Extraction calcul chances
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@ -165,7 +165,8 @@ export class RdDResolutionTable {
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if (difficulte < -10) {
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return duplicate(levelDown.find(levelData => levelData.level == difficulte));
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}
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return duplicate(RdDResolutionTable.resolutionTable[caracValue][difficulte + 10]);
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const chances = RdDResolutionTable.resolutionTable[caracValue][difficulte + 10];
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return chances ? duplicate(chances) : RdDResolutionTable._computeCell(difficulte, RdDResolutionTable.computeChances(caracValue, difficulte));
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}
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/* -------------------------------------------- */
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@ -224,16 +225,26 @@ export class RdDResolutionTable {
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/* -------------------------------------------- */
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static _computeRow(caracValue) {
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let dataRow = [
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this._computeCell(-10, Math.max(Math.floor(caracValue / 4), 1)),
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this._computeCell(-9, Math.max(Math.floor(caracValue / 2), 1))
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]
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for (var diff = -8; diff <= 22; diff++) {
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dataRow[diff + 10] = this._computeCell(diff, Math.max(Math.floor(caracValue * (diff + 10) / 2), 1));
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let dataRow = [];
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for (var diff = -10; diff <= 22; diff++) {
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dataRow[diff + 10] = this._computeCell(diff, RdDResolutionTable._computePercentage(caracValue, diff));
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}
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return dataRow;
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}
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static _computePercentage(caracValue, diff) {
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if (diff <-10) {
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return 1;
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}
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if (diff == -10){
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return Math.max(Math.floor(caracValue / 4), 1);
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}
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if (diff == -9) {
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return Math.max(Math.floor(caracValue / 2), 1)
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}
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return Math.max(Math.floor(caracValue * (diff + 10) / 2), 1);
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}
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/* -------------------------------------------- */
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static _computeCell(niveau, percentage) {
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return {
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