Merge pull request 'Les auberges sont des commerces' (#600) from VincentVk/foundryvtt-reve-de-dragon:v10 into v10

Reviewed-on: public/foundryvtt-reve-de-dragon#600
This commit is contained in:
uberwald 2023-01-03 10:43:25 +01:00
commit 4acd0879b0
42 changed files with 1045 additions and 958 deletions

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@ -3,6 +3,7 @@
"TypePersonnage": "Personnage", "TypePersonnage": "Personnage",
"TypeCreature": "Créature", "TypeCreature": "Créature",
"TypeEntite": "Entité de cauchemar", "TypeEntite": "Entité de cauchemar",
"TypeCommerce": "Commerce",
"TypeVehicule": "Véhicule" "TypeVehicule": "Véhicule"
}, },
"ITEM": { "ITEM": {
@ -27,7 +28,7 @@
"TypeArmure": "Armure", "TypeArmure": "Armure",
"TypeConteneur": "Conteneur", "TypeConteneur": "Conteneur",
"TypeNourritureboisson": "Nourriture & boisson", "TypeNourritureboisson": "Nourriture & boisson",
"TypeService": "Services/Boutique", "TypeService": "Service",
"TypeChant": "Chant", "TypeChant": "Chant",
"TypeDanse": "Danse", "TypeDanse": "Danse",
"TypeMusique": "Musique", "TypeMusique": "Musique",

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@ -10,7 +10,6 @@ import { DialogSplitItem } from "./dialog-split-item.js";
import { ReglesOptionelles } from "./settings/regles-optionelles.js"; import { ReglesOptionelles } from "./settings/regles-optionelles.js";
import { RdDSheetUtility } from "./rdd-sheet-utility.js"; import { RdDSheetUtility } from "./rdd-sheet-utility.js";
import { STATUSES } from "./settings/status-effects.js"; import { STATUSES } from "./settings/status-effects.js";
import { Monnaie } from "./item-monnaie.js";
import { MAINS_DIRECTRICES } from "./actor.js"; import { MAINS_DIRECTRICES } from "./actor.js";
import { RdDBaseActorSheet } from "./actor/base-actor-sheet.js"; import { RdDBaseActorSheet } from "./actor/base-actor-sheet.js";
import { RdDItem } from "./item.js"; import { RdDItem } from "./item.js";
@ -46,10 +45,8 @@ export class RdDActorSheet extends RdDBaseActorSheet {
effects: this.actor.effects.map(e => foundry.utils.deepClone(e)), effects: this.actor.effects.map(e => foundry.utils.deepClone(e)),
limited: this.actor.limited, limited: this.actor.limited,
owner: this.actor.isOwner, owner: this.actor.isOwner,
description: await TextEditor.enrichHTML(this.object.system.description, { async: true }), biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
biographie: await TextEditor.enrichHTML(this.object.system.biographie, { async: true }), notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
notesmj: await TextEditor.enrichHTML(this.object.system.notesmj, { async: true }),
}); });
mergeObject(formData.calc, { mergeObject(formData.calc, {
surenc: this.actor.computeMalusSurEncombrement(), surenc: this.actor.computeMalusSurEncombrement(),

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@ -13,7 +13,6 @@ import { RdDItemSort } from "./item-sort.js";
import { Grammar } from "./grammar.js"; import { Grammar } from "./grammar.js";
import { RdDEncaisser } from "./rdd-roll-encaisser.js"; import { RdDEncaisser } from "./rdd-roll-encaisser.js";
import { RdDCombat } from "./rdd-combat.js"; import { RdDCombat } from "./rdd-combat.js";
import { RdDAudio } from "./rdd-audio.js";
import { RdDItemCompetence } from "./item-competence.js"; import { RdDItemCompetence } from "./item-competence.js";
import { RdDItemArme } from "./item-arme.js"; import { RdDItemArme } from "./item-arme.js";
import { RdDAlchimie } from "./rdd-alchimie.js"; import { RdDAlchimie } from "./rdd-alchimie.js";
@ -24,13 +23,11 @@ import { ReglesOptionelles } from "./settings/regles-optionelles.js";
import { EffetsDraconiques } from "./tmr/effets-draconiques.js"; import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
import { Draconique } from "./tmr/draconique.js"; import { Draconique } from "./tmr/draconique.js";
import { RdDCarac } from "./rdd-carac.js"; import { RdDCarac } from "./rdd-carac.js";
import { Monnaie } from "./item-monnaie.js";
import { DialogConsommer } from "./dialog-item-consommer.js"; import { DialogConsommer } from "./dialog-item-consommer.js";
import { DialogFabriquerPotion } from "./dialog-fabriquer-potion.js"; import { DialogFabriquerPotion } from "./dialog-fabriquer-potion.js";
import { RollDataAjustements } from "./rolldata-ajustements.js"; import { RollDataAjustements } from "./rolldata-ajustements.js";
import { RdDItem } from "./item.js";
import { RdDPossession } from "./rdd-possession.js"; import { RdDPossession } from "./rdd-possession.js";
import { ENTITE_BLURETTE, ENTITE_INCARNE, ENTITE_NONINCARNE, HIDE_DICE, SHOW_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js"; import { ENTITE_BLURETTE, ENTITE_INCARNE, ENTITE_NONINCARNE, SHOW_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
import { RdDConfirm } from "./rdd-confirm.js"; import { RdDConfirm } from "./rdd-confirm.js";
import { DialogValidationEncaissement } from "./dialog-validation-encaissement.js"; import { DialogValidationEncaissement } from "./dialog-validation-encaissement.js";
import { RdDRencontre } from "./item-rencontre.js"; import { RdDRencontre } from "./item-rencontre.js";
@ -77,12 +74,12 @@ export class RdDActor extends RdDBaseActor {
/* -------------------------------------------- */ /* -------------------------------------------- */
_prepareCreatureData(actorData) { _prepareCreatureData(actorData) {
this.computeEncombrementTotalEtMalusArmure(); this.computeEncTotal();
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
_prepareVehiculeData(actorData) { _prepareVehiculeData(actorData) {
this.computeEncombrementTotalEtMalusArmure(); this.computeEncTotal();
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -94,7 +91,8 @@ export class RdDActor extends RdDBaseActor {
RdDCarac.computeCarac(actorData.system) RdDCarac.computeCarac(actorData.system)
this.computeIsHautRevant(); this.computeIsHautRevant();
await this.cleanupConteneurs(); await this.cleanupConteneurs();
await this.computeEncombrementTotalEtMalusArmure(); await this.computeEncTotal();
await this.computeMalusArmure();
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -234,10 +232,6 @@ export class RdDActor extends RdDBaseActor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getMonnaie(id) {
return this.findItemLike(id, 'monnaie');
}
getTache(id) { getTache(id) {
return this.findItemLike(id, 'tache'); return this.findItemLike(id, 'tache');
} }
@ -993,237 +987,7 @@ export class RdDActor extends RdDBaseActor {
await this.update({ [`system.attributs.${fieldName}.value`]: fieldValue }); await this.update({ [`system.attributs.${fieldName}.value`]: fieldValue });
} }
/* -------------------------------------------- */
_isConteneurContenu(item, conteneur) {
if (item?.isConteneur()) { // Si c'est un conteneur, il faut vérifier qu'on ne le déplace pas vers un sous-conteneur lui appartenant
for (let id of item.system.contenu) {
let subObjet = this.getItem(id);
if (subObjet?.id == conteneur.id) {
return true; // Loop detected !
}
if (subObjet?.isConteneur()) {
return this._isConteneurContenu(subObjet, conteneur);
}
}
}
return false;
}
/* -------------------------------------------- */
getRecursiveEnc(objet) {
if (!objet) {
return 0;
}
const tplData = objet.system;
if (objet.type != 'conteneur') {
return Number(tplData.encombrement) * Number(tplData.quantite);
}
const encContenus = tplData.contenu.map(idContenu => this.getRecursiveEnc(this.getItem(idContenu)));
return encContenus.reduce(Misc.sum(), 0)
+ Number(tplData.encombrement) /* TODO? Number(tplData.quantite) -- on pourrait avoir plusieurs conteneurs...*/
}
/* -------------------------------------------- */
buildSubConteneurObjetList(conteneurId, deleteList) {
let conteneur = this.getItem(conteneurId);
if (conteneur?.type == 'conteneur') { // Si c'est un conteneur
for (let subId of conteneur.system.contenu) {
let subObj = this.getItem(subId);
if (subObj) {
if (subObj.type == 'conteneur') {
this.buildSubConteneurObjetList(subId, deleteList);
}
deleteList.push({ id: subId, conteneurId: conteneurId });
}
}
}
}
/* -------------------------------------------- */
async deleteAllConteneur(itemId, options) {
let list = [];
list.push({ id: itemId, conteneurId: undefined }); // Init list
this.buildSubConteneurObjetList(itemId, list);
await this.deleteEmbeddedDocuments('Item', list.map(it => it.id), options);
}
/* -------------------------------------------- */
/** Supprime un item d'un conteneur, sur la base
* de leurs ID */
async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) {
if (conteneur?.isConteneur()) {
item.estContenu = false;
await this.updateEmbeddedDocuments('Item', [{
_id: conteneur.id,
'system.contenu': conteneur.system.contenu.filter(id => id != item.id)
}]);
onEnleverDeConteneur();
}
}
/* -------------------------------------------- */
/** Ajoute un item dans un conteneur, sur la base
* de leurs ID */
async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) {
if (!conteneur) {
// TODO: afficher
item.estContenu = false;
}
else if (conteneur.isConteneur()) {
item.estContenu = true;
await this.updateEmbeddedDocuments('Item', [{
_id: conteneur.id,
'system.contenu': [...conteneur.system.contenu, item.id]
}]);
onAjouterDansConteneur(item.id, conteneur.id);
}
}
/* -------------------------------------------- */
/** Fonction de remise à plat de l'équipement (ie vide les champs 'contenu') */
async nettoyerConteneurs() {
RdDConfirm.confirmer({
settingConfirmer: "confirmation-vider",
content: `<p>Etes vous certain de vouloir vider tous les conteneurs ?</p>`,
title: 'Vider les conteneurs',
buttonLabel: 'Vider',
onAction: async () => {
const corrections = [];
for (let item of this.items) {
if (item.estContenu) {
item.estContenu = undefined;
}
if (item.type == 'conteneur' && item.system.contenu.length > 0) {
corrections.push({ _id: item.id, 'system.contenu': [] });
}
}
if (corrections.length > 0) {
await this.updateEmbeddedDocuments('Item', corrections);
}
}
});
}
async processDropItem(params) {
const targetActorId = this.id;
const sourceActorId = params.sourceActorId;
const itemId = params.itemId;
const destId = params.destId;
const srcId = params.srcId;
if (sourceActorId && sourceActorId != targetActorId) {
console.log("Moving objects", sourceActorId, targetActorId, itemId);
this.moveItemsBetweenActors(itemId, sourceActorId);
return false;
}
let result = true;
const item = this.getItem(itemId);
if (item?.isInventaire() && sourceActorId == targetActorId) {
// rangement
if (srcId != destId && itemId != destId) { // déplacement de l'objet
const src = this.getItem(srcId);
const dest = this.getItem(destId);
const cible = this.getContenantOrParent(dest);
const [empilable, message] = item.isInventaireEmpilable(dest);
if (empilable) {
await dest.empiler(item)
result = false;
}
// changer de conteneur
else if (!cible || this.conteneurPeutContenir(cible, item)) {
await this.enleverDeConteneur(item, src, params.onEnleverConteneur);
await this.ajouterDansConteneur(item, cible, params.onAjouterDansConteneur);
if (message && !dest.isConteneur()) {
ui.notifications.info(cible
? `${message}<br>${item.name} a été déplacé dans: ${cible.name}`
: `${message}<br>${item.name} a été sorti du conteneur`);
}
}
}
}
await this.computeEncombrementTotalEtMalusArmure();
return result;
}
getContenantOrParent(dest) {
if (!dest || dest.isConteneur()) {
return dest;
}
return this.getContenant(dest);
}
getContenant(item) {
return this.itemTypes['conteneur'].find(it => it.system.contenu.includes(item.id));
}
/* -------------------------------------------- */
conteneurPeutContenir(dest, item) {
if (!dest) {
return true;
}
if (!dest.isConteneur()) {
return false;
}
const destData = dest
if (this._isConteneurContenu(item, dest)) {
ui.notifications.warn(`Impossible de déplacer un conteneur parent (${item.name}) dans un de ses contenus ${destData.name} !`);
return false; // Loop detected !
}
// Calculer le total actuel des contenus
let encContenu = this.getRecursiveEnc(dest) - Number(destData.system.encombrement);
let newEnc = this.getRecursiveEnc(item); // Calculer le total actuel du nouvel objet
// Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet
if (Number(destData.system.capacite) < encContenu + newEnc) {
ui.notifications.warn(
`Le conteneur ${dest.name} a une capacité de ${destData.system.capacite}, et contient déjà ${encContenu}.
Impossible d'y ranger: ${item.name} d'encombrement ${newEnc}!`);
return false;
}
return true;
}
/* -------------------------------------------- */
async moveItemsBetweenActors(itemId, sourceActorId) {
let itemsList = []
let sourceActor = game.actors.get(sourceActorId);
itemsList.push({ id: itemId, conteneurId: undefined }); // Init list
sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list
const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id))
.map(it => duplicate(it))
.map(it => { it.system.contenu = []; return it; });
let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate);
let itemMap = this._buildMapOldNewId(itemsList, newItems);
for (let item of itemsList) { // Second boucle pour traiter la remise en conteneurs
// gestion conteneur/contenu
if (item.conteneurId) { // l'Objet était dans un conteneur
let newConteneurId = itemMap[item.conteneurId]; // Get conteneur
let newConteneur = this.getItem(newConteneurId);
let newItemId = itemMap[item.id]; // Get newItem
console.log('New conteneur filling!', newConteneur, newItemId, item);
let contenu = duplicate(newConteneur.system.contenu);
contenu.push(newItemId);
await this.updateEmbeddedDocuments('Item', [{ _id: newConteneurId, 'system.contenu': contenu }]);
}
}
for (let item of itemsList) {
await sourceActor.deleteEmbeddedDocuments('Item', [item.id]);
}
}
_buildMapOldNewId(itemsList, newItems) {
let itemMap = {};
for (let i = 0; i < itemsList.length; i++) {
itemMap[itemsList[i].id] = newItems[i].id; // Pour garder le lien ancien / nouveau
}
return itemMap;
}
isSurenc() { isSurenc() {
return this.isPersonnage() ? (this.computeMalusSurEncombrement() < 0) : false return this.isPersonnage() ? (this.computeMalusSurEncombrement() < 0) : false
@ -1268,16 +1032,6 @@ export class RdDActor extends RdDBaseActor {
return this.listItems(type).find(it => Grammar.toLowerCaseNoAccent(it.name) == name); return this.listItems(type).find(it => Grammar.toLowerCaseNoAccent(it.name) == name);
} }
/* -------------------------------------------- */
async computeEncombrementTotalEtMalusArmure() {
if (!this.pack) {
await this.computeMalusArmure();
this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0);
return this.encTotal;
}
return 0;
}
/* -------------------------------------------- */ /* -------------------------------------------- */
async computeMalusArmure() { async computeMalusArmure() {
if (this.isPersonnage()) { if (this.isPersonnage()) {
@ -1291,15 +1045,6 @@ export class RdDActor extends RdDBaseActor {
} }
} }
/* -------------------------------------------- */
computePrixTotalEquipement() {
const valeur = this.items.filter(it => it.isInventaire())
.filter(it => !it.isMonnaie())
.map(it => it.valeurTotale())
.reduce(Misc.sum(), 0);
return valeur;
}
/* -------------------------------------------- */ /* -------------------------------------------- */
computeResumeBlessure(blessures = undefined) { computeResumeBlessure(blessures = undefined) {
blessures = blessures ?? this.system.blessures; blessures = blessures ?? this.system.blessures;
@ -1332,7 +1077,7 @@ export class RdDActor extends RdDBaseActor {
} }
} }
recompute(){ recompute() {
this.computeEtatGeneral(); this.computeEtatGeneral();
} }
@ -3282,7 +3027,7 @@ export class RdDActor extends RdDBaseActor {
if (item && ['arme', 'armure'].includes(item.type)) { if (item && ['arme', 'armure'].includes(item.type)) {
const isEquipe = !item.system.equipe; const isEquipe = !item.system.equipe;
await this.updateEmbeddedDocuments('Item', [{ _id: item.id, "system.equipe": isEquipe }]); await this.updateEmbeddedDocuments('Item', [{ _id: item.id, "system.equipe": isEquipe }]);
this.computeEncombrementTotalEtMalusArmure(); // Mise à jour encombrement this.computeEncTotal(); // Mise à jour encombrement
if (isEquipe) if (isEquipe)
this.verifierForceMin(item); this.verifierForceMin(item);
} }
@ -3575,190 +3320,6 @@ export class RdDActor extends RdDBaseActor {
return; return;
} }
/* -------------------------------------------- */
async payerSols(depense) {
depense = Number(depense);
if (depense == 0) {
return;
}
let fortune = super.getFortune();
console.log("payer", game.user.character, depense, fortune);
let msg = "";
if (fortune >= depense) {
await Monnaie.optimiserFortune(this, fortune - depense);
msg = `Vous avez payé <strong>${depense} Sols</strong>, qui ont été soustraits de votre argent.`;
RdDAudio.PlayContextAudio("argent"); // Petit son
} else {
msg = "Vous n'avez pas assez d'argent pour payer cette somme !";
}
let message = {
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
content: msg
};
ChatMessage.create(message);
}
async depenserSols(sols) {
let reste = super.getFortune() - Number(sols);
if (reste >= 0) {
await Monnaie.optimiserFortune(this, reste);
}
return reste;
}
async ajouterSols(sols, fromActorId = undefined) {
sols = Number(sols);
if (sols == 0) {
return;
}
if (sols < 0) {
ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`);
return;
}
if (fromActorId && !game.user.isGM) {
RdDBaseActor.remoteActorCall({
userId: Misc.connectedGMOrUser(),
actorId: this.id,
method: 'ajouterSols', args: [sols, fromActorId]
});
}
else {
const fromActor = game.actors.get(fromActorId)
await Monnaie.optimiserFortune(this, sols + this.getFortune());
RdDAudio.PlayContextAudio("argent"); // Petit son
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
content: `Vous avez reçu <strong>${sols} Sols</strong> ${fromActor ? " de " + fromActor.name : ''}, qui ont été ajoutés à votre argent.`
});
}
}
/* -------------------------------------------- */
async monnaieIncDec(id, value) {
let monnaie = this.getMonnaie(id);
if (monnaie) {
const quantite = Math.max(0, monnaie.system.quantite + value);
await this.updateEmbeddedDocuments('Item', [{ _id: monnaie.id, 'system.quantite': quantite }]);
}
}
/* -------------------------------------------- */
async achatVente(achat) {
if (achat.vendeurId == achat.acheteurId) {
ui.notifications.info("Inutile de se vendre à soi-même");
return;
}
if (!Misc.isUniqueConnectedGM()) {
RdDBaseActor.remoteActorCall({
actorId: achat.vendeurId ?? achat.acheteurId,
method: 'achatVente',
args: [achat]
});
return;
}
const cout = Number(achat.prixTotal ?? 0);
const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined;
const service = achat.serviceId ? (vendeur?.getItem(achat.serviceId) ?? game.items.get(achat.serviceId)) : undefined;
const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined;
const vente = achat.vente;
const quantite = (achat.choix.nombreLots ?? 1) * (vente.tailleLot);
const itemVendu = vendeur?.getItem(vente.item._id) ?? (await RdDItem.getCorrespondingItem(vente.item));
if (!this.verifierQuantite(service, vente.serviceSubItem, vendeur, itemVendu, quantite)) {
ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`);
return
}
if ((acheteur?.getFortune() ?? 0) < Number(cout)) {
ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`);
return;
}
await this.decrementerVente(service, vendeur, itemVendu, quantite, cout);
if (acheteur) {
await acheteur.depenserSols(cout);
let createdItemId = await acheteur.creerQuantiteItem(vente.item, quantite);
await acheteur.consommerNourritureAchetee(achat, vente, createdItemId);
}
if (cout > 0) {
RdDAudio.PlayContextAudio("argent");
}
const chatAchatItem = duplicate(vente);
chatAchatItem.quantiteTotal = quantite;
ChatMessage.create({
user: achat.userId,
speaker: { alias: (acheteur ?? vendeur).name },
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem)
});
if (!vente.quantiteIllimite) {
if (vente.quantiteNbLots <= achat.choix.nombreLots) {
ChatUtility.removeChatMessageId(achat.chatMessageIdVente);
}
else if (!service) {
vente["properties"] = itemVendu.getProprietes();
vente.quantiteNbLots -= achat.choix.nombreLots;
vente.jsondata = JSON.stringify(vente.item);
const messageVente = game.messages.get(achat.chatMessageIdVente);
messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente) });
messageVente.render(true);
}
}
}
async decrementerVente(service, vendeur, itemVendu, quantite, cout) {
if (service) {
await service.venteRefItem(itemVendu, quantite, cout)
}
else if (vendeur) {
await vendeur.ajouterSols(cout);
await vendeur.decrementerQuantiteItem(itemVendu, quantite);
}
}
verifierQuantite(service, serviceSubItem, vendeur, item, quantiteTotal) {
const disponible = service ? service.getQuantiteDisponible(serviceSubItem, quantiteTotal) : (vendeur ? (item?.getQuantite() ?? 0) : quantiteTotal);
return disponible >= quantiteTotal;
}
async consommerNourritureAchetee(achat, vente, createdItemId) {
if (achat.choix.consommer && vente.item.type == 'nourritureboisson' && createdItemId != undefined) {
achat.choix.doses = achat.choix.nombreLots;
await this.consommerNourritureboisson(createdItemId, achat.choix, vente.actingUserId);
}
}
async decrementerQuantiteItem(item, quantite) {
let resteQuantite = (item.system.quantite ?? 1) - quantite;
if (resteQuantite <= 0) {
await this.deleteEmbeddedDocuments("Item", [item.id]);
if (resteQuantite < 0) {
ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`)
}
}
else if (resteQuantite > 0) {
await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]);
}
}
async creerQuantiteItem(item, quantite) {
const items = await this.createEmbeddedDocuments("Item", RdDActor.$prepareListeAchat(item, quantite));
return items.length > 0 ? items[0].id : undefined;
}
static $prepareListeAchat(item, quantite) {
const isItemEmpilable = "quantite" in item.system;
const achatData = {
type: item.type,
img: item.img,
name: item.name,
system: mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined }),
};
return isItemEmpilable ? [achatData] : Array.from({ length: quantite }, (_, i) => achatData);
}
/* -------------------------------------------- */ /* -------------------------------------------- */
async effectuerTacheAlchimie(recetteId, tacheAlchimie, texteTache) { async effectuerTacheAlchimie(recetteId, tacheAlchimie, texteTache) {
let recetteData = this.findItemLike(recetteId, 'recettealchimique'); let recetteData = this.findItemLike(recetteId, 'recettealchimique');

View File

@ -40,6 +40,7 @@ export class RdDBaseActorSheet extends ActorSheet {
isLimited: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED, isLimited: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED,
isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER, isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER, isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER,
owner: this.actor.isOwner,
}); });
let formData = { let formData = {
@ -49,13 +50,15 @@ export class RdDBaseActorSheet extends ActorSheet {
img: this.actor.img, img: this.actor.img,
name: this.actor.name, name: this.actor.name,
system: foundry.utils.deepClone(this.actor.system), system: foundry.utils.deepClone(this.actor.system),
description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }),
notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }),
options: options, options: options,
} }
this.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); this.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
formData.calc = { formData.calc = {
fortune: this.toSolsDeniers(this.actor.getFortune()), fortune: this.toSolsDeniers(this.actor.getFortune()),
prixTotalEquipement: this.actor.computePrixTotalEquipement(), prixTotalEquipement: this.actor.computePrixTotalEquipement(),
encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(), encTotal: await this.actor.computeEncTotal(),
} }
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets); this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
@ -74,7 +77,6 @@ export class RdDBaseActorSheet extends ActorSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
filterItemsPerTypeForSheet(formData, itemTypes) { filterItemsPerTypeForSheet(formData, itemTypes) {
formData.services = Misc.arrayOrEmpty(itemTypes['service']);
formData.recettescuisine = Misc.arrayOrEmpty(itemTypes['recettecuisine']); formData.recettescuisine = Misc.arrayOrEmpty(itemTypes['recettecuisine']);
formData.recettesAlchimiques = Misc.arrayOrEmpty(itemTypes['recettealchimique']); formData.recettesAlchimiques = Misc.arrayOrEmpty(itemTypes['recettealchimique']);
formData.maladies = Misc.arrayOrEmpty(itemTypes['maladie']); formData.maladies = Misc.arrayOrEmpty(itemTypes['maladie']);
@ -100,9 +102,8 @@ export class RdDBaseActorSheet extends ActorSheet {
formData.oeuvres = Misc.arrayOrEmpty(itemTypes['oeuvre']); formData.oeuvres = Misc.arrayOrEmpty(itemTypes['oeuvre']);
formData.jeux = Misc.arrayOrEmpty(itemTypes['jeu']); formData.jeux = Misc.arrayOrEmpty(itemTypes['jeu']);
formData.services = Misc.arrayOrEmpty(itemTypes['service']);
formData.conteneurs = Misc.arrayOrEmpty(itemTypes['conteneur']); formData.conteneurs = Misc.arrayOrEmpty(itemTypes['conteneur']);
formData.materiel = Misc.arrayOrEmpty(itemTypes['objet']); formData.materiel = Misc.arrayOrEmpty(itemTypes['objet']);
formData.armes = Misc.arrayOrEmpty(itemTypes['arme']); formData.armes = Misc.arrayOrEmpty(itemTypes['arme']);
formData.armures = Misc.arrayOrEmpty(itemTypes['armure']); formData.armures = Misc.arrayOrEmpty(itemTypes['armure']);
@ -114,22 +115,12 @@ export class RdDBaseActorSheet extends ActorSheet {
formData.herbes = Misc.arrayOrEmpty(itemTypes['herbe']); formData.herbes = Misc.arrayOrEmpty(itemTypes['herbe']);
formData.nourritureboissons = Misc.arrayOrEmpty(itemTypes['nourritureboisson']); formData.nourritureboissons = Misc.arrayOrEmpty(itemTypes['nourritureboisson']);
formData.gemmes = Misc.arrayOrEmpty(itemTypes['gemme']); formData.gemmes = Misc.arrayOrEmpty(itemTypes['gemme']);
formData.monnaie = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere()); formData.monnaie = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere());
formData.objets = formData.conteneurs formData.objets = RdDItem.getItemTypesInventaire('all')
.concat(formData.materiel) .map(t => Misc.arrayOrEmpty(itemTypes[t]))
.concat(formData.armes) .reduce((a, b) => a.concat(b), [])
.concat(formData.armures) .sort(Misc.ascending(it => it.name));
.concat(formData.munitions)
.concat(formData.livres)
.concat(formData.potions)
.concat(formData.ingredients)
.concat(formData.herbes)
.concat(formData.faunes)
.concat(formData.monnaie)
.concat(formData.nourritureboissons)
.concat(formData.gemmes);
} }
/* -------------------------------------------- */ /** @override */ /* -------------------------------------------- */ /** @override */
@ -138,22 +129,22 @@ export class RdDBaseActorSheet extends ActorSheet {
this.html = html; this.html = html;
this.html.find('.conteneur-name a').click(async event => { this.html.find('.conteneur-name a').click(async event => {
RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event)); RdDUtility.toggleAfficheContenu(this.getItemId(event));
this.render(true); this.render(true);
}); });
this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true)) this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true))
this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat()); this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat());
this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat()); this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
// Everything below here is only needed if the sheet is editable // Everything below here is only needed if the sheet is editable
if (!this.options.editable) return; if (!this.options.editable) return;
this.html.find('.item-split').click(async event => { this.html.find('.item-split').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor); const item = this.getItem(event);
RdDSheetUtility.splitItem(item, this.actor); RdDSheetUtility.splitItem(item, this.actor);
}); });
this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor))); this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, this.getItem(event)));
this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente()); this.html.find('.item-vendre').click(async event => this.vendre(this.getItem(event)));
this.html.find('.creer-un-objet').click(async event => { this.html.find('.creer-un-objet').click(async event => {
this.selectObjetTypeToCreate(); this.selectObjetTypeToCreate();
@ -162,14 +153,20 @@ export class RdDBaseActorSheet extends ActorSheet {
this.actor.nettoyerConteneurs(); this.actor.nettoyerConteneurs();
}); });
this.html.find('.monnaie-plus').click(async event => { this.html.find('.monnaie-plus').click(async event => {
this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), 1); this.actor.monnaieIncDec(this.getItemId(event), 1);
}); });
this.html.find('.monnaie-moins').click(async event => { this.html.find('.monnaie-moins').click(async event => {
this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), -1); this.actor.monnaieIncDec(this.getItemId(event), -1);
}); });
} }
getItemId(event) {
return RdDSheetUtility.getItemId(event);
}
getItem(event) {
return RdDSheetUtility.getItem(event, this.actor);
}
/* -------------------------------------------- */ /* -------------------------------------------- */
_getHeaderButtons() { _getHeaderButtons() {
@ -185,7 +182,7 @@ export class RdDBaseActorSheet extends ActorSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
async _onDropItem(event, dragData) { async _onDropItem(event, dragData) {
const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id') const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id')
const dropParams = RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur) const dropParams = await RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur)
if (dropParams) { if (dropParams) {
const callSuper = await this.actor.processDropItem(dropParams) const callSuper = await this.actor.processDropItem(dropParams)
if (callSuper) { if (callSuper) {
@ -194,10 +191,9 @@ export class RdDBaseActorSheet extends ActorSheet {
} }
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async selectObjetTypeToCreate() { async selectObjetTypeToCreate() {
let typeObjets = RdDItem.getItemTypesInventaire(); let typeObjets = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type)));
let content = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`; let content = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`;
for (let typeName of typeObjets) { for (let typeName of typeObjets) {
content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
@ -217,6 +213,10 @@ export class RdDBaseActorSheet extends ActorSheet {
d.render(true); d.render(true);
} }
getTypesInventaire() {
return RdDItem.getItemTypesInventaire();
}
/** @override */ /** @override */
setPosition(options = {}) { setPosition(options = {}) {
const position = super.setPosition(options); const position = super.setPosition(options);
@ -253,4 +253,8 @@ export class RdDBaseActorSheet extends ActorSheet {
} }
} }
vendre(item) {
item?.proposerVente(this.actor.getQuantiteDisponible(item));
}
} }

View File

@ -1,6 +1,9 @@
import { ChatUtility } from "../chat-utility.js";
import { SYSTEM_SOCKET_ID } from "../constants.js"; import { SYSTEM_SOCKET_ID } from "../constants.js";
import { Monnaie } from "../item-monnaie.js"; import { Monnaie } from "../item-monnaie.js";
import { RdDItem } from "../item.js";
import { Misc } from "../misc.js"; import { Misc } from "../misc.js";
import { RdDAudio } from "../rdd-audio.js";
import { RdDUtility } from "../rdd-utility.js"; import { RdDUtility } from "../rdd-utility.js";
import { SystemCompendiums } from "../settings/system-compendiums.js"; import { SystemCompendiums } from "../settings/system-compendiums.js";
@ -73,14 +76,14 @@ export class RdDBaseActor extends Actor {
if (actorData.items) { if (actorData.items) {
return await super.create(actorData, options); return await super.create(actorData, options);
} }
actorData.items = [];
if (actorData.type == "personnage") { if (actorData.type == "personnage") {
const competences = await SystemCompendiums.getCompetences(actorData.type); const competences = await SystemCompendiums.getCompetences(actorData.type);
actorData.items = competences.map(i => i.toObject()) actorData.items = actorData.items.concat(competences.map(i => i.toObject()))
.concat(Monnaie.monnaiesStandard()); .concat(Monnaie.monnaiesStandard());
} }
else { else if (actorData.type == "commerce") {
actorData.items = []; actorData.items = actorData.items.concat(Monnaie.monnaiesStandard());
} }
return super.create(actorData, options); return super.create(actorData, options);
} }
@ -120,9 +123,11 @@ export class RdDBaseActor extends Actor {
?? Misc.findFirstLike(idOrName, this.listItems(type), { description: Misc.typeName('Item', type) }); ?? Misc.findFirstLike(idOrName, this.listItems(type), { description: Misc.typeName('Item', type) });
} }
getMonnaie(id) { return this.findItemLike(id, 'monnaie'); }
recompute() { } recompute() { }
/* -------------------------------------------- */ /* -------------------------------------------- */
async onPreUpdateItem(item, change, options, id) { } async onPreUpdateItem(item, change, options, id) { }
@ -132,11 +137,220 @@ export class RdDBaseActor extends Actor {
async onUpdateActor(update, options, actorId) { } async onUpdateActor(update, options, actorId) { }
/* -------------------------------------------- */
getFortune() { getFortune() {
return Monnaie.getFortune(this.itemTypes['monnaie']); return Monnaie.getFortune(this.itemTypes['monnaie']);
} }
/* -------------------------------------------- */
async monnaieIncDec(id, value) {
let monnaie = this.getMonnaie(id);
if (monnaie) {
const quantite = Math.max(0, monnaie.system.quantite + value);
await this.updateEmbeddedDocuments('Item', [{ _id: monnaie.id, 'system.quantite': quantite }]);
}
}
computePrixTotalEquipement() {
return this.items.filter(it => it.isInventaire())
.filter(it => !it.isMonnaie())
.map(it => it.valeurTotale())
.reduce(Misc.sum(), 0);
}
async payerSols(depense) {
depense = Number(depense);
if (depense == 0) {
return;
}
let fortune = this.getFortune();
console.log("payer", game.user.character, depense, fortune);
let msg = "";
if (fortune >= depense) {
await Monnaie.optimiserFortune(this, fortune - depense);
msg = `Vous avez payé <strong>${depense} Sols</strong>, qui ont été soustraits de votre argent.`;
RdDAudio.PlayContextAudio("argent"); // Petit son
} else {
msg = "Vous n'avez pas assez d'argent pour payer cette somme !";
}
let message = {
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
content: msg
};
ChatMessage.create(message);
}
async depenserSols(sols) {
let reste = this.getFortune() - Number(sols);
if (reste >= 0) {
await Monnaie.optimiserFortune(this, reste);
}
return reste;
}
async ajouterSols(sols, fromActorId = undefined) {
sols = Number(sols);
if (sols == 0) {
return;
}
if (sols < 0) {
ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`);
return;
}
if (fromActorId && !game.user.isGM) {
RdDBaseActor.remoteActorCall({
userId: Misc.connectedGMOrUser(),
actorId: this.id,
method: 'ajouterSols', args: [sols, fromActorId]
});
}
else {
const fromActor = game.actors.get(fromActorId)
await Monnaie.optimiserFortune(this, sols + this.getFortune());
RdDAudio.PlayContextAudio("argent"); // Petit son
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
content: `Vous avez reçu <strong>${sols} Sols</strong> ${fromActor ? " de " + fromActor.name : ''}, qui ont été ajoutés à votre argent.`
});
}
}
/* -------------------------------------------- */
getQuantiteDisponible(item) {
return item?.getQuantite();
}
/* -------------------------------------------- */
async achatVente(achat) {
if (achat.vendeurId == achat.acheteurId) {
ui.notifications.info("Inutile de se vendre à soi-même");
return;
}
if (!Misc.isUniqueConnectedGM()) {
RdDBaseActor.remoteActorCall({
actorId: achat.vendeurId ?? achat.acheteurId,
method: 'achatVente',
args: [achat]
});
return;
}
const cout = Number(achat.prixTotal ?? 0);
const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined;
const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined;
const vente = achat.vente;
const quantite = (achat.choix.nombreLots ?? 1) * (vente.tailleLot);
const itemVendu = vendeur?.getItem(vente.item._id);
if (!this.verifierQuantite(vendeur, itemVendu, quantite)) {
ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`);
return
}
if (acheteur && !acheteur.verifierFortune(cout)) {
ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`);
return;
}
await this.decrementerVente(vendeur, itemVendu, quantite, cout);
if (acheteur) {
await acheteur.depenserSols(cout);
const createdItemId = await acheteur.creerQuantiteItem(vente.item, quantite);
await acheteur.consommerNourritureAchetee(achat, vente, createdItemId);
}
if (cout > 0) {
RdDAudio.PlayContextAudio("argent");
}
const chatAchatItem = duplicate(vente);
chatAchatItem.quantiteTotal = quantite;
ChatMessage.create({
user: achat.userId,
speaker: { alias: (acheteur ?? vendeur).name },
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem)
});
if (!vente.quantiteIllimite) {
if (vente.quantiteNbLots <= achat.choix.nombreLots) {
ChatUtility.removeChatMessageId(achat.chatMessageIdVente);
}
else if (achat.chatMessageIdVente) {
vente["properties"] = itemVendu.getProprietes();
vente.quantiteNbLots -= achat.choix.nombreLots;
vente.jsondata = JSON.stringify(vente.item);
const messageVente = game.messages.get(achat.chatMessageIdVente);
messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente) });
messageVente.render(true);
}
}
}
async decrementerVente(vendeur, itemVendu, quantite, cout) {
if (vendeur) {
await vendeur.ajouterSols(cout);
await vendeur.decrementerQuantiteItem(itemVendu, quantite);
}
}
verifierFortune(cout) {
return this.getFortune() >= cout;
}
verifierQuantite(vendeur, item, quantiteTotal) {
const disponible = vendeur?.getQuantiteDisponible(item);
return disponible == undefined || disponible >= quantiteTotal;
}
async consommerNourritureAchetee(achat, vente, createdItemId) {
if (achat.choix.consommer && vente.item.type == 'nourritureboisson' && createdItemId != undefined) {
achat.choix.doses = achat.choix.nombreLots;
await this.consommerNourritureboisson(createdItemId, achat.choix, vente.actingUserId);
}
}
async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) {
let resteQuantite = (item.system.quantite ?? 1) - quantite;
if (resteQuantite <= 0) {
if (options.supprimerSiZero) {
await this.deleteEmbeddedDocuments("Item", [item.id]);
}
else {
await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': 0 }]);
}
if (resteQuantite < 0) {
ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`)
}
}
else if (resteQuantite > 0) {
await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]);
}
}
async creerQuantiteItem(item, quantite) {
if (this.canReceive(item)) {
const isItemEmpilable = "quantite" in item.system;
const baseItem = {
type: item.type,
img: item.img,
name: item.name,
system: mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined })
};
const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem);
const items = await this.createEmbeddedDocuments("Item", newItems);
return items.length > 0 ? items[0].id : undefined;
}
}
/* -------------------------------------------- */
async computeEncTotal() {
if (!this.pack) {
this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0);
return this.encTotal;
}
return 0;
}
async createItem(type, name = undefined) { async createItem(type, name = undefined) {
if (!name) { if (!name) {
name = 'Nouveau ' + Misc.typeName('Item', type); name = 'Nouveau ' + Misc.typeName('Item', type);
@ -148,6 +362,237 @@ export class RdDBaseActor extends Actor {
return false; return false;
} }
async processDropItem(params) {
const targetActorId = this.id;
const sourceActorId = params.sourceActorId;
const itemId = params.itemId;
const destId = params.destId;
const srcId = params.srcId;
if (sourceActorId && sourceActorId != targetActorId) {
console.log("Moving objects", sourceActorId, targetActorId, itemId);
this.moveItemsBetweenActors(itemId, sourceActorId);
return false;
}
let result = true;
const item = this.getItem(itemId);
if (item?.isInventaire('all') && sourceActorId == targetActorId) {
// rangement
if (srcId != destId && itemId != destId) { // déplacement de l'objet
const src = this.getItem(srcId);
const dest = this.getItem(destId);
const cible = this.getContenantOrParent(dest);
const [empilable, message] = item.isInventaireEmpilable(dest);
if (empilable) {
await dest.empiler(item)
result = false;
}
// changer de conteneur
else if (!cible || this.conteneurPeutContenir(cible, item)) {
await this.enleverDeConteneur(item, src, params.onEnleverConteneur);
await this.ajouterDansConteneur(item, cible, params.onAjouterDansConteneur);
if (message && !dest.isConteneur()) {
ui.notifications.info(cible
? `${message}<br>${item.name} a été déplacé dans: ${cible.name}`
: `${message}<br>${item.name} a été sorti du conteneur`);
}
}
}
}
await this.computeEncTotal();
return result;
}
getContenantOrParent(dest) {
if (!dest || dest.isConteneur()) {
return dest;
}
return this.getContenant(dest);
}
getContenant(item) {
return this.itemTypes['conteneur'].find(it => it.system.contenu.includes(item.id));
}
/* -------------------------------------------- */
conteneurPeutContenir(dest, item) {
if (!dest) {
return true;
}
if (!dest.isConteneur()) {
return false;
}
const destData = dest
if (this._isConteneurContenu(item, dest)) {
ui.notifications.warn(`Impossible de déplacer un conteneur parent (${item.name}) dans un de ses contenus ${destData.name} !`);
return false; // Loop detected !
}
// Calculer le total actuel des contenus
let encContenu = this.getRecursiveEnc(dest) - Number(destData.system.encombrement);
let newEnc = this.getRecursiveEnc(item); // Calculer le total actuel du nouvel objet
// Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet
if (Number(destData.system.capacite) < encContenu + newEnc) {
ui.notifications.warn(
`Le conteneur ${dest.name} a une capacité de ${destData.system.capacite}, et contient déjà ${encContenu}.
Impossible d'y ranger: ${item.name} d'encombrement ${newEnc}!`);
return false;
}
return true;
}
/* -------------------------------------------- */
_isConteneurContenu(item, conteneur) {
if (item?.isConteneur()) { // Si c'est un conteneur, il faut vérifier qu'on ne le déplace pas vers un sous-conteneur lui appartenant
for (let id of item.system.contenu) {
let subObjet = this.getItem(id);
if (subObjet?.id == conteneur.id) {
return true; // Loop detected !
}
if (subObjet?.isConteneur()) {
return this._isConteneurContenu(subObjet, conteneur);
}
}
}
return false;
}
/* -------------------------------------------- */
getRecursiveEnc(objet) {
if (!objet) {
return 0;
}
const tplData = objet.system;
if (objet.type != 'conteneur') {
return Number(tplData.encombrement) * Number(tplData.quantite);
}
const encContenus = tplData.contenu.map(idContenu => this.getRecursiveEnc(this.getItem(idContenu)));
return encContenus.reduce(Misc.sum(), 0)
+ Number(tplData.encombrement) /* TODO? Number(tplData.quantite) -- on pourrait avoir plusieurs conteneurs...*/
}
/* -------------------------------------------- */
/** Ajoute un item dans un conteneur, sur la base
* de leurs ID */
async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) {
if (!conteneur) {
// TODO: afficher
item.estContenu = false;
}
else if (conteneur.isConteneur()) {
item.estContenu = true;
await this.updateEmbeddedDocuments('Item', [{
_id: conteneur.id,
'system.contenu': [...conteneur.system.contenu, item.id]
}]);
onAjouterDansConteneur(item.id, conteneur.id);
}
}
/* -------------------------------------------- */
/** Fonction de remise à plat de l'équipement (ie vide les champs 'contenu') */
async nettoyerConteneurs() {
RdDConfirm.confirmer({
settingConfirmer: "confirmation-vider",
content: `<p>Etes vous certain de vouloir vider tous les conteneurs ?</p>`,
title: 'Vider les conteneurs',
buttonLabel: 'Vider',
onAction: async () => {
const corrections = [];
for (let item of this.items) {
if (item.estContenu) {
item.estContenu = undefined;
}
if (item.type == 'conteneur' && item.system.contenu.length > 0) {
corrections.push({ _id: item.id, 'system.contenu': [] });
}
}
if (corrections.length > 0) {
await this.updateEmbeddedDocuments('Item', corrections);
}
}
});
}
/* -------------------------------------------- */
buildSubConteneurObjetList(conteneurId, deleteList) {
let conteneur = this.getItem(conteneurId);
if (conteneur?.type == 'conteneur') { // Si c'est un conteneur
for (let subId of conteneur.system.contenu) {
let subObj = this.getItem(subId);
if (subObj) {
if (subObj.type == 'conteneur') {
this.buildSubConteneurObjetList(subId, deleteList);
}
deleteList.push({ id: subId, conteneurId: conteneurId });
}
}
}
}
/* -------------------------------------------- */
async deleteAllConteneur(itemId, options) {
let list = [];
list.push({ id: itemId, conteneurId: undefined }); // Init list
this.buildSubConteneurObjetList(itemId, list);
await this.deleteEmbeddedDocuments('Item', list.map(it => it.id), options);
}
/* -------------------------------------------- */
/** Supprime un item d'un conteneur, sur la base
* de leurs ID */
async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) {
if (conteneur?.isConteneur()) {
item.estContenu = false;
await this.updateEmbeddedDocuments('Item', [{
_id: conteneur.id,
'system.contenu': conteneur.system.contenu.filter(id => id != item.id)
}]);
onEnleverDeConteneur();
}
}
/* -------------------------------------------- */
async moveItemsBetweenActors(itemId, sourceActorId) {
let itemsList = []
let sourceActor = game.actors.get(sourceActorId);
itemsList.push({ id: itemId, conteneurId: undefined }); // Init list
sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list
const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id))
.map(it => duplicate(it))
.map(it => { it.system.contenu = []; return it; });
let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate);
let itemMap = this._buildMapOldNewId(itemsList, newItems);
for (let item of itemsList) { // Second boucle pour traiter la remise en conteneurs
// gestion conteneur/contenu
if (item.conteneurId) { // l'Objet était dans un conteneur
let newConteneurId = itemMap[item.conteneurId]; // Get conteneur
let newConteneur = this.getItem(newConteneurId);
let newItemId = itemMap[item.id]; // Get newItem
console.log('New conteneur filling!', newConteneur, newItemId, item);
let contenu = duplicate(newConteneur.system.contenu);
contenu.push(newItemId);
await this.updateEmbeddedDocuments('Item', [{ _id: newConteneurId, 'system.contenu': contenu }]);
}
}
for (let item of itemsList) {
await sourceActor.deleteEmbeddedDocuments('Item', [item.id]);
}
}
_buildMapOldNewId(itemsList, newItems) {
let itemMap = {};
for (let i = 0; i < itemsList.length; i++) {
itemMap[itemsList[i].id] = newItems[i].id; // Pour garder le lien ancien / nouveau
}
return itemMap;
}
/* -------------------------------------------- */ /* -------------------------------------------- */
async postActorToChat(modeOverride) { async postActorToChat(modeOverride) {
let chatData = { let chatData = {

View File

@ -0,0 +1,74 @@
import { DialogItemAchat } from "../dialog-item-achat.js";
import { RdDItem } from "../item.js";
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
import { RdDUtility } from "../rdd-utility.js";
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
import { RdDCommerce } from "./commerce.js";
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
export class RdDCommerceSheet extends RdDBaseActorSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
classes: ["rdd", "sheet", "actor"],
template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
width: 600,
height: 720,
tabs: [],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
});
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
this.html.find('a.item-acheter').click(async event => await this.vente(this.getItem(event)));
if (!this.options.editable) return;
this.html.find('a.item-quantite-moins').click(async event => await this.getItem(event)?.quantiteIncDec(-1, { supprimerSiZero: false}));
this.html.find('a.item-quantite-plus').click(async event => await this.getItem(event)?.quantiteIncDec(1));
this.html.find('input.item-quantite').change(async event => {
const newQuantite = Math.max(0, Number.parseInt(this.html.find(event.currentTarget).val()));
await this.getItem(event)?.update({ "system.quantite": newQuantite });
})
this.html.find('input.item-cout').change(async event => {
const newCout = Math.max(0, Number(this.html.find(event.currentTarget).val()));
await this.getItem(event)?.update({ "system.cout": newCout });
})
}
getTypesInventaire() {
return RdDItem.getItemTypesInventaire('all');
}
async vente(item) {
const acheteur = RdDUtility.getSelectedActor();
if (!acheteur) {
ui.notifications.warn(`Pas d'acheteur sélectionné`);
return;
}
const disponible = this.actor.getQuantiteDisponible(item)
if (disponible == 0) {
ui.notifications.warn(`${this.name} n'a plus de ${item.name} en vente`);
return;
}
await DialogItemAchat.onAcheter({
item,
vendeur: this.actor,
acheteur,
quantiteIllimite: disponible == undefined,
nbLots: disponible ?? 1,
tailleLot: 1,
prixLot: item.calculerPrixCommercant()
});
}
}

53
module/actor/commerce.js Normal file
View File

@ -0,0 +1,53 @@
import { Misc } from "../misc.js";
import { RdDBaseActor } from "./base-actor.js";
export class RdDCommerce extends RdDBaseActor {
static get defaultIcon() {
return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp";
}
prepareData() {
super.prepareData();
}
prepareDerivedData() {
super.prepareDerivedData();
}
canReceive(item) {
if (item.isInventaire('all')) {
return true;
}
return super.canReceive(item);
}
getQuantiteDisponible(item) {
return this.system.illimite ? undefined : item.getQuantite();
}
verifierFortune(cout) {
return this.system.illimite || super.verifierFortune(cout);
}
async depenserSols(cout) {
if (this.system.illimite) {
return
}
await super.depenserSols(cout)
}
async consommerNourritureAchetee(achat, vente, createdItemId) {
// ne pas consommer pour un commerce
}
async decrementerQuantiteItem(itemVendu, quantite) {
if (this.system.illimite) {
return;
}
await super.decrementerQuantiteItem(itemVendu, quantite, {supprimerSiZero: false});
}
calculerPrix(item) {
const pourcentage = this.system.pourcentage ?? 100;
return Misc.keepDecimals(Math.ceil(item.system.cout * pourcentage)/100, 2);
}
}

View File

@ -30,15 +30,13 @@ export class DialogItemAchat extends Dialog {
} }
static async onAcheter({ item, vendeur, acheteur, service, serviceSubItem, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) { static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) {
const venteData = { const venteData = {
item, item,
actingUserId: game.user.id, actingUserId: game.user.id,
vendeurId: vendeur?.id, vendeurId: vendeur?.id,
vendeur, vendeur,
acheteur, acheteur,
serviceSubItem: serviceSubItem,
service,
tailleLot, tailleLot,
quantiteIllimite, quantiteIllimite,
quantiteNbLots: nbLots, quantiteNbLots: nbLots,
@ -77,7 +75,7 @@ export class DialogItemAchat extends Dialog {
buttons[actionAchat] = { label: actionAchat, callback: it => { this.onAchat(); } }; buttons[actionAchat] = { label: actionAchat, callback: it => { this.onAchat(); } };
buttons["decliner"] = { label: "Décliner", callback: it => { } }; buttons["decliner"] = { label: "Décliner", callback: it => { } };
const acheteur = venteData.acheteur?.name ?? 'Un acheteur'; const acheteur = venteData.acheteur?.name ?? 'Un acheteur';
const vendeur = (venteData.service ?? venteData.vendeur)?.name ?? 'Un vendeur'; const vendeur = venteData.vendeur?.name ?? 'Un vendeur';
let conf = { let conf = {
title: `${acheteur} - ${actionAchat} à ${vendeur}`, title: `${acheteur} - ${actionAchat} à ${vendeur}`,
content: html, content: html,
@ -93,7 +91,6 @@ export class DialogItemAchat extends Dialog {
await this.html.find(".nombreLots").change(); await this.html.find(".nombreLots").change();
(this.venteData.vendeur ?? this.venteData.acheteur).achatVente({ (this.venteData.vendeur ?? this.venteData.acheteur).achatVente({
userId: game.user.id, userId: game.user.id,
serviceId: this.venteData.service?.id,
vendeurId: this.venteData.vendeur?.id, vendeurId: this.venteData.vendeur?.id,
acheteurId: this.venteData.acheteur?.id, acheteurId: this.venteData.acheteur?.id,
prixTotal: this.venteData.prixTotal, prixTotal: this.venteData.prixTotal,

View File

@ -2,23 +2,21 @@ import { HtmlUtility } from "./html-utility.js";
export class DialogItemVente extends Dialog { export class DialogItemVente extends Dialog {
static async display({ item, callback, service = undefined, quantiteMax = undefined }) { static async display({ item, callback, quantiteMax = undefined }) {
const quantite = quantiteMax ?? item.getQuantite(); const quantite = quantiteMax ?? item.getQuantite() ?? 1;
const isOwned = item.isOwned; const isOwned = item.isOwned;
// const isOwned = item.isOwned || service?.actor;
const venteData = { const venteData = {
item: item, item: item,
alias: item.actor?.name ?? service?.name ?? game.user.name, alias: item.actor?.name ?? game.user.name,
serviceId: service?.id, vendeurId: item.actor?.id ,
vendeurId: item.actor?.id ?? service?.actor?.id, prixOrigine: item.calculerPrixCommercant(),
prixOrigine: item.system.cout, prixUnitaire: item.calculerPrixCommercant(),
prixUnitaire: item.system.cout, prixLot: item.calculerPrixCommercant(),
prixLot: item.system.cout,
tailleLot: 1, tailleLot: 1,
quantiteNbLots: quantite, quantiteNbLots: quantite,
quantiteMaxLots: quantite, quantiteMaxLots: quantite,
quantiteMax: quantite, quantiteMax: quantite,
quantiteIllimite: (service && service.system && service.system.illimite) ? service.system.illimite : !isOwned, quantiteIllimite: !isOwned || quantiteMax == undefined,
isOwned: isOwned, isOwned: isOwned,
}; };
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData); const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData);

View File

@ -51,7 +51,7 @@ export class RdDConteneurItemSheet extends RdDItemSheet {
async _onDropItem(event, dragData) { async _onDropItem(event, dragData) {
if (this.actor) { if (this.actor) {
const dropParams = RdDSheetUtility.prepareItemDropParameters(this.item.id, this.actor, dragData, this.objetVersConteneur); const dropParams = await RdDSheetUtility.prepareItemDropParameters(this.item.id, this.actor, dragData, this.objetVersConteneur);
await this.actor.processDropItem(dropParams); await this.actor.processDropItem(dropParams);
await this.render(true); await this.render(true);
} }

View File

@ -1,10 +1,4 @@
import { RdDItemSheet } from "./item-sheet.js"; import { RdDItemSheet } from "./item-sheet.js";
import { Misc } from "./misc.js";
import { RdDUtility } from "./rdd-utility.js";
import { SystemCompendiums } from "./settings/system-compendiums.js";
import { DialogItemAchat } from "./dialog-item-achat.js";
import { RdDItem } from "./item.js";
import { RdDItemService } from "./item-service.js";
export class RdDServiceItemSheet extends RdDItemSheet { export class RdDServiceItemSheet extends RdDItemSheet {
@ -18,64 +12,5 @@ export class RdDServiceItemSheet extends RdDItemSheet {
activateListeners(html) { activateListeners(html) {
super.activateListeners(html); super.activateListeners(html);
this.html.find('a.rdd-world-content-link').click(async event => {
const itemRef = this.getItemRef(event);
game.items.get(itemRef.id)?.sheet.render(true)
});
this.html.find('a.sub-item-acheter').click(async event => {
const subItem = this.item.findRefItem(this.getItemRef(event));
await this.item.acheter(RdDUtility.getSelectedActor(), subItem);
});
if (!this.options.editable) return;
this.html.find('a.sub-item-vendre').click(async event => {
const subItem = this.item.findRefItem(this.getItemRef(event));
await this.item.vendre(subItem);
});
this.html.find('a.sub-item-delete').click(async event => {
await this.item.removeRefItem(this.getItemRef(event));
});
this.html.find('a.sub-item-quantite-moins').click(async event => await this.item.increaseRefItemQuantite(this.getItemRef(event), -1))
this.html.find('a.sub-item-quantite-plus').click(async event => await this.item.increaseRefItemQuantite(this.getItemRef(event), 1))
this.html.find('input.sub-item-quantite').change(async event => {
const newQuantite = Math.max(0, Number.parseInt(this.html.find(event.currentTarget).val()));
await this.item.updateRefItem(this.getItemRef(event), it => it.system.quantite = newQuantite);
})
this.html.find('input.sub-item-cout').change(async event => {
const newCout = Math.max(0, Number(this.html.find(event.currentTarget).val()));
await this.item.updateRefItem(this.getItemRef(event), it => it.system.cout = newCout);
})
this.html.find('a.sub-item-info-add').click(__ =>
ui.notifications.info(`Utiliser le glisser-déposer pour ajouter des objets depuis un compendium ou les objets du monde`)
);
}
async _onDropItem(event, dragData) {
let linkedItem = fromUuidSync(dragData.uuid);
const existing = this.item.system.items.find(it => it.pack == linkedItem.pack && it.id == linkedItem.id && it.type == linkedItem.type);
if (existing) {
ui.notifications.warn(`${this.item.name} contient déjà un ${existing.name}`);
return;
}
if (linkedItem.pack) {
linkedItem = await SystemCompendiums.loadDocument(linkedItem);
}
if (linkedItem.isInventaire()) {
await this.item.addRefItem(RdDItemService.createSubItem(linkedItem));
}
else {
ui.notifications.warn(`${this.item.name} ne peut pas proposer à la vente de ${Misc.typeName('Item', linkedItem.type)}: ${linkedItem.name}`);
}
}
getItemRef(event) {
const itemRow = this.html.find(event.currentTarget)?.parents('.item.service-item');
return { id: itemRow?.data("item-id"), pack: itemRow?.data("pack") ?? undefined }
} }
} }

View File

@ -1,141 +1,17 @@
import { DialogItemAchat } from "./dialog-item-achat.js";
import { RdDItem } from "./item.js"; import { RdDItem } from "./item.js";
import { Misc } from "./misc.js";
export class RdDItemService extends RdDItem { export class RdDItemService extends RdDItem {
static get defaultIcon() { static get defaultIcon() {
return "systems/foundryvtt-reve-de-dragon/icons/items/services.webp"; return "systems/foundryvtt-reve-de-dragon/icons/services/lit.webp";
}
/** @override*/
getUserLevel(user) {
const level = super.getUserLevel(user);
if (level == CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE) {
// si quelqu'un a accès au lien d'un service, il peut le voir
return CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED;
}
return level;
} }
isService() { return true; } isService() { return true; }
getChatItemTemplate() { return 'systems/foundryvtt-reve-de-dragon/templates/post-item-service.html'; } getProprietes() {
getProprietes() { return []; } return [
RdDItem.propertyIfDefined('Qualité', this.system.qualite, this.system.qualite != 0),
getServiceItem(itemRef) { RdDItem.propertyIfDefined('Moral', 'Situation heureuse', this.system.moral),
if (itemRef && this.isService()) { RdDItem.propertyIfDefined('Coût', `${this.calculerPrixCommercant()} sols`),
return this.system.items.find(it => it.id == itemRef.id && it.pack == itemRef.pack); ];
}
return undefined;
} }
getQuantiteDisponible(itemRef, max) {
if (this.system.illimite) {
return max;
}
const subItem = this.getServiceItem(itemRef);
return subItem?.system.quantite ?? 0;
}
async venteRefItem(ref, quantite, cout) {
if (this.actor) {
await this.actor.ajouterSols(cout);
}
await this.increaseRefItemQuantite(ref, -quantite);
}
async vendre(subItem) {
const item = await RdDItem.getCorrespondingItem(subItem);
const quantiteMax = this.system.illimite ? undefined : subItem.system.quantite;
await item.proposerVente({ service: this, quantiteMax });
}
async acheter(acheteur, subItem) {
if (!acheteur) {
ui.notifications.warn(`Pas d'acheteur sélectionné`);
return;
}
const nbLots = this.system.illimite ? 1 : subItem.system.quantite;
if (nbLots <= 0) {
ui.notifications.warn(`${this.name} n'a plus de ${subItem.name} en vente`);
return;
}
await DialogItemAchat.onAcheter({
item: await RdDItem.getCorrespondingItem(subItem),
acheteur,
serviceSubItem: subItem,
service: this,
quantiteIllimite: this.system.illimite,
nbLots,
tailleLot: 1,
prixLot: subItem.system.cout
});
}
static createSubItem(linkedItem) {
return {
id: linkedItem.id,
pack: linkedItem.pack,
name: linkedItem.name,
img: linkedItem.img,
system: {
quantite: 1,
cout: linkedItem.system.cout ?? 0
}
};
}
static matchRefItem({ id, pack }) {
return it => it.id == id && (pack ? (it.pack == pack) : (!it.pack));
}
findRefItem(ref) {
return this.system.items.find(RdDItemService.matchRefItem(ref));
}
async increaseRefItemQuantite(ref, quantite) {
await this.updateRefItem(ref,
it => it.system.quantite = Math.max(0, it.system.quantite + quantite)
);
}
async updateRefItem(ref, update = it => { }) {
await this.updateRefItems(RdDItemService.matchRefItem(ref), update);
}
async addRefItem(newItem) {
if (!newItem.id) {
ui.notifications.warn(`${newItem?.name ?? '??'} n'a pas d'identifiant`);
return;
}
if (this.system.items.find(RdDItemService.matchRefItem(newItem))) {
ui.notifications.warn(`${newItem?.name ?? newItem.id} est déjà présent ici`);
return;
}
await this.setRefItems([...this.system.items, newItem]);
}
async removeRefItem(ref) {
await this.removeRefItems(RdDItemService.matchRefItem(ref));
}
async removeRefItems(matcher = it => false) {
await this.setRefItems(this.system.items.filter(it => !matcher(it)));
}
async updateRefItems(matcher = it => false, update = it => { }) {
const updatedList = this.system.items.map(it => {
if (matcher(it)) {
update(it);
}
return it;
});
await this.setRefItems(updatedList);
}
async setRefItems(newItems) {
await this.update({ 'system.items': newItems.sort(Misc.ascending(it => it.type + ':' + it.name)) });
}
} }

View File

@ -60,7 +60,7 @@ export class RdDItemSheet extends ItemSheet {
buttons.unshift({ buttons.unshift({
class: "vendre", class: "vendre",
icon: "fas fa-comments-dollar", icon: "fas fa-comments-dollar",
onclick: ev => this.item.proposerVente({service: this, quantiteMax: 1}) onclick: ev => this.item.proposerVente(1)
}); });
} }
buttons.unshift({ buttons.unshift({

View File

@ -5,14 +5,14 @@ import { RdDHerbes } from "./rdd-herbes.js";
import { RdDUtility } from "./rdd-utility.js"; import { RdDUtility } from "./rdd-utility.js";
import { SystemCompendiums } from "./settings/system-compendiums.js"; import { SystemCompendiums } from "./settings/system-compendiums.js";
const typesObjetsInventaire = [ const typesInventaireMateriel = [
"arme", "arme",
"armure", "armure",
"conteneur", "conteneur",
"faune",
"gemme", "gemme",
"herbe", "herbe",
"ingredient", "ingredient",
"faune",
"livre", "livre",
"monnaie", "monnaie",
"munition", "munition",
@ -20,6 +20,11 @@ const typesObjetsInventaire = [
"objet", "objet",
"potion", "potion",
] ]
const typesInventaire = {
materiel: typesInventaireMateriel,
all: ['service'].concat(typesInventaireMateriel),
}
const typesObjetsOeuvres = ["oeuvre", "recettecuisine", "musique", "chant", "danse", "jeu"] const typesObjetsOeuvres = ["oeuvre", "recettecuisine", "musique", "chant", "danse", "jeu"]
const typesObjetsDraconiques = ["queue", "ombre", "souffle", "tete", "signedraconique", "sortreserve", "rencontre"] const typesObjetsDraconiques = ["queue", "ombre", "souffle", "tete", "signedraconique", "sortreserve", "rencontre"]
const typesObjetsConnaissance = ["meditation", "recettealchimique", "sort"] const typesObjetsConnaissance = ["meditation", "recettealchimique", "sort"]
@ -58,7 +63,7 @@ export const defaultItemImg = {
poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp", poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp",
oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp", oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp",
nourritureboisson: "systems/foundryvtt-reve-de-dragon/icons/objets/provision_crue.webp", nourritureboisson: "systems/foundryvtt-reve-de-dragon/icons/objets/provision_crue.webp",
service: "systems/foundryvtt-reve-de-dragon/icons/items/services.webp", service: "systems/foundryvtt-reve-de-dragon/icons/services/lit.webp",
signedraconique: "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp", signedraconique: "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp",
gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp", gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp",
possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp", possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
@ -97,8 +102,8 @@ export class RdDItem extends Item {
return game.items.get(itemRef.id ?? itemRef._id); return game.items.get(itemRef.id ?? itemRef._id);
} }
static getItemTypesInventaire() { static getItemTypesInventaire(mode = 'materiel') {
return typesObjetsInventaire return typesInventaire[mode ?? 'materiel']
} }
static getTypesOeuvres() { static getTypesOeuvres() {
@ -150,8 +155,8 @@ export class RdDItem extends Item {
isCompetence() { isCompetence() {
return typesObjetsCompetence.includes(this.type) return typesObjetsCompetence.includes(this.type)
} }
isInventaire() { isInventaire(mode = 'materiel') {
return typesObjetsInventaire.includes(this.type); return RdDItem.getItemTypesInventaire(mode).includes(this.type);
} }
isOeuvre() { isOeuvre() {
return typesObjetsOeuvres.includes(this.type) return typesObjetsOeuvres.includes(this.type)
@ -166,7 +171,6 @@ export class RdDItem extends Item {
return typesObjetsConnaissance.includes(this.type) return typesObjetsConnaissance.includes(this.type)
} }
getItemGroup() { getItemGroup() {
if (this.isInventaire()) return "equipement"; if (this.isInventaire()) return "equipement";
if (this.isOeuvre()) return "oeuvre"; if (this.isOeuvre()) return "oeuvre";
@ -253,6 +257,14 @@ export class RdDItem extends Item {
return this.system.cout ?? 0 return this.system.cout ?? 0
} }
calculerPrixCommercant() {
if (this.parent?.type == 'commerce') {
// appliquer le pourcentage
return this.parent.calculerPrix(this);
}
return this.system.cout;
}
prepareDerivedData() { prepareDerivedData() {
super.prepareDerivedData(); super.prepareDerivedData();
if (this.isInventaire()) { if (this.isInventaire()) {
@ -365,7 +377,7 @@ export class RdDItem extends Item {
await item.delete(); await item.delete();
} }
async quantiteIncDec(nombre, options = { diminuerQuantite: true, supprimerSiZero: false }) { async quantiteIncDec(nombre, options = { supprimerSiZero: false }) {
const quantite = Number(this.system.quantite ?? -1); const quantite = Number(this.system.quantite ?? -1);
if (quantite >= 0) { if (quantite >= 0) {
const reste = Math.max(quantite + Number(nombre), 0); const reste = Math.max(quantite + Number(nombre), 0);
@ -402,7 +414,7 @@ export class RdDItem extends Item {
return [false, `Impossible de regrouper ${this.name} avec ${other.name}`]; return [false, `Impossible de regrouper ${this.name} avec ${other.name}`];
} }
else { else {
const excludedProperties = ['quantite', 'cout', 'encTotal']; const excludedProperties = ['quantite', 'cout', 'encTotal', 'environnement'];
if (this.isComestible()) { if (this.isComestible()) {
excludedProperties.push('sust', 'encombrement'); excludedProperties.push('sust', 'encombrement');
} }
@ -420,7 +432,7 @@ export class RdDItem extends Item {
return [true, undefined]; return [true, undefined];
} }
async proposerVente({ service = undefined, quantiteMax = undefined }) { async proposerVente(quantiteMax = undefined) {
console.log(this); console.log(this);
if (this.isConteneurNonVide()) { if (this.isConteneurNonVide()) {
ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`); ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`);
@ -428,7 +440,6 @@ export class RdDItem extends Item {
} }
await DialogItemVente.display({ await DialogItemVente.display({
item: this, item: this,
service: service,
quantiteMax, quantiteMax,
callback: async (vente) => { callback: async (vente) => {
vente["properties"] = this.getProprietes(); vente["properties"] = this.getProprietes();
@ -464,7 +475,7 @@ export class RdDItem extends Item {
img: this.img, img: this.img,
pack: this.pack, pack: this.pack,
name: this.name, name: this.name,
actor : this.actor ? { id: this.actor.id } : undefined, actor: this.actor ? { id: this.actor.id } : undefined,
system: { description: this.system.description }, system: { description: this.system.description },
properties: this.getProprietes(), properties: this.getProprietes(),
} }
@ -475,9 +486,6 @@ export class RdDItem extends Item {
} }
getChatItemTemplate() { getChatItemTemplate() {
switch (this.type) {
case 'service': return 'systems/foundryvtt-reve-de-dragon/templates/post-item-service.html';
}
return 'systems/foundryvtt-reve-de-dragon/templates/post-item.html'; return 'systems/foundryvtt-reve-de-dragon/templates/post-item.html';
} }

View File

@ -1,6 +1,9 @@
import { RdDBaseActor } from "./actor/base-actor.js";
import { LOG_HEAD, SYSTEM_RDD } from "./constants.js"; import { LOG_HEAD, SYSTEM_RDD } from "./constants.js";
import { Environnement } from "./environnement.js"; import { Environnement } from "./environnement.js";
import { Grammar } from "./grammar.js"; import { Grammar } from "./grammar.js";
import { Monnaie } from "./item-monnaie.js";
import { RdDItem } from "./item.js";
class Migration { class Migration {
get code() { return "sample"; } get code() { return "sample"; }
@ -41,9 +44,9 @@ class _1_5_34_migrationPngWebp {
} }
function prepareDocumentsImgUpdate(documents) { function prepareDocumentsImgUpdate(documents) {
return documents.filter(it => it.img && it.img.match(regexOldPngJpg)) return documents.filter(it => it.img && it.img.match(regexOldPngJpg))
.map(it => { .map(it => {
return { _id: it.id, img: convertImgToWebp(it.img) } return { _id: it.id, img: convertImgToWebp(it.img) }
}); });
} }
const itemsUpdates = prepareDocumentsImgUpdate(game.items); const itemsUpdates = prepareDocumentsImgUpdate(game.items);
@ -325,6 +328,46 @@ class _10_3_17_Monnaies extends Migration {
} }
} }
class _10_4_6_ServicesEnCommerces extends Migration {
get code() { return "migration-service-acteurs"; }
get version() { return "10.4.6"; }
async migrate() {
const servicesToMigrate = game.items.filter(it => it.type == 'service');
servicesToMigrate.forEach(async service => {
const commerce = await this.convertServiceToCommerce(service);
await RdDBaseActor.create(commerce, { renderSheet: false });
await service.delete();
});
}
async convertServiceToCommerce(service) {
return {
name: service.name, img: service.img, type: 'commerce',
system: {
description: service.system.description,
notesmj: service.system.descriptionmj,
illimite: service.system.illimite
},
items: await this.transformInventaireCommerce(service)
}
}
async transformInventaireCommerce(service) {
const serviceItems = (service.system.items ?? []);
const commerceItems = await Promise.all(serviceItems.map(async (it) => { return await this.transformToItemBoutique(it); }));
return commerceItems.concat(Monnaie.monnaiesStandard());
}
async transformToItemBoutique(serviceRefItem) {
const item = await RdDItem.getCorrespondingItem(serviceRefItem);
const itemToCreate = {
name: item.name, img: item.img, type: item.type,
system: mergeObject({ cout: serviceRefItem.system.cout, quantite: serviceRefItem.system.quantite }, item.system, { overwrite: false })
};
return itemToCreate;
}
}
export class Migrations { export class Migrations {
static getMigrations() { static getMigrations() {
@ -338,7 +381,8 @@ export class Migrations {
new _10_2_10_DesirLancinant_IdeeFixe(), new _10_2_10_DesirLancinant_IdeeFixe(),
new _10_3_0_Inventaire(), new _10_3_0_Inventaire(),
new _10_3_0_FrequenceEnvironnement(), new _10_3_0_FrequenceEnvironnement(),
new _10_3_17_Monnaies() new _10_3_17_Monnaies(),
new _10_4_6_ServicesEnCommerces(),
]; ];
} }
@ -355,16 +399,10 @@ export class Migrations {
migrate() { migrate() {
const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion"); const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion");
if (isNewerVersion(game.system.version, currentVersion)) { if (isNewerVersion(game.system.version, currentVersion)) {
//if (true) { /* comment previous and uncomment here to test before upgrade */ //if (true) { /* comment previous and uncomment here to test before upgrade */
const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion)); const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
if (migrations.length > 0) { if (migrations.length > 0) {
migrations.sort((a, b) => migrations.sort((a, b) => this.compareVersions(a, b));
isNewerVersion(a.version, b.version)
? 1
: isNewerVersion(b.version, a.version)
? -1
: 0
);
migrations.forEach(async (m) => { migrations.forEach(async (m) => {
ui.notifications.info( ui.notifications.info(
`Executing migration ${m.code}: version ${currentVersion} is lower than ${m.version}` `Executing migration ${m.code}: version ${currentVersion} is lower than ${m.version}`
@ -390,4 +428,8 @@ export class Migrations {
console.log(LOG_HEAD + `No system version changed`); console.log(LOG_HEAD + `No system version changed`);
} }
} }
compareVersions(a, b) {
return isNewerVersion(a.version, b.version) ? 1 : isNewerVersion(b.version, a.version) ? -1 : 0;
}
} }

View File

@ -37,6 +37,8 @@ import { RdDConteneurItemSheet } from "./item-conteneur-sheet.js";
import { RdDServiceItemSheet } from "./item-service-sheet.js"; import { RdDServiceItemSheet } from "./item-service-sheet.js";
import { RdDItemService } from "./item-service.js"; import { RdDItemService } from "./item-service.js";
import { RdDBaseActor } from "./actor/base-actor.js"; import { RdDBaseActor } from "./actor/base-actor.js";
import { RdDCommerceSheet } from "./actor/commerce-sheet.js";
import { RdDCommerce } from "./actor/commerce.js";
/** /**
* RdD system * RdD system
@ -62,6 +64,7 @@ export class SystemReveDeDragon {
entite: RdDActor, entite: RdDActor,
personnage: RdDActor, personnage: RdDActor,
vehicule: RdDActor, vehicule: RdDActor,
commerce: RdDCommerce,
} }
} }
@ -77,80 +80,7 @@ export class SystemReveDeDragon {
RdDUtility.preloadHandlebarsTemplates(); RdDUtility.preloadHandlebarsTemplates();
/* -------------------------------------------- */ /* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "accorder-entite-cauchemar", { this.initSystemSettings();
name: "Accorder le rêve aux entités",
hint: "A quel moment les personnages doivent accorder leur rêve aux entités de cauchemar",
scope: "world",
config: true,
type: String,
choices: { // If choices are defined, the resulting setting will be a select menu
"avant-attaque": "Avant l'attaque",
"avant-defense": "Avant la défense",
"avant-encaissement": "Avant l'encaissement",
},
default: "avant-encaissement"
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "calendrier", {
name: "calendrier",
scope: "world",
config: false,
default: RdDCalendrier.createCalendrierInitial(),
type: Object
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "liste-nombre-astral", {
name: "liste-nombre-astral",
scope: "world",
config: false,
default: [],
type: Object
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "calendrier-pos", {
name: "calendrierPos",
scope: "client",
config: false,
default: RdDCalendrier.createCalendrierPos(),
type: Object
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", {
name: "Supprimer les dialogues de combat",
hint: "Si désactivée, tous les dialogues de combat sont conservés dans la conversation",
scope: "world",
config: true,
default: true,
type: Boolean
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "activer-sons-audio", {
name: "Activer les bruitages intégrés",
hint: "Si activé, certaines actions en jeu déclenchent un son d'ambiance",
scope: "world",
config: true,
default: true,
type: Boolean
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "appliquer-famine-soif", {
name: "Notifier de la famine et la soif pour",
hint: "Indique si les cas de famine et de soif seront indiqués durant Château Dormant",
scope: "world",
config: true,
type: String,
choices: {
"aucun": "ni la famine, ni la soif",
"famine": "seulement la famine",
"famine-soif": "la famine et la soif",
},
default: "aucun"
});
/* -------------------------------------------- */ /* -------------------------------------------- */
// Set an initiative formula for the system // Set an initiative formula for the system
@ -174,7 +104,7 @@ export class SystemReveDeDragon {
/* -------------------------------------------- */ /* -------------------------------------------- */
// Define custom Entity classes // Define custom Entity classes
CONFIG.Actor.documentClass = RdDActor; CONFIG.Actor.documentClass = RdDBaseActor;
CONFIG.Item.documentClass = RdDItem; CONFIG.Item.documentClass = RdDItem;
CONFIG.RDD = { CONFIG.RDD = {
resolutionTable: RdDResolutionTable.resolutionTable, resolutionTable: RdDResolutionTable.resolutionTable,
@ -186,6 +116,7 @@ export class SystemReveDeDragon {
/* -------------------------------------------- */ /* -------------------------------------------- */
// Register sheet application classes // Register sheet application classes
Actors.unregisterSheet("core", ActorSheet); Actors.unregisterSheet("core", ActorSheet);
Actors.registerSheet(SYSTEM_RDD, RdDCommerceSheet, { types: ["commerce"], makeDefault: true });
Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true }); Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true });
Actors.registerSheet(SYSTEM_RDD, RdDActorCreatureSheet, { types: ["creature"], makeDefault: true }); Actors.registerSheet(SYSTEM_RDD, RdDActorCreatureSheet, { types: ["creature"], makeDefault: true });
Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true }); Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true });
@ -235,6 +166,84 @@ export class SystemReveDeDragon {
Hooks.once('ready', () => this.onReady()); Hooks.once('ready', () => this.onReady());
} }
initSystemSettings() {
game.settings.register(SYSTEM_RDD, "accorder-entite-cauchemar", {
name: "Accorder le rêve aux entités",
hint: "A quel moment les personnages doivent accorder leur rêve aux entités de cauchemar",
scope: "world",
config: true,
type: String,
choices: {
"avant-attaque": "Avant l'attaque",
"avant-defense": "Avant la défense",
"avant-encaissement": "Avant l'encaissement",
},
default: "avant-encaissement"
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "calendrier", {
name: "calendrier",
scope: "world",
config: false,
default: RdDCalendrier.createCalendrierInitial(),
type: Object
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "liste-nombre-astral", {
name: "liste-nombre-astral",
scope: "world",
config: false,
default: [],
type: Object
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "calendrier-pos", {
name: "calendrierPos",
scope: "client",
config: false,
default: RdDCalendrier.createCalendrierPos(),
type: Object
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", {
name: "Supprimer les dialogues de combat",
hint: "Si désactivée, tous les dialogues de combat sont conservés dans la conversation",
scope: "world",
config: true,
default: true,
type: Boolean
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "activer-sons-audio", {
name: "Activer les bruitages intégrés",
hint: "Si activé, certaines actions en jeu déclenchent un son d'ambiance",
scope: "world",
config: true,
default: true,
type: Boolean
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "appliquer-famine-soif", {
name: "Notifier de la famine et la soif pour",
hint: "Indique si les cas de famine et de soif seront indiqués durant Château Dormant",
scope: "world",
config: true,
type: String,
choices: {
"aucun": "ni la famine, ni la soif",
"famine": "seulement la famine",
"famine-soif": "la famine et la soif",
},
default: "aucun"
});
}
async onReady() { async onReady() {
/* -------------------------------------------- */ /* -------------------------------------------- */

View File

@ -1,4 +1,4 @@
import { RdDActor } from "./actor.js"; import { RdDBaseActor } from "./actor/base-actor.js";
import { Misc } from "./misc.js"; import { Misc } from "./misc.js";
import { RdDDice } from "./rdd-dice.js"; import { RdDDice } from "./rdd-dice.js";
@ -20,7 +20,7 @@ export class RdDNameGen {
static async onCreerActeur(event) { static async onCreerActeur(event) {
const button = event.currentTarget; const button = event.currentTarget;
await RdDActor.create({ await RdDBaseActor.create({
name: button.attributes['data-nom'].value, name: button.attributes['data-nom'].value,
type: button.attributes['data-type'].value type: button.attributes['data-type'].value
}, },

View File

@ -1,4 +1,6 @@
import { DialogSplitItem } from "./dialog-split-item.js"; import { DialogSplitItem } from "./dialog-split-item.js";
import { RdDItem } from "./item.js";
import { SystemCompendiums } from "./settings/system-compendiums.js";
export class RdDSheetUtility { export class RdDSheetUtility {
@ -19,8 +21,11 @@ export class RdDSheetUtility {
return $(event.currentTarget)?.parents(".item"); return $(event.currentTarget)?.parents(".item");
} }
static prepareItemDropParameters(destItemId, actor, dragData, objetVersConteneur) { static async prepareItemDropParameters(destItemId, actor, dragData, objetVersConteneur) {
const item = fromUuidSync(dragData.uuid) let item = fromUuidSync(dragData.uuid);
if (item.pack && !item.system){
item = await RdDItem.getCorrespondingItem(item);
}
if (actor.canReceive(item)) { if (actor.canReceive(item)) {
return { return {
destId: destItemId, destId: destItemId,

View File

@ -16,6 +16,7 @@ import { RdDCalendrier } from "./rdd-calendrier.js";
import { Environnement } from "./environnement.js"; import { Environnement } from "./environnement.js";
import { RdDItemCompetence } from "./item-competence.js"; import { RdDItemCompetence } from "./item-competence.js";
import { RdDResolutionTable } from "./rdd-resolution-table.js"; import { RdDResolutionTable } from "./rdd-resolution-table.js";
import { RdDCommerce } from "./actor/commerce.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
// This table starts at 0 -> niveau -10 // This table starts at 0 -> niveau -10
@ -170,6 +171,8 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.html', 'systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.html', 'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.html', 'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.html',
//Items //Items
'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs', 'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs',
'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs', 'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs',
@ -178,32 +181,6 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/item/partial-environnement.html', 'systems/foundryvtt-reve-de-dragon/templates/item/partial-environnement.html',
'systems/foundryvtt-reve-de-dragon/templates/item/partial-tab-environnement.html', 'systems/foundryvtt-reve-de-dragon/templates/item/partial-tab-environnement.html',
'systems/foundryvtt-reve-de-dragon/templates/header-item.html', 'systems/foundryvtt-reve-de-dragon/templates/header-item.html',
'systems/foundryvtt-reve-de-dragon/templates/item-competence-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-competencecreature-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-arme-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-armure-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-objet-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-conteneur-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-sort-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-herbe-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-ingredient-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-faune-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-livre-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-tache-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-potion-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-rencontre-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-queue-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-souffle-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-tarot-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-tete-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-ombre-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-monnaie-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-meditation-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-nourritureboisson-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-signedraconique-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-possession-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-extraitpoetique-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-service-sheet.html',
// partial enums // partial enums
'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html', 'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html', 'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html',
@ -296,8 +273,9 @@ export class RdDUtility {
Handlebars.registerHelper('apostrophe', (article, str) => Grammar.apostrophe(article, str)); Handlebars.registerHelper('apostrophe', (article, str) => Grammar.apostrophe(article, str));
Handlebars.registerHelper('un', str => Grammar.articleIndetermine(str)); Handlebars.registerHelper('un', str => Grammar.articleIndetermine(str));
Handlebars.registerHelper('accord', (genre, ...args) => Grammar.accord(genre, args)); Handlebars.registerHelper('accord', (genre, ...args) => Grammar.accord(genre, args));
Handlebars.registerHelper('buildConteneur', (objet) => { return new Handlebars.SafeString(RdDUtility.buildConteneur(objet)); }); Handlebars.registerHelper('buildConteneur', (objet, templateItem, options) => { return new Handlebars.SafeString(RdDUtility.buildConteneur(objet, 1, templateItem, options)); });
Handlebars.registerHelper('buildContenu', (objet) => { return new Handlebars.SafeString(RdDUtility.buildContenu(objet, 1, true)); }); Handlebars.registerHelper('buildContenu', (objet) => { return new Handlebars.SafeString(RdDUtility.buildContenu(objet, 1, true)); });
Handlebars.registerHelper('calculerPrixCommercant', item => item.calculerPrixCommercant());
Handlebars.registerHelper('caseTmr-label', coord => TMRUtility.getTMRLabel(coord)); Handlebars.registerHelper('caseTmr-label', coord => TMRUtility.getTMRLabel(coord));
Handlebars.registerHelper('caseTmr-type', coord => TMRUtility.getTMRType(coord)); Handlebars.registerHelper('caseTmr-type', coord => TMRUtility.getTMRType(coord));
Handlebars.registerHelper('typeTmr-name', type => TMRUtility.typeTmrName(type)); Handlebars.registerHelper('typeTmr-name', type => TMRUtility.typeTmrName(type));
@ -472,29 +450,34 @@ export class RdDUtility {
/** Construit la structure récursive des conteneurs, avec imbrication potentielle /** Construit la structure récursive des conteneurs, avec imbrication potentielle
* *
*/ */
static buildConteneur(objet, profondeur) { static buildConteneur(objet, profondeur, templateItem, options) {
if (!profondeur) profondeur = 1; if (!profondeur) profondeur = 1;
if (!templateItem) templateItem = 'actor/inventaire-item.html'
objet.niveau = profondeur; objet.niveau = profondeur;
const isConteneur = objet.type == 'conteneur'; const isConteneur = objet.type == 'conteneur';
const isOuvert = isConteneur && this.getAfficheContenu(objet._id); const isOuvert = isConteneur && this.getAfficheContenu(objet._id);
const isVide = isConteneur && objet.system.contenu.length == 0; const isVide = isConteneur && objet.system.contenu.length == 0;
const conteneur = Handlebars.partials['systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html']({ const conteneur = Handlebars.partials[`systems/foundryvtt-reve-de-dragon/templates/${templateItem}`]({
item: objet, item: objet,
vide: isVide, vide: isVide,
ouvert: isOuvert ouvert: isOuvert,
options: options
}); });
const contenu = isConteneur ? RdDUtility.buildContenu(objet, profondeur, isOuvert) : ''; const contenu = isConteneur ? RdDUtility.buildContenu(objet, profondeur, isOuvert, templateItem, options) : '';
return conteneur + contenu; return conteneur + contenu;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static buildContenu(objet, profondeur, afficherContenu) { static buildContenu(objet, profondeur, afficherContenu, templateItem, options) {
if (!profondeur) profondeur = 1; if (!profondeur) profondeur = 1;
if (!templateItem) templateItem = 'actor/inventaire-item.html'
objet.niveau = profondeur; objet.niveau = profondeur;
const display = afficherContenu ? 'item-display-show' : 'item-display-hide'; const display = afficherContenu ? 'item-display-show' : 'item-display-hide';
let strContenu = `<ul class='item-list alterne-list ${display} list-item-margin${Math.min(profondeur,6)}'>`; let strContenu = `<ul class='item-list alterne-list ${display} list-item-margin${Math.min(profondeur,6)}'>`;
for (let subItem of objet.subItems) { for (let subItem of objet.subItems) {
strContenu += this.buildConteneur(subItem, profondeur + 1); strContenu += this.buildConteneur(subItem, profondeur + 1, templateItem, options);
} }
return strContenu + "</ul>"; return strContenu + "</ul>";
} }

View File

@ -1,8 +1,8 @@
{ {
"id": "foundryvtt-reve-de-dragon", "id": "foundryvtt-reve-de-dragon",
"title": "Rêve de Dragon", "title": "Rêve de Dragon",
"version": "10.4.5", "version": "10.4.6",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.4.5.zip", "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.4.6.zip",
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v10/system.json", "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v10/system.json",
"compatibility": { "compatibility": {
"minimum": "10", "minimum": "10",

View File

@ -1,6 +1,6 @@
{ {
"Actor": { "Actor": {
"types": ["personnage", "creature", "entite", "vehicule"], "types": ["personnage", "creature", "entite", "commerce", "vehicule"],
"templates": { "templates": {
"description": { "description": {
"description": "Description ...", "description": "Description ...",
@ -554,6 +554,11 @@
}, },
"vehicule": { "vehicule": {
"templates": [ "vehicule", "description" ] "templates": [ "vehicule", "description" ]
},
"commerce":{
"templates": [ "description" ],
"pourcentage": 100,
"illimite": false
} }
}, },
"Item": { "Item": {
@ -579,7 +584,7 @@
"encombrement": 0, "encombrement": 0,
"quantite": 1, "quantite": 1,
"qualite": 0, "qualite": 0,
"cout": 0 "cout": 0.0
}, },
"environnement": { "environnement": {
"milieu": "", "milieu": "",
@ -743,10 +748,8 @@
"prdate": 0 "prdate": 0
}, },
"service": { "service": {
"templates": [ "description"], "templates": [ "description", "inventaire" ],
"illimite": false, "moral": false
"items": [],
"services": []
}, },
"musique": { "musique": {
"templates": [ "description" ], "templates": [ "description" ],

View File

@ -189,7 +189,7 @@
<article class="flexcol"> <article class="flexcol">
<h3>Biographie : </h3> <h3>Biographie : </h3>
<div class="form-group large-editor"> <div class="form-group large-editor">
{{editor biographie target="system.biographie" button=true owner=owner editable=true engine="prosemirror"}} {{editor biographie target="system.biographie" button=true owner=options.owner editable=true engine="prosemirror"}}
</div> </div>
<h3>Notes : </h3> <h3>Notes : </h3>
<div class="form-group large-editor"> <div class="form-group large-editor">

View File

@ -24,9 +24,9 @@
</li> </li>
<li class="caracteristique flexrow list-item"> <li class="caracteristique flexrow list-item">
<label class="derivee-label">{{system.compteurs.exaltation.label}}</label> <label class="derivee-label">{{system.compteurs.exaltation.label}}</label>
<input class="derivee-value" type="text" name="{{system.compteurs.exaltation.value}}" value="{{system.compteurs.exaltation.value}}" data-dtype="number"/> <input class="derivee-value" type="text" name="system.compteurs.exaltation.value" value="{{system.compteurs.exaltation.value}}" data-dtype="number"/>
<label class="derivee-label">{{system.compteurs.dissolution.label}}</label> <label class="derivee-label">{{system.compteurs.dissolution.label}}</label>
<input class="derivee-value" type="text" name="{{system.compteurs.dissolution.value}}" value="{{system.compteurs.dissolution.value}}" data-dtype="number"/> <input class="derivee-value" type="text" name="system.compteurs.dissolution.value" value="{{system.compteurs.dissolution.value}}" data-dtype="number"/>
</li> </li>
<li class="caracteristique flexrow list-item"> <li class="caracteristique flexrow list-item">
<label class="derivee-label chance-actuelle"><a>Chance actuelle</a></label> <label class="derivee-label chance-actuelle"><a>Chance actuelle</a></label>

View File

@ -0,0 +1,79 @@
<form class="{{cssClass}}" autocomplete="off">
{{!-- Sheet Header --}}
<header class="sheet-header">
<div class="header-fields">
<div class="flexrow">
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
<div class="flexcol">
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
{{#if @root.options.isObserver}}
<div class="form-group">
<input {{@root.disabled}} class="attribute-value" type="checkbox" name="system.illimite" {{#if system.illimite}}checked{{/if}}/>
<label for="system.illimite">Quantité illimitée en vente</label>
</div>
<div class="form-group">
<span>
<label for="system.pourcentage">Appliquer un pourcentage sur les prix</label>
<input {{@root.disabled}} class="attribute-value" type="number" data-dtype="Number"
name="system.pourcentage" value="{{system.pourcentage}}"
min="20" max="500" step="5"/>
</span>
</div>
{{/if}}
</div>
</div>
</div>
</header>
{{!-- Sheet Body --}}
<section class="sheet-body">
<div class="flexcol form-group medium-editor">
{{editor description target="system.description" button=true owner=options.owner editable=options.isOwner engine="prosemirror"}}
</div>
<hr>
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.html"}}
{{#unless system.illimite}}
{{#if @root.options.isObserver}}
<hr>
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.html"}}
{{/if}}
{{/unless}}
{{!--
<br>
<div class="flexcol">
<ul class="item-list alterne-list">
<li class="item flexrow list-item">
<label class="flex-grow">Service</label>
<label>Moral</label>
<label>Qualité</label>
<label>Prix (sols)</label>
<label>
{{#unless disabled}}
<a class="service-add"><i class="fas fa-plus-circle"></i></a>
{{/unless}}
</label>
</li>
{{#each system.services as |service key|}}
<li class="item flexrow list-item" data-key="{{key}}">
<input {{@root.disabled}} type="text" name="services[{{key}}].name" value="{{service.name}}" data-dtype="String" />
<input {{@root.disabled}} type="checkbox" name="services[{{key}}].system.moral" {{#if service.system.moral}}checked{{/if}} />
<input {{@root.disabled}} type="number" name="services[{{key}}].system.qualite" value="{{service.system.qualite}}" data-dtype="Number" min="-10" max="10"/>
<input {{@root.disabled}} type="number" class="input-prix" name="services[{{key}}].system.cout" value="{{numberFormat service.system.cout decimals=2 sign=false}}" data-dtype="Number" min="0" />
<div class="item-controls">
<a class="service-acheter" title="Acheter"><i class="fa-sharp fa-solid fa-coins"></i></a>
{{#unless @root.disabled}}
<a class="service-vendre" title="Proposer"><i class="fas fa-comments-dollar"></i></a>
<a class="service-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
{{/unless}}
</div>
</li>
{{/each}}
</ul>
</div>
--}}
<br>
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/editor-notes-mj.html"}}
<br>
</section>
</form>

View File

@ -0,0 +1,64 @@
{{#if (ne item.type 'monnaie')}}
<li class="item flexrow list-item" data-item-id="{{item._id}}" draggable="true">
<span class="equipement-nom {{#if (eq item.type 'conteneur')}}conteneur-name{{/if}} ">
<a{{#if (and (ne item.type 'conteneur') options.isObserver)}} class="item-edit"{{/if}} >
{{#if (eq item.type 'conteneur')}}
<i class="{{~#if vide}}far fa-square
{{else if ouvert}}far fa-minus-square
{{else}}far fa-plus-square
{{/if~}}"></i>
{{/if}}
<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>
<span>{{item.name}}</span>
</a>
</span>
{{log 'item-inventaire' this}}
{{#unless item.parent.system.illimite}}
<span class="equipement-detail flexrow">
{{#unless (or (eq item.type 'service') (and (eq item.type 'conteneur') (not vide)))}}
{{#if options.isOwner}}
<a class="item-quantite-moins"><i class="fas fa-minus-square"></i></a>
{{/if}}
<input {{#unless options.isOwner}}disabled{{/unless}} type="number" data-dtype="Number"
class="item-quantite" name="items[{{key}}].system.quantite"
value="{{item.system.quantite}}" />
{{#if options.isOwner}}
<a class="item-quantite-plus"><i class="fas fa-plus-square"></i></a>
{{/if}}
{{/unless}}
</span>
{{/unless}}
<span class="equipement-detail">
{{#unless (and (eq item.type 'conteneur') (not vide))}}
<input {{#unless options.isOwner}}disabled{{/unless}} type="number" data-dtype="Number"
class="input-prix number-x3 item-cout" name="items[{{key}}].system.cout"
{{#if options.isObserver}}
value="{{numberFormat item.system.cout decimals=2 sign=false}}"
{{else}}
value="{{numberFormat (calculerPrixCommercant item) decimals=2 sign=false}}"
{{/if}} />
{{/unless}}
</span>
<span class="equipement-actions item-controls">
{{#if options.isOwner}}
{{#if (and (eq item.type 'conteneur') (not vide))}}
<a class="item-edit" title="Editer"><i class="fas fa-edit"></i></a>
{{else}}
<a class="item-edit" title="Editer"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
{{#if (or item.parent.system.illimite (ne item.system.quantite 0))}}
<a class="item-vendre" title="Vendre"><i class="fas fa-comments-dollar"></i></a>
{{/if}}
{{#if (gt item.system.quantite 0)}}
<a class="item-acheter" title="Acheter"><i class="fa-regular fa-coins"></i></a>
{{/if}}
{{/if}}
{{else}}
{{#if (or item.parent.system.illimite (gt item.system.quantite 0))}}
<a class="item-acheter" title="Acheter"><i class="fa-regular fa-coins"></i></a>
{{/if}}
{{/if}}
<a class="item-montrer" title="Montrer"><i class="fas fa-comment"></i></a>
</span>
</li>
{{/if}}

View File

@ -0,0 +1,36 @@
<h4>Boutique</h4>
<span class="item-name">
{{#if options.isGM}}
<a class="chat-card-button creer-un-objet">Nouvel objet</a>
<a class="chat-card-button nettoyer-conteneurs">Tout vider</a>
{{/if}}
{{#unless system.illimite}}
{{#if calc.surEncombrementMessage}}<b>{{calc.surEncombrementMessage}}</b> &hyphen;{{/if}}
Encombrement: {{numberFormat calc.encTotal decimals=2}}
{{#if (regle-optionnelle 'afficher-prix-joueurs')}}
&hyphen; Valeur: {{numberFormat calc.prixTotalEquipement decimals=2}} Sols
{{/if}}
{{/unless}}
</span>
<ul class="item-list alterne-list">
<li class="competence-header flexrow">
<span class="equipement-nom">Nom</span>
{{#unless system.illimite}}
<span class="equipement-detail">Quantité</span>
{{/unless}}
<span class="equipement-detail">Prix (sols)</span>
<span class="equipement-actions">Actions</span>
</li>
{{#each objets as |item id|}}
{{#unless item.estContenu}}
{{#if (ne item.type 'conteneur')}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.html"
item=item vide=true ouvert=true options=../options}}
{{/if}}
{{/unless}}
{{/each}}
{{#each conteneurs as |conteneur id|}}
{{buildConteneur conteneur 'actor/commerce-inventaire-item.html' ../options}}
{{/each}}
</ul>

View File

@ -20,11 +20,11 @@
{{#each objets as |item id|}} {{#each objets as |item id|}}
{{#unless item.estContenu}} {{#unless item.estContenu}}
{{#if (ne item.type 'conteneur')}} {{#if (ne item.type 'conteneur')}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html" item=item vide=true ouvert=true }} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html" item=item vide=true ouvert=true options=@root.options}}
{{/if}} {{/if}}
{{/unless}} {{/unless}}
{{/each}} {{/each}}
{{#each conteneurs as |conteneur id|}} {{#each conteneurs as |conteneur id|}}
{{buildConteneur this}} {{buildConteneur this 'actor/inventaire-item.html' @root.options}}
{{/each}} {{/each}}
</ul> </ul>

View File

@ -19,7 +19,7 @@
{{/if}} {{/if}}
{{#if (ne prixLot 0)}} {{#if (ne prixLot 0)}}
<span><strong>Prix {{#if (gt tailleLot 1)}}du lot {{else}}unitaire{{/if}}: <span><strong>Prix {{#if (gt tailleLot 1)}}du lot {{else}}unitaire{{/if}}:
<span class="prixLot">{{prixLot}}</span> Sols</strong></span><br> <span class="prixLot">{{numberFormat prixLot decimals=2 sign=false}}</span> Sols</strong></span><br>
{{/if}} {{/if}}
</p> </p>
{{#if (or (gt quantiteNbLots 0) quantiteIllimite)}} {{#if (or (gt quantiteNbLots 0) quantiteIllimite)}}

View File

@ -2,9 +2,7 @@
<div> <div>
<div class="flexrow flex-center"> <div class="flexrow flex-center">
<div> <div>
{{#if service}} {{#if vendeur}}
<img class="chat-icon" src="{{service.img}}" title="{{service.name}}" alt="{{service.name}}" />
{{else if vendeur}}
<img class="chat-icon" src="{{vendeur.img}}" title="{{vendeur.name}}" alt="{{vendeur.name}}" /> <img class="chat-icon" src="{{vendeur.img}}" title="{{vendeur.name}}" alt="{{vendeur.name}}" />
{{else}} {{else}}
<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon_echoppe.webp" title="Un commerçant" alt="Vendeur MJ" /> <img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon_echoppe.webp" title="Un commerçant" alt="Vendeur MJ" />
@ -85,12 +83,12 @@
{{#if isVente}} {{#if isVente}}
<div class="flexrow flex-group-left"> <div class="flexrow flex-group-left">
<label>Prix {{#if (gt tailleLot 1)}}du lot{{else}}unitaire{{/if}}</label> <label>Prix {{#if (gt tailleLot 1)}}du lot{{else}}unitaire{{/if}}</label>
<label>{{prixLot}} Sols</label> <label>{{numberFormat prixLot decimals=2 sign=false}} Sols</label>
</div> </div>
<div class="flexrow flex-group-left"> <div class="flexrow flex-group-left">
<label>Prix total</label> <label>Prix total</label>
<span> <span>
<span class="prixTotal">{{prixTotal}}</span> <span class="prixTotal">{{numberFormat prixTotal decimals=2 sign=false}}</span>
Sols Sols
</span> </span>
</div> </div>

View File

@ -26,13 +26,13 @@
max="{{quantiteMax}}" value="{{tailleLot}}" data-dtype="Number" /> max="{{quantiteMax}}" value="{{tailleLot}}" data-dtype="Number" />
</div> </div>
<div class="flexrow flex-group-left"> <div class="flexrow flex-group-left">
<label>Valeur unitaire</label> <label>Prix unitaire</label>
<label>{{prixOrigine}} Sols</label> <label>{{numberFormat prixOrigine decimals=2 sign=false}} Sols</label>
</div> </div>
<div class="flexrow flex-group-left"> <div class="flexrow flex-group-left">
<label for="prixLot">Prix du lot</label> <label for="prixLot">Prix du lot</label>
<span class="flexrow"> <span class="flexrow">
<input name="prixLot" class="prixLot flex-shrink" type="number" value="{{prixLot}}" <input name="prixLot" class="prixLot flex-shrink" type="number" value="{{numberFormat prixLot decimals=2 sign=false}}"
data-dtype="Number" /> data-dtype="Number" />
<label>Sols</label> <label>Sols</label>
</span> </span>

View File

@ -2,102 +2,23 @@
{{>"systems/foundryvtt-reve-de-dragon/templates/header-item.html"}} {{>"systems/foundryvtt-reve-de-dragon/templates/header-item.html"}}
<section class="sheet-body"> <section class="sheet-body">
<div class="flexcol form-group small-editor">
{{editor description target="system.description" button=true owner=owner editable=(or isGM isOwner) engine="prosemirror"}}
</div>
{{!--
<div class="flexcol">
<ul class="item-list alterne-list">
<li class="item flexrow list-item">
<label class="flex-grow">Service</label>
<label>Moral</label>
<label>Qualité</label>
<label>Prix (sols)</label>
<label>
{{#unless disabled}}
<a class="service-add"><i class="fas fa-plus-circle"></i></a>
{{/unless}}
</label>
</li>
{{#each system.services as |service key|}}
<li class="item flexrow list-item" data-key="{{key}}">
<input {{@root.disabled}} type="text" name="services[{{key}}].name" value="{{service.name}}" data-dtype="String" />
<input {{@root.disabled}} type="checkbox" name="services[{{key}}].system.moral" {{#if service.system.moral}}checked{{/if}} />
<input {{@root.disabled}} type="number" name="services[{{key}}].system.qualite" value="{{service.system.qualite}}" data-dtype="Number" min="-10" max="10"/>
<input {{@root.disabled}} type="number" class="input-prix" name="services[{{key}}].system.cout" value="{{numberFormat service.system.cout decimals=2 sign=false}}" data-dtype="Number" min="0" />
<div class="item-controls">
<a class="service-acheter" title="Acheter"><i class="fa-sharp fa-solid fa-coins"></i></a>
{{#unless @root.disabled}}
<a class="service-vendre" title="Proposer"><i class="fas fa-comments-dollar"></i></a>
<a class="service-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
{{/unless}}
</div>
</li>
{{/each}}
</ul>
</div>
<br>
--}}
<div class="form-group"> <div class="form-group">
<input {{@root.disabled}} class="attribute-value" type="checkbox" name="system.illimite" {{#if system.illimite}}checked{{/if}}/> <span for="system.moral">Jet de moral en situation heureuse</span>
<span for="system.illimite">Quantité en vente illimitée</span> <input {{@root.disabled}} class="attribute-value" type="checkbox" name="system.moral" {{#if system.moral}}checked{{/if}}/>
</div> </div>
<div class="flexcol">
<ul class="item-list alterne-list"> <div class="form-group">
<li class="item flexrow list-item"> <label for="system.qualite">Qualité</label>
<label class="flex-grow">A vendre</label> <input class="attribute-value number-x3" type="number" name="system.qualite" value="{{system.qualite}}" data-dtype="Number"
{{#unless system.illimite}} {{#unless (isFieldInventaireModifiable type 'qualite')}}disabled{{/unless}}/>
<label>Quantite</label>
{{/unless}}
<label>Prix (sols)</label>
<div class="item-controls">
{{#unless disabled}}
<a class="sub-item-info-add" title="Utiliser le drag&amp;drop pour ajouter un objet dans la liste">
<i class="fa-solid fa-circle-info"></i>
</a>
{{/unless}}
</div>
</li>
{{#each system.items as |item key|}}
<li class="item flexrow list-item service-item" data-item-id="{{item.id}}" data-pack="{{item.pack}}" data-key="{{key}}">
<label class="flex-grow">
{{#if item.img}}<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>{{/if}}
{{> 'systems/foundryvtt-reve-de-dragon/templates/common/compendium-link.hbs'
pack=item.pack id=item.id name=item.name}}
</label>
{{#unless @root.system.illimite}}
<span class="flexrow">
{{#unless @root.disabled}}
<a class="sub-item-quantite-moins"><i class="fas fa-minus-square"></i></a>
{{/unless}}
<input {{@root.disabled}} type="number" class="sub-item-quantite" name="items[{{key}}].system.quantite" value="{{item.system.quantite}}" data-dtype="Number" />
{{#unless @root.disabled}}
<a class="sub-item-quantite-plus"><i class="fas fa-plus-square"></i></a>
{{/unless}}
</span>
{{/unless}}
<span class="flexrow">
<input {{@root.disabled}} type="number" class="input-prix number-x3 sub-item-cout" name="items[{{key}}].system.cout" value="{{numberFormat item.system.cout decimals=2 sign=false}}" data-dtype="Number" />
</span>
<div class="item-controls">
<a class="sub-item-acheter" title="Acheter"><i class="fa-regular fa-coins"></i></a>
{{#unless @root.disabled}}
<a class="sub-item-vendre" title="Vendre"><i class="fas fa-comments-dollar"></i></a>
<a class="sub-item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
{{/unless}}
</div>
</li>
{{/each}}
</ul>
</div> </div>
{{#if isGM}}
<br> <div class="form-group item-cout">
<div class="flexcol"> <label for="system.cout">Prix (sols)</label>
<span><label>Description (MJ seulement): </label></span> <input class="input-prix attribute-value number-x3" type="number" name="system.cout" value="{{numberFormat system.cout decimals=2 sign=false}}" data-dtype="Number"
<div class="form-group medium-editor"> {{#unless (isFieldInventaireModifiable type 'cout')}}disabled{{/unless}}/>
{{editor descriptionmj target="system.descriptionmj" button=true owner=owner editable=true engine="prosemirror"}}
</div>
</div> </div>
{{/if}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html"}}
</section> </section>
</form> </form>

View File

@ -1,6 +1,4 @@
<form autocomplete="off" onsubmit="event.preventDefault();"> <form autocomplete="off" onsubmit="event.preventDefault();">
{{log 'systemCompendiums'systemCompendiums}}
{{log 'availableCompendiums' availableCompendiums}}
<ul> <ul>
{{#each systemCompendiums as |definition key|}} {{#each systemCompendiums as |definition key|}}
<li class="flexrow"> <li class="flexrow">