import { RdDItemSort } from "./item-sort.js"; import { RdDUtility } from "./rdd-utility.js"; import { RdDAlchimie } from "./rdd-alchimie.js"; import { RdDItemCompetence } from "./item-competence.js"; import { RdDHerbes } from "./rdd-herbes.js"; import { RdDGemme } from "./rdd-gemme.js"; import { Misc } from "./misc.js"; import { HtmlUtility } from "./html-utility.js"; import { ReglesOptionelles } from "./regles-optionelles.js"; import { SYSTEM_RDD } from "./constants.js"; import { RdDSheetUtility } from "./rdd-sheet-utility.js"; /** * Extend the basic ItemSheet with some very simple modifications * @extends {ItemSheet} */ export class RdDItemSheet extends ItemSheet { /** @override */ static get defaultOptions() { return mergeObject(super.defaultOptions, { classes: [SYSTEM_RDD, "sheet", "item"], template: "systems/foundryvtt-reve-de-dragon/templates/item-sheet.html", width: 550, height: 550 }); } /* -------------------------------------------- */ _getHeaderButtons() { let buttons = super._getHeaderButtons(); // Add "Post to chat" button // We previously restricted this to GM and editable items only. If you ever find this comment because it broke something: eh, sorry! if ("cout" in this.item.system && this.item.isVideOuNonConteneur()) { buttons.unshift({ class: "vendre", icon: "fas fa-comments-dollar", onclick: ev => this.item.proposerVente() }); } buttons.unshift({ class: "montrer", icon: "fas fa-comment", onclick: ev => this.item.postItem() }); return buttons } /* -------------------------------------------- */ /** @override */ setPosition(options = {}) { const position = super.setPosition(options); const sheetHeader = this.element.find(".sheet-header"); const sheetBody = this.element.find(".sheet-body"); const bodyHeight = position.height - sheetHeader[0].clientHeight; sheetBody.css("height", bodyHeight); return position; } /* -------------------------------------------- */ async getData() { let formData = { id: this.item.id, title: this.item.name, type: this.item.type, img: this.item.img, name: this.item.name, system: this.item.system, // TODO: v10 remove data: this.item.system, isGM: game.user.isGM, actorId: this.actor?.id, owner: this.item.isOwner, editable: this.isEditable, cssClass: this.isEditable ? "editable" : "locked", isSoins: false, description: await TextEditor.enrichHTML(this.object.system.description, {async: true}), descriptionmj: await TextEditor.enrichHTML(this.object.system.descriptionmj, {async: true}) } if (this.actor) { formData.isOwned = true; if (this.item.type == 'conteneur') { this.prepareConteneurData(formData); } } formData.categorieCompetences = RdDItemCompetence.getCategorieCompetences() if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') { formData.caracList = duplicate(game.system.model.Actor.personnage.carac) formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve) formData.competences = await RdDUtility.loadCompendium('foundryvtt-reve-de-dragon.competences') } if (this.item.type == 'arme') { formData.competences = await RdDUtility.loadCompendium('foundryvtt-reve-de-dragon.competences', it => RdDItemCompetence.isCompetenceArme(it)); console.log(formData.competences) } if (this.item.type == 'recettecuisine') { formData.ingredients = await TextEditor.enrichHTML(this.object.system.ingredients, {async: true}) } if (this.item.type == 'recettealchimique') { RdDAlchimie.processManipulation(this.item, this.actor && this.actor.id); formData.manipulation_update = await TextEditor.enrichHTML(this.object.system.manipulation_update, {async: true}) formData.utilisation = await TextEditor.enrichHTML(this.object.system.utilisation, {async: true}) formData.enchantement = await TextEditor.enrichHTML(this.object.system.enchantement, {async: true}) formData.sureffet = await TextEditor.enrichHTML(this.object.system.sureffet, {async: true}) } if (this.item.type == 'gemme') { formData.gemmeTypeList = RdDGemme.getGemmeTypeOptionList(); RdDGemme.calculDataDerivees(this.item); } if (this.item.type == 'potion') { if (this.dateUpdated) { formData.system.prdate = this.dateUpdated; this.dateUpdated = undefined; } RdDHerbes.updatePotionData(formData); } if (formData.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) { formData.isIngredientPotionBase = true; } if (this.item.type == 'sortreserve') { const sortId = this.item.system.sortid; formData.sort = formData.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId); } formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true); return formData; } /* -------------------------------------------- */ prepareConteneurData(formData) { formData.itemsByType = Misc.classify(this.actor.items.map(i => foundry.utils.deepClone(i))) RdDUtility.filterEquipementParType(formData) this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets); formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems; } /* -------------------------------------------- */ /** @override */ activateListeners(html) { super.activateListeners(html); if (this.item.type == 'conteneur') { this.form.ondragstart = (event) => this._onDragStart(event); this.form.ondrop = (event) => this._onDrop(event); } let itemSheetDialog = this; HtmlUtility._showControlWhen($(".item-cout"), ReglesOptionelles.isUsing('afficher-prix-joueurs') || game.user.isGM || !this.item.isOwned); HtmlUtility._showControlWhen($(".item-magique"), this.item.isMagique()); // Everything below here is only needed if the sheet is editable if (!this.options.editable) return; // Select competence categorie html.find(".categorie").change(event => this._onSelectCategorie(event)); html.find('.sheet-competence-xp').change((event) => { if (this.item.type == 'competence') { RdDUtility.checkThanatosXP(this.item.name); } }); html.find('.enchanteDate').change((event) => { let jour = Number($('#jourMois').val()); let mois = $('#nomMois').val(); this.dateUpdated = game.system.rdd.calendrier.getIndexFromDate(jour, mois); }); html.find('.creer-tache-livre').click((event) => { let actorId = event.currentTarget.attributes['data-actor-id'].value; let actor = game.actors.get(actorId); actor.creerTacheDepuisLivre(this.item); }); html.find('.consommer-potion').click((event) => { let actorId = event.currentTarget.attributes['data-actor-id'].value; let actor = game.actors.get(actorId); actor.consommerPotion(this.item); }); html.find('.creer-potion-base').click((event) => { let actorId = event.currentTarget.attributes['data-actor-id'].value; let actor = game.actors.get(actorId); actor.dialogFabriquerPotion(this.item); }); html.find('.alchimie-tache a').click((event) => { let actorId = event.currentTarget.attributes['data-actor-id'].value; let recetteId = event.currentTarget.attributes['data-recette-id'].value; let tacheName = event.currentTarget.attributes['data-alchimie-tache'].value; let tacheData = event.currentTarget.attributes['data-alchimie-data'].value; let actor = game.actors.get(actorId); if (actor) { actor.effectuerTacheAlchimie(recetteId, tacheName, tacheData); } else { ui.notifications.info("Impossible trouver un acteur pour réaliser cette tache Alchimique."); } }); html.find('.item-split').click(async event => { const item = RdDSheetUtility.getItem(event, this.actor); await RdDSheetUtility.splitItem(item, this.actor, async () => itemSheetDialog.render(true)); }); html.find('.item-edit').click(async event => { const item = RdDSheetUtility.getItem(event, this.actor); item.sheet.render(true); }); html.find('.item-delete').click(async event => { const li = RdDSheetUtility.getEventElement(event); const item = this.actor.getObjet(li.data("item-id")); RdDUtility.confirmerSuppressionItem(this, item, li); }); html.find('.item-vendre').click(async event => { const item = RdDSheetUtility.getItem(event, this.actor); item?.proposerVente(); }); html.find('.item-montrer').click(async event => { const item = RdDSheetUtility.getItem(event, this.actor); item?.postItem(); }); html.find('.item-action').click(async event => { const item = RdDSheetUtility.getItem(event, this.actor); this.actor.actionItem(item, async () => itemSheetDialog.render(true)); }); html.find('.conteneur-name a').click(async event => { RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event)); this.render(true); }); } /* -------------------------------------------- */ async _onSelectCategorie(event) { event.preventDefault(); if (this.item.isCompetence()) { let level = RdDItemCompetence.getNiveauBase(event.currentTarget.value); this.item.system.base = level; $("#base").val(level); } } /* -------------------------------------------- */ get template() { let type = this.item.type return `systems/foundryvtt-reve-de-dragon/templates/item-${type}-sheet.html`; } /* -------------------------------------------- */ /** @override */ _updateObject(event, formData) { // Deprecated en v0.8 à clarifier // Données de bonus de cases ? formData = RdDItemSort.buildBonusCaseStringFromFormData(formData); return this.item.update(formData); } async _onDragStart(event) { console.log("_onDragStart", event); if (event.target.classList.contains("entity-link")) return; const itemId = event.srcElement?.attributes["data-item-id"].value; const item = this.actor.items.get(itemId); // Create drag data const dragData = { actorId: this.actor.id, type: "Item", data: item.system }; event.dataTransfer.setData("text/plain", JSON.stringify(dragData)); } async _onDrop(event) { // Try to extract the dragData let dragData; try { dragData = JSON.parse(event.dataTransfer.getData('text/plain')); } catch (err) { return false; } const allowed = Hooks.call("dropActorSheetData", this.actor, this, dragData); if (allowed === false) return; // Handle different dragData types switch (dragData.type) { case "Item": return this._onDropItem(event, dragData); } return super._onDrop(event); } /* -------------------------------------------- */ async _onDropItem(event, dragData) { if (this.actor) { const dropParams = RdDSheetUtility.prepareItemDropParameters(this.item.id, this.actor.id, dragData, this.objetVersConteneur); await this.actor.processDropItem(dropParams); await this.render(true); } } }