95 lines
3.7 KiB
JavaScript
95 lines
3.7 KiB
JavaScript
export class RdDRollTables {
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/* -------------------------------------------- */
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static async genericGetTableResult(tableName, toChat) {
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const pack = game.packs.get("foundryvtt-reve-de-dragon.tables-diverses");
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const index = await pack.getIndex();
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const entry = index.find(e => e.name === tableName);
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const table = await pack.getDocument(entry._id);
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const draw = await table.draw({ displayChat: toChat, rollMode: "gmroll"});
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console.log("RdDRollTables", tableName, toChat, ":", draw);
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return draw;
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}
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/* -------------------------------------------- */
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static async drawItemFromRollTable(tableName, toChat) {
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const draw = await RdDRollTables.genericGetTableResult(tableName, toChat);
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const drawnItemRef = draw.results.length > 0 ? draw.results[0] : undefined;
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if (drawnItemRef.data.collection) {
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console.log(drawnItemRef);
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const pack = game.packs.get(drawnItemRef.data.collection);
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return await pack.getDocument(drawnItemRef.data.resultId);
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}
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ui.notifications.warn("le tirage ne correspond pas à une entrée d'un Compendium")
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return drawnItemRef.text;
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}
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/* -------------------------------------------- */
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static async drawTextFromRollTable(tableName, toChat) {
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const draw = await RdDRollTables.genericGetTableResult(tableName, toChat);
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const drawnItemRef = draw.results.length > 0 ? draw.results[0] : undefined;
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if (drawnItemRef.collection) {
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ui.notifications.warn("le tirage correspond à une entrée d'un Compendium, on attendait un texte")
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return await pack.getDocument(drawnItemRef.resultId);
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}
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return drawnItemRef.text;
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}
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/* -------------------------------------------- */
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static async getCompetence(toChat = false) {
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return await RdDRollTables.drawItemFromRollTable("Détermination aléatoire de compétence", toChat);
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}
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/* -------------------------------------------- */
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static async getSouffle(toChat = false) {
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return await RdDRollTables.drawItemFromRollTable("Souffles de Dragon", toChat);
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}
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/* -------------------------------------------- */
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static async getQueue(toChat = false) {
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let queue = await RdDRollTables.drawItemFromRollTable("Queues de dragon", toChat);
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if (queue.name.toLowerCase().includes('lancinant') ) {
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return await RdDRollTables.getDesirLancinant(toChat);
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}
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if (queue.name.toLowerCase().includes('fixe') ) {
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return await RdDRollTables.getIdeeFixe(toChat);
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}
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return queue;
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}
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static async getDesirLancinant(toChat = false) {
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return await RdDRollTables.drawItemFromRollTable("Désirs lancinants", toChat);
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}
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static async getIdeeFixe(toChat = false) {
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return await RdDRollTables.drawItemFromRollTable("Idées fixes", toChat);
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}
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/* -------------------------------------------- */
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static async getTeteHR(toChat = false) {
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return await RdDRollTables.drawItemFromRollTable("Têtes de Dragon pour haut-rêvants", toChat);
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}
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/* -------------------------------------------- */
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static async getTete(toChat = false) {
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return await RdDRollTables.drawItemFromRollTable("Têtes de Dragon pour tous personnages", toChat);
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}
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/* -------------------------------------------- */
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static async getOmbre(toChat = false) {
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return await RdDRollTables.drawItemFromRollTable("Ombre de Thanatos", toChat);
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}
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/* -------------------------------------------- */
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static async getTarot(toChat = true) {
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return await RdDRollTables.drawItemFromRollTable("Tarot Draconique", toChat);
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}
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/* -------------------------------------------- */
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static async getMaladresse(options = {toChat: false, arme: false}) {
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return await RdDRollTables.drawTextFromRollTable(
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options.arme ? "Maladresse armé" : "Maladresses non armé",
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options.toChat);
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}
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}
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