a0c1d063f1
Pas uniquement pour le système rdd
116 lines
3.1 KiB
JavaScript
116 lines
3.1 KiB
JavaScript
import { ChatUtility } from "./chat-utility.js";
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import { SYSTEM_RDD } from "./constants.js";
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import { Misc } from "./misc.js";
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const signeDragon = 'systems/foundryvtt-reve-de-dragon/icons/heures/hdragon.webp';
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const imgSigneDragon = `<img src="${signeDragon}" class="dice-img" />`;
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const labelsDeDragon = ['1', '2', '3', '4', '5', '6', signeDragon, '0'];
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const bumpsDeDragon = [, , , , , , signeDragon, ];
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/** De7 pour les jets de rencontre */
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export class De7 extends Die {
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/** @override */
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static DENOMINATION = "7";
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static diceSoNiceData(system) {
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return { type: "d7", labels: labelsDeDragon, bumpMaps: bumpsDeDragon, system: system }
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}
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constructor(termData) {
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termData.faces = 8;
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super(termData);
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}
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evaluate() {
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super.evaluate();
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this.explode("x=8");
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return this;
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}
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get total() {
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return this.values.filter(it => it != 8).reduce(Misc.sum(), 0);
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}
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static getResultLabel(result) {
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switch (result) {
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case 7: return imgSigneDragon
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}
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return result;
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}
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}
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/** DeDraconique pour le D8 sans limite avec 8=>0 */
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export class DeDraconique extends Die {
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static DENOMINATION = "r";
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static diceSoNiceData(system) {
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return { type: "dr", labels: labelsDeDragon, bumpMaps: bumpsDeDragon, system: system }
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}
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constructor(termData) {
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termData.faces = 8;
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super(termData);
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}
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evaluate() {
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super.evaluate();
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this.explode("x=7");
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return this;
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}
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get total() {
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return this.values.filter(it => it != 8).reduce(Misc.sum(), 0);
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}
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static getResultLabel(result) {
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switch (result) {
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case 7: return imgSigneDragon
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}
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return result;
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}
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}
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export class RdDDice {
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static init() {
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CONFIG.Dice.terms[De7.DENOMINATION] = De7;
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CONFIG.Dice.terms[DeDraconique.DENOMINATION] = DeDraconique;
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}
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static diceSoNiceReady(dice3d) {
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for (const system of Object.keys(dice3d.DiceFactory.systems)) {
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dice3d.addDicePreset(De7.diceSoNiceData(system));
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dice3d.addDicePreset(DeDraconique.diceSoNiceData(system));
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}
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}
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/* -------------------------------------------- */
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static async show(roll, rollMode = undefined) {
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if (roll.showDice || game.settings.get(SYSTEM_RDD, "dice-so-nice") == true) {
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await this.showDiceSoNice(roll, rollMode);
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}
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return roll;
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}
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/* -------------------------------------------- */
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static async showDiceSoNice(roll, rollMode = undefined) {
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if (game.modules.get("dice-so-nice") && game.modules.get("dice-so-nice").active) {
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let whisper = null;
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let blind = false;
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rollMode = rollMode ?? game.settings.get("core", "rollMode");
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switch (rollMode) {
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case "blindroll": //GM only
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blind = true;
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case "gmroll": //GM + rolling player
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whisper = ChatUtility.getUsers(user => user.isGM);
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break;
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case "roll": //everybody
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whisper = ChatUtility.getUsers(user => user.active);
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break;
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case "selfroll":
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whisper = [game.user._id];
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break;
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}
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await game.dice3d.showForRoll(roll, game.user, true, whisper, blind);
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}
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}
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} |