#19 : Gestion des entités dans les combats

This commit is contained in:
sladecraven 2020-11-15 11:15:36 +01:00
parent f73f00fd4e
commit 5ee0daccc7
6 changed files with 50 additions and 32 deletions

View File

@ -195,6 +195,9 @@ export class RdDActor extends Actor {
rollData.degats = new Roll("2d10").roll().total + rollData.domArmePlusDom;
rollData.loc = RdDUtility.getLocalisation();
for (let target of game.user.targets) {
rollData.mortalite = (rollData.mortalite) ? rollData.mortalite : "mortel";// Force default
rollData.mortalite = (target.actor.data.type == 'entite') ? "cauchemar" : rollData.mortalite;
console.log("Mortalité : ", rollData.mortalite, target.actor.data.type);
defenseMsg = RdDUtility.buildDefenseChatCard(this, target, rollData);
explications += "<br><strong>Cible</strong> : " + target.actor.data.name;
}
@ -246,6 +249,7 @@ export class RdDActor extends Actor {
}
}
/* -------------------------------------------- */
_calculBonusDommages(carac, arme, isForce=false) {
const dmgArme = parseInt(arme.data.dommages) + (isForce)? 5 : 0;
const dmgPerso = parseInt(this.data.data.attributs.plusdom.value);
@ -258,6 +262,7 @@ export class RdDActor extends Actor {
return dmgArme + dmgPerso;
}
/* -------------------------------------------- */
async _rollLancementDeSort(rollData, rolled) {
let sort = duplicate(rollData.selectedSort);
@ -314,6 +319,7 @@ export class RdDActor extends Actor {
return explications
}
/* -------------------------------------------- */
async sortMisEnReserve(rollData, sort) {
let reserve = duplicate(this.data.data.reve.reserve);
reserve.list.push({ coord: rollData.coord, sort: sort, draconic: duplicate(rollData.selectedDraconic) });
@ -469,6 +475,12 @@ export class RdDActor extends Actor {
computeEtatGeneral( )
{
let data = this.data.data;
// Pas d'état général pour les entités forçage à 0
if ( this.data.type == 'entite') {
data.compteurs.etat.value = 0;
return;
}
// Pour les autres
let state = 0;
state = state - (data.sante.vie.max - data.sante.vie.value);
if (data.sante.fatigue) // Creatures n'ont pas de fatigue
@ -576,7 +588,7 @@ export class RdDActor extends Actor {
if ( data.value > data.max ) data.value = data.max;
if ( data.value < 0 ) data.value = 0;
if (name == "endurance") {
if (name == "endurance" && this.data.type != 'entite' ) {
if ( sante.fatigue && inc < 0 ) // Each endurance lost -> fatigue lost
sante.fatigue.value = sante.fatigue.value - inc
@ -638,11 +650,11 @@ export class RdDActor extends Actor {
/* -------------------------------------------- */
manageBlessures( blessuresData )
{
let workData = duplicate(blessuresData);
// Fast exit
if ( this.data.type == 'entite') return; // Une entité n'a pas de blessures
if ( blessuresData.legeres + blessuresData.graves + blessuresData.critiques == 0 ) return;
let workData = duplicate(blessuresData);
let blessures = duplicate(this.data.data.blessures);
// Manage blessures
if ( workData.legeres > 0 ) {
@ -814,8 +826,7 @@ export class RdDActor extends Actor {
}
/* -------------------------------------------- */
async rollCompetence( name, armeItem=undefined, attackerRoll=undefined )
{
async rollCompetence( name, armeItem=undefined, attackerRoll=undefined ) {
let competence = RdDUtility.findCompetence( this.data.items, name);
console.log("rollCompetence !!!", competence, armeItem, attackerRoll);
// Common rollData values
@ -826,7 +837,8 @@ export class RdDActor extends Actor {
diffConditions: 0,
diffLibre: (attackerRoll) ? attackerRoll.diffLibre : 0,
attackerRoll: attackerRoll,
finalLevel: 0
finalLevel: 0,
coupsNonMortels: false
}
if ( competence.type == 'competencecreature') { // Specific case for Creatures
@ -898,6 +910,7 @@ export class RdDActor extends Actor {
let degatsReel = attackerRoll.degats - armure;
let result = RdDUtility.computeBlessuresSante(degatsReel, attackerRoll.mortalite);
if ( this.data.type != 'entite') // Pas de PV chez les entités
this.santeIncDec("vie", result.vie);
this.santeIncDec("endurance", result.endurance);
result.locName = attackerRoll.loc.label;

View File

@ -141,6 +141,9 @@ export class RdDRollDialog extends Dialog {
console.log("RdDRollDialog - Cout reve", ptreve);
updateRollResult(rollData);
});
html.find('#coupsNonMortels').change((event) => {
this.rollData.mortalite = event.currentTarget.checked ? "non-mortel" : "non-mortel";
});
}
/* -------------------------------------------- */

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@ -1,17 +1,11 @@
{"name":"Esquive","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":false,"dommages":0,"description":"<p>Morsure de la créature</p>"},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_esquive.png","effects":[],"_id":"0Ms9iKxqigNNpZEx"}
{"_id":"18wcei5hlEInsBFO","name":"Attaque","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]}
{"_id":"3Crwg8cx2JOb697T","name":"Parade","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":false,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}
{"_id":"9Y83OsQgeyR5oCdH","name":"Griffes","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]}
{"_id":"QGULMUoC9JXFze0r","name":"Bouclier Lourd","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bouclier.png","effects":[]}
{"_id":"WsYnwR8GcOxfuCI0","name":"Bras-Galet","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[]}
{"name":"Corps à Corps","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>"},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.png","effects":[],"_id":"c0I93Q53i4ZmxpyT"}
{"name":"Morsure","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":false,"dommages":0,"description":"<p>Morsure de la créature</p>"},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[],"_id":"j1xHCzfIeYKgXxoH"}
{"name":"Bec","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>"},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.os88Rsp7mBkahqmh"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-beak.png","effects":[],"_id":"d5SZ09sFaG3cL2Rg"}
{"name":"Griffes et Crocs","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>"},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[],"_id":"9Y83OsQgeyR5oCdH"}
{"_id":"9Y83OsQgeyR5oCdH","name":"Griffes","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.BjqRrGtHtTzuNpZB"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-griffes.png","effects":[]}
{"_id":"3Crwg8cx2JOb697T","name":"Parade","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":false,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_saut.png","effects":[]}
{"name":"Epée Sorde","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>"},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-humanoides.YTKld5ggDsHqwYoR"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.png","effects":[],"_id":"gPOQd9NI7AFH0whX"}
{"_id":"gPOQd9NI7AFH0whX","name":"Epée Bâtarde","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-humanoides.YTKld5ggDsHqwYoR"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.png","effects":[]}
{"_id":"gPOQd9NI7AFH0whX","name":"Epée Bâtarde","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-humanoides.YTKld5ggDsHqwYoR"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.png","effects":[]}
{"name":"Bras-bouches","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>"},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.NctG7suzvGE7ZZzj"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-brasbouche.png","effects":[],"_id":"db8E8HwROw1ZcwRR"}
{"_id":"db8E8HwROw1ZcwRR","name":"Crocs","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.NctG7suzvGE7ZZzj"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-brasbouche.png","effects":[]}
{"_id":"db8E8HwROw1ZcwRR","name":"Crocs","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-creatures.NctG7suzvGE7ZZzj"}},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-brasbouche.png","effects":[]}
{"_id":"gPOQd9NI7AFH0whX","name":"Epée Bâtarde","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":true,"dommages":0,"description":"<p>Morsure de la créature</p>","carac-value":null},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.competences-humanoides.YTKld5ggDsHqwYoR"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_epee_1_main.png","effects":[]}
{"name":"Morsure","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"competencecreature","data":{"niveau":0,"carac_value":0,"iscombat":false,"dommages":0,"description":"<p>Morsure de la créature</p>"},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.png","effects":[],"_id":"j1xHCzfIeYKgXxoH"}

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@ -2,10 +2,10 @@
"name": "foundryvtt-reve-de-dragon",
"title": "Rêve de Dragon",
"description": "Rêve de Dragon RPG for FoundryVTT",
"version": "0.9.44",
"version": "0.9.45",
"minimumCoreVersion": "0.7.5",
"compatibleCoreVersion": "0.7.6",
"templateVersion": 45,
"templateVersion": 46,
"author": "LeRatierBretonnien",
"esmodules": [ "module/rdd-main.js", "module/hook-renderChatLog.js" ],
"styles": ["styles/simple.css"],

View File

@ -50,6 +50,12 @@
"derivee": false
}
},
"compteurs": {
"etat": {
"value": 0,
"label": "Etat général"
}
},
"attributs": {
"plusdom": {
"type": "number",

View File

@ -19,7 +19,7 @@
{{/each}}
{{/select}}
</select>
<label for="categorie">conditions</label>
<label for="categorie">&nbsp;&nbsp;Conditions</label>
<select name="diffConditions" id="diffConditions" data-dtype="number">
{{#select diffConditions}}
{{#each ajustementsConditions as |key|}}
@ -33,6 +33,8 @@
<div>
<label>Arme : {{arme.name}}</label>
<label>Degats : {{arme.data.dommages}}</label>
<label for="xp">Coups Non Mortels ? </label>
<input class="attribute-value" type="checkbox" id="coupsNonMortels" name="coupsNonMortels" {{#if coupsNonMortels}}checked{{/if}}/>
</div>
{{/if}}
<div class="form-group">