#67 Ajout d'un bouton de création d'objet sur les fiches de personnage
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@ -1820,6 +1820,8 @@ export class RdDActor extends Actor {
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forceValue : attackerRoll ? this.getForceValue() : 0, // Utilisé pour le jet de recul
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diffLibre: (attackerRoll) ? attackerRoll.diffLibre : 0,
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attackerRoll: attackerRoll,
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editLibre: true,
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editConditions: true,
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finalLevel: 0,
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coupsNonMortels: false,
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malusArmureValue: 0,
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@ -48,7 +48,7 @@ export class RdDRoll extends Dialog {
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encValueForNatation: actor.encombrementTotal ? Math.floor(actor.encombrementTotal) : 0,
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ajustementAstrologique: actor.ajustementAstrologique()
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}
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mergeObject(rollData, defaultRollData, { overwrite: false, insertValues:false } );
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mergeObject(rollData, defaultRollData, { overwrite: false } );
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}
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/* -------------------------------------------- */
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