diff --git a/module/actor-sheet.js b/module/actor-sheet.js
index fba45626..7f60980a 100644
--- a/module/actor-sheet.js
+++ b/module/actor-sheet.js
@@ -15,14 +15,14 @@ import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js";
import { RdDItem } from "./item.js";
import { RdDItemBlessure } from "./item/blessure.js";
import { RdDEmpoignade } from "./rdd-empoignade.js";
-import { ChatUtility } from "./chat-utility.js";
+import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js";
/* -------------------------------------------- */
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
-export class RdDActorSheet extends RdDBaseActorReveSheet {
+export class RdDActorSheet extends RdDBaseActorSangSheet {
/** @override */
static get defaultOptions() {
@@ -162,16 +162,11 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
this.actor.updateCompteurValue("experience", parseInt(event.target.value));
});
- this.html.find('.creer-tache').click(async event => {
- this.createEmptyTache();
- });
+ this.html.find('.creer-tache').click(async event => this.createEmptyTache());
+ this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate());
this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2));
this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4));
this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6));
- this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2));
- this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
- this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
- this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate());
this.html.find('.blessure-premierssoins-done').change(async event => {
const blessure = this.getBlessure(event);
@@ -191,71 +186,33 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
});
// Equip Inventory Item
- this.html.find('.item-equip').click(async event => {
- this.actor.equiperObjet(RdDSheetUtility.getItemId(event));
- });
+ this.html.find('.item-equip').click(async event => this.actor.equiperObjet(RdDSheetUtility.getItemId(event)))
+ this.html.find('.chance-actuelle').click(async event => this.actor.rollCarac('chance-actuelle'))
- // Roll Carac
- this.html.find('.chance-actuelle').click(async event => {
- this.actor.rollCarac('chance-actuelle');
- });
+ this.html.find('.chance-appel').click(async event => this.actor.rollAppelChance())
- this.html.find('.chance-appel').click(async event => {
- this.actor.rollAppelChance();
- });
+ this.html.find('[name="jet-astrologie"]').click(async event => this.actor.astrologieNombresAstraux())
+ this.html.find('.tache-label a').click(async event => this.actor.rollTache(RdDSheetUtility.getItemId(event)))
+ this.html.find('.meditation-label a').click(async event => this.actor.rollMeditation(RdDSheetUtility.getItemId(event)))
- // Roll Skill
- this.html.find('[name="jet-astrologie"]').click(async event => {
- this.actor.astrologieNombresAstraux();
- });
- this.html.find('.tache-label a').click(async event => {
- this.actor.rollTache(RdDSheetUtility.getItemId(event));
- });
- this.html.find('.meditation-label a').click(async event => {
- this.actor.rollMeditation(RdDSheetUtility.getItemId(event));
- });
- this.html.find('.chant-label a').click(async event => {
- this.actor.rollChant(RdDSheetUtility.getItemId(event));
- });
- this.html.find('.danse-label a').click(async event => {
- this.actor.rollDanse(RdDSheetUtility.getItemId(event));
- });
- this.html.find('.musique-label a').click(async event => {
- this.actor.rollMusique(RdDSheetUtility.getItemId(event));
- });
- this.html.find('.oeuvre-label a').click(async event => {
- this.actor.rollOeuvre(RdDSheetUtility.getItemId(event));
- });
- this.html.find('.jeu-label a').click(async event => {
- this.actor.rollJeu(RdDSheetUtility.getItemId(event));
- });
- this.html.find('.recettecuisine-label a').click(async event => {
- this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event));
- });
+ this.html.find('.chant-label a').click(async event => this.actor.rollChant(RdDSheetUtility.getItemId(event)))
+ this.html.find('.danse-label a').click(async event => this.actor.rollDanse(RdDSheetUtility.getItemId(event)))
+ this.html.find('.musique-label a').click(async event => this.actor.rollMusique(RdDSheetUtility.getItemId(event)))
+ this.html.find('.oeuvre-label a').click(async event => this.actor.rollOeuvre(RdDSheetUtility.getItemId(event)))
+ this.html.find('.jeu-label a').click(async event => this.actor.rollJeu(RdDSheetUtility.getItemId(event)))
+ this.html.find('.recettecuisine-label a').click(async event => this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)))
- // Boutons spéciaux MJs
- this.html.find('.forcer-tmr-aleatoire').click(async event => {
- this.actor.reinsertionAleatoire("Action MJ");
- });
- this.html.find('.afficher-tmr').click(async event => {
- this.actor.changeTMRVisible();
- });
+ if (game.user.isGM) {
+ // Boutons spéciaux MJs
+ this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ"))
+ this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible())
+ }
// Points de reve actuel
- this.html.find('.ptreve-actuel a').click(async event => {
- this.actor.rollCarac('reve-actuel', true);
- });
+ this.html.find('.ptreve-actuel a').click(async event => this.actor.rollCarac('reve-actuel', true))
+ this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
+ this.html.find('.arme-label a').click(async event => this.actor.rollArme(duplicate(this._getEventArmeCombat(event))))
- // Suite empoignade
- this.html.find('.empoignade-label a').click(async event => {
- let emp = RdDSheetUtility.getItem(event, this.actor)
- RdDEmpoignade.onAttaqueEmpoignadeFromItem(emp)
- });
- // Roll Weapon1
- this.html.find('.arme-label a').click(async event => {
- let arme = this._getEventArmeCombat(event);
- this.actor.rollArme(duplicate(arme));
- });
// Initiative pour l'arme
this.html.find('.arme-initiative a').click(async event => {
let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id);
@@ -267,21 +224,16 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
}
});
// Display TMR
- this.html.find('.visu-tmr').click(async event => { this.actor.displayTMR("visu") })
- this.html.find('.monte-tmr').click(async event => { this.actor.displayTMR("normal") })
- this.html.find('.monte-tmr-rapide').click(async event => { this.actor.displayTMR("rapide") })
- this.html.find('.repos').click(async event => { await this.actor.repos() })
- this.html.find('.carac-xp-augmenter').click(async event => {
- let caracName = event.currentTarget.name.replace("augmenter.", "");
- this.actor.updateCaracXPAuto(caracName);
- });
- this.html.find('.competence-xp-augmenter').click(async event => {
- this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event));
- });
- this.html.find('.competence-stress-augmenter').click(async event => {
- this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event));
- });
+ this.html.find('.visu-tmr').click(async event => this.actor.displayTMR("visu"))
+ this.html.find('.monte-tmr').click(async event => this.actor.displayTMR("normal"))
+ this.html.find('.monte-tmr-rapide').click(async event => this.actor.displayTMR("rapide"))
+
+ this.html.find('.repos').click(async event => await this.actor.repos())
+
+ this.html.find('.carac-xp-augmenter').click(async event => this.actor.updateCaracXPAuto(event.currentTarget.name.replace("augmenter.", "")))
+ this.html.find('.competence-xp-augmenter').click(async event => this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event)))
+ this.html.find('.competence-stress-augmenter').click(async event => this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event)))
if (this.options.vueDetaillee) {
// On carac change
@@ -308,10 +260,9 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
});
+ this.html.find('.nouvelle-incarnation').click(async event => this.actor.nouvelleIncarnation())
}
- this.html.find('.nouvelle-incarnation').click(async event => {
- this.actor.nouvelleIncarnation();
- });
+
this.html.find('.show-hide-competences').click(async event => {
this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
@@ -319,69 +270,19 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
});
// On pts de reve change
- this.html.find('.pointsreve-value').change(async event => {
- let reveValue = event.currentTarget.value;
- this.actor.update({ "system.reve.reve.value": reveValue });
- });
+ this.html.find('.pointsreve-value').change(async event => this.actor.update({ "system.reve.reve.value": event.currentTarget.value }))
+ this.html.find('.seuil-reve-value').change(async event => this.actor.setPointsDeSeuil(event.currentTarget.value))
- // On seuil de reve change
- this.html.find('.seuil-reve-value').change(async event => {
- console.log("seuil-reve-value", event.currentTarget)
- this.actor.setPointsDeSeuil(event.currentTarget.value);
- });
+ this.html.find('.stress-test').click(async event => this.actor.transformerStress())
+ this.html.find('.moral-malheureux').click(async event => this.actor.jetDeMoral('malheureuse'))
+ this.html.find('.moral-neutre').click(async event => this.actor.jetDeMoral('neutre'))
+ this.html.find('.moral-heureux').click(async event => this.actor.jetDeMoral('heureuse'))
+ this.html.find('.ethylisme-test').click(async event => this.actor.jetEthylisme())
-
- this.html.find('.stress-test').click(async event => {
- this.actor.transformerStress();
- });
- this.html.find('.moral-malheureux').click(async event => {
- this.actor.jetDeMoral('malheureuse');
- });
- this.html.find('.moral-neutre').click(async event => {
- this.actor.jetDeMoral('neutre');
- });
- this.html.find('.moral-heureux').click(async event => {
- this.actor.jetDeMoral('heureuse');
- });
- this.html.find('.ethylisme-test').click(async event => {
- this.actor.jetEthylisme();
- });
-
- this.html.find('.jet-vie').click(async event => {
- this.actor.jetDeVie();
- });
- this.html.find('.jet-endurance').click(async event => {
- await this.jetEndurance();
- });
-
- this.html.find('.vie-plus').click(async event => {
- this.actor.santeIncDec("vie", 1);
- });
- this.html.find('.vie-moins').click(async event => {
- this.actor.santeIncDec("vie", -1);
- });
- this.html.find('.ptreve-actuel-plus').click(async event => {
- this.actor.reveActuelIncDec(1);
- });
- this.html.find('.ptreve-actuel-moins').click(async event => {
- this.actor.reveActuelIncDec(-1);
- });
- this.html.find('.fatigue-plus').click(async event => {
- this.actor.santeIncDec("fatigue", 1);
- });
- this.html.find('.fatigue-moins').click(async event => {
- this.actor.santeIncDec("fatigue", -1);
- });
- }
-
- async jetEndurance() {
- const endurance = this.actor.getEnduranceActuelle()
- const result = await this.actor.jetEndurance(endurance);
- ChatMessage.create({
- content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance}
-
${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`,
- whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name)
- });
+ this.html.find('.ptreve-actuel-plus').click(async event => this.actor.reveActuelIncDec(1))
+ this.html.find('.ptreve-actuel-moins').click(async event => this.actor.reveActuelIncDec(-1))
+ this.html.find('.fatigue-plus').click(async event => this.actor.santeIncDec("fatigue", 1))
+ this.html.find('.fatigue-moins').click(async event => this.actor.santeIncDec("fatigue", -1))
}
getBlessure(event) {
diff --git a/module/actor.js b/module/actor.js
index 25c55eb7..2cfd990a 100644
--- a/module/actor.js
+++ b/module/actor.js
@@ -1110,17 +1110,6 @@ export class RdDActor extends RdDBaseActorSang {
return `${this.name} a obtenu 1 sur son Jet d'Endurance et a gagné 1 point d'Expérience en Constitution. Ce point d'XP a été ajouté automatiquement.`;
}
- /* -------------------------------------------- */
- _computeEnduranceMax() {
- const diffVie = this.system.sante.vie.max - this.system.sante.vie.value;
- const maxEndVie = this.system.sante.endurance.max - (diffVie * 2);
- const nbGraves = this.countBlessures(it => it.isGrave()) > 0
- const nbCritiques = this.countBlessures(it => it.isCritique()) > 0
- const maxEndGraves = Math.floor(this.system.sante.endurance.max / (2 * nbGraves));
- const maxEndCritiques = nbCritiques > 0 ? 1 : this.system.sante.endurance.max;
- return Math.max(0, Math.min(maxEndVie, maxEndGraves, maxEndCritiques));
- }
-
/* -------------------------------------------- */
async jetDeMoral(situation, messageReussi = undefined, messageManque = undefined) {
const jetMoral = await this._jetDeMoral(situation);
diff --git a/module/actor/base-actor-reve-sheet.js b/module/actor/base-actor-reve-sheet.js
index cb50aacd..71547942 100644
--- a/module/actor/base-actor-reve-sheet.js
+++ b/module/actor/base-actor-reve-sheet.js
@@ -1,3 +1,4 @@
+import { Grammar } from "../grammar.js";
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
@@ -23,42 +24,18 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
- this.html.find('.encaisser-direct').click(async event => {
- this.actor.encaisser();
- })
- this.html.find('.remise-a-neuf').click(async event => {
- if (game.user.isGM) {
- this.actor.remiseANeuf();
- }
- });
+ this.html.find('.encaisser-direct').click(async event => this.actor.encaisser())
+ this.html.find('.carac-label a').click(async event => this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes.name.value)));
+ this.html.find('a.competence-label').click(async event => this.actor.rollCompetence(RdDSheetUtility.getItemId(event)));
+ this.html.find('.endurance-plus').click(async event => this.actor.santeIncDec("endurance", 1));
+ this.html.find('.endurance-moins').click(async event => this.actor.santeIncDec("endurance", -1));
- this.html.find('.carac-label a').click(async event => {
- let caracName = event.currentTarget.attributes.name.value;
- this.actor.rollCarac(caracName.toLowerCase());
- });
+ if (game.user.isGM) {
+ this.html.find('.remise-a-neuf').click(async event => this.actor.remiseANeuf())
+ this.html.find('.delete-active-effect').click(async event => this.actor.removeEffect(this.html.find(event.currentTarget).parents(".active-effect").data('effect')));
+ this.html.find('.enlever-tous-effets').click(async event => await this.actor.removeEffects());
+ }
- this.html.find('a.competence-label').click(async event => {
- this.actor.rollCompetence(RdDSheetUtility.getItemId(event));
- });
-
- this.html.find('.delete-active-effect').click(async event => {
- if (game.user.isGM) {
- let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect');
- this.actor.removeEffect(effect);
- }
- });
- this.html.find('.enlever-tous-effets').click(async event => {
- if (game.user.isGM) {
- await this.actor.removeEffects();
- }
- });
-
- this.html.find('.endurance-plus').click(async event => {
- this.actor.santeIncDec("endurance", 1);
- });
- this.html.find('.endurance-moins').click(async event => {
- this.actor.santeIncDec("endurance", -1);
- });
}
}
diff --git a/module/actor/base-actor-sang-sheet.js b/module/actor/base-actor-sang-sheet.js
new file mode 100644
index 00000000..642de3a7
--- /dev/null
+++ b/module/actor/base-actor-sang-sheet.js
@@ -0,0 +1,41 @@
+import { ChatUtility } from "../chat-utility.js";
+import { RdDItemBlessure } from "../item/blessure.js";
+import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
+
+/* -------------------------------------------- */
+/**
+ * Extend the basic ActorSheet with some very simple modifications
+ * @extends {ActorSheet}
+ */
+export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet {
+
+ /* -------------------------------------------- */
+ /** @override */
+ activateListeners(html) {
+ super.activateListeners(html);
+
+ // Everything below here is only needed if the sheet is editable
+ if (!this.options.editable) return;
+
+ this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2));
+ this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
+ this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
+
+ this.html.find('.jet-vie').click(async event => this.actor.jetDeVie())
+ this.html.find('.jet-endurance').click(async event => await this.jetEndurance())
+
+ this.html.find('.vie-plus').click(async event => this.actor.santeIncDec("vie", 1))
+ this.html.find('.vie-moins').click(async event => this.actor.santeIncDec("vie", -1))
+ }
+
+ async jetEndurance() {
+ const endurance = this.actor.getEnduranceActuelle()
+ const result = await this.actor.jetEndurance(endurance);
+ ChatMessage.create({
+ content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance}
+
${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`,
+ whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name)
+ });
+ }
+
+}
diff --git a/module/actor/base-actor-sang.js b/module/actor/base-actor-sang.js
index 8398ac08..262ee13e 100644
--- a/module/actor/base-actor-sang.js
+++ b/module/actor/base-actor-sang.js
@@ -20,25 +20,17 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
getSConst() { return 0 }
- getEnduranceMax() {
- return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE));
- }
+ getEnduranceMax() { return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE)) }
getFatigueActuelle() {
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
- return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value));
+ return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value ?? 0));
}
return 0;
}
- getFatigueRestante() {
- return this.getFatigueMax() - this.getFatigueActuelle();
- }
-
- getFatigueMin() {
- return this.system.sante.endurance.max - this.system.sante.endurance.value;
- }
-
+ getFatigueRestante() { return this.getFatigueMax() - this.getFatigueActuelle() }
+ getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value }
getFatigueMax() { return this.getEnduranceMax() * 2 }
malusFatigue() {
@@ -56,19 +48,11 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
return Math.min(0, Math.floor(this.getEncombrementMax() - this.encTotal));
}
- isDead() {
- return this.system.sante.vie.value < -this.getSConst()
- }
+ isDead() { return this.system.sante.vie.value < -this.getSConst() }
- nbBlessuresLegeres() {
- return this.itemTypes[TYPES.blessure].filter(it => it.isLegere()).length;
- }
- nbBlessuresGraves() {
- return this.itemTypes[TYPES.blessure].filter(it => it.isGrave()).length;
- }
- nbBlessuresCritiques() {
- return this.itemTypes[TYPES.blessure].filter(it => it.isCritique()).length;
- }
+ nbBlessuresLegeres() { return this.itemTypes[TYPES.blessure].filter(it => it.isLegere()).length }
+ nbBlessuresGraves() { return this.itemTypes[TYPES.blessure].filter(it => it.isGrave()).length }
+ nbBlessuresCritiques() { return this.itemTypes[TYPES.blessure].filter(it => it.isCritique()).length }
/* -------------------------------------------- */
computeResumeBlessure() {
@@ -97,7 +81,6 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
}
blessuresASoigner() { return [] }
- getEtatGeneral(options = { ethylisme: false }) { return 0 }
async computeArmure(attackerRoll) { return this.getProtectionNaturelle() }
async remiseANeuf() { }
@@ -173,6 +156,16 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
}
/* -------------------------------------------- */
+ _computeEnduranceMax() {
+ const diffVie = this.system.sante.vie.max - this.system.sante.vie.value;
+ const maxEndVie = this.system.sante.endurance.max - (diffVie * 2);
+ const nbGraves = this.countBlessures(it => it.isGrave()) > 0
+ const nbCritiques = this.countBlessures(it => it.isCritique()) > 0
+ const maxEndGraves = Math.floor(this.system.sante.endurance.max / (2 * nbGraves));
+ const maxEndCritiques = nbCritiques > 0 ? 1 : this.system.sante.endurance.max;
+ return Math.max(0, Math.min(maxEndVie, maxEndGraves, maxEndCritiques));
+ }
+
/* -------------------------------------------- */
async ajouterBlessure(encaissement, attacker = undefined) {
@@ -277,14 +270,10 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
}
/* -------------------------------------------- */
- async computeEtatGeneral() {
- this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme();
- }
-
- malusVie() {
- return Math.min(this.system.sante.vie.value - this.system.sante.vie.max, 0);
- }
+ async computeEtatGeneral() { this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme() }
+ getEtatGeneral(options = { ethylisme: false }) { return this.system.compteurs.etat.value }
+ malusVie() { return Math.min(this.system.sante.vie.value - this.system.sante.vie.max, 0) }
malusEthylisme() { return 0 }
diff --git a/module/actor/creature-sheet.js b/module/actor/creature-sheet.js
index a036229b..74a69c4a 100644
--- a/module/actor/creature-sheet.js
+++ b/module/actor/creature-sheet.js
@@ -1,14 +1,15 @@
import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
+import { RdDBaseActorSangSheet } from "./base-actor-sang-sheet.js";
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
-export class RdDCreatureSheet extends RdDBaseActorReveSheet {
+export class RdDCreatureSheet extends RdDBaseActorSangSheet {
/** @override */
static get defaultOptions() {
- return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
+ return mergeObject(RdDBaseActorSangSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
width: 640, height: 720
});