b7a0e5d034
Les herbes et les ingrédients peuvent être cherchées/tirées
222 lines
7.9 KiB
JavaScript
222 lines
7.9 KiB
JavaScript
import { SYSTEM_RDD } from "./constants.js";
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import { Grammar } from "./grammar.js";
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import { Misc } from "./misc.js";
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import { CompendiumTableHelpers, SystemCompendiums, CompendiumTable } from "./settings/system-compendiums.js";
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const RARETES = [
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{ name: 'Commune', frequence: 54, min: 27, max: 108 },
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{ name: 'Frequente', frequence: 18, min: 9, max: 36 },
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{ name: 'Rare', frequence: 6, min: 3, max: 12 },
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{ name: 'Rarissime', frequence: 2, min: 1, max: 4 }]
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const SETTINGS_LISTE_MILIEUX = "liste-milieux";
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const MILIEUX = [
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"Collines",
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"Déserts",
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"Désolations",
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"Forêts",
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"Forêts Tropicales",
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"Marais",
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"Milieux Aquatiques",
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"Milieux Maritimes",
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"Montagnes",
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"Plaines",
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"Sous-Sols",
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]
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const ITEM_ENVIRONNEMENT_TYPES = [
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'herbe', 'ingredient'
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]
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const COMPENDIUMS_ENVIRONNEMENT = [
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{ type: 'Item', subType: 'herbe', compendium: 'botanique' },
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{ type: 'Item', subType: 'ingredient', compendium: 'botanique' },
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{ type: 'Item', subType: 'ingredient', compendium: 'equipement' },
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]
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export class Environnement {
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static init() {
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game.settings.register(SYSTEM_RDD, SETTINGS_LISTE_MILIEUX, {
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name: "Liste des milieux proposés",
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hint: "Liste des noms de milieux proposés, séparés par des virgules",
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scope: "world",
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config: true,
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default: MILIEUX.reduce(Misc.joining(',')),
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type: String
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});
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game.system.rdd.environnement = new Environnement();
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}
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constructor() {
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this.table = new CompendiumTable('faune-flore-mineraux', 'Item', ITEM_ENVIRONNEMENT_TYPES)
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}
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static getRarete(name = undefined) {
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return RARETES.find(it => it.name == name) ?? RARETES[0];
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}
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static getFrequenceRarete(rarete, field = undefined) {
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const selected = this.getRarete(rarete);
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return selected[field];
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}
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async milieux() {
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const milieux = new Set(this.getMilieuxSettings());
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const elements = await this.getElements(it => 1, it => ITEM_ENVIRONNEMENT_TYPES.includes(it.type));
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elements.forEach(it => it.system.environnement.forEach(env => milieux.add(env.milieu)))
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return [...milieux];
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}
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getMilieuxSettings() {
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return game.settings.get(SYSTEM_RDD, SETTINGS_LISTE_MILIEUX).split(',');
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}
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async findEnvironnementsLike(search) {
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return (await this.milieux()).filter(it => Grammar.includesLowerCaseNoAccent(it, search));
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}
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async searchToChatMessage(search) {
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const table = await this.buildEnvironnementTable(search);
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await CompendiumTableHelpers.tableToChatMessage(table, 'Item', 'herbe', 'Ressource naturelle');
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return true
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}
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async getRandom(search) {
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const table = await this.buildEnvironnementTable(search);
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const row = await CompendiumTableHelpers.getRandom(table, 'Item', 'herbe', undefined, 'Ressource naturelle');
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return row
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}
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async buildEnvironnementTable(search) {
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const itemRareteEnMilieu = item => item.system?.environnement.find(env => Grammar.includesLowerCaseNoAccent(env.milieu, search));
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const itemFrequenceEnMilieu = item => itemRareteEnMilieu(item)?.frequence ?? 0;
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const isPresentEnMilieu = item => itemFrequenceEnMilieu(item) > 0;
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let elements = await this.getElements(itemFrequenceEnMilieu, isPresentEnMilieu);
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return CompendiumTableHelpers.buildTable(elements, itemFrequenceEnMilieu);
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}
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async getElements(itemFrequence, filter) {
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let elements = [];
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for (let c of COMPENDIUMS_ENVIRONNEMENT) {
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const fromCompendium = await c.table.getContent(itemFrequence, filter);
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elements = elements.concat(fromCompendium);
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}
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return elements;
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}
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}
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export class EnvironmentSheetHelper {
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static defaultOptions(defaultOptions, type) {
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return mergeObject(defaultOptions, {
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classes: ["rdd", "sheet", "item"],
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template: `systems/foundryvtt-reve-de-dragon/templates/item-${type}-sheet.html`,
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width: 500,
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height: 600,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
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});
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}
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/* -------------------------------------------- */
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static getHeaderButtons(sheet, buttons) {
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buttons.unshift({ class: "post", icon: "fas fa-comment", onclick: ev => sheet.item.postItem() });
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return buttons;
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}
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static setPosition(sheet, superPosition) {
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const position = superPosition;
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const sheetHeader = sheet.element.find(".sheet-header");
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const sheetBody = sheet.element.find(".sheet-body");
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sheetBody.css("height", position.height - sheetHeader[0].clientHeight)
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return position;
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}
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/* -------------------------------------------- */
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static async getData(sheet) {
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const formData = duplicate(sheet.item);
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const milieux = await game.system.rdd.environnement.milieux();
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const milieuxDisponibles = milieux.filter(it => !sheet.item.system.environnement.find(e => e.milieu == it));
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mergeObject(formData, {
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title: formData.name,
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isGM: game.user.isGM,
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owner: sheet.actor?.isOwner,
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isOwned: sheet.actor ? true : false,
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actorId: sheet.actor?.id,
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editable: sheet.isEditable,
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cssClass: sheet.isEditable ? "editable" : "locked",
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milieux: milieuxDisponibles
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});
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return formData;
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}
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static activateListeners(sheet, html) {
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if (!sheet.options.editable) return;
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html.find("a.milieu-add").click(event => EnvironmentSheetHelper.onAddMilieu(sheet, event));
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html.find("div.environnement-milieu a.milieu-delete").click(event => EnvironmentSheetHelper.onDeleteMilieu(sheet, event));
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html.find("div.environnement-milieu select.environnement-rarete").change(event => EnvironmentSheetHelper.onChange(sheet, event,
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(updated) => {
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const name = $(event.currentTarget).val();
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const rarete = Environnement.getRarete(name);
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updated.rarete = rarete.name;
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updated.frequence = Math.min(
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Math.max(rarete.min, updated.frequence ?? rarete.frequence),
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rarete.max);
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}));
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html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => EnvironmentSheetHelper.onChange(sheet, event,
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(updated) => {
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updated.frequence = Number($(event.currentTarget).val())
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}));
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}
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static async onAddMilieu(sheet, event) {
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const milieu = $("input.input-selection-milieu").val();
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if (!milieu) {
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ui.notifications.warn(`Choisissez le milieu dans lequel se trouve le/la ${sheet.item.name}`);
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return
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}
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const list = sheet.item.system.environnement;
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const exists = list.find(it => it.milieu == milieu);
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if (exists) {
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ui.notifications.warn(`${sheet.item.name} a déjà une rareté ${exists.rarete} en ${milieu} (fréquence: ${exists.frequence})`);
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return
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}
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const rarete = Environnement.getRarete();
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const newList = [...list, { milieu, rarete: rarete.name, frequence: rarete.frequence }].sort(Misc.ascending(it => it.milieu))
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await sheet.item.update({ 'system.environnement': newList })
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}
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static async onDeleteMilieu(sheet, event) {
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const milieu = EnvironmentSheetHelper.$getEventMilieu(event);
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if (milieu) {
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const newList = sheet.item.system.environnement.filter(it => it.milieu != milieu)
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.sort(Misc.ascending(it => it.milieu));
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await sheet.item.update({ 'system.environnement': newList });
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}
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}
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static async onChange(sheet, event, doMutation) {
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const list = sheet.item.system.environnement;
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const milieu = EnvironmentSheetHelper.$getEventMilieu(event);
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const updated = list.find(it => it.milieu == milieu);
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if (updated) {
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doMutation(updated);
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const newList = [...list.filter(it => it.milieu != milieu), updated]
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.sort(Misc.ascending(it => it.milieu));
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await sheet.item.update({ 'system.environnement': newList });
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}
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}
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static $getEventMilieu(event) {
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return $(event.currentTarget)?.parents("div.environnement-milieu").data("milieu");
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}
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static template(itemType) {
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/* -------------------------------------------- */
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return `systems/foundryvtt-reve-de-dragon/templates/item-${itemType}-sheet.html`;
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}
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static title(item) {
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return Misc.typeName('Item', item.type) + ': ' + item.name;
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}
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} |