foundryvtt-reve-de-dragon/packs/humanoides.db
Vincent Vandemeulebrouck 15c07674bc Ajout de la race #200
2021-06-02 16:40:25 +02:00

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{"_id":"EzV1Zxuwi7jwa6bj","name":"Gnome","type":"personnage","img":"systems/foundryvtt-reve-de-dragon/icons/humanoides/gnome.webp","data":{"biographie":null,"notes":"<h1>Description</h1>\n<p>Les Gnomes sont les plus petits des humano&iuml;des, 90 cm de haut pour 40 kg en moyenne. Hormis leur petite taille, ils sont de morphologie humaine. Les hommes (Gnomes) sont barbus de tr&egrave;s bonne heure, et un individu ras&eacute; est une rare excentricit&eacute;. Les femmes (Gnomesses) ne se coupent jamais les cheveux, qu&rsquo;elles nattent ordinairement. Une chevelure de Gnomesse d&eacute;nou&eacute;e lui descend souvent plus bas que les chevilles. Tous sont robustes et particuli&egrave;rement adroits de leurs mains. Ils ont g&eacute;n&eacute;ralement les cheveux et les yeux clairs. Les Gnomes des cit&eacute;s humaines parlent couramment la langue du voyage.</p>\n<h1>Moeurs</h1>\n<p>Les Gnomes sont, selon la l&eacute;gende, les plus anciens des humano&iuml;des. On leur attribue la d&eacute;couverte des gemmes, assimil&eacute;e &agrave; celle de la magie, d&eacute;couverte qui provoqua le premier grand cauchemar des Dragons et leur r&eacute;veil. Une partie d&rsquo;entre eux vit maintenant dans des cit&eacute;s troglodytes ou souterraines, d&rsquo;acc&egrave;s quasiment impossible pour qui n&rsquo;est pas explicitement invit&eacute;. Ils y d&eacute;fendent farouchement leur culture et leurs traditions. Une autre partie s&rsquo;est d&eacute;racin&eacute;e et vit avec les Humains dans certaines cit&eacute;s humaines. Sociables quoique discrets et peu bavards, ils pratiquement l&rsquo;artisanat, excellant notamment en Orf&egrave;vrerie, M&eacute;tallurgie, Serrurerie et Alchimie. Nombre d&rsquo;entre eux sont haut-r&ecirc;vants ; et l&rsquo;on en trouve aussi parmi les voyageurs.</p>\n<h1>Combat</h1>\n<p>Quoique d&rsquo;un naturel peu vindicatif, les Gnomes savent se battre courageusement s&rsquo;il le faut, compensant leur manque de puissance par une bonne escrime. Leur arme de pr&eacute;dilection est une petite &eacute;p&eacute;e, forg&eacute;e par eux-m&ecirc;mes, et justement appel&eacute;e &eacute;p&eacute;e gnome. 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Savoir</p>\n<p>jusquoù lon peut marchander (lequel&nbsp;marchandage doit être fait en jeu de rôle</p>\n<p>par le joueur lui-même).</p>\n<p>&nbsp;</p>","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":1400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"8eG37BK2zFbPrqh8"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","data":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"<p>Groupées en une seule jusquau niveau zéro, ces compétences sont les principes de base du combat de mêlée. 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Savoir dessiner, faire le portrait de quelquun, mais</p>\n<p>également savoir faire un schéma, une carte, un plan, aux proportions exactes.</p>\n<p>&nbsp;</p>","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"sort":2100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"8eG37BK2zFbPrqh8"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"<p>Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans</p>\n<p>lanonymat, se cacher.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":2200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"8eG37BK2zFbPrqh8"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"<p>Lire et &eacute;crire. 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Face &agrave; une agression, ils se mettent &agrave; chialer comme des veaux, mais, tout en s&rsquo;inondant de larmes, ne s&rsquo;en battent pas moins jusqu&rsquo;&agrave; la mort.</p>\n<h1>Combat</h1>\n<p>Les Tortemoques utilisent la lance courte &agrave; pointe de pierre, un bouclier l&eacute;ger de cuir et d&rsquo;&eacute;caille, ainsi que la fronde. 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Omnivores, ils se nourrissent de tout, et toute chair, m&ecirc;me humaine, est bonne &agrave; manger.</p>\n<h1>Combat</h1>\n<p>L&acirc;ches et rus&eacute;s, les Chafouins n&rsquo;attaquent jamais de front, mais toujours par surprise et quand le rapport de force est d&rsquo;au moins trois contre un en leur faveur. Rarement arm&eacute;s, sauf parfois d&rsquo;une dague ou d&rsquo;un gourdin, leur technique consiste &agrave; se jeter &agrave; plusieurs sur leur proie pour l&rsquo;&eacute;trangler, certains commen&ccedil;ant d&eacute;j&agrave; &agrave; mordre au passage. Utiliser normalement les r&egrave;gles d&rsquo;Empoignade en n&rsquo;oubliant pas les malus probables dus &agrave; leur petite taille. Il suffit qu&rsquo;un Chafouin totalise 2 points d&rsquo;empoignade non contr&eacute;s pour que sa victime soit virtuellement morte (le round d&rsquo;apr&egrave;s, il lui ouvre la gorge &agrave; coups de dents). Peu dangereux quand on est nombreux et sur ses gardes, les Chafouins sont une menace mortelle lorsqu&rsquo;on est seul ou surpris.</p>\n<p>&nbsp;</p>\n<h2>Prohib&eacute;es</h2>\n<p>toutes comp&eacute;tences de combat sauf Corps &agrave; corps, Dague, Esquive et Masse &agrave; une main / Com&eacute;die / Commerce / &Eacute;quitation / Musique / Chirurgie / Jeu / M&eacute;tallurgie / Navigation / Orf&egrave;vrerie / Serrurerie / Alchimie / Botanique / &Eacute;criture / M&eacute;decine / Zoologie / Draconic</p>","notesmj":"Notes du MJ","race":"Chafouin","yeux":"","cheveux":"","poids":"","heure":"vaisseau","sexe":"","age":"0","beaute":"10","main":"droitier","experiencelog":[],"carac":{"taille":{"type":"number","value":"7","label":"Taille","xp":"0","derivee":false},"apparence":{"type":"number","value":"8","label":"Apparence","xp":"0","derivee":false},"constitution":{"type":"number","value":"10","label":"Constitution","xp":"0","derivee":false},"force":{"type":"number","value":10,"label":"Force","xp":"0","derivee":false},"agilite":{"type":"number","value":"14","label":"Agilité","xp":"0","derivee":false},"dexterite":{"type":"number","value":"11","label":"Dexterité","xp":"0","derivee":false},"vue":{"type":"number","value":"10","label":"Vue","xp":"0","derivee":false},"ouie":{"type":"number","value":"13","label":"Ouïe","xp":"0","derivee":false},"odoratgout":{"type":"number","value":"13","label":"Odorat-Goût","xp":"0","derivee":false},"volonte":{"type":"number","value":"6","label":"Volonté","xp":"0","derivee":false},"intellect":{"type":"number","value":"5","label":"Intellect","xp":"0","derivee":false},"empathie":{"type":"number","value":"10","label":"Empathie","xp":"0","derivee":false},"reve":{"type":"number","value":"10","label":"Rêve","xp":"0","derivee":false},"chance":{"type":"number","value":"10","label":"Chance","xp":"0","derivee":false},"melee":{"type":"number","value":12,"label":"Mêlée","xp":0,"derivee":true},"tir":{"type":"number","value":10,"label":"Tir","xp":0,"derivee":true},"lancer":{"type":"number","value":10,"label":"Lancer","xp":0,"derivee":true},"derobee":{"type":"number","value":14,"label":"Dérobée","xp":0,"derivee":true}},"sante":{"vie":{"type":"number","max":9,"value":9,"label":"Vie","derivee":true},"endurance":{"type":"number","max":17,"value":17,"label":"Endurance","derivee":true},"fatigue":{"type":"number","max":34,"value":0,"label":"Fatigue","derivee":true},"sonne":{"value":false,"label":"Sonné"}},"blessures":{"legeres":{"liste":[{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""}]},"graves":{"liste":[{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""}]},"critiques":{"liste":[{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""}]}},"attributs":{"sconst":{"type":"number","value":3,"label":"S. 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Ces derniers consistent sommairement en lambeaux de toile, rares fruits de leurs pillages, dont ils se drapent les hanches. Les femelles (les Sagouines) se piquent davantage de coquetterie et recouvrent leur cr&acirc;ne &eacute;cailleux de perruques de ficelle tress&eacute;e&nbsp; ; elles aiment &eacute;galement farder de rouge la membrane protectrice de leurs yeux. &Agrave; part cela, rien ne les distingue nettement des m&acirc;les. Les deux exhalent une odeur atroce d&rsquo;urine et de moisi. Ils ignorent la langue du voyage.</p>\n<h1>Moeurs</h1>\n<p>Les Sagouins sont un fl&eacute;au identique aux Groins. Ils d&eacute;ferlent, ravagent, d&eacute;truisent. Toutefois, &agrave; la diff&eacute;rence de ceux-ci, ils ne pillent pas pour le butin ni pour la luxure. Ils d&eacute;vastent tout par principe, d&eacute;truire &eacute;tant un but en soi. L&rsquo;or les laisse indiff&eacute;rents. Apr&egrave;s avoir massacr&eacute; un village entier, ils n&rsquo;emportent parfois que quelques morceaux de tissu pour renouveler leur pagne, tandis que les Sagouines se disputent la ficelle. Quittant les lieux de leur besogne, ils tirent derri&egrave;re eux le cadavre d&rsquo;un homme ou d&rsquo;une femme. Ils ne le d&eacute;voreront que quand il sera amplement putr&eacute;fi&eacute;.</p>\n<h1>Combat</h1>\n<p>Les Sagouins se battent &agrave; la sagouine, une sorte de fl&eacute;au &agrave; trois cha&icirc;nes termin&eacute;es par des crochets barbel&eacute;s, et parent au bouclier moyen. 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Avides, ils aiment ce qui brille, mais leur ignorance et leur imb&eacute;cillit&eacute; leur font souvent pr&eacute;f&eacute;rer le toc et le tape-&agrave;l&rsquo;oeil &agrave; la valeur r&eacute;elle.</p>\n<h1>Combat</h1>\n<p>Quoique pouvant utiliser toutes les armes, les Groins ont rarement des armes de tir ou de lancer. Ils sont le plus souvent arm&eacute;s d&rsquo;une grouine, une masse lourde qu&rsquo;ils bricolent eux-m&ecirc;mes en la renfor&ccedil;ant de clous et de ferrailles tordues. 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Ne&nbsp;peut en aucun cas se substituer aux compétences dartisanat, Charpenterie, Maçonnerie, etc. Bricolage est utilisé quand lusage&nbsp;de ces compétences nest pas pertinent.</p>\n<p>&nbsp;</p>","defaut_carac":"dexterite","niveau_archetype":0,"xp_sort":0},"sort":900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"cVwrs8w8k3zTZpq2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_bricolage.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"LE4nA119la5cd0bC","name":"Chant","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"<p>Savoir chanter juste, se souvenir de mélodies, improviser.</p>\n<p>&nbsp;</p>","defaut_carac":"ouie","niveau_archetype":0,"xp_sort":0},"sort":1000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"cVwrs8w8k3zTZpq2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chant.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"FqLWG6xjISKMLPiX","name":"Charpenterie","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Cest au sens large le travail du bois, charpenterie, menuiserie, ébénisterie. 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Savoir</p>\n<p>jusquoù lon peut marchander (lequel&nbsp;marchandage doit être fait en jeu de rôle</p>\n<p>par le joueur lui-même).</p>\n<p>&nbsp;</p>","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":1400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"cVwrs8w8k3zTZpq2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","data":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"<p>Groupées en une seule jusquau niveau zéro, ces compétences sont les principes de base du combat de mêlée. Corps à&nbsp;corps permet de se battre sans armes ; Es-quive permet desquiver toutes les sortes&nbsp;de coup ; Dague de mêlée permet lutilisation de la dague au contact.</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":1500000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"cVwrs8w8k3zTZpq2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"Jz4AZdDlSjsyoUsm","name":"Course","type":"competence","data":{"niveau":3,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"<p>Sprinter le plus vite possible, ou courir sur de longues distances en m&eacute;nageant son souffle.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":1600000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"cVwrs8w8k3zTZpq2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_course.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"3qRzl3nhLZNsoDsI","name":"Cuisine","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"<p>Identifier les saveurs culinaires, les épices et les aromates. 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Savoir dessiner, faire le portrait de quelquun, mais</p>\n<p>également savoir faire un schéma, une carte, un plan, aux proportions exactes.</p>\n<p>&nbsp;</p>","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"sort":2100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"cVwrs8w8k3zTZpq2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"<p>Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans</p>\n<p>lanonymat, se cacher.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":2200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"cVwrs8w8k3zTZpq2"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"<p>Lire et &eacute;crire. 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Certains baragouinent la langue du voyage.</p>\n<h1>Moeurs</h1>\n<p>Farouches, distants, peut-&ecirc;tre conscients d&rsquo;&ecirc;tre objet d&rsquo;horreur, les Ogres se m&ecirc;lent le moins possible aux autres populations. En eux-m&ecirc;mes, ils se savent bons et doux et ne comprennent pas pourquoi tant de haine. Leurs territoires d&rsquo;&eacute;lection sont les collines bois&eacute;es, les contreforts montagneux o&ugrave; ils peuvent trouver des cavernes. &Agrave; d&eacute;faut, ils se construisent des huttes. Ils vivent de chasse et de p&ecirc;che, se v&ecirc;tant de cuir et de peaux. Ce qui les fait craindre et ha&iuml;r, c&rsquo;est qu&rsquo;ils d&eacute;vorent leurs proies encore vivantes. On dit qu&rsquo;ils aiment la viande &laquo;<em>hurlante</em>&raquo; et qu&rsquo;ils sont anthropophages. En r&eacute;alit&eacute;, manger de la chair morte est tout aussi impensable que r&eacute;pugnant pour un Ogre, il pr&eacute;f&eacute;rerait se contenter de ronger des racines. Et en ce qui concerne les quelques enfants humains qu&rsquo;il leur arrive de d&eacute;vorer, en toute honn&ecirc;tet&eacute; de coeur et d&rsquo;esprit, ils ne voient pas la diff&eacute;rence avec un agneau. &laquo;<em>C&rsquo;est gentil aussi, un agneau, et c&rsquo;est bon aussi...</em>&raquo;</p>\n<h1>Combat</h1>\n<p>Les Ogres n&rsquo;utilisent quasiment que la lance et le bouclier. Leur force est telle qu&rsquo;ils utilisent la m&ecirc;me lance courte en m&ecirc;l&eacute;e et en lancer en guise de javelot. Leur cuir souple les prot&egrave;ge de 2 points, auxquels ils rajoutent 1 point de protection naturelle.</p>\n<p>&nbsp;</p>\n<h2>Prohib&eacute;es</h2>\n<p>Cuisine / Com&eacute;die / &Eacute;quitation / Pickpocket / Orf&egrave;vrerie/ Serrurerie / Alchimie / Draconic</p>","notesmj":"Notes du MJ","race":"Ogre","yeux":"","cheveux":"","poids":"","heure":"vaisseau","sexe":"","age":"0","beaute":"10","main":"droitier","experiencelog":[],"carac":{"taille":{"type":"number","value":"15","label":"Taille","xp":"0","derivee":false},"apparence":{"type":"number","value":"10","label":"Apparence","xp":"0","derivee":false},"constitution":{"type":"number","value":"13","label":"Constitution","xp":"0","derivee":false},"force":{"type":"number","value":13,"label":"Force","xp":"0","derivee":false},"agilite":{"type":"number","value":"10","label":"Agilité","xp":"0","derivee":false},"dexterite":{"type":"number","value":"10","label":"Dexterité","xp":"0","derivee":false},"vue":{"type":"number","value":"10","label":"Vue","xp":"0","derivee":false},"ouie":{"type":"number","value":"10","label":"Ouïe","xp":"0","derivee":false},"odoratgout":{"type":"number","value":"12","label":"Odorat-Goût","xp":"0","derivee":false},"volonte":{"type":"number","value":"10","label":"Volonté","xp":"0","derivee":false},"intellect":{"type":"number","value":"7","label":"Intellect","xp":"0","derivee":false},"empathie":{"type":"number","value":"8","label":"Empathie","xp":"0","derivee":false},"reve":{"type":"number","value":"10","label":"Rêve","xp":"0","derivee":false},"chance":{"type":"number","value":"10","label":"Chance","xp":"0","derivee":false},"melee":{"type":"number","value":11,"label":"Mêlée","xp":0,"derivee":true},"tir":{"type":"number","value":10,"label":"Tir","xp":0,"derivee":true},"lancer":{"type":"number","value":11,"label":"Lancer","xp":0,"derivee":true},"derobee":{"type":"number","value":8,"label":"Dérobée","xp":0,"derivee":true}},"sante":{"vie":{"type":"number","max":14,"value":14,"label":"Vie","derivee":true},"endurance":{"type":"number","max":28,"value":28,"label":"Endurance","derivee":true},"fatigue":{"type":"number","max":56,"value":0,"label":"Fatigue","derivee":true},"sonne":{"value":false,"label":"Sonné"}},"blessures":{"legeres":{"liste":[{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""}]},"graves":{"liste":[{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""}]},"critiques":{"liste":[{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""}]}},"attributs":{"sconst":{"type":"number","value":4,"label":"S. 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Savoir à qui sadresser.</p>\n<p>&nbsp;</p>","defaut_carac":"derobee","niveau_archetype":0,"xp_sort":0},"sort":5300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"ZOEgz1r3Aixi14rR"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_cite.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"vDOAyWc2YnuhNnFF","name":"Survie en Désert","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Par exemple pister un gibier en forêt demande lusage de Survie en forêt, trouver une grotte pour sabriter en montagne demande Survie en montagne. Survie en extérieur tient lieu de survie spécifique pour les plaines et collines non boisées.</p>\n<p>&nbsp;</p>","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":5400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"ZOEgz1r3Aixi14rR"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"ue5iDSm2f4efQDWO","name":"Survie en Extérieur","type":"competence","data":{"niveau":3,"default_diffLibre":0,"base":-8,"categorie":"particuliere","xp":0,"description":"<p>Se sentir à son aise dans la nature, hors de toute civilisation, sorienter. Construireun abri, allumer un feu en mauvaisesconditions, trouver de leau, pêcher, savoirExemplaire pour dépecer un gibier et laccommoder sur un feu de braise. 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{"_id":"dW4RMKpz2WaXbW3h","name":"Drôle","type":"personnage","img":"systems/foundryvtt-reve-de-dragon/icons/humanoides/drole.webp","data":{"biographie":"Histoire personnelle...","notes":"<h1>Description</h1>\n<p>Les Dr&ocirc;les, &eacute;galement appel&eacute;s Tr&ocirc;les, ont l&rsquo;apparence d&rsquo;Humains contrefaits : difformes, tordus, hirsutes, pustuleux et morveux. Ils sont dou&eacute;s d&rsquo;une grande force physique et, malgr&eacute; leur difformit&eacute;, d&rsquo;une stup&eacute;fiante agilit&eacute;. Leurs mains sont d&rsquo;&eacute;normes battoirs aux ongles durs comme des griffes. Ils pratiquent la langue du voyage.</p>\n<h1>Moeurs</h1>\n<p>Dr&ocirc;les et Dr&ocirc;lesses vivent en solitaire, ne se rencontrant que bri&egrave;vement pour s&rsquo;accoupler. M&eacute;chants et mesquins, ils d&eacute;testent tout le monde, y compris leurs cong&eacute;n&egrave;res. Ils vivent g&eacute;n&eacute;ralement cach&eacute;s sous les vieux ponts ou &agrave; l&rsquo;entr&eacute;e de b&acirc;timents en ruines, o&ugrave; ils se nourrissent de vermine et de racines, tout juste v&ecirc;tus d&rsquo;un pagne. Ils poss&egrave;dent un pouvoir inn&eacute; qu&rsquo;ils peuvent conserver et utiliser tant qu&rsquo;ils respectent la r&egrave;gle de n&rsquo;agresser personne si la personne respecte elle-m&ecirc;me la condition de jeter une pi&egrave;ce de monnaie (un denier suffit) en disant &laquo;<em>Pour le p&eacute;age !</em>&raquo; ou une formule &eacute;quivalente. Si cette condition n&rsquo;est pas respect&eacute;e, le Dr&ocirc;le s&rsquo;estime offens&eacute;. Si le fauteur est seul ou faible, il cherche &agrave; le tuer ; &agrave; d&eacute;faut, il utilise son pouvoir qui est de lancer le mauvais oeil. Ce pouvoir est l&rsquo;&eacute;quivalent d&rsquo;un sort de Thanatoeil de 10 points (voir <strong>Thanatoeil, p.296</strong>). 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Excellents cavaliers, ils montent souvent des aligates, qu&rsquo;ils &eacute;l&egrave;vent en troupeaux, et vivent sous la tente, pratiquant avec la m&ecirc;me adresse commerce, m&eacute;tallurgie, orf&egrave;vrerie, maroquinerie et pillage. Tous les clans d&rsquo;une m&ecirc;me tribu sont amis, mais les guerres entre tribus ne sont pas rares. Vis &agrave; vis des autres humano&iuml;des et principalement des Humains, qu&rsquo;ils appellent hommes bl&ecirc;mes, les Cyans affichent le m&eacute;pris le plus profond.</p>\n<h2>La m&eacute;moire bleue</h2>\n<p>C&rsquo;est dans leur mental que les Cyans sont les plus inhumains de tous les humano&iuml;des. Ils ont la conscience permanente de n&rsquo;&ecirc;tre r&eacute;ellement qu&rsquo;un r&ecirc;ve et sentent que leur &ecirc;tre v&eacute;ritable se situe au-del&agrave; de leur &eacute;tat actuel, comme s&rsquo;ils avaient une connaissance intuitive de tout leur arch&eacute;type. De ce fait, ils ne redoutent absolument pas la mort. La connaissance intuitive de l&rsquo;arch&eacute;type est parfois si aigu&euml; qu&rsquo;elle en devient intol&eacute;rable, c&rsquo;est ce qu&rsquo;on appelle la m&eacute;moire bleue. Le Cyan ne sait r&eacute;ellement plus qui il est : lui-m&ecirc;me aujourd&rsquo;hui, lui-m&ecirc;me il y a vingt ans, son fils, son fr&egrave;re, son a&iuml;eul ? Pour s&rsquo;en gu&eacute;rir et retrouver sa stabilit&eacute;, il doit voler une partie de la personnalit&eacute; de quelqu&rsquo;un d&rsquo;autre. Pour ce faire, il se fait &nbsp;incruster une gemme dans le front par lehaut-r&ecirc;vant du clan, au moyen d&rsquo;un rituel que les Cyans sont seuls &agrave; conna&icirc;tre. La gemme se met alors &agrave; luire (on dit qu&rsquo;elle est activ&eacute;e) et appelle une certaine caract&eacute;ristique (FORCE, AGILIT&Eacute;, VUE, etc.). <br />La qu&ecirc;te commence.</p>\n<h2>La qu&ecirc;te</h2>\n<p>D&egrave;s que le Cyan se retrouve en pr&eacute;sence d&rsquo;un personnage poss&eacute;dant la caract&eacute;ristique convoit&eacute;e &agrave; un plus haut degr&eacute; que lui, g&eacute;n&eacute;ralement un Humain, le Cyan en a automatiquement conscience et le fait savoir, retrouvant comme par hasard l&rsquo;usage de la langue du voyage : &laquo;Comme ta vue est per&ccedil;ante, homme bl&ecirc;me !&raquo; Puis il doit le tuer de sa propre main. D&egrave;s que sa proie expire, la gemme s&rsquo;&eacute;teint (elle est d&eacute;sactiv&eacute;e) et le Cyan acquiert le niveau de caract&eacute;ristique de sa victime. Si par exemple le Cyan avait 11 en VUE et sa victime 13, le Cyan a maintenant 13. Puis il se retrouve en paix avec lui-m&ecirc;me jusqu&rsquo;&agrave; ce qu&rsquo;il soit &agrave; nouveau aiguillonn&eacute; par la m&eacute;moire bleue. Certains vieux Cyans poss&egrave;dent jusqu&rsquo;&agrave; douze gemmes incrust&eacute;es dans leur front. Les qu&ecirc;tes peuvent demander du temps, et si le Cyan doit tuer sa victime lui-m&ecirc;me, cela ne l&rsquo;emp&ecirc;che pas de se faire accompagner par des membres de son clan. Pour peu qu&rsquo;un haut-r&ecirc;vant non encore en poste puisse se joindre &agrave; eux, l&rsquo;ensemble forme alors un nouveau clan, et c&rsquo;est tout ce clan qui est en qu&ecirc;te.</p>\n<h1>Combat</h1>\n<p>Les Cyans, usuellement prot&eacute;g&eacute;s de cuir souple, combattent &agrave; l&rsquo;&eacute;p&eacute;e cyane, un cimeterre &agrave; l&rsquo;acier bleut&eacute;, et parent au bouclier l&eacute;ger. Les femmes (les Cyanes) ont socialement les m&ecirc;mes droits et devoirs que les hommes et tirent excellemment &agrave; l&rsquo;arc. 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Savoir dessiner, faire le portrait de quelquun, mais</p>\n<p>également savoir faire un schéma, une carte, un plan, aux proportions exactes.</p>\n<p>&nbsp;</p>","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"sort":2100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"54uU2JW1NYxGWVjv"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"<p>Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans</p>\n<p>lanonymat, se cacher.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":2200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"54uU2JW1NYxGWVjv"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"<p>Lire et &eacute;crire. 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Hommes et femmes ne sont g&eacute;n&eacute;ralement v&ecirc;tus que d&rsquo;un pagne et de quelques ornements de cuir, les hommes arborant en plus un petit casque &agrave; peine grand comme un bol. Les Fi&egrave;rabras s&rsquo;expriment par grognements et ignorent tout de la langue du voyage.</p>\n<h1>Moeurs</h1>\n<p>Les m&acirc;les ne savent faire que trois choses (qu&rsquo;ils font au demeurant fort bien) : rouler des m&eacute;caniques, engrosser leurs femelles et taper sur tout ce qui bouge. Toutes proportions gard&eacute;es, leurs compagnes sont intellectuellement des surdou&eacute;es. Ce sont elles qui fabriquent les huttes de branchages o&ugrave; ils vivent, tannent les peaux, pratiquent la poterie, etc. Face &agrave; une rencontre de Fi&egrave;rabras, il n&rsquo;y a que deux comportements raisonnables : fuir le plus vite possible ou frapper encore plus fort.</p>\n<h1>Combat</h1>\n<p>Les Fi&egrave;rabras ignorent la subtilit&eacute; des armes de tir ou de jet et ne combattent qu&rsquo;&agrave; la masse lourde tenue &agrave; deux mains.</p>\n<p>&nbsp;</p>\n<h2>Prohib&eacute;es</h2>\n<p>Com&eacute;die / &Eacute;quitation / Ma&ccedil;onnerie / Musique / Pickpocket / Survie cit&eacute; / Navigation / Orf&egrave;vrerie / Serrurerie / toutes connaissances y compris le Draconic</p>","notesmj":"Notes du MJ","race":"Fièrabras","yeux":"","cheveux":"","poids":"","heure":"vaisseau","sexe":"","age":"0","beaute":"10","main":"droitier","experiencelog":[],"carac":{"taille":{"type":"number","value":"13","label":"Taille","xp":"0","derivee":false},"apparence":{"type":"number","value":"10","label":"Apparence","xp":"0","derivee":false},"constitution":{"type":"number","value":"13","label":"Constitution","xp":"0","derivee":false},"force":{"type":"number","value":13,"label":"Force","xp":"0","derivee":false},"agilite":{"type":"number","value":"11","label":"Agilité","xp":"0","derivee":false},"dexterite":{"type":"number","value":"8","label":"Dexterité","xp":"0","derivee":false},"vue":{"type":"number","value":"8","label":"Vue","xp":"0","derivee":false},"ouie":{"type":"number","value":"8","label":"Ouïe","xp":"0","derivee":false},"odoratgout":{"type":"number","value":"8","label":"Odorat-Goût","xp":"0","derivee":false},"volonte":{"type":"number","value":"10","label":"Volonté","xp":"0","derivee":false},"intellect":{"type":"number","value":"5","label":"Intellect","xp":"0","derivee":false},"empathie":{"type":"number","value":"6","label":"Empathie","xp":"0","derivee":false},"reve":{"type":"number","value":"10","label":"Rêve","xp":"0","derivee":false},"chance":{"type":"number","value":"10","label":"Chance","xp":"0","derivee":false},"melee":{"type":"number","value":12,"label":"Mêlée","xp":0,"derivee":true},"tir":{"type":"number","value":8,"label":"Tir","xp":0,"derivee":true},"lancer":{"type":"number","value":10,"label":"Lancer","xp":0,"derivee":true},"derobee":{"type":"number","value":9,"label":"Dérobée","xp":0,"derivee":true}},"sante":{"vie":{"type":"number","max":13,"value":13,"label":"Vie","derivee":true},"endurance":{"type":"number","max":26,"value":26,"label":"Endurance","derivee":true},"fatigue":{"type":"number","max":52,"value":0,"label":"Fatigue","derivee":true},"sonne":{"value":false,"label":"Sonné"}},"blessures":{"legeres":{"liste":[{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""}]},"graves":{"liste":[{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""},{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""}]},"critiques":{"liste":[{"active":false,"premiers_soins":0,"soins_complets":0,"jours":0,"localisation":""}]}},"attributs":{"sconst":{"type":"number","value":4,"label":"S. 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Savoir</p>\n<p>jusquoù lon peut marchander (lequel&nbsp;marchandage doit être fait en jeu de rôle</p>\n<p>par le joueur lui-même).</p>\n<p>&nbsp;</p>","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":1400000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"lawCSp9UdbmvXAyF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_defaut.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"8Uj41cL5Qlxxy675","name":"Corps à corps","type":"competence","data":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"<p>Groupées en une seule jusquau niveau zéro, ces compétences sont les principes de base du combat de mêlée. 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Exécuter, inventer une recette. Faire griller un gibier sur un feu de&nbsp;camp nest généralement pas de la cuisine,&nbsp;mais de la simple survie.</p>\n<p>&nbsp;</p>","defaut_carac":"odoratgout","niveau_archetype":0,"xp_sort":0},"sort":1700000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"lawCSp9UdbmvXAyF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_cuisine.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"XZNm5W8nTe8aCG61","name":"Dague","type":"competence","data":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"<p>Pour utiliser les Dagues et les Couteaux en combat</p>\n<p>&nbsp;</p>","defaut_carac":"melee","niveau_archetype":0,"xp_sort":0},"sort":1800000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"lawCSp9UdbmvXAyF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"thJy5AN0qePmfpJu","name":"Dague de jet","type":"competence","data":{"niveau":-8,"default_diffLibre":0,"base":-8,"categorie":"lancer","xp":0,"description":"<p>Utilisation de la dague en lancer.</p>","defaut_carac":"lancer","niveau_archetype":0,"xp_sort":0},"sort":1900000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"lawCSp9UdbmvXAyF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dague_jet.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"LhP3Y0qCBHNp2atl","name":"Danse","type":"competence","data":{"niveau":5,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"<p>Être capable de danser en mesure, de danser harmonieusement avec une personne</p>\n<p>ou un groupe, de charmer un public par&nbsp;une exhibition.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":2000000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"lawCSp9UdbmvXAyF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_danse.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"OVcZE4kfiPYEOzgm","name":"Dessin","type":"competence","data":{"niveau":-4,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"<p>Avoir le sens des proportions. Savoir dessiner, faire le portrait de quelquun, mais</p>\n<p>également savoir faire un schéma, une carte, un plan, aux proportions exactes.</p>\n<p>&nbsp;</p>","defaut_carac":"tir","niveau_archetype":0,"xp_sort":0},"sort":2100000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"lawCSp9UdbmvXAyF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_dessin.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"94P55yZfeipCGbsr","name":"Discrétion","type":"competence","data":{"niveau":5,"default_diffLibre":0,"base":-4,"categorie":"generale","xp":0,"description":"<p>Se déplacer en silence, sans se faire remarquer, passer inaperçu, se fondre dans</p>\n<p>lanonymat, se cacher.</p>\n<p>&nbsp;</p>","defaut_carac":"agilite","niveau_archetype":0,"xp_sort":0},"sort":2200000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"lawCSp9UdbmvXAyF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_discretion.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"qmIpUeedvjC8nGF1","name":"Ecriture","type":"competence","data":{"niveau":-11,"default_diffLibre":0,"base":-11,"categorie":"connaissance","xp":0,"description":"<p>Lire et &eacute;crire. Savoir composer un texte, un po&egrave;me. Connaissance g&eacute;n&eacute;rale des langues anciennes.</p>\n<p>&nbsp;</p>","defaut_carac":"intellect","niveau_archetype":0,"xp_sort":0},"sort":2300000,"flags":{"pick-up-stix":{"pick-up-stix":{"owner":"lawCSp9UdbmvXAyF"}}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.png","effects":[],"folder":null,"permission":{"default":0}},{"_id":"fPhPcCP3sbS6mfbS","name":"Epée à 1 main","type":"competence","data":{"niveau":-6,"default_diffLibre":0,"base":-6,"categorie":"melee","xp":0,"description":"<p>Groupées en une seule jusquau niveau zéro, ces compétences sont les principes de base du combat de mêlée. 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