Fix calendrier et potions enchantees
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30b4881151
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@ -382,7 +382,7 @@ export class RdDActor extends Actor {
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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async verifierPotionsEnchantees() {
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async verifierPotionsEnchantees() {
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let potionsEnchantees = this.filterItemsData(it => it.type == 'potion' && it.data.magique);
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let potionsEnchantees = this.filterItemsData(it => it.type == 'potion' && it.data.categorie.toLowerCase().includes('enchant') );
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for (let potion of potionsEnchantees) {
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for (let potion of potionsEnchantees) {
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if (!potion.prpermanent) {
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if (!potion.prpermanent) {
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console.log(potion);
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console.log(potion);
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@ -25,7 +25,7 @@
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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async resetNombreAstraux() {
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async resetNombreAstraux() {
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game.system.rdd.calendrier.resetNombreAstral();
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game.system.rdd.calendrier.resetNombreAstral();
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await game.system.rdd.calendrier.rebuildListeNombreAstral();
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await game.system.rdd.calendrier.rebuildListeNombreAstral( 'reset' );
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game.system.rdd.calendrier.showAstrologieEditor();
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game.system.rdd.calendrier.showAstrologieEditor();
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}
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}
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@ -148,8 +148,8 @@ export class RdDCalendrier extends Application {
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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async ajouterNombreAstral(index) {
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async ajouterNombreAstral(index, showdice = true) {
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const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: true, rollMode: "selfroll" });
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const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: showdice, rollMode: "selfroll" });
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const dateFuture = this.getDateFromIndex(index);
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const dateFuture = this.getDateFromIndex(index);
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ChatMessage.create({
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ChatMessage.create({
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whisper: ChatMessage.getWhisperRecipients("GM"),
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whisper: ChatMessage.getWhisperRecipients("GM"),
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@ -182,7 +182,7 @@ export class RdDCalendrier extends Application {
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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getNombreAstral(indexDate) {
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getNombreAstral(indexDate) {
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if (this.listeNombreAstral == undefined) {
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if (this.listeNombreAstral == undefined) {
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this.listeNombreAstral = this._loadListNombreAstral();
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this.listeNombreAstral = this._loadListNombreAstral() || [];
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}
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}
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let liste = this.listeNombreAstral;
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let liste = this.listeNombreAstral;
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if ( game.user.isGM ) {
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if ( game.user.isGM ) {
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@ -192,11 +192,12 @@ export class RdDCalendrier extends Application {
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}
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}
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}
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}
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let astralData = liste.find((nombreAstral, i) => nombreAstral.index == indexDate);
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let astralData = liste.find((nombreAstral, i) => nombreAstral.index == indexDate);
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return astralData?.nombreAstral;
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return astralData?.nombreAstral;
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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async rebuildListeNombreAstral() {
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async rebuildListeNombreAstral( raison = 'incjour') {
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if (game.user.isGM) {
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if (game.user.isGM) {
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let jourCourant = this.getCurrentDayIndex();
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let jourCourant = this.getCurrentDayIndex();
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@ -207,7 +208,7 @@ export class RdDCalendrier extends Application {
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if (na) {
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if (na) {
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newList[i] = duplicate(na);
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newList[i] = duplicate(na);
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} else {
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} else {
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newList[i] = await this.ajouterNombreAstral(dayIndex);
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newList[i] = await this.ajouterNombreAstral(dayIndex, raison == 'incjour' );
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}
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}
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}
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}
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console.log("SAVE list", newList, jourCourant);
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console.log("SAVE list", newList, jourCourant);
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@ -215,6 +216,7 @@ export class RdDCalendrier extends Application {
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game.settings.set("foundryvtt-reve-de-dragon", "liste-nombre-astral", this.listeNombreAstral);
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game.settings.set("foundryvtt-reve-de-dragon", "liste-nombre-astral", this.listeNombreAstral);
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}
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}
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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async onCalendarButton(ev) {
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async onCalendarButton(ev) {
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ev.preventDefault();
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ev.preventDefault();
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@ -435,7 +437,7 @@ export class RdDCalendrier extends Application {
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this.calendrier.heureRdD = RdDCalendrier.getDefSigne(calendrierData.heureKey); // Index dans heuresList
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this.calendrier.heureRdD = RdDCalendrier.getDefSigne(calendrierData.heureKey); // Index dans heuresList
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game.settings.set("foundryvtt-reve-de-dragon", "calendrier", duplicate(this.calendrier));
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game.settings.set("foundryvtt-reve-de-dragon", "calendrier", duplicate(this.calendrier));
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await this.rebuildListeNombreAstral();
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await this.rebuildListeNombreAstral( 'reset' );
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game.socket.emit("system.foundryvtt-reve-de-dragon", {
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game.socket.emit("system.foundryvtt-reve-de-dragon", {
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msg: "msg_sync_time",
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msg: "msg_sync_time",
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