#19 : Gestion des entités dans les combats
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@ -195,6 +195,9 @@ export class RdDActor extends Actor {
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rollData.degats = new Roll("2d10").roll().total + rollData.domArmePlusDom;
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rollData.degats = new Roll("2d10").roll().total + rollData.domArmePlusDom;
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rollData.loc = RdDUtility.getLocalisation();
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rollData.loc = RdDUtility.getLocalisation();
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for (let target of game.user.targets) {
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for (let target of game.user.targets) {
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rollData.mortalite = (rollData.mortalite) ? rollData.mortalite : "mortel";// Force default
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rollData.mortalite = (target.actor.data.type == 'entite') ? "cauchemar" : rollData.mortalite;
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console.log("Mortalité : ", rollData.mortalite, target.actor.data.type);
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defenseMsg = RdDUtility.buildDefenseChatCard(this, target, rollData);
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defenseMsg = RdDUtility.buildDefenseChatCard(this, target, rollData);
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explications += "<br><strong>Cible</strong> : " + target.actor.data.name;
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explications += "<br><strong>Cible</strong> : " + target.actor.data.name;
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}
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}
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@ -246,6 +249,7 @@ export class RdDActor extends Actor {
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}
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}
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}
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}
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/* -------------------------------------------- */
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_calculBonusDommages(carac, arme, isForce=false) {
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_calculBonusDommages(carac, arme, isForce=false) {
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const dmgArme = parseInt(arme.data.dommages) + (isForce)? 5 : 0;
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const dmgArme = parseInt(arme.data.dommages) + (isForce)? 5 : 0;
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const dmgPerso = parseInt(this.data.data.attributs.plusdom.value);
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const dmgPerso = parseInt(this.data.data.attributs.plusdom.value);
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@ -258,6 +262,7 @@ export class RdDActor extends Actor {
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return dmgArme + dmgPerso;
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return dmgArme + dmgPerso;
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}
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}
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/* -------------------------------------------- */
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async _rollLancementDeSort(rollData, rolled) {
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async _rollLancementDeSort(rollData, rolled) {
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let sort = duplicate(rollData.selectedSort);
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let sort = duplicate(rollData.selectedSort);
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@ -314,6 +319,7 @@ export class RdDActor extends Actor {
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return explications
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return explications
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}
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}
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/* -------------------------------------------- */
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async sortMisEnReserve(rollData, sort) {
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async sortMisEnReserve(rollData, sort) {
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let reserve = duplicate(this.data.data.reve.reserve);
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let reserve = duplicate(this.data.data.reve.reserve);
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reserve.list.push({ coord: rollData.coord, sort: sort, draconic: duplicate(rollData.selectedDraconic) });
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reserve.list.push({ coord: rollData.coord, sort: sort, draconic: duplicate(rollData.selectedDraconic) });
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@ -469,6 +475,12 @@ export class RdDActor extends Actor {
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computeEtatGeneral( )
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computeEtatGeneral( )
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{
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{
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let data = this.data.data;
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let data = this.data.data;
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// Pas d'état général pour les entités forçage à 0
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if ( this.data.type == 'entite') {
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data.compteurs.etat.value = 0;
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return;
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}
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// Pour les autres
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let state = 0;
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let state = 0;
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state = state - (data.sante.vie.max - data.sante.vie.value);
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state = state - (data.sante.vie.max - data.sante.vie.value);
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if (data.sante.fatigue) // Creatures n'ont pas de fatigue
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if (data.sante.fatigue) // Creatures n'ont pas de fatigue
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@ -576,7 +588,7 @@ export class RdDActor extends Actor {
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if ( data.value > data.max ) data.value = data.max;
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if ( data.value > data.max ) data.value = data.max;
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if ( data.value < 0 ) data.value = 0;
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if ( data.value < 0 ) data.value = 0;
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if (name == "endurance") {
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if (name == "endurance" && this.data.type != 'entite' ) {
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if ( sante.fatigue && inc < 0 ) // Each endurance lost -> fatigue lost
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if ( sante.fatigue && inc < 0 ) // Each endurance lost -> fatigue lost
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sante.fatigue.value = sante.fatigue.value - inc
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sante.fatigue.value = sante.fatigue.value - inc
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@ -638,11 +650,11 @@ export class RdDActor extends Actor {
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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manageBlessures( blessuresData )
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manageBlessures( blessuresData )
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{
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{
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let workData = duplicate(blessuresData);
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// Fast exit
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// Fast exit
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if ( this.data.type == 'entite') return; // Une entité n'a pas de blessures
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if ( blessuresData.legeres + blessuresData.graves + blessuresData.critiques == 0 ) return;
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if ( blessuresData.legeres + blessuresData.graves + blessuresData.critiques == 0 ) return;
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let workData = duplicate(blessuresData);
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let blessures = duplicate(this.data.data.blessures);
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let blessures = duplicate(this.data.data.blessures);
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// Manage blessures
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// Manage blessures
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if ( workData.legeres > 0 ) {
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if ( workData.legeres > 0 ) {
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@ -814,8 +826,7 @@ export class RdDActor extends Actor {
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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async rollCompetence( name, armeItem=undefined, attackerRoll=undefined )
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async rollCompetence( name, armeItem=undefined, attackerRoll=undefined ) {
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{
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let competence = RdDUtility.findCompetence( this.data.items, name);
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let competence = RdDUtility.findCompetence( this.data.items, name);
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console.log("rollCompetence !!!", competence, armeItem, attackerRoll);
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console.log("rollCompetence !!!", competence, armeItem, attackerRoll);
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// Common rollData values
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// Common rollData values
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@ -826,7 +837,8 @@ export class RdDActor extends Actor {
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diffConditions: 0,
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diffConditions: 0,
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diffLibre: (attackerRoll) ? attackerRoll.diffLibre : 0,
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diffLibre: (attackerRoll) ? attackerRoll.diffLibre : 0,
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attackerRoll: attackerRoll,
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attackerRoll: attackerRoll,
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finalLevel: 0
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finalLevel: 0,
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coupsNonMortels: false
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}
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}
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if ( competence.type == 'competencecreature') { // Specific case for Creatures
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if ( competence.type == 'competencecreature') { // Specific case for Creatures
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@ -898,6 +910,7 @@ export class RdDActor extends Actor {
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let degatsReel = attackerRoll.degats - armure;
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let degatsReel = attackerRoll.degats - armure;
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let result = RdDUtility.computeBlessuresSante(degatsReel, attackerRoll.mortalite);
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let result = RdDUtility.computeBlessuresSante(degatsReel, attackerRoll.mortalite);
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if ( this.data.type != 'entite') // Pas de PV chez les entités
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this.santeIncDec("vie", result.vie);
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this.santeIncDec("vie", result.vie);
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this.santeIncDec("endurance", result.endurance);
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this.santeIncDec("endurance", result.endurance);
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result.locName = attackerRoll.loc.label;
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result.locName = attackerRoll.loc.label;
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@ -141,6 +141,9 @@ export class RdDRollDialog extends Dialog {
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console.log("RdDRollDialog - Cout reve", ptreve);
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console.log("RdDRollDialog - Cout reve", ptreve);
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updateRollResult(rollData);
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updateRollResult(rollData);
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});
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});
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html.find('#coupsNonMortels').change((event) => {
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this.rollData.mortalite = event.currentTarget.checked ? "non-mortel" : "non-mortel";
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});
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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@ -1,17 +1,11 @@
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{"name":"Esquive","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":false,"dommages":0,"description":"<p>Morsure de la créature</p>"},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[],"_id":"0Ms9iKxqigNNpZEx"}
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{"name":"Esquive","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":false,"dommages":0,"description":"<p>Morsure de la créature</p>"},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[],"_id":"0Ms9iKxqigNNpZEx"}
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{"_id":"18wcei5hlEInsBFO","name":"Attaque","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]}
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{"_id":"18wcei5hlEInsBFO","name":"Attaque","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]}
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{"_id":"3Crwg8cx2JOb697T","name":"Parade","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":false,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}
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{"_id":"3Crwg8cx2JOb697T","name":"Parade","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":false,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}
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{"_id":"9Y83OsQgeyR5oCdH","name":"Griffes","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]}
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{"_id":"QGULMUoC9JXFze0r","name":"Bouclier Lourd","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.png","effects":[]}
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{"_id":"QGULMUoC9JXFze0r","name":"Bouclier Lourd","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.png","effects":[]}
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{"_id":"WsYnwR8GcOxfuCI0","name":"Bras-Galet","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]}
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{"_id":"WsYnwR8GcOxfuCI0","name":"Bras-Galet","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]}
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{"name":"Corps à Corps","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>"},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.png","effects":[],"_id":"c0I93Q53i4ZmxpyT"}
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{"name":"Corps à Corps","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>"},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.png","effects":[],"_id":"c0I93Q53i4ZmxpyT"}
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{"name":"Morsure","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":false,"dommages":0,"description":"<p>Morsure de la créature</p>"},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[],"_id":"j1xHCzfIeYKgXxoH"}
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{"name":"Bec","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>"},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.os88Rsp7mBkahqmh"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-beak.png","effects":[],"_id":"d5SZ09sFaG3cL2Rg"}
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{"name":"Bec","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>"},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.os88Rsp7mBkahqmh"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-beak.png","effects":[],"_id":"d5SZ09sFaG3cL2Rg"}
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{"name":"Griffes et Crocs","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>"},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[],"_id":"9Y83OsQgeyR5oCdH"}
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{"_id":"9Y83OsQgeyR5oCdH","name":"Griffes","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]}
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{"_id":"3Crwg8cx2JOb697T","name":"Parade","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":false,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}
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{"name":"Epée Sorde","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>"},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-humanoides.YTKld5ggDsHqwYoR"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.png","effects":[],"_id":"gPOQd9NI7AFH0whX"}
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{"_id":"gPOQd9NI7AFH0whX","name":"Epée Bâtarde","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-humanoides.YTKld5ggDsHqwYoR"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.png","effects":[]}
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{"_id":"gPOQd9NI7AFH0whX","name":"Epée Bâtarde","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-humanoides.YTKld5ggDsHqwYoR"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.png","effects":[]}
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{"name":"Bras-bouches","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>"},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.NctG7suzvGE7ZZzj"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-brasbouche.png","effects":[],"_id":"db8E8HwROw1ZcwRR"}
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{"_id":"db8E8HwROw1ZcwRR","name":"Crocs","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.NctG7suzvGE7ZZzj"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-brasbouche.png","effects":[]}
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{"_id":"db8E8HwROw1ZcwRR","name":"Crocs","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.NctG7suzvGE7ZZzj"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-brasbouche.png","effects":[]}
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{"_id":"db8E8HwROw1ZcwRR","name":"Crocs","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.NctG7suzvGE7ZZzj"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-brasbouche.png","effects":[]}
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{"_id":"gPOQd9NI7AFH0whX","name":"Epée Bâtarde","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-humanoides.YTKld5ggDsHqwYoR"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.png","effects":[]}
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{"name":"Morsure","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":false,"dommages":0,"description":"<p>Morsure de la créature</p>"},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[],"_id":"j1xHCzfIeYKgXxoH"}
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|
@ -2,10 +2,10 @@
|
|||||||
"name": "foundryvtt-reve-de-dragon",
|
"name": "foundryvtt-reve-de-dragon",
|
||||||
"title": "Rêve de Dragon",
|
"title": "Rêve de Dragon",
|
||||||
"description": "Rêve de Dragon RPG for FoundryVTT",
|
"description": "Rêve de Dragon RPG for FoundryVTT",
|
||||||
"version": "0.9.44",
|
"version": "0.9.45",
|
||||||
"minimumCoreVersion": "0.7.5",
|
"minimumCoreVersion": "0.7.5",
|
||||||
"compatibleCoreVersion": "0.7.6",
|
"compatibleCoreVersion": "0.7.6",
|
||||||
"templateVersion": 45,
|
"templateVersion": 46,
|
||||||
"author": "LeRatierBretonnien",
|
"author": "LeRatierBretonnien",
|
||||||
"esmodules": [ "module/rdd-main.js", "module/hook-renderChatLog.js" ],
|
"esmodules": [ "module/rdd-main.js", "module/hook-renderChatLog.js" ],
|
||||||
"styles": ["styles/simple.css"],
|
"styles": ["styles/simple.css"],
|
||||||
|
@ -50,6 +50,12 @@
|
|||||||
"derivee": false
|
"derivee": false
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"compteurs": {
|
||||||
|
"etat": {
|
||||||
|
"value": 0,
|
||||||
|
"label": "Etat général"
|
||||||
|
}
|
||||||
|
},
|
||||||
"attributs": {
|
"attributs": {
|
||||||
"plusdom": {
|
"plusdom": {
|
||||||
"type": "number",
|
"type": "number",
|
||||||
|
@ -19,7 +19,7 @@
|
|||||||
{{/each}}
|
{{/each}}
|
||||||
{{/select}}
|
{{/select}}
|
||||||
</select>
|
</select>
|
||||||
<label for="categorie">conditions</label>
|
<label for="categorie"> Conditions</label>
|
||||||
<select name="diffConditions" id="diffConditions" data-dtype="number">
|
<select name="diffConditions" id="diffConditions" data-dtype="number">
|
||||||
{{#select diffConditions}}
|
{{#select diffConditions}}
|
||||||
{{#each ajustementsConditions as |key|}}
|
{{#each ajustementsConditions as |key|}}
|
||||||
@ -33,6 +33,8 @@
|
|||||||
<div>
|
<div>
|
||||||
<label>Arme : {{arme.name}}</label>
|
<label>Arme : {{arme.name}}</label>
|
||||||
<label>Degats : {{arme.data.dommages}}</label>
|
<label>Degats : {{arme.data.dommages}}</label>
|
||||||
|
<label for="xp">Coups Non Mortels ? </label>
|
||||||
|
<input class="attribute-value" type="checkbox" id="coupsNonMortels" name="coupsNonMortels" {{#if coupsNonMortels}}checked{{/if}}/>
|
||||||
</div>
|
</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
|
Loading…
Reference in New Issue
Block a user