Round fixes
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@ -21,7 +21,7 @@ export class RdDCombatManager extends Combat {
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/* -------------------------------------------- */
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async nextRound() {
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console.log('New round !');
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//console.log('New round !');
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this.cleanItemUse();
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}
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}
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@ -58,7 +58,6 @@ export class RdDCombat {
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if (combat.data.round != 0 && combat.turns && combat.data.active) {
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RdDCombat.combatNouveauTour(combat);
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}
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}
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/* -------------------------------------------- */
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