW0z9Y5UeZSYjFZ]{Savon 500g}0,220d
@Compendium[foundryvtt-reve-de-dragon.equipement.HjbB4f1CDz96Hv88]{Rasoir}0,12s
@Compendium[foundryvtt-reve-de-dragon.equipement.7u9yAlaFhKcVdEC6]{Matériel de chirurgie}-1s
\n

Écrire

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.n2HMv0xv0MFpuiKp]{Parchemin 1 feuille}-20d
@Compendium[foundryvtt-reve-de-dragon.equipement.XwuLVGasPJXzvC09]{Encre 20 cl}0,110d
@Compendium[foundryvtt-reve-de-dragon.equipement.hEPimS3H8jihDuUS]{Crayon à mine de plomb}-30d
@Compendium[foundryvtt-reve-de-dragon.equipement.FaNRC7YQzibSdqZU]{Plume de fer}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.sSgPT3aKDOZ25svO]{Porte plume en bois}-5d
@Compendium[foundryvtt-reve-de-dragon.equipement.yILNvELKbsz2OOln]{Ecritoire}11s
@Compendium[foundryvtt-reve-de-dragon.equipement.KlydiUbayqBgJB6J]{Tablette de cire}0,120d
@Compendium[foundryvtt-reve-de-dragon.equipement.ueJnUMLK1vpL8xOB]{Stylet de bronze}-12d
@Compendium[foundryvtt-reve-de-dragon.equipement.skTWp8PUgIG2U2ne]{Cire à cacheter}-20d
@Compendium[foundryvtt-reve-de-dragon.equipement.VsjRwh9Z9PMpFKdI]{Craie 1 bâton}-1d
@Compendium[foundryvtt-reve-de-dragon.equipement.jZMfiBnBXwW91drM]{Sablier 15 minutes}0,12s
@Compendium[foundryvtt-reve-de-dragon.equipement.tswamwK2oKNARhjA]{Verre grossissant}-2s
@Compendium[foundryvtt-reve-de-dragon.equipement.RSni2r8jLccvkc9i]{Cristal alchimique}-4s
\n

Jouer

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.beQ9d4QQwZDQl5NA]{Flûte à bec}-1s
@Compendium[foundryvtt-reve-de-dragon.equipement.iq8ZZgphxOUgC1bi]{Flûte traversière de roseau}-12d
@Compendium[foundryvtt-reve-de-dragon.equipement.bgkEBYUEFLvAaeVf]{Luth, viole}17s
@Compendium[foundryvtt-reve-de-dragon.equipement.Mbh2M8JS1Rf0vxEX]{Harpe}15s
@Compendium[foundryvtt-reve-de-dragon.equipement.SZyBQbInuUGASlGb]{Tambourin}0,150d
@Compendium[foundryvtt-reve-de-dragon.equipement.nqMyaOqBfTxdP9tg]{Cor en corne}0,160d
@Compendium[foundryvtt-reve-de-dragon.equipement.3DJePXhrDWQxbUeM]{Dé à jouer en os}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.Yyn39VDRnO6oA3Uq]{Echecs draconics en bois}0,52s
@Compendium[foundryvtt-reve-de-dragon.equipement.1Dc4KzZageae7lhI]{Balles de jongleur (4 balles)}0,132d
\n

Écurie

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.animaux.76I21ASdWYBqsg8I]{Cheval de selle}-40s
@Compendium[foundryvtt-reve-de-dragon.animaux.76I21ASdWYBqsg8I]{Cheval de trait}-30s
@Compendium[foundryvtt-reve-de-dragon.animaux.i7pvn7kgTwIdKYtP]{Mule}-15s
Âne-8s
@Compendium[foundryvtt-reve-de-dragon.animaux.Igt8XPaL7NQrGYlq]{Aligate}-20s
@Compendium[foundryvtt-reve-de-dragon.animaux.31XA4x5Yk04TGUHR]{Zyglute}-15s
@Compendium[foundryvtt-reve-de-dragon.equipement.phfgVizT4ekUwqFq]{Selle et harnais}-5s
@Compendium[foundryvtt-reve-de-dragon.vehicules.TDpSn7GawJ1LCHp7]{Charrette 2 roues}-20s
@Compendium[foundryvtt-reve-de-dragon.vehicules.idyDmDWYpQ4Eppen]{Chariot 4 roues}-30s
\n

Sustentation

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.PAqV7Fj8AFEpfEpy]{Provisions non-cuites 1 sust}0,11d
@Compendium[foundryvtt-reve-de-dragon.equipement.1keQMXTZ2iriOuJh]{Provisions cuites1 sust}0,12d
@Compendium[foundryvtt-reve-de-dragon.equipement.q5zaNnlmNZZChi31]{Miel}0,140d
@Compendium[foundryvtt-reve-de-dragon.equipement.tn1kvxEVoLyYODyg]{Repas moyen à l'auberge 3 sust}0,310d
@Compendium[foundryvtt-reve-de-dragon.equipement.tY3shj5FA8nwMgxX]{Vin F 2}0,11d
@Compendium[foundryvtt-reve-de-dragon.equipement.YHPrUuGGGTGZMNAg]{Bière F 1}0,11d
@Compendium[foundryvtt-reve-de-dragon.equipement.ZaAKf4n8mtevbMM0]{Hydromel F 4}0,14d
@Compendium[foundryvtt-reve-de-dragon.equipement.fOfVLKBacNEsDBn1]{Brandevin F 5}0,110d
@Compendium[foundryvtt-reve-de-dragon.equipement.jchAu828fr8TLtwi]{Lait}0,11d
@Compendium[foundryvtt-reve-de-dragon.equipement.iss7ARW8oRoe1umi]{Eau}0,1-
\n

Herbes de soin

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.botanique.57FoMF6mBK2ogX53]{Fausse suppure}-2d
@Compendium[foundryvtt-reve-de-dragon.botanique.9XJEICURxX1qVud6]{Suppure}-3d
@Compendium[foundryvtt-reve-de-dragon.botanique.nuOClbQwu6SLucJn]{Méritoine}-6d
@Compendium[foundryvtt-reve-de-dragon.botanique.ckBk9H7jhFQC2IRX]{Ortigal}-10d
@Compendium[foundryvtt-reve-de-dragon.botanique.Z20wqDHmbgFQSyXo]{Ortigal noir}-20d
@Compendium[foundryvtt-reve-de-dragon.botanique.vnq7HONrBm90g2gY]{Bélidane}-30d
@Compendium[foundryvtt-reve-de-dragon.botanique.q6DoYNlSp6SEr5hj]{Faux murus}-40d
@Compendium[foundryvtt-reve-de-dragon.botanique.jjVl1PTFgTGdIfZf]{Murus}-60d
@Compendium[foundryvtt-reve-de-dragon.botanique.jqUrbSHwFr5kPW3q]{Tanemiel}-90d
@Compendium[foundryvtt-reve-de-dragon.botanique.7RgTRB47YPH74BwF]{Tanemiel doré}-2s
\n

Herbes de repos

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.botanique.l5G3NrS8USofuBK8]{Sajutte}-2d
@Compendium[foundryvtt-reve-de-dragon.botanique.XVfDwjgzbRvotbP8]{Aigronce}-4d
@Compendium[foundryvtt-reve-de-dragon.botanique.rXGa2Mx1ttMETTXo]{Ortigal rose}-10d
@Compendium[foundryvtt-reve-de-dragon.botanique.VGId76yXwx2k0Cli]{Endebrume}-20d
@Compendium[foundryvtt-reve-de-dragon.botanique.3Idia6bqLgdtiswS]{Tanemiel d'argent}-50d
\n

Herbes diverses

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.botanique.x4wGXTdmrzaOn8Sh]{Herbe de lune (7 brins)}-1s x qualité
@Compendium[foundryvtt-reve-de-dragon.botanique.k1l253yvSebgc7Xq]{Mercurion}-2d
@Compendium[foundryvtt-reve-de-dragon.botanique.bBiHuMCom4B4nXBD]{Satum}-3d
@Compendium[foundryvtt-reve-de-dragon.botanique.chm4mCNhQXwJEtNy]{Névropenthe}-6d
@Compendium[foundryvtt-reve-de-dragon.botanique.c6Gdd4A0QCTEnp6o]{Chronophile 3 brins}-60d
Herbe à pipe 1 dose-1d
\n

Remèdes & antidotes

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.9cLkTDugz84gpHUB]{Bitume de Camphre}0,12s
@Compendium[foundryvtt-reve-de-dragon.equipement.kFUh4027jnAdqbyK]{Gelée royale}0,120d
@Compendium[foundryvtt-reve-de-dragon.equipement.4GeV81qoJrjHIgzR]{Tournegraisse}0,12s
@Compendium[foundryvtt-reve-de-dragon.equipement.OYWzXiQUFsjU5AF2]{Perles de Bjwal}0,11s
@Compendium[foundryvtt-reve-de-dragon.equipement.ElweMV283IUpqaik]{Sable-Poudre}0,12s
@Compendium[foundryvtt-reve-de-dragon.equipement.FH3mSvdebfhIL2Af]{Topazoïne}0,12s
@Compendium[foundryvtt-reve-de-dragon.equipement.JXMef7FXVOG1XYWO]{Élixir des gnomes}0,11s
@Compendium[foundryvtt-reve-de-dragon.equipement.A3jx5dPkk5IeXSXn]{Lait de lune}0,11s
@Compendium[foundryvtt-reve-de-dragon.equipement.PrnJrG50u1UPdlJN]{Liqueur de Bagdol}0,150d
@Compendium[foundryvtt-reve-de-dragon.equipement.keLCmhsbxHK39UIy]{Mirobolant}0,12s
@Compendium[foundryvtt-reve-de-dragon.equipement.bA0JDA7awoWhu0vO]{Teinture d'Érozonne}0,12s
@Compendium[foundryvtt-reve-de-dragon.equipement.LkE8EjPfao9m6Rn7]{Huile de Sélikanthe}0,11s
\n

Sels alchimiques

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.bxDITKRhXiyvLhMz]{Candique}-2d
@Compendium[foundryvtt-reve-de-dragon.equipement.0ylGrNMzulUaKFP9]{Boralm}-3d
@Compendium[foundryvtt-reve-de-dragon.equipement.D5Z3FaUv91B8eCOP]{Obyssum vert}-5d
@Compendium[foundryvtt-reve-de-dragon.equipement.nIOEB0PpMaACqD65]{Obyssum gris}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.69vN8bRlnCrRHQCm]{Obbadion}-20d
@Compendium[foundryvtt-reve-de-dragon.equipement.3mHSocNVPyWkmGBR]{Nartha}-40d
@Compendium[foundryvtt-reve-de-dragon.equipement.ncpONCxPPNZ9YbBr]{Chramaelium}-50d
\n

Armes de mêlée

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.NCp2kdTKmQGyAh1U]{Dague}0,53s
@Compendium[foundryvtt-reve-de-dragon.equipement.HdciYu5J2SrJO8e3]{Épée gnome}112s
@Compendium[foundryvtt-reve-de-dragon.equipement.UsyV9n0byCeYirNC]{Esparlongue}1,520s
@Compendium[foundryvtt-reve-de-dragon.equipement.wPE64RRcuLlvuPrY]{Épée cyane}225s
@Compendium[foundryvtt-reve-de-dragon.equipement.dLiMJO6aUkh0EuIZ]{Épée dragonne}220s
@Compendium[foundryvtt-reve-de-dragon.equipement.vnlRGjt7X6yQRObA]{Épée demi-dragonne}1,515s
@Compendium[foundryvtt-reve-de-dragon.equipement.oXpPZ9LS1nsU0nGT]{Épée sorde}220s
@Compendium[foundryvtt-reve-de-dragon.equipement.MQxgfYTEQEUhG116]{Épée bâtarde}330s
@Compendium[foundryvtt-reve-de-dragon.equipement.6s5QjArwz9w9JIGL]{Double dragonne}450s
@Compendium[foundryvtt-reve-de-dragon.equipement.WTWXZeoK5HpCrGFy]{Hachette}14s
@Compendium[foundryvtt-reve-de-dragon.equipement.TKsUXJq9w7ezcFGQ]{Hache de bataille}210s
@Compendium[foundryvtt-reve-de-dragon.equipement.hVgd4APvAW8sbXf0]{Grande hache}315s
@Compendium[foundryvtt-reve-de-dragon.equipement.Yh7VGX3BikmIjVQH]{Gourdin}1-
@Compendium[foundryvtt-reve-de-dragon.equipement.Qh4Tp7lZ6wLnX4w0]{Bâton}250d
@Compendium[foundryvtt-reve-de-dragon.equipement.92GDNmNVa2u0gzpx]{Massette}12s
@Compendium[foundryvtt-reve-de-dragon.equipement.MGvyXFQJpv6nNynl]{Masse lourde}34s
@Compendium[foundryvtt-reve-de-dragon.equipement.godMVR796aSUVjLu]{Fléau léger}212s
@Compendium[foundryvtt-reve-de-dragon.equipement.htaHjhHwVhlBnZjv]{Fléau lourd}315s
@Compendium[foundryvtt-reve-de-dragon.equipement.PSc92VlQCdNnbPlg]{Lance courte}23s
@Compendium[foundryvtt-reve-de-dragon.equipement.Ri5QtS98FTfgHk2N]{Javeline}11s
@Compendium[foundryvtt-reve-de-dragon.equipement.UE79xKWXTwYAn70K]{Arme d’hast}410s
@Compendium[foundryvtt-reve-de-dragon.equipement.eK28jEeQiJdd93L3]{Bouclier léger}14s
@Compendium[foundryvtt-reve-de-dragon.equipement.1O7IJiQSDYxJ5VsD]{Bouclier moyen}26s
@Compendium[foundryvtt-reve-de-dragon.equipement.7B9sKLf4ipRyyEjF]{Bouclier lourd}38s
\n

Armes de tir

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.lOI2HVu3B6EDY4sE]{Arbalète}330s
@Compendium[foundryvtt-reve-de-dragon.equipement.iGHudg5kBOfYWgwV]{Arc}110s
@Compendium[foundryvtt-reve-de-dragon.equipement.UMfXFhVhdoVQVEKy]{Fronde}-60d
@Compendium[foundryvtt-reve-de-dragon.equipement.fLKFTvLWoj7juxQE]{Flèche, carreau}0,110d
\n

Armes de lancer

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.3cn9nWtY0Vb1PLTx]{Dague de jet}0,53s
@Compendium[foundryvtt-reve-de-dragon.equipement.Ro5cOOtLLB0lMlzl]{Javelot}11s
@Compendium[foundryvtt-reve-de-dragon.equipement.WTHZdtgf6lHUSKDx]{Fouet}0,51s
\n

Armures

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.vQ494sD9FgFI08kZ]{Drap Matelassé}-4s
@Compendium[foundryvtt-reve-de-dragon.equipement.b0f08L5CDeFIMluC]{Cuir Souple}-6s
@Compendium[foundryvtt-reve-de-dragon.equipement.szOThadvQvFcS79R]{Cuir Epais}210s
@Compendium[foundryvtt-reve-de-dragon.equipement.fDwsTMuug0Z5BdaA]{Cuir / Metal}420s
@Compendium[foundryvtt-reve-de-dragon.equipement.KQZIK8ltQ3sQiDGe]{Mailles de Fer}650s
@Compendium[foundryvtt-reve-de-dragon.equipement.S3bLtbXe6BzEFCjt]{Plaques de Fer}8100s
","img":"systems/foundryvtt-reve-de-dragon/icons/objets/sac_a_dos.webp","folder":null,"sort":0,"permission":{"default":0,"Q2G6GTdrotKzYGUC":3},"flags":{"core":{"sourceId":"JournalEntry.pu52JoHJwQtEIMnl"}}} -{"_id":"ZmMoOtUdgjMd4cNs","name":"Conflit de sens","content":"

Chaque fois que le spectateur d’une illusion visuelle est en proie à un conflit de sens, c’est-à-dire quand il y a contradiction ou impossibilité entre ce que lui indiquent ses autres sens et sa vue, l’illusion suscite une brume limbaire. C’est une sorte de flou ectoplasmique de couleur gris vert (comme les Limbes) qui restitue la logique à défaut de restituer la réalité. La brume limbaire a la taille et la forme approximative de la chose réelle.

\n

Soit par exemple une porte rendue invisible. Puisqu’elle \"n’existe pas\", on devrait voir soit la continuation du mur, soit ce qu’il y a de l’autre côté. Or ni l’un ni l’autre ne sont du ressort de l’illusion qui, au pied de la lettre, n’est que porte invisible, et non pas invention d’autre chose. Si un spectateur prend conscience de cette anomalie, il voit un rectangle de flou gris-vert se dessiner à la place de la porte, c’est-à-dire ni le mur, ni ce qu’il y a de l’autre côté, ni non plus la porte elle-même. La porte reste donc bien invisible, puisqu’on ne la voit pas, mais pas sa présence. De la même façon, un humanoïde invisible le reste totalement tant qu’il ne commet aucune action ayant pour conséquence un conflit d’interprétation chez un spectateur, auquel cas ce dernier voit apparaître un \"fantôme\" gris-vert justifiant l’action qui vient de se produire. Noter ici aussi que si la présence de l’humanoïde cesse d’être \"invisible\", ce dernier le demeure au sens où son fantôme n’est qu’une silhouette totalement anonyme.

\n

La brume limbaire n’apparaît que pour le spectateur ayant un conflit de sens. Ceux qui ne sont pas victimes d’un tel conflit continuent à voir l’illusion telle qu’elle est. En combat, un attaquant invisible ne suscite une brume limbaire que pour la créature qu’il vient d’attaquer ainsi que pour un témoin ponctuel de l’attaque.

\n

Ce sont les invisibilités qui sont à même de susciter le plus de conflits de sens, mais c’est également possible pour les deux autres illusions visuelles.

\n

Dès que les sens cessent d’être en conflit, la brume limbaire s’estompe et l’on retourne à une illusion réelle et totale, invisibilité ou autre.

\n

La brume limbaire n’est suscitée qu’en cas de conflit de sens, pas d’intellect. Un raisonnement ne peut susciter une brume limbaire, uniquement un conflit avec l’un ou l’autre des quatre autres sens, ouïe, toucher, odorat, goût.

\n

Moins une illusion sollicite de sens, moins elle a de chances de créer un conflit, et plus elle est donc fiable, voire indétectable. Une illusion qui ne s’adresse qu’à la vue (changement de couleur, changement des lettres d’un texte) marche toujours à 100 %.

\n

Les autres illusions, auditives, gustatives et olfactives, ne génèrent jamais de brume limbaire quand bien même elles sont inexplicables.

\n

Une cible donnée ne peut recevoir à la fois qu’une seule illusion visuelle, une seule illusion auditive, une seule illusion olfactive et une seule illusion gustative, soit un maximum de quatre illusions sensorielles différentes.

","img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","folder":null,"sort":0,"permission":{"default":0,"jOzRscDxoXZWpGS6":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rappel-des-regles.ZmMoOtUdgjMd4cNs"}}} -{"_id":"erO7AICiN1LtRyFg","name":"Magie impossible","content":"

Tout cas de magie impossible résulte immédiatement en une déchirure du rêve ayant le haut-rêvant pour centre.

\n

Elle peut être violette (déchirure de départ) ou jaune (déchirure d’arrivée). C’est au gardien des rêves de le décider ou de le tirer au sort.

\n

Ses dimensions peuvent faire jusqu’à 100 m de diamètre, à décider ou tirer par le gardien des rêves.

\n

Elle peut ne durer que quelques instants avant de se dissoudre, ou durer indéfiniment, toujours à la décision du gardien des rêves.

\n

De même, c’est à lui de décider du rêve d’arrivée si c’est une déchirure de départ, ou des créatures qui peuvent en surgir si c’est une déchirure d’arrivée. En cas de déchirure de départ (violette), elle emporte immédiatement tout ce qui ne fait pas partie du paysage : objets et créatures.

\n

Seules les constituantes du paysage, végétation, rochers, constructions, demeurent. Noter que si une construction demeure, tous les objets qu’elle contient, meubles et autres, disparaissent.

","img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","folder":null,"sort":0,"permission":{"default":0,"jOzRscDxoXZWpGS6":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rappel-des-regles.erO7AICiN1LtRyFg"}}} +{"_id":"3wVxF2IRf3c1lOxC","name":"Communication avec les créatures invoquées","folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rappel-des-regles.3wVxF2IRf3c1lOxC"}},"pages":[{"name":"Figure: Communication avec les créatures invoquées","type":"image","src":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","title":{"show":false,"level":1},"_id":"dHhRzvqe832959e8","image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"system":{},"sort":0,"ownership":{"default":-1},"flags":{}},{"name":"Communication avec les créatures invoquées","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"

Seul le haut-rêvant invocateur peut communiquer avec sa créature invoquée (Guerrier Sorde, Kanaillou, etc.) et ne peut le faire qu’oralement. Cela sous-entend que le haut-rêvant doit être en mesure de parler.

"},"_id":"GLzfQkCfkbnxBX8A","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669766905135,"modifiedTime":1669766982827,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"_id":"7uGrUHGdPu0EmIu2","name":"Documentation MJ/Joueurs","folder":null,"sort":0,"flags":{"exportSource":{"world":"world-rdd-fontaine-ortigrise","system":"foundryvtt-reve-de-dragon","coreVersion":"0.7.9","systemVersion":"1.3.51"},"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rappel-des-regles.7uGrUHGdPu0EmIu2"}},"pages":[{"name":"Figure: Documentation MJ/Joueurs","type":"image","src":"systems/foundryvtt-reve-de-dragon/styles/img/logo.webp","title":{"show":false,"level":1},"_id":"4nJdfENoMUSbl3DT","image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"system":{},"sort":0,"ownership":{"default":-1},"flags":{}},{"name":"Documentation MJ/Joueurs","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"

Préambule

\n

Ce système pour Foundry est une implémentation de Rêve de Dragon, un jeu de Denis Gerfaud, publié dans sa troisième édition par \"Le Scriptarium\". Rêve de Dragon est une marque déposée par \"Scriptarium\". Tous les droits leur en reviennent naturellement. 

\n

Merci à Scriptarium (Jidus et Roland Barthelémy) pour l'autorisation d'utilisation des silhouettes de créatures et les Terres Médianes du Rêve.

\n

Crédits : 

\n\n

Pour nous contacter : https://discord.gg/pPSDNJk  , channel #reve-de-dragon

\n

Créer un Personnage

\n

Tout se fait manuellement à l'heure actuelle, il convient donc procéder comme suit :

\n

Caractéristiques, compétences, équipement

\n\n

Pour aller plus loin sur les compétences:

\n\n

Haut-Rêvant

\n

Si votre personnage est haut-rêvant, allez dans le menu Compendium.

\n\n

C'est aussi dans l'onglet Haut-Rêve du personnage que vous pouvez ajouter des têtes, queues, souffles de dragons, (ouvrez le compendium correspondant et faites glisser/déplacer), ainsi que modifier le seuil de rêve.

\n

Partie haute

\n

Les principaux compteurs (vie, endurance, fatigue et rêve, sonné) sont visibles dans la partie haute. Un clic sur le rêve à cet endroit permet de faire un jet de points actuels de rêve (par exemple, un jet de résistance).

\n

Plusieurs boutons sont disponibles:

\n\n

Combat

\n

Pour l'initiative et les attaques, des options sont disponibles sur le token (menu contextuel). A droite, l'initiative (préfixe I:), à gauche les attaques (préfixe A:).

\n

Une fois l'initiative réglée, l'attaquant sélectionne sa cible, puis utilise l'option d'attaque avec cette arme souhaitée (il peut aussi utiliser l'arme dans la feuille de persionnage). La fenêtre de jet de résolution est alors ouverte pour choisir sa difficulté libre, et différents ajustements liés aux conditions et tactiques. 

\n

Si l'attaque réussit, le défenseur recevra un message dans le tchat avec ses actions de défense -ou d'encaissement- disponibles, selon ses compétences : Encaisser, Esquiver, Parer, ...

\n

Un click sur ces actions génère le jet de riposte et produit les résultats. En cas d'échec, le défenseur aura de nouveau un message lui demandant d'encaisser, pour lui donner l'opportunité de faire appel à la chance ou à la destinée.

\n

Si décidément ce n'est pas son jour, il peut cliquer sur le lien pour encaisser, les blessures et l'état général sont automatiquement mis à jour.

\n

Faire un test de Compétence / Caractéristique

\n

Pour réaliser un jet, il suffit de cliquer sur le nom d'une caractéristique, sur une compétence ou sur un objet. Ce clic ouvre la boite de dialogue des jets, qui permet de paramétrer les différentes options (difficulté, compétence/carac, etc). Le lancer affiche les résultats dans le tchat, avec le résultat, la qualité de la réussite, les points d'expérience éventuels à répartir (pour les caractéristiques dérivées) et les points de taches.

\n

L'état général du personnage est automatiquement pris en compte.

\n

De nombreux cas particuliers (interprêter une oeuvre, cuisiner, recette alchimiques, tâches de lecture, de soins, ...) sont aussi disponibles (savoirs et tâches).

\n

Haut Rêve

\n

Pour monter dans les Terres Médianes, il suffit de cliquer sur l'un des boutons \"Monter dans les Terres Médianes!\" sur la feuille de personnage.

\n

La fiche des TMR apparait alors, vous permettant de vous déplacer. Le point de rêve de montée, la fatigue, les rencontres, les cases humides sont automatiquement gérés.

\n

Lorsque vous êtes sur la bonne case, il vous suffit de cliquer sur 'Lancer le sort', qui ouvre la boite de dialogue du lancement.

\n

Si un signe draconique peut être lu dans cette case, il suffit de cliquer sur 'Lire un signe draconique', qui ouvre la boite de dialogue de lecture.

\n

Divers

\n

Certains raccourcis de commandes sont disponibles directement dans le tchat, quelques exemples:

\n\n

Il y en a bien d'autres!

\n

 

\n

Ce qui n'est pas implémenté

\n\n

"},"_id":"p0xOSy6tZwU4DOq5","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669766905157,"modifiedTime":1669766982842,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"_id":"G2WDlZwZaEyH94Au","name":"Passeur fou","folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rappel-des-regles.G2WDlZwZaEyH94Au"}},"pages":[{"name":"Figure: Passeur fou","type":"image","src":"systems/foundryvtt-reve-de-dragon/styles/img/ui/tmp_main_r1.webp","title":{"show":false,"level":1},"_id":"NwxrMuWS8aiVOp1j","image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"system":{},"sort":0,"ownership":{"default":-1},"flags":{}},{"name":"Passeur fou","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"

Non maîtrisé, le Passeur fou emporte immédiatement le demi- rêve du haut-rêvant jusqu’à la plus proche case où il a un sort en réserve, l’obligeant à le déclencher. Peu importe la distance, même si elle excède les 2d8. À distances égales, choisir le haut de la carte en priorité et tourner dans le sens des aiguilles d’une montre. Si aucun sort n’est en réserve, le Passeur fou emporte le demi-rêve du haut-rêvant dans une direction aléatoire et à un nombre de cases équivalent à sa force.

"},"_id":"4w7WplqGI2RaYCMv","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669766905162,"modifiedTime":1669766982845,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"_id":"GRKYbbNDIHdzVNaj","name":"Note sur les invocations de créatures","folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rappel-des-regles.GRKYbbNDIHdzVNaj"}},"pages":[{"name":"Figure: Note sur les invocations de créatures","type":"image","src":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","title":{"show":false,"level":1},"_id":"nvCH7S1kOQYEArNi","image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"system":{},"sort":0,"ownership":{"default":-1},"flags":{}},{"name":"Note sur les invocations de créatures","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"

Les créatures invoquées ne sont pas des hologrammes sans substance mais des présences physiques véritables. La plupart d’entre elles, comme les guerriers, peuvent être blessées, sonnées, tuées. À l’exception du Kanaillou, chaque type de créature invoquée ne peut accomplir qu’un genre de tâche spécifique. Le ciblage doit être fait, dans les limites de la portée, sur un point du sol libre de tout obstacle, où la créature puisse se matérialiser. La durée de l’invocation dépend de la tâche, mais ne peut excéder la fin de l’heure de naissance du haut-rêvant. À ce moment, la créature se dématérialise intégralement, ainsi que tout son équipement. Même chose si elle est tuée. Il est vain de songer à récupérer l’armure et les armes d’un Guerrier Sorde. Chaque type de créature est toujours invoqué dans une case spécifique et non pas dans n’importe quelle case du même genre. Par ailleurs, ces rituels obéissent à toutes les règles standard d’application des rituels.

"},"_id":"PiKGAswCiDPtmAol","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669766905163,"modifiedTime":1669766982847,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"_id":"K42KNuBHizMppV5F","name":"Tourbillon rouge","folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rappel-des-regles.K42KNuBHizMppV5F"}},"pages":[{"name":"Figure: Tourbillon rouge","type":"image","src":"systems/foundryvtt-reve-de-dragon/styles/img/ui/tmp_main_r1.webp","title":{"show":false,"level":1},"_id":"BaTLcMiAZOyiaZXp","image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"system":{},"sort":0,"ownership":{"default":-1},"flags":{}},{"name":"Tourbillon rouge","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"

Le Tourbillon rouge est un tourbillon vampire. Il fonctionne comme les Tourbillons blancs et noirs, sauf que chaque round tant qu’il n’est pas maîtrisé fait dériver le demi-rêve de 4 cases, draine 2 points de rêve et 1 point de vie.

\n

On peut se dérober normalement devant ces rencontres ou les refouler. Toutefois, leur refoulement coûte 2 points au lieu d’un, sauf le Tourbillon rouge qui en coûte 3.

"},"_id":"q7EEdOh7JifglFJj","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669766905164,"modifiedTime":1669766982847,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"_id":"ZOw0gf4d3VRQh8fH","name":"Matériel de base","folder":null,"sort":0,"flags":{"core":{"sourceId":"JournalEntry.pu52JoHJwQtEIMnl"}},"pages":[{"name":"Figure: Matériel de base","type":"image","src":"systems/foundryvtt-reve-de-dragon/icons/objets/sac_a_dos.webp","title":{"show":false,"level":1},"_id":"w92RBfWIDWCAAuT1","image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"system":{},"sort":0,"ownership":{"default":-1},"flags":{}},{"name":"Matériel de base","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"

Vêtements

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.2y61gBIFbATQaKDl]{1 m2 de laine}0,210d
@Compendium[foundryvtt-reve-de-dragon.equipement.jyBy6mDAGvJb9k0l]{1 m2 de lin}-15d
@Compendium[foundryvtt-reve-de-dragon.equipement.lq7pjDQESNbZOQ3n]{1 m2 de soie }-3s
@Compendium[foundryvtt-reve-de-dragon.equipement.lq7pjDQESNbZOQ3n]{1 m2 de velours}-3s
@Compendium[foundryvtt-reve-de-dragon.equipement.HsIJSPQ46cec22Y2]{Couverture de laine}0,630d
Pourpoint de cuir souple0,32s
Pourpoint de drap matelassé0,21s
@Compendium[foundryvtt-reve-de-dragon.equipement.lJMKVPB5zlG9UqMD]{Pourpoint de velours}0,28s
Cotte de cuir souple0,42s
Cotte de drap matelassé0,31s
Cotte de laine0,130d
Culottes de cuir souple0,22s
Culottes de drap matelassé0,12s
Culottes de laine0,120d
@Compendium[foundryvtt-reve-de-dragon.equipement.4qoLpa4shvkgDZRy]{Culottes de velours}0,26s
@Compendium[foundryvtt-reve-de-dragon.equipement.wpWaqe96x3cvqTXy]{Robe de laine}0,240d
@Compendium[foundryvtt-reve-de-dragon.equipement.gfU7oZL1JYqF3lAW]{Robe de lin}0,160d
@Compendium[foundryvtt-reve-de-dragon.equipement.PuuPn6WGfU8uBAyb]{Robe de soie}-10s
@Compendium[foundryvtt-reve-de-dragon.equipement.jHxnzdBSVzr7Z7wH]{Robe de velours}0,310s
@Compendium[foundryvtt-reve-de-dragon.equipement.xuk60njqtrSZusSX]{Chemise de laine}0,120d
@Compendium[foundryvtt-reve-de-dragon.equipement.cobfvOmFpti5lJuK]{Chemise de lin}-30d
@Compendium[foundryvtt-reve-de-dragon.equipement.a3Wj2WNKFrzqRGVG]{Chemise de soie}-6s
@Compendium[foundryvtt-reve-de-dragon.equipement.qWhl9EfdnJx4KFTZ]{Bas de laine}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.Sm28dG9isppoQzPQ]{Bas de lin}-30d
@Compendium[foundryvtt-reve-de-dragon.equipement.GiquTnEsiVZn7m6Y]{Bas de soie}-3s
@Compendium[foundryvtt-reve-de-dragon.equipement.YNbbSGLnexiXNyXU]{Manteau de laine}0,860d
@Compendium[foundryvtt-reve-de-dragon.equipement.A9nMgTyEwYzdA0zT]{Manteau de velours}110s
@Compendium[foundryvtt-reve-de-dragon.equipement.GAJIShPe7WugrIVO]{Manteau de fourrure}110s
@Compendium[foundryvtt-reve-de-dragon.equipement.0Vgscex1VV4ybSUQ]{Bonnet de laine}-6d
@Compendium[foundryvtt-reve-de-dragon.equipement.qCLTOjlIOvlj0uo7]{Chaperon de laine}0,120d
@Compendium[foundryvtt-reve-de-dragon.equipement.SsnGNjTekvB50uWa]{Chapeau de cuir souple}-50d
@Compendium[foundryvtt-reve-de-dragon.equipement.OXFFRZOqlhZDJas3]{Béret de velours}-3s
@Compendium[foundryvtt-reve-de-dragon.equipement.Z0ij7qpoYeWMVocP]{Ceinturon de cuir}0,150d
@Compendium[foundryvtt-reve-de-dragon.equipement.wcW5KcideGi8EY67]{Gants de cuir}-1s
@Compendium[foundryvtt-reve-de-dragon.equipement.B2BhuxveVKMnD8fe]{Bottes de cuir souple}0,42s
@Compendium[foundryvtt-reve-de-dragon.equipement.tZWQCuRr1ic3S0pL]{Souliers}0,280d
@Compendium[foundryvtt-reve-de-dragon.equipement.CMtQM06J3BZsHHxH]{Sandales}0,130d

Contenants

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.XlKp5BvZX8A03fUg]{Sac à dos de cuir}0,41s
@Compendium[foundryvtt-reve-de-dragon.equipement.yO9Vx7tqF8qbZoYw]{Besace de cuir}0,250d
@Compendium[foundryvtt-reve-de-dragon.equipement.zlDa1vwmls6Uf4pt]{Bourse de cuir}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.UczsYTAoP9koA2SL]{Bourse, sachet de tissu}-5d
@Compendium[foundryvtt-reve-de-dragon.equipement.iCvphbPdxUcfqetd]{Aumônière}0,120d
@Compendium[foundryvtt-reve-de-dragon.equipement.tBFt4h3jqINsOxLI]{Outre (2 litres)}-20d
@Compendium[foundryvtt-reve-de-dragon.equipement.of2LbmmB4EtlSwte]{Sac en jute (50 litres)}0,18d
@Compendium[foundryvtt-reve-de-dragon.equipement.JhQZDbsmFZBLRcln]{Sac en jute (20 litres)}-4d
@Compendium[foundryvtt-reve-de-dragon.equipement.Flx5inKGs1GQKoYq]{Tube à parchemins}0,150d
@Compendium[foundryvtt-reve-de-dragon.equipement.As5kYvyOrWrr8KJm]{Etui à luth de cuir}0,21s
@Compendium[foundryvtt-reve-de-dragon.equipement.gYFprGGUUVG1Apcf]{Carquois}0,150d
@Compendium[foundryvtt-reve-de-dragon.equipement.snupUovwaPAe46aD]{Fiole en grès (20 cl)}0,110d
@Compendium[foundryvtt-reve-de-dragon.equipement.RWYaq8tnpgrkh5ED]{Flacon de grès (40 cl)}0,215d
@Compendium[foundryvtt-reve-de-dragon.equipement.PkDJ36j7mS3Kfetp]{Bouteille de grès (1 litre)}0,340d
@Compendium[foundryvtt-reve-de-dragon.equipement.XoslLyWIJYY2RGzz]{Fiole de verre (20 cl)}-20d
@Compendium[foundryvtt-reve-de-dragon.equipement.sXoStuW19r9zVi1S]{Flacon de verre (40 cl)}0,130d
@Compendium[foundryvtt-reve-de-dragon.equipement.NNLhxjFsoJVdFuit]{Bouteille de verre (1 litre)}0,270d
@Compendium[foundryvtt-reve-de-dragon.equipement.WC1jMDKcxEJQWGOR]{Burette de fer blanc (40 cl)}0,250d

Cuisine

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.5GOk9cMApM4dBcIU]{Casserole de fer (1 litre)}0,230d
@Compendium[foundryvtt-reve-de-dragon.equipement.hjsIxUmanyz5otLJ]{Marmite de fer (3 litres)}0,660d
@Compendium[foundryvtt-reve-de-dragon.equipement.jKWA5NjsjH0kIZzK]{Chaudron de fer (5 litres)}11s
@Compendium[foundryvtt-reve-de-dragon.equipement.K4n2JuDnoHDUPCZG]{Bouilloire de fer (2 litres)}0,550d
@Compendium[foundryvtt-reve-de-dragon.equipement.InTxnjInfBYHsqcR]{Poêle à frire (40 cm)}0,350d
@Compendium[foundryvtt-reve-de-dragon.equipement.P0yc6QfgKVmM0fpu]{Ecuelle de grès}0,110d
@Compendium[foundryvtt-reve-de-dragon.equipement.RNxCQWMDy06uQ8uj]{Ecuelle de fer}0,115d
@Compendium[foundryvtt-reve-de-dragon.equipement.Reqo8GC9p7GI9k9N]{Chope de grès (20 cl)}0,110d
@Compendium[foundryvtt-reve-de-dragon.equipement.UYXXggulNwnodaOt]{Chope de fer (20 cl)}-15d
@Compendium[foundryvtt-reve-de-dragon.equipement.SrV0r5hnGdKeSIHR]{Cuillère de bois}-3d
@Compendium[foundryvtt-reve-de-dragon.equipement.65SRmXVcyiG5ZW9l]{Cuillère de fer}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.BQPhNy9AUCpEGgFg]{Couteau de cuisine}0,21s
@Compendium[foundryvtt-reve-de-dragon.equipement.4qPaCKONcrsK6JbQ]{Pichet de grès (1 litre)}0,330d
@Compendium[foundryvtt-reve-de-dragon.equipement.7YuWWsFIuZgakGUS]{Mortier en marbre}0,320d
@Compendium[foundryvtt-reve-de-dragon.equipement.dBR6KXvfmjjIcwsc]{Pilon en marbre}0,120d
@Compendium[foundryvtt-reve-de-dragon.equipement.6MVWA3DYbpw8122A]{Entonnoir de fer}0,115d
@Compendium[foundryvtt-reve-de-dragon.equipement.uwwunMSrJoUYTDkG]{Seau de bois ferré (10 litres)}120d
@Compendium[foundryvtt-reve-de-dragon.equipement.nBhYyPbRwcWswiyC]{Tonnelet (10 litres)}125d

Cordage & Toile

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.8bwP6zncdFP0O9ew]{Corde (10 m)}130d
@Compendium[foundryvtt-reve-de-dragon.equipement.nl9cICrauIOEXwFP]{Cordelette (10 m)}0,220d
@Compendium[foundryvtt-reve-de-dragon.equipement.ueBk3MbdEaMbzyPS]{Ficelle (10 m)}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.Eospy1EFNlhgOyXc]{Lacet de cuir (1 m)}-6d
@Compendium[foundryvtt-reve-de-dragon.equipement.j9WpAl1SwHEovg3b]{Tresse de crin}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.TY6Ft8a6WfxD6pD9]{Bobineau de fil}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.iuSOVPBsK8Zg6hoY]{1 m² de bâche}0,520 d
@Compendium[foundryvtt-reve-de-dragon.equipement.Gp9ZrwXkqZbJoVVT]{1 m² de toile de voile}0,210d

Feu & Lumière

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.M1RgJDuQUvxjqJVV]{Chandelle de suif (1 heure)}0,12d
@Compendium[foundryvtt-reve-de-dragon.equipement.ckKnviu9SHvWgya0]{Bougie de cire (2 heures)}0,15d
@Compendium[foundryvtt-reve-de-dragon.equipement.JfxFBlokIegRWTDo]{Torche 1/2 heure (60 min)}0,32d
@Compendium[foundryvtt-reve-de-dragon.equipement.xfdeDEyMK8YtBpzC]{Huile 20 cl (4 heures)}0,14d
@Compendium[foundryvtt-reve-de-dragon.equipement.LaAP5tsP1Sc43hKO]{Lanterne à huile}-5s
@Compendium[foundryvtt-reve-de-dragon.equipement.m9yuZjp9DK7pSqPK]{Lanterne à bougie}13s
@Compendium[foundryvtt-reve-de-dragon.equipement.4LFXefT0HFpaXQLx]{Briquet à silex}-40d
@Compendium[foundryvtt-reve-de-dragon.equipement.3t0NhMC0cFQyCZGH]{Soufflet}0,240d
@Compendium[foundryvtt-reve-de-dragon.equipement.Uxk2tvEqtrmYScjK]{Pot à braise}0,120d
@Compendium[foundryvtt-reve-de-dragon.equipement.UICiMF3wBeLsqm8L]{Pipe en bois}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.PH2J4zR0hwXSg0vc]{Charbon de bois 1 kg}0,56d

Outillage

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.WTWXZeoK5HpCrGFy]{Hachette}14s
@Compendium[foundryvtt-reve-de-dragon.equipement.CQSxJv1mgmIeMCbM]{Grappin}0,52s
@Compendium[foundryvtt-reve-de-dragon.equipement.Ig9qIzaZ5SveXLF7]{Pelle}11s
@Compendium[foundryvtt-reve-de-dragon.equipement.tMWzePiuMtiCQnAU]{Marteau}0,31s
@Compendium[foundryvtt-reve-de-dragon.equipement.3uWCDH1NOjHJpVo1]{Maillet}0,15d
@Compendium[foundryvtt-reve-de-dragon.equipement.cVZbnh5cYxBx6P5b]{Burin, gouge, ciseau}0,130d
@Compendium[foundryvtt-reve-de-dragon.equipement.Lz4dA2NwxdSZ3FZK]{Lime, Râpe}0,250d
@Compendium[foundryvtt-reve-de-dragon.equipement.7c7CO626TCo4lg8b]{Petite scie cadre}16s
@Compendium[foundryvtt-reve-de-dragon.equipement.F6ZHJth4t0PA5PMB]{Alêne, poinçon}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.RKr1ZhTvC6poiNa1]{Gros Clou}0,15d
@Compendium[foundryvtt-reve-de-dragon.equipement.zQWlnUsd8bPySujd]{Aiguille à coudre}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.PaJoTirnA6h4F3pH]{Hameçon}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.AOQsKTjIbcy8NV9t]{Pierre à aiguiser}0,230d
@Compendium[foundryvtt-reve-de-dragon.equipement.nPczxZ7yylpmGSyO]{Crochet de serrurier}0,23s
@Compendium[foundryvtt-reve-de-dragon.equipement.fAzYb7kkW6QxG6i6]{Graisse à Bottes 500g}0,25d
@Compendium[foundryvtt-reve-de-dragon.equipement.XTZVrcMNofAviP63]{Cire d'abeille 500g}0,215d

Soins

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.orpj8CumQ39xMOHy]{Brosse à cheveux}-1s
@Compendium[foundryvtt-reve-de-dragon.equipement.UDmq6CY3NsttcHe4]{Peigne en corne}-40d
@Compendium[foundryvtt-reve-de-dragon.equipement.gmBC6SO3F5d64Vpl]{Miroir en cuivre poli 20 cm}0,21s
@Compendium[foundryvtt-reve-de-dragon.equipement.x4g6bDu3eUllSSSJ]{Eponge de mer}-1s
@Compendium[foundryvtt-reve-de-dragon.equipement.lKkYFkzWVs2TZDZP]{Petit pot de fard}-30d
@Compendium[foundryvtt-reve-de-dragon.equipement.RyW0z9Y5UeZSYjFZ]{Savon 500g}0,220d
@Compendium[foundryvtt-reve-de-dragon.equipement.HjbB4f1CDz96Hv88]{Rasoir}0,12s
@Compendium[foundryvtt-reve-de-dragon.equipement.7u9yAlaFhKcVdEC6]{Matériel de chirurgie}-1s

Écrire

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.n2HMv0xv0MFpuiKp]{Parchemin 1 feuille}-20d
@Compendium[foundryvtt-reve-de-dragon.equipement.XwuLVGasPJXzvC09]{Encre 20 cl}0,110d
@Compendium[foundryvtt-reve-de-dragon.equipement.hEPimS3H8jihDuUS]{Crayon à mine de plomb}-30d
@Compendium[foundryvtt-reve-de-dragon.equipement.FaNRC7YQzibSdqZU]{Plume de fer}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.sSgPT3aKDOZ25svO]{Porte plume en bois}-5d
@Compendium[foundryvtt-reve-de-dragon.equipement.yILNvELKbsz2OOln]{Ecritoire}11s
@Compendium[foundryvtt-reve-de-dragon.equipement.KlydiUbayqBgJB6J]{Tablette de cire}0,120d
@Compendium[foundryvtt-reve-de-dragon.equipement.ueJnUMLK1vpL8xOB]{Stylet de bronze}-12d
@Compendium[foundryvtt-reve-de-dragon.equipement.skTWp8PUgIG2U2ne]{Cire à cacheter}-20d
@Compendium[foundryvtt-reve-de-dragon.equipement.VsjRwh9Z9PMpFKdI]{Craie 1 bâton}-1d
@Compendium[foundryvtt-reve-de-dragon.equipement.jZMfiBnBXwW91drM]{Sablier 15 minutes}0,12s
@Compendium[foundryvtt-reve-de-dragon.equipement.tswamwK2oKNARhjA]{Verre grossissant}-2s
@Compendium[foundryvtt-reve-de-dragon.equipement.RSni2r8jLccvkc9i]{Cristal alchimique}-4s

Jouer

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.beQ9d4QQwZDQl5NA]{Flûte à bec}-1s
@Compendium[foundryvtt-reve-de-dragon.equipement.iq8ZZgphxOUgC1bi]{Flûte traversière de roseau}-12d
@Compendium[foundryvtt-reve-de-dragon.equipement.bgkEBYUEFLvAaeVf]{Luth, viole}17s
@Compendium[foundryvtt-reve-de-dragon.equipement.Mbh2M8JS1Rf0vxEX]{Harpe}15s
@Compendium[foundryvtt-reve-de-dragon.equipement.SZyBQbInuUGASlGb]{Tambourin}0,150d
@Compendium[foundryvtt-reve-de-dragon.equipement.nqMyaOqBfTxdP9tg]{Cor en corne}0,160d
@Compendium[foundryvtt-reve-de-dragon.equipement.3DJePXhrDWQxbUeM]{Dé à jouer en os}-10d
@Compendium[foundryvtt-reve-de-dragon.equipement.Yyn39VDRnO6oA3Uq]{Echecs draconics en bois}0,52s
@Compendium[foundryvtt-reve-de-dragon.equipement.1Dc4KzZageae7lhI]{Balles de jongleur (4 balles)}0,132d

Écurie

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.animaux.76I21ASdWYBqsg8I]{Cheval de selle}-40s
@Compendium[foundryvtt-reve-de-dragon.animaux.76I21ASdWYBqsg8I]{Cheval de trait}-30s
@Compendium[foundryvtt-reve-de-dragon.animaux.i7pvn7kgTwIdKYtP]{Mule}-15s
Âne-8s
@Compendium[foundryvtt-reve-de-dragon.animaux.Igt8XPaL7NQrGYlq]{Aligate}-20s
@Compendium[foundryvtt-reve-de-dragon.animaux.31XA4x5Yk04TGUHR]{Zyglute}-15s
@Compendium[foundryvtt-reve-de-dragon.equipement.phfgVizT4ekUwqFq]{Selle et harnais}-5s
@Compendium[foundryvtt-reve-de-dragon.vehicules.TDpSn7GawJ1LCHp7]{Charrette 2 roues}-20s
@Compendium[foundryvtt-reve-de-dragon.vehicules.idyDmDWYpQ4Eppen]{Chariot 4 roues}-30s

Sustentation

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.PAqV7Fj8AFEpfEpy]{Provisions non-cuites 1 sust}0,11d
@Compendium[foundryvtt-reve-de-dragon.equipement.1keQMXTZ2iriOuJh]{Provisions cuites1 sust}0,12d
@Compendium[foundryvtt-reve-de-dragon.equipement.q5zaNnlmNZZChi31]{Miel}0,140d
@Compendium[foundryvtt-reve-de-dragon.equipement.tn1kvxEVoLyYODyg]{Repas moyen à l'auberge 3 sust}0,310d
@Compendium[foundryvtt-reve-de-dragon.equipement.tY3shj5FA8nwMgxX]{Vin F 2}0,11d
@Compendium[foundryvtt-reve-de-dragon.equipement.YHPrUuGGGTGZMNAg]{Bière F 1}0,11d
@Compendium[foundryvtt-reve-de-dragon.equipement.ZaAKf4n8mtevbMM0]{Hydromel F 4}0,14d
@Compendium[foundryvtt-reve-de-dragon.equipement.fOfVLKBacNEsDBn1]{Brandevin F 5}0,110d
@Compendium[foundryvtt-reve-de-dragon.equipement.jchAu828fr8TLtwi]{Lait}0,11d
@Compendium[foundryvtt-reve-de-dragon.equipement.iss7ARW8oRoe1umi]{Eau}0,1-

Herbes de soin

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.57FoMF6mBK2ogX53]{Fausse suppure}-2d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.9XJEICURxX1qVud6]{Suppure}-3d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.nuOClbQwu6SLucJn]{Méritoine}-6d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.ckBk9H7jhFQC2IRX]{Ortigal}-10d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.Z20wqDHmbgFQSyXo]{Ortigal noir}-20d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.vnq7HONrBm90g2gY]{Bélidane}-30d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.q6DoYNlSp6SEr5hj]{Faux murus}-40d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.jjVl1PTFgTGdIfZf]{Murus}-60d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.jqUrbSHwFr5kPW3q]{Tanemiel}-90d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.7RgTRB47YPH74BwF]{Tanemiel doré}-2s

Herbes de repos

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.l5G3NrS8USofuBK8]{Sajutte}-2d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.XVfDwjgzbRvotbP8]{Aigronce}-4d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.rXGa2Mx1ttMETTXo]{Ortigal rose}-10d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.VGId76yXwx2k0Cli]{Endebrume}-20d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.3Idia6bqLgdtiswS]{Tanemiel d'argent}-50d

Herbes diverses

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.x4wGXTdmrzaOn8Sh]{Herbe de lune (7 brins)}-1s x qualité
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.k1l253yvSebgc7Xq]{Mercurion}-2d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.bBiHuMCom4B4nXBD]{Satum}-3d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.chm4mCNhQXwJEtNy]{Névropenthe}-6d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.c6Gdd4A0QCTEnp6o]{Chronophile 3 brins}-60d
Herbe à pipe 1 dose-1d

Remèdes & antidotes

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.9cLkTDugz84gpHUB]{Bitume de Camphre}0,12s
@Compendium[foundryvtt-reve-de-dragon.equipement.kFUh4027jnAdqbyK]{Gelée royale}0,120d
@Compendium[foundryvtt-reve-de-dragon.equipement.4GeV81qoJrjHIgzR]{Tournegraisse}0,12s
@Compendium[foundryvtt-reve-de-dragon.equipement.OYWzXiQUFsjU5AF2]{Perles de Bjwal}0,11s
@Compendium[foundryvtt-reve-de-dragon.equipement.ElweMV283IUpqaik]{Sable-Poudre}0,12s
@Compendium[foundryvtt-reve-de-dragon.equipement.FH3mSvdebfhIL2Af]{Topazoïne}0,12s
@Compendium[foundryvtt-reve-de-dragon.equipement.JXMef7FXVOG1XYWO]{Élixir des gnomes}0,11s
@Compendium[foundryvtt-reve-de-dragon.equipement.A3jx5dPkk5IeXSXn]{Lait de lune}0,11s
@Compendium[foundryvtt-reve-de-dragon.equipement.PrnJrG50u1UPdlJN]{Liqueur de Bagdol}0,150d
@Compendium[foundryvtt-reve-de-dragon.equipement.keLCmhsbxHK39UIy]{Mirobolant}0,12s
@Compendium[foundryvtt-reve-de-dragon.equipement.bA0JDA7awoWhu0vO]{Teinture d'Érozonne}0,12s
@Compendium[foundryvtt-reve-de-dragon.equipement.LkE8EjPfao9m6Rn7]{Huile de Sélikanthe}0,11s

Sels alchimiques

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.FjfZ789LlkzUUSMU]{Candique}-2d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.kbWKsR0HovidPw6d]{Boralm}-3d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.HTtgzxpvUvMHilqx]{Obyssum vert}-5d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.m9ONkzH9KwLk3P3i]{Obyssum gris}-10d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.f4TPpX03pJuyBkuX]{Obbadion}-20d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.SiFtJoydPawJaMKA]{Nartha}-40d
@Compendium[foundryvtt-reve-de-dragon.faune-flore-mineraux.NNTl6CAdRZcylrU1]{Chramaelium}-50d

Armes de mêlée

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.NCp2kdTKmQGyAh1U]{Dague}0,53s
@Compendium[foundryvtt-reve-de-dragon.equipement.HdciYu5J2SrJO8e3]{Épée gnome}112s
@Compendium[foundryvtt-reve-de-dragon.equipement.UsyV9n0byCeYirNC]{Esparlongue}1,520s
@Compendium[foundryvtt-reve-de-dragon.equipement.wPE64RRcuLlvuPrY]{Épée cyane}225s
@Compendium[foundryvtt-reve-de-dragon.equipement.dLiMJO6aUkh0EuIZ]{Épée dragonne}220s
@Compendium[foundryvtt-reve-de-dragon.equipement.vnlRGjt7X6yQRObA]{Épée demi-dragonne}1,515s
@Compendium[foundryvtt-reve-de-dragon.equipement.oXpPZ9LS1nsU0nGT]{Épée sorde}220s
@Compendium[foundryvtt-reve-de-dragon.equipement.MQxgfYTEQEUhG116]{Épée bâtarde}330s
@Compendium[foundryvtt-reve-de-dragon.equipement.6s5QjArwz9w9JIGL]{Double dragonne}450s
@Compendium[foundryvtt-reve-de-dragon.equipement.WTWXZeoK5HpCrGFy]{Hachette}14s
@Compendium[foundryvtt-reve-de-dragon.equipement.TKsUXJq9w7ezcFGQ]{Hache de bataille}210s
@Compendium[foundryvtt-reve-de-dragon.equipement.hVgd4APvAW8sbXf0]{Grande hache}315s
@Compendium[foundryvtt-reve-de-dragon.equipement.Yh7VGX3BikmIjVQH]{Gourdin}1-
@Compendium[foundryvtt-reve-de-dragon.equipement.Qh4Tp7lZ6wLnX4w0]{Bâton}250d
@Compendium[foundryvtt-reve-de-dragon.equipement.92GDNmNVa2u0gzpx]{Massette}12s
@Compendium[foundryvtt-reve-de-dragon.equipement.MGvyXFQJpv6nNynl]{Masse lourde}34s
@Compendium[foundryvtt-reve-de-dragon.equipement.godMVR796aSUVjLu]{Fléau léger}212s
@Compendium[foundryvtt-reve-de-dragon.equipement.htaHjhHwVhlBnZjv]{Fléau lourd}315s
@Compendium[foundryvtt-reve-de-dragon.equipement.PSc92VlQCdNnbPlg]{Lance courte}23s
@Compendium[foundryvtt-reve-de-dragon.equipement.Ri5QtS98FTfgHk2N]{Javeline}11s
@Compendium[foundryvtt-reve-de-dragon.equipement.UE79xKWXTwYAn70K]{Arme d’hast}410s
@Compendium[foundryvtt-reve-de-dragon.equipement.eK28jEeQiJdd93L3]{Bouclier léger}14s
@Compendium[foundryvtt-reve-de-dragon.equipement.1O7IJiQSDYxJ5VsD]{Bouclier moyen}26s
@Compendium[foundryvtt-reve-de-dragon.equipement.7B9sKLf4ipRyyEjF]{Bouclier lourd}38s

Armes de tir

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.lOI2HVu3B6EDY4sE]{Arbalète}330s
@Compendium[foundryvtt-reve-de-dragon.equipement.iGHudg5kBOfYWgwV]{Arc}110s
@Compendium[foundryvtt-reve-de-dragon.equipement.UMfXFhVhdoVQVEKy]{Fronde}-60d
@Compendium[foundryvtt-reve-de-dragon.equipement.fLKFTvLWoj7juxQE]{Flèche, carreau}0,110d

Armes de lancer

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.3cn9nWtY0Vb1PLTx]{Dague de jet}0,53s
@Compendium[foundryvtt-reve-de-dragon.equipement.Ro5cOOtLLB0lMlzl]{Javelot}11s
@Compendium[foundryvtt-reve-de-dragon.equipement.WTHZdtgf6lHUSKDx]{Fouet}0,51s

Armures

ÉquipementEncPrix
@Compendium[foundryvtt-reve-de-dragon.equipement.vQ494sD9FgFI08kZ]{Drap Matelassé}-4s
@Compendium[foundryvtt-reve-de-dragon.equipement.b0f08L5CDeFIMluC]{Cuir Souple}-6s
@Compendium[foundryvtt-reve-de-dragon.equipement.szOThadvQvFcS79R]{Cuir Epais}210s
@Compendium[foundryvtt-reve-de-dragon.equipement.fDwsTMuug0Z5BdaA]{Cuir / Metal}420s
@Compendium[foundryvtt-reve-de-dragon.equipement.KQZIK8ltQ3sQiDGe]{Mailles de Fer}650s
@Compendium[foundryvtt-reve-de-dragon.equipement.S3bLtbXe6BzEFCjt]{Plaques de Fer}8100s
","markdown":""},"_id":"9u97ubikbF0gkU2K","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"Q2G6GTdrotKzYGUC":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669766905266,"modifiedTime":1669766982888,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"_id":"ZmMoOtUdgjMd4cNs","name":"Conflit de sens","folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rappel-des-regles.ZmMoOtUdgjMd4cNs"}},"pages":[{"name":"Figure: Conflit de sens","type":"image","src":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","title":{"show":false,"level":1},"_id":"iMh6OZM4P6KkpGDc","image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"system":{},"sort":0,"ownership":{"default":-1},"flags":{}},{"name":"Conflit de sens","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"

Chaque fois que le spectateur d’une illusion visuelle est en proie à un conflit de sens, c’est-à-dire quand il y a contradiction ou impossibilité entre ce que lui indiquent ses autres sens et sa vue, l’illusion suscite une brume limbaire. C’est une sorte de flou ectoplasmique de couleur gris vert (comme les Limbes) qui restitue la logique à défaut de restituer la réalité. La brume limbaire a la taille et la forme approximative de la chose réelle.

\n

Soit par exemple une porte rendue invisible. Puisqu’elle \"n’existe pas\", on devrait voir soit la continuation du mur, soit ce qu’il y a de l’autre côté. Or ni l’un ni l’autre ne sont du ressort de l’illusion qui, au pied de la lettre, n’est que porte invisible, et non pas invention d’autre chose. Si un spectateur prend conscience de cette anomalie, il voit un rectangle de flou gris-vert se dessiner à la place de la porte, c’est-à-dire ni le mur, ni ce qu’il y a de l’autre côté, ni non plus la porte elle-même. La porte reste donc bien invisible, puisqu’on ne la voit pas, mais pas sa présence. De la même façon, un humanoïde invisible le reste totalement tant qu’il ne commet aucune action ayant pour conséquence un conflit d’interprétation chez un spectateur, auquel cas ce dernier voit apparaître un \"fantôme\" gris-vert justifiant l’action qui vient de se produire. Noter ici aussi que si la présence de l’humanoïde cesse d’être \"invisible\", ce dernier le demeure au sens où son fantôme n’est qu’une silhouette totalement anonyme.

\n

La brume limbaire n’apparaît que pour le spectateur ayant un conflit de sens. Ceux qui ne sont pas victimes d’un tel conflit continuent à voir l’illusion telle qu’elle est. En combat, un attaquant invisible ne suscite une brume limbaire que pour la créature qu’il vient d’attaquer ainsi que pour un témoin ponctuel de l’attaque.

\n

Ce sont les invisibilités qui sont à même de susciter le plus de conflits de sens, mais c’est également possible pour les deux autres illusions visuelles.

\n

Dès que les sens cessent d’être en conflit, la brume limbaire s’estompe et l’on retourne à une illusion réelle et totale, invisibilité ou autre.

\n

La brume limbaire n’est suscitée qu’en cas de conflit de sens, pas d’intellect. Un raisonnement ne peut susciter une brume limbaire, uniquement un conflit avec l’un ou l’autre des quatre autres sens, ouïe, toucher, odorat, goût.

\n

Moins une illusion sollicite de sens, moins elle a de chances de créer un conflit, et plus elle est donc fiable, voire indétectable. Une illusion qui ne s’adresse qu’à la vue (changement de couleur, changement des lettres d’un texte) marche toujours à 100 %.

\n

Les autres illusions, auditives, gustatives et olfactives, ne génèrent jamais de brume limbaire quand bien même elles sont inexplicables.

\n

Une cible donnée ne peut recevoir à la fois qu’une seule illusion visuelle, une seule illusion auditive, une seule illusion olfactive et une seule illusion gustative, soit un maximum de quatre illusions sensorielles différentes.

"},"_id":"QW3CjePtG4mjO2a0","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669766905277,"modifiedTime":1669766982889,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} +{"_id":"erO7AICiN1LtRyFg","name":"Magie impossible","folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rappel-des-regles.erO7AICiN1LtRyFg"}},"pages":[{"name":"Figure: Magie impossible","type":"image","src":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","title":{"show":false,"level":1},"_id":"gCFkgUqGKuO12GBa","image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"system":{},"sort":0,"ownership":{"default":-1},"flags":{}},{"name":"Magie impossible","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"

Tout cas de magie impossible résulte immédiatement en une déchirure du rêve ayant le haut-rêvant pour centre.

\n

Elle peut être violette (déchirure de départ) ou jaune (déchirure d’arrivée). C’est au gardien des rêves de le décider ou de le tirer au sort.

\n

Ses dimensions peuvent faire jusqu’à 100 m de diamètre, à décider ou tirer par le gardien des rêves.

\n

Elle peut ne durer que quelques instants avant de se dissoudre, ou durer indéfiniment, toujours à la décision du gardien des rêves.

\n

De même, c’est à lui de décider du rêve d’arrivée si c’est une déchirure de départ, ou des créatures qui peuvent en surgir si c’est une déchirure d’arrivée. En cas de déchirure de départ (violette), elle emporte immédiatement tout ce qui ne fait pas partie du paysage : objets et créatures.

\n

Seules les constituantes du paysage, végétation, rochers, constructions, demeurent. Noter que si une construction demeure, tous les objets qu’elle contient, meubles et autres, disparaissent.

"},"_id":"je94DRajuy64jTrw","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.10","coreVersion":"10.290","createdTime":1669766905278,"modifiedTime":1669766982890,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} diff --git a/packs/voyageurs.db b/packs/voyageurs.db index 877076b5..7d1848dc 100644 --- a/packs/voyageurs.db +++ b/packs/voyageurs.db @@ -1,12 +1,12 @@ -{"_id":"4bI9HX4oomMEXrOT","name":"le Haut-Rêvant Dilettante","type":"personnage","sort":100001,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.voyageurs.4bI9HX4oomMEXrOT"}},"img":"systems/foundryvtt-reve-de-dragon/icons/voyageurs/token_hr_dilettante.webp","items":[{"_id":"zyNYa3hYtrOcF2jA","name":"Acrobatie","type":"competence","sort":100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_acrobatie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"TAKRb9CdMUhs9dd4","name":"Alchimie","type":"competence","sort":200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des recettes et préparations alchimiques. Identification, élaboration, des solutions diverses, breuvages, poudres, onguents, crèmes, etc. (voir Principes d’alchimie, p357).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"lt9VC7PkX4Faiduq","name":"Arbalète","type":"competence","sort":300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arbalete.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de tous les types d’arbalètes.

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tVbFkKSN4n0RSrFU","name":"Arc","type":"competence","sort":400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arc.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de tous les types d’arcs.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"rwsHwIDszSIPBkrO","name":"Armes d'hast","type":"competence","sort":500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"GIIQm22Q4bBsmxpE","name":"Astrologie","type":"competence","sort":600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PmwXYvmutlyQEonB","name":"Botanique","type":"competence","sort":700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"SJE3ghtswQwP1dIy","name":"Bouclier","type":"competence","sort":800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les sortes de bouclierpour parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tvIGIPaEJZBaySil","name":"Bricolage","type":"competence","sort":900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","sort":1000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Savoir chanter juste, se souvenir de mélodies, improviser.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","sort":1100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","sort":1200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","sort":1400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

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Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

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Pour utiliser les Dagues et les Couteaux en combat

\n

 

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Utilisation de la dague en lancer.

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Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

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Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

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Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

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\n

 

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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

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Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

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\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

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Utilisation du fouet.

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Utilisation de la fronde giratoire.

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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

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ture maçonnée.

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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

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Diagnostic et soin des maladies. Connaissance des remèdes.

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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

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Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

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Nager, plonger.

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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","sort":4800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","sort":5300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"system":{"niveau":-3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","sort":6000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","sort":6100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

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","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","sort":6200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

\n

bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

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","descriptionmj":"","defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","sort":6300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’illusion, suggestion, invocation.

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","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"nnR2UHelUaF8dxYn","name":"Voie d'Oniros","type":"competence","sort":6400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie s’appliquant au monde inanimé.

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","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"u1Peok1EYkBcVsmN","name":"Voie de Narcos","type":"competence","sort":6500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’enchantement.

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dPlTQzvU3CEg5qKc","name":"Voie de Thanatos","type":"competence","sort":6600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie noire des forces du cauchemar.

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","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"c5wursWW03ckpyqn","name":"Zoologie","type":"competence","sort":6700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des espèces animales, de leurs mœurs, leur des habitat.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qkdcpj3brcfzcs5x","name":"Etain (1 denier)","type":"monnaie","sort":6800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp","effects":[],"system":{"quantite":2,"valeur_deniers":1,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i7hfp1du62prp398","name":"Bronze (10 deniers)","type":"monnaie","sort":6900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp","effects":[],"system":{"quantite":3,"valeur_deniers":10,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"s5bvq28o5verwdro","name":"Argent (1 sol)","type":"monnaie","sort":7000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp","effects":[],"system":{"quantite":17,"valeur_deniers":100,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"kilmcw7cqae092mx","name":"Or (10 sols)","type":"monnaie","sort":7100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp","effects":[],"system":{"quantite":0,"valeur_deniers":1000,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6tBXZU3AiMfCKc4S","name":"Détection d'aura","type":"sort","sort":7200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-hypnos.xOicgRMCUxJNmVzF"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"system":{"description":"

Les rituels de Détection d’Aura peuvent indifféremment être accomplis par n’importe laquelle des quatre voies.

\n

Toutes les créatures vivantes animées (humains, humanoïdes, animaux) ont une caractéristique RÊVE. Les objets enchantés possèdent des points de rêve, de même que les produits de magie naturelle, comme certaines pierres de chance. Les entités de cauchemar, incarnées ou non, en ont également. Quelle qu’elle soit, la présence de rêve émet une aura, laquelle est détectable par Détection d’Aura. Parallèlement, toute cible d’un sort ou d’un rituel, émet une aura propre, quand bien même ladite cible ne possède pas de points de rêve (centre de zone, objet ou plante soumis à une illusion d’Hypnos). Cette aura est également détectable par Détection d’Aura.

\n

L’aura de présence de rêve se traduit par un halo bleuté constant ; l’aura résultant d’un effet magique par un halo parcouru de pulsations. Quand les deux auras sont présentes conjointement, le halo est pulsatif et d’un bleu plus foncé. On peut toujours effectuer Détection d’Aura sans aucun risque, il y a toujours une réponse. Soit une aura est perçue, constante ou pulsative, et l’on peut tenter une Lecture d’Aura pour en savoir plus ; soit aucune aura n’est perçue et il s’agit de matière inerte, sans rêve, non soumise à un sort.

","descriptionmj":"","draconic":"oniros","duree":"Instantanée","JR":"Aucun","cible":"","difficulte":"-3","portée":"","caseTMR":"sanctuaire","caseTMRspeciale":"","ptreve":"1","xp":0,"bonuscase":"","isrituel":false,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3ZZVpEkBt3PSlfIr","name":"Lecture d'aura","type":"sort","sort":7400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-hypnos.Y4r9kTN2brWC2N0n"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"system":{"description":"

Les rituels de Lecture d’Aura peuvent indifféremment être accomplis par n’importe laquelle des quatre voies.

\n

Ce rituel permet d’approfondir les informations fournies par Détection d’Aura. Pratiquer Lecture d’Aura quand il n’y a pas d’aura revient à demander une magie impossible et crée immédiatement une déchirure du rêve.

\n

Lecture d’Aura est effectuée en plusieurs étapes, toutes étant de difficulté R-3 et coûtant 3 points de rêve. La première a toujours lieu dans un sanctuaire et ne fait que révéler dans quel(s) autre(s) genre(s) de case(s) le haut-rêvant doit se rendre pour continuer sa lecture. Là, il apprend quel genre de magie a été produit ou à quel type de rêve il a affaire, de même que les cases spécifiques concernées. Enfin dans les cases spécifiques, le haut-rêvant peut apprendre la force du rêve ou de la magie en cours, c’est-à-dire pratiquement la difficulté et le nombre de points de rêve impliqués, information indispensable dans l’optique d’une annulation de magie.

\n

Lecture d’Aura révèle également la couleur de l’aura (fixe ou pulsative) comme Détection d’Aura. Pour les créatures vivantes, on peut donc sauter l’étape de Détection d’Aura et commencer directement par la lecture, puisqu’on est sûr de trouver une aura. Dans les autres cas, il est plus prudent de commencer par la détection si, en l’absence finale d’une aura, on ne veut pas créer de magie impossible. Effectuée sur une créature non soumise à un effet magique ni sous l’emprise d’une entité, Lecture d’Aura indique toujours le Fleuve. Là, dans n’importe quelle case du Fleuve, le haut-rêvant se contente d’apprendre qu’il a affaire à une créature vivante et douée de rêve.

","descriptionmj":"","draconic":"oniros","duree":"Instantanée","JR":"Aucun","cible":"","difficulte":"-3","portée":"","caseTMR":"special","caseTMRspeciale":"Sanctuaire / variable","ptreve":"3","xp":0,"bonuscase":"","isrituel":false,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Wj7OfJpxaQaZYrYw","name":"Guerrier Sorde","type":"sort","sort":7500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-hypnos.UQYy9WjsKqqrjLc7"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"system":{"description":"

@JournalEntry[vid6uJc66QFgHSUr]{Note sur les invocations de créatures}

\n

Le Guerrier Sorde a l’apparence d’un humanoïde entièrement revêtu d’une armure de plaques, visière du heaume toujours baissée, dissimulant son visage. Il est armé d’une épée sorde, d’un bouclier moyen et d’une dague. La seule tâche que l’on puisse lui demander est de faire usage de ses armes. Une fois invoqué, il attaque toute créature que le haut-rêvant lui désigne expressément, et se bat contre elle jusqu’à ce qu’il l’extermine ou reçoive un contre-ordre. On peut alors lui ordonner de commencer un autre combat, à condition que le délai entre deux combats n’excède pas 10 rounds, faute de quoi il considère sa tâche accomplie et se dématérialise. S’il est invoqué alors qu’il n’y a pas de créature à combattre immédiatement, il ne patiente que jusqu’à la fin de l’heure en cours, après quoi il s’estime dérangé pour rien et se dématérialise. Durant le délai, il peut accompagner le haut-rêvant où qu’il aille, mais sans pouvoir s’éloigner de lui de plus de E1 mètres. Sa vitesse est limitée à 12 m/round, il ne court, n’escalade ni ne nage jamais. Il n’obéit qu’au haut-rêvant qui l’a invoqué. Le rituel peut être répété pour invoquer plusieurs Guerriers Sordes dans un même combat. Tous ont les mêmes caractéristiques. La PERCEPTION indiquée tient compte des malus dus au heaume. Les Guerriers Sordes sont normalement affectés par les suggestions et illusions d’Hypnos, avec un JR standard r-8, ainsi que par les sorts individuels de Thananatos.

\n

@JournalEntry[R3q4vUTEfyxYgmGr]{Communication avec les créatures invoquées}

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Tympan d’Hypnos est une illusion purement auditive pouvant s’appliquer indifféremment à un humanoïde, un animal ou un objet. Comme pour @Item[skPIvFb5tRRPHDGU]{Transfiguration}, l’illusion doit toujours appartenir à la même catégorie que la cible. Toute disparité entraîne les mêmes conséquences. On peut ainsi changer la voix d’un humanoïde en une autre voix d’humanoïde, le cri d’un animal en cri d’un autre animal, ou le son d’un objet sonore en son d’un autre objet. Lancer Tympan d’Hypnos sur un objet non sonore n’aboutit à aucun effet. Ce sort permet entre autres d’enrichir une illusion visuelle en lui apportant son complément sonore, diminuant ainsi les risques de @JournalEntry[9bvrfDaudPqvQZPY]{Conflit de sens}. Le cri illusoire d’un animal doit être le cri d’un animal connu, et vouloir donner à un humanoïde la même voix que quelqu’un d’autre demande un jet d’OUÏE à -8, avec les mêmes remarques que pour Transfiguration. Noter que seule la voix est changée, sans affecter en rien le contenu du discours. Enfin, de même que la taille reste la même pour les illusions visuelles, le volume sonore de l’illusion auditive est celui de la cible. Une souris ne produira qu’un faible meuglement, une grincette produira un rugissement phénoménal.

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C'est le rituel de base e tout enchantement, c'est par lui que le haut-rêvant confère des points de rêve à la gemme ou à la potion. Le nombre de points conférés, paramétré au lancer du sort, est à son entière discrétion. Entre deux Enchantements de la même potion ou de la même gemme doit être accompli un rituel de Purificiation.

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Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte de cuir souple + culottes de cuir souple + bottes de cuir souple.

\n

 

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(pincettes, lancette, crin, aiguille)

","descriptionmj":"","quantite":1,"encombrement":0.06,"equipe":false,"resistance":0,"qualite":0,"cout":1},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OZosTdIKMnwNUrt3","name":"Briquet à silex","type":"objet","sort":9000000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.4LFXefT0HFpaXQLx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/briquet.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.08,"equipe":false,"resistance":0,"qualite":0,"cout":0.4},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"pMR4mHt2iJxsOBQi","name":"Casserole de fer (1 litre)","type":"conteneur","sort":9100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.5GOk9cMApM4dBcIU"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/casserole.webp","effects":[],"system":{"description":"","descriptionmj":"","capacite":0.5,"encombrement":0.2,"equipe":false,"qualite":0,"contenu":[],"cout":0.3},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FPbSYRDWqZDtVWGq","name":"1 m2 de lin","type":"objet","sort":9200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.jyBy6mDAGvJb9k0l"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/tissu_lin.webp","effects":[],"system":{"description":"

Chaque m² de tissu confère 6 points de pansements.

","descriptionmj":"","quantite":2,"encombrement":0,"equipe":false,"resistance":0,"qualite":0,"cout":0.15},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MAgCoNcQ1o93w7os","name":"Miroir en cuivre poli 20 cm","type":"objet","sort":9300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.gmBC6SO3F5d64Vpl"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/miroir.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":1},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"b1JLCmMskIBr49Yk","name":"Brosse à cheveux","type":"objet","sort":8600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.orpj8CumQ39xMOHy"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/Brosse.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.06,"equipe":false,"resistance":0,"qualite":0,"cout":1},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fwXGMLIqygXLTHk8","name":"Bourse, sachet de tissu","type":"conteneur","sort":9400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.UczsYTAoP9koA2SL"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bourse_sachet.webp","effects":[],"system":{"description":"","descriptionmj":"","capacite":0.3,"encombrement":0.01,"equipe":false,"qualite":0,"contenu":["6igLp6oLYZjlMlwk"],"cout":0.05},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3gkKr7YA9kUvvJes","name":"Eponge de mer","type":"objet","sort":9500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.x4g6bDu3eUllSSSJ"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/eponge.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.04,"equipe":false,"resistance":0,"qualite":0,"cout":1},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6igLp6oLYZjlMlwk","name":"Savon 250g","type":"objet","sort":9600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.RyW0z9Y5UeZSYjFZ"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/savon.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.2},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"xzQdGwli7varbgci","name":"Bourse, sachet de tissu","type":"conteneur","sort":9700000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.UczsYTAoP9koA2SL"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bourse_sachet.webp","effects":[],"system":{"description":"","descriptionmj":"","capacite":0.3,"encombrement":0.01,"equipe":false,"qualite":0,"contenu":["L5YbLT4OvKsGliB5"],"cout":0.05},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"L5YbLT4OvKsGliB5","name":"Ortigal","type":"herbe","sort":9800000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.botanique.ckBk9H7jhFQC2IRX"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Ortigal.webp","effects":[],"system":{"description":"

Herbe de soin.

\n

Plante aquatique des marais, aux petites feuilles rondes et luisantes, voisine du nénuphar.

\n

Fréquent.

\n

 

\n

Voir Les herbes de soin, p100.

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Décoction de Méritoine.

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pain, fromage, viande séchée...

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Ce don permet d’accéder aux Terres Médianes en demi-rêve et est indispensable pour déchiffrer les signes draconics et développer les 4 compétences de magie. Tous les haut-rêvants sont par définition déjà censés posséder ce don.

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Noter qu’un non haut-rêvant qui l’acquiert ne devient pas pour autant « magicien » à l’instant même. Ses voies de Draconic sont toujours à -11, et il devra commencer par en développer au moins une avant de pouvoir acquérir des sorts. On peut refuser cette tête de Dragon et en tirer une autre à la place.

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Comme l’autre dilettante, ce modèle possède de nombreux talents, mais sans exceller nulle part.

\n

Il se bat passablement à la dague, il joue un peu de mandoline et est à l’aise aussi bien dans les villes que dans la nature.

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En tant que haut-rêvant, il connaît les trois voies, Oniros, Hypnos et Narcos, mais à un niveau plus faible que les autres modèles de haut-rêvants.

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Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.

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Connaissance des recettes et préparations alchimiques. Identification, élaboration, des solutions diverses, breuvages, poudres, onguents, crèmes, etc. (voir Principes d’alchimie, p357).

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Utilisation de tous les types d’arbalètes.

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Utilisation de tous les types d’arcs.

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Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

\n

 

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Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

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Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

\n

 

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Utilisation de toutes les sortes de bouclierpour parer.

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L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

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Savoir chanter juste, se souvenir de mélodies, improviser.

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C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

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L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

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L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","sort":1400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

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Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","descriptionmj":"","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

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Utilisation de la dague en lancer.

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Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

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Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

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Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

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\n

 

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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

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Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

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Utilisation de la fronde giratoire.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":3300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

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ture maçonnée.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"system":{"niveau":-1,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique (mandoline)","type":"competence","sort":4500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","sort":4600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","sort":4700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","sort":4800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","sort":5300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"system":{"niveau":-3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","sort":6000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","sort":6100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","sort":6200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

\n

bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

","descriptionmj":"","defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","sort":6300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’illusion, suggestion, invocation.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"nnR2UHelUaF8dxYn","name":"Voie d'Oniros","type":"competence","sort":6400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie s’appliquant au monde inanimé.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"u1Peok1EYkBcVsmN","name":"Voie de Narcos","type":"competence","sort":6500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’enchantement.

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dPlTQzvU3CEg5qKc","name":"Voie de Thanatos","type":"competence","sort":6600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie noire des forces du cauchemar.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"c5wursWW03ckpyqn","name":"Zoologie","type":"competence","sort":6700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des espèces animales, de leurs mœurs, leur des habitat.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qkdcpj3brcfzcs5x","name":"Etain (1 denier)","type":"monnaie","sort":6800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp","effects":[],"system":{"quantite":2,"valeur_deniers":1,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i7hfp1du62prp398","name":"Bronze (10 deniers)","type":"monnaie","sort":6900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp","effects":[],"system":{"quantite":3,"valeur_deniers":10,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"s5bvq28o5verwdro","name":"Argent (1 sol)","type":"monnaie","sort":7000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp","effects":[],"system":{"quantite":17,"valeur_deniers":100,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"kilmcw7cqae092mx","name":"Or (10 sols)","type":"monnaie","sort":7100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Yh6j5tvia3XhJ1uz"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp","effects":[],"system":{"quantite":0,"valeur_deniers":1000,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6tBXZU3AiMfCKc4S","name":"Détection d'aura","type":"sort","sort":7200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-hypnos.xOicgRMCUxJNmVzF"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"system":{"description":"

Les rituels de Détection d’Aura peuvent indifféremment être accomplis par n’importe laquelle des quatre voies.

\n

Toutes les créatures vivantes animées (humains, humanoïdes, animaux) ont une caractéristique RÊVE. Les objets enchantés possèdent des points de rêve, de même que les produits de magie naturelle, comme certaines pierres de chance. Les entités de cauchemar, incarnées ou non, en ont également. Quelle qu’elle soit, la présence de rêve émet une aura, laquelle est détectable par Détection d’Aura. Parallèlement, toute cible d’un sort ou d’un rituel, émet une aura propre, quand bien même ladite cible ne possède pas de points de rêve (centre de zone, objet ou plante soumis à une illusion d’Hypnos). Cette aura est également détectable par Détection d’Aura.

\n

L’aura de présence de rêve se traduit par un halo bleuté constant ; l’aura résultant d’un effet magique par un halo parcouru de pulsations. Quand les deux auras sont présentes conjointement, le halo est pulsatif et d’un bleu plus foncé. On peut toujours effectuer Détection d’Aura sans aucun risque, il y a toujours une réponse. Soit une aura est perçue, constante ou pulsative, et l’on peut tenter une Lecture d’Aura pour en savoir plus ; soit aucune aura n’est perçue et il s’agit de matière inerte, sans rêve, non soumise à un sort.

","descriptionmj":"","draconic":"oniros","duree":"Instantanée","JR":"Aucun","cible":"","difficulte":"-3","portée":"","caseTMR":"sanctuaire","caseTMRspeciale":"","ptreve":"1","xp":0,"bonuscase":"","isrituel":false,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3ZZVpEkBt3PSlfIr","name":"Lecture d'aura","type":"sort","sort":7400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-hypnos.Y4r9kTN2brWC2N0n"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"system":{"description":"

Les rituels de Lecture d’Aura peuvent indifféremment être accomplis par n’importe laquelle des quatre voies.

\n

Ce rituel permet d’approfondir les informations fournies par Détection d’Aura. Pratiquer Lecture d’Aura quand il n’y a pas d’aura revient à demander une magie impossible et crée immédiatement une déchirure du rêve.

\n

Lecture d’Aura est effectuée en plusieurs étapes, toutes étant de difficulté R-3 et coûtant 3 points de rêve. La première a toujours lieu dans un sanctuaire et ne fait que révéler dans quel(s) autre(s) genre(s) de case(s) le haut-rêvant doit se rendre pour continuer sa lecture. Là, il apprend quel genre de magie a été produit ou à quel type de rêve il a affaire, de même que les cases spécifiques concernées. Enfin dans les cases spécifiques, le haut-rêvant peut apprendre la force du rêve ou de la magie en cours, c’est-à-dire pratiquement la difficulté et le nombre de points de rêve impliqués, information indispensable dans l’optique d’une annulation de magie.

\n

Lecture d’Aura révèle également la couleur de l’aura (fixe ou pulsative) comme Détection d’Aura. Pour les créatures vivantes, on peut donc sauter l’étape de Détection d’Aura et commencer directement par la lecture, puisqu’on est sûr de trouver une aura. Dans les autres cas, il est plus prudent de commencer par la détection si, en l’absence finale d’une aura, on ne veut pas créer de magie impossible. Effectuée sur une créature non soumise à un effet magique ni sous l’emprise d’une entité, Lecture d’Aura indique toujours le Fleuve. Là, dans n’importe quelle case du Fleuve, le haut-rêvant se contente d’apprendre qu’il a affaire à une créature vivante et douée de rêve.

","descriptionmj":"","draconic":"oniros","duree":"Instantanée","JR":"Aucun","cible":"","difficulte":"-3","portée":"","caseTMR":"special","caseTMRspeciale":"Sanctuaire / variable","ptreve":"3","xp":0,"bonuscase":"","isrituel":false,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Wj7OfJpxaQaZYrYw","name":"Guerrier Sorde","type":"sort","sort":7500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-hypnos.UQYy9WjsKqqrjLc7"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"system":{"description":"

@JournalEntry[vid6uJc66QFgHSUr]{Note sur les invocations de créatures}

\n

Le Guerrier Sorde a l’apparence d’un humanoïde entièrement revêtu d’une armure de plaques, visière du heaume toujours baissée, dissimulant son visage. Il est armé d’une épée sorde, d’un bouclier moyen et d’une dague. La seule tâche que l’on puisse lui demander est de faire usage de ses armes. Une fois invoqué, il attaque toute créature que le haut-rêvant lui désigne expressément, et se bat contre elle jusqu’à ce qu’il l’extermine ou reçoive un contre-ordre. On peut alors lui ordonner de commencer un autre combat, à condition que le délai entre deux combats n’excède pas 10 rounds, faute de quoi il considère sa tâche accomplie et se dématérialise. S’il est invoqué alors qu’il n’y a pas de créature à combattre immédiatement, il ne patiente que jusqu’à la fin de l’heure en cours, après quoi il s’estime dérangé pour rien et se dématérialise. Durant le délai, il peut accompagner le haut-rêvant où qu’il aille, mais sans pouvoir s’éloigner de lui de plus de E1 mètres. Sa vitesse est limitée à 12 m/round, il ne court, n’escalade ni ne nage jamais. Il n’obéit qu’au haut-rêvant qui l’a invoqué. Le rituel peut être répété pour invoquer plusieurs Guerriers Sordes dans un même combat. Tous ont les mêmes caractéristiques. La PERCEPTION indiquée tient compte des malus dus au heaume. Les Guerriers Sordes sont normalement affectés par les suggestions et illusions d’Hypnos, avec un JR standard r-8, ainsi que par les sorts individuels de Thananatos.

\n

@JournalEntry[R3q4vUTEfyxYgmGr]{Communication avec les créatures invoquées}

","descriptionmj":"","draconic":"hypnos","duree":"Tâche","JR":"Aucun","cible":"","difficulte":"-8","portée":"","caseTMR":"special","caseTMRspeciale":"Cité Sordide D13","ptreve":"7","xp":0,"bonuscase":"","isrituel":true,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9WyA5Heq2OuBZK2A","name":"Tympan d'Hypnos","type":"sort","sort":7600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-hypnos.D9eSbTGp3i5gdbc5"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"system":{"description":"

Tympan d’Hypnos est une illusion purement auditive pouvant s’appliquer indifféremment à un humanoïde, un animal ou un objet. Comme pour @Item[skPIvFb5tRRPHDGU]{Transfiguration}, l’illusion doit toujours appartenir à la même catégorie que la cible. Toute disparité entraîne les mêmes conséquences. On peut ainsi changer la voix d’un humanoïde en une autre voix d’humanoïde, le cri d’un animal en cri d’un autre animal, ou le son d’un objet sonore en son d’un autre objet. Lancer Tympan d’Hypnos sur un objet non sonore n’aboutit à aucun effet. Ce sort permet entre autres d’enrichir une illusion visuelle en lui apportant son complément sonore, diminuant ainsi les risques de @JournalEntry[9bvrfDaudPqvQZPY]{Conflit de sens}. Le cri illusoire d’un animal doit être le cri d’un animal connu, et vouloir donner à un humanoïde la même voix que quelqu’un d’autre demande un jet d’OUÏE à -8, avec les mêmes remarques que pour Transfiguration. Noter que seule la voix est changée, sans affecter en rien le contenu du discours. Enfin, de même que la taille reste la même pour les illusions visuelles, le volume sonore de l’illusion auditive est celui de la cible. Une souris ne produira qu’un faible meuglement, une grincette produira un rugissement phénoménal.

","descriptionmj":"","draconic":"hypnos","duree":"HN","JR":"Aucun","cible":"Humanoïde, animal, objet","difficulte":"-5","portée":"","caseTMR":"collines","caseTMRspeciale":"","ptreve":"4","xp":0,"bonuscase":"","isrituel":false,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"35F90JDQl2aIbNR3","name":"Enchantement","type":"sort","sort":7700000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-narcos.WUYaL4yvr0wFRLjk"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[],"system":{"description":"

C'est le rituel de base e tout enchantement, c'est par lui que le haut-rêvant confère des points de rêve à la gemme ou à la potion. Le nombre de points conférés, paramétré au lancer du sort, est à son entière discrétion. Entre deux Enchantements de la même potion ou de la même gemme doit être accompli un rituel de Purificiation.

","descriptionmj":"","draconic":"narcos","duree":"Instantanée","JR":"Aucun","cible":"","difficulte":"-4","portée":"","caseTMR":"cite","caseTMRspeciale":"","ptreve":"1+","xp":0,"bonuscase":"","isrituel":true,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Pt9tHXRughUSa8ip","name":"Bottes de cuir souple","type":"objet","sort":7800000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.B2BhuxveVKMnD8fe"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bottes_de_cuir.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.4,"equipe":true,"resistance":0,"qualite":0,"cout":2},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"YN17FdeS2OoIk8ZO","name":"Cuir Souple","type":"armure","sort":7900000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.b0f08L5CDeFIMluC"}},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/cuir_souple.webp","effects":[],"system":{"description":"

Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte de cuir souple + culottes de cuir souple + bottes de cuir souple.

\n

 

","descriptionmj":"","quantite":1,"encombrement":0,"equipe":true,"protection":2,"deterioration":0,"malus":0,"cout":6},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"HbT7930O4MThCOWk","name":"Bas de lin","type":"objet","sort":8000000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Sm28dG9isppoQzPQ"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bas_lin.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0,"equipe":true,"resistance":0,"qualite":0,"cout":0.3},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Heoi0IvUg7BNPIM5","name":"Chemise de 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lin","type":"objet","sort":8800000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.cobfvOmFpti5lJuK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/chemise_lin.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0,"equipe":false,"resistance":0,"qualite":0,"cout":0.3},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Mt5FyyO7NoN5Pry5","name":"Matériel de chirurgie","type":"objet","sort":8900000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.7u9yAlaFhKcVdEC6"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/materiel_chirurgie.webp","effects":[],"system":{"description":"

(pincettes, lancette, crin, aiguille)

","descriptionmj":"","quantite":1,"encombrement":0.06,"equipe":false,"resistance":0,"qualite":0,"cout":1},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OZosTdIKMnwNUrt3","name":"Briquet à silex","type":"objet","sort":9000000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.4LFXefT0HFpaXQLx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/briquet.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.08,"equipe":false,"resistance":0,"qualite":0,"cout":0.4},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"pMR4mHt2iJxsOBQi","name":"Casserole de fer (1 litre)","type":"conteneur","sort":9100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.5GOk9cMApM4dBcIU"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/casserole.webp","effects":[],"system":{"description":"","descriptionmj":"","capacite":0.5,"encombrement":0.2,"equipe":false,"qualite":0,"contenu":[],"cout":0.3},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FPbSYRDWqZDtVWGq","name":"1 m2 de lin","type":"objet","sort":9200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.jyBy6mDAGvJb9k0l"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/tissu_lin.webp","effects":[],"system":{"description":"

Chaque m² de tissu confère 6 points de pansements.

","descriptionmj":"","quantite":2,"encombrement":0,"equipe":false,"resistance":0,"qualite":0,"cout":0.15},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MAgCoNcQ1o93w7os","name":"Miroir en cuivre poli 20 cm","type":"objet","sort":9300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.gmBC6SO3F5d64Vpl"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/miroir.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":1},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"b1JLCmMskIBr49Yk","name":"Brosse à cheveux","type":"objet","sort":8600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.orpj8CumQ39xMOHy"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/Brosse.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.06,"equipe":false,"resistance":0,"qualite":0,"cout":1},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fwXGMLIqygXLTHk8","name":"Bourse, sachet de tissu","type":"conteneur","sort":9400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.UczsYTAoP9koA2SL"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bourse_sachet.webp","effects":[],"system":{"description":"","descriptionmj":"","capacite":0.3,"encombrement":0.01,"equipe":false,"qualite":0,"contenu":["6igLp6oLYZjlMlwk"],"cout":0.05},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3gkKr7YA9kUvvJes","name":"Eponge de mer","type":"objet","sort":9500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.x4g6bDu3eUllSSSJ"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/eponge.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.04,"equipe":false,"resistance":0,"qualite":0,"cout":1},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6igLp6oLYZjlMlwk","name":"Savon 250g","type":"objet","sort":9600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.RyW0z9Y5UeZSYjFZ"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/savon.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.2},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"xzQdGwli7varbgci","name":"Bourse, sachet de tissu","type":"conteneur","sort":9700000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.UczsYTAoP9koA2SL"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bourse_sachet.webp","effects":[],"system":{"description":"","descriptionmj":"","capacite":0.3,"encombrement":0.01,"equipe":false,"qualite":0,"contenu":["L5YbLT4OvKsGliB5"],"cout":0.05},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"L5YbLT4OvKsGliB5","name":"Ortigal","type":"herbe","sort":9800000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.ckBk9H7jhFQC2IRX"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Ortigal.webp","effects":[],"system":{"description":"

Herbe de soin.

\n

Plante aquatique des marais, aux petites feuilles rondes et luisantes, voisine du nénuphar.

\n

Fréquent.

\n

 

\n

Voir Les herbes de soin, p100.

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Décoction de Méritoine.

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Ce don permet d’accéder aux Terres Médianes en demi-rêve et est indispensable pour déchiffrer les signes draconics et développer les 4 compétences de magie. Tous les haut-rêvants sont par définition déjà censés posséder ce don.

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Noter qu’un non haut-rêvant qui l’acquiert ne devient pas pour autant « magicien » à l’instant même. Ses voies de Draconic sont toujours à -11, et il devra commencer par en développer au moins une avant de pouvoir acquérir des sorts. On peut refuser cette tête de Dragon et en tirer une autre à la place.

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Comme l’autre dilettante, ce modèle possède de nombreux talents, mais sans exceller nulle part.

\n

Il se bat passablement à la dague, il joue un peu de mandoline et est à l’aise aussi bien dans les villes que dans la nature.

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En tant que haut-rêvant, il connaît les trois voies, Oniros, Hypnos et Narcos, mais à un niveau plus faible que les autres modèles de haut-rêvants.

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Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.

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Utilisation de tous les types d’arbalètes.

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Utilisation de tous les types d’arcs.

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Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

\n

 

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Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

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Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

\n

 

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Utilisation de toutes les sortes de bouclierpour parer.

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L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

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Savoir chanter juste, se souvenir de mélodies, improviser.

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C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","sort":1200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","sort":1400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","sort":1700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","descriptionmj":"","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la dague en lancer.

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Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","sort":2100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","sort":2200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","sort":2300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","sort":2400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","sort":2500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":3300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","sort":3800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"system":{"niveau":-3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"system":{"niveau":-3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

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Nager, plonger.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","sort":4700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

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Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

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L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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L’art de se déguiser, de se grimer, de se rendre méconnaissable.

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Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

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bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

","descriptionmj":"","defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","sort":6300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"5990PHB0xazVudkb"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’illusion, suggestion, invocation.

\n

 

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Magie s’appliquant au monde inanimé.

\n

 

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Magie d’enchantement.

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Magie noire des forces du cauchemar.

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Connaissance des espèces animales, de leurs mœurs, leur des habitat.

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Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte de cuir souple + culottes de cuir souple + bottes de cuir souple.

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Ce modèle était marin avant qu’une déchirure du rêve ne l’abandonne quelque part sur la terre ferme et loin de la mer.

\n

Fort et agile, c’est un bon combattant (c’était peut-être un pirate).

\n

Il est peu à son aise que ce soit en ville ou en pleine nature, mais il sait se servir de ses mains, que ce soit pour bricoler ou lancer des dés.

\n

Il manie la hache et tire à l’arbalète.

","notes":"Notes","notesmj":"Notes du MJ","race":"Humain","yeux":"","cheveux":"","poids":"63 kg","heure":"sirene","sexe":"Féminin","age":"19 ans","beaute":"10","main":"droitier","experiencelog":[],"subacteurs":{"suivants":[],"montures":[],"vehicules":[]},"taille":""},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"prototypeToken":{"flags":{},"name":"le Coureur des Mers","displayName":0,"width":1,"height":1,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":0,"displayBars":0,"bar1":{"attribute":"sante.vie"},"bar2":{"attribute":"sante.endurance"},"randomImg":false,"light":{"dim":0,"bright":0,"angle":360,"color":null,"alpha":1,"animation":{"type":null,"speed":5,"intensity":5,"reverse":false},"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"systems/foundryvtt-reve-de-dragon/icons/voyageurs/coureur-des-mers.webp","tint":null,"scaleX":1,"scaleY":1,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"alpha":1,"detectionModes":[]},"folder":null,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.3","coreVersion":"10.290","createdTime":1668808365064,"modifiedTime":1668808458772,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} {"_id":"8Jeas59CdpnnYabL","name":"le Coureur des Bois","type":"personnage","sort":100001,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.voyageurs.8Jeas59CdpnnYabL"}},"img":"systems/foundryvtt-reve-de-dragon/icons/voyageurs/token_bois.webp","items":[{"_id":"zyNYa3hYtrOcF2jA","name":"Acrobatie","type":"competence","sort":100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_acrobatie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"TAKRb9CdMUhs9dd4","name":"Alchimie","type":"competence","sort":200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des recettes et préparations alchimiques. Identification, élaboration, des solutions diverses, breuvages, poudres, onguents, crèmes, etc. (voir Principes d’alchimie, p357).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"lt9VC7PkX4Faiduq","name":"Arbalète","type":"competence","sort":300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arbalete.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de tous les types d’arbalètes.

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tVbFkKSN4n0RSrFU","name":"Arc","type":"competence","sort":400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arc.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de tous les types d’arcs.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"rwsHwIDszSIPBkrO","name":"Armes d'hast","type":"competence","sort":500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"GIIQm22Q4bBsmxpE","name":"Astrologie","type":"competence","sort":600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PmwXYvmutlyQEonB","name":"Botanique","type":"competence","sort":700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"SJE3ghtswQwP1dIy","name":"Bouclier","type":"competence","sort":800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les sortes de bouclierpour parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tvIGIPaEJZBaySil","name":"Bricolage","type":"competence","sort":900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","sort":1000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Savoir chanter juste, se souvenir de mélodies, improviser.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","sort":1100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","sort":1200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"system":{"niveau":-1,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","sort":1400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","sort":1700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","descriptionmj":"","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la dague en lancer.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","sort":2000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","sort":2100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","sort":2200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","sort":2300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","sort":2400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","sort":2500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

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Utilisation de la fronde giratoire.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":3300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","sort":3800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"system":{"niveau":-3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"system":{"niveau":-3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","sort":4600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","sort":4700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","sort":4800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"system":{"niveau":-1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"sM2YYPgH0HlHuOf1"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

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\n

 

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Nie jusqu'à 2 points d'armure.

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pain, fromage, viande séchée...

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Ce modèle est partout à son aise dans la nature, forêts, marais, montagne, où sa discrétion en fait un bon chasseur.

\n

Il connaît assez bien les plantes et les animaux.

\n

Fort et agile, c’est aussi un bon combattant. Il manie la hache et tire à l’arc.

\n

En revanche, il connaît mal la vie citadine et est totalement illettré.

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Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.

\n

 

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Connaissance des recettes et préparations alchimiques. Identification, élaboration, des solutions diverses, breuvages, poudres, onguents, crèmes, etc. (voir Principes d’alchimie, p357).

\n

 

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Utilisation de tous les types d’arbalètes.

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Utilisation de tous les types d’arcs.

\n

 

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Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

\n

 

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Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

\n

 

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Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

\n

 

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Utilisation de toutes les sortes de bouclierpour parer.

\n

 

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L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

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Savoir chanter juste, se souvenir de mélodies, improviser.

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C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

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\n

 

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L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

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Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

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jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

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par le joueur lui-même).

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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

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Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

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Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","descriptionmj":"","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

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Utilisation de la dague en lancer.

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Être capable de danser en mesure, de danser harmonieusement avec une personne

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ou un groupe, de charmer un public par une exhibition.

\n

 

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Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

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Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

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l’anonymat, se cacher.

\n

 

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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

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\n

 

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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

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Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

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\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

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Utilisation du fouet.

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Utilisation de la fronde giratoire.

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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

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","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

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Diagnostic et soin des maladies. Connaissance des remèdes.

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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

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Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

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Nager, plonger.

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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","sort":4800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"system":{"niveau":-1,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","sort":5300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","sort":6000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","sort":6100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","sort":6200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

\n

bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

","descriptionmj":"","defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","sort":6300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’illusion, suggestion, invocation.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"nnR2UHelUaF8dxYn","name":"Voie d'Oniros","type":"competence","sort":6400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie s’appliquant au monde inanimé.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"u1Peok1EYkBcVsmN","name":"Voie de Narcos","type":"competence","sort":6500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’enchantement.

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dPlTQzvU3CEg5qKc","name":"Voie de Thanatos","type":"competence","sort":6600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie noire des forces du cauchemar.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"c5wursWW03ckpyqn","name":"Zoologie","type":"competence","sort":6700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des espèces animales, de leurs mœurs, leur des habitat.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"huasmmtx6drvhkb1","name":"Etain (1 denier)","type":"monnaie","sort":6800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp","effects":[],"system":{"quantite":2,"valeur_deniers":1,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6efm53ct2iruz7gd","name":"Bronze (10 deniers)","type":"monnaie","sort":6900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp","effects":[],"system":{"quantite":0,"valeur_deniers":10,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ejbrvo1wb6re23pc","name":"Argent (1 sol)","type":"monnaie","sort":7000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp","effects":[],"system":{"quantite":4,"valeur_deniers":100,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"kfm56putvlnsazmx","name":"Or (10 sols)","type":"monnaie","sort":7100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp","effects":[],"system":{"quantite":0,"valeur_deniers":1000,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"enBfVVQztQdDtEdY","name":"Égarement","type":"sort","sort":7200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-hypnos.aYOfXEuDp6xGDO4N"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"system":{"description":"

L’effet d’Égarement ne s’applique qu’aux humanoïdes. L’apport massif de pseudo-souvenirs, informulés et insaisissables, empêche l’humanoïde visé de se concentrer sur son activité intellectuelle, manuelle ou verbale. Il ne fait plus ou ne dit plus que des bêtises, en termes de jeu des échecs totaux. Un intellectuel devient incapable de lire ou d’écrire, un artisan se tape sur les doigts, un musicien rate tous ses accords, un orateur bafouille, etc. L’état d’égarement dure jusqu’à la fin de l’heure en cours + une heure complète, ou se dissipe de lui-même dès qu’il y a stress, par exemple une agression. Ce sort est donc totalement inutile et inefficace en combat.

","descriptionmj":"","draconic":"hypnos","duree":"Une heure","JR":"Selon HN","cible":"Humanoïde","difficulte":"-4","portée":"","caseTMR":"desolation","caseTMRspeciale":"","ptreve":"4","xp":0,"bonuscase":"","isrituel":false,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ezkZ1KtYpGyIAkZw","name":"Harpe d'Hypnos","type":"sort","sort":7300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-hypnos.DvP1kqAtGpr5Kux2"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"system":{"description":"

Les rituels de lecture d’Hypnos sont d’étonnantes démonstrations d’auto-suggestion. Aidé par un support, le haut-rêvant se persuade qu’il peut voir ou entendre à distance, et il le fait. Couplé à l’ultime forme d’illusion que sont les invocations, il peut pareillement projeter son image ou sa voix à distance. Tous obéissent aux règles usuelles d’application des rituels. Si un rituel de lecture est paramétré sur une personne et que celle-ci est morte ou a changé de rêve, aucun effet ne se produit, mais les points de rêve sont tout de même dépensés.

\n

Ce rituel permet d’entendre à distance. Il doit être ciblé sur un instrument sonore (harpe, luth, gong, cloche, etc.) faute de quoi l’on aboutit à un cas de @JournalEntry[eANDHKJXMPmPNJ2F]{Magie impossible}. Lors du lancer, le rituel doit être paramétré sur une personne précise (humanoïde) ou un lieu architectural précis (salle, couloir, perron, escalier, balcon, etc.). Les éléments naturels du paysage (rochers, arbres, sources, etc.) ne sont pas des lieux architecturaux. La distance séparant le haut-rêvant du lieu ou de la personne n’est sujette à aucune limitation. Il doit avoir déjà vu réellement la personne ou visité le lieu en question. Puis le sort étant ciblé sur l’instrument sonore, le haut-rêvant croit entendre un murmure en émaner. Ce murmure le plonge alors dans un état hypnotique particulier, où il entend réellement tous les sons audibles produits à proximité de la personne ou du lieu paramétré. S’il s’agit d’une personne, il entend tous les sons comme s’il se trouvait tout près de cette personne; s’il s’agit d’un lieu, il entend comme s’il se trouvait en son centre précis. L’état hypnotique (la communication) dure un round par point de rêve dépensé.

","descriptionmj":"","draconic":"hypnos","duree":"Selon r dépensé","JR":"Aucun","cible":"Un instrument sonore","difficulte":"-4","portée":"","caseTMR":"monts","caseTMRspeciale":"","ptreve":"1+","xp":0,"bonuscase":"","isrituel":true,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"xuk2JZElm9f6drHN","name":"Miroir d'Hypnos","type":"sort","sort":7400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-hypnos.8qdOVBr3S7AhRsJw"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"system":{"description":"

Les rituels de lecture d’Hypnos sont d’étonnantes démonstrations d’auto-suggestion. Aidé par un support, le haut-rêvant se persuade qu’il peut voir ou entendre à distance, et il le fait. Couplé à l’ultime forme d’illusion que sont les invocations, il peut pareillement projeter son image ou sa voix à distance. Tous obéissent aux règles usuelles d’application des rituels. Si un rituel de lecture est paramétré sur une personne et que celle-ci est morte ou a changé de rêve, aucun effet ne se produit, mais les points de rêve sont tout de même dépensés.

\n

Ce rituel permet de voir à distance. Il doit être ciblé sur un miroir ou une surface réfléchissante, comme de l’eau parfaitement calme, faute de quoi l’on aboutit à un cas de @JournalEntry[eANDHKJXMPmPNJ2F]{Magie impossible}. Lors du lancer, le rituel doit être paramétré sur une personne ou un lieu architectural précis, mêmes restrictions que pour Harpe d’Hypnos. Puis le sort étant ciblé sur le miroir, le haut-rêvant croit voir y évoluer des formes, qui le plongent aussitôt dans un état hypnotique particulier, où il voit réellement la personne ou le lieu choisi. S’il s’agit d’une personne, son point de vue est comme s’il se tenait debout à un mètre devant elle ; s’il s’agit d’un lieu, il s’en trouve au centre. Dans les deux cas, le haut-rêvant peut mentalement tourner sur lui-même à 360° pour mieux voir ce qui l’entoure, mais ne peut se déplacer. Noter qu’il a l’image, mais pas le son. La communication est de 1 round par point de rêve dépensé.

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Les rituels de Lecture d’Aura peuvent indifféremment être accomplis par n’importe laquelle des quatre voies.

\n

Ce rituel permet d’approfondir les informations fournies par Détection d’Aura. Pratiquer Lecture d’Aura quand il n’y a pas d’aura revient à demander une magie impossible et crée immédiatement une déchirure du rêve.

\n

Lecture d’Aura est effectuée en plusieurs étapes, toutes étant de difficulté R-3 et coûtant 3 points de rêve. La première a toujours lieu dans un sanctuaire et ne fait que révéler dans quel(s) autre(s) genre(s) de case(s) le haut-rêvant doit se rendre pour continuer sa lecture. Là, il apprend quel genre de magie a été produit ou à quel type de rêve il a affaire, de même que les cases spécifiques concernées. Enfin dans les cases spécifiques, le haut-rêvant peut apprendre la force du rêve ou de la magie en cours, c’est-à-dire pratiquement la difficulté et le nombre de points de rêve impliqués, information indispensable dans l’optique d’une annulation de magie.

\n

Lecture d’Aura révèle également la couleur de l’aura (fixe ou pulsative) comme Détection d’Aura. Pour les créatures vivantes, on peut donc sauter l’étape de Détection d’Aura et commencer directement par la lecture, puisqu’on est sûr de trouver une aura. Dans les autres cas, il est plus prudent de commencer par la détection si, en l’absence finale d’une aura, on ne veut pas créer de magie impossible. Effectuée sur une créature non soumise à un effet magique ni sous l’emprise d’une entité, Lecture d’Aura indique toujours le Fleuve. Là, dans n’importe quelle case du Fleuve, le haut-rêvant se contente d’apprendre qu’il a affaire à une créature vivante et douée de rêve.

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Les rituels de Détection d’Aura peuvent indifféremment être accomplis par n’importe laquelle des quatre voies.

\n

Toutes les créatures vivantes animées (humains, humanoïdes, animaux) ont une caractéristique RÊVE. Les objets enchantés possèdent des points de rêve, de même que les produits de magie naturelle, comme certaines pierres de chance. Les entités de cauchemar, incarnées ou non, en ont également. Quelle qu’elle soit, la présence de rêve émet une aura, laquelle est détectable par Détection d’Aura. Parallèlement, toute cible d’un sort ou d’un rituel, émet une aura propre, quand bien même ladite cible ne possède pas de points de rêve (centre de zone, objet ou plante soumis à une illusion d’Hypnos). Cette aura est également détectable par Détection d’Aura.

\n

L’aura de présence de rêve se traduit par un halo bleuté constant ; l’aura résultant d’un effet magique par un halo parcouru de pulsations. Quand les deux auras sont présentes conjointement, le halo est pulsatif et d’un bleu plus foncé. On peut toujours effectuer Détection d’Aura sans aucun risque, il y a toujours une réponse. Soit une aura est perçue, constante ou pulsative, et l’on peut tenter une Lecture d’Aura pour en savoir plus ; soit aucune aura n’est perçue et il s’agit de matière inerte, sans rêve, non soumise à un sort.

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Ce rituel permet d’annuler un effet magique, que celui-ci ait été accompli par soi-même ou par un autre haut-rêvant. On peut annuler l’effet d’un sort, de zone ou individuel, d’un rituel d’enchantement, d’une invocation, etc.

\n

Le haut-rêvant doit se trouver dans la case spécifique des TMR d’où la magie a été accomplie. Le jet de RÊVE qu’il doit réussir a alors la même difficulté que celui ayant permis la magie, avec une dépense de points de rêve pareillement identique.

\n

Pour annuler une invocation, le rituel d’Annulation doit être ciblé sur la créature invoquée. Quand la magie est le résultat conjoint de plusieurs rituels, ce qui est notamment le cas des objets magiques, chacun doit être annulé tour à tour, en commençant toujours par le dernier à avoir été accompli chronologiquement. D’une manière générale, ce sont les mêmes opérations qui doivent être répétées à l’envers. Quand un rituel coûte des points de seuil, son annulation en coûte également (le même nombre). Annulation de Magie sert également à exorciser les entités de cauchemar non incarnées. La difficulté d’un exorcisme est toujours R-7, et le coût en points de rêve égal au RÊVE de l’entité. Le ciblage doit être fait sur la créature possédée.

\n

Avant d’accomplir une Annulation de Magie, les paramètres de la magie à annuler (case des TMR, R-, r) peuvent être découverts au moyen du rituel Lecture d’Aura.

\n

Pour la synthèse d’Annulation de Magie, considérer que ce rituel est de difficulté R-7. Il peut être utilisé indifféremment par Oniros, Hypnos ou Narcos (mais jamais Thanatos), quelle que soit la voie ayant servi à accomplir la magie à annuler.

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C'est le rituel de base e tout enchantement, c'est par lui que le haut-rêvant confère des points de rêve à la gemme ou à la potion. Le nombre de points conférés, paramétré au lancer du sort, est à son entière discrétion. Entre deux Enchantements de la même potion ou de la même gemme doit être accompli un rituel de Purificiation.

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(pincettes, lancette, crin, aiguille)

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Petite herbacée aux feuilles en forme de polygone à 7 côtés, d’un bleu très pâle, presque translucide, ne poussant qu’en haute montagne, à partir de 2000 mètres, et uniquement dans les recoins pouvant être éclairés par la lune.

L’herbe de lune possède un fort pouvoir onirique sur celui qui la consomme\"; en termes de jeu, elle permet de gagner des points de rêve. Elle doit être cueillie de nuit et lorsque la lune l’éclaire, faute de quoi son pouvoir est nul. Sa force dépend de la phase lunaire durant laquelle elle est cueillie.

Une fois séchée, l’herbe de lune peut être fumée dans une pipe ou préparée en décoction. Dans les deux cas, une dose doit être composée de 7 brins. Dès la dose absorbée (bue ou fumée), le consommateur doit jouer un JR r-force, c’est-à-dire un jet de points de rêve ajusté négativement à la force de l’herbe. Si le JR réussit, aucun effet ne se produit\"; s’il échoue, le consommateur gagne immédiatement un nombre de points de rêve égal à la force de l’herbe, puis en échange, marque un nombre identique de points de fatigue. On peut ainsi gagner des points de rêve même si le seuil de rêve est dépassé, mais se souvenir que dépasser le triple de son seuil provoque l’éclatement.

L’herbe de lune est parfois trouvable chez les herboristes, mais n’est pas bon marché. Une dose (7 brins) vaut usuellement un nombre de sols égal à sa force. Une dose de force 6 vaut ainsi 6 sols.
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Ce don permet d’accéder aux Terres Médianes en demi-rêve et est indispensable pour déchiffrer les signes draconics et développer les 4 compétences de magie. Tous les haut-rêvants sont par définition déjà censés posséder ce don.

\n

Noter qu’un non haut-rêvant qui l’acquiert ne devient pas pour autant « magicien » à l’instant même. Ses voies de Draconic sont toujours à -11, et il devra commencer par en développer au moins une avant de pouvoir acquérir des sorts. On peut refuser cette tête de Dragon et en tirer une autre à la place.

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Connaissance des recettes et préparations alchimiques. Identification, élaboration, des solutions diverses, breuvages, poudres, onguents, crèmes, etc. (voir Principes d’alchimie, p357).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"lt9VC7PkX4Faiduq","name":"Arbalète","type":"competence","sort":300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arbalete.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de tous les types d’arbalètes.

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tVbFkKSN4n0RSrFU","name":"Arc","type":"competence","sort":400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arc.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de tous les types d’arcs.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"rwsHwIDszSIPBkrO","name":"Armes d'hast","type":"competence","sort":500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"GIIQm22Q4bBsmxpE","name":"Astrologie","type":"competence","sort":600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PmwXYvmutlyQEonB","name":"Botanique","type":"competence","sort":700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"SJE3ghtswQwP1dIy","name":"Bouclier","type":"competence","sort":800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les sortes de bouclierpour parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tvIGIPaEJZBaySil","name":"Bricolage","type":"competence","sort":900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","sort":1000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Savoir chanter juste, se souvenir de mélodies, improviser.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","sort":1100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","sort":1200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","sort":1400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","sort":1700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","descriptionmj":"","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la dague en lancer.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","sort":2000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","sort":2100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","sort":2200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","sort":2300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","sort":2400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","sort":2500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"system":{"niveau":-1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":3300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","sort":3800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"system":{"niveau":-3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","sort":4600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"system":{"niveau":-5,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","sort":4700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[],"system":{"niveau":-3,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","sort":4800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"system":{"niveau":-1,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","sort":5300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","sort":6000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","sort":6100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","sort":6200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

\n

bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

","descriptionmj":"","defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","sort":6300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’illusion, suggestion, invocation.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"nnR2UHelUaF8dxYn","name":"Voie d'Oniros","type":"competence","sort":6400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie s’appliquant au monde inanimé.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"u1Peok1EYkBcVsmN","name":"Voie de Narcos","type":"competence","sort":6500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’enchantement.

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dPlTQzvU3CEg5qKc","name":"Voie de Thanatos","type":"competence","sort":6600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie noire des forces du cauchemar.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"c5wursWW03ckpyqn","name":"Zoologie","type":"competence","sort":6700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des espèces animales, de leurs mœurs, leur des habitat.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"huasmmtx6drvhkb1","name":"Etain (1 denier)","type":"monnaie","sort":6800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp","effects":[],"system":{"quantite":2,"valeur_deniers":1,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6efm53ct2iruz7gd","name":"Bronze (10 deniers)","type":"monnaie","sort":6900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp","effects":[],"system":{"quantite":0,"valeur_deniers":10,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ejbrvo1wb6re23pc","name":"Argent (1 sol)","type":"monnaie","sort":7000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp","effects":[],"system":{"quantite":4,"valeur_deniers":100,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"kfm56putvlnsazmx","name":"Or (10 sols)","type":"monnaie","sort":7100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"4iUa0YqVh48c92pF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp","effects":[],"system":{"quantite":0,"valeur_deniers":1000,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"enBfVVQztQdDtEdY","name":"Égarement","type":"sort","sort":7200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-hypnos.aYOfXEuDp6xGDO4N"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"system":{"description":"

L’effet d’Égarement ne s’applique qu’aux humanoïdes. L’apport massif de pseudo-souvenirs, informulés et insaisissables, empêche l’humanoïde visé de se concentrer sur son activité intellectuelle, manuelle ou verbale. Il ne fait plus ou ne dit plus que des bêtises, en termes de jeu des échecs totaux. Un intellectuel devient incapable de lire ou d’écrire, un artisan se tape sur les doigts, un musicien rate tous ses accords, un orateur bafouille, etc. L’état d’égarement dure jusqu’à la fin de l’heure en cours + une heure complète, ou se dissipe de lui-même dès qu’il y a stress, par exemple une agression. Ce sort est donc totalement inutile et inefficace en combat.

","descriptionmj":"","draconic":"hypnos","duree":"Une heure","JR":"Selon HN","cible":"Humanoïde","difficulte":"-4","portée":"","caseTMR":"desolation","caseTMRspeciale":"","ptreve":"4","xp":0,"bonuscase":"","isrituel":false,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ezkZ1KtYpGyIAkZw","name":"Harpe d'Hypnos","type":"sort","sort":7300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-hypnos.DvP1kqAtGpr5Kux2"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"system":{"description":"

Les rituels de lecture d’Hypnos sont d’étonnantes démonstrations d’auto-suggestion. Aidé par un support, le haut-rêvant se persuade qu’il peut voir ou entendre à distance, et il le fait. Couplé à l’ultime forme d’illusion que sont les invocations, il peut pareillement projeter son image ou sa voix à distance. Tous obéissent aux règles usuelles d’application des rituels. Si un rituel de lecture est paramétré sur une personne et que celle-ci est morte ou a changé de rêve, aucun effet ne se produit, mais les points de rêve sont tout de même dépensés.

\n

Ce rituel permet d’entendre à distance. Il doit être ciblé sur un instrument sonore (harpe, luth, gong, cloche, etc.) faute de quoi l’on aboutit à un cas de @JournalEntry[eANDHKJXMPmPNJ2F]{Magie impossible}. Lors du lancer, le rituel doit être paramétré sur une personne précise (humanoïde) ou un lieu architectural précis (salle, couloir, perron, escalier, balcon, etc.). Les éléments naturels du paysage (rochers, arbres, sources, etc.) ne sont pas des lieux architecturaux. La distance séparant le haut-rêvant du lieu ou de la personne n’est sujette à aucune limitation. Il doit avoir déjà vu réellement la personne ou visité le lieu en question. Puis le sort étant ciblé sur l’instrument sonore, le haut-rêvant croit entendre un murmure en émaner. Ce murmure le plonge alors dans un état hypnotique particulier, où il entend réellement tous les sons audibles produits à proximité de la personne ou du lieu paramétré. S’il s’agit d’une personne, il entend tous les sons comme s’il se trouvait tout près de cette personne; s’il s’agit d’un lieu, il entend comme s’il se trouvait en son centre précis. L’état hypnotique (la communication) dure un round par point de rêve dépensé.

","descriptionmj":"","draconic":"hypnos","duree":"Selon r dépensé","JR":"Aucun","cible":"Un instrument sonore","difficulte":"-4","portée":"","caseTMR":"monts","caseTMRspeciale":"","ptreve":"1+","xp":0,"bonuscase":"","isrituel":true,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"xuk2JZElm9f6drHN","name":"Miroir d'Hypnos","type":"sort","sort":7400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-hypnos.8qdOVBr3S7AhRsJw"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"system":{"description":"

Les rituels de lecture d’Hypnos sont d’étonnantes démonstrations d’auto-suggestion. Aidé par un support, le haut-rêvant se persuade qu’il peut voir ou entendre à distance, et il le fait. Couplé à l’ultime forme d’illusion que sont les invocations, il peut pareillement projeter son image ou sa voix à distance. Tous obéissent aux règles usuelles d’application des rituels. Si un rituel de lecture est paramétré sur une personne et que celle-ci est morte ou a changé de rêve, aucun effet ne se produit, mais les points de rêve sont tout de même dépensés.

\n

Ce rituel permet de voir à distance. Il doit être ciblé sur un miroir ou une surface réfléchissante, comme de l’eau parfaitement calme, faute de quoi l’on aboutit à un cas de @JournalEntry[eANDHKJXMPmPNJ2F]{Magie impossible}. Lors du lancer, le rituel doit être paramétré sur une personne ou un lieu architectural précis, mêmes restrictions que pour Harpe d’Hypnos. Puis le sort étant ciblé sur le miroir, le haut-rêvant croit voir y évoluer des formes, qui le plongent aussitôt dans un état hypnotique particulier, où il voit réellement la personne ou le lieu choisi. S’il s’agit d’une personne, son point de vue est comme s’il se tenait debout à un mètre devant elle ; s’il s’agit d’un lieu, il s’en trouve au centre. Dans les deux cas, le haut-rêvant peut mentalement tourner sur lui-même à 360° pour mieux voir ce qui l’entoure, mais ne peut se déplacer. Noter qu’il a l’image, mais pas le son. La communication est de 1 round par point de rêve dépensé.

","descriptionmj":"","draconic":"hypnos","duree":"Selon r dépensé","JR":"Aucun","cible":"Un miroir","difficulte":"-5","portée":"","caseTMR":"necropole","caseTMRspeciale":"","ptreve":"1","xp":0,"bonuscase":"","isrituel":true,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ayR3C9v7MdyeWqRC","name":"Lecture d'aura","type":"sort","sort":7500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-hypnos.Y4r9kTN2brWC2N0n"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"system":{"description":"

Les rituels de Lecture d’Aura peuvent indifféremment être accomplis par n’importe laquelle des quatre voies.

\n

Ce rituel permet d’approfondir les informations fournies par Détection d’Aura. Pratiquer Lecture d’Aura quand il n’y a pas d’aura revient à demander une magie impossible et crée immédiatement une déchirure du rêve.

\n

Lecture d’Aura est effectuée en plusieurs étapes, toutes étant de difficulté R-3 et coûtant 3 points de rêve. La première a toujours lieu dans un sanctuaire et ne fait que révéler dans quel(s) autre(s) genre(s) de case(s) le haut-rêvant doit se rendre pour continuer sa lecture. Là, il apprend quel genre de magie a été produit ou à quel type de rêve il a affaire, de même que les cases spécifiques concernées. Enfin dans les cases spécifiques, le haut-rêvant peut apprendre la force du rêve ou de la magie en cours, c’est-à-dire pratiquement la difficulté et le nombre de points de rêve impliqués, information indispensable dans l’optique d’une annulation de magie.

\n

Lecture d’Aura révèle également la couleur de l’aura (fixe ou pulsative) comme Détection d’Aura. Pour les créatures vivantes, on peut donc sauter l’étape de Détection d’Aura et commencer directement par la lecture, puisqu’on est sûr de trouver une aura. Dans les autres cas, il est plus prudent de commencer par la détection si, en l’absence finale d’une aura, on ne veut pas créer de magie impossible. Effectuée sur une créature non soumise à un effet magique ni sous l’emprise d’une entité, Lecture d’Aura indique toujours le Fleuve. Là, dans n’importe quelle case du Fleuve, le haut-rêvant se contente d’apprendre qu’il a affaire à une créature vivante et douée de rêve.

","descriptionmj":"","draconic":"oniros","duree":"Instantanée","JR":"Aucun","cible":"","difficulte":"-3","portée":"","caseTMR":"special","caseTMRspeciale":"Sanctuaire / variable","ptreve":"3","xp":0,"bonuscase":"","isrituel":false,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"S1MpkfqtTQYicBKn","name":"Détection d'aura","type":"sort","sort":7600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-hypnos.xOicgRMCUxJNmVzF"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"system":{"description":"

Les rituels de Détection d’Aura peuvent indifféremment être accomplis par n’importe laquelle des quatre voies.

\n

Toutes les créatures vivantes animées (humains, humanoïdes, animaux) ont une caractéristique RÊVE. Les objets enchantés possèdent des points de rêve, de même que les produits de magie naturelle, comme certaines pierres de chance. Les entités de cauchemar, incarnées ou non, en ont également. Quelle qu’elle soit, la présence de rêve émet une aura, laquelle est détectable par Détection d’Aura. Parallèlement, toute cible d’un sort ou d’un rituel, émet une aura propre, quand bien même ladite cible ne possède pas de points de rêve (centre de zone, objet ou plante soumis à une illusion d’Hypnos). Cette aura est également détectable par Détection d’Aura.

\n

L’aura de présence de rêve se traduit par un halo bleuté constant ; l’aura résultant d’un effet magique par un halo parcouru de pulsations. Quand les deux auras sont présentes conjointement, le halo est pulsatif et d’un bleu plus foncé. On peut toujours effectuer Détection d’Aura sans aucun risque, il y a toujours une réponse. Soit une aura est perçue, constante ou pulsative, et l’on peut tenter une Lecture d’Aura pour en savoir plus ; soit aucune aura n’est perçue et il s’agit de matière inerte, sans rêve, non soumise à un sort.

","descriptionmj":"","draconic":"oniros","duree":"Instantanée","JR":"Aucun","cible":"","difficulte":"-3","portée":"","caseTMR":"sanctuaire","caseTMRspeciale":"","ptreve":"1","xp":0,"bonuscase":"","isrituel":false,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"KACix65IvmkDdF3B","name":"Annulation de magie","type":"sort","sort":7700000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-hypnos.BibuJdKmaQJm3kFw"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"system":{"description":"

Ce rituel permet d’annuler un effet magique, que celui-ci ait été accompli par soi-même ou par un autre haut-rêvant. On peut annuler l’effet d’un sort, de zone ou individuel, d’un rituel d’enchantement, d’une invocation, etc.

\n

Le haut-rêvant doit se trouver dans la case spécifique des TMR d’où la magie a été accomplie. Le jet de RÊVE qu’il doit réussir a alors la même difficulté que celui ayant permis la magie, avec une dépense de points de rêve pareillement identique.

\n

Pour annuler une invocation, le rituel d’Annulation doit être ciblé sur la créature invoquée. Quand la magie est le résultat conjoint de plusieurs rituels, ce qui est notamment le cas des objets magiques, chacun doit être annulé tour à tour, en commençant toujours par le dernier à avoir été accompli chronologiquement. D’une manière générale, ce sont les mêmes opérations qui doivent être répétées à l’envers. Quand un rituel coûte des points de seuil, son annulation en coûte également (le même nombre). Annulation de Magie sert également à exorciser les entités de cauchemar non incarnées. La difficulté d’un exorcisme est toujours R-7, et le coût en points de rêve égal au RÊVE de l’entité. Le ciblage doit être fait sur la créature possédée.

\n

Avant d’accomplir une Annulation de Magie, les paramètres de la magie à annuler (case des TMR, R-, r) peuvent être découverts au moyen du rituel Lecture d’Aura.

\n

Pour la synthèse d’Annulation de Magie, considérer que ce rituel est de difficulté R-7. Il peut être utilisé indifféremment par Oniros, Hypnos ou Narcos (mais jamais Thanatos), quelle que soit la voie ayant servi à accomplir la magie à annuler.

","descriptionmj":"","draconic":"oniros","duree":"Instantanée","JR":"Aucun","cible":"Effet magique","difficulte":"variable","portée":"","caseTMR":"special","caseTMRspeciale":"variable","ptreve":"variable","xp":0,"bonuscase":"","isrituel":true,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fwA0a4vNsqIy7hOv","name":"Enchantement","type":"sort","sort":7800000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-narcos.WUYaL4yvr0wFRLjk"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[],"system":{"description":"

C'est le rituel de base e tout enchantement, c'est par lui que le haut-rêvant confère des points de rêve à la gemme ou à la potion. Le nombre de points conférés, paramétré au lancer du sort, est à son entière discrétion. Entre deux Enchantements de la même potion ou de la même gemme doit être accompli un rituel de Purificiation.

","descriptionmj":"","draconic":"narcos","duree":"Instantanée","JR":"Aucun","cible":"","difficulte":"-4","portée":"","caseTMR":"cite","caseTMRspeciale":"","ptreve":"1+","xp":0,"bonuscase":"","isrituel":true,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MABQ7KRusLvq0dVL","name":"Bas de laine","type":"objet","sort":7900000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.qWhl9EfdnJx4KFTZ"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bas_laine.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0,"equipe":true,"resistance":0,"qualite":0,"cout":0.1},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"e9f1zYg1NK39TbS6","name":"Bougie de cire (2 heures)","type":"objet","sort":8000000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.ckKnviu9SHvWgya0"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bougie.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":3,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.05},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fADw796yBhSZYnwq","name":"Bourse de cuir","type":"conteneur","sort":8100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.zlDa1vwmls6Uf4pt"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bourse.webp","effects":[],"system":{"description":"","descriptionmj":"","capacite":0.5,"encombrement":0.01,"equipe":false,"qualite":0,"contenu":[],"cout":0.1},"folder":null,"ownership":{"default":0},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.19","coreVersion":"10.286","createdTime":null,"modifiedTime":1664227480247,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}},{"_id":"RpIM8Cap9JA070KH","name":"Briquet à silex","type":"objet","sort":8200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.4LFXefT0HFpaXQLx"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/briquet.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.08,"equipe":false,"resistance":0,"qualite":0,"cout":0.4},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"5HENrsphkmmAq6Lq","name":"Casserole de fer (1 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Petite herbacée aux feuilles en forme de polygone à 7 côtés, d’un bleu très pâle, presque translucide, ne poussant qu’en haute montagne, à partir de 2000 mètres, et uniquement dans les recoins pouvant être éclairés par la lune.

L’herbe de lune possède un fort pouvoir onirique sur celui qui la consomme\"; en termes de jeu, elle permet de gagner des points de rêve. Elle doit être cueillie de nuit et lorsque la lune l’éclaire, faute de quoi son pouvoir est nul. Sa force dépend de la phase lunaire durant laquelle elle est cueillie.

Une fois séchée, l’herbe de lune peut être fumée dans une pipe ou préparée en décoction. Dans les deux cas, une dose doit être composée de 7 brins. Dès la dose absorbée (bue ou fumée), le consommateur doit jouer un JR r-force, c’est-à-dire un jet de points de rêve ajusté négativement à la force de l’herbe. Si le JR réussit, aucun effet ne se produit\"; s’il échoue, le consommateur gagne immédiatement un nombre de points de rêve égal à la force de l’herbe, puis en échange, marque un nombre identique de points de fatigue. On peut ainsi gagner des points de rêve même si le seuil de rêve est dépassé, mais se souvenir que dépasser le triple de son seuil provoque l’éclatement.

L’herbe de lune est parfois trouvable chez les herboristes, mais n’est pas bon marché. Une dose (7 brins) vaut usuellement un nombre de sols égal à sa force. Une dose de force 6 vaut ainsi 6 sols.
Rare.

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Ce don permet d’accéder aux Terres Médianes en demi-rêve et est indispensable pour déchiffrer les signes draconics et développer les 4 compétences de magie. Tous les haut-rêvants sont par définition déjà censés posséder ce don.

\n

Noter qu’un non haut-rêvant qui l’acquiert ne devient pas pour autant « magicien » à l’instant même. Ses voies de Draconic sont toujours à -11, et il devra commencer par en développer au moins une avant de pouvoir acquérir des sorts. On peut refuser cette tête de Dragon et en tirer une autre à la place.

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Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"TAKRb9CdMUhs9dd4","name":"Alchimie","type":"competence","sort":200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"3ajJ5ZIa9bdcKUZQ"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des recettes et préparations alchimiques. Identification, élaboration, des solutions diverses, breuvages, poudres, onguents, crèmes, etc. (voir Principes d’alchimie, p357).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"lt9VC7PkX4Faiduq","name":"Arbalète","type":"competence","sort":300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"3ajJ5ZIa9bdcKUZQ"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arbalete.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de tous les types d’arbalètes.

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Utilisation de tous les types d’arcs.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"rwsHwIDszSIPBkrO","name":"Armes d'hast","type":"competence","sort":500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"3ajJ5ZIa9bdcKUZQ"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"GIIQm22Q4bBsmxpE","name":"Astrologie","type":"competence","sort":600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"3ajJ5ZIa9bdcKUZQ"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PmwXYvmutlyQEonB","name":"Botanique","type":"competence","sort":700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"3ajJ5ZIa9bdcKUZQ"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"SJE3ghtswQwP1dIy","name":"Bouclier","type":"competence","sort":800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"3ajJ5ZIa9bdcKUZQ"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les sortes de bouclierpour parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tvIGIPaEJZBaySil","name":"Bricolage","type":"competence","sort":900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"3ajJ5ZIa9bdcKUZQ"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","sort":1000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"3ajJ5ZIa9bdcKUZQ"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Savoir chanter juste, se souvenir de mélodies, improviser.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","sort":1100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"3ajJ5ZIa9bdcKUZQ"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","sort":1200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"3ajJ5ZIa9bdcKUZQ"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"3ajJ5ZIa9bdcKUZQ"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

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Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

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Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

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Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","descriptionmj":"","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"3ajJ5ZIa9bdcKUZQ"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

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Utilisation de la dague en lancer.

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Être capable de danser en mesure, de danser harmonieusement avec une personne

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ou un groupe, de charmer un public par une exhibition.

\n

 

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Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

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Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

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l’anonymat, se cacher.

\n

 

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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

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\n

 

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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

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Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

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\n

 

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Utilisation de tous les types de fléaux, pour attaquer.

\n

 

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Utilisation du fouet.

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Utilisation de la fronde giratoire.

\n

 

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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

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Utilisation de la lance courte ou de la javeline en lancer.

\n

 

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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

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ture maçonnée.

\n

 

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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

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Diagnostic et soin des maladies. Connaissance des remèdes.

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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

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Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

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Nager, plonger.

\n

 

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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

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Art extrêmement dangereux du vol à la tire.

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Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

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L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"3ajJ5ZIa9bdcKUZQ"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","sort":6000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"3ajJ5ZIa9bdcKUZQ"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","sort":6100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"3ajJ5ZIa9bdcKUZQ"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","sort":6200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"3ajJ5ZIa9bdcKUZQ"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

\n

bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

","descriptionmj":"","defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","sort":6300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"3ajJ5ZIa9bdcKUZQ"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’illusion, suggestion, invocation.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"nnR2UHelUaF8dxYn","name":"Voie d'Oniros","type":"competence","sort":6400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"3ajJ5ZIa9bdcKUZQ"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie s’appliquant au monde inanimé.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"u1Peok1EYkBcVsmN","name":"Voie de Narcos","type":"competence","sort":6500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"3ajJ5ZIa9bdcKUZQ"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’enchantement.

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Magie noire des forces du cauchemar.

\n

 

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Connaissance des espèces animales, de leurs mœurs, leur des habitat.

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Deux épaisseurs de drap surpiquées, avec rembourrage de laine.

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Pourpoint ou cotte de drap matelassé + culottes de drap matelassé + bottes de cuir souple. Le pourpoint est une sorte de veste ; la cotte est une sorte de tunique, lacée sur la poitrine, et descendant jusqu’aux genoux, façon Robin des Bois.

\n

 

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","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tVbFkKSN4n0RSrFU","name":"Arc","type":"competence","sort":400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arc.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de tous les types d’arcs.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"rwsHwIDszSIPBkrO","name":"Armes d'hast","type":"competence","sort":500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"GIIQm22Q4bBsmxpE","name":"Astrologie","type":"competence","sort":600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp","effects":[],"system":{"niveau":-3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PmwXYvmutlyQEonB","name":"Botanique","type":"competence","sort":700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"SJE3ghtswQwP1dIy","name":"Bouclier","type":"competence","sort":800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les sortes de bouclierpour parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tvIGIPaEJZBaySil","name":"Bricolage","type":"competence","sort":900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","sort":1000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Savoir chanter juste, se souvenir de mélodies, improviser.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","sort":1100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","sort":1200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"system":{"niveau":-1,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","sort":1400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"system":{"niveau":-3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","sort":1700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","descriptionmj":"","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la dague en lancer.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","sort":2000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","sort":2100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","sort":2200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","sort":2300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","sort":2400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","sort":2500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":3300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"system":{"niveau":-3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","sort":4600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","sort":4700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","sort":4800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","sort":5300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[],"system":{"niveau":-3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","sort":6000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","sort":6100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","sort":6200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

\n

bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

","descriptionmj":"","defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","sort":6300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"UWQQ2s39vUgquVpk"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’illusion, suggestion, invocation.

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Ce modèle vient d’un rêve lointain.

\n

Il est à son aise dans les forêts et les marais, où sa discrétion en fait un bon chasseur.

\n

Il connaît assez bien les plantes et les animaux.

\n

Adroit et agile, c’est aussi un bon combattant. Il manie la lance et tire à la fronde.

\n

En revanche, il connaît mal la vie citadine et est totalement illettré.

","notes":"Notes","notesmj":"Notes du MJ","race":"Humain","yeux":"","cheveux":"","poids":"61 kg","heure":"couronne","sexe":"Féminin","age":"17 ans","beaute":"10","main":"droitier","experiencelog":[],"subacteurs":{"suivants":[],"montures":[],"vehicules":[]},"taille":""},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"prototypeToken":{"flags":{},"name":"le Voyageur Étranger","displayName":0,"width":1,"height":1,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":0,"displayBars":0,"bar1":{"attribute":"sante.vie"},"bar2":{"attribute":"sante.endurance"},"randomImg":false,"light":{"dim":0,"bright":0,"angle":360,"color":null,"alpha":1,"animation":{"type":null,"speed":5,"intensity":5,"reverse":false},"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"systems/foundryvtt-reve-de-dragon/icons/voyageurs/voyageur_etranger.webp","tint":null,"scaleX":1,"scaleY":1,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"alpha":1,"detectionModes":[]},"folder":null,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.3","coreVersion":"10.290","createdTime":1668808365104,"modifiedTime":1668808458807,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} {"_id":"N5ybrpVwbpL8aPG0","name":"le Coureur des Rues","type":"personnage","img":"systems/foundryvtt-reve-de-dragon/icons/voyageurs/token_courreur.webp","items":[{"_id":"zyNYa3hYtrOcF2jA","name":"Acrobatie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_acrobatie.webp","effects":[],"folder":null,"sort":9200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"TAKRb9CdMUhs9dd4","name":"Alchimie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp","effects":[],"folder":null,"sort":9300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des recettes et préparations alchimiques. Identification, élaboration, des solutions diverses, breuvages, poudres, onguents, crèmes, etc. (voir Principes d’alchimie, p357).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"lt9VC7PkX4Faiduq","name":"Arbalète","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_arbalete.webp","effects":[],"folder":null,"sort":9400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de tous les types d’arbalètes.

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Utilisation de tous les types d’arcs.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"rwsHwIDszSIPBkrO","name":"Armes d'hast","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp","effects":[],"folder":null,"sort":9600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"GIIQm22Q4bBsmxpE","name":"Astrologie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp","effects":[],"folder":null,"sort":9700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PmwXYvmutlyQEonB","name":"Botanique","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp","effects":[],"folder":null,"sort":9800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"SJE3ghtswQwP1dIy","name":"Bouclier","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp","effects":[],"folder":null,"sort":9900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les sortes de bouclierpour parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tvIGIPaEJZBaySil","name":"Bricolage","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[],"folder":null,"sort":10000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":1,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"folder":null,"sort":10100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Savoir chanter juste, se souvenir de mélodies, improviser.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[],"folder":null,"sort":10200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"folder":null,"sort":10300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"folder":null,"sort":10400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":-1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"folder":null,"sort":10500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"folder":null,"sort":10600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"folder":null,"sort":10700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":1,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"folder":null,"sort":10800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","descriptionmj":"","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"folder":null,"sort":10900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":2,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"folder":null,"sort":11000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la dague en lancer.

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Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"folder":null,"sort":11200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"folder":null,"sort":11300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

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Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

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\n

 

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Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

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Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

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Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

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Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"folder":null,"sort":12000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

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Utilisation du fouet.

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Utilisation de la fronde giratoire.

\n

 

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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

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Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

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Utilisation de la lance courte ou de la javeline en lancer.

\n

 

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Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

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Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

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Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

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C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

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ture maçonnée.

\n

 

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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

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Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"folder":null,"sort":13600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"folder":null,"sort":13700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[],"folder":null,"sort":13800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"folder":null,"sort":14000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

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Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

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L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

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\n

 

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Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

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\n

 

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\n

 

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\n

 

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\n

 

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\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[],"folder":null,"sort":15200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"Im2MWKk5hgiusNw8"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

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Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

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bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

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exemple. Indispensable pour monter sérieusement la garde.

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Magie d’illusion, suggestion, invocation.

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Magie s’appliquant au monde inanimé.

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Magie d’enchantement.

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Magie noire des forces du cauchemar.

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Connaissance des espèces animales, de leurs mœurs, leur des habitat.

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Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte de cuir souple + culottes de cuir souple + bottes de cuir souple.

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1 mesure (20cl) d'eau.

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Peut tirer tous les rounds.

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Comme une bourse, mais sous forme d'une coque en cuir rigide.

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Personnage de petite taille, habile à se faufiler, ce modèle est chez lui dans les rues populeuses des cités, où la discrétion est sa meilleure arme : jouer aux dés, crocheter les serrures, et même un petit talent de pickpocket.

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Attention toutefois aux conséquences dangereuses de cet art !

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Ce n’est pas un grand combattant, mais il manie la dague et sait tirer à la fronde.

\n

En revanche, il est moins à l’aise dans la nature et ne sait pas très bien lire.

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Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.

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Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

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Utilisation de toutes les sortes de bouclierpour parer.

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L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

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L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

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L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","sort":1400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

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Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","descriptionmj":"","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la dague en lancer.

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Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","sort":2100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","sort":2200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"system":{"niveau":-1,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","sort":2300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","sort":2400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","sort":2500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":3300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","sort":3800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"system":{"niveau":-1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"system":{"niveau":-1,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","sort":4600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","sort":4700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","sort":4800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","sort":5000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","sort":5300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","sort":6000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","sort":6100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","sort":6200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

\n

bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

","descriptionmj":"","defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","sort":6300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’illusion, suggestion, invocation.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"nnR2UHelUaF8dxYn","name":"Voie d'Oniros","type":"competence","sort":6400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie s’appliquant au monde inanimé.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"u1Peok1EYkBcVsmN","name":"Voie de Narcos","type":"competence","sort":6500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’enchantement.

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dPlTQzvU3CEg5qKc","name":"Voie de Thanatos","type":"competence","sort":6600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie noire des forces du cauchemar.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"c5wursWW03ckpyqn","name":"Zoologie","type":"competence","sort":6700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des espèces animales, de leurs mœurs, leur des habitat.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"h4l0q0irkzf1cpqn","name":"Etain (1 denier)","type":"monnaie","sort":6800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp","effects":[],"system":{"quantite":4,"valeur_deniers":1,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wbe62yoafx86y2rx","name":"Bronze (10 deniers)","type":"monnaie","sort":6900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp","effects":[],"system":{"quantite":7,"valeur_deniers":10,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"o87z1mrvf4idvr0w","name":"Argent (1 sol)","type":"monnaie","sort":7000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp","effects":[],"system":{"quantite":4,"valeur_deniers":100,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iiezdod0p9sug2xm","name":"Or (10 sols)","type":"monnaie","sort":7100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"PwIJRWCRYvItg34L"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp","effects":[],"system":{"quantite":0,"valeur_deniers":1000,"encombrement":0.01,"description":"","descriptionmj":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tyR0XtBMbf88awA9","name":"Illusion géographique","type":"sort","sort":7200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-oniros.Q0mlU77k2M9QPnPA"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[],"system":{"description":"

Permet d’altérer illusoirement la géographie de la zone, y compris sa végétation : nier un rocher ou en inventer un, un gouffe, un bosquet, un talus, etc. L’illusion n’existe que pour les créatures situées en dehors de la zone et se dissipe dès qu’on y pénètre. Pour les créatures situées hors de la zone, celle qui vient d’y entrer semble avoir un comportement logique par rapport à l’illusion. Par exemple, elle semble tomber dans le gouffre ou disparaître derrière le rocher de l’illusion. En cas de litige d’interprétation, c’est au gardien des rêves de statuer.

","descriptionmj":"","draconic":"oniros","duree":"HN","JR":"Aucun","cible":"","difficulte":"-4","portée":"","caseTMR":"gouffre","caseTMRspeciale":"","ptreve":"4","xp":0,"bonuscase":"","isrituel":false,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iWhZc6j0y7jyjQkx","name":"Bois en feu","type":"sort","sort":7300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-oniros.BAOLGPCtsZzjGD8n"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[],"system":{"description":"

Le principe de la Transmutation Élémentale est de transformer un élément en un autre, par exemple le métal en bois, l’air en feu. Il n’existe de transmutation que pour les six premiers éléments. La matière dont sont composées les créatures, mortes ou vivantes, n’est jamais transmuée, y compris l’air contenu dans les poumons. Il existe 26 transmutations élémentales ; chacune est un sort à part entière, obéissant en tout point aux règles des sorts de zone.

\n

La transmutation a lieu dans la zone paramétrée et ciblée par le haut-rêvant. Tout ce qui appartient à l’élément impliqué est transmué instantanément sans discrimination. On ne peut pas faire de choix. Tant que dure la zone, tout nouvel objet appartenant à l’élément impliqué qui pénètre dans la zone, est immédiatement transmué à son tour. La zone peut fort bien être lancée sur un lieu où l’élément impliqué n’existe pas, par exemple Terre en Eau à 5 m du sol. Rien ne se produira au premier abord, mais toute pierre lancée dans la zone sera instantanément liquéfiée pour retomber sous forme de pluie.

\n

Tout objet transmué, situé ou entrant dans la zone, adopte aussitôt la forme que lui permet le nouvel élément. On peut obtenir de gracieuses torsades avec du feu transmué en bois ou en métal. La transmutation est définitive, même si l’objet sort de la zone. À la fin de la zone (HN), l’effet cesse d’opérer, mais la matière transmuée le demeure définitivement sans recouvrer non plus son élément d’origine.

\n

Quand une créature vivante se retrouve dans une zone de Transmutation Élémentale, bien que la matière dont elle est composée ne soit pas affectée en elle-même, elle subit l’effet naturel et normal du nouvel élément qui l’entoure, sans jet de résistance. Une créature prise dans une zone d’Air en Feu se retrouve dans un brasier qui la brûle, une créature nageant prise dans une zone d’Eau en Bois se retrouve enkystée dans un bloc de bois, etc.

\n

L’élément Eau correspondant à tous les liquides d’origine non animale, réellement aqueux ou non, c’est tout le liquide qui est transmué et non pas uniquement ses molécules de H2O, y compris tout ce qui peut y être dissout (sels, cristaux). L’eau d’un végétal (sève, jus d’un fruit) appartient à l’élément Bois, qui est celui du végétal, tant qu’il est contenu dans ce dernier. L’humus appartient intégralement à l’élément Terre, même s’il est composé en grande partie de matière végétale (Bois) non encore décomposée.

\n

Éléments d'arrivée

\n

X élément en Air : Pratiquement, l’ancien élément disparaît dans un courant d’air. L’air d’arrivée est toujours frais et pur.

\n

X élément en Terre : L’élément d’arrivée est une roche friable et fragile comme de la craie.

\n

X élément en Eau : L’eau nouvellement créée se comporte naturellement, attirée par la pesanteur : elle pleut, coule, cherche à s’infiltrer. Elle a la pureté de l’eau distillée.

\n

X élément en Feu : L’ancien élément devenu Feu n’est plus que flammes. Toutefois, pour que ces nouvelles flammes continuent à brûler, il leur faut un combustible, faute de quoi elles s’éteignent. Quand c’est l’Air qui est transmué en Feu, celui-ci demeure même sans combustible, car l’Air entourant la zone la comble immédiatement, devenant Feu à son tour. Le résultat est une sphère en permanente ignition. Il en va de même pour l’eau au centre d’une rivière par exemple.

\n

X élément en Bois : Le bois d’arrivée est un bois de qualité médiocre, du genre sapin, mais sec, sans aucune sève ni résine, combustible ou façonnable.

\n

X élément en Métal : Il ne s’agit toujours que des deux métaux les plus inertes : fer ou plomb (tirer à pile ou face). Le fer de transmutation n’est ni de l’acier ni du fer forgé, c’est du fer natif, mou et sans dureté. Un forgeron peut néanmoins le travailler.

\n

Objets magiques

\n

À mi-chemin entre les créatures et la matière inerte, les objets magiques ont droit à un jet de résistance pour ne pas être impliqués dans une transmutation. C’est un JR spécial, r0, où la protection magique du matériau est prise en guise de points de rêve (voir Résistance).

","descriptionmj":"","draconic":"oniros","duree":"HN","JR":"Aucun","cible":"","difficulte":"-6","portée":"","caseTMR":"desert","caseTMRspeciale":"","ptreve":"4","xp":0,"bonuscase":"","isrituel":false,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Ii8OtCBOSBzghvYI","name":"Terre en eau","type":"sort","sort":7400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-oniros.NZ1fYmy3dVs4NcFd"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[],"system":{"description":"

Le principe de la Transmutation Élémentale est de transformer un élément en un autre, par exemple le métal en bois, l’air en feu. Il n’existe de transmutation que pour les six premiers éléments. La matière dont sont composées les créatures, mortes ou vivantes, n’est jamais transmuée, y compris l’air contenu dans les poumons. Il existe 26 transmutations élémentales ; chacune est un sort à part entière, obéissant en tout point aux règles des sorts de zone.

\n

La transmutation a lieu dans la zone paramétrée et ciblée par le haut-rêvant. Tout ce qui appartient à l’élément impliqué est transmué instantanément sans discrimination. On ne peut pas faire de choix. Tant que dure la zone, tout nouvel objet appartenant à l’élément impliqué qui pénètre dans la zone, est immédiatement transmué à son tour. La zone peut fort bien être lancée sur un lieu où l’élément impliqué n’existe pas, par exemple Terre en Eau à 5 m du sol. Rien ne se produira au premier abord, mais toute pierre lancée dans la zone sera instantanément liquéfiée pour retomber sous forme de pluie.

\n

Tout objet transmué, situé ou entrant dans la zone, adopte aussitôt la forme que lui permet le nouvel élément. On peut obtenir de gracieuses torsades avec du feu transmué en bois ou en métal. La transmutation est définitive, même si l’objet sort de la zone. À la fin de la zone (HN), l’effet cesse d’opérer, mais la matière transmuée le demeure définitivement sans recouvrer non plus son élément d’origine.

\n

Quand une créature vivante se retrouve dans une zone de Transmutation Élémentale, bien que la matière dont elle est composée ne soit pas affectée en elle-même, elle subit l’effet naturel et normal du nouvel élément qui l’entoure, sans jet de résistance. Une créature prise dans une zone d’Air en Feu se retrouve dans un brasier qui la brûle, une créature nageant prise dans une zone d’Eau en Bois se retrouve enkystée dans un bloc de bois, etc.

\n

L’élément Eau correspondant à tous les liquides d’origine non animale, réellement aqueux ou non, c’est tout le liquide qui est transmué et non pas uniquement ses molécules de H2O, y compris tout ce qui peut y être dissout (sels, cristaux). L’eau d’un végétal (sève, jus d’un fruit) appartient à l’élément Bois, qui est celui du végétal, tant qu’il est contenu dans ce dernier. L’humus appartient intégralement à l’élément Terre, même s’il est composé en grande partie de matière végétale (Bois) non encore décomposée.

\n

Éléments d'arrivée

\n

X élément en Air : Pratiquement, l’ancien élément disparaît dans un courant d’air. L’air d’arrivée est toujours frais et pur.

\n

X élément en Terre : L’élément d’arrivée est une roche friable et fragile comme de la craie.

\n

X élément en Eau : L’eau nouvellement créée se comporte naturellement, attirée par la pesanteur : elle pleut, coule, cherche à s’infiltrer. Elle a la pureté de l’eau distillée.

\n

X élément en Feu : L’ancien élément devenu Feu n’est plus que flammes. Toutefois, pour que ces nouvelles flammes continuent à brûler, il leur faut un combustible, faute de quoi elles s’éteignent. Quand c’est l’Air qui est transmué en Feu, celui-ci demeure même sans combustible, car l’Air entourant la zone la comble immédiatement, devenant Feu à son tour. Le résultat est une sphère en permanente ignition. Il en va de même pour l’eau au centre d’une rivière par exemple.

\n

X élément en Bois : Le bois d’arrivée est un bois de qualité médiocre, du genre sapin, mais sec, sans aucune sève ni résine, combustible ou façonnable.

\n

X élément en Métal : Il ne s’agit toujours que des deux métaux les plus inertes : fer ou plomb (tirer à pile ou face). Le fer de transmutation n’est ni de l’acier ni du fer forgé, c’est du fer natif, mou et sans dureté. Un forgeron peut néanmoins le travailler.

\n

Objets magiques

\n

À mi-chemin entre les créatures et la matière inerte, les objets magiques ont droit à un jet de résistance pour ne pas être impliqués dans une transmutation. C’est un JR spécial, r0, où la protection magique du matériau est prise en guise de points de rêve (voir Résistance).

","descriptionmj":"","draconic":"oniros","duree":"HN","JR":"Aucun","cible":"","difficulte":"-6","portée":"","caseTMR":"foret","caseTMRspeciale":"","ptreve":"4","xp":0,"bonuscase":"","isrituel":false,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Nsrd3i8U3dLE8Ets","name":"Bois transparent","type":"sort","sort":7500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-oniros.ZODdXw50qqLEvh3Q"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[],"system":{"description":"

Les zones de Transparence Élémentale obéissent à toutes les règles des sorts de zone. Elles ont pour effet de rendre transparent l’élément impliqué. Comme pour les Transmutations Élémentales, aucune discrimination n’est possible\" : est affectée toute substance concernée se trouvant dans la zone. La transparence permet de laisser passer la lumière et donc de voir au travers. Les autres qualités des éléments ne sont pas altérées\" : le métal reste aussi dur et tranchant, le bois aussi combustible, etc. Noter que, quoique voisin, transparent ne veut pas dire invisible. Contrairement à la transmutation, l’effet n’est pas définitif. L’élément retrouve son opacité dès qu’il sort de la zone ou à la fin de la durée de cette dernière.

","descriptionmj":"","draconic":"oniros","duree":"HN","JR":"Aucun","cible":"","difficulte":"-4","portée":"","caseTMR":"cite","caseTMRspeciale":"","ptreve":"4","xp":0,"bonuscase":"","isrituel":false,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iL3zgc4NYNsOmCB5","name":"Détection d'aura","type":"sort","sort":7600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-oniros.xOicgRMCUxJNmVzF"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"system":{"description":"

Les rituels de Détection d’Aura peuvent indifféremment être accomplis par n’importe laquelle des quatre voies.

\n

Toutes les créatures vivantes animées (humains, humanoïdes, animaux) ont une caractéristique RÊVE. Les objets enchantés possèdent des points de rêve, de même que les produits de magie naturelle, comme certaines pierres de chance. Les entités de cauchemar, incarnées ou non, en ont également. Quelle qu’elle soit, la présence de rêve émet une aura, laquelle est détectable par Détection d’Aura. Parallèlement, toute cible d’un sort ou d’un rituel, émet une aura propre, quand bien même ladite cible ne possède pas de points de rêve (centre de zone, objet ou plante soumis à une illusion d’Hypnos). Cette aura est également détectable par Détection d’Aura.

\n

L’aura de présence de rêve se traduit par un halo bleuté constant ; l’aura résultant d’un effet magique par un halo parcouru de pulsations. Quand les deux auras sont présentes conjointement, le halo est pulsatif et d’un bleu plus foncé. On peut toujours effectuer Détection d’Aura sans aucun risque, il y a toujours une réponse. Soit une aura est perçue, constante ou pulsative, et l’on peut tenter une Lecture d’Aura pour en savoir plus ; soit aucune aura n’est perçue et il s’agit de matière inerte, sans rêve, non soumise à un sort.

","descriptionmj":"","draconic":"oniros","duree":"Instantanée","JR":"Aucun","cible":"","difficulte":"-3","portée":"","caseTMR":"sanctuaire","caseTMRspeciale":"","ptreve":"1","xp":0,"bonuscase":"","isrituel":false,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"aKxQhJPz5ILO5wtJ","name":"Lecture d'aura","type":"sort","sort":7700000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-oniros.Y4r9kTN2brWC2N0n"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"system":{"description":"

Les rituels de Lecture d’Aura peuvent indifféremment être accomplis par n’importe laquelle des quatre voies.

\n

Ce rituel permet d’approfondir les informations fournies par Détection d’Aura. Pratiquer Lecture d’Aura quand il n’y a pas d’aura revient à demander une magie impossible et crée immédiatement une déchirure du rêve.

\n

Lecture d’Aura est effectuée en plusieurs étapes, toutes étant de difficulté R-3 et coûtant 3 points de rêve. La première a toujours lieu dans un sanctuaire et ne fait que révéler dans quel(s) autre(s) genre(s) de case(s) le haut-rêvant doit se rendre pour continuer sa lecture. Là, il apprend quel genre de magie a été produit ou à quel type de rêve il a affaire, de même que les cases spécifiques concernées. Enfin dans les cases spécifiques, le haut-rêvant peut apprendre la force du rêve ou de la magie en cours, c’est-à-dire pratiquement la difficulté et le nombre de points de rêve impliqués, information indispensable dans l’optique d’une annulation de magie.

\n

Lecture d’Aura révèle également la couleur de l’aura (fixe ou pulsative) comme Détection d’Aura. Pour les créatures vivantes, on peut donc sauter l’étape de Détection d’Aura et commencer directement par la lecture, puisqu’on est sûr de trouver une aura. Dans les autres cas, il est plus prudent de commencer par la détection si, en l’absence finale d’une aura, on ne veut pas créer de magie impossible. Effectuée sur une créature non soumise à un effet magique ni sous l’emprise d’une entité, Lecture d’Aura indique toujours le Fleuve. Là, dans n’importe quelle case du Fleuve, le haut-rêvant se contente d’apprendre qu’il a affaire à une créature vivante et douée de rêve.

","descriptionmj":"","draconic":"oniros","duree":"Instantanée","JR":"Aucun","cible":"","difficulte":"-3","portée":"","caseTMR":"special","caseTMRspeciale":"Sanctuaire / variable","ptreve":"3","xp":0,"bonuscase":"","isrituel":false,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"UBrfcw4lhZ5gUiDy","name":"Enchantement","type":"sort","sort":7800000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-narcos.WUYaL4yvr0wFRLjk"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[],"system":{"description":"

C'est le rituel de base e tout enchantement, c'est par lui que le haut-rêvant confère des points de rêve à la gemme ou à la potion. Le nombre de points conférés, paramétré au lancer du sort, est à son entière discrétion. Entre deux Enchantements de la même potion ou de la même gemme doit être accompli un rituel de Purificiation.

","descriptionmj":"","draconic":"narcos","duree":"Instantanée","JR":"Aucun","cible":"","difficulte":"-4","portée":"","caseTMR":"cite","caseTMRspeciale":"","ptreve":"1+","xp":0,"bonuscase":"","isrituel":true,"coutseuil":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"QHhpVAPSid4WncDn","name":"Bas de laine","type":"objet","sort":7900000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.qWhl9EfdnJx4KFTZ"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bas_laine.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0,"equipe":true,"resistance":0,"qualite":0,"cout":0.1},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"xwuk0FukhUnFTPig","name":"Chemise de laine","type":"objet","sort":8000000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.xuk60njqtrSZusSX"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/chemise_laine.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.1,"equipe":true,"resistance":0,"qualite":0,"cout":0.2},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"U5UPKOmTUiMgQg2Q","name":"Manteau de laine","type":"objet","sort":8100000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.YNbbSGLnexiXNyXU"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/manteau_laine.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.8,"equipe":true,"resistance":0,"qualite":0,"cout":0.6},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"S1P1xUzJU7EacoqZ","name":"Cuir Epais","type":"armure","sort":8200000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.szOThadvQvFcS79R"}},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/cuir_epais.webp","effects":[],"system":{"description":"

Cuir très épais comme le cuir de botte. Pectoral de cuir épais + jupon de bandes ou de tresses de cuir ou cuissards de cuir épais sur culottes de cuir souple + bottes dures + casque de cuir.

\n

 

","descriptionmj":"","quantite":1,"encombrement":2,"equipe":true,"protection":3,"deterioration":0,"malus":-1,"cout":10},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"xTOuLpYxZkCH1BYh","name":"Ceinturon de cuir","type":"conteneur","sort":8300000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Z0ij7qpoYeWMVocP"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/ceinturon.webp","effects":[],"system":{"description":"","descriptionmj":"","capacite":6,"encombrement":0.1,"equipe":false,"qualite":0,"contenu":["DOlP4jM9qcww96Jf","x8ui8dCvn0GAaw4W"],"cout":0.5},"folder":null,"ownership":{"default":0},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.0.19","coreVersion":"10.286","createdTime":null,"modifiedTime":1664227480262,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}},{"_id":"wZcJg3nMedUVUYV2","name":"Bottes de cuir souple","type":"objet","sort":8400000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.B2BhuxveVKMnD8fe"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/bottes_de_cuir.webp","effects":[],"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.4,"equipe":true,"resistance":0,"qualite":0,"cout":2},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bqPaf5BZPLPK5inQ","name":"Bouclier moyen","type":"arme","sort":8500000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.1O7IJiQSDYxJ5VsD"}},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/bouclier_moyen.webp","effects":[],"system":{"categorie_parade":"boucliers","description":"","descriptionmj":"","quantite":1,"encombrement":2,"equipe":true,"dommages":"0","penetration":0,"force":"11","resistance":15,"competence":"Bouclier","tir":"","lancer":"","cout":6,"portee_courte":0,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":false,"unemain":false,"initpremierround":""},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"HdoGkGkBC6vquIsW","name":"Épée dragonne","type":"arme","sort":8600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.3Wk5dzp3M7Das6wh"}},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_dragonne.webp","effects":[],"system":{"categorie_parade":"epees-longues","description":"

C’est une épée longue, plus robuste que l’esparlongue, pouvant également frapper de taille.

","descriptionmj":"","quantite":1,"encombrement":2,"equipe":true,"dommages":"3","penetration":0,"force":"11","resistance":12,"competence":"Epée à 1 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pain, fromage, viande séchée...

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Ce don permet d’accéder aux Terres Médianes en demi-rêve et est indispensable pour déchiffrer les signes draconics et développer les 4 compétences de magie. Tous les haut-rêvants sont par définition déjà censés posséder ce don.

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Noter qu’un non haut-rêvant qui l’acquiert ne devient pas pour autant « magicien » à l’instant même. Ses voies de Draconic sont toujours à -11, et il devra commencer par en développer au moins une avant de pouvoir acquérir des sorts. On peut refuser cette tête de Dragon et en tirer une autre à la place.

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Personnage trapu, ce modèle allie les muscles à la connaissance du haut-rêve.

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Bon combattant, il manie l’épée dragonne et le bouclier.

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Haut-rêvant, il connaît la voie des enchantements (Narcos) et des effets de zones (Oniros).

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En revanche, il est peu discret et moins érudit que la plupart des haut-rêvants.

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Utilisation de tous les types d’arcs.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"rwsHwIDszSIPBkrO","name":"Armes d'hast","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp","effects":[],"folder":null,"sort":500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"GIIQm22Q4bBsmxpE","name":"Astrologie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp","effects":[],"folder":null,"sort":600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PmwXYvmutlyQEonB","name":"Botanique","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp","effects":[],"folder":null,"sort":700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":2,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"SJE3ghtswQwP1dIy","name":"Bouclier","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp","effects":[],"folder":null,"sort":800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les sortes de bouclierpour parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tvIGIPaEJZBaySil","name":"Bricolage","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[],"folder":null,"sort":900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"folder":null,"sort":1000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Savoir chanter juste, se souvenir de mélodies, improviser.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[],"folder":null,"sort":1100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"folder":null,"sort":1200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-3,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"folder":null,"sort":1300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"folder":null,"sort":1400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"folder":null,"sort":1500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"folder":null,"sort":1600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"folder":null,"sort":1700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","descriptionmj":"","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"folder":null,"sort":1800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"folder":null,"sort":1900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":1,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la dague en lancer.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[],"folder":null,"sort":2000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"folder":null,"sort":2100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"folder":null,"sort":2200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"folder":null,"sort":2300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"folder":null,"sort":2400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"folder":null,"sort":2500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"sort":2600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"folder":null,"sort":2700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"folder":null,"sort":2800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"folder":null,"sort":2900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"folder":null,"sort":3000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"folder":null,"sort":3100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"folder":null,"sort":3200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"sort":3300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"sort":3400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"folder":null,"sort":3500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"folder":null,"sort":3600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":1,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

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Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"folder":null,"sort":3800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"folder":null,"sort":3900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"folder":null,"sort":4000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"folder":null,"sort":4100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"folder":null,"sort":4200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"sort":4300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"folder":null,"sort":4400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"folder":null,"sort":4500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"folder":null,"sort":4600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-4,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[],"folder":null,"sort":4700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"folder":null,"sort":4800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"folder":null,"sort":4900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"folder":null,"sort":5000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"folder":null,"sort":5100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"folder":null,"sort":5200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[],"folder":null,"sort":5300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"folder":null,"sort":5400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"folder":null,"sort":5500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"folder":null,"sort":5600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"folder":null,"sort":5700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"folder":null,"sort":5800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"folder":null,"sort":5900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[],"folder":null,"sort":6000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[],"folder":null,"sort":6100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"folder":null,"sort":6200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

\n

bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

","descriptionmj":"","defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"folder":null,"sort":6300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’illusion, suggestion, invocation.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"nnR2UHelUaF8dxYn","name":"Voie d'Oniros","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[],"folder":null,"sort":6400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie s’appliquant au monde inanimé.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"u1Peok1EYkBcVsmN","name":"Voie de Narcos","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[],"folder":null,"sort":6500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":1,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’enchantement.

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Magie noire des forces du cauchemar.

\n

 

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Connaissance des espèces animales, de leurs mœurs, leur des habitat.

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Les bruits produits dans la zone de Quiétude peuvent être entendus dans la zone aussi bien qu’à l’extérieur, par contre aucun bruit de l’extérieur ne peut parvenir dans la zone, quelle que soit son intensité. L’effet de Quiétude est idéal pour lire tranquillement sans être dérangé par les cris rauques des monstres qui approchent. Il peut également être utilisé sur un personnage à distance pour le rendre sourd au bruit que l’on va faire.

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L’effet d’Égarement ne s’applique qu’aux humanoïdes. L’apport massif de pseudo-souvenirs, informulés et insaisissables, empêche l’humanoïde visé de se concentrer sur son activité intellectuelle, manuelle ou verbale. Il ne fait plus ou ne dit plus que des bêtises, en termes de jeu des échecs totaux. Un intellectuel devient incapable de lire ou d’écrire, un artisan se tape sur les doigts, un musicien rate tous ses accords, un orateur bafouille, etc. L’état d’égarement dure jusqu’à la fin de l’heure en cours + une heure complète, ou se dissipe de lui-même dès qu’il y a stress, par exemple une agression. Ce sort est donc totalement inutile et inefficace en combat.

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Langue d’Hypnos est une illusion purement gustative ne s’appliquant qu’aux objets et aux objets ayant de préférence un goût, aux aliments et aux boissons. Par définition, la catégorie est toujours la même : objet en objet. L’intensité de la saveur est celle de la cible. Comme pour tous les sorts d’illusions sensorielles, la saveur illusoire ne peut être qu’une saveur connue du haut-rêvant. Couplé à @Item[dEs7qg5UsqpQxok6]{Narine d'Hypnos} et à @Item[skPIvFb5tRRPHDGU]{Transfiguration}, ce sort peut permettre des ignominies gastronomiques : que pensez- vous de ce vin à la robe de rubis, au savoureux bouquet de framboise, et qui vous roule sur la langue comme du velours ?... Illusion de bout en bout, ce n’est que de l’eau du baquet à vaisselle.

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Narine d’Hypnos est une illusion purement olfactive. Son fonctionnement est identique à @Item[QdtcV9WVi9BdL153]{Tympan d'Hypnos}, s’appliquant aux odeurs à la place des sons. L’illusion doit pareillement rester dans la même catégorie que la cible. Peu utilisé sur les humanoïdes et les animaux, à moins d’avoir une raison très précise de vouloir qu’un humanoïde ait la même odeur qu’un autre type d’humanoïde, ou un animal la même odeur qu’un autre type d’animal, ce sort est surtout utilisé sur les objets, notamment les aliments, où il peut se combiner avec Langue d’Hypnos. Ici aussi, l’intensité de l’odeur est celle de la cible. Donner illusoirement une odeur de poisson frais à un poisson avarié, donne un poisson qui émet une odeur particulièrement forte de poisson frais. Donner à un fromage pourri un parfum de rose peut embaumer durablement une pièce (une rose cueillie est un objet).

","descriptionmj":"","draconic":"hypnos","duree":"HN","JR":"Aucun","cible":"Humanoïde, animal, végétal, objet","difficulte":"-4","portée":"","caseTMR":"plaines","caseTMRspeciale":"","ptreve":"3","xp":0,"bonuscase":"","isrituel":false,"coutseuil":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"0A7GZnvXwQw3Ww3F","name":"Enchantement","type":"sort","img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[],"folder":null,"sort":7600000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.sorts-narcos.WUYaL4yvr0wFRLjk"}},"system":{"description":"

C'est le rituel de base e tout enchantement, c'est par lui que le haut-rêvant confère des points de rêve à la gemme ou à la potion. Le nombre de points conférés, paramétré au lancer du sort, est à son entière discrétion. Entre deux Enchantements de la même potion ou de la même gemme doit être accompli un rituel de Purificiation.

","descriptionmj":"","draconic":"narcos","duree":"Instantanée","JR":"Aucun","cible":"","difficulte":"-4","portée":"","caseTMR":"cite","caseTMRspeciale":"","ptreve":"1+","xp":0,"bonuscase":"","isrituel":true,"coutseuil":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vnJF9zTr7ZuBsqCN","name":"Bottes de cuir souple","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bottes_de_cuir.webp","effects":[],"folder":null,"sort":7700000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.B2BhuxveVKMnD8fe"}},"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.4,"equipe":false,"resistance":0,"qualite":0,"cout":2},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"GbkCGqshpBmNBjcq","name":"Cuir Souple","type":"armure","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/cuir_souple.webp","effects":[],"folder":null,"sort":7800000,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.b0f08L5CDeFIMluC"}},"system":{"description":"

Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte de cuir souple + culottes de cuir souple + bottes de cuir souple.

\n

 

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Comme son nom l’indique, c’est une bâtarde de l'épée longue et de l'épée sorde, à la fois longue et large, pouvant s’utiliser à une ou deux mains.

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Utilisation de toutes les sortes de bouclierpour parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tvIGIPaEJZBaySil","name":"Bricolage","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[],"folder":null,"sort":900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"folder":null,"sort":1000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Savoir chanter juste, se souvenir de mélodies, improviser.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[],"folder":null,"sort":1100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"folder":null,"sort":1200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-3,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"folder":null,"sort":1300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"folder":null,"sort":1400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"folder":null,"sort":1500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"folder":null,"sort":1600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"folder":null,"sort":1700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","descriptionmj":"","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"folder":null,"sort":1800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"folder":null,"sort":1900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":1,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la dague en lancer.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[],"folder":null,"sort":2000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"folder":null,"sort":2100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"folder":null,"sort":2200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"folder":null,"sort":2300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"folder":null,"sort":2400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"folder":null,"sort":2500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"folder":null,"sort":2600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"folder":null,"sort":2700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"folder":null,"sort":2800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"folder":null,"sort":2900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"folder":null,"sort":3000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"folder":null,"sort":3100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"folder":null,"sort":3200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"folder":null,"sort":3300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"folder":null,"sort":3400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"folder":null,"sort":3500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"folder":null,"sort":3600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":1,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"folder":null,"sort":3700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"folder":null,"sort":3800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"folder":null,"sort":3900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"folder":null,"sort":4000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"folder":null,"sort":4100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"folder":null,"sort":4200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"folder":null,"sort":4300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"folder":null,"sort":4400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"folder":null,"sort":4500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"folder":null,"sort":4600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-4,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[],"folder":null,"sort":4700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"folder":null,"sort":4800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"folder":null,"sort":4900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"9ICvksiNG6Bhm8CE","name":"Saut","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp","effects":[],"folder":null,"sort":5000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"folder":null,"sort":5100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"folder":null,"sort":5200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oHnSnCw1RAW5t15S","name":"Survie en Cité","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.webp","effects":[],"folder":null,"sort":5300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"folder":null,"sort":5400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"folder":null,"sort":5500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"folder":null,"sort":5600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"folder":null,"sort":5700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"folder":null,"sort":5800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"folder":null,"sort":5900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[],"folder":null,"sort":6000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[],"folder":null,"sort":6100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"folder":null,"sort":6200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

\n

bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

","descriptionmj":"","defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"folder":null,"sort":6300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’illusion, suggestion, invocation.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"nnR2UHelUaF8dxYn","name":"Voie d'Oniros","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[],"folder":null,"sort":6400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie s’appliquant au monde inanimé.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"u1Peok1EYkBcVsmN","name":"Voie de Narcos","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[],"folder":null,"sort":6500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":1,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’enchantement.

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dPlTQzvU3CEg5qKc","name":"Voie de Thanatos","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp","effects":[],"folder":null,"sort":6600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie noire des forces du cauchemar.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"c5wursWW03ckpyqn","name":"Zoologie","type":"competence","img":"systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp","effects":[],"folder":null,"sort":6700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"vHhcuPYUF3dLkAuR"}}},"system":{"niveau":2,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des espèces animales, de leurs mœurs, leur des habitat.

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Les bruits produits dans la zone de Quiétude peuvent être entendus dans la zone aussi bien qu’à l’extérieur, par contre aucun bruit de l’extérieur ne peut parvenir dans la zone, quelle que soit son intensité. L’effet de Quiétude est idéal pour lire tranquillement sans être dérangé par les cris rauques des monstres qui approchent. Il peut également être utilisé sur un personnage à distance pour le rendre sourd au bruit que l’on va faire.

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L’effet d’Égarement ne s’applique qu’aux humanoïdes. L’apport massif de pseudo-souvenirs, informulés et insaisissables, empêche l’humanoïde visé de se concentrer sur son activité intellectuelle, manuelle ou verbale. Il ne fait plus ou ne dit plus que des bêtises, en termes de jeu des échecs totaux. Un intellectuel devient incapable de lire ou d’écrire, un artisan se tape sur les doigts, un musicien rate tous ses accords, un orateur bafouille, etc. L’état d’égarement dure jusqu’à la fin de l’heure en cours + une heure complète, ou se dissipe de lui-même dès qu’il y a stress, par exemple une agression. Ce sort est donc totalement inutile et inefficace en combat.

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Langue d’Hypnos est une illusion purement gustative ne s’appliquant qu’aux objets et aux objets ayant de préférence un goût, aux aliments et aux boissons. Par définition, la catégorie est toujours la même : objet en objet. L’intensité de la saveur est celle de la cible. Comme pour tous les sorts d’illusions sensorielles, la saveur illusoire ne peut être qu’une saveur connue du haut-rêvant. Couplé à @Item[dEs7qg5UsqpQxok6]{Narine d'Hypnos} et à @Item[skPIvFb5tRRPHDGU]{Transfiguration}, ce sort peut permettre des ignominies gastronomiques : que pensez- vous de ce vin à la robe de rubis, au savoureux bouquet de framboise, et qui vous roule sur la langue comme du velours ?... Illusion de bout en bout, ce n’est que de l’eau du baquet à vaisselle.

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Narine d’Hypnos est une illusion purement olfactive. Son fonctionnement est identique à @Item[QdtcV9WVi9BdL153]{Tympan d'Hypnos}, s’appliquant aux odeurs à la place des sons. L’illusion doit pareillement rester dans la même catégorie que la cible. Peu utilisé sur les humanoïdes et les animaux, à moins d’avoir une raison très précise de vouloir qu’un humanoïde ait la même odeur qu’un autre type d’humanoïde, ou un animal la même odeur qu’un autre type d’animal, ce sort est surtout utilisé sur les objets, notamment les aliments, où il peut se combiner avec Langue d’Hypnos. Ici aussi, l’intensité de l’odeur est celle de la cible. Donner illusoirement une odeur de poisson frais à un poisson avarié, donne un poisson qui émet une odeur particulièrement forte de poisson frais. Donner à un fromage pourri un parfum de rose peut embaumer durablement une pièce (une rose cueillie est un objet).

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C'est le rituel de base e tout enchantement, c'est par lui que le haut-rêvant confère des points de rêve à la gemme ou à la potion. Le nombre de points conférés, paramétré au lancer du sort, est à son entière discrétion. Entre deux Enchantements de la même potion ou de la même gemme doit être accompli un rituel de Purificiation.

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Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte de cuir souple + culottes de cuir souple + bottes de cuir souple.

\n

 

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Comme son nom l’indique, c’est une bâtarde de l'épée longue et de l'épée sorde, à la fois longue et large, pouvant s’utiliser à une ou deux mains.

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L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","sort":1000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Savoir chanter juste, se souvenir de mélodies, improviser.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","sort":1100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","sort":1200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","sort":1400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","sort":1700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","descriptionmj":"","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la dague en lancer.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","sort":2000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","sort":2100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","sort":2200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","sort":2300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","sort":2400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","sort":2500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":3300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","sort":3800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XYMQBxFKSs2nPW0J","name":"Maroquinerie","type":"competence","sort":4000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maroquinerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

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Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

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Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

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C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique","type":"competence","sort":4500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

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Nager, plonger.

\n

 

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Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

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Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

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Art extrêmement dangereux du vol à la tire.

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Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

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L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"M1c6lUkMUpp9aWiD"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

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L’art de se déguiser, de se grimer, de se rendre méconnaissable.

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Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

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bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

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Magie d’illusion, suggestion, invocation.

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Magie s’appliquant au monde inanimé.

\n

 

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Magie d’enchantement.

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Magie noire des forces du cauchemar.

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Connaissance des espèces animales, de leurs mœurs, leur des habitat.

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C’est une épée plus courte que la dragonne, mais plus large. Elle peut s’utiliser à une ou deux mains. Sa grande solidité en fait l’épée de prédilection des gardes et des soldats.

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C’est probablement à elle que le Guerrier Sorde doit son nom (à moins que ce ne soit l’inverse).

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Deux épaisseurs de drap surpiquées, avec rembourrage de laine.

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Pourpoint ou cotte de drap matelassé + culottes de drap matelassé + bottes de cuir souple. Le pourpoint est une sorte de veste ; la cotte est une sorte de tunique, lacée sur la poitrine, et descendant jusqu’aux genoux, façon Robin des Bois.

\n

 

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Personnage touche-à-tout, ce modèle manie l’épée dragonne et est un combattant acceptable.

\n

Il est à l’aise dans les cités autant que dans la nature.

\n

Érudit, il sait bien lire et écrire, il a des connaissances de navigation, de cuisine, de serrurerie, de sciences et de zoologie.

\n

Son seul défaut est de n’être spécialiste nulle part.

","notes":"Notes","notesmj":"Notes du MJ","race":"Humain","yeux":"","cheveux":"","poids":"69 kg","heure":"poissonacrobate","sexe":"Masculin","age":"20 ans","beaute":"9","main":"droitier","experiencelog":[],"subacteurs":{"suivants":[],"montures":[],"vehicules":[]},"taille":""},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"prototypeToken":{"flags":{},"name":"le Dilettante","displayName":0,"width":1,"height":1,"lockRotation":false,"rotation":0,"actorLink":false,"disposition":0,"displayBars":0,"bar1":{"attribute":"sante.vie"},"bar2":{"attribute":"sante.endurance"},"randomImg":false,"light":{"dim":0,"bright":0,"angle":360,"color":null,"alpha":1,"animation":{"type":null,"speed":5,"intensity":5,"reverse":false},"coloration":1,"attenuation":0.5,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"darkness":{"min":0,"max":1}},"texture":{"src":"systems/foundryvtt-reve-de-dragon/icons/voyageurs/dilettante.webp","tint":null,"scaleX":1,"scaleY":1,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"alpha":1,"detectionModes":[]},"folder":null,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.3","coreVersion":"10.290","createdTime":1668808365139,"modifiedTime":1668808458787,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} {"_id":"jtJqqegMrF3fuND3","name":"le Combattant de Choc","type":"personnage","sort":100001,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.voyageurs.jtJqqegMrF3fuND3"}},"img":"systems/foundryvtt-reve-de-dragon/icons/voyageurs/token_combattant_choc.webp","items":[{"_id":"zyNYa3hYtrOcF2jA","name":"Acrobatie","type":"competence","sort":100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"L3ioBm7GEz65nubq"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_acrobatie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Pirouettes, sauts périlleux, art du funambule, et d’une manière générale, toutes les performances d’agilité spécialisées.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"TAKRb9CdMUhs9dd4","name":"Alchimie","type":"competence","sort":200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"L3ioBm7GEz65nubq"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des recettes et préparations alchimiques. Identification, élaboration, des solutions diverses, breuvages, poudres, onguents, crèmes, etc. (voir Principes d’alchimie, p357).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"lt9VC7PkX4Faiduq","name":"Arbalète","type":"competence","sort":300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"L3ioBm7GEz65nubq"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arbalete.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de tous les types d’arbalètes.

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tVbFkKSN4n0RSrFU","name":"Arc","type":"competence","sort":400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"L3ioBm7GEz65nubq"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_arc.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de tous les types d’arcs.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"rwsHwIDszSIPBkrO","name":"Armes d'hast","type":"competence","sort":500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"L3ioBm7GEz65nubq"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_armes_hast.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les piques, vouges, hallebardes, toujours maniées à deux mains, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"GIIQm22Q4bBsmxpE","name":"Astrologie","type":"competence","sort":600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"L3ioBm7GEz65nubq"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_astrologie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des étoiles et de leur signification symbolique. Calculer les nombres astraux gouvernant la chance de chaque individu. S’orienter aux étoiles (voir Astrologie, p155).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PmwXYvmutlyQEonB","name":"Botanique","type":"competence","sort":700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"L3ioBm7GEz65nubq"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_botanique.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"SJE3ghtswQwP1dIy","name":"Bouclier","type":"competence","sort":800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"L3ioBm7GEz65nubq"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les sortes de bouclierpour parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tvIGIPaEJZBaySil","name":"Bricolage","type":"competence","sort":900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"L3ioBm7GEz65nubq"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","sort":1000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"L3ioBm7GEz65nubq"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"system":{"niveau":-2,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Savoir chanter juste, se souvenir de mélodies, improviser.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","sort":1100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"L3ioBm7GEz65nubq"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","sort":1200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"L3ioBm7GEz65nubq"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"L3ioBm7GEz65nubq"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","sort":1400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"L3ioBm7GEz65nubq"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"L3ioBm7GEz65nubq"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"L3ioBm7GEz65nubq"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","sort":1700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"L3ioBm7GEz65nubq"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","descriptionmj":"","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"L3ioBm7GEz65nubq"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

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Art extrêmement dangereux du vol à la tire.

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Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

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L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

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Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

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Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

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\n

 

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\n

 

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L’art de se déguiser, de se grimer, de se rendre méconnaissable.

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Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

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bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

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exemple. Indispensable pour monter sérieusement la garde.

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Magie d’illusion, suggestion, invocation.

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Magie s’appliquant au monde inanimé.

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Magie d’enchantement.

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Magie noire des forces du cauchemar.

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Connaissance des espèces animales, de leurs mœurs, leur des habitat.

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Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte de cuir souple + culottes de cuir souple + bottes de cuir souple.

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Identification des espèces végétales et de leurs propriétés. Permet de savoir si une plante connue pousse dans un milieu donné. Recherche de cette plante.

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","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"SJE3ghtswQwP1dIy","name":"Bouclier","type":"competence","sort":800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de toutes les sortes de bouclierpour parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"tvIGIPaEJZBaySil","name":"Bricolage","type":"competence","sort":900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être inventif avec ses doigts, pour de petits aménagements ou réparations. Ne peut en aucun cas se substituer aux compétences d’artisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand l’usage de ces compétences n’est pas pertinent.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","sort":1000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Savoir chanter juste, se souvenir de mélodies, improviser.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","sort":1100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_charpenterie.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. Évaluer la qualité, solidité, d’une structure de bois.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BlG2YPATIbnY3m9P","name":"Chirurgie","type":"competence","sort":1200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

L’art de soigner les blessures, panser, recoudre ; savoir se servir d’un rasoir. Chirurgie est utilisée pour accomplir premiers soins et soins complets sur toutes les blessures, et par extension, pour tous les actes de secourisme et de réanimation.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"2JLK5e97WbTM5WxX","name":"Comédie","type":"competence","sort":1300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de paraître sur une scène : jouer un rôle, déclamer des vers, mimer, conter. Peut aussi servir à simuler, mystifier.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zO7Av9hJ2vdJiPgI","name":"Commerce","type":"competence","sort":1400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp","effects":[],"system":{"niveau":-1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Évaluer le prix d’une marchandise, la valeur d’une monnaie locale. Savoir

\n

jusqu’où l’on peut marchander (lequel marchandage doit être fait en jeu de rôle

\n

par le joueur lui-même).

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","sort":1500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","sort":1600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Sprinter le plus vite possible, ou courir sur de longues distances en ménageant son souffle.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","sort":1700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Identifier les saveurs culinaires, les épices et les aromates. Exécuter, inventer une recette. Faire griller un gibier sur un feu de camp n’est généralement pas de la cuisine, mais de la simple survie.

\n

 

","descriptionmj":"","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","sort":1800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Pour utiliser les Dagues et les Couteaux en combat

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","sort":1900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la dague en lancer.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","sort":2000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Être capable de danser en mesure, de danser harmonieusement avec une personne

\n

ou un groupe, de charmer un public par une exhibition.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","sort":2100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.webp","effects":[],"system":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelqu’un, mais

\n

également savoir faire un schéma, une carte, un plan, aux proportions exactes.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","sort":2200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans

\n

l’anonymat, se cacher.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","sort":2300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Lire et écrire. Savoir composer un texte, un poème. Connaissance générale des langues anciennes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","sort":2400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"MLIEbxSJHkY1m3No","name":"Epée à 2 mains","type":"competence","sort":2500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_2_mains.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des sept types d’épées de Rêve de Dragon pour attaquer ou parer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F5iQNrZSeJsfyTnV","name":"Equitation","type":"competence","sort":2600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_equitation.webp","effects":[],"system":{"niveau":-1,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Monter à cheval, et, d’une manière générale, connaissance des chevaux. Peut s’appliquer aux autres montures de Rêve de Dragon : aligates, zyglutes, etc.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gECPPcn6j3B3sWTS","name":"Escalade","type":"competence","sort":2700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_escalade.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Escalader des obstacles, grimper à la corde, à un arbre, le long d’une paroi.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"oFje22fZF1FaCQhN","name":"Esquive","type":"competence","sort":2800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Groupées en une seule jusqu’au niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à corps permet de se battre sans armes ; Es-quive permet d’esquiver toutes les sortes de coup ; Dague de mêlée permet l’utilisation de la dague au contact.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"r79VAGS1fRUm4oAd","name":"Fléau","type":"competence","sort":2900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fleau.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation de tous les types de fléaux, pour attaquer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vIQVQxUeiw36hztI","name":"Fouet","type":"competence","sort":3000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fouet.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation du fouet.

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iNXKIfaETtgSGA0S","name":"Fronde","type":"competence","sort":3100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_fronde.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"tir","xp":0,"description":"

Utilisation de la fronde giratoire.

\n

 

","descriptionmj":"","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wEfuLImdNX4BSXVi","name":"Hache à 1 main","type":"competence","sort":3200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_1_main.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"F97wHYDsQ5UyvJnb","name":"Hache à 2 mains","type":"competence","sort":3300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hache_a_2_mains.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces deux compétences permettent l’utilisation des hachettes, cognées et haches de bataille, pour attaquer.

\n

 

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"neuzZG2C5C0IJ1yk","name":"Javelot","type":"competence","sort":3400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_javelot.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"

Utilisation de la lance courte ou de la javeline en lancer.

\n

 

","descriptionmj":"","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"3VSMRwMYpOi83wgE","name":"Jeu","type":"competence","sort":3500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jeu.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Jeux de tripot, manipuler les dés. Connaître les jeux et les meilleures stratégies, déceler un tricheur et tricher soi-même.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"owCW3nZDvlJy1kCT","name":"Jonglerie","type":"competence","sort":3600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_jonglerie.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Balles, quilles, couteaux, torches enflammées : l’art traditionnel du jongleur.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"zPTXua2Kq6TeBTTZ","name":"Lance","type":"competence","sort":3700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_lance.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Utilisation en mêlée de la lance courte et de la javeline, pour attaquer, voire parer. La lance n’est toujours qu’à une main.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"i3wMVkXObzlDVZTG","name":"Légendes","type":"competence","sort":3800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Connaissance des légendes et des faits du passé. Légendes tient lieu d’histoire.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dwGVDTUJYP9FcmWM","name":"Maçonnerie","type":"competence","sort":3900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_maconnerie.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

C’est au sens large le travail de la pierre. Évaluer la qualité, la solidité d’une struc-

\n

ture maçonnée.

\n

 

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Travail du cuir et de la peau. Dépecer correctement un animal en vue de conserver la peau, préparation au tannage, tannage. Évaluer la qualité, la solidité, d’un travail de cuir.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"cMHm3gQr9rUp4iPK","name":"Masse à 1 main","type":"competence","sort":4100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_1_main.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BMAloiSbDKOu3b4C","name":"Masse à 2 mains","type":"competence","sort":4200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_masse_2_mains.webp","effects":[],"system":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"

Ces compétences permettent l’utilisation des masses, gourdins, bâtons, pour attaquer, voire parer.

\n

 

","descriptionmj":"","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"XK2TlYnhR8FlDaEi","name":"Médecine","type":"competence","sort":4300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_medecine.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

Diagnostic et soin des maladies. Connaissance des remèdes.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"CHyk96ypxMrg8VXh","name":"Métallurgie","type":"competence","sort":4400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_metallurgie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

C’est au sens large le travail du métal, et principalement du fer. Battre le fer, forger, tremper, limer, poncer, riveter. Évaluer la qualité, la solidité, d’un objet de fer, une arme par exemple.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"wefdYe0kvWKioPmk","name":"Musique (luth)","type":"competence","sort":4500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_musique.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Solfège et règles musicales, jeu d’un instrument. Musique donne droit à la connaissance d’un instrument de musique, un seul, à spécifier.

\n

 

","descriptionmj":"","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"qBUtHhyjvrg1c34I","name":"Natation","type":"competence","sort":4600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_natation.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Nager, plonger.

\n

 

","descriptionmj":"","defaut_carac":"force","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AXeWswf2Dth9ysvy","name":"Navigation","type":"competence","sort":4700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_navigation.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Connaissance des manœuvres à accomplir sur un voilier, connaissance de la mer, de ses courants (voir Navigation, p325).

\n

 

","descriptionmj":"","defaut_carac":"vue","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMOjO2CdedH1UTyi","name":"Orfèvrerie","type":"competence","sort":4800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_orfevrerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Travail et connaissance des métaux précieux : or, argent, cuivre, étain, et par extension des pierres et perles précieuses. Évaluer la taille et la pureté d’une gemme, le prix d’un bijou.

\n

 

","descriptionmj":"","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"dT5cvI7q1HcrLaT1","name":"Pickpocket","type":"competence","sort":4900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Art extrêmement dangereux du vol à la tire.

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Sauter par-dessus un obstacle ou sauter en contrebas ; rattraper une chute en la transformant en saut.

\n

 

","descriptionmj":"","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"AbM6lJ7DI2UAWLxj","name":"Séduction","type":"competence","sort":5100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_seduction.webp","effects":[],"system":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

L’art d’être galant, de paraître attirant. Permet les conquêtes amoureuses.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PMnsXDyeB8w8ZG2k","name":"Serrurerie","type":"competence","sort":5200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_serrurerie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"specialisee","xp":0,"description":"

Compréhension des mécaniques et mécanismes, et plus particulièrement des serrures. Comprendre un mécanisme, le faire fonctionner, le réparer, le désarmer, le crocheter.

\n

 

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Se sentir à son aise dans un milieu urbain, dans une foule. Savoir s’orienter intuitivement dans le dédale d’une cité inconnue, et en déceler les dangers : coupeurs de bourse, escrocs, tout autant que patrouilles de gardes. Savoir à qui s’adresser.

\n

 

","descriptionmj":"","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","sort":5400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","sort":5500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_exterieur.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Se sentir à son aise dans la nature, hors de toute civilisation, s’orienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de l’eau, pêcher, savoirExemplaire pour dépecer un gibier et l’accommoder sur un feu de braise. Quand un milieu particulier devient déterminant, utiliser à la place une des 6 survies spécifiques.

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"PbvubzCxnOSnWLpG","name":"Survie en Forêt","type":"competence","sort":5600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_foret.webp","effects":[],"system":{"niveau":0,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"uGPqmorAYxv1jboC","name":"Survie en Glaces","type":"competence","sort":5700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_glace.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"azn3Sm7XYKP78huL","name":"Survie en Marais","type":"competence","sort":5800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_marais.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"BzqBOeqS6HvJhqey","name":"Survie en Montagne","type":"competence","sort":5900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_montagne.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"6pXxEdeo7xcDvgx0","name":"Survie en Sous-Sol","type":"competence","sort":6000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_sous_sol.webp","effects":[],"system":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

Par exemple pister un gibier en forêt demande l’usage de Survie en forêt, trouver une grotte pour s’abriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.

\n

 

","descriptionmj":"","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"w9QubIHdWEUorges","name":"Travestissement","type":"competence","sort":6100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_travestissement.webp","effects":[],"system":{"niveau":2,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"

L’art de se déguiser, de se grimer, de se rendre méconnaissable.

\n

 

","descriptionmj":"","defaut_carac":"apparence","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"VyAJK54OPjiRt8oH","name":"Vigilance","type":"competence","sort":6200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp","effects":[],"system":{"niveau":1,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"

Le talent d’être toujours sur ses gardes, prêt à déceler la moindre anomalie, de

\n

bruit, d’odeur, de mouvement, etc. Permet de ne pas être surpris en combat, par

\n

exemple. Indispensable pour monter sérieusement la garde.

\n

 

","descriptionmj":"","defaut_carac":"volonte","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"bt2cR4aE6lIOeg4F","name":"Voie d'Hypnos","type":"competence","sort":6300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_hypnos.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’illusion, suggestion, invocation.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"nnR2UHelUaF8dxYn","name":"Voie d'Oniros","type":"competence","sort":6400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie s’appliquant au monde inanimé.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"u1Peok1EYkBcVsmN","name":"Voie de Narcos","type":"competence","sort":6500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_narcos.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"draconic","xp":0,"description":"

Magie d’enchantement.

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Magie noire des forces du cauchemar.

\n

 

","descriptionmj":"","defaut_carac":"reve","niveau_archetype":0,"xp_sort":0},"folder":null,"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"c5wursWW03ckpyqn","name":"Zoologie","type":"competence","sort":6700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"6E6ejajdPXZEpVJe"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_zoologie.webp","effects":[],"system":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"

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