diff --git a/assets/scenes/9fmf9lcb3L9XO3bJ-thumb.png b/assets/scenes/9fmf9lcb3L9XO3bJ-thumb.png
new file mode 100644
index 00000000..4eafd6b2
Binary files /dev/null and b/assets/scenes/9fmf9lcb3L9XO3bJ-thumb.png differ
diff --git a/module/actor.js b/module/actor.js
index bbb8f125..c6146106 100644
--- a/module/actor.js
+++ b/module/actor.js
@@ -991,9 +991,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
buildTMRInnaccessible() {
- return this.items[TYPES.casetmr]
- .filter(it => EffetsDraconiques.isInnaccessible(it))
- .map(it => it.system.coord)
+ return this.items.filter(it => it.type == TYPES.casetmr).filter(it => EffetsDraconiques.isInnaccessible(it)).map(it => it.system.coord)
}
/* -------------------------------------------- */
diff --git a/module/item-sheet.js b/module/item-sheet.js
index 5b32caae..beacf673 100644
--- a/module/item-sheet.js
+++ b/module/item-sheet.js
@@ -108,8 +108,8 @@ export class RdDItemSheet extends ItemSheet {
const competences = await SystemCompendiums.getCompetences('personnage');
formData.categories = this.item.getCategories()
if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
- formData.caracList = foundry.utils.duplicate(game.system.model.Actor.personnage.carac)
- formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.system.model.Actor.personnage.reve.reve)
+ formData.caracList = foundry.utils.duplicate(game.model.Actor.personnage.carac)
+ formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.model.Actor.personnage.reve.reve)
formData.competences = competences;
}
if (this.item.type == 'arme') {
diff --git a/module/migrations.js b/module/migrations.js
index dbfeea25..03a396bf 100644
--- a/module/migrations.js
+++ b/module/migrations.js
@@ -567,7 +567,7 @@ export class Migrations {
if (currentVersion.startsWith("v")) {
currentVersion = currentVersion.substring(1)
}
- if (isNewerVersion(game.system.version, currentVersion)) {
+ if (foundry.utils.isNewerVersion(game.system.version, currentVersion)) {
// if (true) { /* comment previous and uncomment here to test before upgrade */
const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
if (migrations.length > 0) {
diff --git a/module/time/auto-adjust-darkness.js b/module/time/auto-adjust-darkness.js
index 09ecdf5a..1d851cf1 100644
--- a/module/time/auto-adjust-darkness.js
+++ b/module/time/auto-adjust-darkness.js
@@ -17,7 +17,7 @@ export class AutoAdjustDarkness {
static async adjust(darkness) {
if (AutoAdjustDarkness.isAuto()) {
const scene = game.scenes.viewed;
- if (scene?.globalLight && scene?.tokenVision) {
+ if (scene?.environment?.globalLight?.enabled && scene?.tokenVision) {
await scene.update({ darkness });
}
}
diff --git a/templates/actor/header-effects.html b/templates/actor/header-effects.html
index 201f755b..04c5e4de 100644
--- a/templates/actor/header-effects.html
+++ b/templates/actor/header-effects.html
@@ -2,7 +2,7 @@
{{#if effects}}
{{#each effects as |effect key|}}
-
+
{{/each}}
{{#if calc.surprise}}{{calc.surprise}}!{{/if}}
diff --git a/templates/settings/status-effects.html b/templates/settings/status-effects.html
index bc4e370e..11cbc058 100644
--- a/templates/settings/status-effects.html
+++ b/templates/settings/status-effects.html
@@ -7,7 +7,7 @@
{{else}}
{{/if}}
-
+
{{/each}}