Une dague est une arme
Mais on trouvait d'abord la compétence
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@ -716,8 +716,8 @@ export class RdDActor extends Actor {
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/* -------------------------------------------- */
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rollArme( armeName )
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{
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let armeItem = RdDUtility.findCompetence( this.data.items, armeName );
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{
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let armeItem = this.data.items.find(item=>item.type==="arme" && (item.name === armeName));
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if ( armeItem && armeItem.data.competence )
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this.rollCompetence( armeItem.data.competence, armeItem );
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else
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