/* Common useful functions shared between objects */ const level_category = { "generale": "-4", "particuliere": "-8", "speciale": "-11", "connaissance": "-11", "draconic": "-11", "melee": "-6", "tir": "-8", "lancer": "-8" } const carac_array = [ "taille", "apparence", "constitution", "force", "agilite", "dexterite", "vue", "ouie", "odoratgout", "volonte", "intellect", "empathie", "reve", "chance", "melee", "tir", "lancer", "derobee"]; const bonusmalus = [-10, -9, -8, -7, -6, -5, -4, -3, -2, -1, 0, +1, +2, +3, +4, +5, +6, +7, +8, +9, +10]; const specialResults = [ { "part": 0, "epart": 0, "etotal": 0 }, // 0 { "part": 1, "epart": 81, "etotal": 92 }, // 01-05 { "part": 2, "epart": 82, "etotal": 92 }, // 06-10 { "part": 3, "epart": 83, "etotal": 93 }, // 11-15 { "part": 4, "epart": 84, "etotal": 93 }, // 16-20 { "part": 5, "epart": 85, "etotal": 94 }, // 21-25 { "part": 6, "epart": 86, "etotal": 94 }, // 26-30 { "part": 7, "epart": 87, "etotal": 95 }, // 31-35 { "part": 8, "epart": 88, "etotal": 95 }, // 36-40 { "part": 9, "epart": 89, "etotal": 96 }, // 41-45 { "part": 10, "epart": 90, "etotal": 96 }, // 46-50 { "part": 11, "epart": 91, "etotal": 97 }, // 51-55 { "part": 12, "epart": 92, "etotal": 97 }, // 56-60 { "part": 13, "epart": 93, "etotal": 98 }, // 61-65 { "part": 14, "epart": 94, "etotal": 98 }, // 65-70 { "part": 15, "epart": 95, "etotal": 99 }, // 71-75 { "part": 16, "epart": 96, "etotal": 99 }, // 76-80 { "part": 17, "epart": 97, "etotal": 100 }, // 81-85 { "part": 18, "epart": 98, "etotal": 100 }, // 86-90 { "part": 19, "epart": 99, "etotal": 100 }, // 81-95 { "part": 20, "epart": 100, "etotal": 100 } // 96-00 ]; const levelDown = [ { "level": -11, "score": 1, "part": 0, "epart": 2, "etotal": 90 }, { "level": -12, "score": 1, "part": 0, "epart": 2, "etotal": 70 }, { "level": -13, "score": 1, "part": 0, "epart": 2, "etotal": 50 }, { "level": -14, "score": 1, "part": 0, "epart": 2, "etotal": 30 }, { "level": -15, "score": 1, "part": 0, "epart": 2, "etotal": 10 }, { "level": -16, "score": 1, "part": 0, "epart": 2, "etotal": 2 }, ]; export class RdDUtility { /* -------------------------------------------- */ static async preloadHandlebarsTemplates( ) { const templatePaths = [ //Character Sheets 'systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html', //Items 'systems/foundryvtt-reve-de-dragon/templates/item-competence-sheet.html', 'systems/foundryvtt-reve-de-dragon/templates/competence-categorie.html', 'systems/foundryvtt-reve-de-dragon/templates/competence-carac-defaut.html', 'systems/foundryvtt-reve-de-dragon/templates/competence-base.html', // Dialogs 'systems/foundryvtt-reve-de-dragon/templates/dialog-competence.html' ]; return loadTemplates(templatePaths); } /* -------------------------------------------- */ static buildResolutionTable( ) { let tableRes = [] for (var j=0; j<=21; j++) { let subtab = []; for (var i=-10; i<=22; i++) { var m = (i + 10) * 0.5; var v; if (i == -9) { v = Math.floor(j / 2); } else if (i == -10) { v = Math.floor(j / 4); } else { if (j % 2 == 0) { var v = Math.ceil(j * m); } else { var v = Math.floor(j * m); } } if (v < 1) v = 1; let specResults if ( v > 100 ) specResults = { "part": Math.ceil(v / 5), "epart": 1000, "etotal": 1000 }; else specResults = specialResults[Math.ceil(v / 5 )]; let tabIndex = i+10; subtab[tabIndex] = { "niveau": i, "score": v, "part": specResults.part, "epart": specResults.epart, "etotal": specResults.etotal } } tableRes[j] = subtab; } return tableRes; } /* -------------------------------------------- */ static getLevelCategory( ) { return level_category; } static getCaracArray() { return carac_array; } static getBonusMalus() { return bonusmalus; } /* -------------------------------------------- */ static __buildHTMLResolutionHead( dataRow, minLevel=0, maxLevel=32 ) { let r = dataRow; var row = $(""); for (var colIndex=minLevel; colIndex <= maxLevel; colIndex++) { let c = dataRow[colIndex]; let txt = (c.niveau > 0) ? "+"+c.niveau : c.niveau; row.append($("").text(txt) ); } return row; } /* -------------------------------------------- */ static __buildHTMLResolutionRow( dataRow, minLevel=0, maxLevel=32, rowIndex, caracValue, levelValue ) { let r = dataRow; var row = $(""); for (var colIndex=minLevel; colIndex <= maxLevel; colIndex++) { let c = dataRow[colIndex]; if (rowIndex == caracValue && levelValue+10 == colIndex) { row.append($("").text(c.score)); } else { if ( colIndex == 2 ) row.append($("").text(c.score)); else row.append($("").text(c.score)); } } return row; } /* -------------------------------------------- */ static makeHTMLResolutionTable(container, minCarac = 1, maxCarac = 21, minLevel=-10, maxLevel=22, caracValue, levelValue) { minCarac = (minCarac < 1) ? 1 : minCarac; maxCarac = (maxCarac > 21) ? 21 : maxCarac; let data = CONFIG.RDD.resolutionTable; var table = $("").addClass('table-resolution'); // Build first row of levels minLevel = (minLevel < -10) ? 0 : minLevel+10; maxLevel = (maxLevel > 22) ? 32 : maxLevel+10; let row = this.__buildHTMLResolutionHead( data[0], minLevel, maxLevel ); table.append(row); // Then the rest... for (var rowIndex=minCarac; rowIndex <= maxCarac; rowIndex++) { let row = this.__buildHTMLResolutionRow( data[rowIndex], minLevel, maxLevel, rowIndex, caracValue, levelValue ); table.append(row); } return container.append(table); } /* -------------------------------------------- */ static getResolutionField(caracValue, levelValue ) { if ( levelValue < -16 ) { return { "score": 0, "part": 0, "epart": 1, "etotal": 1}; } if ( levelValue < -10 ) { return levelDown.find(levelData => levelData.level == levelValue); } return CONFIG.RDD.resolutionTable[caracValue][levelValue+10]; } /* -------------------------------------------- */ static computeCarac( data) { let fmax = parseInt(data.carac.taille.value) + 4; if ( data.carac.force.value > fmax ) data.carac.force.value = fmax; data.carac.derobee.value = Math.floor(parseInt(((21 - data.carac.taille.value)) + parseInt(data.carac.agilite.value)) / 2); let bonusDomKey = Math.floor( (parseInt(data.carac.force.value) + parseInt(data.carac.taille.value)) / 2); data.attributs.plusdom.value = 2 if (bonusDomKey < 8) data.attributs.plusdom.value = -1; else if (bonusDomKey < 12) data.attributs.plusdom.value = 0; else if (bonusDomKey < 14) data.attributs.plusdom.value = 1; data.attributs.encombrement.value = (parseInt(data.carac.force.value) + parseInt(data.carac.taille.value)) / 2; data.carac.melee.value = Math.floor( (parseInt(data.carac.force.value) + parseInt(data.carac.agilite.value)) / 2); data.carac.tir.value = Math.floor( (parseInt(data.carac.vue.value) + parseInt(data.carac.dexterite.value)) / 2); data.carac.lancer.value = Math.floor( (parseInt(data.carac.tir.value) + parseInt(data.carac.force.value)) / 2); data.sante.vie.max = Math.ceil( parseInt(data.carac.taille.value) + parseInt(data.carac.constitution.value) /2 ); let endurance = Math.max( parseInt(data.carac.taille.value) + parseInt(data.carac.constitution.value), parseInt(data.sante.vie.max) + parseInt(data.carac.volonte.value) ); data.sante.endurance.max = endurance; data.attributs.sconst.value = 5; // Max ! if ( data.carac.constitution.value < 9 ) data.attributs.sconst.value = 2; else if (data.carac.constitution.value < 12 ) data.attributs.sconst.value = 3; else if (data.carac.constitution.value < 15 ) data.attributs.sconst.value = 4; data.attributs.sust.value = 4; // Max ! if ( data.carac.constitution.value < 10 ) data.attributs.sconst.value = 2; else if (data.carac.constitution.value < 14 ) data.attributs.sconst.value = 3; } /* -------------------------------------------- */ static findCompetence(compList, compName) { for (const item of compList) { if (item.name == compName) { console.log("Found item !", item); return item; } } } }