Merge pull request 'Encombrement et malus armure' (#661) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11

Reviewed-on: public/foundryvtt-reve-de-dragon#661
This commit is contained in:
uberwald 2023-07-11 14:46:14 +02:00
commit c898bf5212
7 changed files with 11 additions and 57 deletions

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@ -57,6 +57,7 @@ export class RdDActorSheet extends RdDBaseActorSheet {
resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute),
surEncombrementMessage: this.actor.getMessageSurEncombrement(),
malusArmure: this.actor.getMalusArmure()
})
this.timerRecherche = undefined;

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@ -95,7 +95,6 @@ export class RdDActor extends RdDBaseActor {
this.computeIsHautRevant();
await this.cleanupConteneurs();
await this.computeEncTotal();
await this.computeMalusArmure();
}
/* -------------------------------------------- */
@ -218,7 +217,12 @@ export class RdDActor extends RdDBaseActor {
/* -------------------------------------------- */
getMalusArmure() {
return Misc.toInt(this.system.attributs?.malusarmure?.value)
if (this.isPersonnage()) {
return this.itemTypes[TYPES.armure].filter(it => it.system.equipe)
.map(it => it.system.malus)
.reduce(Misc.sum(), 0);
}
return 0;
}
/* -------------------------------------------- */
@ -1114,7 +1118,7 @@ export class RdDActor extends RdDBaseActor {
case 'entite': case 'vehicule':
return 0;
}
return Math.min(0, this.getEncombrementMax() - Math.round(Number(this.getEncTotal())));
return Math.min(0, Math.floor(this.getEncombrementMax() - this.encTotal));
}
getMessageSurEncombrement() {
@ -1142,20 +1146,6 @@ export class RdDActor extends RdDBaseActor {
}
}
/* -------------------------------------------- */
async computeMalusArmure() {
if (this.isPersonnage()) {
const malusArmure = this.filterItems(it => it.type == 'armure' && it.system.equipe)
.map(it => it.system.malus ?? 0)
.reduce(Misc.sum(), 0);
// Mise à jour éventuelle du malus armure
if (this.system.attributs?.malusarmure?.value != malusArmure) {
await this.updateAttributeValue("malusarmure", malusArmure);
}
}
}
/* -------------------------------------------- */
computeResumeBlessure() {
const blessures = this.filterItems(it => it.system.gravite > 0, 'blessure')

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@ -112,7 +112,7 @@ export class RdDRollResolutionTable extends Dialog {
async updateRollResult() {
let rollData = this.rollData;
rollData.caracValue = parseInt(rollData.selectedCarac.value)
rollData.finalLevel = this._computeFinalLevel(rollData);
rollData.finalLevel = Misc.toInt(rollData.diffConditions) + Misc.toInt(rollData.diffLibre);
const htmlTable = await RdDResolutionTable.buildHTMLTable({
carac: rollData.caracValue,
@ -129,12 +129,6 @@ export class RdDRollResolutionTable extends Dialog {
}
/* -------------------------------------------- */
_computeFinalLevel(rollData) {
const diffConditions = Misc.toInt(rollData.diffConditions);
const diffLibre = Misc.toInt(rollData.diffLibre);
return diffLibre + diffConditions;
}
async close() {
await super.close();

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@ -305,7 +305,6 @@ export class RdDRoll extends Dialog {
}
RollDataAjustements.calcul(rollData, this.actor);
rollData.finalLevel = this._computeFinalLevel(rollData);
const resolutionTable = await RdDResolutionTable.buildHTMLTable(RdDResolutionTable.subTable(rollData.caracValue, rollData.finalLevel))
const adjustements = await this.buildAjustements(rollData);
@ -330,30 +329,6 @@ export class RdDRoll extends Dialog {
return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html`, rollData);
}
/* -------------------------------------------- */
_computeFinalLevel(rollData) {
return RollDataAjustements.sum(rollData.ajustements);
}
/* -------------------------------------------- */
_computeDiffCompetence(rollData) {
if (rollData.competence) {
return Misc.toInt(rollData.competence.system.niveau);
}
if (rollData.draconicList) {
return Misc.toInt(rollData.competence.system.niveau);
}
return 0;
}
/* -------------------------------------------- */
_computeMalusArmure(rollData) {
let malusArmureValue = 0;
if (rollData.malusArmureValue && (rollData.selectedCarac.label == "Agilité" || rollData.selectedCarac.label == "Dérobée")) {
malusArmureValue = rollData.malusArmureValue;
}
return malusArmureValue;
}
/* -------------------------------------------- */
_getTitle(rollData) {
const carac = rollData.selectedCarac.label;

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@ -164,7 +164,7 @@ export class RollDataAjustements {
descr: reference.getDescr && reference.getDescr(rollData, actor)
}
}
rollData.finalLevel = RollDataAjustements.sum(rollData.ajustements);
rollData.finalLevel = RollDataAjustements.sum(rollData.ajustements)
}
/* -------------------------------------------- */

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@ -393,12 +393,6 @@
"label": "Encombrement",
"derivee": true
},
"malusarmure": {
"type": "number",
"value": 0,
"label": "Malus Armure",
"derivee": true
},
"protection": {
"type": "number",
"value": 0,

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@ -72,7 +72,7 @@
</li>
<li class="caracteristique flexrow list-item" >
<label class="carac-label">Malus armure</label>
<input class="derivee-value" type="number" disabled value="{{system.attributs.malusarmure.value}}" data-dtype="number"/>
<input class="derivee-value" type="number" disabled value="{{calc.malusArmure}}" data-dtype="number"/>
</li>
<li class="caracteristique flexrow list-item">
<label class="carac-label" for="system.attributs.protection.value" >Protection naturelle</label>