import { RdDItemSort } from "./item-sort.js"; import { RdDUtility } from "./rdd-utility.js"; import { RdDItem } from "./item-rdd.js"; import { RdDAlchimie } from "./rdd-alchimie.js"; import { RdDItemCompetence } from "./item-competence.js"; import { Misc } from "./misc.js"; /** * Extend the basic ItemSheet with some very simple modifications * @extends {ItemSheet} */ export class RdDItemSheet extends ItemSheet { /** @override */ static get defaultOptions() { return mergeObject(super.defaultOptions, { classes: ["foundryvtt-reve-de-dragon", "sheet", "item"], template: "systems/foundryvtt-reve-de-dragon/templates/item-sheet.html", width: 550, height: 550 //tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description"}] }); } /* -------------------------------------------- */ _getHeaderButtons() { let buttons = super._getHeaderButtons(); // Add "Post to chat" button // We previously restricted this to GM and editable items only. If you ever find this comment because it broke something: eh, sorry! buttons.unshift( { class: "post", icon: "fas fa-comment", onclick: ev => new RdDItem(Misc.data(this.item)).postItem() }) return buttons } /* -------------------------------------------- */ /** @override */ setPosition(options={}) { const position = super.setPosition(options); const sheetBody = this.element.find(".sheet-body"); const bodyHeight = position.height - 192; sheetBody.css("height", bodyHeight); return position; } /* -------------------------------------------- */ async getData() { const objectData = Misc.data(this.object); console.log("3", objectData); let formData ={ title: this.title, id: objectData.id, type: objectData.type, img: objectData.img, name: objectData.name, data: objectData.data, isGM: game.user.isGM } formData.categorieCompetences = RdDItemCompetence.getCategorieCompetences(); if ( formData.type == 'tache' || formData.type == 'livre' || formData.type == 'meditation' || formData.type == 'oeuvre') { formData.caracList = duplicate(game.system.model.Actor.personnage.carac); formData.competences = await RdDUtility.loadCompendium( 'foundryvtt-reve-de-dragon.competences' ); } if (formData.type == 'arme') { formData.competences = await RdDUtility.loadCompendium( 'foundryvtt-reve-de-dragon.competences', it => RdDItemCompetence.isCompetenceArme(it)); console.log(formData.competences); } if ( formData.type == 'recettealchimique' ) { RdDAlchimie.processManipulation(formData.item, this.actor && this.actor.id ); } if ( this.actor ) { formData.isOwned = true; formData.actorId = this.actor.id; } formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true); return formData; } /* -------------------------------------------- */ /** @override */ activateListeners(html) { super.activateListeners(html); // Everything below here is only needed if the sheet is editable if (!this.options.editable) return; // Select competence categorie html.find("#categorie").on("click", this._onClickSelectCategorie.bind(this) ); html.find('#sheet-competence-xp').change((event) => { if ( this.object.data.type == 'competence') { RdDUtility.checkThanatosXP( this.object.data.name ); } } ); html.find('#creer-tache-livre').click((event) => { let actorId = event.currentTarget.attributes['data-actor-id'].value; let actor = game.actors.get( actorId ); actor.creerTacheDepuisLivre( this.item ); }); html.find('.alchimie-tache a').click((event) => { let actorId = event.currentTarget.attributes['data-actor-id'].value; let recetteId = event.currentTarget.attributes['data-recette-id'].value; let tacheName = event.currentTarget.attributes['data-alchimie-tache'].value; let tacheData = event.currentTarget.attributes['data-alchimie-data'].value; let actor = game.actors.get( actorId ); if ( actor ) { actor.effectuerTacheAlchimie(recetteId, tacheName, tacheData); } else { ui.notifications.info("Impossible trouver un actur pour réaliser cette tache Alchimique."); } }); } /* -------------------------------------------- */ async _onClickSelectCategorie(event) { event.preventDefault(); let level = RdDItemCompetence.getNiveauBase(event.currentTarget.value); this.object.data.data.base = level; $("#base").val( level ); } /* -------------------------------------------- */ get template() { //console.log(this); let type = this.object.data.type; return `systems/foundryvtt-reve-de-dragon/templates/item-${type}-sheet.html`; } /* -------------------------------------------- */ /** @override */ _updateObject(event, formData) { // Deprecated en v0.8 à clarifier console.log("UPDATE !", formData); // Données de bonus de cases ? formData = RdDItemSort.buildBonusCaseStringFromFormData( formData ); return this.object.update(formData); } }