diff --git a/RdD.geany b/RdD.geany index 3ffe9624..7c956338 100644 --- a/RdD.geany +++ b/RdD.geany @@ -27,18 +27,16 @@ long_line_behaviour=1 long_line_column=72 [files] -current_page=4 -FILE_NAME_0=6135;JSON;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplate.json;0;2 -FILE_NAME_1=1602;Javascript;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Fmodule%2Factor-sheet.js;0;2 -FILE_NAME_2=1792;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Fdialog-competence.html;0;2 -FILE_NAME_3=4217;Javascript;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Fmodule%2Factor.js;0;2 -FILE_NAME_4=405;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Factor-sheet.html;0;2 -FILE_NAME_5=12392;Javascript;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Fmodule%2Frdd-utility.js;0;2 -FILE_NAME_6=335;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Fitem-competence-sheet.html;0;2 -FILE_NAME_7=985;Javascript;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Fmodule%2Fsimple.js;0;2 -FILE_NAME_8=28185;Javascript;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2FWFRP-4th-Edition-FoundryVTT_SLADECRAVEN%2Fscripts%2Fdice-wfrp4e.js;0;2 -FILE_NAME_9=674;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2FWFRP-4th-Edition-FoundryVTT_SLADECRAVEN%2Ftemplates%2Fchat%2Fskill-dialog.html;0;2 -FILE_NAME_10=6826;CSS;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Fstyles%2Fsimple.css;0;2 +current_page=1 +FILE_NAME_0=6873;JSON;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplate.json;0;2 +FILE_NAME_1=4562;Javascript;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Fmodule%2Factor-sheet.js;0;2 +FILE_NAME_2=314;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Factor-sheet.html;0;2 +FILE_NAME_3=13323;Javascript;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Fmodule%2Frdd-utility.js;0;2 +FILE_NAME_4=985;Javascript;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Fmodule%2Fsimple.js;0;2 +FILE_NAME_5=6984;CSS;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Fstyles%2Fsimple.css;0;2 +FILE_NAME_6=3632;Javascript;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Fmodule%2Factor.js;0;2 +FILE_NAME_7=1134;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2FWFRP-4th-Edition-FoundryVTT_SLADECRAVEN%2Ftemplates%2Factors%2Factor-skills.html;0;2 +FILE_NAME_8=7542;Javascript;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2FWFRP-4th-Edition-FoundryVTT_SLADECRAVEN%2Fscripts%2Factor%2Fsheet%2Fcharacter-sheet.js;0;2 [VTE] last_dir=/home/sigmar diff --git a/module/actor.js b/module/actor.js index b1863ab4..8bcf4907 100644 --- a/module/actor.js +++ b/module/actor.js @@ -102,12 +102,54 @@ export class RdDActor extends Actor { data.compteurs.etat.value = state; } + /* -------------------------------------------- */ + testSiSonne( endurance ) + { + let myroll = new Roll("d20"); + myroll.roll(); + let result = myroll.total; + if ( result <= endurance.value) + this.data.data.sante.sonne.value = false; + if ( result > endurance.value || result == 20) // 20 is always a failure + this.data.data.sante.sonne.value = true; + if (result == 1) { + this.data.data.sante.sonne.value = false; + this.data.data.carac.constitution.xp++; // 1 XP on 1 ! + } + } + /* -------------------------------------------- */ santeIncDec(name, inc ) { let data = this.data.data.sante[name]; + let lastValue = data.value; // Useful for Endurance and Sonné data.value = data.value + inc; if ( data.value > data.max ) data.value = data.max; if ( data.value < 0 ) data.value = 0; + + if (name == "endurance") { + if ( inc < 0 ) // Each endurance lost -> fatigue lost + this.data.data.sante.fatigue = this.data.data.sante.fatigue + inc + let diffEndurance = data.max - data.value; + if ( this.data.data.sante.fatigue < diffEndurance) // If endurance lost, then the same amount of fatigue cannot be recovered + this.data.data.sante.fatigue = diffEndurance; + + // If endurance is 0 -> -1 vie + if ( data.value == 0 ) { + this.data.data.sante.vie.value = this.data.data.sante.vie.value - 1; + } + let diffVie = this.data.data.sante.vie.max - this.data.data.sante.vie.value; + if ( data.value > data.max - (diffvie*2) ) { + data.value = data.max - (diffvie*2); + } + + let blessures = this.data.data.blessures; + let maxEnd = Math.floor( data.max / blessures.graves.nombre); + if (data.value > maxEnd ) data.value = maxEnd; + if ( blessures.critiques.nombre > 0 && data.value > 1) data.value = 1; + + if (lastValue - data.value > 1) this.testSiSonne(data); // Peut-être sonné si 2 points d'endurance perdus d'un coup + } + console.log(">>>> NEW VI", name, data.value); this.computeEtatGeneral(); } diff --git a/module/rdd-utility.js b/module/rdd-utility.js index 754ec2b0..040333c9 100644 --- a/module/rdd-utility.js +++ b/module/rdd-utility.js @@ -60,17 +60,11 @@ const fatigueMatrix = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // const fatigueMalus = [ 0, 0, 0, -1, -1, -1, -2, -3, -4, -5, -6, -7 ]; // Provides the malus for each segment of fatigue const fatigueLineSize = [ 3, 6, 7, 8, 9, 10, 11, 12]; const fatigueLineMalus = [ 0, -1, -2, -3, -4, -5, -6, -7 ]; -const fatigueTemplate = "
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