<form class="{{cssClass}}" autocomplete="off"> {{!-- Sheet Header --}} <header class="sheet-header"> <div class="header-fields"> <div class="flexrow"> <img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" /> <h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1> </div> <div class="flexrow"> <ul class="flex-group-center flex-compteurs"> <li> <label class="compteur"> <a class="jet-vie">Vie</a> <a class="vie-moins"><i class="fas fa-minus-square"></i></a> <input class="resource-content" type="text" name="system.sante.vie.value" value="{{system.sante.vie.value}}" data-dtype="Number"/> <span>/ {{system.sante.vie.max}}</span> <a class="vie-plus"><i class="fas fa-plus-square"></i></a> </label> </li> <li> <label class="compteur"> <a class="jet-endurance">Endurance</a> <a class="endurance-moins"><i class="fas fa-minus-square"></i></a> <input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number"/> <span>/ {{system.sante.endurance.max}}</span> <a class="endurance-plus"><i class="fas fa-plus-square"></i></a> </label> </li> <li> <label class="appliquerFatigue compteur tooltip"> <span class="tooltiptext ttt-fatigue">{{{calc.fatigue.html}}}</span> Fatigue <a class="fatigue-moins"><i class="fas fa-minus-square"></i></a> <input class="resource-content" id="fatigue-value" type="text" name="system.sante.fatigue.value" value="{{system.sante.fatigue.value}}" data-dtype="Number" /> <span>/ {{system.sante.fatigue.max}}</span> <a class="fatigue-plus"><i class="fas fa-plus-square"></i></a> </label> </li> <li> <label class="compteur"> <span class="ptreve-actuel"><a>Rêve</a></span> <a class="ptreve-actuel-moins"><i class="fas fa-minus-square"></i></a> <input class="resource-content" id="pointsreve-value" type="text" name="system.reve.reve.value" value="{{system.reve.reve.value}}" data-dtype="Number" /> <span>/ {{system.reve.seuil.value}}</span> <a class="ptreve-actuel-plus"><i class="fas fa-plus-square"></i></a> </label> </li> </ul> <div class="flex-group-center flex-actions-bar"> <div> <span class="encaisser-direct"><a title="Encaisser des dommages"><img class="button-img" src="icons/svg/bones.svg" alt="Encaisser des dommages"/></a></span> <span class="gm-only remise-a-neuf"><a title="Remise à neuf"><img class="button-img" src="icons/svg/regen.svg" alt="Remise à neuf"/></a></span> <span class="repos"><a title="Repos"><img class="button-img" src="icons/svg/sleep.svg" alt="Se reposer"/></a></span> {{#if system.attributs.hautrevant.value}} <span class="monte-tmr"><a title="Montée dans les Terres Médianes !" {{#if hautreve.isDemiReve}}disabled{{/if}}><img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-normal.svg" alt="Montée dans les Terres Médianes !"/></a></span> <span class="monte-tmr-rapide"><a title="Montée accélérée dans les Terres Médianes !"><img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-rapide.svg" alt="Montée accélérée dans les Terres Médianes !"/></a></span> <span class="visu-tmr"><a title="Regarder les Terres Médianes"><img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-view.svg" alt="Regarder les Terres Médianes"/></a></span> {{/if}} </div> <div class="flexrow"> <span class="appliquerFatigue tooltip tooltip-dotted">Malus de fatigue : {{calc.fatigue.malus}} <span class="tooltiptext ttt-fatigue">{{{calc.fatigue.html}}}</span> </span> <span>{{calc.resumeBlessures}}</span> </div> <div class="flexrow"> <span>{{system.compteurs.etat.label}}: {{system.compteurs.etat.value}}</span> <span>{{system.compteurs.surenc.label}}: {{system.compteurs.surenc.value}}</span> </div> <div class="flexrow"> {{>"systems/foundryvtt-reve-de-dragon/templates/actor/effects.html"}} </div> </div> </div> </div> </header> {{!-- Sheet Tab Navigation --}} <nav class="sheet-tabs tabs" data-group="primary"> <a class="item" data-tab="carac">Carac.</a> <a class="item" data-tab="competences">Compétences</a> <a class="item" data-tab="combat">Combat</a> <a class="item" data-tab="connaissances">Savoirs&Taches</a> <a class="item" data-tab="hautreve">Haut-Rêve</a> <a class="item" data-tab="items">Équipement</a> <a class="item" data-tab="description">Description</a> </nav> {{!-- Sheet Body --}} <section class="sheet-body"> {{!-- Carac Tab --}} <div class="tab items" data-group="primary" data-tab="carac"> <div class="flexrow"> <span><a class="vue-detaillee"> <i class="fas {{#if options.vueDetaillee}}fa-eye-slash{{else}}fa-eye{{/if}}"></i> {{#if options.vueDetaillee}}Vue simplifiée{{else}}Vue détaillée{{/if}}</a> </span> </div> <div class="grid grid-2col"> <div class="flex-group-left flexcol"> <ul class="carac-list alterne-list"> {{#each system.carac as |carac key|}} {{#if carac.isLevelUp}} <li class="caracteristique flexrow item-list xp-level-up" data-attribute="{{key}}"> {{else}} <li class="caracteristique flexrow list-item" data-attribute="{{key}}"> {{/if}} {{#if (eq key 'taille')}} <span class="carac-label" name="system.carac.{{key}}.label">{{carac.label}}</span> <input class="carac-value" type="text" name="system.carac.{{key}}.value" value="{{carac.value}}" data-dtype="{{carac.type}}" {{#unless @root.options.vueDetaillee}}disabled{{/unless}} /> <label class="carac-xp"/> {{else}} {{#if carac.derivee}} <span class="carac-label" name="system.carac.{{key}}.label"> <a name={{key}}>{{carac.label}}</a></span> <label class="competence-value">{{carac.value}}</label> <label class="carac-xp"/> {{else}} {{#if carac.isLevelUp}} <span class="carac-label tooltip" name="system.carac.{{key}}.label"> <span class="tooltiptext ttt-xp"> Vous pouvez dépenser {{carac.xpNext}} points d'Experience pour augmenter de 1 votre caractéristique {{carac.label}} </span> <a name={{key}}>{{carac.label}}</a></span> {{else}} <span class="carac-label tooltip" name="system.carac.{{key}}.label"><a name={{key}}>{{carac.label}}</a></span> {{/if}} <input class="carac-value" type="text" name="system.carac.{{key}}.value" value="{{carac.value}}" data-dtype="{{carac.type}}" {{#unless @root.options.vueDetaillee}}disabled{{/unless}} /> <span class="carac-xp tooltip"> <input class="carac-xp" type="text" name="system.carac.{{key}}.xp" value="{{carac.xp}}" data-dtype="number" {{#unless @root.options.vueDetaillee}}disabled{{/unless}} /> <span class="tooltiptext ttt-xp">Vous devez acquérir {{carac.xpNext}} points d'Experience pour augmenter de 1 votre {{carac.label}}</span> </span> {{#if carac.isLevelUp}} <a class="carac-xp-augmenter" name="augmenter.{{key}}" title="Augmenter"> <i class="fas fa-arrow-alt-circle-up"></i> </a> {{/if}} {{/if}} {{/if}} </li> {{/each}} <li class="caracteristique flexrow"> <span class="carac-label" name="carac-total">Total Caractéristiques </span> <span class="competence-value total" name="carac-total-value">{{calc.caracTotal}} </span> </li> </ul> </div> <div class="flex-group-left flexcol" > <ul class="carac-list"> <li class="caracteristique flexrow list-item"> <span class="carac-label" name="beaute">Beauté :</span> <input class="description-value" type="text" name="system.beaute" value="{{system.beaute}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}/> <label class="carac-xp"/> </li> {{#each system.attributs as |attr key|}} {{#unless (eq key 'hautrevant')}} <li class="caracteristique flexrow list-item" data-attribute="{{key}}"> <span class="carac-label" name="system.attributs.{{key}}.label">{{attr.label}} :</span> {{#if (eq key 'protection')}} <input class="description-value" id="attribut-protection-edit" type="text" name="{{key}}" value="{{attr.value}}" data-dtype="number"/> {{else}} <input class="description-value" type="text" disabled name="system.attributs.{{key}}." value="{{attr.value}}" data-dtype="number"/> {{/if}} <label class="carac-xp"/> </li> {{/unless}} {{/each}} </ul> <ul class="carac-list alterne-list"> <li class="caracteristique flexrow list-item"> <span class="attribut-label chance-actuelle"><a>Chance actuelle</a></span> <input class="description-value compteur-edit" type="text" name="chance" value="{{system.compteurs.chance.value}}" data-dtype="number"/> <span class="utiliser-attribut" style="padding-left: 5px"><a class="chance-appel">Utiliser</a></span> </li> {{#each system.compteurs as |compteur key|}} {{#if (eq compteur.label 'Chance')}} {{else if (eq compteur.label 'Experience')}} {{else if compteur.isInput}} <li class="caracteristique flexrow list-item"> <span class="attribut-label">{{compteur.label}}</span> {{#if (eq compteur.label 'Ethylisme')}} <select class="description-value" name="system.compteurs.ethylisme.value" id="ethylisme" data-dtype="Number"> {{#select compteur.value}} {{>"systems/foundryvtt-reve-de-dragon/templates/niveau-ethylisme.html"}} {{/select}} </select> {{else}} <input class="description-value compteur-edit" id="{{key}}-edit" type="text" name="{{key}}" value="{{compteur.value}}" data-dtype="number"/> {{/if}} <span class="utiliser-attribut" style="padding-left: 5px"> {{#if compteur.isStress}} <a class="stress-test" title="Transformer">Transformer</a> {{else if (eq compteur.label 'Ethylisme')}} <a class="ethylisme-test" id="ethylisme-test" title="Jet d'Ethylisme">Boire</a> {{else if (eq compteur.label 'Moral')}} <a class="moral-malheureux" title="Jet de moral situation malheureuse"><img class="small-button-container" src="systems/foundryvtt-reve-de-dragon/icons/moral-malheureux.svg" alt="Jet de moral situation malheureuse"/></a> <a class="moral-neutre" title="Jet de moral situation neutre"><img class="small-button-container" src="systems/foundryvtt-reve-de-dragon/icons/moral-neutre.svg" alt="Jet de moral situation neutre"/></a> <a class="moral-heureux" title="Jet de moral situation heureuse"><img class="small-button-container" src="systems/foundryvtt-reve-de-dragon/icons/moral-heureux.svg" alt="Jet de moral situation heureuse"/></a> {{else}} <label></label> {{/if}} </span> </li> {{/if}} {{/each}} </ul> <!-- <ul class="carac-list"></ul>--> </div> </div> </div> {{!-- Compétences Tab --}} <div class="tab competences" data-group="primary" data-tab="competences"> <div class="flexrow"> <span><a class="vue-detaillee"> <i class="fas {{#if options.vueDetaillee}}fa-eye-slash{{else}}fa-eye{{/if}}"></i> {{#if options.vueDetaillee}}Vue simplifiée{{else}}Vue détaillée{{/if}}</a> </span> <span><a class="show-hide-competences"><img class="small-button-container" src="systems/foundryvtt-reve-de-dragon/icons/{{#if options.showCompNiveauBase}}no-filter.svg{{else}}filter.svg{{/if}}" alt="filter/montrer tout"> {{#if options.showCompNiveauBase}}Montrer tout{{else}}Filtrer{{/if}}</a> </span> <span class="flexrow"> <i class="fas fa-search flex-shrink"></i> <input class="recherche flex-grow" type="text" value="{{options.recherche.text}}" name="recherche" size="8" data-dtype="String" placeholder="chercher"/> </span> </div> <div class="grid grid-2col"> <div class="flex-group-left flexcol competence-column"> {{> "systems/foundryvtt-reve-de-dragon/templates/actor/categorie-competences.html" competences=(filtreTriCompetences byCateg.generale) categorie="Compétences générales"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/categorie-competences.html" competences=(filtreTriCompetences byCateg.particuliere) categorie="Compétences Particulières"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/categorie-competences.html" competences=(filtreTriCompetences byCateg.specialisee) categorie="Compétences Spécialisées"}} </div> <div class="flex-group-left flexcol competence-column"> {{> "systems/foundryvtt-reve-de-dragon/templates/actor/categorie-competences.html" competences=(filtreTriCompetences byCateg.melee) categorie="Compétences de Mêlée"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/categorie-competences.html" competences=(filtreTriCompetences byCateg.tir) categorie="Compétences de Tir"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/categorie-competences.html" competences=(filtreTriCompetences byCateg.lancer) categorie="Compétences de Lancer"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/categorie-competences.html" competences=(filtreTriCompetences byCateg.connaissance) categorie="Connaissances"}} {{#if (or system.attributs.hautrevant.value options.vueDetaillee)}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/categorie-competences.html" competences=(filtreTriCompetences byCateg.draconic) categorie="Draconic"}} {{/if}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/xp-competences.html"}} </div> </div> </div> {{!-- Combat Tab --}} <div class="tab combat" data-group="primary" data-tab="combat"> {{> "systems/foundryvtt-reve-de-dragon/templates/actor/combat.html"}}<hr> {{> "systems/foundryvtt-reve-de-dragon/templates/actor/blessures.html"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/maladies-poisons.html"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/possessions.html"}} </div> {{!-- Connaissances Tab --}} <div class="tab connaissances" data-group="primary" data-tab="connaissances"> {{> "systems/foundryvtt-reve-de-dragon/templates/actor/taches.html"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/oeuvres.html"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/jeux.html"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/alchimie.html"}} </div> {{!-- hautreve Tab --}} <div class="tab hautreve " data-group="primary" data-tab="hautreve" style="height:200px"> <div> {{#if system.attributs.hautrevant.value}} <h3>Haut rêvant</h3> {{> "systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.html"}} {{else}} <h3>Vous n'avez pas le don de haut-rêve</h3> <p>Attribuer la Tête de Dragon 'Don de Haut Rêve' pour rendre le personnage Haut-Rêvant.</p> {{> "systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.html"}} {{/if}} <br><br> </div> </div> {{!-- Equipment Tab --}} <div class="tab items" data-group="primary" data-tab="items"> {{> "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire.html"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.html"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.html"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.html"}} </div> {{!-- Biography Tab --}} <div class="tab biography" data-group="primary" data-tab="description"> <article class="flexrow"> <ul class="item-list alterne-list"> <li class="item flexrow list-item"> <label for="system.race">Race :</label> <input class="flex-grow" type="text" name="system.race" value="{{system.race}}" data-dtype="String"/> </li> <li class="item flexrow list-item"> <label for="system.sexe">Sexe :</label> <input class="flex-grow" type="text" name="system.sexe" value="{{system.sexe}}" data-dtype="String"/> </li> <li class="item flexrow list-item"> <label for="system.age">Age :</label> <input class="flex-grow" type="text" name="system.age" value="{{system.age}}" data-dtype="String"/> </li> <li class="item flexrow list-item"> <label for="system.poids">Poids :</label> <input class="flex-grow" type="text" name="system.poids" value="{{system.poids}}" data-dtype="String"/> </li> <li class="item flexrow list-item"> <label for="system.taille">Taille :</label> <input class="flex-grow" type="text" name="system.taille" value="{{system.taille}}" data-dtype="String"/> </li> </ul> <ul class="item-list alterne-list"> <li class="item flexrow list-item"> <label for="system.main">Main directrice :</label> <input type="text" name="system.main" value="{{system.main}}" data-dtype="String"/> </li> <li class="item flexrow list-item"> <label for="system.heure">Heure de naissance :</label> <select type="text" name="system.heure" value="{{system.heure}}" data-dtype="String"> {{#select system.heure}} {{>"systems/foundryvtt-reve-de-dragon/templates/heures-select-option.html"}} {{/select}} </select> </li> <li class="item flexrow list-item"> <label>Beauté :</label> <input type="text" value="{{system.beaute}}" data-dtype="String" disabled/> </li> <li class="item flexrow list-item"> <label for="system.cheveux">Cheveux :</label> <input class="flex-grow" type="text" name="system.cheveux" value="{{system.cheveux}}" data-dtype="String"/> </li> <li class="item flexrow list-item"> <label for="system.yeux">Yeux :</label> <input class="flex-grow" type="text" name="system.yeux" value="{{system.yeux}}" data-dtype="String"/> </li> </ul> </article> <article class="flexcol"> <h3>Biographie : </h3> <div class="form-group editor"> {{editor biographie target="system.biographie" button=true owner=owner editable=editable}} </div> <h3>Notes : </h3> <div class="form-group editor"> {{editor notes target="system.notes" button=true owner=owner editable=editable}} </div> {{> "systems/foundryvtt-reve-de-dragon/templates/actor/xp-journal.html"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/editor-notes-mj.html"}} </article> </div> </section> </form>