74ddc8893a
La méthode splice retourne les éléments supprimées, et non pas le tableau après suppression # Conflicts: # module/item-competence.js # module/misc.js
245 lines
8.8 KiB
JavaScript
245 lines
8.8 KiB
JavaScript
import { Grammar } from "./grammar.js";
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const competenceTroncs = [["Esquive", "Dague", "Corps à corps"],
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["Epée à 1 main", "Epée à 2 mains", "Hache à 1 main", "Hache à 2 mains", "Lance", "Masse à 1 main", "Masse à 2 mains"]];
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const competence_xp_par_niveau = [5, 5, 5, 10, 10, 10, 10, 15, 15, 15, 15, 20, 20, 20, 20, 30, 30, 40, 40, 60, 60, 100, 100, 100, 100, 100, 100, 100, 100, 100];
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const competence_niveau_max = competence_xp_par_niveau.length - 10;
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/* -------------------------------------------- */
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const limitesArchetypes = [
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{ "niveau": 0, "nombreMax": 100, "nombre": 0 },
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{ "niveau": 1, "nombreMax": 10, "nombre": 0 },
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{ "niveau": 2, "nombreMax": 9, "nombre": 0 },
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{ "niveau": 3, "nombreMax": 8, "nombre": 0 },
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{ "niveau": 4, "nombreMax": 7, "nombre": 0 },
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{ "niveau": 5, "nombreMax": 6, "nombre": 0 },
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{ "niveau": 6, "nombreMax": 5, "nombre": 0 },
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{ "niveau": 7, "nombreMax": 4, "nombre": 0 },
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{ "niveau": 8, "nombreMax": 3, "nombre": 0 },
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{ "niveau": 9, "nombreMax": 2, "nombre": 0 },
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{ "niveau": 10, "nombreMax": 1, "nombre": 0 },
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{ "niveau": 11, "nombreMax": 1, "nombre": 0 }
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];
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/* -------------------------------------------- */
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const categorieCompetences = {
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"generale": { level: "-4", label: "Générales" },
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"particuliere": { level: "-8", label: "Particulières" },
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"specialisee": { level: "-11", label: "Spécialisées" },
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"connaissance": { level: "-11", label: "Connaissances" },
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"draconic": { level: "-11", label: "Draconics" },
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"melee": { level: "-6", label: "Mêlée" },
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"tir": { level: "-8", label: "Tir" },
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"lancer": { level: "-8", label: "Lancer" }
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}
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const compendiumCompetences = {
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"personnage": "foundryvtt-reve-de-dragon.competences",
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"creature": "foundryvtt-reve-de-dragon.competences-creatures",
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"entite": "foundryvtt-reve-de-dragon.competences-entites"
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};
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function _buildCumulXP() {
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let cumulXP = { "-11": 0 };
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let cumul = 0;
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for (let i = 0; i <= competence_xp_par_niveau.length; i++) {
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let level = i - 10;
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cumul += competence_xp_par_niveau[i];
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cumulXP[level] = cumul;
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}
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return cumulXP;
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}
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const competence_xp_cumul = _buildCumulXP();
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export class RdDItemCompetence extends Item {
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static actorCompendium(actorType) {
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return compendiumCompetences[actorType];
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}
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static getCategorieCompetences() {
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return categorieCompetences;
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}
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static getNiveauBase(category) {
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return categorieCompetences[category].base;
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}
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static getLabelCategorie(category) {
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return categorieCompetences[category].label;
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}
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static getEsquive(competences) {
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return { name: 'Esquive', niveau: RdDItemCompetence.findCompetence(competences, 'Esquive')?.data.niveau ?? -6 };
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}
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/* -------------------------------------------- */
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static isCompetenceArme(competence) {
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switch (competence.data.categorie) {
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case 'melee':
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return competence.name != 'Esquive';
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case 'tir':
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case 'lancer':
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return true;
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}
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return false;
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}
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/* -------------------------------------------- */
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static isArmeUneMain(competence) {
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return competence?.name.toLowerCase().includes("1 main");
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}
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static isArme2Main(competence) {
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return competence?.name.toLowerCase().includes("2 main");
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}
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/* -------------------------------------------- */
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static isMalusEncombrementTotal(competence) {
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return competence?.name.toLowerCase().match(/(natation|acrobatie)/);
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}
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/* -------------------------------------------- */
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static isTronc(compName) {
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for (let troncList of competenceTroncs) {
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for (let troncName of troncList) {
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if (troncName == compName)
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return troncList;
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}
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}
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return false;
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}
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/* -------------------------------------------- */
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static computeTotalXP(competences) {
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const total = competences.map(c => RdDItemCompetence.computeXP(c))
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.reduce((a, b) => a + b, 0);
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const economieTronc = RdDItemCompetence.computeEconomieXPTronc(competences);
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return total - economieTronc;
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}
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/* -------------------------------------------- */
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static computeXP(competence) {
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const factor = competence.name.includes('Thanatos') ? 2 : 1; // Thanatos compte double !
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const xpNiveau = RdDItemCompetence.computeDeltaXP(competence.data.base, competence.data.niveau ?? competence.data.base);
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const xp = competence.data.xp ?? 0;
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const xpSort = competence.data.xp_sort ?? 0;
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return factor * (xpNiveau + xp) + xpSort;
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}
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/* -------------------------------------------- */
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static computeEconomieXPTronc(competences) {
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return competenceTroncs.map(
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list => list.map(name => RdDItemCompetence.findCompetence(competences, name))
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// calcul du coût xp jusqu'au niveau 0 maximum
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.map(it => RdDItemCompetence.computeDeltaXP(it?.data.base ?? -11, Math.min(it?.data.niveau ?? -11, 0)))
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.sort(Misc.ascending())
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.splice(0, list.length-1) // prendre toutes les valeurs sauf l'une des plus élevées
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.reduce(Misc.sum(), 0)
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).reduce(Misc.sum(), 0);
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}
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/* -------------------------------------------- */
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static computeDeltaXP(from, to) {
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RdDItemCompetence._valideNiveau(from);
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RdDItemCompetence._valideNiveau(to);
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return competence_xp_cumul[to] - competence_xp_cumul[from];
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}
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/* -------------------------------------------- */
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static computeCompetenceXPCost(competence) {
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let xp = RdDItemCompetence.getDeltaXp(competence.data.base, competence.data.niveau ?? competence.data.base);
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xp += competence.data.xp ?? 0;
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if (competence.name.includes('Thanatos')) xp *= 2; /// Thanatos compte double !
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xp += competence.data.xp_sort ?? 0;
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return xp;
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}
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/* -------------------------------------------- */
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static computeEconomieCompetenceTroncXP(competences) {
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let economie = 0;
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for (let troncList of competenceTroncs) {
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let list = troncList.map(name => RdDItemCompetence.findCompetence(competences, name))
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.sort((c1, c2) => c2.data.niveau - c1.data.niveau); // tri du plus haut au plus bas
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list.splice(0, 1); // ignorer la plus élevée
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list.forEach(c => {
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economie += RdDItemCompetence.getDeltaXp(c.data.base, Math.min(c.data.niveau, 0));
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});
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}
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return economie;
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}
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static levelUp(itemData) {
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itemData.data.xpNext = RdDItemCompetence.getCompetenceNextXp(itemData.data.niveau);
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itemData.data.isLevelUp = itemData.data.xp >= itemData.data.xpNext;
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}
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static isVisible(itemData) {
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return Number(itemData.data.niveau) != RdDItemCompetence.getNiveauBase(itemData.data.categorie);
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}
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/* -------------------------------------------- */
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static isNiveauBase(itemData) {
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return Number(itemData.data.niveau) == RdDItemCompetence.getNiveauBase(itemData.data.categorie);
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}
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/* -------------------------------------------- */
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static findCompetence(list, name) {
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name = Grammar.toLowerCaseNoAccent(name);
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const competences = list.filter(it => Grammar.toLowerCaseNoAccent(it.name).includes(name) && (it.type == "competence" || it.type == "competencecreature"));
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if (competences.length == 0) {
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return undefined;
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}
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let competence = competences.find(it => Grammar.toLowerCaseNoAccent(it.name) == name);
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if (competence) {
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return competence;
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}
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if (competences.length>1) {
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const names = competences.map(it => it.name).reduce((a, b) => `${a}<br>${b}`);
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ui.notifications.info(`Plusieurs compétences possibles:<br>${names}<br>La première sera choisie: ${competences[0].name}`);
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}
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return competences[0];
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}
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/* -------------------------------------------- */
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static getCompetenceNextXp(niveau) {
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return RdDItemCompetence.getCompetenceXp(niveau + 1);
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}
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/* -------------------------------------------- */
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static getCompetenceXp(niveau) {
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RdDItemCompetence._valideNiveau(niveau);
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return niveau < -10 ? 0 : competence_xp_par_niveau[niveau + 10];
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}
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/* -------------------------------------------- */
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static getDeltaXp(from, to) {
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RdDItemCompetence._valideNiveau(from);
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RdDItemCompetence._valideNiveau(to);
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return competence_xp_cumul[to] - competence_xp_cumul[from];
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}
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/* -------------------------------------------- */
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static _valideNiveau(niveau) {
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if (niveau < -11 || niveau > competence_niveau_max) {
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console.warn(`Niveau ${niveau} en dehors des niveaux de compétences: [-11, ${competence_niveau_max} ]`);
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}
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}
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/* -------------------------------------------- */
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static computeResumeArchetype(competences) {
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const archetype = RdDItemCompetence.getLimitesArchetypes();
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competences.forEach(it => {
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let niveau = Math.max(0, it.data.niveau_archetype);
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archetype[niveau] = archetype[niveau] ?? { "niveau": niveau, "nombreMax": 0, "nombre": 0 };
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archetype[niveau].nombre = (archetype[niveau]?.nombre ?? 0) + 1;
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});
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return archetype;
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}
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/* -------------------------------------------- */
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static getLimitesArchetypes() {
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return duplicate(limitesArchetypes);
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}
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} |