Push initial structure
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system.json
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system.json
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{
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"name": "worldbuilding",
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"title": "Simple World-Building",
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"description": "A minimalist game system with very simple Actor and Item models to support free-form system agnostic gameplay.",
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"version": 0.36,
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"minimumCoreVersion": "0.5.6",
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"name": "foundryvtt-reve-de-dragon",
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"title": "Rêve de Dragon",
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"description": "L'implémentation de Rêve de Dragon pour FoundryVTT",
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"version": 0.1.0,
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"minimumCoreVersion": "0.5.7",
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"compatibleCoreVersion": "0.5.7",
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"templateVersion": 2,
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"author": "Atropos",
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"templateVersion": 1,
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"author": "LeRatierBretonnien",
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"esmodules": ["module/simple.js"],
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"styles": ["styles/simple.css"],
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"packs": [],
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"gridUnits": "ft",
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"primaryTokenAttribute": "health",
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"secondaryTokenAttribute": "power",
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"url": "https://gitlab.com/foundrynet/worldbuilding/",
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"manifest": "https://gitlab.com/foundrynet/worldbuilding/raw/master/system.json",
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"download": "https://gitlab.com/foundrynet/worldbuilding/-/archive/release-036/worldbuilding-release-036.zip",
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"url": "https://gitlab.com/LeRatierBretonnien/foundryvtt-reve-de-dragon/",
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"manifest": "https://gitlab.com/LeRatierBretonnien/foundryvtt-reve-de-dragon/raw/master/system.json",
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"download": "https://gitlab.com/LeRatierBretonnien/foundryvtt-reve-de-dragon/raw/master/system.json",
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"license": "LICENSE.txt"
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}
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