{{!-- Carac Tab --}}
{{!-- Compétences Tab --}}
{{#each competenceByCategory.generale as |comp key|}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-competence-partial.html" comp}}
{{/each}}
{{#each competenceByCategory.particuliere as |comp key|}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-competence-partial.html" comp}}
{{/each}}
{{#each competenceByCategory.specialisee as |comp key|}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-competence-partial.html" comp}}
{{/each}}
{{#each competenceByCategory.melee as |comp key|}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-competence-partial.html" comp}}
{{/each}}
{{#each competenceByCategory.tir as |comp key|}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-competence-partial.html" comp}}
{{/each}}
{{#each competenceByCategory.lancer as |comp key|}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-competence-partial.html" comp}}
{{/each}}
{{#each competenceByCategory.connaissance as |comp key|}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-competence-partial.html" comp}}
{{/each}}
{{#if data.attributs.hautrevant.value}}
{{#each competenceByCategory.draconic as |comp key|}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-competence-partial.html" comp}}
{{/each}}
{{/if}}
{{!-- Combat Tab --}}
Armes et Défenses:
{{#each combat as |arme key|}}
-
{{arme.name}}
{{arme.data.initiative}}
{{arme.data.competence}}
{{numberFormat arme.data.niveau decimals=0 sign=true}}
{{numberFormat arme.data.dommages decimals=0 sign=true}}
{{/each}}
-
{{esquive.name}}
{{numberFormat esquive.niveau decimals=0 sign=true}}
{{!-- Liste de blessures --}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-liste-blessures-partial.html" this}}
{{!-- Connaissances Tab --}}
{{!-- hautreve Tab --}}
{{#if data.attributs.hautrevant.value}}
Haut rêvant
{{else}}
Vous n'avez pas le don de haut-rêve! Il faut attribuer la Tête de Dragon 'Don de Haut Rêve' si votre personnage est ou devient Haut-Rêvant.
{{/if}}
{{#if data.attributs.hautrevant.value}}
Sorts:
{{#each sorts as |mysort key|}}
-
{{mysort.name}}
{{mysort.data.draconic}} / {{mysort.data.difficulte}}
{{/each}}
Sorts en Réserve:
{{#each hautreve.sortsReserve as |reserve key|}}
-
{{reserve.sort.name}} - {{reserve.coord}}
{{/each}}
{{/if}}
{{!-- Queues, Souffles, Tetes, Ombre --}}
Queues:
Souffles:
Tetes:
Ombres de Thanatos:
{{!-- Equipment Tab --}}
Argent et Monnaies
{{#each monnaie as |piece id|}}
-
{{piece.name}}
{{piece.data.quantite}}
+-
{{/each}}
Equipement porté
Encombrement total/max : {{numberFormat calc.encTotal decimals=2}} / {{data.attributs.encombrement.value}} {{calc.surEncombrementMessage}} -
Estimation de l'équipement : {{numberFormat calc.prixTotalEquipement decimals=2}} Sols
{{#each objets as |item id|}}
{{#unless item.estContenu}}
{{#if (ne item.type 'conteneur')}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-inventaire-conteneur.html" item=item }}
{{/if}}
{{/unless}}
{{/each}}
{{#each conteneurs as |conteneur id|}}
{{buildConteneur this}}
{{/each}}
Montures
Véhicules
{{#each subacteurs.vehicules as |vehicule id|}}
-
{{vehicule.name}}
{{vehicule.categorie}}
{{vehicule.structure}}
{{/each}}
Suivants
{{!-- Biography Tab --}}
Biographie :
{{editor content=data.biographie target="data.biographie" button=true owner=owner editable=editable}}
Notes :
{{editor content=data.notes target="data.notes" button=true owner=owner editable=editable}}
{{>"systems/foundryvtt-reve-de-dragon/templates/editor-notes-mj.html"}}