Fi creature sheet
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@ -53,8 +53,6 @@ export class RdDActorCreatureSheet extends ActorSheet {
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data.data.nbGraves = this.actor.GetNumberBlessures(data.data.blessures.graves.liste );
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data.data.nbCritiques = this.actor.GetNumberBlessures(data.data.blessures.critiques.liste );
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// low is normal, this the base used to compute the grid.
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data.data.fatigueHTML = "<table class='table-fatigue'>" + RdDUtility.makeHTMLfatigueMatrix( data.data.sante.fatigue.value, data.data.sante.endurance.max ).html() + "</table>";
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data.data.competencecreature = data.itemsByType["competencecreature"];
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return data;
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@ -147,14 +145,6 @@ export class RdDActorCreatureSheet extends ActorSheet {
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this.actor.santeIncDec("endurance", -1);
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this.render(true);
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});
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html.find('#fatigue-plus').click((event) => {
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this.actor.santeIncDec("fatigue", 1);
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this.render(true);
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});
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html.find('#fatigue-moins').click((event) => {
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this.actor.santeIncDec("fatigue", -1);
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this.render(true);
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});
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}
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@ -494,7 +494,7 @@ export class RdDActor extends Actor {
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//console.log(name, inc, data.value);
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let diffEndurance = sante.endurance.max - this.data.data.sante.endurance.value;
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if ( sante.fatigue.value < diffEndurance) // If endurance lost, then the same amount of fatigue cannot be recovered
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if ( sante.fatigue && sante.fatigue.value < diffEndurance) // If endurance lost, then the same amount of fatigue cannot be recovered
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sante.fatigue.value = diffEndurance;
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//console.log("SANTE::::", sante);
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@ -728,7 +728,6 @@ export class RdDActor extends Actor {
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armeItem = { name: compName, data: { dommages: compItem.data.dommages} };
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}
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compItem.data.defaut_carac = "carac_creature"; // Fake default competence
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console.log("V:", compItem.data.carac_value, compItem)
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let rollData = {
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"competence": compItem,
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"arme": armeItem,
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@ -337,6 +337,8 @@ button {
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.description-label {
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flex-grow: 2;
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}
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.attribut-value,
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.sante-value,
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.competence-value {
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flex-grow: 0;
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flex-basis: 64px;
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@ -381,6 +383,7 @@ button {
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margin-right: 4px;
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margin-left: 4px;
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}
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.input-sante-header,
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.stress-style {
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flex-grow: 0;
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flex-basis: 64px;
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@ -2,10 +2,10 @@
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"name": "foundryvtt-reve-de-dragon",
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"title": "Rêve de Dragon",
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"description": "Rêve de Dragon RPG for FoundryVTT",
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"version": "0.9.9",
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"version": "0.9.13",
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"minimumCoreVersion": "0.6.0",
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"compatibleCoreVersion": "0.6.6",
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"templateVersion": 34,
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"templateVersion": 37,
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"author": "LeRatierBretonnien",
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"esmodules": [ "module/rdd-main.js", "module/hook-renderChatLog.js" ],
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"styles": ["styles/simple.css"],
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@ -67,21 +67,14 @@
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"max": 10,
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"value": 10,
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"label": "Vie",
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"derivee": true
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"derivee": false
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},
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"endurance": {
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"type": "number",
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"max": 10,
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"value": 10,
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"label": "Endurance",
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"derivee": true
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},
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"fatigue": {
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"type": "number",
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"max": 0,
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"value": 0,
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"label": "Fatigue",
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"derivee": true
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"derivee": false
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},
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"sonne": {
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"value": false,
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@ -105,35 +98,29 @@
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}
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},
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"attributs": {
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"sconst": {
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"type": "number",
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"value": 0,
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"label": "S. Const",
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"derivee": true
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},
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"sust": {
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"type": "number",
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"value": 0,
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"label": "Sustentation",
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"derivee": true
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},
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"plusdom": {
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"type": "number",
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"value": 0,
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"label": "+dom",
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"derivee": true
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},
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"vitesse": {
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"type": "string",
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"value": 0,
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"label": "Vitesse",
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"derivee": true
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},
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"encombrement": {
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"type": "number",
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"value": 0,
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"label": "Encombrement",
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"derivee": true
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"derivee": false
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},
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"malusarmure": {
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"protection": {
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"type": "number",
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"value": 0,
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"label": "Malus Armure",
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"derivee": true
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"label": "Protection",
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"derivee": false
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}
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},
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"compteurs": {
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@ -5,26 +5,6 @@
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<img class="profile-img" src="{{actor.img}}" data-edit="img" title="{{actor.name}}" height="100" width="100"/>
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<div class="header-fields">
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<h1 class="charname"><input name="name" type="text" value="{{actor.name}}" placeholder="Name"/></h1>
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<div class="flexrow">
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<div class="flex-group-center">
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<div>
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<span>Vie <a id="vie-plus">+</a> / <a id="vie-moins">-</a></span>
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<input class="resource-content" type="text" name="data.sante.vie.value" value="{{data.sante.vie.value}}" data-dtype="Number"/>/{{data.sante.vie.max}}
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</div>
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<div>
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<span>Endurance <a id="endurance-plus">+</a> / <a id="endurance-moins">-</a></span>
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<input class="resource-content" type="text" name="data.sante.endurance.value" value="{{data.sante.endurance.value}}" data-dtype="Number"/>/{{data.sante.endurance.max}}
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</div>
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<div>
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<span>Sonné :</span>
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<input class="resource-content" type="checkbox" name="data.sante.sonne.value" value="{{data.sante.sonne.value}}" {{#if data.sante.sonne.value}}checked{{/if}} />
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</div>
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</div>
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<div class="flex-group-center flex-fatigue">
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Fatigue <a id="fatigue-plus">+</a> / <a id="fatigue-moins">-</a>
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<span>{{{data.fatigueHTML}}}</span>
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</div>
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</div>
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<div class="flexrow">
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<div class="flexrow">
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<div class="flex-group-center">Blessures légères : {{data.nbLegeres}}</div>
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@ -58,12 +38,7 @@
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{{else}}
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<span class="carac-label flexrow" name="data.carac.{{key}}.label"><a name={{key}}>{{carac.label}}</a></span>
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{{/if}}
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{{#if carac.derivee}}
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<label class="competence-value flexrow">{{carac.value}}</label>
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{{else}}
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<input class="competence-value flexrow" type="text" name="data.carac.{{key}}.value" value="{{carac.value}}" data-dtype="{{carac.type}}"/>
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<input class="competence-xp flexrow" type="text" name="data.carac.{{key}}.xp" value="{{carac.xp}}" data-dtype="number"/>
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{{/if}}
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<input class="competence-value flexrow" type="text" name="data.carac.{{key}}.value" value="{{carac.value}}" data-dtype="{{carac.type}}"/>
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</li>
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{{/each}}
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<li class="competence flexrow">
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@ -76,14 +51,27 @@
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<ol class="carac-list">
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{{#each data.attributs as |attr key|}}
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<li class="competence flexrow" data-attribute="{{key}}">
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<span class="competence-label flexrow" name="data.attributs.{{key}}.label">{{attr.label}} : {{attr.value}}</span>
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</li>
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{{/each}}
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{{#each data.sante as |point key|}}
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<li class="competence flexrow" data-attribute="{{key}}">
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<span class="competence-label flexrow" name="data.attributs.{{key}}.label">{{point.label}} : {{point.value}} / {{point.max}}</span>
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<span class="carac-label flexrow" name="data.attributs.{{key}}.label">{{attr.label}} : </span>
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<span><input class="attribut-value flexrow" type="text" name="data.attributs.{{key}}.value" value="{{attr.value}}" data-dtype="{{attr.type}}"/></span>
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</li>
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{{/each}}
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<li class="competence flexrow" data-attribute="vie">
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<span class="competence-label flexrow" name="data.sante.vie.label">Vie : </span>
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<span><input class="sante-value flexrow" type="text" name="data.sante.vie.value" value="{{data.sante.vie.value}}" data-dtype="Number"/></span><span>/ </span>
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<span><input class="sante-value flexrow" type="text" name="data.sante.vie.max" value="{{data.sante.vie.max}}" data-dtype="Number"/></span>
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</li>
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<li class="competence flexrow" data-attribute="endurance">
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<span class="competence-label flexrow" name="data.sante.endurance.label">Endurance : </span>
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<span><input class="sante-value flexrow" type="text" name="data.sante.endurance.value" value="{{data.sante.endurance.value}}" data-dtype="Number"/></span><span>/ </span>
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<span><input class="sante-value flexrow" type="text" name="data.sante.endurance.max" value="{{data.sante.endurance.max}}" data-dtype="Number"/></span>
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</li>
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<li class="competence flexrow" data-attribute="sonne">
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<span class="competence-label flexrow" name="data.sante.sonne.label">Sonné : </span>
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<input class="resource-content" type="checkbox" name="data.sante.sonne.value" value="{{data.sante.sonne.value}}" {{#if data.sante.sonne.value}}checked{{/if}} />
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</li>
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<li class="competence flexrow" data-attribute="etat">
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<span class="competence-label flexrow" name="data.compteurs.etat.label">Etat Général : </span> <span>{{data.compteurs.etat.value}}</span>
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</li>
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</ol>
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</div>
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</div>
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