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Before Width: | Height: | Size: 58 KiB |
@ -1,4 +0,0 @@
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[Dolphin]
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Timestamp=2024,5,29,20,57,41.954
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Version=4
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VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails
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@ -38,22 +38,10 @@ export class ChatVente {
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return foundry.utils.mergeObject(detail, { acheteur })
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}
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static async diminuerQuantiteAchatVente(chatMessageId, quantite) {
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const chatMessage = game.messages.get(chatMessageId)
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const vente = ChatVente.getDetailVente(chatMessageId)
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vente.nbLots = Math.max(0, vente.nbLots - quantite)
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await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots)
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const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
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chatMessage.update({ content: html });
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chatMessage.render(true);
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}
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static async displayAchatVente(vente) {
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const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
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const chatMessage = await ChatMessage.create(RdDUtility.chatDataSetup(html))
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await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots)
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await chatMessage.setFlag(SYSTEM_RDD, DETAIL_VENTE, {
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static async setDetailAchatVente(chatMessage, vente) {
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await chatMessage?.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots)
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await chatMessage?.setFlag(SYSTEM_RDD, DETAIL_VENTE, {
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item: vente.item,
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properties: vente.item.getProprietes(),
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vendeurId: vente.vendeurId,
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@ -62,4 +50,21 @@ export class ChatVente {
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prixLot: vente.prixLot
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})
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}
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static async diminuerQuantite(chatMessageId, quantite) {
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const chatMessage = game.messages.get(chatMessageId)
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const vente = ChatVente.getDetailVente(chatMessageId)
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vente.nbLots = Math.max(0, vente.nbLots - quantite)
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await chatMessage?.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots)
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const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
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chatMessage.update({ content: html });
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chatMessage.render(true);
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}
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static async displayAchatVente(venteData) {
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const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', venteData);
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const chatMessage = await ChatMessage.create(RdDUtility.chatDataSetup(html))
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await ChatVente.setDetailAchatVente(chatMessage, venteData)
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}
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}
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@ -902,7 +902,7 @@ export class RdDActor extends RdDBaseActorSang {
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async ajouterRefoulement(value = 1, refouler) {
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let refoulement = this.system.reve.refoulement.value + value;
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const roll = new Roll("1d20");
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await roll.evaluate();
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await roll.evaluate({ async: true });
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await roll.toMessage({ flavor: `${this.name} refoule ${refouler} pour ${value} points de refoulement (total: ${refoulement})` });
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if (roll.total <= refoulement) {
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refoulement = 0;
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@ -991,7 +991,9 @@ export class RdDActor extends RdDBaseActorSang {
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/* -------------------------------------------- */
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buildTMRInnaccessible() {
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return this.items.filter(it => it.type == TYPES.casetmr).filter(it => EffetsDraconiques.isInnaccessible(it)).map(it => it.system.coord)
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return this.items[TYPES.casetmr]
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.filter(it => EffetsDraconiques.isInnaccessible(it))
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.map(it => it.system.coord)
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}
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/* -------------------------------------------- */
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@ -2626,13 +2628,13 @@ export class RdDActor extends RdDBaseActorSang {
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/* -------------------------------------------- */
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async resetItemUse() {
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await this.unsetFlag(SYSTEM_RDD, 'itemUse');
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await this.setFlag(SYSTEM_RDD, 'itemUse', {});
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}
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/* -------------------------------------------- */
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async incDecItemUse(itemId, inc = 1) {
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const currentItemUse = this.getFlag(SYSTEM_RDD, 'itemUse');
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let itemUse = currentItemUse ? foundry.utils.duplicate(currentItemUse) : {};
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let itemUse = foundry.utils.duplicate(this.getFlag(SYSTEM_RDD, 'itemUse') ?? {});
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itemUse[itemId] = (itemUse[itemId] ?? 0) + inc;
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await this.setFlag(SYSTEM_RDD, 'itemUse', itemUse);
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console.log("ITEM USE INC", inc, itemUse);
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@ -32,10 +32,10 @@ export class RdDBaseActor extends Actor {
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}
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static init() {
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Hooks.on("preUpdateItem", (item, change, options, id) => Misc.documentIfResponsible(item.parent)?.onPreUpdateItem(item, change, options, id))
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Hooks.on("createItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onCreateItem(item, options, id))
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Hooks.on("deleteItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onDeleteItem(item, options, id))
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Hooks.on("updateActor", (actor, change, options, actorId) => Misc.documentIfResponsible(actor)?.onUpdateActor(change, options, actorId))
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Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id));
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Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id));
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Hooks.on("deleteItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onDeleteItem(item, options, id));
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Hooks.on("updateActor", (actor, change, options, actorId) => actor.onUpdateActor(change, options, actorId));
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}
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static onSocketMessage(sockmsg) {
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@ -82,6 +82,10 @@ export class RdDBaseActor extends Actor {
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static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
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static getParentActor(document) {
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return document?.parent instanceof Actor ? document.parent : undefined
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}
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/**
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* Cette methode surcharge Actor.create() pour ajouter si besoin des Items par défaut:
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* compétences et monnaies.
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@ -377,7 +381,7 @@ export class RdDBaseActor extends Actor {
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ChatUtility.removeChatMessageId(achat.chatMessageIdVente);
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}
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else if (achat.chatMessageIdVente) {
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await ChatVente.diminuerQuantiteAchatVente(achat.chatMessageIdVente, achat.choix.nombreLots)
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await ChatVente.diminuerQuantite(achat.chatMessageIdVente, achat.choix.nombreLots)
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}
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}
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}
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@ -149,13 +149,14 @@ export class ChatUtility {
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}
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static async setMessageData(chatMessage, key, flag) {
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if (flag && chatMessage.isAuthor) {
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await chatMessage.setFlag(SYSTEM_RDD, key, flag)
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if (flag) {
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await chatMessage.setFlag(SYSTEM_RDD, key, JSON.stringify(flag));
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}
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}
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static getMessageData(chatMessage, key) {
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return chatMessage.getFlag(SYSTEM_RDD, key);
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const json = chatMessage.getFlag(SYSTEM_RDD, key);
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return json ? JSON.parse(json) : undefined;
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}
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static getChatMessage(event) {
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@ -174,8 +175,6 @@ export class ChatUtility {
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}
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static async onCreateChatMessage(chatMessage, options, id) {
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if (chatMessage.isAuthor) {
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await chatMessage.setFlag(SYSTEM_RDD, 'rdd-timestamp', game.system.rdd.calendrier.getTimestamp());
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}
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await chatMessage.setFlag(SYSTEM_RDD, 'rdd-timestamp', game.system.rdd.calendrier.getTimestamp());
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}
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}
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@ -117,8 +117,8 @@ export class RdDCoeur {
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}
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ChatUtility.removeChatMessageId(infoCoeur.chatMessageId)
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infoCoeur.target.jetTendre = (await (new Roll('1d6').evaluate())).total
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infoCoeur.source.jetTendre = (await (new Roll('1d6').evaluate())).total
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infoCoeur.target.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total
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infoCoeur.source.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total
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const diff = Math.abs(infoCoeur.source.jetTendre - infoCoeur.target.jetTendre)
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for (let amoureux of [infoCoeur.source, infoCoeur.target]) {
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const actorAmoureux = game.actors.get(amoureux.actor.id);
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@ -29,25 +29,5 @@ export const RDD_CONFIG = {
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"incarne": "Incarnée",
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"nonincarne": "Non Incarnée",
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"blurette": "Blurette"
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},
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heuresRdD : [
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{value : "vaisseau", label: "Vaisseau", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd01.webp"},
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{value : "sirene", label: "Sirène", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd02.webp"},
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{value : "faucon", label: "Faucon", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd03.webp"},
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{value : "couronne", label: "Couronne", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd04.webp"},
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{value : "dragon", label: "Dragon", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd05.webp"},
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{value : "epees", label: "Epées", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd06.webp"},
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{value : "lyre", label: "Lyre", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd07.webp"},
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{value : "serpent", label: "Serpent", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd08.webp"},
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{value : "poissonacrobate", label: "Poisson Acrobate", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd09.webp"},
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{value : "araignee", label: "Araignée", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd10.webp"},
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{value : "roseau", label: "Roseau", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd11.webp"},
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{value : "chateaudormant", label: "Chateau Dormant", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd12.webp"}
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],
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raretes: [
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{value: "Commune", label: "Commune"},
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{value: "Frequente", label: "Fréquente"},
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{value: "Rare", label: "Rare"},
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{value: "Rarissime", label: "Rarissime"}
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]
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}
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}
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@ -108,8 +108,8 @@ export class RdDItemSheet extends ItemSheet {
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const competences = await SystemCompendiums.getCompetences('personnage');
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formData.categories = this.item.getCategories()
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if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
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formData.caracList = foundry.utils.duplicate(game.model.Actor.personnage.carac)
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formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.model.Actor.personnage.reve.reve)
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formData.caracList = foundry.utils.duplicate(game.system.model.Actor.personnage.carac)
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formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.system.model.Actor.personnage.reve.reve)
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formData.competences = competences;
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}
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if (this.item.type == 'arme') {
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@ -48,7 +48,7 @@ export class RdDItemBlessure extends RdDItem {
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let lostEndurance = 0
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let lostVie = 0
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if (definition.endurance) {
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lostEndurance = await new Roll(definition.endurance).roll().total;
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lostEndurance = new Roll(definition.endurance).roll({async: false}).total;
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actor.santeIncDec("endurance", -Number(lostEndurance));
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}
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if (definition.vie) {
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@ -567,7 +567,7 @@ export class Migrations {
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if (currentVersion.startsWith("v")) {
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currentVersion = currentVersion.substring(1)
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}
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if (foundry.utils.isNewerVersion(game.system.version, currentVersion)) {
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if (isNewerVersion(game.system.version, currentVersion)) {
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// if (true) { /* comment previous and uncomment here to test before upgrade */
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const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
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if (migrations.length > 0) {
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@ -166,39 +166,15 @@ export class Misc {
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}
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static firstConnectedGM() {
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return game.users.sort(Misc.ascending(u => u.id)).find(u => u.isGM && u.active);
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}
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static connectedGMs() {
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return game.users.filter(u => u.isGM && u.active);
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return game.users.filter(u => u.isGM && u.active).sort(Misc.ascending(u => u.id)).find(u => u.isGM && u.active);
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}
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/**
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* This helper method allows to get the docuument, for a single user (either first connected GM, or the owner
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* if there is no connected GMs), or else return undefined.
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*
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* This allows for example update hooks that should apply modifications to actors to be called only for one
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* user (preventing the "User ... lacks permission to update Item" that was occuring on hooks when Item updates
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* were triggering other changes)
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*
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* @param {*} document the Document with is potentially an Actor
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* @returns the actor if either the game.user is the first connected GM, or if the game.user is the owner
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* and there is no connected GM
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*/
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static documentIfResponsible(document) {
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if (document instanceof Document) {
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if (Misc.isUniqueConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document))) {
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return document
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}
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}
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return undefined
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static isOwnerPlayer(actor, user = undefined) {
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return actor.testUserPermission(user ?? game.user, CONST.DOCUMENT_PERMISSION_LEVELS.OWNER)
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}
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static isOwnerPlayer(actor) {
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return actor.testUserPermission(game.user, CONST.DOCUMENT_PERMISSION_LEVELS.OWNER)
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}
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static isOwnerPlayerOrUniqueConnectedGM(actor) {
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return Misc.isOwnerPlayer(actor) ?? Misc.isUniqueConnectedGM();
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static isOwnerPlayerOrUniqueConnectedGM(actor, user = undefined) {
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return Misc.isOwnerPlayer(actor, user) ?? Misc.isUniqueConnectedGM();
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}
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/**
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|
@ -119,7 +119,7 @@ export class RdDCombatManager extends Combat {
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//console.log("Combatat", c);
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const roll = combatant.getInitiativeRoll(rollFormula);
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if (!roll.total) {
|
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await roll.evaluate();
|
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roll.evaluate({ async: false });
|
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}
|
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const total = Math.max(roll.total, 0.00);
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console.log("Compute init for", rollFormula, roll, total, combatant);
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|
@ -138,7 +138,7 @@ export class RdDDice {
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static async roll(formula, options = { showDice: SHOW_DICE, rollMode: undefined }) {
|
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const roll = new Roll(RdDDice._formulaOrFake(formula, options));
|
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await roll.evaluate();
|
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await roll.evaluate({ async: true });
|
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await this.showDiceSoNice(roll, options);
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return roll;
|
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}
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@ -216,7 +216,7 @@ export class RdDDice {
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static async fakeD10(faces) {
|
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let roll = new Roll(`1d${faces}`);
|
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await roll.evaluate();
|
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await roll.evaluate({ async: true });
|
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return roll.total;
|
||||
}
|
||||
|
||||
|
@ -56,7 +56,7 @@ const temperatures = [
|
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export class RdDMeteo {
|
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static async getForce() {
|
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const roll = new Roll(`1dr`);
|
||||
await roll.evaluate();
|
||||
await roll.evaluate({ async: true });
|
||||
return roll.total;
|
||||
}
|
||||
|
||||
@ -67,14 +67,14 @@ export class RdDMeteo {
|
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static async getTemperature() {
|
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const degre = await RdDMeteo.getForce();
|
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const rollChaudFroid = new Roll('1d2');
|
||||
await rollChaudFroid.evaluate();
|
||||
await rollChaudFroid.evaluate({ async: true });
|
||||
const chaudFroid = rollChaudFroid.total == 1;
|
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return chaudFroid.total ? degre : -degre;
|
||||
}
|
||||
|
||||
static async getDirection(direction) {
|
||||
const roll = new Roll(`1d16`);
|
||||
await roll.evaluate();
|
||||
await roll.evaluate({ async: true });
|
||||
switch (roll.total % 16) {
|
||||
case 0: return 'Nord';
|
||||
case 1: return 'Nord Nord Est';
|
||||
|
@ -300,14 +300,6 @@ export class RdDUtility {
|
||||
Handlebars.registerHelper('plusMoins', diff => (diff > 0 ? '+' : '') + Math.round(diff))
|
||||
Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic));
|
||||
|
||||
// Handle v12 removal of this helper
|
||||
Handlebars.registerHelper('select', function (selected, options) {
|
||||
const escapedValue = RegExp.escape(Handlebars.escapeExpression(selected));
|
||||
const rgx = new RegExp(' value=[\"\']' + escapedValue + '[\"\']');
|
||||
const html = options.fn(this);
|
||||
return html.replace(rgx, "$& selected");
|
||||
});
|
||||
|
||||
return loadTemplates(templatePaths);
|
||||
}
|
||||
|
||||
@ -632,7 +624,7 @@ export class RdDUtility {
|
||||
/* -------------------------------------------- */
|
||||
static async _evaluatePerte(formula, over20) {
|
||||
let perte = new Roll(formula, { over20: over20 });
|
||||
await perte.evaluate();
|
||||
await perte.evaluate({ async: true });
|
||||
return perte.total;
|
||||
}
|
||||
|
||||
|
@ -17,7 +17,7 @@ export class AutoAdjustDarkness {
|
||||
static async adjust(darkness) {
|
||||
if (AutoAdjustDarkness.isAuto()) {
|
||||
const scene = game.scenes.viewed;
|
||||
if (scene?.environment?.globalLight?.enabled && scene?.tokenVision) {
|
||||
if (scene?.globalLight && scene?.tokenVision) {
|
||||
await scene.update({ darkness });
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,7 @@
|
||||
{{#if effects}}
|
||||
{{#each effects as |effect key|}}
|
||||
<span class="active-effect" data-effect="{{effect.id}}">
|
||||
<img class="button-effect-img {{#if @root.options.isGM}}delete-active-effect{{/if}}" src="{{effect.img}}" data-tooltip="{{localize effect.name}}" width="24" height="24" />
|
||||
<img class="button-effect-img {{#if @root.options.isGM}}delete-active-effect{{/if}}" src="{{effect.icon}}" data-tooltip="{{localize effect.name}}" width="24" height="24" />
|
||||
</span>
|
||||
{{/each}}
|
||||
{{#if calc.surprise}}<span>{{calc.surprise}}!</span>{{/if}}
|
||||
|
@ -2,6 +2,8 @@
|
||||
<div class="flexrow">
|
||||
<input type="number" name="{{path}}.nombre" value="{{nombre}}" data-dtype="Number"/>
|
||||
<select name="{{path}}.unite" data-dtype="String" >
|
||||
{{selectOptions (timestamp-formulesPeriode) selected=unite labelAttr="label" nameAttr="code" valueAttr="code"}}
|
||||
{{#select unite}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-periode.html"}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
|
@ -6,7 +6,9 @@
|
||||
type="number" data-dtype="Number" min="1" max="28"
|
||||
name="{{path}}.jourDuMois" value="{{jourDuMois}}" />
|
||||
<select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.mois" class="calendar-signe-heure" data-dtype="String">
|
||||
{{select config.heuresRdD selected=mois.key labelAttr="label" nameAttr="value" valueAttr="value"}}
|
||||
{{#select mois.key}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}}
|
||||
{{/select}}
|
||||
</select>
|
||||
{{timestamp-imgSigne mois}}
|
||||
<input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.annee" value="{{annee}}" data-dtype="Number"/>
|
||||
@ -15,7 +17,9 @@
|
||||
<label></label>
|
||||
<label>heure</label>
|
||||
<select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.heure" class="calendar-signe-heure" data-dtype="String">
|
||||
{{select config.heuresRdD selected=heure.key labelAttr="label" nameAttr="value" valueAttr="value"}}
|
||||
{{#select heure.key}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}}
|
||||
{{/select}}
|
||||
</select>
|
||||
{{timestamp-imgSigne heure}}
|
||||
<input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.minute" value="{{minute}}" data-dtype="Number"/>
|
||||
|
@ -26,7 +26,9 @@
|
||||
</label>
|
||||
<span class="flexrow">
|
||||
<select name="milieu-{{key}}-rarete" class="environnement-rarete flex-shrink" data-dtype="String">
|
||||
{{selectOptions config.rarete selected=env.rarete labelAttr="label" valueAttr="value" nameAttr="value"}}
|
||||
{{#select env.rarete}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html"}}
|
||||
{{/select}}
|
||||
</select>
|
||||
{{rangePicker name="milieu-{{key}}-frequence" value=env.frequence min=(rarete-getChamp env.rarete 'min') max=(rarete-getChamp env.rarete 'max') step=1}}
|
||||
<label>[{{rarete-getChamp env.rarete 'min'}}-{{rarete-getChamp env.rarete 'max'}}]</label>
|
||||
|
@ -7,7 +7,7 @@
|
||||
{{else}}
|
||||
<input class="resource-content select-effect" type="checkbox" name="{{effect.id}}" {{#if effect.active}}checked{{/if}}/>
|
||||
{{/if}}
|
||||
<img class="button-effect-img" height="16" width="16" src="{{effect.img}}" data-tooltip="{{localize effect.name}}" />
|
||||
<img class="button-effect-img" height="16" width="16" src="{{effect.icon}}" data-tooltip="{{localize effect.name}}" />
|
||||
<label>{{localize effect.name}}</label>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -1,11 +1,19 @@
|
||||
<div>
|
||||
<label>Conditions</label>
|
||||
<select name="diffConditions" data-dtype="Number">
|
||||
{{selectOptions actorAstrologie.ajustements selected='0'}}
|
||||
{{#select '0'}}
|
||||
{{#each actorAstrologie.ajustements as |ajustement|}}
|
||||
<option value={{ajustement}}>{{ajustement}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<label> Jours</label>
|
||||
<select name="joursAstrologie" data-dtype="Number">
|
||||
{{selectOptions dates selected='' labelAttr='label' valueAttr='index' nameAttr='index'}}
|
||||
{{#select ''}}
|
||||
{{#each dates as |date|}}
|
||||
<option value={{date.index}}>{{date.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<label>
|
||||
Etat Général: {{actorAstrologie.etat}}
|
||||
|
Loading…
Reference in New Issue
Block a user