Signes draconiques aléatoires
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@ -2,3 +2,4 @@
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.idea
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todo.txt
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todo.md
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/.vscode
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BIN
icons/heures/de-heures.webp
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BIN
icons/heures/de-heures.webp
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Binary file not shown.
After Width: | Height: | Size: 4.3 KiB |
BIN
icons/tmr/signe_draconique.webp
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icons/tmr/signe_draconique.webp
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After Width: | Height: | Size: 35 KiB |
@ -2,59 +2,44 @@ import { ChatUtility } from "./chat-utility.js";
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import { HtmlUtility } from "./html-utility.js";
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import { RdDItemSigneDraconique } from "./item-signedraconique.js";
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import { Misc } from "./misc.js";
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import { RdDRollTables } from "./rdd-rolltables.js";
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import { TMRType, TMRUtility } from "./tmr-utility.js";
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export class DialogCreateSigneDraconiqueForActors extends Dialog {
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export class DialogCreateSigneDraconique extends Dialog {
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static async createSigneForActors() {
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const signe = await RdDItemSigneDraconique.randomSigneDraconique();
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let dialogData = {
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signe: {
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name: 'Un signe draconique',
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type: "signedraconique",
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img: 'systems/foundryvtt-reve-de-dragon/icons/tmr/gift.webp',
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data: {
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typesTMR: DialogCreateSigneDraconiqueForActors.selectRandomTmrs(),
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ephemere: true,
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duree: "1 round",
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difficulte: -5,
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valeur: { norm: 10, sign: 10, part: 15 },
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}
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},
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actors: game.actors.filter(actor => actor.isHautRevant()).map(it => duplicate(Misc.data(it)))
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signe: signe,
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tmrs: TMRUtility.listSelectedTMR(signe.data.typesTMR ?? []),
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actors: game.actors.filter(actor => actor.isHautRevant()).map(actor => {
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let actorData = duplicate(Misc.data(actor));
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actorData.selected = actor.hasPlayerOwner;
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return actorData;
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})
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};
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dialogData.tmrs = TMRUtility.listSelectedTMR(dialogData.signe.data.typesTMR ?? []);
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dialogData.actors.forEach(it => it.selected = false);
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const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-create-signedraconique-actors.html", dialogData);
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new DialogCreateSigneDraconiqueForActors(dialogData, html)
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const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-create-signedraconique.html", dialogData);
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new DialogCreateSigneDraconique(dialogData, html)
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.render(true);
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}
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static selectRandomTmrs() {
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let tmrs = Object.values(TMRType).map(value => Misc.upperFirst(value.name));
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const nbTmr = tmrs.length;
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let remove = Math.floor(Math.random() * (nbTmr - 1));
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for (let i = nbTmr; i > remove; i--) {
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tmrs.splice(Math.floor(Math.random() * i), 1);
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}
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return tmrs;
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}
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constructor(dialogData, html, callback) {
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let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 500, height: 650, 'z-index': 99999 };
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let conf = {
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title: "Créer un signe pour les personnages",
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title: "Créer un signe",
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content: html,
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default: "Créer le signe",
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buttons: { "Créer le signe": { label: "Créer le signe", callback: it => { this._onCreerSigne(); } } }
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default: "Ajouter aux haut-rêvants",
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buttons: {
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"Ajouter aux haut-rêvants": { label: "Ajouter aux haut-rêvants", callback: it => { this._onCreerSigneActeurs(); } }
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}
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};
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super(conf, options);
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this.dialogData = dialogData;
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}
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async _onCreerSigne() {
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async _onCreerSigneActeurs() {
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this.validerSigne();
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this.dialogData.actors.filter(it => it.selected).map(it => game.actors.get(it._id))
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.forEach(actor => this._createSigneForActor(actor, this.dialogData.signe));
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}
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@ -70,30 +55,47 @@ export class DialogCreateSigneDraconiqueForActors extends Dialog {
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});
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}
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validerSigne() {
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this.dialogData.signe.name = $("[name='signe.name']").val();
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this.dialogData.signe.data.valeur.norm = $("[name='signe.data.valeur.norm']").val();
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this.dialogData.signe.data.valeur.sign = $("[name='signe.data.valeur.sign']").val();
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this.dialogData.signe.data.valeur.part = $("[name='signe.data.valeur.part']").val();
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this.dialogData.signe.data.difficulte = $("[name='signe.data.difficulte']").val();
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this.dialogData.signe.data.ephemere = $("[name='signe.data.ephemere']").prop("checked");
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this.dialogData.signe.data.duree = $("[name='signe.data.duree']").val();
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this.dialogData.signe.data.typesTMR = $(".select-tmr").val();
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}
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/* -------------------------------------------- */
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activateListeners(html) {
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super.activateListeners(html);
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this.setEphemere(this.dialogData.signe.data.ephemere);
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html.find(".signe-name").change((event) => this.dialogData.signe.name = event.currentTarget.value);
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html.find(".signe-data-ephemere").change((event) => this.setEphemere(event.currentTarget.checked));
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html.find(".select-tmr").change((event) => this.onSelectTmr(event));
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html.find(".signe-aleatoire").click(event => this.setSigneAleatoire());
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html.find("[name='signe.data.ephemere']").change((event) => this.setEphemere(event.currentTarget.checked));
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html.find(".select-actor").change((event) => this.onSelectActor(event));
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html.find(".valeur-xp-sort").change((event) => this.onValeurXpSort(event));
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html.find(".signe-xp-sort").change((event) => this.onValeurXpSort(event));
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}
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async setEphemere(ephemere){
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async setSigneAleatoire() {
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const newSigne = await RdDItemSigneDraconique.randomSigneDraconique();
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$("[name='signe.name']").val(newSigne.name);
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$("[name='signe.data.valeur.norm']").val(newSigne.data.valeur.norm);
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$("[name='signe.data.valeur.sign']").val(newSigne.data.valeur.sign);
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$("[name='signe.data.valeur.part']").val(newSigne.data.valeur.part);
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$("[name='signe.data.difficulte']").val(newSigne.data.difficulte);
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$("[name='signe.data.duree']").val(newSigne.data.duree);
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$("[name='signe.data.ephemere']").prop("checked", newSigne.data.ephemere);
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$(".select-tmr").val(newSigne.data.typesTMR);
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this.setEphemere(newSigne.data.ephemere);
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}
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async setEphemere(ephemere) {
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this.dialogData.signe.data.ephemere = ephemere;
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HtmlUtility._showControlWhen($(".signe-data-duree"), ephemere);
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}
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async onSelectTmr(event) {
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event.preventDefault();
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this.dialogData.signe.data.typesTMR = $(".select-tmr").val();
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}
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async onSelectActor(event) {
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event.preventDefault();
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let selectActor = $(".select-actor");
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const options = event.currentTarget.options;
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for (var i = 0; i < options.length; i++) { // looping over the options
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const actorId = options[i].attributes["data-actor-id"].value;
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@ -60,8 +60,23 @@ export class RdDSigneDraconiqueItemSheet extends ItemSheet {
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if (!this.options.editable) return;
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html.find(".signe-aleatoire").click(event => this.setSigneAleatoire());
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html.find(".select-tmr").change((event) => this.onSelectTmr(event));
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html.find(".valeur-xp-sort").change((event) => this.onValeurXpSort(event.currentTarget.attributes['data-typereussite']?.value, Number(event.currentTarget.value)));
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html.find(".signe-xp-sort").change((event) => this.onValeurXpSort(event.currentTarget.attributes['data-typereussite']?.value, Number(event.currentTarget.value)));
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}
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async setSigneAleatoire() {
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const newSigne = await RdDItemSigneDraconique.randomSigneDraconique();
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// $("[name='signe.name']").val(newSigne.name);
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// $("[name='signe.data.valeur.norm']").val(newSigne.data.valeur.norm);
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// $("[name='signe.data.valeur.sign']").val(newSigne.data.valeur.sign);
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// $("[name='signe.data.valeur.part']").val(newSigne.data.valeur.part);
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// $("[name='signe.data.difficulte']").val(newSigne.data.difficulte);
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// $("[name='signe.data.duree']").val(newSigne.data.duree);
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// $("[name='signe.data.ephemere']").prop("checked", newSigne.data.ephemere);
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// $(".select-tmr").val(newSigne.data.typesTMR);
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// this.setEphemere(newSigne.data.ephemere);
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this.object.update(newSigne);
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}
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async onSelectTmr(event) {
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import { Misc } from "./misc.js";
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import { RdDRollTables } from "./rdd-rolltables.js";
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import { TMRType } from "./tmr-utility.js";
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const tableSignesIndicatifs = [
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{ rarete: "Très facile", difficulte: 0, xp: 6, nbCases: 14 },
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{ rarete: "Facile", difficulte: -2, xp: 10, nbCases: 10 },
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{ rarete: "Moyen", difficulte: -3, xp: 15, nbCases: 7 },
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{ rarete: "Difficile", difficulte: -5, xp: 20, nbCases: 4 },
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{ rarete: "Ardu", difficulte: -8, xp: 30, nbCases: 1 }
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]
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export class RdDItemSigneDraconique {
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static prepareSigneDraconiqueMeditation(meditation, rolled) {
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@ -57,4 +67,33 @@ export class RdDItemSigneDraconique {
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}
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}
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static async randomSigneDraconique() {
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let modele = await Misc.rollOneOf(tableSignesIndicatifs);
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return {
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name: await RdDItemSigneDraconique.randomSigneDescription(),
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type: "signedraconique",
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img: 'systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp',
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data: {
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typesTMR: await RdDItemSigneDraconique.randomTmrs(modele.nbCases),
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ephemere: true,
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duree: "1 round",
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difficulte: modele.difficulte,
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valeur: { norm: modele.xp, sign: modele.xp, part: Math.floor(modele.xp * 1.5) },
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}
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};
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}
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static async randomTmrs(nbTmr = undefined) {
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let tmrs = Object.values(TMRType).map(value => Misc.upperFirst(value.name));
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let keep = nbTmr ?? (await new Roll("1d" + TMRType.length).evaluate().total + 1);
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for (let i = tmrs.length; i > keep; i--) {
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tmrs.splice(await new Roll("1d" + i).evaluate().total, 1);
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}
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return tmrs;
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}
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static async randomSigneDescription() {
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return await RdDRollTables.drawTextFromRollTable("Signes draconiques", false);
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}
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}
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@ -1,6 +1,6 @@
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/* -------------------------------------------- */
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import { DialogCreateSigneDraconiqueForActors } from "./dialog-create-signedraconique-actors.js";
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import { DialogCreateSigneDraconique } from "./dialog-create-signedraconique.js";
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import { RdDItemCompetence } from "./item-competence.js";
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import { Misc } from "./misc.js";
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import { RdDCarac } from "./rdd-carac.js";
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@ -325,7 +325,7 @@ export class RdDCommands {
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}
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async creerSignesDraconiques() {
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DialogCreateSigneDraconiqueForActors.createSigneForActors();
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DialogCreateSigneDraconique.createSigneForActors();
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return true;
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}
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@ -8,31 +8,20 @@ export class RdDRollTables {
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const table = await pack.getDocument(entry._id);
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const draw = await table.draw({ displayChat: toChat, rollMode: "gmroll"});
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console.log("RdDRollTables", tableName, toChat, ":", draw);
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return draw;
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return draw.results.length > 0 ? draw.results[0] : undefined;
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}
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/* -------------------------------------------- */
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static async drawItemFromRollTable(tableName, toChat) {
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const draw = await RdDRollTables.genericGetTableResult(tableName, toChat);
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const drawnItemRef = draw.results.length > 0 ? draw.results[0] : undefined;
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if (drawnItemRef.data.collection) {
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console.log(drawnItemRef);
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const pack = game.packs.get(drawnItemRef.data.collection);
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return await pack.getDocument(drawnItemRef.data.resultId);
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}
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ui.notifications.warn("le tirage ne correspond pas à une entrée d'un Compendium")
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return drawnItemRef.text;
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static async drawItemFromRollTable(tableName, toChat = false) {
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const drawResult = await RdDRollTables.genericGetTableResult(tableName, toChat);
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const pack = game.packs.get(drawResult.data.collection);
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return await pack.getDocument(drawResult.data.resultId);
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}
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/* -------------------------------------------- */
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static async drawTextFromRollTable(tableName, toChat) {
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const draw = await RdDRollTables.genericGetTableResult(tableName, toChat);
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const drawnItemRef = draw.results.length > 0 ? draw.results[0] : undefined;
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if (drawnItemRef.collection) {
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ui.notifications.warn("le tirage correspond à une entrée d'un Compendium, on attendait un texte")
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return await pack.getDocument(drawnItemRef.resultId);
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}
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return drawnItemRef.text;
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const drawResult = await RdDRollTables.genericGetTableResult(tableName, toChat);
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return drawResult.data.text;
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}
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/* -------------------------------------------- */
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@ -149,6 +149,8 @@ export class RdDTMRDialog extends Dialog {
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}
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_updateDemiReve() {
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this.notifierResonanceSigneDraconique(this._getActorCoord());
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if (!this.cacheTMR) {
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this._setTokenPosition(this.demiReve);
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}
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@ -237,14 +239,14 @@ export class RdDTMRDialog extends Dialog {
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}
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/* -------------------------------------------- */
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updateValuesDisplay() {
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Array.from(document.getElementsByClassName("lire-signe-draconique"))
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.forEach(it => HtmlUtility._showControlWhen(it, this.actor.isResonanceSigneDraconique(this._getActorCoord())));
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async updateValuesDisplay() {
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const coord = this._getActorCoord();
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const actorData = Misc.data(this.actor);
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HtmlUtility._showControlWhen($(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
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let ptsreve = document.getElementById("tmr-pointsreve-value");
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const actorData = Misc.data(this.actor);
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ptsreve.innerHTML = actorData.data.reve.reve.value;
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const coord = this._getActorCoord();
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let tmrpos = document.getElementById("tmr-pos");
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if (this.cacheTMR) {
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@ -906,6 +908,7 @@ export class RdDTMRDialog extends Dialog {
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Si la case est le demi-rêve, ne pas lancer de sort.
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Si un lancement de sort est en cours, trouver un moyen de réafficher cette fenêtre si on essaie de lancer un sort (ou bloquer le lancer de sort)
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*/
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this.notifierResonanceSigneDraconique(targetCoord);
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await this.actor.rollUnSort(targetCoord);
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this.nettoyerRencontre();
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}
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@ -952,6 +955,15 @@ export class RdDTMRDialog extends Dialog {
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}
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}
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async notifierResonanceSigneDraconique(coord) {
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if (this.actor.isResonanceSigneDraconique(coord)) {
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ChatMessage.create({
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whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
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content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-resonance.html`, { alias: this.actor.name, typeTMR: TMRUtility.getTMRType(coord) })
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});
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}
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}
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/* -------------------------------------------- */
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async postRencontre(tmr) {
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if (!(this.viewOnly || this.currentRencontre)) {
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@ -338,7 +338,7 @@ export class TMRUtility {
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static getTMRType(coord) {
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const tmr = TMRMapping[coord];
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return Misc.upperFirst(tmr.type);
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return Misc.upperFirst(TMRType[tmr.type].name);
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}
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static getTMRDescr(coord) {
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File diff suppressed because one or more lines are too long
4
templates/chat-signe-draconique-resonance.html
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4
templates/chat-signe-draconique-resonance.html
Normal file
@ -0,0 +1,4 @@
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<h4><img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp" alt="Signe draconique" />
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{{alias}} peut lire un signe draconique
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</h4>
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<p>Vous venez de trouver une terre de résonance en {{typeTMR}}, vous pouvez le lire un signe draconique.</p>
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@ -1,57 +0,0 @@
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<form class="skill-roll-dialog">
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<div>
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<h4>Un signe draconique éphémère se manifeste:
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<br><input class="signe-name" type="text" name="signe.name" value="{{signe.name}}" data-dtype="String" />
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</h4>
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</div>
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<div class="form-group">
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<label for="actors">Personnages concernés</label>
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<select class="select-actor attribute-value" name="actors" id="actors" size="7" multiple>
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{{#each actors as |actor key|}}
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<option value="{{actor.name}}" data-actor-id="{{actor._id}}" {{#if actor.selected}}selected{{/if}}>
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<img class="chat-icon" src="{{actor.img}}" title="{{actor.name}}" alt="{{actor.name}}" />
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{{actor.name}}
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</option>
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{{/each}}
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</select>
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</div>
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<div class="form-group">
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<label for="signe.data.difficulte">Difficulte</label>
|
||||
<input class="attribute-value" type="number" name="signe.data.difficulte" value="{{signe.data.difficulte}}" data-dtype="Number" />
|
||||
</div>
|
||||
|
||||
<div class="form-group">
|
||||
<label for="signe.data.valeur.norm">Expérience en sorts</label>
|
||||
<div class="flexrow">
|
||||
<input class="valeur-xp-sort" type="number" name="signe.data.valeur.norm" data-typereussite="norm"
|
||||
value="{{signe.data.valeur.norm}}" min="1" max="100" data-dtype="Number" />
|
||||
<span>Sign.</span>
|
||||
<input class="valeur-xp-sort" type="number" name="signe.data.valeur.sign" data-typereussite="sign"
|
||||
value="{{signe.data.valeur.sign}}" min="1" max="100" data-dtype="Number" />
|
||||
<span>Part.</span>
|
||||
<input class="valeur-xp-sort" type="number" name="signe.data.valeur.part" data-typereussite="part"
|
||||
value="{{signe.data.valeur.part}}" min="1" max="100" data-dtype="Number" />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="form-group">
|
||||
<span>
|
||||
<label for="signe.data.ephemere">Ephémère</label>
|
||||
<input class="attribute-value signe-data-ephemere" type="checkbox" name="signe.data.ephemere" {{#if signe.data.ephemere}}checked{{/if}} />
|
||||
</span>
|
||||
<span>
|
||||
<input class="signe-data-duree attribute-value" type="text" name="signe.data.duree" value="{{signe.data.duree}}" data-dtype="String" />
|
||||
</span>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="tmrs">Terres médianes</label>
|
||||
<select class="select-tmr attribute-value" name="tmrs" id="tmrs" size="{{tmrs.length}}" multiple>
|
||||
{{#each tmrs as |tmr key|}}
|
||||
<option value="{{tmr.name}}" {{#if tmr.selected}}selected{{/if}}>{{tmr.name}}</option>
|
||||
{{/each}}
|
||||
</select>
|
||||
</div>
|
||||
|
||||
</form>
|
52
templates/dialog-create-signedraconique.html
Normal file
52
templates/dialog-create-signedraconique.html
Normal file
@ -0,0 +1,52 @@
|
||||
<form class="skill-roll-dialog">
|
||||
<div>
|
||||
<h4>Paramétrer le signe draconique
|
||||
<span class="chat-card-button-area">
|
||||
<a class="signe-aleatoire chat-card-button">Signe aléatoire</a>
|
||||
</span>
|
||||
<br><input type="text" name="signe.name" value="{{signe.name}}" data-dtype="String" />
|
||||
</h4>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="signe.data.difficulte">Difficulte</label>
|
||||
<input type="number" name="signe.data.difficulte" value="{{signe.data.difficulte}}" data-dtype="Number" />
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="signe.data.valeur.norm">Expérience en sorts</label>
|
||||
<div class="flexrow">
|
||||
<input class="signe-xp-sort" type="number" name="signe.data.valeur.norm" data-typereussite="norm"
|
||||
value="{{signe.data.valeur.norm}}" min="1" max="100" data-dtype="Number" />
|
||||
<span>Sign.</span>
|
||||
<input class="signe-xp-sort" type="number" name="signe.data.valeur.sign" data-typereussite="sign"
|
||||
value="{{signe.data.valeur.sign}}" min="1" max="100" data-dtype="Number" />
|
||||
<span>Part.</span>
|
||||
<input class="signe-xp-sort" type="number" name="signe.data.valeur.part" data-typereussite="part"
|
||||
value="{{signe.data.valeur.part}}" min="1" max="100" data-dtype="Number" />
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group flexrow">
|
||||
<label for="signe.data.ephemere">Ephémère</label>
|
||||
<input class="flex-shrink" type="checkbox" name="signe.data.ephemere" {{#if signe.data.ephemere}}checked{{/if}} />
|
||||
<span>
|
||||
<input type="text" name="signe.data.duree" value="{{signe.data.duree}}" data-dtype="String" />
|
||||
</span>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="tmrs">Terres médianes</label>
|
||||
<select class="select-tmr" name="tmrs" id="tmrs" size="{{tmrs.length}}" multiple>
|
||||
{{#each tmrs as |tmr key|}}
|
||||
<option value="{{tmr.name}}" {{#if tmr.selected}}selected{{/if}}>{{tmr.name}}</option>
|
||||
{{/each}}
|
||||
</select>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="actors">Haut-rêvants concernés</label>
|
||||
<select class="select-actor" id="actors" size="7" multiple>
|
||||
{{#each actors as |actor key|}}
|
||||
<option value="{{actor.name}}" data-actor-id="{{actor._id}}" {{#if actor.selected}}selected{{/if}}>{{actor.name}}</option>
|
||||
{{/each}}
|
||||
</select>
|
||||
</div>
|
||||
|
||||
|
||||
</form>
|
@ -3,6 +3,7 @@
|
||||
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
|
||||
<div class="header-fields">
|
||||
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
|
||||
<a class="signe-aleatoire chat-card-button">Signe aléatoire</a>
|
||||
</div>
|
||||
</header>
|
||||
|
||||
@ -16,13 +17,13 @@
|
||||
<div class="form-group">
|
||||
<label for="data.valeur.norm">Expérience en sorts</label>
|
||||
<div class="flexrow">
|
||||
<input class="valeur-xp-sort" type="number" name="data.valeur.norm" data-typereussite="norm"
|
||||
<input class="signe-xp-sort" type="number" name="data.valeur.norm" data-typereussite="norm"
|
||||
value="{{data.valeur.norm}}" min="1" max="100" data-dtype="Number" />
|
||||
<span>Sign.</span>
|
||||
<input class="valeur-xp-sort" type="number" name="data.valeur.sign" data-typereussite="sign"
|
||||
<input class="signe-xp-sort" type="number" name="data.valeur.sign" data-typereussite="sign"
|
||||
value="{{data.valeur.sign}}" min="1" max="100" data-dtype="Number" />
|
||||
<span>Part.</span>
|
||||
<input class="valeur-xp-sort" type="number" name="data.valeur.part" data-typereussite="part"
|
||||
<input class="signe-xp-sort" type="number" name="data.valeur.part" data-typereussite="part"
|
||||
value="{{data.valeur.part}}" min="1" max="100" data-dtype="Number" />
|
||||
</div>
|
||||
</div>
|
||||
|
Loading…
Reference in New Issue
Block a user