diff --git a/module/actor.js b/module/actor.js
index 1444840d..c3b58a76 100644
--- a/module/actor.js
+++ b/module/actor.js
@@ -2077,7 +2077,7 @@ export class RdDActor extends Actor {
xp: carac.xp
}
if (display) {
- ChatUtility.createChatMessage(this.name, "default", {
+ ChatUtility.createChatWithRollMode(this.name, {
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.html`, checkXp)
});
}
@@ -2108,7 +2108,7 @@ export class RdDActor extends Actor {
archetypeWarning: newCompData.data.niveau > compData.data.niveau_archetype
}
if (display) {
- ChatUtility.createChatMessage(this.name, "default", {
+ ChatUtility.createChatWithRollMode(this.name, {
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.html`, checkXp)
});
}
diff --git a/module/rdd-utility.js b/module/rdd-utility.js
index 1335b4af..73a63e4b 100644
--- a/module/rdd-utility.js
+++ b/module/rdd-utility.js
@@ -894,7 +894,7 @@ export class RdDUtility {
}
if (nomJoueur == undefined) {
for (let actor of game.actors) {
- if (actor.hasPlayerOwner) {
+ if (actor.hasPlayerOwner && actor.isPersonnage() ) {
actor.addCompteurValue('stress', stressValue, raison);
ui.notifications.info(`${actor.name} a reçu ${stressValue} points de Stress (raison : ${raison})`);
}
diff --git a/system.json b/system.json
index 3e8a04a3..4ae6c883 100644
--- a/system.json
+++ b/system.json
@@ -2,7 +2,7 @@
"name": "foundryvtt-reve-de-dragon",
"title": "Rêve de Dragon",
"description": "Rêve de Dragon RPG for FoundryVTT",
- "version": "1.4.35",
+ "version": "1.4.36",
"manifestPlusVersion": "1.0.0",
"minimumCoreVersion": "0.8.0",
"compatibleCoreVersion": "0.8.99",
diff --git a/templates/enum-categorie-vehicule.html b/templates/enum-categorie-vehicule.html
index 106c61df..f794172a 100644
--- a/templates/enum-categorie-vehicule.html
+++ b/templates/enum-categorie-vehicule.html
@@ -2,6 +2,6 @@
-
-
+
+