forked from public/foundryvtt-reve-de-dragon
		
	
		
			
				
	
	
		
			223 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			223 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| import { ChatUtility } from "./chat-utility.js";
 | |
| import { HIDE_DICE, SHOW_DICE } from "./constants.js";
 | |
| import { Misc } from "./misc.js";
 | |
| 
 | |
| const imgHeures = [1, 2, 3, 4, 5, 6, 7, 9, 9, 10, 11, 12].map(heure => {
 | |
|   if (heure < 10) {
 | |
|     heure = '0' + heure;
 | |
|   }
 | |
|   return `<img src="systems/foundryvtt-reve-de-dragon/icons/heures/hd${heure}.webp" class="dice-img" />`
 | |
| })
 | |
| 
 | |
| const imgSigneDragon = imgHeures[4]
 | |
| 
 | |
| /** De pour les jets de rencontre */
 | |
| export class DeTMR extends Die {
 | |
|   /** @override */
 | |
|   static DENOMINATION = "t";
 | |
| 
 | |
|   static diceSoNiceData(system) {
 | |
|     return {
 | |
|       type: "dt",
 | |
|       font: "HeuresDraconiques",
 | |
|       fontScale: 0.8,
 | |
|       labels: ['1', '2', '3', '4', '5', '6', 'd', '0'],
 | |
|       system: system
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   constructor(termData) {
 | |
|     termData.faces = 8;
 | |
|     super(termData);
 | |
|   }
 | |
| 
 | |
|   async evaluate(options) {
 | |
|     await super.evaluate(options)
 | |
|     await this.reroll('r=8', { recursive: true })
 | |
|     return this;
 | |
|   }
 | |
| 
 | |
|   get total() {
 | |
|     return this.values.map(it => Misc.modulo(it, 8)).reduce(Misc.sum(), 0);
 | |
|   }
 | |
| 
 | |
|   getResultLabel(diceTerm) {
 | |
|     switch (diceTerm.result) {
 | |
|       case 7: return imgSigneDragon;
 | |
|     }
 | |
|     return diceTerm.result.toString();
 | |
|   }
 | |
| }
 | |
| 
 | |
| /** DeDraconique pour le D8 sans limite avec 8=>0 */
 | |
| export class DeDraconique extends Die {
 | |
|   /** @override */
 | |
|   static DENOMINATION = "r";
 | |
| 
 | |
|   static diceSoNiceData(system) {
 | |
|     return {
 | |
|       type: "dr",
 | |
|       font: "HeuresDraconiques",
 | |
|       fontScale: 0.8,
 | |
|       labels: ['1', '2', '3', '4', '5', '6', 'd', '0'],
 | |
|       system: system
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   constructor(termData) {
 | |
|     termData.faces = 8;
 | |
|     super(termData);
 | |
|   }
 | |
| 
 | |
|   async evaluate(options) {
 | |
|     await super.evaluate(options);
 | |
|     await this.explode("x=7");
 | |
|     return this;
 | |
|   }
 | |
| 
 | |
|   get total() {
 | |
|     return this.values.filter(it => it != 8).reduce(Misc.sum(), 0);
 | |
|   }
 | |
| 
 | |
|   getResultLabel(diceTerm) {
 | |
|     switch (diceTerm.result) {
 | |
|       case 7: return imgSigneDragon
 | |
|       case 8: return '0';
 | |
|     }
 | |
|     return diceTerm.result.toString();
 | |
|   }
 | |
| }
 | |
| 
 | |
| /** De 12 avec les heures */
 | |
| export class DeHeure extends Die {
 | |
| 
 | |
|   /** @override */
 | |
|   static DENOMINATION = "h";
 | |
| 
 | |
|   static diceSoNiceData(system) {
 | |
|     return {
 | |
|       type: "dh",
 | |
|       font: "HeuresDraconiques",
 | |
|       fontScale: 1.2,
 | |
|       labels: ['v', 'i', 'f', 'o', 'd', 'e', 'l', 's', 'p', 'a', 'r', 'c'],
 | |
|       system: system
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   constructor(termData) {
 | |
|     termData.faces = 12;
 | |
|     super(termData);
 | |
|   }
 | |
| 
 | |
|   getResultLabel(diceTerm) {
 | |
|     return imgHeures[diceTerm.result - 1]
 | |
|   }
 | |
| }
 | |
| 
 | |
| export class RdDDice {
 | |
|   static init() {
 | |
|     CONFIG.Dice.terms[DeTMR.DENOMINATION] = DeTMR
 | |
|     CONFIG.Dice.terms[DeDraconique.DENOMINATION] = DeDraconique
 | |
|     CONFIG.Dice.terms[DeHeure.DENOMINATION] = DeHeure
 | |
|   }
 | |
| 
 | |
|   static onReady() {
 | |
|     if (game.modules.get("dice-so-nice")?.active) {
 | |
|       if (game.settings.get("core", "noCanvas")) {
 | |
|         ui.notifications.warn("Dice So Nice! n'affichera pas de dés car vous avez coché l'option de Foundry 'Scène de jeu désactivé' 'Disable Game Canvas' ");
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   static diceSoNiceReady(dice3d) {
 | |
|     dice3d.DiceFactory.systems.keys().forEach(system => {
 | |
|       dice3d.addDicePreset(DeTMR.diceSoNiceData(system));
 | |
|       dice3d.addDicePreset(DeDraconique.diceSoNiceData(system));
 | |
|       dice3d.addDicePreset(DeHeure.diceSoNiceData(system));
 | |
|     })
 | |
|   }
 | |
| 
 | |
|   static async rollHeure(options = { showDice: HIDE_DICE }) {
 | |
|     return await RdDDice.rollTotal("1dh", options) - 1
 | |
|   }
 | |
| 
 | |
|   static async rollTotal(formula, options = { showDice: HIDE_DICE }) {
 | |
|     return (await RdDDice.roll(formula, options)).total;
 | |
|   }
 | |
| 
 | |
|   static async roll(formula, options = { showDice: SHOW_DICE, rollMode: undefined }) {
 | |
|     const roll = new Roll(RdDDice._formulaOrFake(formula, options));
 | |
|     await roll.evaluate();
 | |
|     await this.showDiceSoNice(roll, options);
 | |
|     return roll;
 | |
|   }
 | |
| 
 | |
|   static async rollOneOf(array) {
 | |
|     if (array == undefined || array.length == 0) {
 | |
|       return undefined;
 | |
|     }
 | |
|     const roll = await RdDDice.rollTotal(`1d${array.length}`);
 | |
|     return array[roll - 1];
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static async showDiceSoNice(roll, options) {
 | |
|     if (options.showDice == HIDE_DICE || !game.modules.get("dice-so-nice")?.active || !game.dice3d) {
 | |
|       return;
 | |
|     }
 | |
| 
 | |
|     let { whisper, blind } = ChatUtility.applyRollMode({}, options?.rollMode);
 | |
|     if (options.forceDiceResult?.total) {
 | |
|       let terms = await RdDDice._getForcedTerms(options);
 | |
|       if (terms) {
 | |
|         await game.dice3d.show({ throws: [{ dice: terms }] })
 | |
|         return;
 | |
|       }
 | |
|     }
 | |
|     await game.dice3d.showForRoll(roll, game.user, true, whisper, blind);
 | |
|   }
 | |
| 
 | |
|   static _formulaOrFake(formula, options) {
 | |
|     if (options?.forceDiceResult?.total) {
 | |
|       options.forceDiceResult.formula = formula;
 | |
|       return options.forceDiceResult.total.toString()
 | |
|     }
 | |
|     return formula;
 | |
|   }
 | |
| 
 | |
|   static async _getForcedTerms(options) {
 | |
|     const total = options.forceDiceResult.total;
 | |
|     switch (options.forceDiceResult.formula) {
 | |
|       case '1d100':
 | |
|         return terms1d100(total);
 | |
|       case "2d10":
 | |
|         return await terms2d10(total);
 | |
|     }
 | |
|     return undefined;
 | |
| 
 | |
|     function terms1d100(total) {
 | |
|       const unites = total % 10;
 | |
|       const dizaines = Math.floor(total / 10);
 | |
|       return [
 | |
|         { type: "d100", result: dizaines, resultLabel: dizaines * 10, vectors: [], options: {}, d100Result: total },
 | |
|         { type: "d10", result: unites, resultLabel: unites, vectors: [], options: {}, d100Result: total }
 | |
|       ];
 | |
|     }
 | |
| 
 | |
|     async function terms2d10(total) {
 | |
|       if (total > 20 || total < 2) { return undefined }
 | |
|       const first = await RdDDice.fakeD10(Math.min(10, total - 1));
 | |
|       const second = total - first;
 | |
|       return [
 | |
|         { type: "d10", result: first, resultLabel: first, vectors: [], options: {} },
 | |
|         { type: "d10", result: second, resultLabel: second, vectors: [], options: {} }
 | |
|       ];
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   static async fakeD10(faces) {
 | |
|     let roll = new Roll(`1d${faces}`);
 | |
|     await roll.evaluate();
 | |
|     return roll.total;
 | |
|   }
 | |
| } |