91 lines
3.1 KiB
JavaScript
91 lines
3.1 KiB
JavaScript
/**
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* RdD system
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* Author: LeRatierBretonnien
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* Software License: GNU GPLv3
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*/
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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// Import Modules
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import { RdDActor } from "./actor.js";
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import { RdDItemSheet } from "./item-sheet.js";
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import { RdDActorSheet } from "./actor-sheet.js";
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import { RdDUtility } from "./rdd-utility.js";
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import { TMRUtility } from "./tmr-utility.js";
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/* -------------------------------------------- */
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/* Foundry VTT Initialization */
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/* -------------------------------------------- */
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Hooks.once("init", async function() {
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console.log(`Initializing Reve de Dragon System`);
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// preload handlebars templates
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RdDUtility.preloadHandlebarsTemplates();
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/**
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* Set an initiative formula for the system
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* @type {String}
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*/
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CONFIG.Combat.initiative = {
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formula: "1d20",
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decimals: 2
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};
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game.socket.on("system.foundryvtt-reve-de-dragon", data => {
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RdDUtility.performSocketMesssage( data );
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});
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// Define custom Entity classes
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CONFIG.Actor.entityClass = RdDActor;
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CONFIG.RDD = {}
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CONFIG.RDD.resolutionTable = RdDUtility.buildResolutionTable();
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CONFIG.RDD.level_category = RdDUtility.getLevelCategory();
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CONFIG.RDD.carac_array = RdDUtility.getCaracArray();
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CONFIG.RDD.bonusmalus = RdDUtility.getBonusMalus();
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game.data.RdDUtility = RdDUtility;
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// Register sheet application classes
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Actors.unregisterSheet("core", ActorSheet);
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Actors.registerSheet("foundryvtt-reve-de-dragon", RdDActorSheet, { makeDefault: true });
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Items.unregisterSheet("core", ItemSheet);
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Items.registerSheet("foundryvtt-reve-de-dragon", RdDItemSheet, {makeDefault: true});
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});
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/* -------------------------------------------- */
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/* Foundry VTT Initialization */
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/* -------------------------------------------- */
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Hooks.once("ready", function() {
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ChatMessage.create( { title: "Bienvenu dans le Rêve !", content : "Bienvenu dans le Rêve des Dragons !<br> " +
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"Vous trouverez quelques infos pour démarrer dans ce document : @Compendium[foundryvtt-reve-de-dragon.rappel-des-regles.7uGrUHGdPu0EmIu2]{Documentation MJ/Joueurs}" } );
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} );
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/* -------------------------------------------- */
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/* Foundry VTT Initialization */
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/* -------------------------------------------- */
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const table2func = { "queues": TMRUtility.getQueue, "ombre": TMRUtility.getOmbre, "tetehr": TMRUtility.getTeteHR, "tete": TMRUtility.getTete, "souffle": TMRUtility.getSouffle };
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Hooks.on("chatMessage", (html, content, msg) => {
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// Setup new message's visibility
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let rollMode = game.settings.get("core", "rollMode");
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if (["gmroll", "blindroll"].includes(rollMode)) msg["whisper"] = ChatMessage.getWhisperIDs("GM");
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if (rollMode === "blindroll") msg["blind"] = true;
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msg["type"] = 0;
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let regExp;
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regExp = /(\S+)/g;
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let commands = content.match(regExp);
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let command = commands[0];
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// Roll on a table
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if (command === "/table") {
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let tableName = commands[1].toLowerCase();
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table2func[tableName]();
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return false
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}
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return true;
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} );
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