const competenceTroncs = [["Esquive", "Dague", "Corps à corps"], ["Epée à 1 main", "Epée à 2 mains", "Hache à 1 main", "Hache à 2 mains", "Lance", "Masse à 1 main", "Masse à 2 mains"]]; const competence_xp_par_niveau = [5, 5, 5, 10, 10, 10, 10, 15, 15, 15, 15, 20, 20, 20, 20, 30, 30, 40, 40, 60, 60, 100, 100, 100, 100, 100, 100, 100, 100, 100]; const competence_niveau_max = competence_xp_par_niveau.length - 10; /* -------------------------------------------- */ const limitesArchetypes = [ { "niveau": 0, "nombreMax": 100, "nombre": 0 }, { "niveau": 1, "nombreMax": 10, "nombre": 0 }, { "niveau": 2, "nombreMax": 9, "nombre": 0 }, { "niveau": 3, "nombreMax": 8, "nombre": 0 }, { "niveau": 4, "nombreMax": 7, "nombre": 0 }, { "niveau": 5, "nombreMax": 6, "nombre": 0 }, { "niveau": 6, "nombreMax": 5, "nombre": 0 }, { "niveau": 7, "nombreMax": 4, "nombre": 0 }, { "niveau": 8, "nombreMax": 3, "nombre": 0 }, { "niveau": 9, "nombreMax": 2, "nombre": 0 }, { "niveau": 10, "nombreMax": 1, "nombre": 0 }, { "niveau": 11, "nombreMax": 1, "nombre": 0 } ]; /* -------------------------------------------- */ const categorieCompetences = { "generale": { level: "-4", label: "Générales" }, "particuliere": { level: "-8", label: "Particulières" }, "specialisee": { level: "-11", label: "Spécialisées" }, "connaissance": { level: "-11", label: "Connaissances" }, "draconic": { level: "-11", label: "Draconics" }, "melee": { level: "-6", label: "Mêlée" }, "tir": { level: "-8", label: "Tir" }, "lancer": { level: "-8", label: "Lancer" } } function _buildCumulXP() { let cumulXP = { "-11": 0 }; let cumul = 0; for (let i = 0; i <= competence_xp_par_niveau.length; i++) { let level = i - 10; cumul += competence_xp_par_niveau[i]; cumulXP[level] = cumul; } return cumulXP; } const competence_xp_cumul = _buildCumulXP(); export class RdDItemCompetence extends Item { static getCategorieCompetences() { return categorieCompetences; } static getNiveauBase(category) { return categorieCompetences[category].level; } static getLabelCategorie(category) { return categorieCompetences[category].label; } /* -------------------------------------------- */ static isCompetenceArme(competence) { switch (competence.data.categorie) { case 'melee': return competence.name.toLowerCase() != 'esquive'; case 'tir': case 'lancer': return true; } return false; } /* -------------------------------------------- */ static isArmeUneMain(competence) { return competence?.name.toLowerCase().includes("1 main"); } static isArme2Main(competence) { return competence?.name.toLowerCase().includes("2 main"); } /* -------------------------------------------- */ static isMalusEncombrementTotal(competence) { return competence?.name.toLowerCase().match(/(natation|acrobatie)/); } /* -------------------------------------------- */ static isTronc(compName) { for (let troncList of competenceTroncs) { for (let troncName of troncList) { if (troncName == compName) return troncList; } } return false; } /* -------------------------------------------- */ static computeTotalXP(competences) { const total = competences.map(c => RdDItemCompetence.computeXP(c)) .reduce((a, b) => a + b, 0); const economieTronc = RdDItemCompetence.computeEconomieXPTronc(competences); return total - economieTronc; } /* -------------------------------------------- */ static computeXP(competence) { const factor = competence.name.includes('Thanatos') ? 2 : 1; // Thanatos compte double ! const xpNiveau = RdDItemCompetence.computeDeltaXP(competence.data.base, competence.data.niveau ?? competence.data.base); const xp = competence.data.xp ?? 0; const xpSort = competence.data.xp_sort ?? 0; return factor * (xpNiveau + xp) + xpSort; } /* -------------------------------------------- */ static computeEconomieXPTronc(competences) { return competenceTroncs.map( list => list.map(name => RdDItemCompetence.findCompetence(competences, name)) // calcul du coût xp jusqu'au niveau 0 maximum .map(it => RdDItemCompetence.computeDeltaXP(it?.data.base ?? -11, Math.min(it?.data.niveau ?? -11, 0))) .sort((a, b) => b - a) // tri descendant .splice(0, 1) // ignorer le coût xp le plus élevé .reduce((a, b) => a + b, 0) ).reduce((a, b) => a + b, 0); } /* -------------------------------------------- */ static computeDeltaXP(from, to) { RdDItemCompetence._valideNiveau(from); RdDItemCompetence._valideNiveau(to); return competence_xp_cumul[to] - competence_xp_cumul[from]; } /* -------------------------------------------- */ static computeCompetenceXPCost(competence) { let xp = RdDItemCompetence.getDeltaXp(competence.data.base, competence.data.niveau ?? competence.data.base); xp += competence.data.xp ?? 0; if ( competence.name.includes('Thanatos') ) xp *= 2; /// Thanatos compte double ! xp += competence.data.xp_sort ?? 0; return xp; } /* -------------------------------------------- */ static computeEconomieCompetenceTroncXP(competences) { let economie = 0; for (let troncList of competenceTroncs) { let list = troncList.map(name => RdDItemCompetence.findCompetence(competences, name)) .sort( (c1, c2) => c2.data.niveau - c1.data.niveau); // tri du plus haut au plus bas list.splice(0,1); // ignorer la plus élevée list.forEach(c => { economie += RdDItemCompetence.getDeltaXp(c.data.base, Math.min(c.data.niveau, 0) ); }); } return economie; } static levelUp(item) { item.data.xpNext = RdDItemCompetence.getCompetenceNextXp(item.data.niveau); item.data.isLevelUp = item.data.xp >= item.data.xpNext; } static isVisible(item) { return Number(item.data.niveau) != RdDItemCompetence.getNiveauBase(item.data.categorie); } /* -------------------------------------------- */ static isNiveauBase(item) { return Number(item.data.niveau) == RdDItemCompetence.getNiveauBase(item.data.categorie); } /* -------------------------------------------- */ static findCompetence(list, name) { name = name.toLowerCase(); return list.find(item => item.name.toLowerCase() == name && (item.type == "competence" || item.type == "competencecreature")) } /* -------------------------------------------- */ static getCompetenceNextXp(niveau) { return RdDItemCompetence.getCompetenceXp(niveau + 1); } /* -------------------------------------------- */ static getCompetenceXp(niveau) { RdDItemCompetence._valideNiveau(niveau); return niveau < -10 ? 0 : competence_xp_par_niveau[niveau + 10]; } /* -------------------------------------------- */ static getDeltaXp(from, to) { RdDItemCompetence._valideNiveau(from); RdDItemCompetence._valideNiveau(to); return competence_xp_cumul[to] - competence_xp_cumul[from]; } /* -------------------------------------------- */ static _valideNiveau(niveau){ if (niveau < -11 || niveau > competence_niveau_max) { console.warn(`Niveau ${niveau} en dehors des niveaux de compétences: [-11, ${competence_niveau_max} ]`); } } /* -------------------------------------------- */ static computeResumeArchetype(competences) { const archetype = RdDItemCompetence.getLimitesArchetypes(); competences.forEach(item => { let niveau = (item.data.niveau_archetype < 0) ? 0 : item.data.niveau_archetype; archetype[niveau] = archetype[niveau] ?? { "niveau": niveau, "nombreMax": 0, "nombre": 0 }; archetype[niveau].nombre = (archetype[niveau]?.nombre ?? 0) + 1; }); return archetype; } /* -------------------------------------------- */ static getLimitesArchetypes() { return duplicate(limitesArchetypes); } }