diff --git a/styles/simple.css b/styles/simple.css
index 75742656..e279bf05 100644
--- a/styles/simple.css
+++ b/styles/simple.css
@@ -65,7 +65,11 @@
--debug-box-shadow-blue: inset 0 0 2px blue;
--debug-box-shadow-green: inset 0 0 2px green;
-/* =================== 3. some constants ============ */
+/* =================== 3. some constants ============ */
+ --color-controls:rgba(0, 0, 0, 0.9);
+ --color-controls-hover:rgba(255, 255, 128, 0.7);
+ --color-control-border-hover:rgba(255, 128, 0, 0.8);
+ --color-gold: rgba(191, 149, 63, 0.8);
--gradient-gold: linear-gradient(30deg, rgba(191, 149, 63, 0.3), rgba(252, 246, 186, 0.3), rgba(179, 135, 40, 0.3), rgba(251, 245, 183, 0.3), rgba(170, 119, 28, 0.3));
--gradient-silver: linear-gradient(30deg, rgba(61, 55, 93, 0.3), rgba(178, 179, 196, 0.3), rgba(59, 62, 63, 0.6), rgba(206, 204, 199, 0.3), rgba(61, 46, 49, 0.3));
--gradient-green: linear-gradient(30deg, rgba(7, 76, 0, 0.3), rgba(66, 163, 65, 0.2), rgba(184, 226, 163, 0.1), rgba(66, 163, 65, 0.2), rgba(184, 226, 163, 0.3));
@@ -104,6 +108,9 @@
.strong-text{
font-weight: bold;
}
+i:is(.fas, .far) {
+ font-size: smaller;
+}
.tabs .item.active, .blessures-list li ul li:first-child:hover, a:hover {
text-shadow: 1px 0px 0px #ff6600;
@@ -286,14 +293,8 @@ table {border: 1px solid #7a7971;}
height: 8%;
max-height: 48px;
border-width: 0;
- border: 1px solid rgba(0, 0, 0, 0);
+ border: 1px solid rgba(0, 0, 0, 0);
}
-.button-img:hover {
- color: rgba(255, 255, 128, 0.7);
- border: 1px solid rgba(255, 128, 0, 0.8);
- cursor: pointer;
-}
-
.button-effect-img {
vertical-align: baseline;
width: 16px;
@@ -301,9 +302,16 @@ table {border: 1px solid #7a7971;}
height: 16;
border-width: 0;
}
-.button-effect-img:hover {
- color: rgba(255, 255, 128, 0.7);
- border: 1px solid rgba(255, 128, 0, 0.8);
+.small-button-direction {
+ height: 32px;
+ width: 32px;
+ border: 0;
+ vertical-align: bottom;
+}
+:is(.button-img,.button-effect-img:hover,.small-button-direction):hover {
+ color: var(--color-controls-hover);
+ border: 1px solid var(--color-control-border-hover);
+ text-shadow: 1px 0px 0px #ff6600;
cursor: pointer;
}
@@ -314,18 +322,6 @@ table {border: 1px solid #7a7971;}
vertical-align: bottom;
}
-.small-button-direction {
- height: 32px;
- width: 32px;
- border: 0;
- vertical-align: bottom;
-}
-.small-button-direction:hover {
- color: rgba(255, 255, 128, 0.7);
- border: 1px solid rgba(255, 128, 0, 0.8);
- cursor: pointer;
-}
-
.foundryvtt-reve-de-dragon .sheet-header .header-fields {
-webkit-box-flex: 1;
-ms-flex: 1;
@@ -489,13 +485,18 @@ table {border: 1px solid #7a7971;}
flex: 0 0 86px;
text-align: right;
}
-
.competence-list .item-controls {
display: contents !important;
}
.competence-list .item-controls.hidden-controls {
display: none !important;
}
+.item-controls i:is(.fas,.far) {
+ color: var(--color-controls);
+}
+.item-controls i:is(.fas,.far):hover {
+ opacity: 0.7 ;
+}
.rdddialog .dialog-roll-sort s{
width: 600px;
@@ -647,11 +648,15 @@ section.sheet-body:after {
.sheet header.sheet-header .flex-compteurs {text-align: right;}
.sheet header.sheet-header .resource-content {width: 2rem;}
-.ctn-vie span, .ctn-endu span, .ctn-fatigue span, .ctn-reve span {
+.compteur span {
display: inline-block;
text-align: left;
width: 2rem;
}
+.compteur a i:is(.fas,.far):hover {
+ opacity: 0.7 ;
+}
+
.select-diff {
display: inline-block;
text-align: left;
@@ -664,17 +669,6 @@ section.sheet-body:after {
max-width: 90%;
}
-.plus-moins {
- display: inline-block;
- width: 1.25rem;
- background: rgba(30, 25, 20, 1);
- text-align: center;
- border: 1px solid rgba(72, 46, 28, 1);
- border-radius: 0.25rem;
- line-height: 1.25rem;
- color: rgba(255, 255, 255, 0.5);
-}
-
.alchimie-tache {
font-weight: bold;
background: rgb(182, 180, 179);
@@ -761,14 +755,8 @@ ul, li {
.niveau-archetype {
background: var(--gradient-silver-light) !important;
}
-.fa-arrow-alt-circle-up.allouer-stress {
- color: rgba(83, 60, 14, 0.8);
-}
-.fa-arrow-alt-circle-up.allouer-stress-level-up {
- color: rgba(191, 149, 63, 0.8);
-}
-i.fas, i.far {
- font-size: smaller;
+.item-controls i.fas.allouer-stress.level-up {
+ color: var(--color-gold);
}
.blessures-list ul {
display: flex;
@@ -1006,7 +994,7 @@ i.fas, i.far {
border-left: none;
font-weight: 500;
font-size: 1rem;
- color: black;
+ color: var(--color-controls);
padding-top: 5px;
margin-right: 0px;
width: 45px;
@@ -1184,11 +1172,11 @@ i.fas, i.far {
border-image-width: 4px;
border-image-outset: 0px;
}
- #controls .control-tools {
- max-height: calc(100vh - 156px);
- height: auto;
+#controls .control-tools {
+ max-height: calc(100vh - 156px);
+ height: auto;
}
-#controls .scene-control.active, #controls .control-tool.active, #controls .scene-control:hover, #controls .control-tool:hover {
+#controls :is(.scene-control.active,.control-tool.active, .scene-control:hover, .control-tool:hover) {
background: rgba(72, 46, 28, 1);
background-origin: padding-box;
border-image: url(img/ui/footer-button.webp) 10 repeat;
@@ -1374,8 +1362,8 @@ i.fas, i.far {
color: rgba(255, 255, 255, 0.5);
}
.calendar-btn:hover {
- color: rgba(255, 255, 128, 0.7);
- border: 1px solid rgba(255, 128, 0, 0.8);
+ color: var(--color-controls-hover);
+ border: 1px solid var(--color-control-border-hover);
cursor: pointer;
}
diff --git a/templates/actor-blessure-partial.html b/templates/actor-blessure-partial.html
index 57ee004f..d475751b 100644
--- a/templates/actor-blessure-partial.html
+++ b/templates/actor-blessure-partial.html
@@ -1,5 +1,5 @@
-
+ |
{{#if bless.active}}
{{else}}
diff --git a/templates/actor-creature-sheet.html b/templates/actor-creature-sheet.html
index 99782371..571b2086 100644
--- a/templates/actor-creature-sheet.html
+++ b/templates/actor-creature-sheet.html
@@ -108,8 +108,8 @@
{{/each}}
diff --git a/templates/actor-entite-sheet.html b/templates/actor-entite-sheet.html
index 455d795e..67b27dee 100644
--- a/templates/actor-entite-sheet.html
+++ b/templates/actor-entite-sheet.html
@@ -104,8 +104,8 @@
{{/each}}
@@ -118,8 +118,8 @@
{{possession.name}}
{{/each}}
diff --git a/templates/actor-sheet-competence-partial.html b/templates/actor-sheet-competence-partial.html
index ff294648..614e8b13 100644
--- a/templates/actor-sheet-competence-partial.html
+++ b/templates/actor-sheet-competence-partial.html
@@ -7,7 +7,7 @@
{{#if data.isLevelUp}}
Vous pouvez dépenser {{data.xpNext}} points d'Experience pour augmenter de 1 votre compétence {{name}}
-
+
{{/if}}
@@ -31,9 +31,9 @@
{{#if @root.options.vueDetaillee}}
{{#if data.stressXpMax}}
-
-
+
{{else}}
@@ -41,9 +41,9 @@
-
+
{{#if @root.options.isGM}}
-
+
{{/if}}
{{/if}}
diff --git a/templates/actor-sheet-inventaire-item.html b/templates/actor-sheet-inventaire-item.html
index e46f8745..fe9a9d89 100644
--- a/templates/actor-sheet-inventaire-item.html
+++ b/templates/actor-sheet-inventaire-item.html
@@ -23,23 +23,23 @@
{{item.data.quantite}}
{{#if (gt item.data.quantite 1)}}
-
+
{{/if}}
{{numberFormat item.data.encTotal decimals=2}}
-
+
{{#unless item.estContenu}}
{{#if (ne item.type 'conteneur')}}
- {{#if item.data.equipe}}{{else}}{{/if}}
+ {{#if item.data.equipe}}{{else}}{{/if}}
{{/if}}
{{/unless}}
-
-
+
+
{{#if (or (eq item.type 'arme') (eq item.type 'conteneur') item.data.quantite)}}
-
+
{{/if}}
-
+
{{#if item.data.actionPrincipale}}
{{item.data.actionPrincipale}}
{{/if}}
diff --git a/templates/actor-sheet-inventaire-monnaie.html b/templates/actor-sheet-inventaire-monnaie.html
index 0921720c..3e203359 100644
--- a/templates/actor-sheet-inventaire-monnaie.html
+++ b/templates/actor-sheet-inventaire-monnaie.html
@@ -4,13 +4,13 @@
{{piece.name}}
-
+
{{piece.data.quantite}}
-
+
@@ -19,9 +19,9 @@
{{piece.data.quantite}}
-->
-
-
-
+
+
+
{{/each}}
diff --git a/templates/actor-sheet-liens-animaux.html b/templates/actor-sheet-liens-animaux.html
index c9b6aa92..284d0a7d 100644
--- a/templates/actor-sheet-liens-animaux.html
+++ b/templates/actor-sheet-liens-animaux.html
@@ -5,7 +5,7 @@
{{monture.name}}
{{/each}}
diff --git a/templates/actor-sheet-liens-suivants.html b/templates/actor-sheet-liens-suivants.html
index 4ee37e0a..91d28e58 100644
--- a/templates/actor-sheet-liens-suivants.html
+++ b/templates/actor-sheet-liens-suivants.html
@@ -5,7 +5,7 @@
{{suivant.name}}
{{/each}}
diff --git a/templates/actor-sheet-liens-vehicules.html b/templates/actor-sheet-liens-vehicules.html
index 6951d70f..a95d61bf 100644
--- a/templates/actor-sheet-liens-vehicules.html
+++ b/templates/actor-sheet-liens-vehicules.html
@@ -7,7 +7,7 @@
{{vehicule.categorie}}
{{vehicule.structure}}
{{/each}}
diff --git a/templates/actor-sheet-oeuvre-partial.html b/templates/actor-sheet-oeuvre-partial.html
index 4492568d..474ce5f8 100644
--- a/templates/actor-sheet-oeuvre-partial.html
+++ b/templates/actor-sheet-oeuvre-partial.html
@@ -4,8 +4,8 @@
{{oeuvre.name}} (niveau {{oeuvre.data.niveau}})
diff --git a/templates/actor-sheet.html b/templates/actor-sheet.html
index 37b97ee8..b9ced891 100644
--- a/templates/actor-sheet.html
+++ b/templates/actor-sheet.html
@@ -10,7 +10,7 @@
-
-
-
-
- Endurance
+
+ Endurance
/ {{data.sante.endurance.max}}
@@ -28,7 +28,7 @@
-
-
+
{{{calc.fatigue.html}}}
Fatigue
@@ -38,7 +38,7 @@
-
-
+
Rêve
@@ -131,7 +131,7 @@
Vous devez acquérir {{carac.xpNext}} points d'Experience pour augmenter de 1 votre {{carac.label}}
{{#if carac.isLevelUp}}
-
+
{{/if}}
@@ -170,7 +170,7 @@
-
Chance actuelle
- Utiliser
+ Utiliser
{{#each data.compteurs as |compteur key|}}
{{#if (eq compteur.label 'Chance')}}
@@ -189,9 +189,9 @@
{{/if}}
{{#if compteur.isStress}}
- Transformer
+ Transformer
{{else if (eq compteur.label 'Ethylisme')}}
- Boire
+ Boire
{{else if (eq compteur.label 'Moral')}}
@@ -215,11 +215,9 @@
{{#if options.editCaracComp}}Verrouiller{{else}}Déverrouiller{{/if}}
-
-
-
-
+
+
@@ -232,18 +230,18 @@
- {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.generale) categorie="Compétences générales"}}
- {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.particuliere) categorie="Compétences Particulières"}}
- {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.specialisee) categorie="Compétences Spécialisées"}}
+ {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.generale) categorie="Compétences générales"}}
+ {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.particuliere) categorie="Compétences Particulières"}}
+ {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.specialisee) categorie="Compétences Spécialisées"}}
- {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.melee) categorie="Compétences de Mêlée"}}
- {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.tir) categorie="Compétences de Tir"}}
- {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.lancer) categorie="Compétences de Lancer"}}
- {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.connaissance) categorie="Connaissances"}}
+ {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.melee) categorie="Compétences de Mêlée"}}
+ {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.tir) categorie="Compétences de Tir"}}
+ {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.lancer) categorie="Compétences de Lancer"}}
+ {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.connaissance) categorie="Connaissances"}}
{{#if (or data.attributs.hautrevant.value options.vueDetaillee)}}
- {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.draconic) categorie="Draconic"}}
+ {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.draconic) categorie="Draconic"}}
{{/if}}
@@ -349,8 +347,8 @@
{{/if}}
{{/each}}
@@ -372,8 +370,8 @@
{{possession.data.type}}
{{/each}}
@@ -391,8 +389,8 @@
(or @root.options.isGM (not tache.data.cacher_points_de_tache))
}}/{{tache.data.points_de_tache}}{{/if}})
{{/each}}
@@ -421,8 +419,8 @@
{{#each jeux as |jeu id|}}
{{jeu.name}} (base {{jeu.data.base}})
{{/each}}
@@ -432,8 +430,8 @@
{{#each recettesAlchimiques as |recette id|}}
{{recette.name}}
{{/each}}
@@ -519,7 +517,7 @@
{{queue.name}}
{{/each}}
@@ -532,7 +530,7 @@
{{ombre.name}}
{{/each}}
@@ -545,7 +543,7 @@
{{souffle.name}}
{{/each}}
@@ -558,7 +556,7 @@
{{tete.name}}
{{/each}}
@@ -573,7 +571,7 @@
{{signe.name}}
{{signe.data.difficulte}}
{{/each}}
@@ -591,7 +589,7 @@
{{upperFirst rencontre.heure}}, le {{rencontre.date}}
{{/if}}
{{/each}}
@@ -606,7 +604,7 @@
{{reserve.sort.name}} r{{reserve.sort.data.ptreve_reel}}
{{reserve.coord}} - {{caseTmr-label reserve.coord}}
{{/each}}
@@ -626,7 +624,7 @@
{{sort.data.draconic}} / {{sort.data.difficulte}}
{{/each}}
@@ -638,8 +636,8 @@
{{meditation.name}} - {{meditation.data.competence}}
{{/each}}
@@ -653,7 +651,7 @@
{{casetmr.name}}
{{casetmr.data.coord}} - {{caseTmr-label casetmr.data.coord}}
{{/each}}
|