forked from public/fvtt-cthulhu-eternal
457 lines
11 KiB
JSON
457 lines
11 KiB
JSON
|
{
|
||
|
"TYPES": {
|
||
|
"Actor": {
|
||
|
"protagonist": "Protagonist"
|
||
|
},
|
||
|
"Item": {
|
||
|
"skill": "Skill",
|
||
|
"weapon": "Weapon",
|
||
|
"armor": "Armor",
|
||
|
"injuty": "Spell",
|
||
|
"gift": "Gift",
|
||
|
"vulnerability": "Vulnerability",
|
||
|
"save": "Save",
|
||
|
"equipment": "Equipment" ,
|
||
|
"shield": "Shield"
|
||
|
}
|
||
|
},
|
||
|
"CTHULHUETERNAL": {
|
||
|
"Settings": {
|
||
|
"Common": "Common",
|
||
|
"Classical": "Classical",
|
||
|
"Medieval": "Medieval",
|
||
|
"Revolution": "Revolution",
|
||
|
"Modern": "Modern",
|
||
|
"Future": "Future",
|
||
|
"Jazz": "Jazz",
|
||
|
"WW1": "World War 1",
|
||
|
"WW2": "World War 2",
|
||
|
"ColdWar": "Cold War",
|
||
|
"Victorian": "Victorian"
|
||
|
},
|
||
|
"Protagonist": {
|
||
|
"FIELDS": {
|
||
|
"str": {
|
||
|
"label": "Strength"
|
||
|
},
|
||
|
"dex": {
|
||
|
"label": "Dexterity"
|
||
|
},
|
||
|
"int": {
|
||
|
"label": "Intelligence"
|
||
|
},
|
||
|
"wis": {
|
||
|
"label": "Wisdom"
|
||
|
},
|
||
|
"con": {
|
||
|
"label": "Constitution"
|
||
|
},
|
||
|
"char": {
|
||
|
"label": "Charisma"
|
||
|
},
|
||
|
"app": {
|
||
|
"label": "Appearance"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
"Skill": {
|
||
|
"Category": {
|
||
|
"layperson": "Layperson",
|
||
|
"professional": "Professional",
|
||
|
"weapon": "Weapon",
|
||
|
"armor": "Armor",
|
||
|
"resist": "Resist"
|
||
|
},
|
||
|
"FIELDS": {
|
||
|
"diceEvolved": {
|
||
|
"label": "Can increase on failure"
|
||
|
},
|
||
|
"bonus" :{
|
||
|
"label": "Bonus"
|
||
|
},
|
||
|
"base": {
|
||
|
"label": "Base"
|
||
|
},
|
||
|
"rollFailed": {
|
||
|
"label": "Roll Failed"
|
||
|
},
|
||
|
"description": {
|
||
|
"label": "Description"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
"Gear": {
|
||
|
"FIELDS": {
|
||
|
"cost": {
|
||
|
"label": "Cost"
|
||
|
},
|
||
|
"money": {
|
||
|
"label": "Money unit"
|
||
|
},
|
||
|
"description": {
|
||
|
"label": "Description"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
"Injury": {
|
||
|
"FIELDS": {
|
||
|
"cost": {
|
||
|
"label": "Cost"
|
||
|
},
|
||
|
"description": {
|
||
|
"label": "Description"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
"Weapon": {
|
||
|
"WeaponType": {
|
||
|
"melee": "Melee",
|
||
|
"ranged": "Ranged"
|
||
|
},
|
||
|
"FIELDS": {
|
||
|
"weaponType": {
|
||
|
"label": "Type"
|
||
|
},
|
||
|
"damageType": {
|
||
|
"typeP": {
|
||
|
"label": "Piercing"
|
||
|
},
|
||
|
"typeB": {
|
||
|
"label": "Bashing"
|
||
|
},
|
||
|
"typeS": {
|
||
|
"label": "Slashing"
|
||
|
}
|
||
|
},
|
||
|
"damage": {
|
||
|
"damageS": {
|
||
|
"label": "Small"
|
||
|
},
|
||
|
"damageM": {
|
||
|
"label": "Medium"
|
||
|
}
|
||
|
},
|
||
|
"hands": {
|
||
|
"label": "Hands"
|
||
|
},
|
||
|
"defenseMax": {
|
||
|
"label": "Defense max"
|
||
|
},
|
||
|
"secondsToAttack": {
|
||
|
"label": "Seconds to attack"
|
||
|
},
|
||
|
"speed": {
|
||
|
"simpleAim": {
|
||
|
"label": "Simple aim"
|
||
|
},
|
||
|
"carefulAim": {
|
||
|
"label": "Careful aim"
|
||
|
},
|
||
|
"focusedAim": {
|
||
|
"label": "Focused aim"
|
||
|
}
|
||
|
},
|
||
|
"defense": {
|
||
|
"label": "Defense"
|
||
|
},
|
||
|
"range": {
|
||
|
"pointBlank": {
|
||
|
"label": "Point blank"
|
||
|
},
|
||
|
"short": {
|
||
|
"label": "Short"
|
||
|
},
|
||
|
"medium": {
|
||
|
"label": "Medium"
|
||
|
},
|
||
|
"long": {
|
||
|
"label": "Long"
|
||
|
},
|
||
|
"extreme": {
|
||
|
"label": "Extreme"
|
||
|
},
|
||
|
"outOfSkill": {
|
||
|
"label": "Out of skill"
|
||
|
}
|
||
|
},
|
||
|
"load": {
|
||
|
"label": "Load"
|
||
|
},
|
||
|
"cost": {
|
||
|
"label": "Cost"
|
||
|
},
|
||
|
"money": {
|
||
|
"label": "Money unit"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
"Armor": {
|
||
|
"Category": {
|
||
|
"light": "Light",
|
||
|
"medium": "Medium",
|
||
|
"heavy": "Heavy"
|
||
|
},
|
||
|
"FIELDS": {
|
||
|
"armortype": {
|
||
|
"label": "Category"
|
||
|
},
|
||
|
"defense": {
|
||
|
"label": "Defense"
|
||
|
},
|
||
|
"movementreduction": {
|
||
|
"label": "Movement reduction"
|
||
|
},
|
||
|
"hp": {
|
||
|
"label": "HP"
|
||
|
},
|
||
|
"damagereduction": {
|
||
|
"label": "Damage reduction"
|
||
|
},
|
||
|
"load": {
|
||
|
"label": "Load"
|
||
|
},
|
||
|
"cost": {
|
||
|
"label": "Cost"
|
||
|
},
|
||
|
"money": {
|
||
|
"label": "Money unit"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
"Motivation": {
|
||
|
"FIELDS": {
|
||
|
"defense": {
|
||
|
"label": "Defense"
|
||
|
},
|
||
|
"movementreduction": {
|
||
|
"label": "Movement reduction"
|
||
|
},
|
||
|
"hp": {
|
||
|
"label": "HP"
|
||
|
},
|
||
|
"standing": {
|
||
|
"min":{
|
||
|
"label": "Min"
|
||
|
},
|
||
|
"max":{
|
||
|
"label": "Max"
|
||
|
}
|
||
|
},
|
||
|
"crouching": {
|
||
|
"min":{
|
||
|
"label": "Min"
|
||
|
},
|
||
|
"max":{
|
||
|
"label": "Max"
|
||
|
}
|
||
|
},
|
||
|
"destruction": {
|
||
|
"bashing": {
|
||
|
"label": "Bashing"
|
||
|
},
|
||
|
"slashing": {
|
||
|
"label": "Slashing"
|
||
|
},
|
||
|
"piercing": {
|
||
|
"label": "Piercing"
|
||
|
}
|
||
|
},
|
||
|
"autodestruction": {
|
||
|
"bashing": {
|
||
|
"label": "Bashing"
|
||
|
},
|
||
|
"slashing": {
|
||
|
"label": "Slashing"
|
||
|
},
|
||
|
"piercing": {
|
||
|
"label": "Piercing"
|
||
|
}
|
||
|
},
|
||
|
"damagereduction": {
|
||
|
"label": "Damage reduction"
|
||
|
},
|
||
|
"load": {
|
||
|
"label": "Load"
|
||
|
},
|
||
|
"cost": {
|
||
|
"label": "Cost"
|
||
|
},
|
||
|
"money": {
|
||
|
"label": "Money unit"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
"MentalDisorder": {
|
||
|
"FIELDS": {
|
||
|
"description": {
|
||
|
"label": "Description"
|
||
|
},
|
||
|
"components": {
|
||
|
"verbal": {
|
||
|
"label": "Verbal"
|
||
|
},
|
||
|
"somatic": {
|
||
|
"label": "Somatic"
|
||
|
},
|
||
|
"material": {
|
||
|
"label": "Material"
|
||
|
}
|
||
|
},
|
||
|
"level": {
|
||
|
"label": "Level"
|
||
|
},
|
||
|
"cost" : {
|
||
|
"label": "Cost"
|
||
|
},
|
||
|
"castingTime": {
|
||
|
"label": "Casting time"
|
||
|
},
|
||
|
"range": {
|
||
|
"label": "Range"
|
||
|
},
|
||
|
"duration": {
|
||
|
"label": "Duration"
|
||
|
},
|
||
|
"areaAffected": {
|
||
|
"label": "Area affected"
|
||
|
},
|
||
|
"savingThrow": {
|
||
|
"label": "Saving throw"
|
||
|
},
|
||
|
"extraAetherPoints": {
|
||
|
"label": "Extra aether points"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
"Bond": {
|
||
|
"FIELDS": {
|
||
|
"cost": {
|
||
|
"label": "Cost"
|
||
|
},
|
||
|
"description": {
|
||
|
"label": "Description"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
"Arcane": {
|
||
|
"FIELDS": {
|
||
|
"value": {
|
||
|
"label": "Value"
|
||
|
},
|
||
|
"description": {
|
||
|
"label": "Description"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
"Label": {
|
||
|
"description": "Description",
|
||
|
"total": "Total",
|
||
|
"langues": "Langues",
|
||
|
"profil": "Profil",
|
||
|
"details": "Détails",
|
||
|
"talents": "Talents",
|
||
|
"progressionPossible": "Progression possible",
|
||
|
"equipement": "Equipement",
|
||
|
"spells" : "Sortilèges",
|
||
|
"level": "Niveau",
|
||
|
"degats": "Dégâts",
|
||
|
"ressource": "Ressource",
|
||
|
"sauvegarde": "Sauvegarde",
|
||
|
"newArmor": "Nouvelle armure",
|
||
|
"newWeapon": "Nouvelle arme",
|
||
|
"armor": "Armure",
|
||
|
"malus": "Malus",
|
||
|
"jet": "Jet de ",
|
||
|
"progress": "Progression",
|
||
|
"hasProgressed": "A progressé dans la caractéristique",
|
||
|
"noProgress": "N'a pas progressé dans la caractéristique",
|
||
|
"experience": "Expérience",
|
||
|
"experienceDetail": "Expérience {detail}",
|
||
|
"maximum": "Maximum"
|
||
|
},
|
||
|
"Edit": "Editer",
|
||
|
"Delete": "Supprimer",
|
||
|
"ToggleSheet": "Changer de mode",
|
||
|
"Warning": {
|
||
|
"dejaDeuxVoies": "Vous avez déjà choisi deux voies",
|
||
|
"dejaVoieMajeure": "Vous avez déjà choisi cette voie comme voie majeure",
|
||
|
"voieMajeureAjoutee": "Voie majeure ajoutée",
|
||
|
"voieMineureAjoutee": "Voie mineure ajoutée",
|
||
|
"voieMajeureSupprimee": "Voie majeure supprimée",
|
||
|
"voieMineureSupprimee": "Voie mineure supprimée",
|
||
|
"plusDeRessource": "Vous n'avez plus de ressource {ressource}"
|
||
|
},
|
||
|
"Dialog": {
|
||
|
"ajoutVoieMajeure": "Ajouter une voie majeure va automatiquement remplacer les caractéristiques, les ressources, les langues et les biens. Continuer ?",
|
||
|
"ajoutVoieMajeureTitre": "Ajout d'une voie majeure",
|
||
|
"ajoutVoieMineureTitre": "Ajout d'une voie mineure",
|
||
|
"suppressionTalents": "Supprimer cette voie va supprimer les talents associés. Continuer ?",
|
||
|
"talentDansVoie": "Ce talent est présent dans la voie {path}. Voulez-vous vraiment le supprimer ?",
|
||
|
"titleSave": "Jet de sauvegarde",
|
||
|
"titleResource": "Jet de ressource",
|
||
|
"titleDamage": "Jet de dégâts",
|
||
|
"titleAttack": "Jet d'attaque",
|
||
|
"titleStandard": "Jet standard"
|
||
|
},
|
||
|
"Roll": {
|
||
|
"save": "Jet de sauvegarde <br> {save}",
|
||
|
"resource": "Jet de ressource <br> {resource}",
|
||
|
"damage": "Jet de dégâts <br> {item}",
|
||
|
"attack": "Jet d'attaque <br> {item}",
|
||
|
"roll": "Lancer",
|
||
|
"aide": "Aider",
|
||
|
"gene": "Gêner",
|
||
|
"adversite": "Adversité",
|
||
|
"avantagesDesavantages": "Avantages et désavantages",
|
||
|
"normal": "Normal",
|
||
|
"avantage": "Avec avantage",
|
||
|
"desavantage": "Avec désavantage",
|
||
|
"doubleAvantage": "Avec double avantage",
|
||
|
"doubleDesavantage": "Avec double désavantage",
|
||
|
"visibilite": "Visibilité du lancer",
|
||
|
"success": "Réussite",
|
||
|
"failure": "Echec",
|
||
|
"resourceLost": "Ressource perdue",
|
||
|
"displayArmor": "{targetName} a une armure de {targetArmor}. <br>Dégâts réels : {realDamage}"
|
||
|
},
|
||
|
"Tooltip": {
|
||
|
"learnedTalents": "Les talents appris sont en gras",
|
||
|
"saveIntroTextTooltip": "Caractéristique : {value} <br> Aide : {aide} <br> Gêne : {gene} <br> Modificateur : {modificateur}",
|
||
|
"addAttack": "Ajouter une attaque",
|
||
|
"addEquipment": "Ajouter une arme, Shift + Click pour ajouter une armure",
|
||
|
"addSpell": "Ajouter un sortilège"
|
||
|
},
|
||
|
"Setting": {
|
||
|
"displayOpponentMalus": "Afficher le malus d'adversité",
|
||
|
"displayOpponentMalusHint": "Affiche le malus d'adversité pour les joueurs.",
|
||
|
"fortune": "Roue de Fortune",
|
||
|
"fortuneHint": "Valeur de la roue de Fortune. Nombre de joueurs + 1 en début de partie."
|
||
|
},
|
||
|
"Chat": {
|
||
|
"askFortune": "{name} veut utiliser un point de Fortune !",
|
||
|
"askRollForAll": "Jet de {value}",
|
||
|
"askRollForOne": "Jet de {value} pour {name}"
|
||
|
},
|
||
|
"Fortune": {
|
||
|
"title": "Roue de Fortune"
|
||
|
},
|
||
|
"Manager": {
|
||
|
"title": "Gestionnaire de Personnages",
|
||
|
"player": "Utilisateur",
|
||
|
"character": "Personnage",
|
||
|
"rob": "Robustesse",
|
||
|
"dex": "Dextérité",
|
||
|
"int": "Intelligence",
|
||
|
"per": "Perception",
|
||
|
"vol": "Volonté",
|
||
|
"pv": "Points de Vie",
|
||
|
"san": "Santé Mentale",
|
||
|
"oeil": "Œil",
|
||
|
"verbe": "Verbe",
|
||
|
"bourse": "Bourse",
|
||
|
"magie": "Magie",
|
||
|
"roll": "Faire le jet"
|
||
|
}
|
||
|
}
|
||
|
}
|